Need a means to compile apks - XPERIA X10 General

OK seeing as my computer currently doesn't work, I need to know if there is an app for my phone that will at least edit the contents of an apk, if not compile one. Anyone?
Also, if this is in the wrong section, feel free to move it, mods.
From my X10a running WB CM 6.1.3 V053

Realorasz said:
OK seeing as my computer currently doesn't work, I need to know if there is an app for my phone that will at least edit the contents of an apk, if not compile one. Anyone?
Also, if this is in the wrong section, feel free to move it, mods.
From my X10a running WB CM 6.1.3 V053
Click to expand...
Click to collapse
apk's are just renamed zip files.

If so, then is there an app that will directly edit zip files? And do they need to be set to store compression level? If so, is there an app that does so?
From my X10a running WB CM 6.1.3 V053

Realorasz said:
If so, then is there an app that will directly edit zip files? And do they need to be set to store compression level? If so, is there an app that does so?
From my X10a running WB CM 6.1.3 V053
Click to expand...
Click to collapse
yes, set to store...all you have to do is long-press the file and select rename...same to change it back afterward. I don't know about what app will allow you to set to store, but there are a TON of free zip apps. Check the market

I need to edit them though, and if I extract it edit it then zip it with an app, it's not set to store.
From my X10a running WB CM 6.1.3 V053

Root explorer can open xml files in apps but I don't think it can edit them.

After modding the contents of a non-system apk file i believe you'll have to re-sign the apk. I dont know of any way to do that on your phone, i am admittedly not an expert though. Ive modded icons and such for apps and the only way I could find out how to get them installed was to re-sign them on my PC and push back to the phone.
Sent from my X10i using XDA App

CMoney87 said:
After modding the contents of a non-system apk file i believe you'll have to re-sign the apk. I dont know of any way to do that on your phone, i am admittedly not an expert though. Ive modded icons and such for apps and the only way I could find out how to get them installed was to re-sign them on my PC and push back to the phone.
Sent from my X10i using XDA App
Click to expand...
Click to collapse
Yeah signapktic can sign on the phone, all I need is an app that either will, zip things set to store like in sundae or one that will directly modify the contents of the zip.
From my X10a running WB CM 6.1.3 V053

The files inside apk is I think encrypted. normal text viewers (ex. notepad) cant see it. and the resource files (styles strings colours ) are archived again. Btw it would be great if we have an app to disassemble them within 4n. Coz copying apk from and to to computer is a pain

akila87 said:
The files inside apk is I think encrypted. normal text viewers (ex. notepad) cant see it. and the resource files (styles strings colours ) are archived again. Btw it would be great if we have an app to disassemble them within 4n. Coz copying apk from and to to computer is a pain
Click to expand...
Click to collapse
Well making it a zip on my phone didn't screw anything up. I can still browse normally. What I need is a means to edit a zip without compressing it, like you have to for bootanimatjons and everything else.
From my X10a running WB CM 6.1.3 V053

I would suggest having a look through the market....download every free app you can find and see if any help. There are so many out there that I have no idea which would work for exactly what you will want it to do. Really, trial and error is the best way, sometimes lol

eclipse
I'm not sure I understand correctly, some previously mentioned are right on track.
Contents of an APK file are as normal zip files, extract the APK with winrar, 7zip or similar program.. make modifications and re-zip it and change the file name.
Important process called "Zip Align" optimizes the file for the APK format and helps to optimize and align the archive for memory mapping I/O ensuring the payload is delivered correctly, for more info - mmap
If you would like to reverse an APK file, I choose to use APKTOOL a Google hosted project and complete with it's own reverse engineering syntax called "baksmali" - This wraps AAPT - Android Asset Packaging Tool part of the android SDK - need this installed.
An issue exists with obfuscated Java classes. Meaning source code has been scrambled (obfuscation algorithm) enabling it be understood by a compiler but no longer is human readable. Another issue is Signing the APK file as most installers are to authenticate the issuing publisher.
To build an APK anyone only need's have the Eclipse IDE and Android SDK installed and you can do this without even having an Android device by using the emulator to build and test your application.
Happy play!
EDIT: Apk edit and Apk tool are both able to help in this situation also.

Related

[Q] Compiling APK

I decompiled an apk and made some changes to the xml files in it but I'm having issues compiling it again. I've used apktool and apk manager to try to do it and I get what looks like an apk but I can't get it to show up when I push it to my emulator. Am I missing something here? Any help would be appreciated, I'm new to android programming.
You're pushing it to /system/app/ I assume?
illogic6 said:
You're pushing it to /system/app/ I assume?
Click to expand...
Click to collapse
You assume correctly. I just don't think the apk is being compiled correctly. I see it in the /system/app folder on the emulator but that's as close as it gets for me.
Don't make it harder than it has to be, forget signing the apk and using that method. Simply open the apk your editing with winrar highlight the res folder, press delete, then copy over the res folder with the edited xmls. Hit okay, and push to /system/app, that's what i do. The other method is just to complicated and time consuming.
Sent from my SPH-D700 using XDA App
bubby323 said:
Don't make it harder than it has to be, forget signing the apk and using that method. Simply open the apk your editing with winrar highlight the res folder, press delete, then copy over the res folder with the edited xmls. Hit okay, and push to /system/app, that's what i do. The other method is just to complicated and time consuming.
Sent from my SPH-D700 using XDA App
Click to expand...
Click to collapse
Ill give that a try when I get home. It has been time consuming... thanks bubby, I love your rom
Ok, I tried bubby's method, and it show up now in the emulator but I'm getting FC. I was wondering if not transferring the xml back to binary could be the cause? I've seen lots of articles on how to translate the binary xml to human-readable xml but I can't find anything on transferring it back to binary.

[Q] How to edit theme images and not have phone hang on boot?

I've figured out all apk files are really just zip files, but why am I not able to unzip the framework-res.apk file, edit the images within, then save it again without causing my phone to hang on boot?
Is there some step I am missing? I've tried rezipping with normal compression, store only, and only photoshopping and resaving a single image within the apk and still it fails.
How are images edited and updated? What am I missing?
I use apkmanager myself for most theming. You might look into it
Sent from my SCH-I500 using XDA App
An apk is a zip, but it's a *signed* zip
Sent from my SCH-I500 using XDA App
Here is the way I do it. I use 7zip to do this and I think it is the only program that can do it.
The way you can do it is to extract the drawable-hdpi folder within the framework-res.apk then do all your edits and save them with the exact same file names. Then you can go back into your framework-res.apk and drag and drop the drawable-hdpi folder back in and it will over write the original ones. Now just hit the Up (like to move up a directory) button until you see the message "framework-res.apk has been changed. Update it in the archive?" then click yes. Now you can put it on your phone without force closing. If you were just editing framework-res and it was not within another .zip file then you won't get that message and that is fine.
APK Manager.
You can use extract/zip (2/3) for image-only edits, but you need to decompile/compile (9/11) to mess with xml files.
Do *not* sign system apks (like framework-res.apk). Do sign other apks.
Btw, this is in the wrong forum.
(Next step: learn about the update.zip packaging script. Remember to name it something besides update.zip afterwards, because on the Fascinate we're installing everything through Clockwork, which should be the only file actually called update.zip.)
s44 said:
APK Manager.
You can use extract/zip (2/3) for image-only edits, but you need to decompile/compile (9/11) to mess with xml files.
Do *not* sign system apks (like framework-res.apk). Do sign other apks.
Click to expand...
Click to collapse
Oooh! I didn't know this app made xml's editable. That opens up a whole new set of theming fun. I can't wait to release my new theme. It should be well received (I hope)
Btw, this is in the wrong forum.
Click to expand...
Click to collapse
I considered putting this in Themes, but this was a theme development question, so here it ended up. If the Theme and Development forums ever hook up and have a few drinks, then spawn a sub-forum, Theme Development, I assure you it would have been a much easier decision to make
Thanks everyone for helping me out. My last time playing with a phone is an old WinMo 5 device. Anroid seems limiting in it's own ways (no dedicated theme files (can't update without losing the apk theme), but much better for customizing for a 'look' of the OS.

[Q] Help understanding to make Themes

ok so i've read several, several threads on making themes, metamorph files, and what not and just wanted to ask a couple of questions since i'm going to try to start my own theme for my fascinate.
i know i need to be in the framework-res.apk and twframework-res.apk files. Is the twframwork-res.apk only needed if i'm themeing for tw or can i just work in the framework-res.apk? also i've read somewhere not to mess with the .9.png files is this true here or is it ok to change these? also i'm not 100% on how to zip for a clockwork flash. do i just do a normal .zip file or is there something else thats has to be done to be flashable thru clockwork. o and is there anyhting else in the drawable folder i shouldnt touch? thanks for the help in advance
I am a little curious myself, but I haven't taken the time to look into it. You might check out this wonderful pdf:
http://tinyurl.com/2dnt4lv
I hope you get a more proper answer. Bump.
Swyped w/ XDA App. System: http://tinyurl.com/26tmcr9
Best way to learn how to build something is to take it apart. There are many valuable resources on line about android themeing. Knowledge of performing xml edits for font color and graphic placement. And using 7zip to be able to open an apk using the open archive feature and being able to extract and add image files from the drawable-hdpi folder. Make a back up of you phone and utilize some reverse engineering and experiment with some image replacement and give it a flash. Coming from windows mobile and no android knowledge I had things figured with about 3 hours of reading and experimenting.
good day.
You will need both framework files if you intend on getting it fully themed. It all depends on what you want to change. You can mess with the .9's, assuming you know how to do it properly. IE: modify your .9, edit your .9 in draw9patch, then compile in eclipse.
To sign a zip ---> java -jar signapk.jar testkey.x509.pem testkey.pk8 zip-name.zip new-zip-name.zip.zip
ty for the pdf that explains a lot in simple terms, and maybe I'll dive in on my eris first just in case lol, and thanks for the zip signing
Sent from my SCH-I500 using XDA App
Also look up apk manager in search (don't have the link handy)
on the .9.png files do I just open them in gimp/photoshop and then open it again in draw9patch to resave it? lol lil confused on these particular files
Sent from my SCH-I500 using XDA App

[Q] editing framework-res.apk

Hey guys I need a bit of help..... I was trying to edit the drawables on my gf 's Eris in the framework-res.apk and when I recompiled the Rom and tried to flash my changes recovery tells me that the update script couldn't be verified due to framework-res.apk and aborts the installation.... what am I doing wrong? Do I need to sign this apk or something to make it work correctly? I did this on my Droid incredible the other day with no problem. I know there was another thread on this further down in Dec but unfortunately it didn't give me the answers I need...
Sent from my ADR6300 using XDA App
elixir911911 said:
Hey guys I need a bit of help..... I was trying to edit the drawables on my gf 's Eris in the framework-res.apk and when I recompiled the Rom and tried to flash my changes recovery tells me that the update script couldn't be verified due to framework-res.apk and aborts the installation.... what am I doing wrong? Do I need to sign this apk or something to make it work correctly? I did this on my Droid incredible the other day with no problem. I know there was another thread on this further down in Dec but unfortunately it didn't give me the answers I need...
Sent from my ADR6300 using XDA App
Click to expand...
Click to collapse
I assume from reading your post that you updated the framework png's inside a Rom Zip package... You don't need to sign the framework, but you do have to resign the Rom Zip file. Try re-signing the rom file, that should get it working...
Macrodroid said:
I assume from reading your post that you updated the framework png's inside a Rom Zip package... You don't need to sign the framework, but you do have to resign the Rom Zip file. Try re-signing the rom file, that should get it working...
Click to expand...
Click to collapse
Any input on how to sign Rom files? I've never signed anything before
elixir911911 said:
Any input on how to sign Rom files? I've never signed anything before
Click to expand...
Click to collapse
You can sign it using gnarlycs kitchen.
Edit: another thing you could have done is just pushed your modded frameworkres to its folder and rebooted the phone.
Sent from my Incredible using Tapatalk
elixir911911 said:
Any input on how to sign Rom files? I've never signed anything before
Click to expand...
Click to collapse
find zip signer i believe its called u can use that
tazzpatriot said:
find zip signer i believe its called u can use that
Click to expand...
Click to collapse
Sterricson Zip Signer, or get SignApkTool from the market and sign it on your phone... Just make sure you use the test-keys for the rom file...
I used zip signer from the market.... is there anyway I can use this to sign apk 's like HTC messaging and HTC IME so that I can edit drawables in those apps?
Sent from my ADR6300 using XDA App
elixir911911 said:
I used zip signer from the market.... is there anyway I can use this to sign apk 's like HTC messaging and HTC IME so that I can edit drawables in those apps?
Sent from my ADR6300 using XDA App
Click to expand...
Click to collapse
Y don't u just download the kitchen so u can do it easier and do a bunch together...I think someone said this already I forget lol I need to look haha
Well I know how to sign sips I just want to know if I can sign apps like HTC messaging so they'll install on my device.... if I unzip and rezip afile it won't install on my device... will signing it fix this?
Sent from my ADR6300 using XDA App
i could never get that **** to recompile correctly. i gave up.
I use apk manager to decompile, compile, and sign apks. Unless I'm adding pngs I'm which case I use apktool. If your just editing or replacing what already exists apk manager is the easiest way in my opinion.
Sent from my ERIS using XDA App
elixir911911 said:
Well I know how to sign sips I just want to know if I can sign apps like HTC messaging so they'll install on my device.... if I unzip and rezip afile it won't install on my device... will signing it fix this?
Sent from my ADR6300 using XDA App
Click to expand...
Click to collapse
Those won't install...you need to push them to system/app and reboot. No need to sign them unless you resign a whole rom.zip
Conap said:
Those won't install...you need to push them to system/app and reboot. No need to sign them unless you resign a whole rom.zip
Click to expand...
Click to collapse
That's right.. thanks for adding that Conap. Also I was re-reading and just wanted to add as well that you don't want to unzip an apk to modify it and then zip it.. Use one of the other tools mentioned.. apktool or apkmanager
CondemnedSoul said:
That's right.. thanks for adding that Conap. Also I was re-reading and just wanted to add as well that you don't want to unzip an apk to modify it and then zip it.. Use one of the other tools mentioned.. apktool or apkmanager
Click to expand...
Click to collapse
Also for pc 7zip works good also. Just right click the file 7zip open archive drop your png where you want it. Close the apk and push it to system/app or where ever it came from.
If your on ubuntu just click your apk and drop your pngs. You don't even need an apk tool.
dinc¦rockin' the stock root
wildstang83 said:
Also for pc 7zip works good also. Just right click the file 7zip open archive drop your png where you want it. Close the apk and push it to system/app or where ever it came from.
If your on ubuntu just click your apk and drop your pngs. You don't even need an apk tool.
dinc¦rockin' the stock root
Click to expand...
Click to collapse
That does work as well but doing it that way you will need to optimize the .9's if you change them also. xultimate works great for that.
CondemnedSoul said:
That does work as well but doing it that way you will need to optimize the .9's if you change them also. xultimate works great for that.
Click to expand...
Click to collapse
Oh cool. I never really optimized any of them. What does that do?
dinc¦rockin' the stock root
ok big time mess up...I downloaded apk manager....I used the command prompt to adb pull Browser.apk. I put this in the modding folder and used the script.bat file to extract the apk....I edited my files annd hit re zip apk and chose the option to retain signature for system apps. Then when I adb push back it seems to work fine but when I reboot browser doesnt show up in my app list!!!!! help please!!! where did I mess up? I even tried to zip align to see if that would fix it.....If I try to use coommand prompt to adb push the original browser.apk back into place it says error read only file system.....I'm locked out! ah!
elixir911911 said:
ok big time mess up...I downloaded apk manager....I used the command prompt to adb pull Browser.apk. I put this in the modding folder and used the script.bat file to extract the apk....I edited my files annd hit re zip apk and chose the option to retain signature for system apps. Then when I adb push back it seems to work fine but when I reboot browser doesnt show up in my app list!!!!! help please!!! where did I mess up? I even tried to zip align to see if that would fix it.....If I try to use coommand prompt to adb push the original browser.apk back into place it says error read only file system.....I'm locked out! ah!
Click to expand...
Click to collapse
To push the original browser, /system needs to be mounted as r/w which can be done with the command "adb remount"
As for the problem with the modded browser not showing up, try this:
Code:
adb shell chmod 644 /system/app/Browser.apk
adb shell chown 0:0 /system/app/Browser.apk
#now reboot into recovery, wipe cache and dalvik-cache, and reboot
the string you typed for the modded browser....i type that into a normal command prompt not into apk manager correct? I tried to put my normal browser back with adb remount and it still doesnt show in my app list but if i look with a file explorer the apk is in the right place....why wont it show up?
OK i actually pushed my old browser successfully and it wouldnt show in my app list....I then followed your instructions and did adb shell chmod and chown and reboot wipe dalvik and cache and it still wouldnt show up. I really dont wanna have to flash a recovery image....
edit: If it has any importance this is actually on a droid incredible i was testing for my gf's eris. So idk if it changes anything that this is actually an inc.

Creating 9 patch PNGS for theming!!

Alright, last week or so, I said I was going to try working on themes and after a few days finally got the whole 9 patch PNG jargon figured out!!! It was a pain in the ass figuring out how it all worked and even after searching i was still unclear.
Software you will need:
Adobe Photoshop or equivalent to edit your PNGs, adjust transparency, add effects)
Android SDK Tools and SDK starter package
Xultimate-d9pc.exe and repsective .zip file (this converts the raw .9.png into a working .9.png)
draw9patch (included in the SDK Tools) *I am working on another way to cut this step out since it is what takes the majority of time*
Java JDK (For Android SDK Tools to work)
Android SDK: Click Me! Android SDK r12 Do all the updates for the tool packages.
Xultimate-d9pc: Click Me!! Extract this into the Android SDK Tools Folder!! VERY IMPORTANT!!!
Java JDK: Click.. for 64 bit Windows Click.. for 32 bit Windows
I have uploaded all of these to my website for your convenience. I don't have the quickest server, so be patient with the downloads!!
Sorry for no audio in the video either. I didn't have a Mic hooked up and figured a video tutorial would be enough. Below is a youtube link and the pasted instructions from the youtube video.
WARNING: the steps below look intimidating, but really are quite easy after you grasp the idea.. I created so many steps to keep the total n00b in mind.
Step 1: Send the .apk that you want to modify from your phone to your email (or transfer your way of choice)
Step 2: copy the .apk somewhere on your harddrive (I put all my android stuff including tools and SDK in an 'android' folder as you will see in the video)
Step 3: open up the .apk in 7zip and navigate to the drawable folder (in this case; res >> drawable-hdpi)
Step 4: highlight all the pngs and .9.png's you would like to modify and copy them to a folder (this is where you will make your edits outside the .apk and compile them at a later time)
Step 5: Open the .9.pngs in photoshop and have some fun! (use your creativity to add overlays, borders, glows, etc.) tip: don't get to complicated, because you will need to pick split/stretch points later for the 9 patch conversion.
Step 6: When done modifying the .9.pngs, just save and overwrite the files you would like (in the case of the MMS app, the same image is used for multiple bubble files)
Step 7: Open up ONLY the .9.png's in the draw9patch tool located in your android SDK tools folder. Add the 9 patch data as shown in the video. Tip: some people only add one middle top and middle left split point/pixel, but i find its usually easier to add TWO points for the top and left quadrant as you will be picking your EXTENTS of where you want the content to be.
Step 8: On the right and bottom quadrant, create a solid line connecting the respective pixels together. These two steps will add the information to the PNG of where to split and stretch from, while also giving constraints of where the content can go.
Step 9: After all the 9 patch images are saved in draw9patch, if you open them you will notice the black pixels you just created. Do NOT, DO NOT try and recompile the .apk at this point, thinking you are done.. the bubbles (in this case) will look like crap, because you are not finished yet.
Step 10: Copy (or move) the newly created .9.png's into the ORIGINALS folder for the xultimate.exe software.
Step 11: Run the xultimate.exe. This will take about 2 seconds or less.
Step 12: naviigate through the 'done' folder and you will notice the .9.PNGs no longer contain the black border pixels!!! CONGRATS!!!
Step 13: Copy all modified images back into the open 7zip .apk archive and overwrite all the existing.
Step 14: replace your current .apk on your phone with this 'new' .apk and enjoy!!
and finally...
Tutorial -couldn't get youtube tags to work.
*If anyone is wondering why I Copied to the REV 2 folder but did the tutorial on the REV 1 folder, I was just demonstrating how to copy the files, but was working on my theme in the Rev 1 folder. DONT BE CONFUSED!!*
Thank you kind sir!
-Sent from my Random Epic.
This could be useful enough to move to Themes and be stickied with dreams tutorial.
Only reason I didn't throw it in those forums yet was that I figured a few people could try it and review the process before it became a 'good' tutorial. I know sometimes a tutorial is easy to understand or works for some people, but others have issues or don't understand the directions as well.
I hope this works for everyone and people are less intimidated to mess with this type of stuff!!
Relating to my other thread, I will continue to work on the MMS and Swype theming, I just wanted to get this together so everyone can start theming!
Wow, this looks very "easy"
Maybe I'll finally be able to edit .9.pngs without help
/sig
Avelnan said:
Phones are going to come to life someday. Take note: LG Optimus line. ASUS Transformer. And now the Nexus Prime.
Click to expand...
Click to collapse
Why not just use apk manager to decompile, edit the .9.png's leaving the black outer border pixels alone, then recompile the apk, extract the modded png's, then copy them into the source apk?
shane6374 said:
Why not just use apk manager to decompile, edit the .9.png's leaving the black outer border pixels alone, then recompile the apk, extract the modded png's, then copy them into the source apk?
Click to expand...
Click to collapse
That's fine in some instances, but it wouldn't really allow you to create .9pngs that are of a different size....
Also...I would think editing them in say GIMP only would "corrupt" the draw9patch data? It seems to me that it's more than just having a few pixels as borders and guidlines, it's also the files data in relation to those pixels
Sent from my SPH-D700 using xda premium
squshy 7 said:
That's fine in some instances, but it wouldn't really allow you to create .9pngs that are of a different size....
Also...I would think editing them in say GIMP only would "corrupt" the draw9patch data? It seems to me that it's more than just having a few pixels as borders and guidlines, it's also the files data in relation to those pixels
Sent from my SPH-D700 using xda premium
Click to expand...
Click to collapse
Editing with gimp wouldn't and doesn't corrupt the image from what I know. That's why your able to compile the image after editing it with gimp without error.
Sent from my SPH-D700
ac16313 said:
Editing with gimp wouldn't and doesn't corrupt the image from what I know. That's why your able to compile the image after editing it with gimp without error.
Sent from my SPH-D700
Click to expand...
Click to collapse
Exactly. What I do is cut all but the 1 pixel border into a new layer, edit that layer, merge the layers and save. I understand the concept the op is stating, but all of this can be done with the method I said as well. If you want to completely change, or add png's you will need to also make xml edits to add the image there or change container sizes, which is done by decompiling with apk manager. The only thing you might have to do is run the images throught the draw9 tool, but in most cases you wouldn't even need to do that.
Sent from shane6374's Epic via Tapatalk
also, if you see the black bars, you are dealing with a previously edited rom/apk. when you build from leaks or official google aosp releases you dont have that. very nice work mr. socks
I have a question. How do you create a new 9.png to use, for example with miui lockscreen. I dont really get that. Do I have to create the 9.png as the same as the original 9.png on the lockscreen. just wondering. Any help would be appreciated
thank you
cowsquad said:
I have a question. How do you create a new 9.png to use, for example with miui lockscreen. I dont really get that. Do I have to create the 9.png as the same as the original 9.png on the lockscreen. just wondering. Any help would be appreciated
thank you
Click to expand...
Click to collapse
It really depends on what image it is and what you want it to do. Some aspects that you might think are controlled by an image might actually be controlled by a xml file.
shane6374 said:
It really depends on what image it is and what you want it to do. Some aspects that you might think are controlled by an image might actually be controlled by a xml file.
Click to expand...
Click to collapse
Is there a way to find what aspects are controlled by a xml file.
Sent from my Droid using Tapatalk
cowsquad said:
Is there a way to find what aspects are controlled by a xml file.
Sent from my Droid using Tapatalk
Click to expand...
Click to collapse
Sure, you can take the name of the image and search for it in the xml files. Very easy to do with windows explorer. I use it to fine images and color codes all the time. If you know how to read the xml file you can see how it all works.
I don't know what file you're wanting to edit, but that might help. I'd throw up some resources I've used for you but I'm at work right now.
shane6374 said:
Sure, you can take the name of the image and search for it in the xml files. Very easy to do with windows explorer. I use it to fine images and color codes all the time. If you know how to read the xml file you can see how it all works.
I don't know what file you're wanting to edit, but that might help. I'd throw up some resources I've used for you but I'm at work right now.
Click to expand...
Click to collapse
Whenever you have time, could you email me those resources. That will be appreciated. Pm and I send you my email
Sent from my Droid using Tapatalk
cowsquad said:
Whenever you have time, could you email me those resources. That will be appreciated. Pm and I send you my email
Sent from my Droid using Tapatalk
Click to expand...
Click to collapse
Start with this one here. If you have sdk and draw9patch in the tools folder, you can use this to help guide you. There was one other site I found when I was starting out themeing, but I'm not finding it right now.
http://developer.android.com/guide/developing/tools/draw9patch.html
i tried to run the ultimate.exe but i get an error, my ant/res doesnt exit. how do i fix that
cowsquad said:
i tried to run the ultimate.exe but i get an error, my ant/res doesnt exit. how do i fix that
Click to expand...
Click to collapse
I don't even know what that is. Do you have sdk installed?
Sent from shane6374's Epic via Tapatalk
shane6374 said:
I don't even know what that is. Do you have sdk installed?
Sent from shane6374's Epic via Tapatalk
Click to expand...
Click to collapse
Yes, I do. I have sdk, eclipse and java set up already. I'm gonna reinstall everything now and see the results.

Categories

Resources