Do our Vibrants have Mic 3 Technology? - Vibrant General

http://www.skullcandy.com/shop/2011-50-50-green-black.html I am getting these headphones, and am Just wondering if it does or doesn't support technology. It's like what lets you control the music from your little mic thing on the headphones.

It probably depends on the rom and/or music player. I had a different pair of skull candy headphone with a button on the mic. On some roms it worked for answering calls.( I think samsung based roms but its been a while) And ive had good luck with songbird player for music controls. That pair of head phones has since broken so I cant verify.

As far as I know 2.3.x roms do not have the button working. The devs are working on it.
Not sure about 2.2 roms
Vibrant+MIUI

I can control music through my bluetooth headphones by hitting prev/forward. On 2.2 kb5.
Sent from my SGH-T959 using xda premium

With the stock earphones, I am able to skip and pause songs on the stock audio player. On Pandora, I am only able to pause/unpause.

I know a few gingerbread roms it didn't work, and I can't remember if any it did work(I want to say cm7 it did work), but you should be able to search those threads to see if anyone is complaining.
Otherwise, I know that any 2.1+ rom it should be working. I bought poweramp music player a long time ago, it is about to put out a huge update that will easily make it the best player. It has custom controls for the button, either click and hold or double click to switch tracks, click once to pause/play or answer/hangup a call if one comes in.
I look for this in my roms, I bought several pairs of the same headphones that came with the phone because I didn't notice skullcandy really being superior, and I lose these things like no tomorrow.

I don't think that it works with GB at all.
I KNOW it works on froyo, but i cant say specifically which ROMS.
Also it does matter what music player your using.
For example: For me... It works on the Touchwiz Musicplayer but it doesnt work on Ubermusic even though it does have the controls setting feature...

We definitately have the latest "don't get updates from Tmobile\Samsung" technology.

Related

Froyo issue

Quick question does anyone have issues with poweramp or any other third partymusic player playing through bluetooth Every froyo build I have tried always has this issue
What kind of issues? I have a moto s9 that I am able to listen to music through, but every once in a while it drops out for about a second and then continues on.
Running Bonsai 1.1.3 and I use Bluetooth Audio and HF in my Jeep with no issue. If I have my Bluetooth on when I start the Jeep, it even Auto-connects. Playback is flawless on audio and quality on calls is great. In fact, Audio out through bluetooth gives me a much higher max volume than using the 3.5mm jack and the AUX in.
By the way: I have successfully used MIUI, Slacker, Pandora, and stock player with Bluetooth.
I could not get PowerAmp to run properly under DK28, I now use WinAmp and it works perfectly.
Yeah I'm able to use stock player but I can't use power amp or mixzing .....if u haven't tried power amp try it ,it has the best eq out there ....another note on my evo power amp worked on froyo
Oh I didn't c your post duckie well I guess its a app issue that sucks because in my opinion that is the best player out in the market
Hope OP doesn't mind but figured I would ask in a similar topic and add my own Froyo questions instead of starting a new thread. (Crazy amirite?)
I used dk28 for a bit when first leaked, I've been thinking of going back now that it has been out and cooking awhile. What I want to know is if two issues have been eliminated in any roms.
1. Physical keyboard lag and missed keys were much worse on dk28. I would be fine if any roms managed to get it back to more usable di18 standards.
2. Music skipping. Ie Last.fm skipped and stuttered when you did anything with the phone other than let it idle. This was a big red flag for me as I'm an avid music listener.
Thanks.
Sent from my SPH-D700 using Tapatalk
Bonsai 1.1.3/EXT4/GB Theme... I don't see either of those problems.
So I installed that, yep, Last.fm still spits and stutters anytime you do anything but just let it idle and play music. Back to DI18.
styckx said:
So I installed that, yep, Last.fm still spits and stutters anytime you do anything but just let it idle and play music. Back to DI18.
Click to expand...
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Hey I don't know to much about last.fm but I use tune in radio and it works great on froyo. Just wanted to let you know.

[Q] Clicks and pops in pandora audio. CM7

Clicks and pops in pandora audio.
this looks like the basic stagefright issue but good lord how long will this go on?
I have tried to disable stagefright but have been unable to do it or tell that i have as the problem has not gone away.
i do still need to do that.
I see so little information on this.
CM7 2.6.35.13 pershoot kernel
It doesnt happen in jango. havent tried slacker.
Doesnt happen in radio time.
only happens on some pandora songs.
Coldplay songs on pandora have it often enough. "Clocks"
this is a tmobile g2. it is running off of 4g.
i have tried bumping the cpu up.
changing EQ settings and lots of searching.
it appears that some phones have this issue and other do not but most appearances of the issue do not have a solid solution.
if there is a solid solution to this i did not see it in a FAQ.
Is there no solution to this? is this still a fight between android and pandora audio format or what is the deal?
I noticed I get choppy audio from Pandora if "Cell Network Audio Quality" in "Preferences" is set to "Normal". After changing it to "High" the audio is clear and sounds amazing in my car!
Aw geese. I am using high quality audio.
The cm7 basic kernel does the same thing. It has done this since I moved off the stock rom to cm 6.
The clicks and pops and not easy to hear. But once I hear it then I think its happening all the time.
Slacker doesn't seem to have this issue.
I use blue tooth a2dp? Stereo head phones and they are working in this mode.
I have had a mobile 6.5 phone a 3g iphone and this g2 with these head phones. The g2 audio in pandora is unacceptable.
Ill use slacker but I like pandora.
And pandora should work.
I do not accept that it is an issue with only my phone.
I think if you listen with right song the clicks are very noticable. Anybody should be able to hear it.
Sent from my HTC Vision using XDA App
I use pandora mostly in my car with just a hair over 1000 watts total to door speakers and subwoofer. The door speakers have the majority of the power with a 760 watt amp, and I listen to my music loud. I'm sure I would have noticed any clicking and popping. I use a stereo jack though, maybe because you are using wireless it doesn't sound as good.
Sent from my HTC Vision using XDA App
it doesnt happen with all songs.
But it doesnt happen with slacker at all.
it is something to do with pandora.
I believe the past issues were with the android codec and a fileformat pandora used. I figure that must still be the case.
Not all of pandoras songs use the same file format as i understand it asn i dont hear the issue in every song.
I do hear it as well through the crappy car stereo mini plug input jack i use.
what are your phone specs? are you using cyanogenmod 7? which kernel?
Are you running in high quality audio for pandora.
have you tried it their coldplay songs?
also have you tried using bluetooth stereo headphones.
i dont use the miniplug input jack in my car.
the headphones i use are.
sony
dr-bt22a
they sound fine in pandora on all the phones i have tried that have bluetooth audio that is not broken. Granted a lot of phones have broken bluetooth audio.
I run MIUI 1.7.1, kernel 2.6.35.13-EB-CM7-Streamline5 on my T-Mo G2. Dunno the clock speed but whatever default is, I haven't tweaked it at all. I run Pandora with high quality audio, and I mostly listen to top hits, and electronic style music, not cold play specifically. Also, I don't have any bluetooth headphones, the only time I use Pandora is in my car, and I have a stereo jack input on my stereo.
cm7 nightlies here, I use pandora daily and have never experienced this issue... and I am definitely anal about audio quality.
are you using dsp manager on your bluetooth headset?
pmcqueen said:
cm7 nightlies here, I use pandora daily and have never experienced this issue... and I am definitely anal about audio quality.
are you using dsp manager on your bluetooth headset?
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Click to collapse
Yes i am using dsp manager. sounds pretty cruddy without the EQ.
I always use it. i havent tried it without.
Is there a known problem with the DSPmanager?
CrunchyGremlin said:
Yes i am using dsp manager. sounds pretty cruddy without the EQ.
I always use it. i havent tried it without.
Is there a known problem with the DSPmanager?
Click to expand...
Click to collapse
not any known problems that I'm aware of, but that would be the first place I'd look to when troubleshooting.
see if completely disabling DSP manager for bluetooth makes a difference.
I'll try a coldplay station (mind you, I'm not a fan. you owe me. ) on the way home today and see if I can pick out any infidelity.
some call it heterosexual gay music...
but what ever.
I think i have tried disabling it.
I dont know. I was really hoping there was some known issue somewhere.
Other songs do it too. in pandora. slacker, which i dont like much, does not seem to have this issue.
it does it without the dsp from what i can tell its just harder to hear but
red hot chili peppers "scar tissue" does it pretty clearly and horribly.
dsp on or off. even tried killing the dps service.
next song was matt kearney "nothing left to lose" and i did not hear it there but i think it is... if i hadnt heard it in the previous song I would not think it was in this one.
maybe i can make a recording of the audio...
Hmm. if i can get to happen from the audio jack as well. it sounded like it was doing it in the car with the mini plug.

Music skipping issues (headset blocker doesnt work)

So i got this problem for many months now.
It does not matter which player i choose (i tried most common ones)
and the app headset blocker doesnt fix the issue.
basically the music just randomly stops or loops or just changes wildly around.
im running cm 7.1 but previous versions were the same.
is there any other fix yet? headphones are standard sennheiser inear.
sometimes it works though..but mostly not.
I had the same problem with aftermarket earphones.
Randomly music would play, pause, restart loop crash and whatever.
Took me months to figure out, this is my lifesaver now:
Disable AutoPlay will disable your Media Button Inputs from your headset remote control. This will avoid your phone from starting the media player if you connect normal headphones.
warning: if media button is disabled you will not be able to accept calls with your headset remote control.
You can download it from the market, its free.'
Search for Disable Autoplay.
Well since i dont even have a headset that wont matter... ill try that, i couldnt reproduce the bug now but ill see if it gos away now..thanks anyway
So this happens when you wear headphones (are standard sennheiser inear) or random running musicplayer?? .
So i could test it today and it didnt fix the issue.
it happens when i hear music via headphones with any music player.
( for example winamp playerpro stock player etc...)
any other ideas?
From posts that i read, the number of circles on the ear phones Jack can cause the skips.
Im using a skull candy earphone and its working fine. The headset blocker is taking in effect. Music does not skipping/pause/replay anymore. Im running on absolutionv3.7 based on cm7. Oh yeah, I'm using stock music player.
But headset blocker does not work on sense roms. T.T I wish it worked on sense roms. Also, stock music player on sense rom.
Sent from my Inspire 4G using XDA App
ell now i went into some famous german media shop and looked around if there were any headphones that around complete garbage and work with htc phones specifically, but of course no luck. and since all the other headphones have the exact same connector i dont think it will change a thing.
i still onder if it could be cm7?
well i read same issues from stock rom users. and it as the same with cm6.
and i now learned that those are the only headphones with that connector that i own :l
can you recommend me another good rom to try?
must have is (which was the initial reason i use cm) a fixed bluetooth stack. stock rom doesnt allow me to use my wiimote (and afaik all sense roms have that issue)
a kernel that lets me oc to at least 1,5 gh and an overall slim look and feel. hate that rubbish sense stuff.
@kakihara - What kernel are you using? I had massive music skips when used default cm kernel, but when I changed to LordClockan BFS kernel, all music skips were gone, and I can fully enjoy music listening no matter what player I choose.
@Desire HD & CyanogenMod
I too had a similar issue after I flashed CM7 & 7.1. Also had this issue with an ICS ROM (I forget which one). I am interested to see the cause and any fixes. I gave up and went back to my trusty RCMix3D V4.0 ROM.
I actually sent my phone to repair when i first discovered this issue, but they couldn't determine anything wrong with my phone. When i installed headset blocket, it thankfully worked(from time to time). But my final solution is that i'm going to buy a pair of Klipsch Image S4a(Android Controls), since i'm in need of some new earbuds anyway. I hope it solves the issue.

universal volume booster?

Is there a universal volume booster yet? I dont have a use for the ones that only work in one weird music app, I need one that works for everything because I use BeyondPod for podcasts and can barely hear anyone talking, I have to turn my car's volume to 90% which sounds like crap and has too much hiss (not to mention I switched to radio forgetting to turn the volume down and almost blew the speakers). The only apps I use are PlayerPro and BeyondPod, sometimes I'll use youtube for a song, very rarely I will use Google Music. Im sick of these damn Android phones and their useless AUX volume, I was able to get a little more volume with Voodoo sound on my last phone but this phone is going to drive me back to my old ipod.
http://forum.xda-developers.com/showthread.php?p=23326705
neotekz said:
http://forum.xda-developers.com/showthread.php?p=23326705
Click to expand...
Click to collapse
Only seems to work with 2.3 and 4.0 devices, he hasnt updated it in ages

[Q] Note 3 adapt sound

I have been using my note 3 for the past few days (s800). There is a feature called adapt sound in the audio settings. Once set up the audio is vastly improved on the stock music player compared to 3rd party ones. I tried power amp, double twist, winamp. None of them come close to the extra detail produced by the stock player. Has anyone noticed this? My mp3s are 320 at 44khz.
Further is it worth converting them to 24 bit, 192khz.
oyevinod said:
I have been using my note 3 for the past few days (s800). There is a feature called adapt sound in the audio settings. Once set up the audio is vastly improved on the stock music player compared to 3rd party ones. I tried power amp, double twist, winamp. None of them come close to the extra detail produced by the stock player. Has anyone noticed this? My mp3s are 320 at 44khz.
Further is it worth converting them to 24 bit, 192khz.
Click to expand...
Click to collapse
You mean playing trough headphones or the phone speaker?
Sent from my SM-N9005 using xda app-developers app
SquirtingCherry said:
You mean playing trough headphones or the phone speaker?
Sent from my SM-N9005 using xda app-developers app
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Click to collapse
Earphones only
Sent from my SM-N9005 using xda app-developers app
I agree. I think Samsung has done well to implement this feature. So far as I know, no smartphone manufacturer cares to customise the sound output to the individual user. I am so rooted to Samsung phones now that I can almost totally neglect the asthetics and only focus on the features. But why no FM?!?!?! That will make a perfect phone. Lol.
mix1987 said:
I agree. I think Samsung has done well to implement this feature. So far as I know, no smartphone manufacturer cares to customise the sound output to the individual user. I am so rooted to Samsung phones now that I can almost totally neglect the asthetics and only focus on the features. But why no FM?!?!?! That will make a perfect phone. Lol.
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Click to collapse
Because radio is dead.
SquirtingCherry said:
You mean playing trough headphones or the phone speaker?
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Click to collapse
Well, you can configure only using a decent pair of headphones as the process is quite personalized.
mix1987 said:
I agree. I think Samsung has done well to implement this feature. So far as I know, no smartphone manufacturer cares to customise the sound output to the individual user. I am so rooted to Samsung phones now that I can almost totally neglect the asthetics and only focus on the features. But why no FM?!?!?! That will make a perfect phone. Lol.
Click to expand...
Click to collapse
Well, to be honest, the build quality of the GN3 is really good. Played with Htc one, Ipone 5. There is nothing that stands out among them except the initial wow factor which is certainly there with the GN3 textured back and overshadowed by the awesome screen.
That feature was included on the S4 too it seems, and I have no idea why they didn't advertise it at all, sounds awesome. Can't wait to try it out with my Shure SE535s.
Seems that adapt sounds creates a customized eq for only the stock music player (there is a whole article on phone arena, Google it) based on your hearing and your headphones. Does the stock music player play flac? I hope so. As for converting your music, its only going to be as good as your source, upscaling won't do anything, maybe add a tiny bit of depth, but it won't be worth the space lost increasing the file size. If your looking for a way to get the most from ripping music directly from CDs, I'd look into flac, or ogg, or if your stuck with mp3 format, the highest quality without making the file size outrageous. Also, if you looking for quality music, get you a pair of good headphones (don't forget to redo adept sound, as it tunes specifically for the headphones you do it with)
Sent from my Nexus 4 using Tapatalk 2
DustinKimble said:
Seems that adapt sounds creates a customized eq for only the stock music player (there is a whole article on phone arena, Google it) based on your hearing and your headphones. Does the stock music player play flac? I hope so. As for converting your music, its only going to be as good as your source, upscaling won't do anything, maybe add a tiny bit of depth, but it won't be worth the space lost increasing the file size. If your looking for a way to get the most from ripping music directly from CDs, I'd look into flac, or ogg, or if your stuck with mp3 format, the highest quality without making the file size outrageous. Also, if you looking for quality music, get you a pair of good headphones (don't forget to redo adept sound, as it tunes specifically for the headphones you do it with)
Sent from my Nexus 4 using Tapatalk 2
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Click to collapse
Thanks for the link. It seems only the stock player can make use of this. Was trying the stock player and poweramp for a couple of hours trying to figure out how to decide which player to use. (had the paid version of the poweramp and didn't want to lose its customisation and looks). Ended up using the Stock as the sound quality is clearly different and for the better. Will be using mp3s mostly at 320 kbps. As you mentioned the quality is pretty good at this bit rate. The file sizes range 10-15mb per song at most.
Use ATH-M50s for audio. and plan on using the N3 a lot as an Mp3 player
Bluetooth adapt sound
Does adapt sound work with a bluetooth headset on the N3?
catching up with the radio does not only mean you are intended to listen the music only as there is a great variety, of news, facts, debate and communication with the mass set by the radio platform, is of no match ... and someone is saying the radio is dead
I didn't realize it only effected the stock player. I was hoping it would have been good for all players. I rarely use the stock player because I stream everything.
Sent from my SAMSUNG-SGH-I317 using Tapatalk 4
DustinKimble said:
Seems that adapt sounds creates a customized eq for only the stock music player
Click to expand...
Click to collapse
Is there a way to get hold of the EQ settings after running adapt sound? Some file where they are stored, some setting to be able to view it? If so, wr can then duplicate in any EQ software so that it will be usable in any player.. This would be nice.
Eddiemc said:
Is there a way to get hold of the EQ settings after running adapt sound? Some file where they are stored, some setting to be able to view it? If so, wr can then duplicate in any EQ software so that it will be usable in any player.. This would be nice.
Click to expand...
Click to collapse
I wish someone would figure this out. Can't use poweramp unless there is a way to replicate the audio output from stock.
Got a question for you 'audiophile' types. I'm preordering one of these and have read a review on Droid Life that the audio jack volume gets messed up; i.e. will be at a lower volume and suddenly jump up and it varies at times. Have you had this issue at all with the jack?? I use my phone heavily for music through my car and need a working jack. Thanks!
I might have stumbled on a clue towards applying Adapt Sound globally or with different music apps.. I was fiddling around with it the other day, and then I was testing the Samsung music app and Google Play Music. Of course, music played through Play Music did not enable the Adapt Sound.
However, when I was listening to a song in Play Music, I thought I'd open the Samsung music app to try to run a comparison, and as soon as I opened it, it applied the Adapt Sound to the music that was playing through Play Music! It seems that when the Samsung music app opens, it enables the Adapt Sound regardless if it's actually playing anything or not, and simply keeping it open in a second window kept the Adapt Sound enabled! As soon as I closed the Samsung music app, the Adapt Sound was disabled and the sound reverted to the default. Perhaps this may give a clue on how Adapt Sound is applied through the Samsung music app, and perhaps make it possible to make a widget with a button that can enable or disable the Adapt Sound feature.
Lars
Hilari0 said:
I might have stumbled on a clue towards applying Adapt Sound globally or with different music apps.. I was fiddling around with it the other day, and then I was testing the Samsung music app and Google Play Music. Of course, music played through Play Music did not enable the Adapt Sound.
However, when I was listening to a song in Play Music, I thought I'd open the Samsung music app to try to run a comparison, and as soon as I opened it, it applied the Adapt Sound to the music that was playing through Play Music! It seems that when the Samsung music app opens, it enables the Adapt Sound regardless if it's actually playing anything or not, and simply keeping it open in a second window kept the Adapt Sound enabled! As soon as I closed the Samsung music app, the Adapt Sound was disabled and the sound reverted to the default. Perhaps this may give a clue on how Adapt Sound is applied through the Samsung music app, and perhaps make it possible to make a widget with a button that can enable or disable the Adapt Sound feature.
Lars
Click to expand...
Click to collapse
Wow, that seems awesome, I am about to try it!:highfive:
couldn't see a difference in RDIO, I might have picked it up slightly in google lay music, but not sure if it was placebo effect, couldn't pinpoint it, tried toggling on and off, switching apps several times to detect it, couldn't tell tbh
Hmm. Weird. I'm on the international n9005 with mj1 firmware. I hear a very noticable change in the sound when I perform the test and it makes Play Music sound just as good as the stock Samsung player. Maybe more people can test it and see if it works. Might be different across different ROMs and different versions of the Note 3, specially Exynos vs Snapdragon.
Adapt & Bluetooth headphones?
Love Adapt but is there any way to make it work with a pair of Bluetooth headphones?

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