Smartbench 2011 - now supports multi-core! - Atrix 4G General

Hi guys,
Not sure if any of you are aware but I am the one who developed Smartbench 2010 which is a benchmarking app for Android phones. I've been working on it for the past couple of months and so far, I've been happy with the reception.
But just as it is the case with 99.9% of all apps, it is not capable of utilizing multi-cores.
I am currently developing the version 2011 which IS capable of using multi-cores (as long as Android used is SMP enabled).
This is a BETA version. When it is final, as it was the case with Smartbench 2010, it will be available for free in the Android Market. I am curious to see how well the CPU tests in Smartbench 2011 works with multi-core phones. I am using 4 threads that work in parallel so it should be able to handle up to quad-core processors.
For those who are interested, please download the following and try running it. The results will be automatically submitted to the server and you will see your results in the result chart as well, which is fetched from the server in real-time.
https://market.android.com/details?i...rtbench.eleven
Thanks much!
EDIT: Smartbench 2011 v0.7 has been released. It will now allow you to sort results by either Average, Productivity or Games scores. Please re-install this version.
EDIT2: Smartbench 2011 v0.8 has been released. It now offers a filtering option - you can see all results or just stock clock speed results. Mandelbrot test also has been extended for better precision. Again, please re-install this version.
EDIT3: I have just published Smartbench v1.0 in the Android Market - please install this version moving forward. Results submitted by the BETA version will no longer be stored in the server DB. Your support during the BETA period has been very helpful!

Looks good, my scores went up quite a bit after I closed all the open apps.
Sent from my MB860 using Tapatalk

I think the "multi-core support" code is working pretty good. I can also see that for some scores, they could be more consistent. I think I know why - it is the way I capture the run-time. Instead of getting the average of all runs within the test, I am taking the slowest which might be a bad idea since one thread might have had a bad luck with the scheduling. But other than this, it looks pretty good.
If anyone has any other feedback, please let me know!

Very cool. Nicely done app and there's a big difference from 2010 and 2011 scores.
Sent from my MB860 using XDA App

waltah! said:
Very cool. Nicely done app and there's a big difference from 2010 and 2011 scores.
Sent from my MB860 using XDA App
Click to expand...
Click to collapse
Yes, and you shouldn't compare 2010 and 2011 scores together. The reason I treat them as a separate app altogether is because the apps are tuned differently and the baselines are also different. In 2010, N1 was the baseline, obtaining 1000 across the board. For 2011, G2 was used as the baseline, so N1 will no longer get 1000/1000 scores.
The idea here is to keep up with the technology as it evolves so that the benchmark app doesn't become useless over time. Dual-core was the main focus in 2011 version.

It appears that on Atrix, the "String" test is returning very inconsistent results - probably due to triggering garbage collection as I am using very large strings and creating a lot of them. I am currently working on a fix for this.
EDIT: A new version has been placed in the above location. Please use this version moving forward. Hopefully, this one will report more consistent results for the "String Test". Other tests look pretty good now.

Smartbench 2011 v0.7 has been released. It will now allow you to sort results by either Average, Productivity or Games scores. Please re-install this version.

Holy...my score shot up like no tomorrow.
Well, not the gaming score. It's slightly below the stock one at 2368.
But the productivity score...3040. :O

Heh I hope you don't mind... I ran this on my Nexus S. Only got 800 something productivity and about 2900 gaming, which is to be expected if the baseline is a G2 which is known to do better floating point than the hummingbird but much worse at GPU tasks.
The iPad2 was just announced and it'll most likely have a dual core PowerVR SGX543 which probably means the iPhone 5 will have this same processor/GPU setup. How do you think Tegra 2 will compare to it?

Awesome..getting some great results
Sent from my MB860 using XDA App

i love how they have score of different phone with custom roms

NoNameAtAll said:
Holy...my score shot up like no tomorrow.
Well, not the gaming score. It's slightly below the stock one at 2368.
But the productivity score...3040. :O
Click to expand...
Click to collapse
From what I can see, it's a bit harder to get stable results in multi-core environment. I think it was a good call to go with average scores.

dinan said:
Heh I hope you don't mind... I ran this on my Nexus S. Only got 800 something productivity and about 2900 gaming, which is to be expected if the baseline is a G2 which is known to do better floating point than the hummingbird but much worse at GPU tasks.
Click to expand...
Click to collapse
Actually its helpful to see other results. I just didn't want to have 3000 people bombarding the server at the same time, especially when I am expecting bugs to show up. And yes, I agree with your analysis as well. From what I can tell, Hummingbird based phones are producing results in line with my expectations.
The iPad2 was just announced and it'll most likely have a dual core PowerVR SGX543 which probably means the iPhone 5 will have this same processor/GPU setup. How do you think Tegra 2 will compare to it?
Click to expand...
Click to collapse
Do we know if iPad2 is going to use a single-core SGX543 or multi-core setup? This is feasible with SGX543. Also, I believe SGX543 is supposed to perform better than SGX540 even in a single-core configuration. So I do expect it to outperform Hummingbird in its current generation form, and probably Tegra 2 as well, especially if they go with multi-core GPU config.

lsxrx7 said:
i love how they have score of different phone with custom roms
Click to expand...
Click to collapse
Yeah. My intention was to display all custom ROM configurations. Unfortunately, I don't think there's a single standardized way to read those ROM names... So I am still stuck with this.... Most of the results are still reading "Stock ROM" because it couldn't determine which ROM was used.

Smartbench 2011 v0.8 has been released. It now offers a filtering option - you can see all results or just stock clock speed results. Mandelbrot test also has been extended for better precision. Again, please re-install this version.

Someone here is still running a very old version (v0.2). Please re-download the APK file from the first post and install it.
Thanks.

EDIT3: I have just published Smartbench v1.0 in the Android Market - please install this version moving forward. Results submitted by the BETA version will no longer be stored in the server DB. Your support during the BETA period has been very helpful!

I got 2038 Productivity and 1759 Games. About 600-700 pts less than the Optimus 2x which might have something to do with pushing more pixels.

crea78 said:
I got 2038 Productivity and 1759 Games. About 600-700 pts less than the Optimus 2x which might have something to do with pushing more pixels.
Click to expand...
Click to collapse
There's also a lot going on in your phone. Depending on what was running when all that threads were working, you may end up with some variances. The best indication is to look at the scores displayed by the app, especially those bars that are represented by many test runs.

Hope you don't mind, I'm gonna post a link to this that you can use on your first post to link people to the program:
https://market.android.com/details?id=com.smartbench.eleven
Easier than a QR code on the computer!

Related

Hummingbird VS Snapdragon

I cannot understand why everyone is saying that hummingbird processor is better than snapdragon and that's why I started this thread.
I own an HD2 (snapdragon) and SGS (hummingbird).
I've run linpack and quadrant in both phones and here are the results showing that snapdragon is 4 to 5 times faster.
Hummingbird: linpack 13,864 quadrant CPU 1456
Snapdragon: linpack 63,122 quadrant CPU 4122
I'm only talking for the CPU cause if you go to 3D I'll agree that hummingbird is better (but I don't care about 3D cause I don't use my device for games)
Both phones have android 2,2 installed and I have voodoo lagfix installed in SGS
johcos said:
I cannot understand why everyone is saying that hummingbird processor is better than snapdragon and that's why I started this thread.
I own an HD2 (snapdragon) and SGS (hummingbird).
I've run linpack and quadrant in both phones and here are the results showing that snapdragon is 4 to 5 times faster.
Hummingbird: linpack 13,864 quadrant CPU 1456
Snapdragon: linpack 63,122 quadrant CPU 4122
I'm only talking for the CPU cause if you go to 3D I'll agree that hummingbird is better (but I don't care about 3D cause I don't use my device for games)
Both phones have android 2,2 installed and I have voodoo lagfix installed in SGS
Click to expand...
Click to collapse
After looking into it for a while, I was focusing on what makes the Nexus One so much better than the other phones. On the chip level, I didn’t see it. Then it dawned on me to look at what Google had to say on the matter. Well, it was there in black and white. In their 20 May 2010 Developer’s Blog entry (http://android-developers.blogspot.com/2010/05/android-22-and-developers-goodies.html) they say that people could see a 2-5x speed increase. I think it is pointed out in an entry later in the blog dealing with NDK, which I initially missed: “ARM Advanced SIMD (a.k.a. NEON) instruction support The NEON instruction set extension can be used to perform scalar computations on integers and floating points. However, it is an optional CPU feature and will not be supported by all Android ARMv7-A based devices. The NDK includes a tiny library named “cpufeatures” that can be used by native code to test at runtime the features supported by the device’s target CPU.”
So, I guess this means that NEON is the difference. If your phone’s CPU has it and it’s enabled for JIT, you can expect higher Linpack numbers.
Click to expand...
Click to collapse
http://www.greenecomputing.com/2010...ack-scores-so-mucher-higher-than-on-my-phone/
Now stop making topics like this.
the difference you notice is software related
If you want a real test, run a hd video on both phones, or a psx emulator and see if the nexus one is 5x faster... it is the same if not slower then the sgs
Well, SGS got hardware h264 decoding acceleration. Also, maybe you forget, but:
he Hummingbird comes with 32KB each of data and instruction caches, an L2 cache, the size of which can be customized, and an ARM® NEON™ multi-media extension.
Click to expand...
Click to collapse
SAMSUNG and Intrinsity Jointly Develop the World's Fastest ARM® Cortex™-A8 Processor Based Mobile Core in 45 Nanometer Low Power Process
Advanced SIMD (NEON)
The Advanced SIMD extension, marketed as NEON technology, is a combined 64- and 128-bit single instruction multiple data (SIMD) instruction set that provides standardized acceleration for media and signal processing applications. NEON can execute MP3 audio decoding on CPUs running at 10 MHz and can run the GSM AMR (Adaptive Multi-Rate) speech codec at no more than 13 MHz. It features a comprehensive instruction set, separate register files and independent execution hardware. NEON supports 8-, 16-, 32- and 64-bit integer and single-precision (32-bit) floating-point data and operates in SIMD operations for handling audio and video processing as well as graphics and gaming processing. In NEON, the SIMD supports up to 16 operations at the same time. The NEON hardware shares the same floating-point registers as used in VFP.
Click to expand...
Click to collapse
source: wiki
This means Hummingbirds are equipped with NEON. Why its not so effective/used in Quadrant/Linpack? My guess they (these benchmarks) are not compiled/optimised for Hummingbirds, just for Snapdragons.
I came from owning an iPhone and playing lots of games on it. I bought the SGS purely for the gaming performance of the Hummingbird processor.
Having seen the difference in game quality between the HTC Desire and the SGS, I know I made the right decision. Benchmarks don't mean anything.
As long as the device can run apps, games, multimedia smoothly, I dont care much about those benchmarkers, maybe they were designed and/or optimized for snapdragon prior to hummingbird.
Sent from my GT-I9000 using XDA App
i bet you anything he actually doesn't have a sgs...lol
jealousy maybe just a troll, ignore
In terms of overall smoothness (everything, not just games) the SGS is vastly superior to any other android phone I've seen (Desire included).
Darkimmortal said:
everything
Click to expand...
Click to collapse
Really? You have to go all out and use the word "everything" when the phone can get major lockups?
"most things" sounds like a more reasonable and believable choice of words...
Sent from my GT-I9000 using XDA App
My friends I do own an SGS (not happy with it thought) and the tests that I posted were run from me.
I wasn't talking about the gaming performance (I know that SGS is the best out there)
This thread was started so that we can find an answer why is this happening?
I see some answers that cover it but I believe not completely because in everyday use of the phones I see that HD2 is snappier (not much but it is) than SGS (with lagfix).
The best test I believe would be to put the phones to encode something (like a video) but I don't know any software that could do that. (If anyone knows some please point them to me and I'll be happy to post the results here)
The tests you mention with psx and multimedia won't show as what we're looking because the SGS will clearly win because of the GPU.
johcos said:
My friends I do own an SGS (not happy with it thought) and the tests that I posted were run from me.
I wasn't talking about the gaming performance (I know that SGS is the best out there)
This thread was started so that we can find an answer why is this happening?
I see some answers that cover it but I believe not completely because in everyday use of the phones I see that HD2 is snappier (not much but it is) than SGS (with lagfix).
The best test I believe would be to put the phones to encode something (like a video) but I don't know any software that could do that. (If anyone knows some please point them to me and I'll be happy to post the results here)
The tests you mention with psx and multimedia won't show as what we're looking because the SGS will clearly win because of the GPU.
Click to expand...
Click to collapse
man. if you are not happy, then i think you should sell it. no one here will give you a satisfying answer that warm your heart. look for desire hd or something.
to answer ur questions. i get a 2100+ on quadrant. using voodoo fix and oclf on my eclaire. lag free and smooth as butter.
but either way, these test scores mean nothing. they were not designed for samusng hardware. it was designed based on htc and the snapdragon processor.
even people who use neocore for gpu are wrong. if you wana test the gpu performance, use nenamark1. the sgs gives u 49+ fps while the desire HD struggle to give u 35. while if you use neocore. the sgs gives u 56 while desire hd 58
my point is most of those software were designed with htc hardware in mind. so you cant really compare them.
just test your device for your self. apply whatever best roms you find here. if it doesnt lag and smooth for you. then ^^^^ everyone else.
the display alone is worth keepin the sgs for me. sure people might like i phone 4 display more. but nothing in my eyes come close to the contrast and colors of the super amoled. watching a movie or playing a game is a joy in this device.
hell yesterday evening a local htc store had a demo of desire hd. and the guy was nice enough to me play with it for like 1 hour.
device as a hardware look. its friggin sexy as hell. screen ? beauitful large 4.3 screen. quality colors compared to sgs ? fail. a lil slow and laggy " i am sure its because of the firmware. once roms are out, it will be faster "
i was thinking to change to desire hd honestly. but i wake away from the store kissing my sgs.
i love the desire hf look and feel. but as of now its not as smooth as my sgs. and the screen isnt as vibrant.
Psx emulator does not use the gpu...yet
Sent from my GT-I9000 using XDA App
android53 said:
Psx emulator does not use the gpu...yet
Sent from my GT-I9000 using XDA App
Click to expand...
Click to collapse
this. i played king of fighters on my hd2 and it was laggy as hell
smooth as butter on my galaxy s
to be honest. the day psx4droid use gpu. galaxy owners are in heaven.
Its unlikely it ever will though, even modern pc emulators barely use the gpu, only for anti aliasing
Sent from my GT-I9000 using XDA App
johcos said:
My friends I do own an SGS (not happy with it thought) and the tests that I posted were run from me.
I wasn't talking about the gaming performance (I know that SGS is the best out there)
This thread was started so that we can find an answer why is this happening?
I see some answers that cover it but I believe not completely because in everyday use of the phones I see that HD2 is snappier (not much but it is) than SGS (with lagfix).
The best test I believe would be to put the phones to encode something (like a video) but I don't know any software that could do that. (If anyone knows some please point them to me and I'll be happy to post the results here)
The tests you mention with psx and multimedia won't show as what we're looking because the SGS will clearly win because of the GPU.
Click to expand...
Click to collapse
Why in hell woul you want to incodea video using a smartPHONE...?
It's like trying to fit your family and grocery in a sport car... not made for this bro!
stop trying to find reason to "not like" the SGS, if you don't like it, sell it and be done...
Snapdragon/Hummingbird scores in glbenchmark (nexus one/galaxy s):
integer: 20661/27624
float: 11173/7968
I guess glbenchmark uses native C code (hopefully with armv7 optimization), so the JIT compiler has no effect. From the scores it seems that the floating point unit in Snapdragon is faster - but most of the time it is not used (except video & games).
Anyway, a benchmark to measure the same algorithm in both native & java code with scalar & vector instructions would be great...
t1mman said:
Why in hell woul you want to incodea video using a smartPHONE...?
It's like trying to fit your family and grocery in a sport car... not made for this bro!
stop trying to find reason to "not like" the SGS, if you don't like it, sell it and be done...
Click to expand...
Click to collapse
he's not whining, well, not in the first place and i don't see any harm on that i think he's trying to UNDERSTAND reasons behind numbers and daily use with help of other people, so am i. if i had to sell phones for every problem i encounter i will problaby be without (smart)phone at this time
i don't care about benchmarks, but if you think that sgs is smoother than hd2 xda optimized (with wm 6.5 or android 2.2) you obviously never owned an hd2 i'm not talking about games, like johcos says galaxy s performance is not questionable. but android is not all about game. anyway, i don't think hardware is the problem here, sure sgs is superior in many aspects, we know that, regardless benchmarks (even if it seems here that only benchmarks where sgs win are trustworthy, others are not good, not optimized, not realistic, meaningless for real life performance etc.). with a little help from samsung and this community sgs will soon outperform (in real usage) all snapdragon phones. i hope
...when average men talk about the high tech w/o knowledge, boo
ll_l_x_l_ll said:
man. if you are not happy, then i think you should sell it. no one here will give you a satisfying answer that warm your heart. look for desire hd or something.
to answer ur questions. i get a 2100+ on quadrant. using voodoo fix and oclf on my eclaire. lag free and smooth as butter.
but either way, these test scores mean nothing. they were not designed for samusng hardware. it was designed based on htc and the snapdragon processor.
even people who use neocore for gpu are wrong. if you wana test the gpu performance, use nenamark1. the sgs gives u 49+ fps while the desire HD struggle to give u 35. while if you use neocore. the sgs gives u 56 while desire hd 58
my point is most of those software were designed with htc hardware in mind. so you cant really compare them.
just test your device for your self. apply whatever best roms you find here. if it doesnt lag and smooth for you. then ^^^^ everyone else.
the display alone is worth keepin the sgs for me. sure people might like i phone 4 display more. but nothing in my eyes come close to the contrast and colors of the super amoled. watching a movie or playing a game is a joy in this device.
hell yesterday evening a local htc store had a demo of desire hd. and the guy was nice enough to me play with it for like 1 hour.
device as a hardware look. its friggin sexy as hell. screen ? beauitful large 4.3 screen. quality colors compared to sgs ? fail. a lil slow and laggy " i am sure its because of the firmware. once roms are out, it will be faster "
i was thinking to change to desire hd honestly. but i wake away from the store kissing my sgs.
i love the desire hf look and feel. but as of now its not as smooth as my sgs. and the screen isnt as vibrant.
Click to expand...
Click to collapse
Honestly couldn't agree anymore, even with all the problems the SGS has. The screen+hardware combination is just too overwhelming for me to swap the phone for something else.

[2597] This is why friends don't let friends use Quadrant.

I just scored 2597 on a DK17 FroYo ROM (Quantum Rom v1.5 {WarpSpeed}) running at a stock 1.0 GHz. I believe this sets a record for a stock CPU on Android.
(At least it does according to smartphonebenchmarks.com) UPDATE - It's official. This is the 8th highest recorded Quadrant score and the very highest recorded stock clocked CPU score on that website.
This score was made possible by the EXT3 (EDIT - Correction, ramdisk) hack implemented in the most recent version of the ROM, released this morning.
EDIT - I'd like to note that the "lagfix" was incorporated into the ROM by the author with noobnl's assistance to prove a point; neither condone the serious use of Quadrant scores in it's current form. This hack is purely a Quadrant scores boost and does not provide real-world benefits. It is a demonstration that we should not rely upon inaccurate measurements to tell us what ROM or hardware is best.
An exploitable benchmark is no benchmark at all.
http://dl.dropbox.com/u/11825908/snap20101127_124836.png
http://dl.dropbox.com/u/11825908/snap20101127_131805.png
So just to clarify, does the ext3 hack do nothing other than improve benchmark scores? Is there any real-world improvement?
As common knowledge as the Quadrant thing is, I'm amazed people KEEP IMPLEMENTING this tweak and bragging about the results... unless there was an actual (less-drastic than Quadrant shows) improvement.
I agree that first we have to look at the big picture..while it may not help as much as the number makes it out to be, that doesn't necessary mean that it gives no benefit.
Next is this, why do people complain about Quadrant so much? you are using a FREE version..the FREE version only gives you a total number..Quadrant Pro on the other hand gives you the scores in each category..and is actually one of the best for measuring atm on android...
Electrofreak said:
I just scored 2597 on a DK17 FroYo ROM (Quantum Rom v1.5 {WarpSpeed}) running at a stock 1.0 GHz. I believe this sets a record for a stock CPU on Android.
(At least it does according to smartphonebenchmarks.com)
This score was made possible by the EXT3 hack implemented in the most recent version of the ROM, released this morning.
An exploitable benchmark is no benchmark at all.
http://dl.dropbox.com/u/11825908/snap20101127_124836.png
http://dl.dropbox.com/u/11825908/snap20101127_131805.png
Click to expand...
Click to collapse
it is true, we mounted benchmark data folder as a ramdisk/tmpfs, theres no ext3 filesystem in the rom because just for the lulz and educate the group that a lag fix won't do ****.. just to cheat a benchmark.. we were pissed at roms user thinking making rfs to ext3 will make performance better...
gTen said:
I agree that first we have to look at the big picture..while it may not help as much as the number makes it out to be, that doesn't necessary mean that it gives no benefit.
Next is this, why do people complain about Quadrant so much? you are using a FREE version..the FREE version only gives you a total number..Quadrant Pro on the other hand gives you the scores in each category..and is actually one of the best for measuring atm on android...
Click to expand...
Click to collapse
It has nothing to do with cost. It has to do with the fact that Quadrant is the most commonly used benchmark and it is deeply flawed.
Yes, the Pro version does break down the scores. Most people don't pay for Quadrant. Secondly, the I/O scores are weighted very heavily... the score nearly tripled because an I/O test completed a little quicker. There's a significant problem with that.
I've been impressed by the Epic's speed, but your scores aren't truly valid because you are "cheating"
I assume you're using the new Quantum ROM (which I also have installed) that implements a lagfix in which one moves the app data and dalvik cache away from Samsung’s embarrasingly slow internal Storage. Doing this significantly boosts I/O scores in Quadrant, thereby cheating the system. In real-life use, your system is barely performing any faster than before the exploit/lagfix
Read here for more info to see how a dev exploited this to create a 3300 Quad score (can't post links so remove the spaces):
http : // androidspin .com /2010/08/23/my-quadrant-is-bigger-than-your-quadrant/
This exploit has even been confirmed by the almighty Cyanogen himself
So is there any real benifits to this Epic 4G "lag fix"? I've seen that the "lag fix" within the other galaxy S phones actually does give real world results...
Eazail70x7 said:
So is there any real benifits to this Epic 4G "lag fix"? I've seen that the "lag fix" within the other galaxy S phones actually does give real world results...
Click to expand...
Click to collapse
Sure, it provides a speed benefit. The only thing being addressed in this thread is that, just because your quadrant scores double, it doesn't mean your device is twice as fast in actual use
Look for Dameon's post a couple of days ago in the quantum rom thread (on tapatalk..and linking sux). He talks about this exploit, but sadly (and understandably), most of the rom migrants want something to quantify expected results.. Even if bs
sent from my RAZR
Its not fair to say quadrant cheats.. rather it just may or may not be measuring performance of an operation that is ever really used on your system. In fact your system does use some fsyncs like quadrant and those will be faster like quadrant. Your system could start using fewer fsyncs though and quadrant would never know. Also your device certainly doesn't use only fsyncs..but those are very related to the lag. So basically, quadrant says the lag fix works if I'm not missing something. That's OK...but you don't need a crazy number to say that.
Bottom line... the only thing that tells how your phone performs...is how your phone performs and that's not just some little disclaimer. Hardware speed depends DRAMATICALLY on how it is used.
Sent from my SHW-M110S using XDA App
biff6789 said:
Sure, it provides a speed benefit. The only thing being addressed in this thread is that, just because your quadrant scores double, it doesn't mean your device is twice as fast in actual use
Click to expand...
Click to collapse
Actually the tweak, as noobnl states, quite specifically provides NO performance improvements to the phone. He would know because he made the hack. See the quote below.
noobnl said:
it is true, we mounted benchmark data folder as a ramdisk/tmpfs, theres no ext3 filesystem in the rom because just for the lulz and educate the group that a lag fix won't do ****.. just to cheat a benchmark.. we were pissed at roms user thinking making rfs to ext3 will make performance better...
Click to expand...
Click to collapse
Moving on...
biff6789 said:
I've been impressed by the Epic's speed, but your scores aren't truly valid because you are "cheating"
I assume you're using the new Quantum ROM (which I also have installed) that implements a lagfix in which one moves the app data and dalvik cache away from Samsung’s embarrasingly slow internal Storage. Doing this significantly boosts I/O scores in Quadrant, thereby cheating the system. In real-life use, your system is barely performing any faster than before the exploit/lagfix
Read here for more info to see how a dev exploited this to create a 3300 Quad score (can't post links so remove the spaces):
http : // androidspin .com /2010/08/23/my-quadrant-is-bigger-than-your-quadrant/
This exploit has even been confirmed by the almighty Cyanogen himself
Click to expand...
Click to collapse
This was the whole point of my post... I think you might have missed that. I would also recommend this article as well: http://briefmobile.com/cyanogen-demonstrates-quadrants-flaws
Electrofreak said:
It has nothing to do with cost. It has to do with the fact that Quadrant is the most commonly used benchmark and it is deeply flawed.
Yes, the Pro version does break down the scores. Most people don't pay for Quadrant. Secondly, the I/O scores are weighted very heavily... the score nearly tripled because an I/O test completed a little quicker. There's a significant problem with that.
Click to expand...
Click to collapse
Well realistically speaking even without the I/O exploit the none pro version never had any meaning to it..why?
Well it measures:
CPU
Memory
I/O
2d
3d
Now lets look at it from perspective..lets say we have a score of 3000 and 99% of it comes from 3d..the phone would still be laggy because even though it may have a good gpu it won't have the other things to back it up.
Quadrant weighs everything evenly...it exists for the sole purpose of getting people to buy the pro version..
So its not Quadrant that is flawed but the people who actually think a large number means everything is automatically super fast...
So in most cases yes, the I/O increase would be almost useless as nothing would utilize it to the point where you would need to utilize such high I/O..unless maybe you plan to run a database server on your phone? lol
But like any benchmark we have to not only look at the number but understand what the number means..similar to how on a linpack gets cheated on with use of a VFP since it measures with floating points...
Heck I can write a program called gTen Score which does an md5 sum of every file on the device and the closer the device is to mine the higher score it would get..would that make the device with the highest score the best? lol..benchmarks are benchmarks...we have to understand them and look at the details to how the numbers got there..In my opinion if its not Quadrant Pro people are wasting their time with the benchmark...
gTen said:
Well realistically speaking even without the I/O exploit the none pro version never had any meaning to it..why?
Well it measures:
CPU
Memory
I/O
2d
3d
Now lets look at it from perspective..lets say we have a score of 3000 and 99% of it comes from 3d..the phone would still be laggy because even though it may have a good gpu it won't have the other things to back it up.
Quadrant weighs everything evenly...it exists for the sole purpose of getting people to buy the pro version..
So its not Quadrant that is flawed but the people who actually think a large number means everything is automatically super fast...
So in most cases yes, the I/O increase would be almost useless as nothing would utilize it to the point where you would need to utilize such high I/O..unless maybe you plan to run a database server on your phone? lol
But like any benchmark we have to not only look at the number but understand what the number means..similar to how on a linpack gets cheated on with use of a VFP since it measures with floating points...
Heck I can write a program called gTen Score which does an md5 sum of every file on the device and the closer the device is to mine the higher score it would get..would that make the device with the highest score the best? lol..benchmarks are benchmarks...we have to understand them and look at the details to how the numbers got there..In my opinion if its not Quadrant Pro people are wasting their time with the benchmark...
Click to expand...
Click to collapse
You make some very good points, but Quadrant IS flawed in that it should be able to test performance in a manner that is more consistent with real-world performance. A benchmark tool that provides poor results for a different configuration of hardware or software (in this case, Samsung's RFS file system) when performance is in on par or even superior to a higher-scoring configuration is a benchmark tool with serious flaws.
Electrofreak said:
You make some very good points, but Quadrant IS flawed in that it should be able to test performance in a manner that is more consistent with real-world performance. A benchmark tool that provides poor results for a different configuration of hardware or software (in this case, Samsung's RFS file system) when performance is in on par or even superior to a higher-scoring configuration is a benchmark tool with serious flaws.
Click to expand...
Click to collapse
The flaw of quadrant is grouping up all of those categories into 1...usually as you said things are weighted into a benchmark and each benchmark measures things like 3d performance, i/o performance an etc would each be a separate benchmark..Quadrant will never do that because their goal is for you to buy the pro version...it was never intended to be used for anything other then a proof of concept for selling the pro version...
Since people are not gonna buy Quadrant Pro..the best way is to get them to use a different benchmark...I hear some people touting GLBenchmark is it any better?
gTen said:
The flaw of quadrant is grouping up all of those categories into 1...usually as you said things are weighted into a benchmark and each benchmark measures things like 3d performance, i/o performance an etc would each be a separate benchmark..Quadrant will never do that because their goal is for you to buy the pro version...it was never intended to be used for anything other then a proof of concept for selling the pro version...
Since people are not gonna buy Quadrant Pro..the best way is to get them to use a different benchmark...I hear some people touting GLBenchmark is it any better?
Click to expand...
Click to collapse
I've been following GLBenchmark and it seems pretty accurate as far as I can tell. A buddy of mine outed the HTC Glacier (Mytouch 4G) when he found that a developer had erroneously left scores posted on GLBenchmark.com. We could tell it was a next-gen Snapdragon by the scores, and that it wasn't running an Adreno 200. Became big news soon thereafter.
Electrofreak said:
I've been following GLBenchmark and it seems pretty accurate as far as I can tell. A buddy of mine outed the HTC Glacier (Mytouch 4G) when he found that a developer had erroneously left scores posted on GLBenchmark.com. We could tell it was a next-gen Snapdragon by the scores... became big news soon thereafter.
Click to expand...
Click to collapse
Well then the best bet is to contact rom developers and ask if they could include GLBenchmark instead of quadrant and explain the benefits of having a specified benchmark over a general unweighed one..
and yeah I saw th HTC Glacier thing..
Electrofreak said:
This was the whole point of my post... I think you might have missed that. I would also recommend this article as well: http://briefmobile.com/cyanogen-demonstrates-quadrants-flaws
Click to expand...
Click to collapse
You're right, I originally DID miss your point. My bad... I thought you were just another fanboi raving about the awesomeness of Quadrant. I should have read more carefully
But in essence, you and I were saying the same thing all along: Quadrant is bunk and can easily be manipulated by a tmpfs tweak
As for my other point about lagfixes offering real-world performance boosts in other phones, I was saying "yes" in a general way as often times they do, not "yes" specifically regarding Dameon's tweak
biff6789 said:
You're right, I originally DID miss your point. My bad... I thought you were just another fanboi raving about the awesomeness of Quadrant. I should have read more carefully
But in essence, you and I were saying the same thing all along: Quadrant is bunk and can easily be manipulated by a tmpfs tweak
As for my other point about lagfixes offering real-world performance boosts in other phones, I was saying "yes" in a general way as often times they do, not "yes" specifically regarding Dameon's tweak
Click to expand...
Click to collapse
Yeah, and from what I understand (forgive me, I am still a relative newcomer here) the other Galaxy S phones mount their file directory a little differently than the Epic does, negating the need for a real lag fix. However, the Captivate lag-fix, for example, does indeed provide actual performance improvements. Perhaps this misunderstanding is what is causing people to believe that the Epic needs to have some sort of lag fix too.
Electrofreak said:
Yeah, and from what I understand (forgive me, I am still a relative newcomer here) the other Galaxy S phones mount their file directory a little differently than the Epic does, negating the need for a real lag fix. However, the Captivate lag-fix, for example, does indeed provide actual performance improvements. Perhaps this misunderstanding is what is causing people to believe that the Epic needs to have some sort of lag fix too.
Click to expand...
Click to collapse
You're exactly right. Dameon himself stated that the other Galaxy phones need a lagfix while the Epic does not (read the last line of the following post):
http://forum.xda-developers.com/showpost.php?p=9440522&postcount=1174
quadrant has been known to very inaccurate. I forget who it was but someone tweaking their evo was able to get like 6000 on quadrant awhile ago. After that it has been tricked many times into giving big numbers with no actual improvements over the actual phone itself.

Quadrant Scores

I'm really curious to see the "Quadrant Advanced" or "Quadrant Professional" scores. In particular, the cpu score. Wondering how 2.3 runs on the Hummingbird, since the Dalvik JIT Compiler in 2.2 didn't really offer the Hummingbird the same amount of cpu performance gain as the Scorpians did.
Can't find it anywhere on the internet, if you get your hands on a Nexus S, please run Quadrant Advanced, and post the screen shot. Thanks!
SamsungVibrant said:
I'm really curious to see the "Quadrant Advanced" or "Quadrant Professional" scores. In particular, the cpu score. Wondering how 2.3 runs on the Hummingbird, since the Dalvik JIT Compiler in 2.2 didn't really offer the Hummingbird the same amount of cpu performance gain as the Scorpians did.
Can't find it anywhere on the internet, if you get your hands on a Nexus S, please run Quadrant Advanced, and post the screen shot. Thanks!
Click to expand...
Click to collapse
Pretty sure there will be plenty of scores on the 16th
slowz3r said:
Pretty sure there will be plenty of scores on the 16th
Click to expand...
Click to collapse
Ya but some people get their hands on it early, like some of the tech sites do, i.e. phonedog. Maybe someone had found a review video showing Quadrant Advanced being run, and could post it Thats all.
SamsungVibrant said:
Ya but some people get their hands on it early, like some of the tech sites do, i.e. phonedog. Maybe someone had found a review video showing Quadrant Advanced being run, and could post it Thats all.
Click to expand...
Click to collapse
I know that if androidandme get ahold of one early theyll bench it
SamsungVibrant said:
I'm really curious to see the "Quadrant Advanced" or "Quadrant Professional" scores. In particular, the cpu score. Wondering how 2.3 runs on the Hummingbird, since the Dalvik JIT Compiler in 2.2 didn't really offer the Hummingbird the same amount of cpu performance gain as the Scorpians did.
Can't find it anywhere on the internet, if you get your hands on a Nexus S, please run Quadrant Advanced, and post the screen shot. Thanks!
Click to expand...
Click to collapse
Quadrant is obsolete. It was designed for Snapdragon architecture.
Engadget just ran the dual core LG Star running 2.2 through quadrant and it only scored 2100. I know Galaxy s phones with the file system fix has beat this easily, which makes me wonder, will the Nexus S have the same file issue problem?
If the dual core lg star was coming out next Thursday as well, I would still get the Nexus S.
the nexus s will have ext4 on the system, data, cache etc. and vfat on the sdcard. so there won't be any file system problem like the SGS already has.
Can't wait for futuremark to release their mobile benchmark and not have to rely on this quadrant bs
http://www.youtube.com/watch?v=tM_3QG4U63I&feature=youtube_gdata_player
Sent from my SGH-T959 using XDA App
Also its been said million times galaxy s lag fix trick quadrant I/O scores not actual performance gain.
I don't see nexus s getting any higher than 16K at moment vibrant around 12-13 with Eugene new non lag fix that's base off new leaked firmware for i9000
Sent from my SGH-T959 using XDA App
I'm fully sure that the Nexus S will have a wonderfully smooth experience.
And I think that this is all that matters.
someone talked about 1631 quadrant score in another thread
bananenlarry said:
someone talked about 1631 quadrant score in another thread
Click to expand...
Click to collapse
Ya I don't know why he made a whole new thread instead of posting it in here. Anyway, I think he referenced phonedog, but I can't find it anywhere on phonedogs site.
SamsungVibrant said:
Ya I don't know why he made a whole new thread instead of posting it in here. Anyway, I think he referenced phonedog, but I can't find it anywhere on phonedogs site.
Click to expand...
Click to collapse
He did it because he was at work at the time, found the info and was excited to share it.
bananenlarry said:
someone talked about 1631 quadrant score in another thread
Click to expand...
Click to collapse
Ummm..... 1631 is not a very compelling score for my N1, so the NS had better exceed 1631 by a mile, or else what's the point???
makelegs said:
Ummm..... 1631 is not a very compelling score for my N1, so the NS had better exceed 1631 by a mile, or else what's the point???
Click to expand...
Click to collapse
Quadrant score is obselete. You will see drastic actual UI improvements.
Anderdroid said:
Quadrant score is obselete. You will see drastic actual UI improvements.
Click to expand...
Click to collapse
How is quadrant obsolete? Mind stating some factual evidence that shows quadrant is obsolete, or were you just stating your opinion as fact?
irishrally said:
If the dual core lg star was coming out next Thursday as well, I would still get the Nexus S.
Click to expand...
Click to collapse
U LIE!!!!!!!
I don't I will still buy NS instead of that LG Star with dual core!
Reasons:
1. I am so tired waiting manufacturer or mobile operator to provide software update. So, pure Google experience is my biggest reason. I want to get the first update, always
Oh yeah, I don't have much time for rooting and ROM flashing.
2. The LG Star dual core benchmark are not that impressive. It is faster, but not by far, not fast enough to be significant. Hummingbird CPU + sgx 540 gpu platform is still not fully utilized.
I think, the dual core is more towards tablet. Good single core platform is more than enough to handle Android mobile phone, at least right now
andyandrwew said:
U LIE!!!!!!!
Click to expand...
Click to collapse
Check it out
YoutubeDotcomSlashwatch?v=wcOMLbIRmoQ
It's only the standard version and doesn't work at all...
Anderdroid said:
Quadrant score is obselete. You will see drastic actual UI improvements.
Click to expand...
Click to collapse
Quadrant, used as a benchmark standard, clearly isn't obsolete, because here we are talking about and comparing quadrant scores.
I think what you mean is that the score itself is pretty much useless as a predictor of user experience. In that sense, I couldn't agree more!!! I've seen ROMs that get higher scores run like total crap, and ROMs with lower scores run like a dream. I've also seen ROMs with high scores run super-fantastic, too!
My point is...that the Nexus S had better outperform my Nexus 1 on Quadrant, otherwise it's just not that impressive of a statement for the Nexus S hardware OR the Gingerbread software, when compared to my N1 (on CM).
I really hope this phone kicks ass, b/c I hope to upgrade my wife's bb to the Nexus S. But, I know that I'm gonna play with a lot, too.... so I want the goods!
Just my .02

Holly Quadrant Batman! 1700+

Seems like I got a pretty quick device I got a best of 1703
fifedogg said:
Seems like I got a pretty quick device I got a best of 1703
Click to expand...
Click to collapse
Nice score man, I would suggest running Smartbench 2010 however. Quadrant is skewed towards Snapdragon processors so its really not a good benchmark.
kenvan19 said:
Nice score man, I would suggest running Smartbench 2010 however. Quadrant is skewed towards Snapdragon processors so its really not a good benchmark.
Click to expand...
Click to collapse
Compared to other types of processors your right. But as far as our phones go I think its a pretty good score.
Smartbench is byast to phones with higher GPU's like the Epic just like quadrant is more byast to CPU speed, with Snapdragon having the upper hand. I'm sure the Epic will do much better on quadrant with a legit 2.2 build and JIT enabled. From what I understand Quadrant uses more CPU when processing the 2d/3d as opposed to Smartbench using mainly the GPU. IMO quadrant gets high scores with fast cpu's and Smartbench gets super high scores with high GPU phones. I have an Epic and my Shift is faster all around except when its something to do with pure GPU.
fifedogg said:
Compared to other types of processors your right. But as far as our phones go I think its a pretty good score.
Click to expand...
Click to collapse
Oh I wasn't saying you had a bad score, its just that Quadrant scores are meaningless, sure you can compare a Shift to a Shift but it won't give you any scores that are applicable in the real world. If you're just looking for a big number then quadrant is great for that, however if you want something that provides an accurate representation of your phone's power Smartbench is the ticket!
~Edit~
Also, I forgot to mention how easy it is to trick quadrant and fake scores. People have gotten it to give last gen devices 2500+ scores. Quadrant is just a terrible benchmarking tool all around.
~Edit #2~
I know I sound like a **** who is trolling you but what I'm really trying to do is prove to the Evo and Epic fanboys that this device is really great. If you quote a big quadrant score they'll jump all over you and discredit you. If you quote a Smartbench score they will 1) have to go look up what smartbench is (c'mon its really new lol) and 2) make up some other fake reason to claim the other devices are better.
My point is that having owned an Epic since launch day, an Evo for a few days and my wife owning a Shift for a few days I can find only one thing I dislike about the shift whereas I have a myriad of issues with the others (that one issue is the screen size).
Thread cleaned, let's get this back on track
Sorry for taking it down that path Impaler
Sent from my HTC Evo Shift 4G
My bad
Sent from my HERO200 using XDA App
BrandoKC said:
Sorry for taking it down that path Impaler
Sent from my HTC Evo Shift 4G
Click to expand...
Click to collapse
the5ifty said:
My bad
Sent from my HERO200 using XDA App
Click to expand...
Click to collapse
It's ok guys, just trying to get stuff back on track
Anyway...i ran a smartbench on the wifes shift and it scored considerably lower than the G2...i get ~1650s in quadrant
Sent from my HERO200 using XDA App
fifedogg said:
Compared to other types of processors your right. But as far as our phones go I think its a pretty good score.
Smartbench is byast to phones with higher GPU's like the Epic just like quadrant is more byast to CPU speed, with Snapdragon having the upper hand. I'm sure the Epic will do much better on quadrant with a legit 2.2 build and JIT enabled. From what I understand Quadrant uses more CPU when processing the 2d/3d as opposed to Smartbench using mainly the GPU. IMO quadrant gets high scores with fast cpu's and Smartbench gets super high scores with high GPU phones. I have an Epic and my Shift is faster all around except when its something to do with pure GPU.
Click to expand...
Click to collapse
Slight correction - Smartbench simply reports the performance of each phones in comparison to Nexus One. Productivity Index scores aren't supposed to be compared with Games Index scores since the bases for each are different.
I own a G2, Vibrant and N1 (also Optimus One). I am pretty happy with what Smartbench reports vs real experience.
The numbers may change drastically in v2011 if another phone is chosen as the base (I am tempted to do this since it appears that almost every phone in the market today grossly outperforms Snapdragon QSD8x50 in GPU by a big margin...
I scored a little over 1500 on Quadrant. Smart bench gave me 759/1097 and 693/1116
not sure if that is good or not. But my phone does seem a little sluggish.
Heelfan71 said:
I scored a little over 1500 on Quadrant. Smart bench gave me 759/1097 and 693/1116
not sure if that is good or not. But my phone does seem a little sluggish.
Click to expand...
Click to collapse
For some reason, Evo Shifts (in general) aren't reporting numbers as high as the G2 or Desire Z. Have a look at http://smartphonebenchmarks.com you will see some numbers for G2 and Desire Z, both stock and overclocked.
I also found my Shift scores are considerably lower than the G2, but then again I don't put too much stock into benchmarking programs. I find that out of the box the Shift is buttery smooth and at 800Mhz the quadrant/SB scores soundly beat my EVO clocked at 1Ghz and the EVO is pretty beastly.
Also considering people have been able to overclock the processor in the G2 from 800 to 1.9Ghz, we should be able to boost the Shift considerably once we have root. Hopefully the Shift is embraced by the dev community because overclock plus AOSP will be a beautiful thing.
I'll be adding Evo Shift score to the chart shortly. So far, 759/1097 is the best score I've seen on here. If anyone can beat this score (in a stock form), please let me know here!
Acei said:
I'll be adding Evo Shift score to the chart shortly. So far, 759/1097 is the best score I've seen on here. If anyone can beat this score (in a stock form), please let me know here!
Click to expand...
Click to collapse
Will do, man thanks!
Acei said:
I'll be adding Evo Shift score to the chart shortly. So far, 759/1097 is the best score I've seen on here. If anyone can beat this score (in a stock form), please let me know here!
Click to expand...
Click to collapse
832/1240 is what I got 1st try. I'm gonna try a few more times and see what she does. I can post screen shots if need be as well.
fifedogg said:
832/1240 is what I got 1st try. I'm gonna try a few more times and see what she does. I can post screen shots if need be as well.
Click to expand...
Click to collapse
Great! Thanks.

I have my shield

And its awesome. Feel free to ask any questions.
I'm a noob when it comes to system dumps but if anyone provides me a step by step I'd gladly contribute.
PC streaming is flawless. Zero lag. I'm shocked at how good it is.
EDIT:
System dump is up:
http://forum.xda-developers.com/showthread.php?p=44190310#post44190310
Endorn said:
And its awesome. Feel free to ask any questions.
I'm a noob when it comes to system dumps but if anyone provides me a step by step I'd gladly contribute.
PC streaming is flawless. Zero lag. I'm shocked at how good it is.
Click to expand...
Click to collapse
Was it difficult to set up the PC streaming?
It's not hard to setup PC streaming at all. Just make sure you have the latest download of system updates for your shield (mine wouldn't let me do it for hours after receiving it), then make sure your GeForce Experiece has a tick mark for Beta drivers to be installed.
Once you tell it to stream it will pop up for a prompt 1 time to ask if it is ok to join and you are done! GAME ON!
Zero lag, runs perfect all over my house and upstairs.
My SHIELD will get here today if fedex decides to deliver it today. FYI fedex is worse then usps where I live.
Is there a way you could post the default wallpaper?
Sent from a long time ago, in a galaxy far far away........
I can when i get it, but fedex will not be delivering it for at least another 7 hours
chevyowner said:
I can when i get it, but fedex will not be delivering it for at least another 7 hours
Click to expand...
Click to collapse
Sounds like a long and painful wait lol I'm probably not gonna be able to get mine for another month or two though
Sent from a long time ago, in a galaxy far far away........
yay! it got here early!
will add wallpaper shortly.
Update
My internet is so extremely slow It is taking minutes to load pages, and I am having no luck uploading anything.
I have found 2 so far they are here.
Mediafire Link
Those aren't them. I'll get them tonight after the kids go to bed.
Sent from my HTC One using XDA Premium HD app
Grrr.....my internet is horrible about 2 hours downloading the new Geforce drivers, and according to firefox 2+ more to go. Maybe I should 'upgrade' my 7Mbps broaband to dialup it might be faster....Yay 7kb average download speed on dsl... I would be having more luck but the internet is causing major problems.
I also said so far...meaing i am still looking.
Is this it?
View
Here
chevyowner said:
Grrr.....my internet is horrible about 2 hours downloading the new Geforce drivers, and according to firefox 2+ more to go. Maybe I should 'upgrade' my 7Mbps broaband to dialup it might be faster....Yay 7kb average download speed on dsl... I would be having more luck but the internet is causing major problems.
I also said so far...meaing i am still looking.
Is this it?
View
Here
Click to expand...
Click to collapse
That's it. Can't say I'm impressed by it... :-/
Hardcore73 said:
It's not hard to setup PC streaming at all. Just make sure you have the latest download of system updates for your shield (mine wouldn't let me do it for hours after receiving it)
Click to expand...
Click to collapse
Can you post the version info from your working Shield (android version, kernel, build id)? Mine keeps saying no updates, but I'm having streaming issues. Thanks!
rustak said:
Can you post the version info from your working Shield (android version, kernel, build id)? Mine keeps saying no updates, but I'm having streaming issues. Thanks!
Click to expand...
Click to collapse
Model Number
SHIELD
Android version
4.2.1
Kernel Version
3.4.10-g65c8a35
[email protected] #1
Fri Jul 26 23:30:03 PDT 2013
Build number
JOP40D.8857_206.8556
If this isn't what you're showing, PM me and I'll help get you fixed.
Op can you load up 3D Mark and run both regular and high quality benches? Would love to see how tegra4 performs on 3D benchmarks. Its a free app.
demandarin said:
Op can you load up 3D Mark and run both regular and high quality benches? Would love to see how tegra4 performs on 3D benchmarks. Its a free app.
Click to expand...
Click to collapse
Apparently, I score less than most...
Highest Ice Storm Score: 11423
Highest Ice Storm Extreme Score: 9566
agrabren said:
Apparently, I score less than most...
Highest Ice Storm Score: 11423
Highest Ice Storm Extreme Score: 9566
Click to expand...
Click to collapse
Those are great scores but I would've thought tegra4 score higher.
My LG Optimus G Pro 5.5 in. 1080P display with Snapdragon 600 and Andreno 320 scored:
Highest Ice storm Score: 11113
Highest Ice Storm Extreme Score: 6442
So tegra 4 is beasting on the more demanding/higher quality bench.
agrabren said:
Apparently, I score less than most...
Highest Ice Storm Score: 11423
Highest Ice Storm Extreme Score: 9566
Click to expand...
Click to collapse
I got over 18k on the standard test.
Buuuut I only got a 14k in quadrant. Which is less than my friends stock SGS4. Lol
Linpack multi thread scores suck. Getting around 100Mflops But I'm thinking the 5th core is possibly the cause for that?
s0me guy said:
I got over 18k on the standard test.
Buuuut I only got a 14k in quadrant. Which is less than my friends stock SGS4. Lol
Linpack multi thread scores suck. Getting around 100Mflops But I'm thinking the 5th core is possibly the cause for that?
Click to expand...
Click to collapse
SGS4 it turns out may have some trickery under the hood to optimise specifically for these benchmark tests though giving a totally false impression. How or why samsung would do such a thing is beyond me though.
The 5th core on the tegra chip is only enabled when the 4 main cores shut down, its for power saving. Used in sleep mode primarily, but it is possible for the phone.tablet or even shield to fire up and navigate around the UI on the companion core alone. Its not intended as a fully fledged core. Might impact on benchmarks, might not, I never benchmarked my nexus 7 (which is broken now) and don't have any other tegra device to benchmark, or much else to compare the benchmark with actually.
I like using MAME to test how good the CPU function is, since besides pushing light to the display, the GPU does about nothing with MAME. A good game to test is Dead or Alive + (the zip is doapp.zip and needs tps.zip for bios). That game plays slow on all current chips, but plays the least slow on the 4470 and Snap 600. It would be nice to see if plays smooth on the Shield. I doubt it will, but IF the Tegra 4 is truly a major increase for CPU power, it should be a step above current chips.
The reason MAME does not use the GPU is all arcade games used special 3D hardware, or derivatives of chips that are not practival to emulate. In summary, it is all CPU, baby- including the newest PC version.
SixSixSevenSeven said:
SGS4 it turns out may have some trickery under the hood to optimise specifically for these benchmark tests though giving a totally false impression. How or why samsung would do such a thing is beyond me though.
Click to expand...
Click to collapse
This is very common in the GPU industry. I don't really know in the mobile space (I'm not willing to make any of my code treat a benchmark differently).
I have no idea why I scored so low, as it even told me I scored poorly against other users benchmarks for the same device.

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