Hello,
I recently bought Mini Squadron for Android, but what was my disillusionment when I realized that it was unplayable!! The gameplay has nothing to do with gameplay that had in the iphone ... commands are always changing and sometimes the plane goes into free fall when it should be going up !!!!... I understand that the touch of Desire is different, and sometimes it confuses the touch (as seen in some videos) ... but this way it becomes unplayable !!!!...
Anyone else had this experience?!
And... is there any way to fix it?!...
I installed v1.12 last week and have't had any problems. This is a great game on the desire. All controls are smooth and responsive. Maybe you just need to go back to flight school
G
arkha said:
Hello,
I recently bought Mini Squadron for Android, but what was my disillusionment when I realized that it was unplayable!! The gameplay has nothing to do with gameplay that had in the iphone ... commands are always changing and sometimes the plane goes into free fall when it should be going up !!!!... I understand that the touch of Desire is different, and sometimes it confuses the touch (as seen in some videos) ... but this way it becomes unplayable !!!!...
Anyone else had this experience?!
And... is there any way to fix it?!...
Click to expand...
Click to collapse
I installed the game some days ago to try the trial version, no problem at all in flying the plane. They even "solve" the multitouch issue of the desire by putting the stearing touch pad and the "fire" pad in 2 different corners, that way it should have no issue of crossing axes or whatever.
hence cannot confirm any of your issues, great game on desire
Use the trackpad...darf ._.
No problem on my Desire..
Related
Hay all,
I'm having some random trouble with MorphGear. I did a hunt an can't really find any help on my problems with it.
Ive got it all installed an it runs no problem. I've got the generator thing installed to play Mega Drive games an got Sonic running - heres my problems tho.
1. I've downloaded the game pad on here (see link below) an done what it says but only 2 of the buttons work (A & B). D pad works fine
http://forum.xda-developers.com/show...ight=morphgear
2. When I enable sound its poppy, slow an like it struggling and the game slows right down. Soon as I take the sound off its fine.
Any help would be great. Many thanks
Hey there.
First of all, I love your tagged [Help] threads and other question threads, you really make your question look clean and tag it properly. Kudos!
Now to the helping part. I don't have a solution for the first problem unfortunately, which is the big issue I would say. I do know for a fact that sound slows the games down alot, have you tried adjusting the settings in morphgear of sound to a lower kbps?
Good luck mate!
Hay bud - thanks
Yeah I have tryed that an still the same problem.
I find it odd as Picodrive on my on Nokia N73 ran perfect, full screen, sound, colour, full frame rate.
Yet Morph Struggles on a far greater phone
Hi guys.
I have a accelerometer related problem on my phone when playing racing Games =P
I Have an HTC HD2 and was using Windows 6.5.
The accelerometer works while I'm not playing racing games. When I flip my phone where the screen should flip it works as expected and I could play Teeter withoutany problem. But when I try to play Need for speed Underground the accelerometer gets crazy.
I recently installed android 2.2 and 2 racing games and the problem is still there.
Any one have a clue on how can I fix it?
Thanks!
So I had Rayman Jungle Run on my Xoom and it worked perfectly. On my Nexus 10, there is a delay between the time I touch the screen and when the game recognizes the input. About a quarter second. This makes the game almost unplayable. I was on stock 4.2.1. I then rooted and am now on AOKP-PUB 4.2.1 and still had the same issue. I flashed the latest Franco kernel and miraculously the game worked perfectly for about two weeks. Just today I noticed this same input lag. It doesn't seem to do this on any other games or apps. Has anyone else experienced this problem? Help!!
Nevermind, just figured our that I had magnification turned on in the accessibility options and this was the culprit. Dang!
had the same problem - drove me nuts - thanks for posting - probably wouldn't have figured it out
simply touch the button on ur screen while holding down the screen with ur other finger, which means it needs multi-touch to process
Hello guys, just bought my huawei p smart some days ago and i found something strange while playing first person shooter games. i can't explain it well (not in english) but i will try:
when you scroll the camera just a little bit, slowly, it just ignores your movement, and after a certan distance scrolled it starts behaving normal. i think the problem its software related, and searched about it, found the same thing on another phones.
Btw, on my old huawei phone (android 6.0) on the same game, it was good.
I also experience the same thing outside games
Any soluction? thank you
I think it is related to "touch slop" or something like that
I made a video to show what I talk about. When I start scrolling slowly the first 2 or 3 mm the pointer doesn't move, it holds his position. I just want to know if there is a way to reduce that distance or improve it.
But... New account can't post links...
Thank you anyway
Has anyone got a solution for this problem? thank
I've just purchased a Tab S5e but appear to be having some issues with the touchscreen. I first noticed it when scrolling, occasionally the scrolling would stop and the device would click on anything that was under my finger. I also noticed this when playing a game where a finger needed to be held on the screen, it was sometimes appear to the game that my finger was removed.
I recorded a video of what i'm experiencing here: https://drive.google.com/file/d/1-33ixSpHRijjhb8g-MNLvbjMvuPRuGrQ. I did not remove my finger at all whilst drawing in white, but gaps appear.
I guess my question is has anyone else experienced this, or could this be a hardware fault? I thinking of returning this and waiting for the S6e or similar rumoured to be out soon.
Thanks all!
I'm experiencing touch screen problems where I sometimes need to tap the display 3 or 4 times before the screen will register the touch. I've only had mine for a few days but Im thinking about returning as well.
I was going through the threads for the first time to see if there were similar issues reported or tips to minimize the issue.
After switching from the Huawei Mate 20 Pro to the Samsung S10+ and from a Huawei tablet to this I have to say I'm seriously underwhelmed with Samsung.
jhs39 said:
I'm experiencing touch screen problems where I sometimes need to tap the display 3 or 4 times before the screen will register the touch. I've only had mine for a few days but Im thinking about returning as well.
I was going through the threads for the first time to see if there were similar issues reported or tips to minimize the issue.
After switching from the Huawei Mate 20 Pro to the Samsung S10+ and from a Huawei tablet to this I have to say I'm seriously underwhelmed with Samsung.
Click to expand...
Click to collapse
Did you somehow solve the probelm?
k.bergmann2 said:
Did you somehow solve the probelm?
Click to expand...
Click to collapse
Nope. The problem doesn't occur when playing games or using apps that test the display--but does with pretty much everything else. Some apps also have very pronounced jelly effect while scrolling including the Samsung Members App--scrolling through posts has so much jelly effect it makes me feel like I'm going blind.
Earlier Galaxy Tab devices had a calibration setting to adjust touch sensitivity but the type of panel used in the S5e apparently can't be user calibrated. Some people have claimed that the pointer speed setting is the same thing but touch sensitivity and response speed aren't the same thing and increasing that setting to the max didn't improve anything for me. If you want a faster response that's one thing but if the touch doesn't even register in the first place then there isn't anything to speed up.
The game optomizer service running in the background clearly ramps up the kernel when playing games to eliminate or minimize the touch issues and display test apps are treated like games and also get the extra performance boost--but with a locked bootloader I don't think there are any user options besides not purchasing Samsung in the first place.
Would a custom rom solve this?
k.bergmann2 said:
Would a custom rom solve this?
Click to expand...
Click to collapse
I always check before buying a tablet to make sure there is developement of custom ROMs in XDA. And the first thing I do when I get one is to root and install one. Are there still "touch problems" with my ROM? Yes and no. I've noticed with this and other tablets that when the tablet first boots, there can be a lag in touch response. But I don't think it has anything to do with "touch sensitivity". I think the problem is that the OS is still "setting up" and just isn't ready to accept touches. (Try it on a Win 10 box. There is a terrific delay between the time the desktop screen first appears and the time it is ready.) This can also be true of apps. The screen can display before the app is ready for input. IMNSHO, I think some people just love to find reasons to knock "the vendor they love to hate".:crying:
Since I bought this tablet, I noticed that issue, the screen detects the touch, but it does not perform the action I want, open an app, select something,etc. I learned to live with it, but that is annoying !!, I installed a Custom ROM specifically [ROM] [UNOFFICIAL] [gts4lvwifi] [10] LineageOS 17.1 and I can confirm that the issue disappears, the problem for which I returned to STOCK, is the cut down quality of Amazon Prime Video, Netflix, because Widevine Level certification . and now in STOCK, I lost Samsung PASS, because it detects that I have the rooted device. fyi, my model is SM-t720.