Related
For GPS and compass issues, but never have seen any evidence. .. anyone got a link, I'd just like to see it with my own eyes instead of speculating. ... thanks
Didn't think there was a statement directly from them.
I think you're right that there's no official statement from them. I think it's just what people have heard from the tech support folks at Samsung (and now also from TMo).
i just spoke to a rep and they've stated that *there aren't any updates planned to be released by samsung* *if they do, there will be information on the website* i kindly told them that they need to fix the slow screen to screen scrolling, gps, error connecting when using friends feed and replying to someone
other than that, the phone is excellent.
wrong thread. ignore.
stepinmyworld said:
i just spoke to a rep and they've stated that *there aren't any updates planned to be released by samsung* *if they do, there will be information on the website* i kindly told them that they need to fix the slow screen to screen scrolling, gps, error connecting when using friends feed and replying to someone
other than that, the phone is excellent.
Click to expand...
Click to collapse
Try a game using the accelerometer. .. its extremely fubared. .. try doodle jump or hell a free one hyperspace lite. .. you will see how messed up the 6 axis motion sensor they tout is.
temperbad said:
Try a game using the accelerometer. .. its extremely fubared. .. try doodle jump or hell a free one hyperspace lite. .. you will see how messed up the 6 axis motion sensor they tout is.
Click to expand...
Click to collapse
Just tried hyperspace lite. Thanks for the suggestion. Its pretty cool.
That makes three games I have players that use the accelerometer for controls (also replica island labrynth) and so far I find the accelerometer to be excellent.
WAY better, or instance, than playing similar games on the wii.
I just emailed Samsung about the issue, and asked them what the time frame of it being publicly addressed and fixed would be. I suggest everyone having issues do the same. I have not heard back yet, but will post their response when I do.
I also just got off the phone with T-Mobile tech support. They said they will not swap the phone out for the GPS issue, as it's a known issue and a different unit will not make a difference. They also had me do the keypad fix, (*#*#ect.) and it didn't give me any different results from the last time I tried it, other than the loss of signal I had last time.
I asked what Samsung has said to them about the issue and her response was there is no timeframe on when this will be fixed, but Samsung is aware for of the issue and are working on it.
Basically the same stuff everyone else is saying. 6 days left for me before I return the phone. I hope something happens soon.
beren28 said:
Just tried hyperspace lite. Thanks for the suggestion. Its pretty cool.
That makes three games I have players that use the accelerometer for controls (also replica island labrynth) and so far I find the accelerometer to be excellent.
WAY better, or instance, than playing similar games on the wii.
Click to expand...
Click to collapse
On the contrare. . Try homering battle 3g. There you will see... after that you will no what I mean and every game using the accelerometer takes a split second to really orientate......
It is flawed. ..
Or try hyperspace again and pay attention... then close it and download android sensor data... open that app, now go back to the game and notice how Mich faster it moves and how Mich more it responds... another game is speedx 3d... so hard to control then open android sensor data and its smooth as butter...
Please check again, it works sometimes like the first time then after that you will notice slow response. ..
beren28 said:
Just tried hyperspace lite. Thanks for the suggestion. Its pretty cool.
That makes three games I have players that use the accelerometer for controls (also replica island labrynth) and so far I find the accelerometer to be excellent.
WAY better, or instance, than playing similar games on the wii.
Click to expand...
Click to collapse
Try papijump..... notice how when you tilt it takes a second for the dude to respond to ya movement. .. then close it completely, open android sensor data and try again, its a lot smoother...... like the app calibrates the sensors or something...
We need more people to see this issue as not many people know about it... but I play games using accelerometer and notice its not right until that apps started first.
Tried your sensor data trick. Not noticing any difference.
eta: I have always sucked at these types of games on the wii or other phones, but I am doing quite well (comparatively) on the vibrant.
beren28 said:
Tried your sensor data trick. Not noticing any difference.
Click to expand...
Click to collapse
OK have you tried homerun battle 3d? If you don't have it ill pm you... I need you to see this..... I know its there....
Downloading the lite version now.
beren28 said:
Downloading the lite version now.
Click to expand...
Click to collapse
Cool. That should work... it may be smooth on try 1. But exit completely and try again, the shadow on the bat chops around and its supposed to be smooth.... then once choppy try that app again...
Thanks for testing this.. I've read others have same issue just no one really can see. This game should do it though...
I pmed you also..
Edit: if ya already opened that sensor app it wont play bad....
Must reset phone, don't run app, then try game, then when ****ty open app it'll fix everygame... but since ya opened it it will run smooth... must reset.
After completely resetting the phone, I am no getting what you described. Was definitely not seeing this before reseting, meaning something else I had done had "fixed" it somehow. No idea what.
beren28 said:
After completely resetting the phone, I am no getting what you described. Was definitely not seeing this before reseting, meaning something else I had done had "fixed" it somehow. No idea what.
Click to expand...
Click to collapse
Its not major, just a slight stutter which in really meticulous games like asphalt 5 speeding around corners it will effect you...
But run that app after reset, even close it, for some reason now the sensor is flawless. Lime the app calibrates it somehow......
I was cool on all bugs till this, cause I'm a gamer, but luckily someone found that app in another thread, makes it flawless....
Its like first time ever playing the app, it plays fine, but then next time its wack... really strange. I can't believe no one else noticed on games like those, I notice the slightest weirdness.
As the title mentions, touchscreen response on my A70 seems laggy or jumpy when playing AB.
Basically, when trying to do the fine adjustments to aim, the A70 wants to jump around several pixels worth of movement. (sometimes up to about 1/4 the hight of a bird) On my Nexus 1 and G-tablet I could adjust aim down to pixel sized movements.
It may be due to being close to the screens edge, but I was wondering if anyone else has noticed this. It is not a constant issue, but touchscreen response definitely seems less precise all around when playing the game. Most other apps I use do not need such fine adjustments, so I can not tell if this happens in them as well.
Edit: Downloaded a multitouch tester. (multitouch vis test) This app plots your finger with x,y cords and a visual dot. When moving slowly, both tracking methods made small jerky hops rather than following my finger smoothly. I have never had this happen with any other android device. And yes, I did try the screen calibration in settings several times.
No one else have this problem?
I have this as well... pretty annoying.
Sent from my HTC Legend using XDA App
If this is common, then thats unfortunate. If it is rare then we know that we need to talk to archos support.
Are you in fw 2.0.71 ? I think is firmware related problem. I downgraded to 2.0.54 and have much fewer problems. And a faster a70 (z4root and SetCPU 1000mHz)
Hi there, first Message from me and first Touchscreen device...
i think it is because the wires of the touchscreen are not so close together.
When i look at them, the distance of them seem to compare to the "jumps" you mentioned.
But i have no other device to look at.
Are you using an App Killer before starting Angry Birds? I use the System Monitor to kill all unneeded applications to get at least 90 MB of free RAM before started Angry Birds and it runs very smoothly with excellent response from the touchscreen.
Bye.
CrunchyDoodle said:
Are you using an App Killer before starting Angry Birds? I use the System Monitor to kill all unneeded applications to get at least 90 MB of free RAM before started Angry Birds and it runs very smoothly with excellent response from the touchscreen.
Bye.
Click to expand...
Click to collapse
No, but the multitouch test app is not a RAM heavy app and it also has this problem.
Marine6680 said:
As the title mentions, touchscreen response on my A70 seems laggy or jumpy when playing AB.
Basically, when trying to do the fine adjustments to aim, the A70 wants to jump around several pixels worth of movement. (sometimes up to about 1/4 the hight of a bird) On my Nexus 1 and G-tablet I could adjust aim down to pixel sized movements.
It may be due to being close to the screens edge, but I was wondering if anyone else has noticed this. It is not a constant issue, but touchscreen response definitely seems less precise all around when playing the game. Most other apps I use do not need such fine adjustments, so I can not tell if this happens in them as well.
Edit: Downloaded a multitouch tester. (multitouch vis test) This app plots your finger with x,y cords and a visual dot. When moving slowly, both tracking methods made small jerky hops rather than following my finger smoothly. I have never had this happen with any other android device. And yes, I did try the screen calibration in settings several times.
Click to expand...
Click to collapse
please try: Settings->Repair->Touchscreen Calibration
Hi _nz_
Did you read the op last sentence.
"And yes, I did try the screen calibration in settings several times."
I have noticed this same issue on my 70.
Hmm, maybe I should start a poll. Try to get a rough guess at the ratio of those with and without this issue.
I also have this problem with my 101. Sometimes the game has frozen completely. I mean freeze as: the screen freezes but the game continues. I can hear the audio still. If I am firing off a bird it will freeze and I can hear the bird continue to fly and break things but can't do anything about it. I have to exit the game and then jump back in. Really annoying when you are at the last move to beat the level. :-( There doesn't seem to be any fix that works for me of the things I've tried. Very frustrating. Still love the unit though!
I don't see this issue on my 70. I'm not too good at ab though, maybe that's the reason.
I see the same issue on my 101. Hard to make fine adjustments.
CrunchyDoodle said:
Are you using an App Killer before starting Angry Birds? I use the System Monitor to kill all unneeded applications to get at least 90 MB of free RAM before started Angry Birds and it runs very smoothly with excellent response from the touchscreen.
Bye.
Click to expand...
Click to collapse
Agreed. Kill other apps to gain more memory before playing AB. It will then plays smoothly.
Sent from my A70S using Tapatalk
bthoven said:
Agreed. Kill other apps to gain more memory before playing AB. It will then plays smoothly.
Sent from my A70S using Tapatalk
Click to expand...
Click to collapse
This has nothing to do with the game not playing smoothly. It is about touch screen response. I have the same issue when using a 150kb multitouch visualizer app on a fresh reboot.
Hi guys
I seem to have a problem with the gyroscope on my nexus 7. I only noticed this when playing temple run, the character always veers off to the right. Has anyone else had a problem like this? Is it a known hardware issue and should I return the device or is there a fix for this?
Thanks
I had the issue on one and I have read quite a few accounts from other people too.
I tried all kinds of things to fix it myself and nothing worked permanently.
Returned it for a new one.
shaneydroid said:
I had the issue on one and I have read quite a few accounts from other people too.
I tried all kinds of things to fix it myself and nothing worked permanently.
Returned it for a new one.
Click to expand...
Click to collapse
Ok thanks, looks like I'll be returning it then. Frustrating through, this is my second nexus already and I only bought the first one 2 weeks ago. My original one had a blown speaker.
This is the most ridiculous thing I've ever heard. Use some other tool to determine if the accelerometer is working, NOT GAMES.
Many games do the accelerometer VERY wrong. I have one game that works on one device but not on two others, no tilt at all on one, the other it's 90 degrees off.
Install this and find out: https://play.google.com/store/apps/details?id=com.miian.android.sensors
It takes about 10s to detect the sensors, just leave it alone.. then tap the accelerometer one and watch the graph, turn it one direction and watch the graph, etc through the various poles. There might be other apps out there to more easily visualize it, but this one will give you very detailed information.
khaytsus said:
This is the most ridiculous thing I've ever heard. Use some other tool to determine if the accelerometer is working, NOT GAMES.
Click to expand...
Click to collapse
You must have lived a very sheltered life or stayed far away from any media for this to be the most ridiculous thing you have ever heard.
I don't see why to the lay person using a game that heavily makes use of the either the gyroscope or accelerometer would be ridiculous? Either way, the game worked perfectly on my first Nexus so I'm confident its not an issue with the game.
The accelerometer test in the Android Sensor Box app shows the ball falling to the right straight away when the app is opened with the device placed on a flat table. This correlates with what I have seen in Temple Run.
Using the app you recommended, well I'm not sure what it shows! Two lines stay in the middle of the of the chart whilst the blue line stays at the top of the scale (+8). No idea of this is normal or not.
I've got the same problem while playing GTA. Every other game i tried works nice. Can somebody confirm that it is a GTA specific problem?!
Sent from my Nexus 7 using xda app-developers app
Also suffering with this
Speedx is fine
Riptide gp steers to the right all the time when held properly. Have to hold about 30° to the left for it to go straight
Sent from my HTC One X using xda app-developers app
Hello! I've bought 3 days ago the note 3 and the first thing I noticed is that everywhere in the OS i experience (I think this is called..) stuttering! Everywhere except video playing through build in video player I see stuttering. In browser, games, apps, scrolling and worse of all Youtube! The video is like skipping frames. The sound is good but the video is not at all smooth! I enabled developer tools and enabled the setting to show me gpu usage in bars. When I experience statturing the usage of the gpu instantaneously is full and then back to normal.I've tried reseting phone removing my sd card and when the phone was only with the factory installed apps I updated youtube app and played a video and again the same even in non HD videos.... >:-X I've read somewhere to enable gpu accelaration in 2d apps neither this worked.. I've also noticed that in antutu benchmark. When the benchmark was in 3d test although the fps was around 40-60fps the image was not smooth at all! IT IS DRIVING ME NUTS! Does anyone else have the same problem with me? It is something that the average user want bother him too much and he can live with it but for me is the worst thing! I paid 750euros for the device and I want it to run smoothly at least the most of the times..! Before this device I had the note 2 and I didn't have ANY of these problems! I mean not even 1 of them! If this is not something I did wrong and it is samsung problem then it is anacceptable! What can I do?
you got a problem i would take it back cause mine is fine.
My Note3 is silky smooth fast even with high bit rate high definition video. You must have a fault and I would get it exchanged ASAP.
Sent from my SM-N9005 using Tapatalk 4
Definitely something wrong there. My Mega 6.3 didn't suffer from stuttering but Note 3 still feels super fast after that.
Eh eh
i love this HUGE Problematic posts that someone with zero posts apperas in android forums suddenly after sammy releases... really fun & great posts i love them
Thank you
Thank you all very much for all the responses! I called samsung and they told me that they don't know something about this and they will search for the issue and call me back after 3 business days.....
htc6500uk said:
My Note3 is silky smooth fast even with high bit rate high definition video. You must have a fault and I would get it exchanged ASAP.
Sent from my SM-N9005 using Tapatalk 4
Click to expand...
Click to collapse
When I'm playing video from the built in player or MX Player is runs smooth all the time. Youtube app has the real problem! When you are playing from youtube runs smooth on you phone?
Viptr said:
When I'm playing video from the built in player or MX Player is runs smooth all the time. Youtube app has the real problem! When you are playing from youtube runs smooth on you phone?
Click to expand...
Click to collapse
I watch YouTube videos all the time, no issues whatsoever. Try clearing cache/reinstalling youtube etc..
To OP: Either you have some really rogue app running in the background, or your phone is defective. I have none of these issues on my Note3 and I've had it since 25th of September.
Same issues here just did a system reset and will bring it back tomorrow if still the same. Very disappointed ofcourse!
MohJee said:
I watch YouTube videos all the time, no issues whatsoever. Try clearing cache/reinstalling youtube etc..
To OP: Either you have some really rogue app running in the background, or your phone is defective. I have none of these issues on my Note3 and I've had it since 25th of September.
Click to expand...
Click to collapse
I guess that my phone is defective. As I said in previous post I've reset the phone. I've cleaned the cache and reinstall it bebore reseting it. But the problem is not only on youtube. It is in almost all apps excluding build in video player. Now if I have to give it back and get a new one should I go to Samsung service or the store I've bought it? And one question more. If the phone is from a telephone company is there a chance the OS could be damaged from them. Are they touching the software before get it to the market? Because I've noticed that after every reset the first time I open Safari the start page is Vodafone. I've bought it without contract. Is there any possibility that all these happens for this reason?
Thank you all!
They finally changed my phone! At first they told me that this is a minor issue and they don't know if they could change the device for this...... :laugh: Hahahaha in their dreams...........! I went to they store manager and I make him take my device and compare it with the store's demo device.. Finally he gave me a new one.. :victory: And it's working perfectly!!!! I really love it! I was very dissapointed at first with the other device because I was thinking that maybe that's how the phone is or I should be waiting for an update to fix their issue... :silly: Thank you all for your responses! You were very helpful! I'm very happy to belong in your forum community and from now on I will be very happy to help where ever I know my help!
Hello everyone
I have been using this Mi A1 from a month or so and playing games like 8 ball pool,shadow fight 2,asphalt 8,clash of clans and more.
Whenever i play shadow fight 2 there appears a message saying that the FPS(frames per second) on this device is low please set the graphics quality to low and after doing that the game lags like hell.
And even 8 ball pool difficult to play as aiming is really difficult.
Then i searched the internet and found something in developer options Force 4X MMSA for increasing FPS but after enabling that the game still lagged.
Has anyone experienced the same problem as i did or it is just my phone.
And my device is not rooted.
Please tell your experience and if you know the solution to my problem.
Thanks in advance
Everythink works fine on me. No lag on shadow fight 2. I've done 4-5 fights in row and everything runs smothly.
SevenSlevin said:
Everythink works fine on me. No lag on shadow fight 2. I've done 4-5 fights in row and everything runs smothly.
Click to expand...
Click to collapse
No message appeared saying fps on your device is low??
HULK2275 said:
No message appeared saying fps on your device is low??
Click to expand...
Click to collapse
I dont see nothing.
SevenSlevin said:
I dont see nothing.
Click to expand...
Click to collapse
Thank you soo much for your help
Even i get low fps in this device..most of the fps games lags for me
Rohit Surya said:
Even i get low fps in this device..most of the fps games lags for me
Click to expand...
Click to collapse
So it's not just me facing this problem.
Thank you for giving me your company??.
Just joking as soon as I get free from my exams I'll go to the service centre and ask for the solution to it.
Got the solution.
Just reflash the stock rom.img file via fastboot it works pretty well for me.