Coder for upcoming game, graphics done for it - Android Software Development

Hello,
I am currently looking for a coder who is familiar with Corona SDK and or has coding experience, I have done the graphics for the game, and starting some of the coding, the game uses the Corona game engine, so its not from scratch by any means, its a very promising game, and will give more information about the game when contacted
If any one is interested feel free to contact me,
much appreciated
Kurt

Ive got a few big projects in the works, but let me know some details @ [email protected]

hyperbyteX said:
Ive got a few big projects in the works, but let me know some details @ [email protected]
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sent it to you email address

Related

Testers Needed for massively multiplayer mobile online game

I am looking for people to test a game I have been creating for my Masters in Software Engineering.
The game involves catching, training and racing virtual creatures. In order to catch and train creatures, the user must physically go to where the creatures are in the real world. This is done using GPS.
The requirements for the game are a Windows Mobile 5 or later mobile device, and internal or external GPS, configured using the Windows Mobile intermediate driver.
I would really appreciate any feedback that people can provide. Usage of the game in other parts of the world will also allow me to further test my software.
At present the game is functionally complete but relatively untested.
If you are interested please visit the following website where you can sign up and download the software for free with no obligations.
https://graysinn14.homeip.net/MMMOG/
Please ignore the certificate warning - as it is a student project I have not got the certificate authorized.
Many thanks,
Matt Sharpe
Sounds interesting
It should not be problem to cheat... But nice idea anyway
I agree, it is very easy to cheat.
But then, the point of the project is not to make a complete uncheatable game else I would probably have spent too much time trying to secure against cheating and not enough time implementing all the game's features!
Matt
I want to try this game but the link is broken. Can you post the working link.
- TKN
It's a homeip link, so it will only be available when he is online.

[NEEDED] Programmer for a Android Game

I am currently in the R of R&D for a new type of rpg card game I need a programmer to programme the apk as all the info needed will be supplied during the programming stage.
I am new to developing android games.
When the android market opens to canadian sellers I am offering up a permanent cut of the sales to whomever is chosen for the programming as updates will need to be made over time (aside from bug fixes).
anyone interested email me at: [email protected]
Go start reading the Android documentation and learn to do it yourself. Ideas are worth nothing in the game programming world. You can't ask someone to do all the work, and then give you most of the money.
/thread
Clarkster said:
Go start reading the Android documentation and learn to do it yourself. Ideas are worth nothing in the game programming world. You can't ask someone to do all the work, and then give you most of the money.
/thread
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Ditto, if I were experienced enough to do a RPG, then I might be willing to help you. But you can bet that whoever would make it would put it on THEIR dev account & keep the profits to themselves, they did the work anyway.
Just sayin.
man, this thread is brilliant. hey guys ive got a game idea too, i need a dev too to all the coding and programming for me and in return i'll give you a cut. Just do the coding, developing, graphics and leave the rest to me.
I guess I wasn't clear with the request. Not all the programming is to be done by someone else and is not an Action RPG, Its a cardgame related to the CARD RPG genre, the difficulty is my programming is out of date and I am looking more for a mentor to watch over me and someone who is more familiar with the apk architecture. I could have easily taken a Poker game and shredded it for code and exceptions but that is a little more complicated. But I guess its easier to beat a person down verbally then inquire with decency.
Really
I've stop doing these kind of trade out because the person who owns the account will never show you the actual numbers.
There must be a way to work together on app development, even if only one of them has access to the market account. For instance, you could add a certificate mechanism in the program that adds the other party into the application activation process?
Anyway, if you're willing to pay the dev his/her commercial hourly rate I'm sure you can work out a deal.
Such an odd thread - I wonder how many developers working for the big games houses expect to own all the code they are paid to write. Oh, wait... Yeah, fundamental flaw in certain replies here I guess?
rTiGd2 said:
Such an odd thread - I wonder how many developers working for the big games houses expect to own all the code they are paid to write. Oh, wait... Yeah, fundamental flaw in certain replies here I guess?
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I get paid a salary for the code I write for my employer. The OP isn't offering a salary.
Just because he/she lacks the resources to provide a salary (or fixed rate) doesn't really open the doors for such mocking replies though. After all, there are many good/great ideas from people who lack the ability to produce them, the same as there are many great developers who lack the ideas for something to write.
At the end of the day, every project has to start somewhere and this could be with funding in place, developing and idea to obtain funding, or starting something as a team of individuals who agree how to split revenue from a final product.
For example, the comment that 'ideas are worth nothing' implies that every great gaming idea came from a developer. If that were the case, game design positions wouldn't exist.

Great video resource for new developers

I'm taking Java at school and and writing an android application on my own as an independent project. While looking around for help with android-specific stuff, I found these videos http://marakana.com/techtv/android_bootcamp_screencast_series.html
It's basically a series of screencasts from a classroom session, and they've seriously helped me out a lot. I just wanted to share these with you guys so that anyone else looking to get off the ground with android app development could have a place to start
Awesome, thanks!
I did not know you could use Cooliris like that in your web page, that's pretty sweet.
generalamerica said:
I did not know you could use Cooliris like that in your web page, that's pretty sweet.
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haha yeah, it's pretty neat

Capas-Project search a developer for OUYA

Hi guys, it is with great pleasure that I extend to all XDA community the invitation to become part of a new project by Capas-Project called Capas Game OUYA and how you envision it comes to creating games and apps for the new Ouya console, serves (and therefore we are looking) a group of programmers who are already familiar with the SDK OUYA. For other info you can reply to this topic or contact me via PM or send an email to [email protected]
Hello Capas,
Congrats for your initiative
Can you give us a list of planned games ? ^^
For my part i would love a WORMS - LieroX - party games (such as Crash Bandicoot,...)
Shacamus said:
Hello Capas,
Congrats for your initiative
Can you give us a list of planned games ? ^^
For my part i would love a WORMS - LieroX - party games (such as Crash Bandicoot,...)
Click to expand...
Click to collapse
The idea and the type of game can be decided by the developer itself; pleads not there a request for a specific type of game you can decide both the type and the like articulate it (and most of the times it will be so unless me which are the CEO or a hypothetical delegated to project is an idea for a game could also be that you may be required to make that kind of game), if you want to be part of Capas game for Ouya send me a PM and maybe we'll talk better
Thanks, it work for me.
johnmarsford said:
Thanks, it work for me.
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I do not understand, you want to be part of the project?

Planning to learn coding games for android - need help

I would love to create an android game. So I am planning to start learning it.
I have coded an application already and I think I know the basics. So now I want to get into game programming which is too complex if I heard it right.
I would like my fellow developers who have experience in coding games to give me some links and tutorials which will come handy for newbie like me.
Thanks in advance!
obscurant1st said:
I would love to create an android game. So I am planning to start learning it.
I have coded an application already and I think I know the basics. So now I want to get into game programming which is too complex if I heard it right.
I would like my fellow developers who have experience in coding games to give me some links and tutorials which will come handy for newbie like me.
Thanks in advance!
Click to expand...
Click to collapse
I think the best way to learn any new area of software development is to get stuck into a project. I've been working in various embedded and real-time environments for years but a couple of years ago myself and a couple of mates decided to try to make a game. At the time we wanted to learn C# so we dived into the XNA framework & made something that ran on Windows & XBox. It was never released, but I learned a lot of new stuff. Started with their tutorials and went from there. I can't help with links and so on for Android but don't be put off by the idea that games are too complex - the first software job I ever did was on a full size submarine simulator for the Navy & that really was complicated!
I think that this is a very good piece of advice: http://www.raywenderlich.com/12065/how-to-create-a-simple-android-game
It helped me very much.
Coding games has become very easy these days thanks to the superb engines but some do come at a premium price
Sent from my GT-S5302 using Tapatalk 2
Hit Thanx Button if i helped you!
sak-venom1997 said:
Coding games has become very easy these days thanks to the superb engines but some do come at a premium price
Sent from my GT-S5302 using Tapatalk 2
Hit Thanx Button if i helped you!
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I agree. But Andengine is free and very good. Look at the link I gave above.
I used Unity3D for my class project before. It's very nice and easy to use. You should check it out
there is a great guide on xda: link.
ciao99 said:
there is a great guide on xda: link.
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Thanks I have started learning!
Also another great resource is the new Boston. You can see them here and select Java Game Development. http://thenewboston.org/tutorials.php
You can also learn regular Java and Android development on that Site!
Sent from my Nexus 4 using Tapatalk 2
When I started to learn android game developing I found some very useful tutorials at: obviam.net. Look for the series 'Getting started in android development with libgdx'.
This series uses the framework libGDX, which enables you to write your game once and easily port it to many different platforms.
Fíghter02 said:
When I started to learn android game developing I found some very useful tutorials at: obviam.net. Look for the series 'Getting started in android development with libgdx'.
This series uses the framework libGDX, which enables you to write your game once and easily port it to many different platforms.
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I totally support this. I created my first Android game (Rock Ninja) with no previous game development experience thanks to the awesome Libgdx framework/community.
Yeah, LibGDX great thing and very easy to learn on GoogleCode's wiki page by simply reading topics one by one. Of course if you are familiar with java first
I'm also member of libGDX community, even helped to fix some bugs in particle editor. But after deeper look at this engine, you find some problems in deployment on other platforms. So, I'm looking at the Unity 3d now, besides it became free for android and iOS version.
Widesteppe said:
I'm also member of libGDX community, even helped to fix some bugs in particle editor. But after deeper look at this engine, you find some problems in deployment on other platforms. So, I'm looking at the Unity 3d now, besides it became free for android and iOS version.
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Click to collapse
True, iOS is still work in progress with Libgdx. Good news is that the new RoboVM backend(that will replace Monotouch/Xamarin) is looking really promising and a first app has already been successfully published to the Appstore.
I have a decent stash of books on mobile development. I would start with either monogame, libGDX(provided you know openGL), AndEngine, Unity3D, or use cross platform tools that turn HTML5/CSS3/Javascript into native code. Give me a PM if you need anything, best of luck :good:
Monkey_King said:
I have a decent stash of books on mobile development. I would start with either monogame, libGDX(provided you know openGL), AndEngine, Unity3D, or use cross platform tools that turn HTML5/CSS3/Javascript into native code. Give me a PM if you need anything, best of luck :good:
Click to expand...
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You don't need any knowledge of OpenGL for Libgdx, everything is abstracted out for you.
ob1cat said:
You don't need any knowledge of OpenGL for Libgdx, everything is abstracted out for you.
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Isn't the GLSL used in LibGDX?
Monkey_King said:
Isn't the GLSL used in LibGDX?
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Internally yes, but it's abstracted by the framework for you not to need to worry about it.

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