Hi All
Yesterday i found a very cool & powerful feature in the SDK 2.0.1 & i don't know if it is present in older SDKs & i just wanted to share my knowledge with you guys
That feature is called bada RTL (RTL= Remote test laboratory )
i followed the instructions in the SDK to activate that feature and got it running
I know you all have this question in your minds : So What did you get from that ?
The server can simply give you access to A REAL WORKING BADA DEVICE YOU CHOOSE TO RESERVE WITH A GIVEN IMEI
i reserved a S8530 with bada 1.2 and started testing on it right away
So if your test device is somehow BROKEN or simply DEAD and you want to test your app and have no time to fix you device just reserve a device and start testing on it
For more info read the attached file
P.S : There is no 2.0 device on that service until now
mylove90, as i remember this function was available earlier in sdk 1.2.1. we wrote about RTL in our blog in december 2010
Related
Hi,
I am Tushar. I am working on android automation testing. I want to know is there automation testing tool is available for android.
Thanks and regards,
Tushar
Hi
Hi Tushar,
Am also in android automation testing but doing tool developement. even i wanna know is there any idea of how to do the key events capture of an android mobile. with what application you gonna test. amay i know.. And i dont find any tool automation testing tool for android.
There is a software provided by the Android SDK to do interface testing: Monkey.
The program simulates randrom key/touch inputs, gestures and a couple of system events (like orientation change). This tool can be used to find errors in your app, that don't pop up during the "expected" workflow.
You can find more information about the tool on Android Developers (google keyword: "UI/Application Exerciser Monkey"; first link). (Sorry can't post links yet)
Hope this helps.
I was developing with Android 1.5 api and I published an app to the market.
However , one of my friends told me that he can't find my app on the market.
His phone is running Android 2.2 and having a QVGA Screen.
I tried with an emulator running Android 1.6 QVGA and the same problem was noticed.
I tried to google for the solution and it seems that I don't have correct keywords to specify the problem.
I know I can use supports-screens android:smallScreens="true" , but not for 1.5
Do I need to develop with 1.6 api to support all kind of screens? Or do I just need to include some more at the manifest?
Sorry for my poor English.
I can see no one answered my question, is it because I am reading with a QVGA screen?(Joking)
Please Help.
You need to build the project against the 1.6 API (you can do it in a way that is compatible with 1.5) to support various screen sizes with supports-screen.
The whole process consists of right clicking your project in eclipse, changing the API to build against, adding proper values to the manifest and exporting the app.
It's pretty well explained on the android developers page, but if you can't get it working, I'll post a step by step guide once I get to my laptop (later this day).
Number22 said:
You need to build the project against the 1.6 API (you can do it in a way that is compatible with 1.5) to support various screen sizes with supports-screen.
The whole process consists of right clicking your project in eclipse, changing the API to build against, adding proper values to the manifest and exporting the app.
It's pretty well explained on the android developers page, but if you can't get it working, I'll post a step by step guide once I get to my laptop (later this day).
Click to expand...
Click to collapse
I just found out that I can use 1.6API and support 1.5 after reading your reply.
Thank you , you helped alot!
BadaSISystem Information and Benchmark Tool
Preamble
- News
BadaSI is a community project, everyone is invited to help on the developement or to post some new useful ideas. Also everyone who helps will be shown in the About part of the app as Team-Member. This App aims to show every usefull information about the system, to offer some benchmarks and a better user experience while using it. At the other side BadaSI is also aimed to help new developers, to dive into the bada world and start developing Apps. There is a big usefull collection throgh many API functions from the bada SDK and offers for every new developer some usefull examples that could help in hard times.
Information
- AppStore
For user that don't wont to test it, the currently official release is also available in the AppStore:
BadaSI available for all countries
- Disclaimer
The inofficial version of the App under developement, and should be used only by Beta-Testers, which don't mind, that the Device could crash after using it. Everyone should think about it before installing the App on the Device. Also no warranty or anything else is guaranteed, use it at your own risk.
- How to use?
Bind the Project in the bada SDK:
1. Install the newest Bada SDK [recommendet is the standard installation]
2. Start the Bada SDK
3. File --> Import --> bada Application Projekt --> Select Root Directory [Path of the Project Folder]
4. Confirm with Finish
Clean and compile the Projekt:
5. Right-Click on the Project Folder
6. Press Clean Project
7. Choose the Arrow-Down-Symbol next to the Tools-Symbol
8. Press Target Release
Prepare the Device:
9. Copy the attached rootCA.cert on the Card and execute it
10. Enable USB-Debugging [unter Settings --> Connections]
11. Connect the Device to the PC over USB-Calbe
Install and test the App
12. Choose the Arrow-Down-Symbol next to the Play-Button
13. Press Target-Release
Epilogue
- Announcement
The Source Code is open source and free for every developer, only the whole App, as it is, shouldn't be published as a copy of it. I am working togheter with a designer, all images are copyrighted by him and should not be used for third party apps. The changelog is always in the packed integrated.
- Current Official Build 1.0.0.201104152000.rc2
- Current InOfficial Build 1.0.0.201104152000.rc2
I have uploaded a newer alpha version here:
http://www.sammobile.com/forum/showthread.php?t=3073&p=19540&viewfull=1#post19540
Sorry i don't have time to upload it also here, but i will in the next days, xda users can also test as before .
larioteo said:
I have uploaded a newer alpha version here:
http://www.sammobile.com/forum/showthread.php?t=3073&p=19540&viewfull=1#post19540
Sorry i don't have time to upload it also here, but i will in the next days, xda users can also test as before .
Click to expand...
Click to collapse
Just Tried.It works Very well.and About Ram is perfect.And New Section Uilities When avaialable ?
The new section will also come soon, i want to build in some usefull things like compass and so on, the sensor data will stay as it was but a compination of them will come under utilities. I must think about it what is very usefull and can be part of the app. Maybe also a waterlevel.
Second, the gui will change a little bit i want to built in instead of the words on or off supported and unsupported some images that are more clear. making it a little bit more suiting to the 20 centure.
wave wifi direct supported or not?? i asked because i saw some knowledge about that beforehand and it was about ''supported''
It is defined in System Info as i saw definitely no. If the OS says no than i believe it.
Hi,
I would like to test the roms I can find here, on an emulator.
for that, I will need something like the SDK for the Acer tablet A500.
(to build my AVD)
I can't find it. anyone have an idea where I can find it ?
thanks
Olivier
http://lmgtfy.com/?q=android+sdk
ah ah ah . so fun )
unfortunatly, it is not provided by google !
I know well the android SDK, I am talking about a small part which is sometime provided by constructor in order to help the developper to build application with android SDK.
for example, Sony provides the SDK part for some of its device. it has to be added to the android SDK.
I think it could comes from Acer, or developer who has it because they are working near or far from this (in the same way, the Leak comes from someone which is near from developer team)
I am still looking for that.
thanks
Olivier
Im totally confused as to what you are looking for.. If its reference sdk from acer . They have not provided this.. I think its something they provide to google then google adds it to the sdk. or acer will provide a repo to add to your sdk.
now here is what setup i have..
1 download the sdk tools from developer.android.com/sdk i think is the url (use search )
2. download eclipse (there is a link on the developer.android.com site)
3 download the correct FULL Java library abe sure to read the requirements on the version of eclipse you use for what jave version you need )
4 Read read READ .. Read the how to install sdk development environment in Eclipse for your EXACT OS . Pay close attention to every detail. like is is x86 x64 and so on.
5 Follow the instructions word for word on again the install and setup for android development platform for your OS Version.
This is what i use as well as CYGWIN (this is for advanced users) As well as there are other tools that make developing much easier. YES IM NEW TO all of this as well.But have learned alot over the last year.
The above only gets you ready. Once you get to this point . KEEP . WELL YOU KNOW THIS Part already KEEP READING.. in a few weeks you will on your way.
GOOD LUCK developer.android.com has everything your asking and beyond.
If any of the above is incorrect Blame it on developer.android.com or the mighty thor. god of the universe..
Sup XDA, there is one question about porting the sailfish OS. I am guided by the official documentation, according to the latest guide on HADK - https://sailfishos.org/wp-content/u...OS-HardwareAdaptationDevelopmentKit-2.0.1.pdf
I encountered a problem with the point 7.2.1. When performing the rpm/dxd/helpers/build_packages.sh. there is installation and assembly of packages, but it breaks off when creating a middlevare, namely, the libhybris. Here is the complete log of the assembly - https://paste.debian.net/plain/997702
As I understood from the logs myself to build the libhybris, I need to use the compiler with C++11 support, but in the scratchbox2 the old version of the gcc-4.6.3 version is used, which does not understand the standart C++11. I tried to change the CFLAGS from "--std=gnu++11" to "--std=gnu++0x" , but the libhybris does not compile with the flag of the old standards.
What do you propose to do? How to update the compiler in a scratchbox2 target?
P.S. wrote it via google translate, dont be offended pls
memewarrior said:
Sup XDA, there is one question about porting the sailfish OS. I am guided by the official documentation, according to the latest guide on HADK - https://sailfishos.org/wp-content/u...OS-HardwareAdaptationDevelopmentKit-2.0.1.pdf
I encountered a problem with the point 7.2.1. When performing the rpm/dxd/helpers/build_packages.sh. there is installation and assembly of packages, but it breaks off when creating a middlevare, namely, the libhybris. Here is the complete log of the assembly - https://paste.debian.net/plain/997702
As I understood from the logs myself to build the libhybris, I need to use the compiler with C++11 support, but in the scratchbox2 the old version of the gcc-4.6.3 version is used, which does not understand the standart C++11. I tried to change the CFLAGS from "--std=gnu++11" to "--std=gnu++0x" , but the libhybris does not compile with the flag of the old standards.
What do you propose to do? How to update the compiler in a scratchbox2 target?
P.S. wrote it via google translate, dont be offended pls
Click to expand...
Click to collapse
Heyyo, the guide has a messed up sb2 section.
I can't load your Pastebin link but please check my thread here to see how I resolved the bad sb2 guide
https://together.jolla.com/question/172682/unknown-tag-systemd_requires/
Also, just in case you get stuck on 8.5 of that guide here's how I fixed that too
https://together.jolla.com/question...cregister-for-85-building-the-image-with-mic/