screen resolution - Galaxy Tab 10.1 General

this device has a 1024x800 screen resolution, will this cause many of apps n games cant work with this device? i love it but i scared i will lost my favorite apps

From my experience with several 1024x600 devices, most apps will look perfect, some will look weird, and almost none will not run at all.
An example of looking weird would be Google Reader, which only shows an article in a small portion of the screen, even though the feeds and labels lists are full screen.

Its poor programming. I and the company I work for make sure our software will run and look as best as possible on a variety of screen sizes larger than what is presently available. The emulator makes it simple to test and there really is no excuse for this.
Galaxy Tab::Tapatalk

BTW, it is 1280x800, not 1024

According to one site, here r the screen specs:
1920x1080 (1080p HD) (24 fps), 1280x720 (720p HD) - sorry these are camera specs
http://www.phonearena.com/phones/Samsung-Galaxy-Tab-10.1_id5212
Sent from my HTC EVO using XDA App

Not to mention...developers will continue cranking out apps for Tablets. I imagine lots of current apps will be upgraded as well, there are devs already doing this as we speak.

Related

New large-display or HD Rosie device on it's way??

When I was doing a bit of theming a while ago, I noticed that lots of the drawable folders had references to a landscape Rosie, even though that wasn't being used. Now the 2.1 screenshots have leaked, we can see that there is now indeed a landscape Rosie..
Whilst theming a ROM for the CDMA Hero however, I came across folders in Rosie.apk such as 'drawable-land-800x480'. So could we be seeing a new Rosie device with 800x480 resolution?
edit - maybe it's not a large display device and actually a HD version of the Hero??
pookie1 said:
When I was doing a bit of theming a while ago, I noticed that lots of the drawable folders had references to a landscape Rosie, even though that wasn't being used. Now the 2.1 screenshots have leaked, we can see that there is now indeed a landscape Rosie..
Whilst theming a ROM for the CDMA Hero however, I came across folders in Rosie.apk such as 'drawable-land-800x480'. So could we be seeing a new Rosie device with 800x480 resolution?
edit - maybe it's not a large display device and actually a HD version of the Hero??
Click to expand...
Click to collapse
There is no such thing as HD on android or win mob devices nor will it exists in the near future, 800x480 dosent even come close to HD, im sure that the said folders are more of a default thing made with future wvga devices in mind
I'm not quite sure what you mean by that as the HTC HD2 has the same resolution, 800x480. I'm not talking about 1080p or something if that's what you're trying to get at..
Did you take back the HTC HD from your sig complaining it wasn't really HD?!
They didn't used to be in the roms, they have appeared in later roms. A bit like how there were references to the landscape mode, but they are only getting implemented in 2.1..
pookie1 said:
I'm not quite sure what you mean by that as the HTC HD2 has the same resolution, 800x480. I'm not talking about 1080p or something if that's what you're trying to get at..
Did you take back the HTC HD from your sig complaining it wasn't really HD?!
They didn't used to be in the roms, they have appeared in later roms. A bit like how there were references to the landscape mode, but they are only getting implemented in 2.1..
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Exactly the HD isnt HD thats just a brand name, what i mean is the folder Structure is a generic one and with the release of android 2.0 that supports diffrent screen res's HTC are just getting ready for there new range of snapdragon powered wvga android devices
Yes exactly, that's what my whole post is about.
I just thought it was interesting, that's all
HD means high definition. And 480x800 on a phone looks damn HD to me.
pauliusba said:
HD means high definition. And 480x800 on a phone looks damn HD to me.
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480x800 is no where near a high definition resoulution but more to the point even if someone made a device with a high enough resolution 1200x900 for example it still wudnt be HD unless the screen was interlaced or progressivly scanned which there not anyway lol
mancsoulja said:
480x800 is no where near a high definition resoulution but more to the point even if someone made a device with a high enough resolution 1200x900 for example it still wudnt be HD unless the screen was interlaced or progressivly scanned which there not anyway lol
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You don't get what I'm saying. I am not talking about HD As a standard. Because your 1920x1080 may not be as high definition for a tv when the technology evolves. My point was all about pixel density, that wvga resolution is very high definition indeed for a screen this size. So the HD makes sense in device's name.
pauliusba said:
You don't get what I'm saying. I am not talking about HD As a standard. Because your 1920x1080 may not be as high definition for a tv when the technology evolves. My point was all about pixel density, that wvga resolution is very high definition indeed for a screen this size. So the HD makes sense in device's name.
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Yeah i understand what your saying and the image quality of wvga devices is of great quality (especially the TD/TP 2 they have the same res of the HD but the slightly smaller screen size really makes for a sharper image) lol but it duz my head in that we keep adding the HD prefix to things (Especially gameloft lol) when its just not true Mabe we should call it HSD lol
mancsoulja said:
480x800 is no where near a high definition resoulution but more to the point even if someone made a device with a high enough resolution 1200x900 for example it still wudnt be HD unless the screen was interlaced or progressivly scanned which there not anyway lol
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Click to collapse
Wrong, it is progressive. Interlacing would be a monumentally stupid thing to do on a portable device. The only reason it is still here (aside from historic reasons) is to carry higher res on less analog bandwidth.
ALL images displayed on an lcd are progressive in the end. Lcd panels are progressive scan only AFAIK except maybe in rare cases. But that would require two matrices.
Sorry for eventual typos. I typed this on my hero ...soft keyboards suck.
-p13
guys!!!!!!
HTC Dragon is on its way soon! i guess it will be with a bigger screen too.

An Urgent Question About the Awesome HD MINI's Screen

Hi everybody..
I have been considering buying this wonderful device but during my looking into the specifications I noticed this new strange resolution 320x480 HVGA which is the first time for me to come across this type of screen!
My question is, after your experience with this device, have you encountered any problems which are due to this specific type of screen? either on the level of program compatibility, which is most important, or any other problems?
The device is just the hit for me but this screen thing is holding my hand
Thank you in advance..
Yes, of course, some applications do not run, especially alternative keyboards such SlideIT.
Nevertheless most of them work just fine.
If you use specific legacy application, post a question on this forum to know if it works or if there are some alternative ones.
For example, I used in the past TomTom Collins French english dictionnary. This worked well on Diamond, but no way on HD mini. I had to change to slovoed that work fine, even if I like less the UI.
Thank you for your reply..
It's good news that MOST of the applications have no problem running on this device
Ok - of course there are many applications I want to make sure of before buying but some are essential and some are not so I'll ask about some programs that are of importance to me:
1) iGo for navigation
2) Navigon
3) Mobipocket Reader << this is the most important program in my Diamond right now so it has to work properly
No answer!
Have some patience!
iGO8- there are 2 threads on this, and there are ways to get it to work
Navigon: No idea
Mobipocket: No problem at all here- one of my most used programs!
Thank you NeilM
Well, so far so good, but need to make sure of other programs which I might mention here to make sure they work..
I just don't get it, why would HTC use such a screen? Is there any specialty that I should know about? Why not just use a WVGA or at least a normal VGA if that'll cost them much
Pardon me for my ignorance I have my history with PPCs but lately I wasn't up-to-date with the new ones
I think it is market economics. A number of Android devices also use HVGA so the same basic screen can be used across a range of phones.
Also WVGA and HVGA are both widescreen format which suits current usage patterns of video etc.
A less power hungry screen is a definite advantage in a smaller device. I don' t find the display any less usable than my HD2 in normal use, though I did need to use a registry editor to enable Cleartype, without which text is very poor; for some reason O2 have disabled the control panel for this.
NeilM said:
I think it is market economics
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Click to collapse
The rule says: NEVER produce a perfect device << well, maybe it's not a disadvantage to have this screen but temporarily with the compatibility issues, it's really annoying!
Ok, I want to ask you as a user of HD MINI, how do you find the screen in terms of clarity, brightness, accuracy? How do you compare it with the Diamond's << I love that screen - I mean I understand the MINI is 3.2 inch whereas the Diamond is 2.8 inch so does this H in HVGA has a noticeable effect on the screen compared to its size?
Thank you for the information
As a previous Diamond user I have to say for me the HD Mini is much better. Obviously it is capacitive/multi touch which makes it very different in use, but the extra size makes a big difference.
OK, maybe icons and graphics are a little less definitive at the edges but it doesn't affect everyday use.
Personally I think VGA on a very small screen is pointless as text can be too small to read and web pages are very small, so HVGA is an improvement.
It seems that will be the new trend on Windows phone 7 and ohter phones (android, Iphone).
HVGA for small and WVGA for big screens. It is effectively strange, because it is even not the same aspect ratio.
NeilM,
Of course it's better if you look at it this way; capactive/multi-touch screen, but if you look at the other side which is the definition, you'll find that:
HD MINI: 480x320 + bigger screen = less picture quality
Diamond: 480x640 + smaller screen = more picture quality
Theoretically, I prefer having smaller screen with better definition rather than bigger one with worse definition, but I wouldn't base my decision now without testing it in reality - maybe I'll like it!
And as you said before that you use mobipocket, you need bigger screen and you'll sacrifice the quality for that, but, me, the cleartype matters alot to me
Honestly, I see a screen with the size 3.2 inch as the best typical size for me, but, more importantly, it should have a suitable definition too
Again, H in HVGA stands for what?! I don't think it's for "high"
moscard
I don't think so - unless they want to go back!
I mean why not use a normal VGA, for example, for a device they think it should be a revolution in phone market?!
I might be missing something here, but is there a problem in using VGA with capactive/multi-touch screens?
Why use less resolution while you should use more!
I hate these companies!
Thank you both
- H : I suppose is for Half 320 instead on 640
- I used Diamond for two years, and I prefer HD mini screen, the smaller resolution is not really an issue, but the bigger screen is really more confortable. In addition it runs a lot faster and all the things are more reactive, especitially for phone functions. The sound is better as well.
- Just a remark vs Diamond, HD mini do not have front camera anymore. For me is not an issue but it could be.
Bright Neon said:
moscard
I don't think so - unless they want to go back!
I mean why not use a normal VGA, for example, for a device they think it should be a revolution in phone market?!
I might be missing something here, but is there a problem in using VGA with capactive/multi-touch screens?
Why use less resolution while you should use more!
I hate these companies!
Thank you both
Click to expand...
Click to collapse
I hope you're right, but most of companies are trying to standardise anything... screen resolution as well. What I do not understand, is why they choose two resolution with diferent aspect ratio. With same aspect ratio it would be simpler to disign software apps.
Yes- HVGA is Half VGA, ie 480*320
The aspect ratio of VGA and QVGA is 4:3, which is the standard 'square screen' ratio
WVGA and HVGA are 15:9 and 15:10 respectively which are near enough both the standard widescreen resolution.
There is no doubt that both increasing the screen size and decreasing the resolution should have an adverse effect on overall resolution, but my experience of the HD Mini is thta this is mitigated by the better overall quality of the screen, regardless of resolution.
Maybe if I were 20 years younger with perfect eyesight, I might have a different view!
The effect on device responsiveness using a lower resolution is marked though: 600MHz running HVGA is much faster than 524MHz running VGA ! Going back to the Diamond makes it feel so sluggish and unresponsive compared to the HD Mini and HD2.
Not happy with the HTC HD Mini
Just a quick feedback since I am playing around with a HTC HD Mini for a while now. Its my Girlfriends and has a broken screen so I get the chance play around until I replaced the screen. My personal experience is that this device is "horrible". Bad quality screen (I used it also before it had a broken screen ), compatibility is very limited (Custom stuff like XDA Mods not as much bought Apps) further more the Touch sensitve buttons are horrible to accidentaly hit them. Maybe I am just spoiled with the HD2 but I feel there are allot of trade-off's for the smaller form factor. But the worst thing all the nice XDA stuff will probaly never support this resolution since its preaty much the only device with it. (Windows Mobile atleast) Tried Cookie and MaxSense Mod on the HTC Mini without luck. Resolution problems.
PS: Anyone ever found disassembly instructions for the HTC HD Mini? I can find it for any other phone but not the HD Mini. There were just not enough sold to pros. I guess a good phone for Woman and iPhone users.
Encountered very few problems with this resolution. Especially for the newer free apps. Problems arises only in some old apps which either support only QVGA or VGA. But most certainly, you won't want to install such old apps in this shiny new colorful gadget.
For me, the Sense improvements to the UI, and WinMo 6.5.3's own improvements have eliminated my dependent on many of the old apps. I ended up installing less apps. Mostly new one i found reading thru the forums here.
Most of the only old apps i had to carry over from my old WinMo 6.1 are the dictionaries and translators. One of my favorite translators, HNHSoft Eng-Chn Dict, works poorly with HVGA resolution. Nevertheless, still usable. Fortunately, another from my old collection, WM-DICT 2.0, which worked poorly in 6.1 QVGA, turns out to be a great performer in 6.5.3 HVGA. So in reality, i lose one and win one, makes like i didn't lose anything at all.
I'd agree on the compatibility- almost all programs I've tried work fine. The only exceptions are TouchPal keyboard and 1-2 Remote.
1-2 Remote was poor on the HD2 as well as it's designed for QVGA and the skins are not optimised for other resolutions.
WM6.5.3 in its native form here, plus the current version of HTC Sense is a lot more stable than the native WM6.5 on the HD2 and any of the custom ROMs.
If you correctly tweak the screen (enabling Cleartype) it is very good indeed- can't understand the comment about it being poor- maybe it was faulty from the start if it failed later?
Having come from both a Diamond and HD2 I'm very satisfied with the HD Mini though I do find the screen 'touch' accuracy including the 'touch' buttons to need some getting used to. Switching the 'Touch Input' to 'Compact QUERTY' makes typing very much easier with XT9 turned on

HVGA and WVGA apps...

Ok, this is a huge issue with me...
it seems like at least 30% of apps on the market are only HVGA. What the hell?
Do these developers even care? Some of these apps are some of the most popular on the market. Like Handcent SMS, that is probably the biggest example. Someone popular like the Handcent developer MUST have a phone with WVGA. Yet, he STILL doesn't care to update it with WVGA graphics. This is not acceptable.
As much as I love how open the Market is, I think it should be required that apps be at least WVGA, and that Google should drop HVGA all together. If someone buys an Android phone with HVGA, too bad, they shouldn't have picked a POS phone. And with phones like the Motorola Bionic, which will have a resolution of 960 x 540, most apps will look like **** on it. The worst part is that developers - they just don't seem to care. They shouldn't get away with this. My phone is WVGA, and I want all apps to support it! I'm pretty sure most Android phones are WVGA anyway.
Google, drop HVGA already, make WVGA a minimum requirement for RUNNING Android!
My phone is HVGA and I want all apps to support it and does not support WVGA to be smaller! Google, make HVGA-only a requirement for Market!
And did you heard about QVGA? It's even smaller than HVGA, but HTC Wildfire was released just 7 months ago and it's quite popular phone.
Also I didn't count Android devices, but if you search http://en.wikipedia.org/wiki/List_of_Android_devices site for WVGA, HVGA and QVGA phrases, then you'll find there are much more QVGA + HVGA devices than WVGA. You're totally wrong, sorry.
Brut.all said:
And did you heard about QVGA? It's even smaller than HVGA, but HTC Wildfire was released just 7 months ago and it's quite popular phone.
Also I didn't count Android devices, but if you search http://en.wikipedia.org/wiki/List_of_Android_devices site for WVGA, HVGA and QVGA phrases, then you'll find there are much more QVGA + HVGA devices than WVGA. You're totally wrong, sorry.
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Click to collapse
Well, it shouldn't be allowed. QVGA and HVGA is WAY too low-resolution to get anything done. The Wildfire... Design cues from the amazing Desire... Even crappier hardware than the Hero. Who benefits from this? No one. The higher the pixel density, the better. I cannot stand to look at ultra low res HVGA, let alone QVGA.
If any Android phones are released with HVGA&QVGA, they should be considered feature phones. Those resolutions are unacceptable. Pixel densities of 240+ are very important for smartphones. These HVGA and QVGA "smartphones" give Android a horrible name. I've seen a low-end Android phone (LG Ally) and everything BUT the screen is nice. It has a 3.2-inch WVGA screen, its screen looks amazing. (Though, I need the power, and hate LG, so I have an HTC Incredible.)
My friend has an LG Optimus. It has HVGA. She's thinking about returning it, and getting an iPhone 4 on Verizon.
I love Android, but I don't want the Android ecosystem to be polluted with POS phones.
So basically you're saying that what google should do is force developers to write apps to suit your personal preferences and break compatibility with phones that you don't like because if you don't like it then it must be a POS phone.
....your arrogance is astounding and only surpassed by the ridiculousness of your argument.
Sent from my HTC Desire using Tapatalk
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I have a QVGA resolution Android Phone (Vodafone 845 (or Huawei U8120)) which is perfectly adequate for every day use...
I just wish more developers would develop apps which work on ALL resolutions....
feels good to have a hvga phone that beats most wvga ones in linpack benchmarks
lagaba said:
So basically you're saying that what google should do is force developers to write apps to suit your personal preferences and break compatibility with phones that you don't like because if you don't like it then it must be a POS phone.
....your arrogance is astounding and only surpassed by the ridiculousness of your argument.
Sent from my HTC Desire using Tapatalk
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Click to collapse
Its not a personal preference. Its a fact. More pixel looks better. Its a fact. Until you have a developer who doesn't wanna develop for high res screens.
Dr. Hax said:
Its not a personal preference. Its a fact. More pixel looks better. Its a fact. Until you have a developer who doesn't wanna develop for high res screens.
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Click to collapse
And less pixels is cheaper and takes less space in your pocket. This is also a fact.
Better screen or cheaper, smaller and lighter device - this is personal preference.
Brut.all said:
And less pixels is cheaper and takes less space in your pocket. This is also a fact.
Better screen or cheaper, smaller and lighter device - this is personal preference.
Click to expand...
Click to collapse
Exactly right Brut....
Dr. Hax, what you are saying is analogous to the tv networks or Youtube deciding that all broadcasts and recordings will only be made in 1080p HD...no standard def anywhere...and to hell with anyone who doesn't have an HD tv or a device capable of HD playback - they shouldn't have bought a POS SD tv on the first place... everyone knows HD looks better, right?
This will not work for many reasons. Here are 2 of them
1.People want different things from their devices. Variety and freedom of choice are many people's reason for choosing an Android device.
2.You can't just cut off customers who bought their devices only 2 or 3 years ago - how would you feel if every 2 years your PC or Mac became obsolete and you couldn't get new software for it because the specs now require xyz processor and a 24" ultra hi-res monitor before it will install?
Sent from my HTC Desire using Tapatalk
quality and diversity
lagaba and Brut.all are so right.
Sarcasm ... the market should eliminate all apps that are not QHD 940x560 and trailered for dual core. everybody toss your phones in the trash, tomorrow all non 4G phones will have their data plans revoked
and all north american roads should ban 4-cylinder cars because we have 6's and 8's... forget it .. only V12 or W12 engines in cars. our you get put in jail.
And anyone over the age of 42 please report to your local End of life center.
DONE.......
The community that works tirelessly on developing applications and fixes for this platform is so strong because it is functional over a broad range of devices, allowing everyone to the party, so everyone can give input based on their experience on different devices.
if you want streamlined get an iphone, or at least try changing you pixel density. or filter the market content so you don't have to see any non WVGA apps. you don't need them anyway DR.HAX
minSdkVersion="8"
and
Make sure your compatibility mode is turned off in settings
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Last year my already year old HTC Sapphire organised our entire business. i like the feel, I like the size, The screen looks great, Cant beat the Trackball. if i want to see higer res when on the road I use my laptop just because 21" 1920x1024 HD is better than 4.Bulky" wvga. I often have to hold my coffee and cellphone in the same hand.
Ill take a Great APP in QVGA than a sorta ok app that didn't get the time because someone was worried about a higher quality interface

[Q] How many apps

How many apps will support this resolution
Most of Google's apps.
I also saw that Gameloft and EA will be optimizing their apps.
computingwarren said:
Most of Google's apps.
I also saw that Gameloft and EA will be optimizing their apps.
Click to expand...
Click to collapse
Thanks for the info. About how long do you think it will take for them to optimize. Do you also think it will get extended graphics on games like tegra 3 games
Personally, I'm guessing almost none... Google+ on even the nexus 7 has incredibly pixelated pics unless you drill all the way into the pic itself. It's almost entirely the reason that I'm not all that excited about the Nex 10. That, and I don't see it as a full laptop replacement yet (Which, I would expect out of a $500 device, especially with no 3g/hspa).
The bad thing is that it doesn't have tablet ui
$3nt fr0m my K4ng3d Ph0n3
MarcusSi15 said:
How many apps will support this resolution
Click to expand...
Click to collapse
All Holo apps will support it, just like they support 300+ PPI phones except this time it's a tablet layout. That means all of Google's apps will support it, plus other apps like Evernote, AnkiDroid Beta (great app BTW), GTasks, Tablet Talk, tTorrent etc. Also, since it's a Nexus device there should be a lot more focus on it, unlike the plethora of ignored 1080p tabs out today. Games that aren't updated will just upscale and you won't notice a thing until they update the game.
The app 'Photoshop Touch' doesn't support high DPI at the moment, and the UI becomes smaller with higher resolutions because it was designed for 720p. PS Touch is still being maintained, though, so I think it should get an update.
That's all I know, though.

[Q] Galaxy S4 I9505 - Questions about transforming it to Google Play Edition and more

Hello guys, good night, how are you?
I'm currently planning on getting the Galaxy S4 I9505 but I was wondering about some things regarding the model. I'm a little bit new to the Android experience (I only had one smartphone until now, and was the Xperia Mini) and wanted to know if you guys could help me.
I am sorry if I am just at the wrong space and if there are a topic that already cover these questions, I will just read it with no problem.
Let's go:
1. I am tempted to get it transformed to the Google Play Edition, are there any way to transform it "totally", I mean, like if it was bought directly from the Google Play Store, with the original ROM and getting further upgrades via OTA?
2. I saw in some reviews that the App Menu Button on S4 is at the last position at the right side. Can I move it to the center?
3. How big it really is, and is it a problem? Could you guys give me a simple overview regarding it?
4. I saw some news around a new model released by Samsung, which comes equipped with the Snapdragon 800. If there is a way to totally transform the 9505 to the Google Play Edition as original, can we expect the same for this new model, or we can't just say that yet? I am asking this mostly because perhaps it would be best to wait for this new model (but we don't know if Samsung will release an International version), but the possibility to install the Google Play Edition on the 9505 is a huge driver actually, as the pure Android experience seems to be very, very good.
5. How "future proof" is the S4 when talking about games, as it sports a Full HD screen? That screen and the model specs are sure fantastic, but won't a Full HD screen demand much more from the GPU in the future, with newer and heavier games being released? Does it perform well today? By the way, can we change the resolution of the games on Android?
Guys, I appreciate a lot the help, thank you! :good:
Guys, how are you?
I've managed to do some search and came to the response for my first question, so as it seems for now we don't have a way to turn the i9505 to i9505G for it to behave like an original model bought from the Google Play Store, I'll just wait to see if a method to do that is figured out or developed.
Could you guys help me with my other questions?
Thanks a lot for your attention and patience!
While we do not have a way to transform fully, jamals 4.3 GE ROM is working great.
Audioboxer said:
While we do not have a way to transform fully, jamals 4.3 GE ROM is working great.
Click to expand...
Click to collapse
Thanks Audioboxer, do we have any news or can we expect to get a way to transform the S4 to the Google Play Edition?
Thanks a lot for the help.
Guys I just made some search and found that some games you can actually lower the resolution, such as GTA: Vice City. Is that common on most games?
How are the graphics quality of a game played on non-native resolution?
If anyone could help me with those and the other questions, I'd be glad.
Thanks a lot!
Guys, would it be possible in any way for newer models of the Galaxy S4 to be fully transformed to the Google Play edition, if the current models gets a way to do that, or that's not likely to happen, due to the differences between those models?
btk97 said:
Guys, would it be possible in any way for newer models of the Galaxy S4 to be fully transformed to the Google Play edition, if the current models gets a way to do that, or that's not likely to happen, due to the differences between those models?
Click to expand...
Click to collapse
1. Technically the i9505 (International S4, LTE) and i9505G (Google Edition) share the same internals like Snapdragon 600 chipset, 2GB RAM etcetc so the software is relatively interchangeable. Not directly. However, i9505 does has good development support, and there exist many ROMs that are similar to the google edition software.
2. If you flash a rom such as CM10.1, there will be options to remap the physical keys. However, if you stay with the software that came with the i9505, then you cannot.
3. "Big" is really a relative term to your hand size. I have a 22cm hand span, which is just over 7 inches, or 10 keys on a piano. Coming from the S3, I find 1 hand operation entirely possible, but to reach the very top left corner I do have to do a small shift in gripping the phone. but otherwise it is quite easy to handle.
4. No. You will be shooting in the dark and left in the wilderness if you go for the Snapdragon 800 model. Software is NOT even relatively interchangeable with the Google Play edition, unlike the i9505.
5. The S4 is not that future proof if games are to be played at 1920x1080. However, most games downscale to resolutions like 1280x720 (720p) to gain better framerates. That being said, it should still hold its ground even when more powerful devices come out.
One note though, if you are tempted to use the google stuff anyway, why not just get the Google edition?
ballsofsteel said:
1. Technically the i9505 (International S4, LTE) and i9505G (Google Edition) share the same internals like Snapdragon 600 chipset, 2GB RAM etcetc so the software is relatively interchangeable. Not directly. However, i9505 does has good development support, and there exist many ROMs that are similar to the google edition software.
2. If you flash a rom such as CM10.1, there will be options to remap the physical keys. However, if you stay with the software that came with the i9505, then you cannot.
3. "Big" is really a relative term to your hand size. I have a 22cm hand span, which is just over 7 inches, or 10 keys on a piano. Coming from the S3, I find 1 hand operation entirely possible, but to reach the very top left corner I do have to do a small shift in gripping the phone. but otherwise it is quite easy to handle.
4. No. You will be shooting in the dark and left in the wilderness if you go for the Snapdragon 800 model. Software is NOT even relatively interchangeable with the Google Play edition, unlike the i9505.
5. The S4 is not that future proof if games are to be played at 1920x1080. However, most games downscale to resolutions like 1280x720 (720p) to gain better framerates. That being said, it should still hold its ground even when more powerful devices come out.
One note though, if you are tempted to use the google stuff anyway, why not just get the Google edition?
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First of all, thank you a lot for the answers!
You really covered everything I was unsure, and I really have to thank you for taking your time to help me.
I am indeed tempted to get the Google stuff, but the reason I am considering the purchase of the model i9505 only is because I live in Brazil, and we don't have the Google Play Edition available for us, unfortunately.
I got interested in getting the Galaxy S4 as the prices lowered considerably here, the Galaxy S4 seems to be an excellent smartphone, but I wanted to make sure every question I had was answered, as the price (or "investment") is really high.
Would you mind if I ask you one more question?
Regarding the game resolution, you know that in current notebook or desktop monitors, if we don't play in the monitor's native resolution (for example, playing at 1280x720 on a FullHD panel) we experience some loss in image quality compared to a game played at 1280x720 in a monitor that is 1280x720, because that's the panel native resolution.
That happens's too with smartphones, when the game is downscaled to a lower resolution than that of the smartphone? That downscale is automatic or we have an option to do that in game's menu?
Sorry for being a little bit confusing.
That's all, and I thank you again and a lot for your patience and consideration! :victory:
btk97 said:
First of all, thank you a lot for the answers!
You really covered everything I was unsure, and I really have to thank you for taking your time to help me.
I am indeed tempted to get the Google stuff, but the reason I am considering the purchase of the model i9505 only is because I live in Brazil, and we don't have the Google Play Edition available for us, unfortunately.
I got interested in getting the Galaxy S4 as the prices lowered considerably here, the Galaxy S4 seems to be an excellent smartphone, but I wanted to make sure every question I had was answered, as the price (or "investment") is really high.
Would you mind if I ask you one more question?
Regarding the game resolution, you know that in current notebook or desktop monitors, if we don't play in the monitor's native resolution (for example, playing at 1280x720 on a FullHD panel) we experience some loss in image quality compared to a game played at 1280x720 in a monitor that is 1280x720, because that's the panel native resolution.
That happens's too with smartphones, when the game is downscaled to a lower resolution than that of the smartphone? That downscale is automatic or we have an option to do that in game's menu?
Sorry for being a little bit confusing.
That's all, and I thank you again and a lot for your patience and consideration! :victory:
Click to expand...
Click to collapse
To be completely honest, I don't think 1280x720 resolution will really make image quality look too different on the S4. However, be aware that some games may not have the setting to change resolution, and some games may not even support that high resolution yet (but more will definitely come out).
I have a 13 inch notebook with 1920x1080 screen from 2010. It is fitted with a NVIDIA GT 330M (2010), which is only little more powerful than the HD Graphics 4000. Therefore gaming will really suck at 1920x1080.
However, with a screen that small for a notebook, I do not feel that I am losing too much when I play with 1280x720. Therefore, I can conclude that with a 5 inch phone the effect would be much less than the 13 inch notebook although you will be holding it closer.
Hope this helps
ballsofsteel said:
To be completely honest, I don't think 1280x720 resolution will really make image quality look too different on the S4. However, be aware that some games may not have the setting to change resolution, and some games may not even support that high resolution yet (but more will definitely come out).
I have a 13 inch notebook with 1920x1080 screen from 2010. It is fitted with a NVIDIA GT 330M (2010), which is only little more powerful than the HD Graphics 4000. Therefore gaming will really suck at 1920x1080.
However, with a screen that small for a notebook, I do not feel that I am losing too much when I play with 1280x720. Therefore, I can conclude that with a 5 inch phone the effect would be much less than the 13 inch notebook although you will be holding it closer.
Hope this helps
Click to expand...
Click to collapse
I think you're just right!
Actually, I only thought about the resolution and didn't realize that indeed with a smaller screen we shouldn't notice a loss in image quality, if any!
Thanks a lot for clarifying a lot of my questions regarding the Galaxy S4, really!
I wish the best to you and also everyone on this forum!
Cheers.

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