I've been searching around the forums,the stickies and Google on how to install ADB in Ubuntu from scratch but I wasn't able to get a guide anywhere. What I found mostly are for Windows or little bits and pieces of info which did not cover the whole thing. Which is when I decided to grab some Tab and Mountain Dew, and Google my way through to make it work and share it to those who had trouble or no idea how to install it on Ubuntu.
When I'm writing this, I'm using Ubuntu 10.10 64bit to install and run everything. I will update the guide periodically for updates and other things. There was mentions of using Eclipse SDK while searching around, but I won't be touching on that. There's another guide for it at the end of my guide. I have yet to encounter any problems while using ADB in 64bit environment. I've tested it out on the 32bit platform as well and it works. It'll also work on SD and NAND versions of Android for the HD2, since it's my main phone. Also, this is my first time making a guide, so bear with me if there's any mistakes. I've checked the article a few times hoping that it's clear and easy to understand. From
Steps 1 to 4 and Steps 6 and 7, there's no differences in installation instructions for Ubuntu 11.04. You do have to take special note in Step 5 and the key difference of ADB working for your device in Ubuntu 11.04 is found here.
For Ubuntu 11.10, you can see the guide here. Credit goes to loveubuntu for making it.
Step 1. Install JDK
You'll need to install JDK for ADB to work. If you have already installed JDK, I recommend reinstalling it again, just in case there are new updates or you have the older version.
In Terminal, do the following
Code:
$ sudo add-apt-repository ppa:sun-java-community-team/sun-java6
$ sudo apt-get update
$ sudo apt-get install sun-java6-jre sun-java6-bin sun-java6-jdk
Edit: If you're getting a "404 Not Found" when trying to install java in Ubuntu 11.04, this link here will give you a quick fix.
Edit: If you want or need to use Eclipse, here's a simple installation command
Code:
$ sudo apt-get install eclipse ruby rubygems ruby-dev libxml2 libxml2-dev libxslt-dev openjdk-6-jdk ant git
$ sudo gem install nokogiri
Step 2. Download and Install Android SDK
Download the Android SDK. Obviously, choose the one for linux (android-sdk_rXX-linux_86.tgz), where "rXX" is the latest version.
Code:
http://developer.android.com/sdk/index.html
Extract the android-sdk-linux_x86 folder from android-sdk_rXX-linux_x86.tgz. Just double click the tgz file, and drag-n-drop the that lone folder to your desired location. In my case, I extracted the files to my Home Folder, which I highly recommend. I'll also advice to not renaming the folder.
Step 3. Choose packages to install
In Terminal, type the following -
Code:
$ cd ~/android-sdk-linux_x86/tools
$ ./android update sdk
The 'Android SDK and AVD Manager' window will appear (screencap below). You can choose to accept all of them or just install all except for Android 1.5 and 1.6. Once installation is finished, it will prompt you to restart the manager. Just click 'Yes' and close the manager
Step 4. Check your device's permission
Now head over to the platform-tools directory
Code:
$ cd ~/android-sdk-linux_x86/platform-tools
Check if you have permission for your device
Code:
$ ./adb devices
If you're getting the following, go on to Step 5.
Code:
List of devices attached
???????????? no permissions
If you're getting something like this or other random numbers with the word device next to it, congrats! You now could use ADB. Now go on to Step 7.
Code:
List of devices attached
0123456789ABCDEF device
Step 5. Giving permission to your device
You'll need to create a certain udev rule. First off type the following in Terminal:
Code:
$ sudo gedit /etc/udev/rules.d/99-android.rules
For those using Ubuntu 10.10, use the following! For Ubuntu 11.04 users, please scroll down a little for 11.04 guide.
Ubuntu 10.10
Once the gedit window pops-up, type the following line.
Code:
SUBSYSTEM=="usb", ATTRS{idVendor}=="####", SYMLINK+="android_adb", MODE="0666" GROUP="plugdev"
Take note of ATTRS{idVendor}=="####". Replace #### to the correct Vendor ID of your device. If you're using Acer, then it's 0502, for HTC it's 0bb4. ADB might not be able to detect your device if you use the wrong ID. Here's a list of each vendor's ID. Source: http://developer.android.com/guide/developing/device.html
Code:
Manufacturer USB Vendor ID
Acer -0502
Dell -413c
Foxconn -0489
Garmin-Asus -091E
HTC -0bb4
Huawei -12d1
Kyocera -0482
LG -1004
Motorola -22b8
Nvidia -0955
Pantech -10A9
Samsung -04e8
Sharp -04dd
Sony Ericsson -0fce
ZTE -19D2
Save the file and exit out of gedit. Back in Terminal execute the following
Code:
$ sudo chmod a+rx /etc/udev/rules.d/99-android.rules
$ sudo restart udev
For Ubuntu 11.04. Special thanks to mmdl1001 for figuring this one out! Would've posted it earlier Ubuntu 11.04 was a little nasty on my PC for me to test it out. VMWare saved me though...
For Ubuntu 11.04 users, you'll need an 8 digit number, which is slightly different from Ubuntu 10.10. Copy and paste the following code in the 99-android.rules file you created
Code:
SUBSYSTEM=="usb", ATTRS{idVendor}=="####:####", SYMLINK+="android_adb", MODE="0666" GROUP="plugdev"
TEST=="/var/run/ConsoleKit/database", \
RUN+="udev-acl --action=$env{action} --device=$env{DEVNAME}"
Next, you'll need to find the digits to replace "####:####' above. In terminal type
Code:
$ lsusb
You should be getting a list like so. Note that what is generated in your PC will be much different from mine below!
Code:
Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 003 Device 002: ID 046d:c019 Logitech, Inc. Optical Tilt Wheel Mouse
Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 001 Device 010: ID 046d:c52b Logitech, Inc. Unifying Receiver
Bus 001 Device 007: ID 22b8:2d66 Motorola PCS
Look for your device. It's easily identifiable via its brand . In this case, "Bus 001 Device 007: ID 22b8:2d66 Motorola PCS" is for my device. Copy the ID numbers, 22b8:2d66 for my case, and replace the ####:#### in the 99-android.rules file. Save the file and close gedit and execute the following in Terminal.
Code:
$ sudo service udev restart
Now to check if it works
Code:
$ ./adb devices
You should be getting the following line or something similar.
Code:
List of devices attached
0123456789ABCDEF device
Congrats! Now you can use ADB in Ubuntu! Now hop on to Step 6!
If that fails and still give you "???????????? no permissions", try restarting the adb server. That should do the trick. If that still doesn't work, check the file, 99-android.rules, that you created earlier. Most likely you have put in the wrong Vendor ID.
Code:
$ sudo adb kill-server
$ sudo nohup adb start-server
Step 6. Now to have fun!
Head down to Captainkrtek's ADB Workshop and Guide for everyone to learn how to use ADB. Take note that while using adb in Linux, you'll need to type ./adb to execute adb unless you create a path in bashrc. Go to Step 7 for that . For now, here are some examples on running adb if you don't create a path.
To get into the phone
Code:
[email protected]~/android-sdk-linux_x86/platform-tools:~$ ./adb shell
To grab files from phone
Code:
[email protected]~/android-sdk-linux_x86/platform-tools:~$ ./adb pull /system/etc/file.txt file.txt
To send file to phone
Code:
[email protected]lelune-~/android-sdk-linux_x86/platform-tools:~$ ./adb push this.txt /sdcard/this.txt
Also, do take note that when you pull a file, it will save itself in your android-sdk-linux_86 folder if no destination folder was given.
Step 7. Create path for ADB
Code:
$ sudo gedit ~/.bashrc
Add the following line at the very end of the file. Once you're done, save and exit.
Code:
# Android tools
export PATH=${PATH}:~/android-sdk-linux_x86/tools
export PATH=${PATH}:~/android-sdk-linux_x86/platform-tools
Now you can just run adb like it's a command.
Edit: Okay, for some odd reason, while the above worked for my desktop, it failed when I tried it on my notebook. If you tried to create a path but it failed, here's an alternative method
Code:
$ gedit ~/.profile
Once the gedit window pops up, scroll down to the very bottom of the file and add this line
Code:
[...]
PATH="$HOME/android-sdk-linux_x86/tools:$HOME/android-sdk-linux_x86/platform-tools:$PATH"
Once you've saved and closed gedit, run the following command in Terminal
Code:
export PATH="$HOME/android-sdk-linux_x86/tools:$HOME/android-sdk-linux_x86/platform-tools:$PATH"
And that's about it. Feel free to comment, give suggestions or ask questions if you're still unsure.
Also for more in-depth guide, try HowtoForge. Just found this guide today and I find it VERY useful and even have a good guide on Eclipse.
Took me about 10 mins to get this going. Thank you very much!
I have a guide to setup up a build enviroment for compiling android on a ubuntu 10.10 64bit or 32bit that covers adb also along with test signing. Just google guide to compiling android, covers cm7 and you will find it. It might be under gridlock32404 which was my old user name
Sent from my HTC Vision using XDA App
ffffffffuuuuuuuu where was this last year? took me 2 days to get ADB working in Ubuntu 10.04 lol.
i do have the Ubuntu 10.10 ISO image...thinking about dual booting with win7 64bit.
not sure why i want to go back to Linux though...games ran slower on it =/
Amazing work man. It works like a charm with my milestone.
nice tutorial but it would be even nicer to have a .deb; I never made debs before but I think this should all be doable with rpm though, so I guess it should also be doable with debs
(eg with a postinstall script update udev rules, using sed, restart abd and add a .desktop file)
saved a lot of do it myself
i was about to do this thank you for doing it first nice
I get following error when i try to refresh sources.
Failed to fetch URL https://dl-ssl.google.com/android/repository/repository.xml, reason: java.lang.RuntimeException: error instantiating default socket factory: java.security.KeyManagementException: java.security.KeyStoreException: java.io.FileNotFoundException: /usr/lib/jvm/java-1.5.0-gcj-4.4/jre/lib/security/cacerts (No such file or directory)
Click to expand...
Click to collapse
Edit:- I installed all packages like openjdk, openjre, icedtea etc and i was able to connect to google repo.
thanks Im installed
atapia984 said:
Took me about 10 mins to get this going. Thank you very much!
Click to expand...
Click to collapse
You're welcome! Honestly, it took me about 2 to 3 hours to get it running.
godutch said:
nice tutorial but it would be even nicer to have a .deb; I never made debs before but I think this should all be doable with rpm though, so I guess it should also be doable with debs
(eg with a postinstall script update udev rules, using sed, restart abd and add a .desktop file)
Click to expand...
Click to collapse
Personally, I don't think a .deb file is required. Almost everything can be found in the repository anyways and it's quite easy to set up using terminal, and uh, I never really made debs before either
thank u very muchhhhhhhhhhhhhhhhhhhhhhh, ADB was big problem with me .
thanks again.
sdk now says "x86"
I'm not sure if anyone else had this problem, but I was foolishly copying and pasting the commands over from the OP and it didn't work.
However, when I realized that the SDK package is now titled "android-sdk-linux_x86" with that tiny little "x" before the "86", I got it to work flawlessly.
Now my Ubuntu ADB installation works easier than my Windows ADB!
could someone tell me if you can run movie after you run ubuntu on your PDA
expeciali .mkv video...
please ansevar me...
strikeir13 said:
I'm not sure if anyone else had this problem, but I was foolishly copying and pasting the commands over from the OP and it didn't work.
However, when I realized that the SDK package is now titled "android-sdk-linux_x86" with that tiny little "x" before the "86", I got it to work flawlessly.
Now my Ubuntu ADB installation works easier than my Windows ADB!
Click to expand...
Click to collapse
Thanks for the heads up! I've updated the guide accordingly. Looks like they've changed the name with revision 10
Cool write up. definitely bookmarked.
only because i want to compare it to the method i used to get it running earlier. There are a lot of extra steps it looks like with this method that i didn't do earlier.
Thanks. First method to add to path didn't work, but second did finely.
very nice, thank you. Only three hints that helped me get everything working perfectly:
1- Assume you have no permission and create the udev rule step. In that same step when typing
Code:
./adb devices
to see if it worked, make sure you cd to the right directory. You have to be in
Code:
cd ~/android-sdk-linux_x86/platform-tools
.
2- In step 7 creating paths, eliminate the space between {PATH}: and ~/android. If left that way, the terminal gives you a not valid identifier error.
3- The Howtoforgelink at the bottom is very nice also but note that they are using an older SDK and file name has to be changed if you want the latest (add the x).
I hate the fact that most guides out there for a Linux based OS (Android) is written for Windows. Quite ironic. Thanks again for your hard work.
loveubuntu said:
very nice, thank you. Only three hints that helped me get everything working perfectly:
1- Assume you have no permission and create the udev rule step. In that same step when typing
Code:
./adb devices
to see if it worked, make sure you cd to the right directory. You have to be in
Code:
cd ~/android-sdk-linux_x86/platform-tools
.
2- In step 7 creating paths, eliminate the space between {PATH}: and ~/android. If left that way, the terminal gives you a not valid identifier error.
3- The Howtoforgelink at the bottom is very nice also but note that they are using an older SDK and file name has to be changed if you want the latest (add the x).
I hate the fact that most guides out there for a Linux based OS (Android) is written for Windows. Quite ironic. Thanks again for your hard work.
Click to expand...
Click to collapse
Thanks, I'm gonna try it out on my notebook when I get a chance on Monday. Left it at my workplace. Hopefully, that little space is the reason why the path didn't work on my notebook .
As for the HowtoForge guide link, I wasn't able to find a more updated version for it. It'll be great if they update that guide as well though.
It really is kind of sad, and ironic, that Windows is dominating even on a Linux based OS which is Android. But after playing around with both Windows and Ubuntu for ADB, I personally find ADB on Ubuntu is much more easier (and a bit more stable) to handle. Maybe it's because I usually work with command line on Linux and more on GUI on Windows.
I came across this thread on DF also that seems to be very helpful. CorCor67 put a lot of time into it.
http://www.droidforums.net/forum/droid-themes/129400-themer-studio.html
I cross referenced both threads for those looking
Anybody know howto - about fastboot.exe I mean I have done all the steps ahead and have adb installed but cant figure out how to install fastboot in platform-tools directory.
I reinstalled it again but there is no fastboot.exe it hadn`t appeared in platform-tools. 3 month`s ago I did it just like that and it installed fastboot automagically but this time I just don`t now what to do and where to dig. Not able to flash radio at the moment.
Ubuntu 10.04
Desire HD
Hopefully his isn't totally redundant or horribly written, MODS feel free to do what you will with it. This is just me trying to give back to the community that's giving so much to us.
This is for the ubuntu/linux user that has never setup or succesfully set up the android sdk and adb but does know what terminal is and is fairly computer literate.
AKA: I couldn't Find the guide I'd been looking for so I decided to write it myself.
Credit goes to s3gfault for getting me thru this process and having the knowledge, this guide is based off the steps that he guided me thru and I recorded over a chat log. This guide is written for someone who has no idea where to start or what to do or has tried and failed to get adw/sdk fully functional on their linux/ubuntu box.
Step 1) Create a folder named "ANDROID" in your home folder
Step 2) Download the Android SDK for Linux(i383) from here: Android dev site and place it in the newly created ANDROID folder
Step 3) Right click on "android-sdk_r10-linux_x86.tgz" (the file you just downloaded and moved to the ANDROID folder) and select "Extract here"
Step 4) Open the Ubuntu Software Center. Select Edit-->Software Sources (at this point it will ask for your sudo/root password)-->Other Software. Checkmark "Canonical Partners" then Close
Step 5) Right next to the "Get Software" in the left hand list column in the Software center you will see a arrow/indicator. Ckick on that to expand the list and then select "Canonical Partners" Look thru the list on the right and find "Sun Java(TM) Development Kit(JDK) 6" and click "more info." In the "Add-Ons" section* checkmark the (sun-java6-javadb) package and (sun-java6-source) options. Click "Apply Changes," and accept the License Agreement. Exit the Software Center after install.
*honestly the extra add-on packages may not be needed (I honestly don't know) but unless you're hurting for bandwidth I can't see them hurting.
Step 6) Start a terminal session and input
Code:
sudo vi /etc/udev/rules.d/70-android.rules
Terminal will then ask for your password, then will output something that should look like this:
Code:
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
"/etc/udev/rules.d/70-android.rules" [New File]
once it does, close the terminal window.
Step 7) Start a new terminal window and input
Code:
gksudo gedit /etc/udev/rules.d/70-android.rules
This will open the geditor. Once it does paste
Code:
SUBSYSTEM=="usb", SYSFS{idVendor}=="0bb4", MODE="0666"
INTO the GEDIT file, Save and Exit. Exit terminal.
Step 8) Navigate back to your "ANDROID" folder. open the file folder that you exctracted, multi-select the contents of the entire folder (folders add-ons, platforms, tools and a readme.txt) and cut/paste them directly into the ANDROID folder where the .tgz file is. Delete the now empty shell folder. Navigate to ANDROID/Tools/ find the file named "android" and double click on it. A pop-up box will appaer asking you what you want to do. Click "Run". At this point the Android SDK and AVD Manager will open. in the left navigation pane select available packages. IMPORTANT: If you're in a hurry or low on bandwidth you can expand Android repository--> and just select "Android SDK Platform-tools, revision 3" as that is where ADW is located, otherwise you may want to go ahead and install everything. Your choice.
Click "Install Selected"-->"Install" after download pop-up about ADW, select "Yes" watch the dialogue for a succesful kill/restart of ADW and then hit "Close" and exit the SDK Manager
Step 9) Open a terminal session and type
Code:
cd /home/*****/ANDROID/platform-tools
where ***** is your ubuntu username, in the case of my laptop, loganmobile.
Protip: navigate to the adb file and right click-->Properties copy/paste path after cd command in terminal.
Step 10) On your Android phone: Menu-->Settings-->Applications-->Development: USB Debugging. Make sure it is checked on. Connect your phone via usb to your computer, DO NOT mount as sdcard.
Step 11) Back in terminal type in
Code:
./adb devices
it should now list your phone! huzzah!
Step 12) And you thought you were done? A few more things to wrap everything up all nice and tidy.
Open a new terminal instance and type
Code:
gedit ~/.bashrc
and add this line to the bottom of the file:
Code:
export PATH=$PATH:/home/*****/ANDROID/platform-tools
where once again ***** is your Ubuntu username. Save and exit the file.
Reboot your machine and verify that ADB still works afterwards via the same
Code:
cd /home/*****/ANDROID/platform-tools
./abd devices
winning
***DISCLAIMER***
I am by no means an expert and s3gfault is not at fault if you blow something up, he coached me thru this and it worked for me on both my desktop and laptop running Ubuntu 10.10. I provided this write up in hopes that it helps someone who was/is in the same boat I was in; somewhat lost and very frustrated as to why their adb didn't work right. Please add critiques and suggestions, or just flame me.
Thanks go out to andrew8806 for helping root my thunderbolt the first go around, jcase for helping me reroot it after it somehow messed up (and being an awesome dev) and s3gfault for handholding me thru the process of getting adb permanently working.
Good write up
Sent from my Thunderbolt using XDA Premium App
Guess this isn't as useful/helpful as I thought it would be.
qwirked said:
Guess this isn't as useful/helpful as I thought it would be.
Click to expand...
Click to collapse
It is if your new to linux, it's really a good write up
Sent from my Thunderbolt using XDA Premium App
Another, bit more compehensive guide, good one:
Lazyman's installation guide to ADB on Ubuntu 10.10
Cheers!
I found it helpful
qwirked said:
Guess this isn't as useful/helpful as I thought it would be.
Click to expand...
Click to collapse
I liked it and found it quite helpful. I've known how to use adb in windows, but not Ubuntu (which I use 90% of the time) until now. This write up got me going and I would like to say thanks...
Now I don't have to boot into windows for adb anymore
Thanks mate i know this is a very old post but believe me you have helped me much thank you...
or you can follow my signature.
Hello everyone
Have you ever been bored in a borrowed pc and wanting to try out a new library/idea on your android but dont have admin privileges to install all the needed android tools? I was in this exact same situation, so i decided to engineer a solution (After all, i AM an engineering student ) to this boring problem. This solution works almost entirely like a standard Android SDK install (Only downside: Eclipse won't run your application) and has only been tested on Ubuntu Linux so you are on your own on other platforms, but the principle is the same, it might work after all.
Whenever prompted for a platform choose x86 , x64 needs ia32-libs which you cant install due to not having admin privileges
1. Create a directory for all the files and folders (I'll name mine "Development")
2. Download the JDK tar.bz file from http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1637583.html (You'd better search for an updated link when you read this tho) and extract it into Development
3. Download eclipse from http://eclipse.org/downloads/ (I used the Eclipse IDE for Java Developers) and extract it into the Development folder
4. Download the Android SDK from http://developer.android.com/sdk/index.html (If you are on windows, choose the zip!. Again, i've only tested on Linux so you are on your own) and extract it into the Development folder
5. Open the tools/android (It's a shell script) file with gedit/any other editor and edit the line containing java_cmd=".." to read java_cmd="/home/xxx/Development/jdk1.7.0_06/bin/java" (This is my case, make sure this line actually points to the place where you extracted the jdk zip, else this will fail)
6. Open a terminal, cd to the location where you extracted the android sdk, then type "./tools/android" and press enter (Without the quotation marks) to start the sdk manager, install the platform-tools package, the Jellybean (4.1) SDK, and any other SDK you may want, then close the SDK manager.
7. cd to the Development folder and run this "./eclipse/eclipse -vm jdk1.7.0_06/bin" (Assuming you kept the stock folder names from the zips) to run eclipse, then install the ADT as described here http://developer.android.com/sdk/installing/installing-adt.html.
8. When eclipse restarts, it will ask you for the android sdk, just point it to the location where you extracted it.
That's it, your eclipse installation is ready for you to write code.
Now, to debug you'll need to do so manually as eclipse won't somehow recognize this workaround to the usb priviliges (Linux won't allow adb to communicate with the phone unless it's ran as root [Which you can't, that's why you are here] or a configuration file [Again, written as root] is present) system so you need to do this to make adb work:
1. Disconnect your phone from 3G (Optional)
2. Connect your phone to your pc via usb
3. Enable usb tethering on your phone
4. Enable ADB over Network on Application settings
5. On the terminal emulator, run "ip addr show" and look for the usb section
6. On your computer, open a terminal and cd to the tools directory fo the android sdk, then type "./adb connect xxx.xxx.xxx.xxx" (Replace the x's with the IP of your phone, as it appears on the output of the previous command. Remember to use the one on the USB section)
7. Verify adb picked up your device by runing "./adb devices", if it lists an IP as a device, you are ready
Each time you want to test your app, export a signed apk from your project (I may write a small guide for that later, google will help you if you dont know how to do it) and run "./adb install xxx.apk" (Obviously, replace xxx with the path to your exported apk). The icon(s) for your main activity(ies) will promptly appear on your launcher. Again, Eclipse won't run nor debug your app using this method. (Maybe it's an SDK bug?)
I know it's not exactly streamlined but it's something for when you are on the go.
Hope you find this guide useful someday. Until next time.
I have just install eclipse but when i open it, it said Java is crash!!!!
What have happened?
Finth Dark said:
I have just install eclipse but when i open it, it said Java is crash!!!!
What have happened?
Click to expand...
Click to collapse
Reinstall Java
xpirt
Try this!!
Try this: (Copied and pasted from of Android Studio Settings)
On some Windows systems, the launcher script does not find where Java is installed, you need to set an environment variable indicating the correct location.
Select Start menu > Computer > System Properties > Advanced System Properties.
Then open Advanced tab > Environment Variables and add a new system variable JAVA_HOME that points to your JDK folder, for example C:\Program Files\Java\jdk1.7.0_21. (See this is only a example find your java folder and JDK version)
Mac OS X:
Go to System Preferences > Security & Privacy and under Allow applications downloaded from, select Anywhere.I holp that can help you
Linux:
www . cyberciti. biz / faq / ubuntu-linux-install-eclipse-java-ide (Remove the spaces!!)
I hope this may help you!!:good:
Good Luck!!!!
That previous post is correct for windows. I used it before
But all I did was make two folders on the root file system.
JAVA HOME and install java there. And development folder and install the sdk bundle there.
But for Linux. Do a complete purge of java and reinstall in terminal.
also
Sudo apt-get remove eclipse
Sudo apt-get install eclipse
try install the most recent jdk available, but before uninstall old java's entryes.
Also be sure to add firewall exceptions for Java.
Sent from my ST25i using xda premium
JDK Missing
Check that you have copies jre folder in the /bin folder of eclipse. Most of the time the software does not get the location of jre installed in your system. Or you can try to install the latest version of JDK. But before installing it don't forget to uninstall the previous versions.
:good:
Hey. While trying to port a TouchWiz ROM, I came across tar.md5 files. For some reason, every guide to open this format assumes you're using Windows. I use Linux Mint, so it was a bit of a problem. I found the solution, and thought I should post it here.
Materials required:
Android Kitchen
Linux distro with p7zip
Basic Terminal knowledge
Procedure:
1. Download Android Kitchen here: http://forum.xda-developers.com/showthread.php?t=633246
2. Download and install p7zip (for Ubuntu-based distros):
Code:
sudo apt-get install p7zip p7zip-full p7zip-rar
3. Open a Terminal in the directory where you have your tar.md5. Do:
Code:
7z e SomeReallyLongNameHowDoesSamsungRememberThis.tar.md5
And wait for the shell prompt to appear again. When it does, go to Android Kitchen's original_update folder and paste the boot.img and system.img that were extracted there.
4. Open a Terminal in Android Kitchen's directory. Do:
Code:
./menu
1
(just press enter, type nothing before it)
(type number corresponding to "system.img and boot.img" and press enter)
When it asks you for your password, give it the password. It needs that for mounting the IMG file.
Now your /system folder is in WORKING_whatever, and you can make a ZIP from Android Kitchen. Done.