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today i had the opportunity to attend the Xperia Play launch event here in London and managed to have a play with err well the Play! so i thought i might aswell put across my first impressions of it to you guys and any potential buyers!
* take note any reference to the PSP will be based on the PSP phat, not PSP Slim or PSP Go.
first thing i noticed when i saw the phone and held it, its actually not that big or bulky at all, in-fact i think it could do with a 4.2" or 4.3" screen. but the 4" screen and the phone dimensions are pretty well balanced, its really not that big a brick at all.
now the screen. we were indoors, in a very dark area, so i cant vouch for in-direct-daylight viewing but at least indoors; the screen was crisp, sharp and clear. the brightness i thought was absolutely fine, no more or less than any other phone tbh (bar AMOLED!). that said it is no AMOLED screen, it does'nt compare, but it is definitely better than your average LCD screen, by how much? i guess that'll change from person to person.
The performance? i'm going to talk about gaming performance first. hmm this was hit and miss tbh and i will partly blame the Qualcomm/Adreno setup. i never really liked Qualcomm or Adreno chips tbh as i think they are behind the game and have been for some time, this thing could have done with something similar to a hummingbird processor or at the very least chuck in a PowerVR GPU. Asphalt 6 for me was NOT running at 60fps, there was lagg, was'nt huge tbh but it was there and if you're picky (like me) you'll notice it. same goes for the Spider Man HD game that was on the phone, no way was it running at 60fps. again it was'nt bad bad lagg, but if you're used to smooth as honey gaming, you will notice it.
on the other hand i tested Bruce Lee Dragon warrior, which i can say did run very very well and can believe the 60fps quote. also tested fifa 10 and this also worked very well.
now i have to stress, this being a demo phone every Tom, **** and Harry had their mitts onto it so i did check running services after i closed the games and there were a hell of a lot of **** running in the background, heck there were two instances of the music player open! how much of this affected the 60fps performance? i do not know, but i sure hope it did and that was the root of the lowered fps count.
the controls themselves? hmm again, for me, it was a hit and miss but i defo need more time to give a honest review on this part. the controls felt quite a fair bit different to any playstation console controller or PSP controls that i had ever used. the D-pad and X,O,Triangle,and Square have this clicky sound when pressed. guess some people will like this others wont. i found them a bit stiff to use tbh, i can see pulling off a hadouken on this d-pad will be harder than you think. it just did'nt feel the way i thought it should. the control's size seems a little smaller aswell, probably as expected to fit in such a device though. i do hope these controls do "break-in" over time and will allow you to become more fluid in their operation.
The shoulder buttons were better imo, they pressed in easy enough and were responsive. however i had some fidgety moments trying to use the face buttons and shoulder buttons together, although shifting my hand position seemed to help a bit. i guess you just need to get used to it.
And lastly the analogue touch pad thingies. to be honest i was pleasantly surprised by these! they actually work very very well IMO! in fact while i was playing FIFA and spider man HD i actually moved to the analogue touch pads out of preference (probably helped on by the stiff'ish d-pad!) and they worked like a treat! the indentations really help and you dont need to look down at all to see where your thumbs are placed. i was quite impressed by them.
well theres my mini review guys, hope it helps some of you out there to make a decision. IMO if you want a nice smartphone; look elsewhere, the galaxy S II, Motorola Atrix, LG Optimus 2X, etc would probably be much better choices. But if you want a gaming smartphone? i think you cant get better than the Xperia Play, because, come on, lets face it, you cant beat physical controls!
As for me, my Xperia Play arrives tomorrow in the post and i cant wait to chuck on some Emulator madness!
UPDATE: i've recieved my xperia play, for the record you get a 16gb class 2 card with it and they also provide you with a screen protector (not fitted).
Thanks for your review my xperia play hoping arrives tomorrow. Just depends on Royal Mail. I'll post my findings on XDA too.
Sent from my Nexus One using XDA App
Thanks for the review my xperia play will hopfully come in today if not tommorow by UPS
Will post my findings about it aswell
Although I think it will be positive to play all my childhood games again
yay! i've just received my xperia play! for the record you get a 16gb class 2 card with it and they also provide you with a screen protector (not fitted).
Can someone confirm whether the screen is plasstic?
I really wanted this phone but having a plastic screen and not glass is a deal breaker for me.
its hard to tell, becuase there seems to be a screen protector already fitted on the screen by default (ignore my previous post! had a closer look). so you cant really tell if its plastic or glass :/
so there is already a screen protector installed? no need to buy one more or evne use the one it comes with??
yh as far as i can tell there seems to be one installed, looks very well done. plus you get a spare one in the box. so alls good.
I got the phone today and ran it thought a few tests.
First of all - Beware! If you're getting the phone from the UK but are not currently in the UK, it seems Playstation Pocket is unavailable in many countries still. I am in Ireland and it's not available for me yet. I contacted support and hope it'll be enabled soon.
Let's get to the performance - Quadrant does around 1600, Linpack around 38. All in all, a little disappointing, it's about as high as the Nexus One gets. I'm pretty sure that's because it's still running a rather early build of the software. Let's see how well it'll perform with Android 2.3.3, I'm sure there's still a lot to improve.
The screen feels solid and nice, it's hard to tell if it's plastic or glass, to be honest. Feels a lot like the screen of the Nexus S. It supports a 4-point-multitouch and it works well. The Notification-LED supports all colors from red to white, the Playstation controls work really nice, but I had troubles with the analog sticks - altho I didn't really need them much. The buttons work awesome for emulators and even quite a lot of normal Android-Games, like Radiant and EVAC HD.
The browser is fast and the flash player works great. All in all, it's quite nice and it got quite some potential. Altho I miss the Notification power widget from the Touchwiz/Cyanogenmod roms
Thanks Meister!
I really want to get a Play and sell my DroidX. Problem is, I'm not sure it would be an actual upgrade. I really want dedicated controls, but benchmark scores are lower than my non-overclocked X. *sigh* what to do, what to do.
Sent from my DROIDX using Tapatalk
Tornlogic said:
Thanks Meister!
I really want to get a Play and sell my DroidX. Problem is, I'm not sure it would be an actual upgrade. I really want dedicated controls, but benchmark scores are lower than my non-overclocked X. *sigh* what to do, what to do.
Sent from my DROIDX using Tapatalk
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I got it after the Galaxy S and for me, it really was an upgrade. Not on a hardware side, it's still in that Droid 2/X - Galaxy S/G2/DHD Range, but it's still absolutely worth it for the controls. Being able to play Zelda like that with my phone? So freakin' worth it. Aside from that, it looks really sleek and feels great. True, the screen isn't Super Amoled, but it's very good, and true, the Software still feels a little rushed but... Compared to what the Galaxy S shipped with, it's pretty amazing. And when looking back at what we where able to finally make out of the Galaxy S, I think this thing got a great future. Aside from that, the Dual Core phones still seem to be plagued by a lot of issues like battery drain, performance hickups and the like - this one is very consistent and running Zelda in an GBA Emulator for about 30 Minutes drained 3% Battery. Yes, it's not perfect, but it's pretty good, I'd say
holy **** im so on the fence but comments like yours make me want to get it now. stupid rogers not accepting orders yet.
Zub7 said:
its hard to tell, becuase there seems to be a screen protector already fitted on the screen by default (ignore my previous post! had a closer look). so you cant really tell if its plastic or glass :/
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Sounds like the shatter proof skin that se put on the x10, this would suggest that the screen is glass. The x10 screen felt very plasticky to me initially.
The xplay might still be in the running for my monies.
Tornlogic said:
Thanks Meister!
I really want to get a Play and sell my DroidX. Problem is, I'm not sure it would be an actual upgrade. I really want dedicated controls, but benchmark scores are lower than my non-overclocked X. *sigh* what to do, what to do.
Sent from my DROIDX using Tapatalk
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Click to collapse
BenchMarks don't tell the whole story, this machine is fast when playing action games. using FPSE I get 55- 60 fps sustained on Tekken 2, Tekken 3 & Gran turismo
The quadrant scores are skewed by the IO tests like the stock Galaxy S.
Techdread said:
BenchMarks don't tell the whole story, this machine is fast when playing action games. using FPSE I get 55- 60 fps sustained on Tekken 2, Tekken 3 & Gran turismo
The quadrant scores are skewed by the IO tests like the stock Galaxy S.
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Gran Turismo!?!? Did you say Gran Turismo?!? Dude if that's running smooth and controls are spot on, I'm so getting this phone.
But you're right, benchies, don't tell the whole story. How is web and flash performance? I feel on my X things are a bit sluggish. Scrolling around, its as if I'm seeing 10-15fps.
Also, is the screen readable outside on a sunny day. It is on an X, but you have to strain.
Sent from my DROIDX using Tapatalk
The screen is perfectly readable in sunlight and flash content as well as websites load, scroll and play very smooth.
Niiice. Thanks so much
Sent from my DROIDX using Tapatalk
Okay, after two days with playing around with it, some pro and contras.
Pro:
- Great screen! It's vibrant, bright, perfectly readable. The blacks are not as awesome as on Amoled-Displays, naturally, but it looks a lot better than normal TFTs, I'd say it's closest to the iPhone 4's IPS display.
- Great controls! The controls are awesome. It's amazing what a difference it makes to have actual buttons to press, ESPECIALLY in Emulator games. GBA, NES, SNES, Gameboy, PSOne, they all work perfectly with this thing.
- It feels good in the hand - with the game controls slided out or in, it always feels comfortable to hold. The screen is small enough to be used with one hand, but big enough to enjoy movies and games on it.
Contra:
- The software is still a little wonky. Especially the auto-brightness seems to be working only sometimes. Still, you can set the brightness manually, so it's not so bad until it's fixed. Also, the performance is still a little hit or miss sometimes. For example, while the Galaxy S has pretty consistent FPS in Quadrant, it wildly varies on this device - The DNA only has 15 FPS, while the Planets have 59. On the Galaxy S both had about 30. I'm pretty sure that's a software issue as well, tho.
- The internal Memory is quite tiny, especially with the pre-installed games. You can move most apps and games to the SDCard, which is insanely fast, really. I never noticed a difference in the speed to launch a game from SD or internal memory. However, some games, apparently especially Gameloft games, don't allow you to install them on SD Card. Hopefully, with root access, we can uninstall some of the useless apps and games to free up more space.
- The Notification LED is hard to see. It's nice it has one, but it's hard to see when the phone is on the table.
- No Notification power Widget, no Gingerbread Screenoff-Animation. I'm pretty sure those two will come once the sources and Root are released.
Very odd that a lot of reviews are complaining about the screen brightness. I'm inclined to think it's a sporadic software bug associated with the auto-brightness feature, but that might be wishful thinking!
Barguast said:
Very odd that a lot of reviews are complaining about the screen brightness. I'm inclined to think it's a sporadic software bug associated with the auto-brightness feature, but that might be wishful thinking!
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I can't really agree to those reviews. When you manually set the brightness on max, that thing is bright as all hell and perfectly readable even in direct sunlight. So the screen defiantly is able to be very bright. It's just the auto-brightness software that's wonks.
I have a friend thinking of getting one of these phones and I wanted to get some opinions whether this is a good phone or a peace of junk
Sent from my ADR6300 using XDA Premium App
The games that are made for the xperia play are crap but you can run a lot of emulators on it that work really great with the hardware keys.
yes the emulators are great on the play
with a great gamepad
the games on the xperia play are just as good as on any other android phone
while there are better spec phones out there
the games for them can run just as good as on ours with chainfire3d
Lol ya except they cam play them without staring at fingers ad thumbs and only being able to see a small portion of the screen. Seriously though tell your friend if he likes game he will destroy everyone who doesnt have a play in multiplayer.
Sent from my R800a using XDA Premium App
If you play games at all, get the Play. If you don't play games at all, then get whatever the hell looks cool, i dunno, iPhone cause why not, everyone and their mom has one.
I'd recommend this phone for serious gamers only.
Especially those who love old school emulators.
Red_Kop said:
I'd recommend this phone for serious gamers only.
Especially those who love old school emulators.
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I agree and also disagree . This phone has a nice big screen and playing the touchscreen games off the droid market works as well as on any other phone out at the minute. The game pad is just an added extra for me. I enjoy/play with the emulators & fpse alot but even if you forget the gamepad it is still a good phone.
After rooting mine and freezing the bloat. Nothing i have thrown @ the phone has caused it any trouble apart from some fpse games, but thats the same with most phones even dual cores ones. Nothing is perfect but this phone does an above average job as a normal phone with the added bonus of amazing game play on emulators or any game that supports the game pad.
Mozza2k11 said:
I agree and also disagree . This phone has a nice big screen and playing the touchscreen games off the droid market works as well as on any other phone out at the minute. The game pad is just an added extra for me. I enjoy/play with the emulators & fpse alot but even if you forget the gamepad it is still a good phone.
After rooting mine and freezing the bloat. Nothing i have thrown @ the phone has caused it any trouble apart from some fpse games, but thats the same with most phones even dual cores ones. Nothing is perfect but this phone does an above average job as a normal phone with the added bonus of amazing game play on emulators or any game that supports the game pad.
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I do agree it is a good phone but they should have put a much nicer screen on it. My Iphone 2G had a nicer screen. The Play's screen is impossible to use in sunlight. It's just a bit of a shame. Other things lacking would be HD video recording and a top of the range camera. But don't get me wrong, it's still good and I love it.
ps. what have you froze mate, just rooted myself cos I was sick of the phone stuttering and general choppiness on the likes of Gameloft games. Looking for ways to improve performance.
Red_Kop said:
I do agree it is a good phone but they should have put a much nicer screen on it. My Iphone 2G had a nicer screen. The Play's screen is impossible to use in sunlight. It's just a bit of a shame. Other things lacking would be HD video recording and a top of the range camera. But don't get me wrong, it's still good and I love it.
ps. what have you froze mate, just rooted myself cos I was sick of the phone stuttering and general choppiness on the likes of Gameloft games. Looking for ways to improve performance.
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Indeed in full on sunlight its not the best but indoors i thinks it is really a fully decent screen.
About what i have froze i followed the safe apps to remove thread here. Just froze most on the list i dont use and froze some not sure about to test if the phones ok after freezing (still figuring out what i want to be frozen as well). Mainly tho the following;
Moved all gameloft/preinstalled games to sd via titanium backup (free)
Anonymous useage stats
Iplayer
chinese keyboard
both the digital clocks
everything facebook related
google maps
media server
postcard
retail demo
setup guide
store
street view
support
talk
anything timescape related
twitter extension
+ a few others i have forgot
But i have not filled my phone full of crap i dont use. Just kept the stuff i use regularly and will install others as i see fit. Currently Internal Memory: 161mb used / 219mb free. Ram: 120mb used / 254 mb free.
The Good -
- Hardware Buttons work GREAT with emulators. Honestly this is an emulators fan dreams come true.
- Hardware buttone work GREAT with Gameloft games. You think they are good on the iphone? They are 100 times better on the Play.
- Android Market Games are starting to work pretty good with the Play. Lots of games support the D Pad even if they dont mention it.
The Bad -
- Auto Brightness still cant be disabled as a stock feature.
- Low RAM means sometimes games stutter a little bit. (This is hardly an issue, but if you look close you can see it in some games, so it's worth mentioning)
- More games need to start appearing
Conclusion -
I personally hate using touchscreen for games. My finger prodding on the glass gets completely agitated to the point it drives me insane. The hardware buttons as controllers is an awesome feature.
You get all the Android software working excellently as you would on any Android phone.
It is a solid gaming phone, but does have room for improvement. The screen has an excellent display, but it's not as good as some phones. The auto brightness is a part of this reason.
Battery Life is decent. However it's unlikely you can last 2 days without charging. You will need to charge every night.
Speakers are very decent. The loudest on a phone i have ever heard.
Gameloft games are cheap and plentiful. Forget almost every other developer though, decent games other than Gameloft games are almost non-existent.
Basically if you love gaming and enjoy Gameloft + Emulators, then this phone is most definatley for you. If you dont care about gaming onphone and just want a quick touchscreen game every now and again, then go for something else. Either an iPhone or a powerful Tegra 2 chipset.
Gamer's Phone
The obvious reason to get this phone is the controls.
Basically, if you game on your phone, get the Play. If not, get something else. It really is that simple.
The controls rock. Emulators are perfect. Nothing better than playing old school NES or Sega games. The gameloft games run great, and lots of games in the market have support but dont mention it. I sit at work and play all day long.
The analogs work better than you think they would although it takes some getting used to. I
As a phone I have no issues. Its just like any other android I've had. Dont let the specs fool ya, its pretty quick, camera is good enough for me and I've only used the front facing camera once. It was fine. Mine came with a class 2 sd card so I bought a class 10. Made a little difference. Noticeable at least.
I like it.
Red_Kop said:
My Iphone 2G had a nicer screen. The Play's screen is impossible to use in sunlight.
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Click to collapse
I beg to differ, the iPhone 2g had an inferior screen.
The Play's screen may not be good in the direct sunlight, but it's still far from the worst. I have no troubles reading stuff in direct sun. Sure, colors go to ****, so pictures and videos suck, but as a phone it's still completely usable.
I have Galaxy Note (ICS) and I played some 3D heavy graphics games with this phone with zero or minimal stuttering. However, when I play most of the same game in my N7, they stutter heavily.
Games I tried:
- Gears & Guts (worst stutter)
- Dead Trigger (bad stutter)
- The Dark Knight Rises (worst stutter)
- Shadow Gun (minimal stutter)
I have NOT installed any background systems apps that takes a lot of resources to create this stuttering.
I am wondering if anyone experiences the same problem or if this just my tablet. I already did a hard reset twice and same problem persists.
Dead Trigger is the only one of those i have played and it seems to run ok but I have read A lot of comments from people in the play store saying the N7 is lagging or stuttering
Just out of interest, are you using any of the home screen rotation apps (rotation locker, ultimate rotation control etc)?
Lots of rumors that Apple are behind a HUGE campaign to try and discredit the Nexus7 in whatever way they can, which I guess means forum posts here, Play store comments claiming about lag and stuff.
I havn't seen any of this, and my Nexus7 is perfect. I think people need to make up thier own mind, rather than being influenced by Apple viral marketing campaigns.
I'm not getting any stuttering in games on mine, I played Asphalt 7 and Dead Trigger today and both played smooth and fast.
californiarailroader said:
I'm not getting any stuttering in games on mine, I played Asphalt 7 and Dead Trigger today and both played smooth and fast.
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Same here. Games play flawless. Now if you have an older version of the app called rotation control, its a known fact THST app caused games to stutter. They just recently updated their app to fix this. Even says in their changelog that it was causing gaming/videonstuttering on nexus 7. With the new update for that app, they fixed it.
I have the Dark Knight Rises on mine and it plays with very minimal lag (stutter), not sure why others say its terrible as it just really hasn't been for me at all.
I had this. Rebooted it and it's not happened since
demandarin said:
Same here. Games play flawless. Now if you have an older version of the app called rotation control, its a known fact THST app caused games to stutter. They just recently updated their app to fix this. Even says in their changelog that it was causing gaming/videonstuttering on nexus 7. With the new update for that app, they fixed it.
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I just downloaded that tonight too, I guess I got the updated version.
lanwarrior said:
I have Galaxy Note (ICS) and I played some 3D heavy graphics games with this phone with zero or minimal stuttering. However, when I play most of the same game in my N7, they stutter heavily.
Games I tried:
- Gears & Guts (worst stutter)
- Dead Trigger (bad stutter)
- The Dark Knight Rises (worst stutter)
- Shadow Gun (minimal stutter)
I have NOT installed any background systems apps that takes a lot of resources to create this stuttering.
I am wondering if anyone experiences the same problem or if this just my tablet. I already did a hard reset twice and same problem persists.
Click to expand...
Click to collapse
I have The Dark Knight Rises. I dont see the lag. Works fine.
from my experience, lag and stutter is purely opinionated.
i come from a PC gaming background, and i cant stand anything less than 60fps, which is why my beast is watercooled.
some games on the nexus 7 dont stay above 60fps all the time, but they run consistently more smoothly compared to on my galaxy note with factory ICS (not rooted).
however, one thing you might not be used to is the difference in screens. amoled has a very low response time (less than 1ms black to black in some applications), but IPS panels have a longer response time (6.5ms grey to grey and around 16ms black to black). to people who are sensitive to it, this can make it look like its lagging a little or ghosting. it improves a bit once the device is warm, but not by much. run a benchmark and see if the fps is similar to your note, if it is, then its mainly the difference in response time that you are perceiving as stutter.
samueljohanson said:
I have The Dark Knight Rises. I dont see the lag. Works fine.
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The same here with Dark Knight Rises.
Don't play a lot of games but what I have loaded plays perfectly fine on the N7. I also have a Galaxy Note, I have the game Sleepy Jack which consistently slows down to almost a halt when a lot is happening on the screen. On my N7 it just doesn't happen at all, plays beautifully smooth. I loaded Dead Trigger after reading this post even though its not my preferred type of game & don't see any lag. Riptide GP is glorious but gets a bit boring.
In fact gaming on the N7 is a pleasure compared to the GNote (laggy, colour banding, black crush issue in dark scenes).
I'm running hotw1r3s cm10 on my note, I loaded up the games you posted on my nexus and my note, and got zero lag on either.my nexus is rooted stock
Sent from my SAMSUNG-SGH-I717 using xda premium
I have been playing Dead Trigger since I got my N7 on the highest settings available with no lag what so ever. I do a lot of gaming and can tell if there is "Stuttering" and let me tell you, this tablet doesn't stutter.
Well something is very strange then - if people are saying there is no frame rate issues with some of those games..
From personal experience -
Asphalt 7 drops frames all over the shop - compared to it running on a phone [it's only really smooth in the replay after the race]
Batman - does stutter if you pan the camera while moving - or in combat - or moving at speed - and the over all frame rate is low
On iphone Asphalt is very smooth - the iPad version is like butter..
I have not purchased Batman on the iPad - however reports are it's also very smooth..
I think it's a combination of things - I can see that some people may not notice - if coming from other tablets or lower spec phones.
But those two games are deff not optimised for either jelly bean or the nexus 7..
Dead Trigger - plays great - so I know it's not my tablet..
shadeygeezer said:
Well something is very strange then - if people are saying there is no frame rate issues with some of those games..
From personal experience -
Asphalt 7 drops frames all over the shop - compared to it running on a phone [it's only really smooth in the replay after the race]
Batman - does stutter if you pan the camera while moving - or in combat - or moving at speed - and the over all frame rate is low
On iphone Asphalt is very smooth - the iPad version is like butter..
I have not purchased Batman on the iPad - however reports are it's also very smooth..
I think it's a combination of things - I can see that some people may not notice - if coming from other tablets or lower spec phones.
But those two games are deff not optimised for either jelly bean or the nexus 7..
Dead Trigger - plays great - so I know it's not my tablet..
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Click to collapse
That's weird, because I just played a long session of Asphalt 7 last night on my Nexus 7 and it played as smooth as butter, the same goes for The Dark Knight Rises. I wonder if there is a program on your Nexus 7 that is causing those issues.
californiarailroader said:
That's weird, because I just played a long session of Asphalt 7 last night on my Nexus 7 and it played as smooth as butter, the same goes for The Dark Knight Rises. I wonder if there is a program on your Nexus 7 that is causing those issues.
Click to expand...
Click to collapse
Well if there is - it's one of the stock ones
I only have paper land pro installed - and I bought that after the games - and noticed the low frame rate before it.
it's very odd if theres a app causing it - that Asphalt 7 looks great on the replay..
Asphalt 7 also has bad texture loading - you get weird textures that flicker as the texture loads in.. [which others have reported]
dead trigger plays great - MC3 - fine - Dark Meadows - fine
Maybe it's something silly - like 8GB tablets have faster storage memory than the 16GB [to save cost on the 16GB]
But then you have a 16?
Noticed yours is rooted though - might have something to do with it also - mines stock
it's not a really low frame rate - but compared to it running on other devices - SG3 / iPad for example - it's really noticeable.
shadeygeezer said:
Well if there is - it's one of the stock ones
I only have paper land pro installed - and I bought that after the games - and noticed the low frame rate before it.
it's very odd if theres a app causing it - that Asphalt 7 looks great on the replay..
Asphalt 7 also has bad texture loading - you get black textures that flicker as the texture loads in.. [which others have reported]
dead trigger plays great - MC3 - fine - Dark Meadows - fine
Maybe it's something silly - like 8GB tablets have faster storage memory than the 16GB [to save cost on the 16GB]
I have a 16GB - what do you have?
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I have a 16 GB version too. Have you tried doing a factory reset? If that doesn't work, you might check into getting Google to send you another one out, it could just be defective.
californiarailroader said:
I have a 16 GB version too. Have you tried doing a factory reset? If that doesn't work, you might check into getting Google to send you another one out, it could just be defective.
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Click to collapse
I did a reset - I did that since I was sending it back due to screen lift [which I then fixed] - reset didn't help.
Also redownloaded in case it was a 'bad' install - still same.
Noticed yours is rooted though - so maybe something to do with it?
All other games run perfectly - so cant see it being a hardware issue - MC3 / Dead Trigger / Dark Meadows and even the Tegra 3 demo 'Glowball' all ruin great
There's an ongoing thread about Asphalt 7 on both here and the gameloft forum - some have found altering the XML device file in the game - making it think it's running on a phone - think it's a SG3 - makes it look a lot better - less bright tracks, better overall 'look' the Nexus version can look really bad when compared to the phone version..
http://forum.xda-developers.com/showthread.php?t=1797247
frame rate is still poor though.
The game just does not run well /look good on the Tegra 3 tablets when compared to other Android devices.
And compared to the iPhone / iPad versions - this looks like it's really struggling at some points.
Guys, notice something? The games you are saying look and run great are Tegra 3 optimized. The others are Gameloft games. It is Gameloft's issue for not optimizing their ports, I mean, games.
Will either have to petition them to optimize the games or don't play them. There's another thread about someone digging into the code in Asphalt 7 and seeing it was optimized for the S3 and not N7. They used a hacked APK and used the same settings for S3 and it became noticeably better.
Sent from my Nexus 7 using xda app-developers app
To be honest, one of the major reasons I will be buying a tablet is for the games. For me it goes reading, games and movies... and not necessarily in that order. However, I have cruised the forums a bit and not found a truly definitive answer.
To put it frankly, I'm a RPG buff. From the SNES to the PS1, I love the genre. However, I am leery of the very high resolution of the N10 versus the look of the older games (SNES for example). I remember seeing a spreadsheet somewhere, where it listed Chrono Trigger as only appearing at 1/4th the size of the screen and crashing. This saddened me, and can potentially be a deal breaker in regards to me finalizing in buying this tablet.
Is there a way around what could be horrible looking old school games on such a high res display? And is there a way to get Chrono Trigger to work (its one of my favorites :< ).
Thank you for the help.
If a game only appears on 1/4 of the screen then that is the emulators fault, as is any crashing. Whatever emulator it was is most likely not designed to be run on a wide range of devices and resolutions and just needs to be updated for the Nexus 10's hardware.
I have been using MyBoy lately and while I havent tested explicitly tested Chrono Trigger, all games that normally work in the emulator work just the same on my phone, 7" tablet, or Nexus 10. The only difference is screen size.
I used to use anima online SNES. I am currently trying snes9xex. I set it to full screen instead of 16:9. Honestly doesn't look that bad. Here is secret of manager.
I will add I've beaten super metroid using the HDMI out of the tablet to my tc the entire play though. Also I beat super Mario RPG on the tablet strictly.
The games look great, full screen is a little stretched but its really not that bad. I personally was in the same situation as you when I wanted to buy it for those exact purposes. Once six axis updated to support android 4.2 I was loving every minute of it.
Sent from my Nexus 10 using xda app-developers app
I use SuperGSNES from the Google Play store and it works likes a champ!
Cervani said:
To be honest, one of the major reasons I will be buying a tablet is for the games. For me it goes reading, games and movies... and not necessarily in that order. However, I have cruised the forums a bit and not found a truly definitive answer.
To put it frankly, I'm a RPG buff. From the SNES to the PS1, I love the genre. However, I am leery of the very high resolution of the N10 versus the look of the older games (SNES for example). I remember seeing a spreadsheet somewhere, where it listed Chrono Trigger as only appearing at 1/4th the size of the screen and crashing. This saddened me, and can potentially be a deal breaker in regards to me finalizing in buying this tablet.
Is there a way around what could be horrible looking old school games on such a high res display? And is there a way to get Chrono Trigger to work (its one of my favorites :< ).
Thank you for the help.
Click to expand...
Click to collapse
That's the Chrono Trigger port for Android that has problems on a lot of tablets. I played Chrono Trigger on a real emulator on the N10 and it worked just fine. Nearly done with the game and it looks absolutely great.
404 ERROR said:
That's the Chrono Trigger port for Android that has problems on a lot of tablets. I played Chrono Trigger on a real emulator on the N10 and it worked just fine. Nearly done with the game and it looks absolutely great.
Click to expand...
Click to collapse
How to fix Chrono Trigger on the Nexus 10:
Turn on game. Press home button. On home screen rotate 180 degrees to the other landscape side.
Then turn off auto-rotate. Force close the game through the task manager and turn the game on again.
Thanks guys . You helped me solidify my choice in purchasing this tablet, along with all the video reviews and posts I've watched on here. Hopefully you'll see me on it soon!
How are you guys doing?
I have been looking for watches lately, and I decided I want to get one but not sure where to start since there are a billion watches out there.
My price range is approx 100-170 dollars.
I figured i'd ask you guys which watches would be best.
The main reason why I am wanting a watch is because they banned watches from my work, and I am addicted to a game called "brave frontier" so it would be awesome to play that game on it.
I need the watch to:
Work with sim card
Play brave frontier
Best battery life
Please post up which watch you think I should get and WHY.
And, my favor, can someone please take a picture of what the game "brave frontier" looks like on one of these watches? I want to know if its playable or not being that the screen is tiny.
ryvandal said:
How are you guys doing?
I have been looking for watches lately, and I decided I want to get one but not sure where to start since there are a billion watches out there.
My price range is approx 100-170 dollars.
I figured i'd ask you guys which watches would be best.
The main reason why I am wanting a watch is because they banned watches from my work, and I am addicted to a game called "brave frontier" so it would be awesome to play that game on it.
I need the watch to:
Work with sim card
Play brave frontier
Best battery life
Please post up which watch you think I should get and WHY.
And, my favor, can someone please take a picture of what the game "brave frontier" looks like on one of these watches? I want to know if its playable or not being that the screen is tiny.
Click to expand...
Click to collapse
Huh? Never heard of a company banning playing games while "WORKING". Just ludicrous...?...lol
Now to answer your question...I have tested every name brand SW and quite a few Chinese "no names". Games are near impossible to play on this screen size. And due to the lack of a quality GPU, many games won't even boot or run.
Example: I tried an early APK of the original angry birds on the Omate TS Xtreme and was not impressed at all.
I took a look at Brave Frontier... Looks like a game that not only is going to need high-end specs, but also a decent screen size. In the developer's FAQ'S, this game was designed for the newer, modern devices with a minimum of 1GB of RAM and noted that even the LG G2 has issues with smooth game play and excessive heat.
I was going to mention the Neptune Pine as a possibility with its 2.5" screen, but they have yet to confirm a 1GB RAM model. However, your budget is not going to get one of these on your wrist. The good news, for you, is the Pine has now been delayed to an October release... Maybe you can put away a few more Benji's by then.
Other than that, spec wise, the AI Watch has hardware that rivels most decent phones, but sports only a 240x240, 1.5" display. In addition, I would imagine that you would have to do a Xposed mod on the game to work within those dpi limitations...if you got it to run, that is.
Sorry I can't give you better news... But it won't be long before something will pop up. Keep your eye on the Pine. Good luck.
Sent from my Nexus 7 using Tapatalk
mghtymse007 said:
Huh? Never heard of a company banning playing games while "WORKING". Just ludicrous...��...lol
Now to answer your question...I have tested every name brand SW and quite a few Chinese "no names". Games are near impossible to play on this screen size. And due to the lack of a quality GPU, many games won't even boot or run.
Example: I tried an early APK of the original angry birds on the Omate TS Xtreme and was not impressed at all.
I took a look at Brave Frontier... Looks like a game that not only is going to need high-end specs, but also a decent screen size. In the developer's FAQ'S, this game was designed for the newer, modern devices with a minimum of 1GB of RAM and noted that even the LG G2 has issues with smooth game play and excessive heat.
I was going to mention the Neptune Pine as a possibility with its 2.5" screen, but they have yet to confirm a 1GB RAM model. However, your budget is not going to get one of these on your wrist. The good news, for you, is the Pine has now been delayed to an October release... Maybe you can put away a few more Benji's by then.
Other than that, spec wise, the AI Watch has hardware that rivels most decent phones, but sports only a 240x240, 1.5" display. In addition, I would imagine that you would have to do a Xposed mod on the game to work within those dpi limitations...if you got it to run, that is.
Sorry I can't give you better news... But it won't be long before something will pop up. Keep your eye on the Pine. Good luck.
Sent from my Nexus 7 using Tapatalk
Click to expand...
Click to collapse
Uhhh.... you pretty much answered all my questions literally perfectly....
Thank you for everything I appreciate it all.
you are saying that these watches can't really play anything that complex, but on the zgpax hes playing emulators and what not.
http://forum.xda-developers.com/showthread.php?t=2575556
And there are other youtube vids of people playing pretty 3d games. I wonder if it would work on that watch...
I am still curious if someone on here could just try the game out to see what it was like.... just for fun y'know? (ASWELL, in the game, you can turn down the quality and all the graphics to just have a bare bones game)
Being able to play games (Dreamcast running on mine) and being able to play them well are two different things. If the game uses device buttons, gameplay will be near impossible. If the game uses onscreen controls, gameplay suffers significantly. Angry birds, which has pretty much minimal onscreen controls, is still pretty much useless on the tiny smartwatch screen. Any game with more than one or two buttons ends up having the screen covered with your fingers. Even Angry Birds you spend most of the time with the screen covered by your fingers.
You want an easy example of how the gameplay will be for any game. Find a screenshot of the game and print it out the size of the watch's screen and put your fingers on the onscreen buttons.
Lokifish Marz said:
Being able to play games (Dreamcast running on mine) and being able to play them well are two different things. If the game uses device buttons, gameplay will be near impossible. If the game uses onscreen controls, gameplay suffers significantly. Angry birds, which has pretty much minimal onscreen controls, is still pretty much useless on the tiny smartwatch screen. Any game with more than one or two buttons ends up having the screen covered with your fingers. Even Angry Birds you spend most of the time with the screen covered by your fingers.
You want an easy example of how the gameplay will be for any game. Find a screenshot of the game and print it out the size of the watch's screen and put your fingers on the onscreen buttons.
Click to expand...
Click to collapse
makes sense, the game in question (brave frontier) does not have any buttons, but an auto play button which i would be using. which is why i am curious how it runs and looks.