Galaxy S 2 and FPSE (9th June) - Xperia Play General

hey all
i thought id share with you for those who would be interested in my first hands on experience with the samsung galaxy s2
well i went round my friends house after work, as he was waiting for one to be delivered as an upgrade, anyway he rang me to say that it was here,
so i thought id go up and have alook.
the first thing i did when he gave it me was.... drop it lol
he passed it me and it slipped right through my fingers it was so thin
it bounced on his hard laminated floor a few times but he just laughed.
it is a nice device, very slim altho abit wider than the play
the brightness on the screen was great
and it was very very snappy scrolling across homescreens and loading up apps,
exploring the memory with astro. i was impressed
and alot lighter than the play aswell
the quadrant scores were off the chart getting something like 3k+
linpack he was getting 48
i did notice that when running quadrant some of the textures were just plain solid shapes no actual textures. i thought maybe thats got something to do with that mali chipset that i heard didnt support certain texture compression but anyway.
i told him to fire up fpse to see what that ran like with the new fpse.
mines runs great hovering around at around 45-50fps
on most games. until i put on screen filtering
and that has a massive impact on fps it drops to around
27-30fps and games become unplayable even with frame skip on max
enhanced 3d rendering has little effect on fps so i keep that on
anyway i thought that the galaxy s 2 with the 1.2 dualcore and the mali 400mp
would power along when putting screen filtering on.
so i tried tekken 3 loaded it up. ran it but without screen filtering on
and it was buttery smooth stuck at 60fps.
then i turned on screen filtering and it dropped to 30/35fps
and was the same unplayable state mine was.
i was gob smacked surely a dualcore would best this???
my mate said, so looks like your not missing much gaming wise then compared to mine. i just smiled ,he hasnt got his for gaming mind.
i dont know if there was summat goin on, or a imcompatability with fpse
but it was an interesting discovery. i tried afew other games and they all were the same.
so as far as emulation and fpse goes were not getting left behind because we have no dualcore cpu.

Someone please correct me here if im wrong but what your saying is that a dual core cpu is the same speed as a single core cpu on single core programming, well yes that is going to be the obvous result, yes different single core speeds will have various results.
But unless a program has been coded for use with more than one processor then it will not make use of a dual core processor.
for example
a single core processor can work out
x = 5
y = ?
x * y = 15
this equation would take as much time on a single core processor as it would a dual core processor as you are waiting for the result of 15/x to work out what y is.
so until FPSE is programmed to allocate for dual core processors you will end up with the same speed of use, or very similar.

I have both, well sort off, play dead gone for repairing with sony, so bought S2 in the mean time, to tell you, S2 with 1gb RAM and Dual core Processor which can be overclocked to stable 1.66 ghz is way fast as compared to play, trust me, graphic wise both have 16m colors, but s2 with super amoled does it somehow better...i miss playing games the play way...thats all...I guess S2 is the world's fastest stable phone for now.....atleast I have both so know it...

shotgunfool said:
Someone please correct me here if im wrong but what your saying is that a dual core cpu is the same speed as a single core cpu on single core programming, well yes that is going to be the obvous result, yes different single core speeds will have various results.
But unless a program has been coded for use with more than one processor then it will not make use of a dual core processor.
for example
a single core processor can work out
x = 5
y = ?
x * y = 15
this equation would take as much time on a single core processor as it would a dual core processor as you are waiting for the result of 15/x to work out what y is.
so until FPSE is programmed to allocate for dual core processors you will end up with the same speed of use, or very similar.
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Click to collapse
your forgetting about the more onboard ram the s2 has plus it has the mali 400mp Gpu

crispyduckling said:
your forgetting about the more onboard ram the s2 has plus it has the mali 400mp Gpu
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The tegra2 bests that GPU in every possible way.
Also doesn't the SGS II have an FPS limit.
Also Exynos as a whole is not all that more powerful than tegra2 I mean the reason the SGS II does so well on benchmarks is because of android 2.3 look at the Atrix 2.3 leak its benchmarks are off the charts as well.
And my last point. There is no need for all this power if it is not going to be used. I mean games need that type of power and games are best played with a gamepad. Why sony ericsson didn't put a tegra in the play is beyond me.

I tried tekken on it, could see puches coming at me my thumbb was always in the way. I told the owner to uninstall as gaming on something like that was a joke. He didnt agree until he tried my play.
Sent from my R800a using XDA Premium App

RacecarBMW said:
The tegra2 bests that GPU in every possible way.
Also doesn't the SGS II have an FPS limit.
Also Exynos as a whole is not all that more powerful than tegra2 I mean the reason the SGS II does so well on benchmarks is because of android 2.3 look at the Atrix 2.3 leak its benchmarks are off the charts as well.
And my last point. There is no need for all this power if it is not going to be used. I mean games need that type of power and games are best played with a gamepad. Why sony ericsson didn't put a tegra in the play is beyond me.
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yea I tried to play tekken and I just couldn't on the touch screen
IM so glad I have a play
its a great phone tho the gs2

crispyduckling said:
yea I tried to play tekken and I just couldn't on the touch screen
IM so glad I have a play
its a great phone tho the gs2
Click to expand...
Click to collapse
Reason I switched too.
Sent from my R800i using XDA App

Touchscreens suck for gaming.
No amount of processing power in the World will overcome this fact.

Related

Which android phone has full OpenGLES 2.0 support and most powerful GPU?

Hello!
I am looking for a new phone and would like to know which of the present android devices has full OpenGLES 2.0 support and the most powerful GPU for best game experience?
Thanks a lot!
So far from what I heard, the Samsung Galaxy S has the most powerful GPU. It is said to be 3 times faster than the GPU on the iPhone.
TI OMAP3 has the PowerVR GPU that's faster than in the Snapdragon processors. That's as far as I know.
Maybe an overclocked Droid/Milestone?
Zune HD has a nVidia Tegra last year, and this is about to come out
http://www.youtube.com/watch?v=xCTWkJRxm5E&feature=player_embedded
And I bet they are thinking up some cool new phones that not only have Tegra2 and can play a version of Unreal Tournament, but finally add some controls to make it usable. There are bigger devices (tablets) that have Tegra and Android that are out ? or will be out before any phone. Just check engadget.
UberMario said:
So far from what I heard, the Samsung Galaxy S has the most powerful GPU. It is said to be 3 times faster than the GPU on the iPhone.
Click to expand...
Click to collapse
where did u reed this m8?
my 2c milestone/droid for best gaming experience.
1 of the most powerfull gpu's but 1up's everyone else with hardware keyboard
so far have been able to play any game no issues, including Gangstar, and Sandstorm (basically GTA3 and Call of duty knock offs) no overclock
for Nova (Halo knock off) i'd say overclock to 800mhz just to smooth it out.
Also Marvel vs capcom and all the snes games are killer on it -> perfect emulation no need to OC
out of the box their are some mandatory downloads (like launcher pro) to smooth it out, but once thats handled it can easily keep up if not surpass the X10, N1, & Desire. and pass all of them in gaming - rumor has it droid 2 is coming out soon so might want to wait for that.
1 last thing, I also heard Galaxy S had the best benchmarks of them all and the best graphics chip (can't remember from where) but again... no keyboard
PS milestone (GSM droid) can be OC'd without needing to reboot or anything, just up it before you start playing Nova

Galaxy S SGX540 GPU. Any details up 'till now?

Hi everyone
For quite a long time i've been thinking about the whole "galaxy s can do 90mpolys per second" thing.
It sounds like total bull****.
So, after many, many hours of googling, and some unanswered mails to imgtec, i'd like to know-
Can ANYONE provide any concrete info about the SGX540?
From one side i see declerations that the SGX540 can do 90 million polygons per second, and from the other side i see stuff like "Twice the performance of SGX530".
...but twice the performance of SGX530 is EXACTLY what the SGX535 has.
So is the 540 a rebrand of the 535? that can't be, so WHAT THE HELL is going on?
I'm seriously confused, and would be glad if anyone could pour light on the matter.
I asked a Samsung rep what the difference was and this is what I got:
Q: The Samsung Galaxy S uses the SGX540 vs the iPhone using the SGx535. The only data I can find seems like these two GPU's are very similar. Could you please highlight some of the differences between the SGX535 and the SGX540?
A: SGX540 is the latest GPU that provides better performance and more energy efficiency.
SGX535 is equipped with 2D Graphic Accelerator which SGX540 does not support.
I also tried getting in contact with ImgTec to find out an answer, but I haven't received a reply back. It's been two weeks now.
Also, the chip is obviously faster than snapdragon with the adreno 200 gpu. I don't know if Adreno supports TBDR, I just know it's a modified Xenon core. Also, Galaxy S uses LPDDR2 ram. So throughput is quite a bit faster, even though it's not *as* necessary with all the memory efficiencies between the Cortex A8 and TBDR on the SGX540.
thephawx said:
A: SGX540 is the latest GPU that provides better performance and more energy efficiency.
SGX535 is equipped with 2D Graphic Accelerator which SGX540 does not support.
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i think that is the cue, for cost saving for Samsung
besides who will need a 2D Accelerator, with a CPU as fast as it's already.
The HTC Athena (HTC Advantage) failed miserably at adding the ATI 2D Accelerator which no programmers were able to take advantage of, in the end the CPU did all the work.
I'd imagine its a 535 at 45nm. Just a guess, the cpu is also 45nm
Having tried a few phones the speed in games is far better, much better fps though there is a problem that we might have to wait for any games to really test its power as most are made to run on all phones.
This was the same problem with the xbox and ps2, the xbox had more power but the ps2 was king and so games were made with its hardware in mind which held back the xbox, only now and then did a xbox only game come out that really made use of its power....years later xbox changed places which saw 360 hold the ps3 back (dont start on which is better lol) and the ps3 has to make do with 360 ports but when it has a game made just for it you really get to see what it can do...anywayits nice to know galaxy is future proof game wise and cannot wait to see what it can do in future or what someone can port on to it.
On a side note I did read that the videos run through the graphics chip which is causing blocking in dark movies (not hd...lower rips) something about it not reading the difference between shades of black, one guy found a way to turn the chip off and movies were all good, guess rest of us have to wait for firmware to sort this.
thephawx said:
A: SGX540 is the latest GPU that provides better performance and more energy efficiency.
SGX535 is equipped with 2D Graphic Accelerator which SGX540 does not support.
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Click to collapse
smart move sammy
voodoochild2008-
I wouldn't say we'd have to wait so much.
Even today, snapdragon devices don't do very well in games, since their fillrate is so low (133Mpixels)
Even the motorola droid (SGX530 at 110mhz, about 9~ Mpoly's and 280~ Mpixels with that freq) fares MUCH better in games, and actually, runs pretty much everything.
So i guess the best hardware is not yet at stake, but weaker devices should be hitting the limit soon.
bl4ckdr4g00n- Why the hell should we care? I don't see any problem with 2D content and/or videos, everything flies at lightspeed.
well I can live in hope, and I guess apples mess (aka the iphone4) will help now as firms are heading more towards android, I did read about one big firm in usa dropping marketing for apple and heading to android, and well thats what you get when you try to sell old ideas...always made me laugh when the first iphone did like 1meg photo when others were on 3meg, then it had no video when most others did, then they hype it when it moves to a 3meg cam and it does video.....omg, ok I am going to stop as it makes my blood boil that people buy into apple, yes they started the ball rolling and good on them for that but then they just sat back and started to count the money as others moved on.................oh and when I bought my galaxy the website did say "able to run games as powerfull as the xbox (old one) so is HALO too much to ask for lol
wait so what about the droid x vs the galaxy s gpu?? i know the galaxy s is way advanced in specs wise... the droid x does have a dedicated gpu can anyone explain??
The droid X still uses the SGX530, but in the droid x, as opposed to the original droid, it comes in the stock 200mhz (or at least 180)
At that state it does 12-14Mpolygons/sec and can push out 400-500Mpixels/sec
Not too shabby
he 535 is a downgrade from the 540. 540 is the latest and greatest from the PowerVR line.
Samsung did not cost cut, they've in fact spent MORE to get this chip on their Galaxy S line. No one else has the 540 besides Samsung.
Like i said, its probably just a process shrink which means our gpu uses less power and is possibly higher clocked.
p.s. desktop gfx haven't had 2d acceleration for years removing it saves transistors for more 3d / power!
This worries me as well... Seems like it might not be as great as what we thought. HOWEVER again, this is a new device that might be fixed in firmware updates. Because obviously the hardware is stellar, there's something holding it back
Pika007 said:
The droid X still uses the SGX530, but in the droid x, as opposed to the original droid, it comes in the stock 200mhz (or at least 180)
At that state it does 12-14Mpolygons/sec and can push out 400-500Mpixels/sec
Not too shabby
Click to expand...
Click to collapse
http://www.slashgear.com/droid-x-review-0793011/
"We benchmarked the DROID X using Quadrant, which measures processor, memory, I/O and 2D/3D graphics and combines them into a single numerical score. In Battery Saver mode, the DROID X scored 819, in Performance mode it scored 1,204, and in Smart mode it scored 963. In contrast, the Samsung Galaxy S running Android 2.1 – using Samsung’s own 1GHz Hummingbird CPU – scored 874, while a Google Nexus One running Android 2.2 – using Qualcomm’s 1GHz Snapdragon – scored 1,434. "
The N1's performance can be explained by the fact it's 2.2...
But the Droid X, even with the "inferior" GPU, outscored the Galaxy S? Why?
gdfnr123 said:
wait so what about the droid x vs the galaxy s gpu?? i know the galaxy s is way advanced in specs wise... the droid x does have a dedicated gpu can anyone explain??
Click to expand...
Click to collapse
Same here. I want to know which one is has the better performance as well.
Besides that. Does anyone know which CPU is better between Dorid X and Galaxy S?
I knew that OMAP chip on the original Droid can overclock to 1.2Ghz from what, 550Mhz?
How about the CPU on Droid X and Galaxy S? Did anyone do the comparison between those chips? Which can overclock to a higher clock and which one is better overall?
Sorry about the poor English. Hope you guys can understand.
The CPU in the DroidX is a stock Cortex A8 running at 1GHz. The Samsung Hummingbird is a specialized version of the Cortex A8 designed by Intrinsity running at 1Ghz.
Even Qualcomm does a complete redesign of the Cortex A8 in the snapdragon cpu at 1GHz. But while the original A8 could only be clocked at 600Mhz with a reasonable power drain, the striped down versions of the A8 could be clocked higher while maintaining better power.
An untouched Cortex A8 can do more at the same frequencies compared to a specialized stripped down A8.
If anything the Samsung Galaxy S is better balanced, leveraging the SGX 540 as a video decoder as well. However, the Droid X should be quite snappy in most uses.
At the end of the day. You really shouldn't care too much about obsolescence. I mean the Qualcomm Dual-core scorpion chip is probably going to be coming out around December.
Smart phones are moving at a blisteringly fast pace.
TexUs-
I wouldn't take it too seriously.
Quadrant isn't too serious of a benchmark, plus, i think you can blame it on the fact that 2D acceleration in the SGS is done by the processor, while the DROID X has 2D acceleration by the GPU.
I can assure you- There is no way in hell that the SGX540 is inferior to the 530. It's at least twice as strong in everything related to 3D acceleration.
I say- let's wait for froyo for all devices, let all devices clear from "birth ropes" of any kind, and test again. with more than one benchmark.
Pika007 said:
TexUs-
I wouldn't take it too seriously.
Quadrant isn't too serious of a benchmark, plus, i think you can blame it on the fact that 2D acceleration in the SGS is done by the processor, while the DROID X has 2D acceleration by the GPU.
I can assure you- There is no way in hell that the SGX540 is inferior to the 530. It's at least twice as strong in everything related to 3D acceleration.
I say- let's wait for froyo for all devices, let all devices clear from "birth ropes" of any kind, and test again. with more than one benchmark.
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Click to collapse
The SGS might be falling behind in I/O speeds... It is well known that all the app data is stored in a slower internal SD-card partition... Has anyone tried the benchmarks with the lag fix?
Also, if only android made use of the GPU's to help render the UI's... It's such a shame that the GPU only goes to use in games...
Using the GPU to render the UI would take tons of battery power.
I preffer it being a bit less snappy, but a whole lot easier on the battery.
thephawx said:
At the end of the day. You really shouldn't care too much about obsolescence. I mean the Qualcomm Dual-core scorpion chip is probably going to be coming out around December.
Smart phones are moving at a blisteringly fast pace.
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Click to collapse
Smart phones aren't but batteries are.
IMO the only way we haven't had huge battery issues because all the other tech (screen, RAM power, CPU usage, etc) has improved...
Dual core or 2Ghz devices sound nice on paper but I worry if the battery technology can keep up.
TexUs said:
Smart phones aren't but batteries are.
IMO the only way we haven't had huge battery issues because all the other tech (screen, RAM power, CPU usage, etc) has improved...
Dual core or 2Ghz devices sound nice on paper but I worry if the battery technology can keep up.
Click to expand...
Click to collapse
I think so. The battery will be the biggest issue for the smart phone in the future if it just remain 1500mAh or even less.
The dual-core CPU could be fast but power aggressive as well.

Psx emulator for droid.

I know A free one is in development.but I cannot find any other information on it. Any idea when more info will be released?
Sent from my eris
Not psx4droid right?
Sent from my Eris using XDA App
I know one is out, but don't expect it to work on the eris. Its going to need a decent gpu.
Yeah, it doesn't work well on the Eris a little laggy-- but i just tried it with Chrono Cross maybe different games have better frame rates? Hope this helps!
They say they might be coming out with dual core snapdragons in the near future. I can't wait! DS games on my phone might be cool.
This will be a million times better with a dual core processor.
Processor doesn't make a phone though. GPU's in phones need to come a long way to really see the affects of 2gHz processors. Honestly I don't care if you have 4 gHz in your phone, if you have the ram of an Eris it won't be that much speedier then an Eris. All things need to be improved or else it is just a bottle-neck.
Well this is almost certainly like computer emulation where it's nearly 100% based on CPU and the GPU does virtually nothing. The threads just aren't sent through the GPU on an emulator because it's way too complication. So two cores will in fact have a very large thread on multithreaded emulation.
Yeah, I see where you're coming from there. I read online that if you had hardware 10x the original, you could emulate a device perfectly. Technically that makes the DS an ok candidate for a snapdragon phone. The DS has two processors that clock at 67 and 33 mHz. That makes it having 100mHz of processor. (I was surprised how little of a processor it actually has.) Do the math. If a snapdragon clocks at 1024mHz (1gHz) then 1000mHz would emulate it fine. That's all hypothetically speaking though. Games would probably still lag on a Droid X or Incredible. Could happen. I just don't know about buttons. On the droid you could map them to letters but on the Eris... Where do buttons go?
PSX, maybe that could be nice, but when my phone can emulate Gamecube and Xbox1, times will be good.
The issue is that dual core processors are exponentially faster than single core. A dual core 500 mhz processor does not equate a single core 1ghz processor in fact it's much closer to a 2ghz processor in benchmark scores if not higher.
I thought the complete opposite. Dual 1.5gHz vs. 3gHz, 3 gets the win for me. My lappy is a dual 2.13gHz and it doesn't seem like 4.26. Just my thoughts, I haven't actually run tests to verify this. Computing wise, a lot of applications only use one core. There in lies the problem with dual core. Plus, why do you call that an issue?
Well it's simply an issue at the moment because of the fact that phones only have one core is all.
And dual cores will always outpower single cores because of the increase in L3 cache size, which literally does not exist on a single core processor. The L3 Cache increases the speed of a dual or multi core processor by quite a lot.
edit: And a lot of emulators utilize multicores, if not all.
Just saying, this is a huge step forward though. It's just a matter of splitting the threads.
CPCookieMan said:
I just don't know about buttons. On the droid you could map them to letters but on the Eris... Where do buttons go?
Click to expand...
Click to collapse
The best solution for this would be using another controller with bluetooth. I know most of the iphone (and a few of the android) emulators can sync with a wiimote to avoid awful on-screen buttons.

Thinking of getting one

Have an evo but I'm getting a Verizon dealer line. Is it worth it I'm a big gamer and will be getting an evo 3d to replace my evo. However I'm worried that the lack of good hardware will make the phone obsolete pretty quick..... thinking of getting a Droid x2 just for the tegra..... but not sure what advantages it would have. I'm also kind of worried about Sony portinhg enough stuff over to make it worth it.
Tho being able to run Rome on the built in emulator would be Perth awesome.
If I'm a huge gamer is it worth it. I really just want opinions on the device so any comments would be great.
Sent from my Transformer TF101 using Tapatalk
thorpe24 said:
Have an evo but I'm getting a Verizon dealer line. Is it worth it I'm a big gamer and will be getting an evo 3d to replace my evo. However I'm worried that the lack of good hardware will make the phone obsolete pretty quick..... thinking of getting a Droid x2 just for the tegra..... but not sure what advantages it would have. I'm also kind of worried about Sony portinhg enough stuff over to make it worth it.
Tho being able to run Rome on the built in emulator would be Perth awesome.
If I'm a huge gamer is it worth it. I really just want opinions on the device so any comments would be great.
Sent from my Transformer TF101 using Tapatalk
Click to expand...
Click to collapse
The evo 3Ds bootloader, recovery and kernel are locked down and signed, devs have said theres no way to get past it either lol so get a play
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Like games. Get a play. Simple.
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Thanks for the replies. I'm going to have two phones and figure the evo 3d would be pretty cool for some stuff. Hopefully I can use it to tether.... if not ill just use the play.
How well do the touchpads work?
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matknny said:
Like games. Get a play. Simple.
Sent from my R800i using XDA App
Click to expand...
Click to collapse
I agree. This thing is Awesome and I'm so glad I moved from my iPhone to the X Play. Playing the old PSX games as well as the new games like the Spiderman is a lot better with the buttons.
thorpe24 said:
How well do the touchpads work?
Click to expand...
Click to collapse
They take some getting use to but they work well.
thorpe24 said:
Thanks for the replies. I'm going to have two phones and figure the evo 3d would be pretty cool for some stuff. Hopefully I can use it to tether.... if not ill just use the play.
How well do the touchpads work?
Sent from my Transformer TF101 using Tapatalk
Click to expand...
Click to collapse
surprisingly they work a lot better than i thought.
thorpe24 said:
However I'm worried that the lack of good hardware will make the phone obsolete pretty quick..... thinking of getting a Droid x2 just for the tegra..... but not sure what advantages it would have.
Click to expand...
Click to collapse
I dont think the hardware will be obsolete quick. With the controls alone you can play thousands of roms on emulators. Even if sony laggs on releases. FPSE works fine.
http://www.youtube.com/watch?v=20Uc10kZABg
Sony Ericsson Xperia Arc vs LG Optimus 2x "Face Off". With the play and the arc being similiar id say its probably not to far off. The processor obviously would kick the plays arse. But at the moment dual core is not needed, only a few apps and games are tailored for it. What the point of all that power with nothing to use it.
Trust me the processor in the xperia play is amazing. It is currently the fastest single core CPU on android. Also the Xperia play has a GPU much more powerful than the one in tegra devices. Its even faster than the ipad2 GPU.
Hardware wise it is pretty advanced.
RacecarBMW said:
Trust me the processor in the xperia play is amazing. It is currently the fastest single core CPU on android. Also the Xperia play has a GPU much more powerful than the one in tegra devices. Its even faster than the ipad2 GPU.
Hardware wise it is pretty advanced.
Click to expand...
Click to collapse
I totally agree with this. Just because it doesn't do well in benchmarks doesn't mean it's not faster in real world applications. My DroidX will smoke the Play in Quadrant. But if I were to do a side-by-side comparison on Dungeon Defenders, or load times, the Play will destroy it.
So for current processors, the Play has a very nice one indeed. Tegra is over-hyped in my book.
Sent from my DROIDX using Tapatalk
RacecarBMW said:
Trust me the processor in the xperia play is amazing. It is currently the fastest single core CPU on android. Also the Xperia play has a GPU much more powerful than the one in tegra devices. Its even faster than the ipad2 GPU.
Hardware wise it is pretty advanced.
Click to expand...
Click to collapse
What?! how is the Adreno 205 (single core) more powerful than a dual/quad core Tegra 2? its no where near and as for being more powerful than the gpu in the ipad 2, not a chance lol.
I love my Play but let's not get carried away with false claims
It can hold it's own against the rest of the mid range phones (iphone 4, galaxy s, desire hd etc) at the moment but it isn't in the same league hardware wise compared to the high end devices appearing now.
And yup, the cpu is one of the best single cores around but that's not saying much when the rest of the competition have moved on to dual core cpu's (and quad core by the end of the year) now....
FK1983 said:
What?! how is the Adreno 205 (single core) more powerful than a dual/quad core Tegra 2? its no where near and as for being more powerful than the gpu in the ipad 2, not a chance lol.
I love my Play but let's not get carried away with false claims
And yup, the cpu is one of the best single cores around but that's not saying much when the rest of the competition have moved on to dual core cpu's (and quad core by the end of the year) now....
Click to expand...
Click to collapse
Yeah but its all about optimization.
Lets look at my PC vs a PS2 for example.
PS2 Specs: 32mb RAM, CPU 300mhz EE, GPU GS 4mb
My PC: 12gb Trichannel RAM, CPU i7 4 cores, 2 threads each @ 2.7ghz, GPU ATi 5870 1gb GDDR5
^My PC spanks the HELL out of those specs, but guess what? Through emulation my PC can not even play all games smoothly.
The Xperia Play hardware and the chip sets mentioned above have a MUCH less difference.
Meaning...
Any games and software designed around the Xperia Play will look vastly superior and play vastly superior on the Play vs those other chip sets, and believe me being the only phone on the market that is ALSO a dedicated gaming platform means that the system will see games that are much much better than those other chip sets. The Play basically owns the gaming market by default right now, the support is going to be insane.
Im wanting one to i hope i can afford it
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FK1983 said:
What?! how is the Adreno 205 (single core) more powerful than a dual/quad core Tegra 2? its no where near and as for being more powerful than the gpu in the ipad 2, not a chance lol.
I love my Play but let's not get carried away with false claims
It can hold it's own against the rest of the mid range phones (iphone 4, galaxy s, desire hd etc) at the moment but it isn't in the same league hardware wise compared to the high end devices appearing now.
And yup, the cpu is one of the best single cores around but that's not saying much when the rest of the competition have moved on to dual core cpu's (and quad core by the end of the year) now....
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Tegra is nothing special you know, it's total clock speed is only 1ghz just like ours, just because is dual core dosent make it super amazing. and as have been proven by chainfire, the GPU is not much better than ours. anyway imo the play is not a mid range device, it is quite easy in the high end category
gunstar3035 said:
Yeah but its all about optimization.
Any games and software designed around the Xperia Play will look vastly superior and play vastly superior on the Play vs those other chip sets, and believe me being the only phone on the market that is ALSO a dedicated gaming platform means that the system will see games that are much much better than those other chip sets. The Play basically owns the gaming market by default right now, the support is going to be insane.
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You can say that about any device though, if a game is made for the samsung galaxy s 2 and is optimized for that devices hardware (the better cpu/gpu and ram) it would wipe the floor with the play version, same as ipad 2, atrix, lg optimus 2 etc.
And yes, the play has the gaming pad which hopefully will expand the life a bit of the device and mean we do get some decent support (I hope) but obviously it depends how the Play sells (not sounding great at the moment tbh)
AndroHero said:
Tegra is nothing special you know, it's total clock speed is only 1ghz just like ours, just because is dual core dosent make it super amazing. and as have been proven by chainfire, the GPU is not much better than ours. anyway imo the play is not a mid range device, it is quite easy in the high end category
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The play is NOT a high end device lol, it sits slap bang in the mid range hardware wise, check all the review sites, all of them class this device as a mid range device,
CNET UK:
All indications seem to be that the Play is a good mid-range smartphone. Whether you should choose it over any other phone will hinge entirely on how often you think you will want to play games on it.
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Single core 1ghz cpu (classed as mid range), adreno 205 gpu (while good still classed as mid range), ram is 512mb but has 378mb usable (classed as mid range, the desire s and desire hd even beat it with 768mb of ram), internal storage is 400mb (mid range), the screen is standard lcd (and not S-LCD or AMOLED etc) so is also mid range,
I knew the Xperia Play was a mid range device before I bought it, I have no issues about that, but it does make me laugh when people try and say it is high end when its nowhere near, check the reviews, check the specs, check the benchmarks, they ALL scream mid range!
And yes, the Play can play the recent Tegra 2 games using chainfire but remember those games are 1st generation Tegra 2 games, give it a few months and none of the Tegra 2 games will work on the Adreno 205 gpu, and theres games on tegra 2 already that won't even run on the Play due to the inferior gpu and ram on the Play (monster madness and bang bang racing for example) even with chainfire.
The X-Play is great the controls feel great minus the analogs they get a bit getting used to, at first I thought they were just broken. I had been having a few problems with the power button getting stuck when pressed but I just used a razor blade to shave the sides of the cover and it works just fine. The auto bright feature is just annoying due to it constantly changing hope an update will allow to turn off auto bright. Gaming on it is enjoyable especially at work when nothing is going on. Battery life last me about 6 hours of gaming it could be better but once r800x model can be rooted to uninstall verizon's bloatware and auto bright disabled battery life just be greatly extended.

Galaxy S2: Is graphics noticable crapper compared 2 iPhone 4S??

I am interested in how the graphics compare to the iphone 4S in real life. Like, is it that noticable?
I know the iPhones have optimization and all but with the Mali 400MP will i notice much difference compared 2 the iPhone 4S graphics? Iv seen all the benchmarks and i know iphone 4s is up to 2x faster then Mali 400 but will it be noticable??
It's not really noticeable, but the iPhone 4S is the first phone to have a dual-core graphics chip (gpu) so it can handle any game thrown at it. In my opinion playing games on the S2 is much more enjoyable because of the bigger screen and because of Super Amoled Plus. However if your buying a smartphone for games... then something is wrong with you haha
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actually i think the samsungs were the first 2 have a dual core gpu... and alot of people buy a smartphone for games.. its tasken over DS and PSP in market share for handheld gaming...cant argue with statistics
Technically, the A5 chip is better for graphics. However the most important factor here is that games are better on iOS. If you want to play on mobile, go iOS no questions asked. Since the GS2 screen is bigger, it's more comfortable to play, but games are late to release on Android.
freemini said:
Technically, the A5 chip is better for graphics. However the most important factor here is that games are better on iOS. If you want to play on mobile, go iOS no questions asked. Since the GS2 screen is bigger, it's more comfortable to play, but games are late to release on Android.
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yeah, i can wait for the games to release but i just want 2 know how much noticably worse the graphics will be, if at all?
and iphone 4s only ha 512mb of RAM.. will that matter?
Only 512 mb of ram will matter in the long run. Even if the games this time next year would be playable thanks to the GPU, they will lag due to the lack of RAM -- otherwise iPhone 5 wouldn't have any selling point.
As for GPU performance, despite being newer the A5 is hardly better: http://www.glbenchmark.com/compare....Apple iPhone 4S&D2=Samsung GT-i9100 Galaxy S2
The next generation A6 and Mali are most likely to double the performance.
The mali-400 use a quad-core configuration.
http://www.arm.com/products/multimedia/mali-graphics-hardware/mali-400-mp.php
peterdan1506 said:
yeah, i can wait for the games to release but i just want 2 know how much noticably worse the graphics will be, if at all?
and iphone 4s only ha 512mb of RAM.. will that matter?
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i have a iphone 4 and galaxy s2 as my main phones, i like playing games a lot and for that i use the iphone, games are smoother, better optimised , better looking ( on retina) and get updated faster if there are problems, that has a simple answer, developers have to develop for 5 hardware versions with are very similar anyway not like on android wich has hundreds of hardware versions, and games are can not be tested on all of them.
Check ShadowGun for Galaxy S2 and judge it for your self
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ephraim033 said:
Check ShadowGun for Galaxy S2 and judge it for your self
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Lol i got this yesterday - sick as f***
Bulletstorm vs gears of war.
Also Riptide GP has super graphics too!
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Shadowgun's available for ios too but I bet the developer spent an lot less time on it than the Android versions
peterdan1506 said:
I am interested in how the graphics compare to the iphone 4S in real life. Like, is it that noticable?
I know the iPhones have optimization and all but with the Mali 400MP will i notice much difference compared 2 the iPhone 4S graphics? Iv seen all the benchmarks and i know iphone 4s is up to 2x faster then Mali 400 but will it be noticable??
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IMO it's very noticeable. My wife has the i4S so I've spent a good bit of time comparing. Gaming is on a whole other level with the i4S. Not sure if it's because the apps are better optimized or the gpu is just that much better. Asphalt 6, shadow gun, dead space all have a richer gameplay experience from graphics, to character control etc. Then you have games like Modern Combat 3 and Real Racing and atm there's just nothing on the android platform that's comparable.
One of the bad things for the Mali MP400(Or in that context the way it's implemented in the Galaxy S II) is its clocking mechanism(It's in no way a mechanism,I know,but I try to simplify things a lot).The GPU's clock must be 800MHz divided by an integer.So the next two options are 400MHz(800/2) and then 267MHz(800/3).So,because 400Mhz is a 50% overclocked state so to speak,Sammy had to stick with 267Mhz.If I remember well,the Tegra 2's Geforce ULP runs at 333Mhz(and still gets pretty much raped) and the overclocked to death version of the PowerVR SGX540 in the RAZR runs at 384MHz and STILL is worse.That's because we are all comparing stock handsets.My SGS2 with 400MHz GPU kicks the crap of all the aformentioned phones.
As for talks about dual-core GPU,it's a little more complex than that.GPUs are from their nature multi-core devices,but not in the way CPUs are.They use pixel shader cores,vertex shader cores and so on.In that manner,the Mali MP400 is quad-core and the GeForce ULP is octa-core.The SGX545 in the iPhone 4S is more like dual GPU.Still,we don't know how it's clocked.Plus,the SII is 6 months older.So,if we also take into consideration that last year's Desire HD with its relatively crappy(Compared to new ones) GPU plays all graphics intensive games smoothly,no,the SII won't suck for a long time.
Long post but for some it may be a worth read.
Bec07 said:
Only 512 mb of ram will matter in the long run. Even if the games this time next year would be playable thanks to the GPU, they will lag due to the lack of RAM -- otherwise iPhone 5 wouldn't have any selling point.
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Nonsense. It's a stupid little mobile phone - if twice as much RAM as a PS3 can't do it, the programmers really should find another job.
MoWa22 said:
Nonsense. It's a stupid little mobile phone - if twice as much RAM as a PS3 can't do it, the programmers really should find another job.
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You can't just talk out of your gut like that.
There's so much to consider in to account. Firstly being the PS3 has a harddrive to compensate for the ram. So that's the hardware dilemma covered.
And the second; there are more console gaming developers than there are mobile gaming developers due to mobile gaming being a new generation and developers would rather go for the easy option than spend hours and resources thinking about what they can fit on a 3.7 inch screen.
The third among many reasons; target audience for consoles are broad. You don't have 5 year olds owning a 4S. Hence momentum on gaming market for consoles is still in it's peak. And if you ask me, playing MW3 or BF3 on an iPhone would be suicidal.
danielsf said:
The mali-400 use a quad-core configuration.
http://www.arm.com/products/multimedia/mali-graphics-hardware/mali-400-mp.php
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No, the Mali 400 uses 1 vertex unit and 4 pixel units. Having 4 pixel units lead it to be called quad-core (probably for marketing purposes), but it is not true quad core. Hence the reason why the iPhone 4s' true dual-core still outperforms it.
Bec07 said:
Only 512 mb of ram will matter in the long run. Even if the games this time next year would be playable thanks to the GPU, they will lag due to the lack of RAM.
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PS3 has 512MB total RAM. It's not the amount that matters, it's how you use it
What I mean is, developers will be optimizing their games for what resources they have. Hence, I don't think there will be any performance problems next year.
Actually I thought that sgs2 kicked iphone 4s' ass...
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No matter what people here might say, i might get flamed for this but...
If you want to play games, get an iphone 4s, Simple as that. Specs aside (yes GPU wise the a5 is faster than mali400 anyway), iOs is much better for gaming, more games. and higher quality games. not to mention games usually arrive on ios faster than they make it to android.
/flame shield on.
you both terribly wrong ;-)
1/ the ps3 has good cpus/gpus despite the age
2/ the ps3 only runs the game and optimized for gaming (including the dev tools and the apis)
3/the phone runs a lot of other things that the ps3 doesn't even have hardware for (starting by: how do you think the phone receives calls and messages even thus ur playing a game?)
4/the phones also have a runtime on top
5/phones have non voltile memory too
and please realize that ram has nothing to do with raw power, its just a fast access memory. means the more stuff you run the more ram you need.
eventually, ram is used to compensate loading times or how much data you can process at once, but that's not always as relevent

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