the game turns goes on fine until the loading screen that takes you to the actual gaming part. the loading screen starts flickering and i can hear everything in the background but the screen just keeps flickering and i cant play. any solutions?
and apparently it cant handle sims 3. and a couple other games i forget but will add if i remember
games might not be compatible with the aria
So there's no way to fix this then?
Sent from my Liberty using XDA App
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I have cyanogen mod 7 android installed on my HTC HD2, I have set CPU to 800mhz and when I play games after a while it just closes the app. Say I am playing Raging Thunder 2 online it just turns off half way in a race.
Got 250 or more memory available and its becoming very annoying, wondering if anyone can help please.
PS. is 40C (degrees celsius) ok when playing games on android of the phone
thanks for your reply, it doesn't force close it just turns off and goes back to home screen.
hello so i have a r800x and recently i went to play temple run and the runner was staying to the left of the screen. so i thought it was just the app and re downloaded it but same problem. so i got a device test to test my sensors and the accelerometer was off to the left when i was holding it straight. so i got a friends phone a samsung fascinate and it was fine so can someone help plzzzz...... P.S. i tried a calibrator with no avail so plz help
I have this issue too but only in temple run. Temple run brave and other similar games are good.
Sent from my Xperia Play using xda app-developers app
Its a problem of the xperia play, i checked it on two R800a devices and its the same, on every game or program the accelerometer is tilted to the left.
I have the same problem with the last update of Temple run, I thought that I was the only one with this issue. All the other games don't have the problem so, I think is a bug from the game with its last update.
Don't worry it's just lag, when the system starts to get stressed, the accelerometer will temporarily stop working. If it gets more stressed, it will stop serving touch screen response, ultimately triggering an ANR (application not responding).
It also happens with Running Fred when your device gets stressed by trying to run lots of apps at the same time, etc. But I believe this type of lag is the developer's fault when coding the app.
Sony Xperia Play - Tapatalk 2
thanks
DanielEGVi said:
Don't worry it's just lag, when the system starts to get stressed, the accelerometer will temporarily stop working. If it gets more stressed, it will stop serving touch screen response, ultimately triggering an ANR (application not responding).
It also happens with Running Fred when your device gets stressed by trying to run lots of apps at the same time, etc. But I believe this type of lag is the developer's fault when coding the app.
Sony Xperia Play - Tapatalk 2
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thanks i think your right mainly cuz the play has so little ram
All of a sudden the netflix app just quit working right on my Nexus. I can play one episode of a Show and when I try to play the next episode it just sticks at the red loading screen but never loads the show. Then I have to clear data, log back in and play the next episode and it will work but then I have to repeat this after every episode or it will just stick on the red loading screen.
This is very annoying and I just end up watching netflix on my computer which basically defeated the purpose of purchasing my Nexus 7. I am thinking the problem is that the memory fills up too quickly and the app data on the memory needs to be cleared after each show. Does anyone have any idea or fixes for this issue?
Sent from my Nexus 7 using Tapatalk 2
I have recently experienced an issue that never happened before while playing demanding games. Basically, my a500 will seemingly randomly freeze on an individual frame of the game an the screen will start to flicker on and off. Audio and touch input from the screen still work as I can hear the sound effects made from touching the areas of the screen (gun firing etc.), however the screen refuses to do anything but flicker on the same frame until I force close the app from the task manager (it isn't even detected as unresponsive). This has taken place on NOVA 2 and MC3 as well playstation and n64 emulators. I just upgraded to Civato's flex jb so I'm not sure if its a compatibility issue with a500, but I seem to remember all of these apps working when I first upgraded so I'm not sure what gives now. Any help would be appreciated.
I have exactly the same problem with my a500
Shortbusdriver said:
I have recently experienced an issue that never happened before while playing demanding games. Basically, my a500 will seemingly randomly freeze on an individual frame of the game an the screen will start to flicker on and off. Audio and touch input from the screen still work as I can hear the sound effects made from touching the areas of the screen (gun firing etc.), however the screen refuses to do anything but flicker on the same frame until I force close the app from the task manager (it isn't even detected as unresponsive). This has taken place on NOVA 2 and MC3 as well playstation and n64 emulators. I just upgraded to Civato's flex jb so I'm not sure if its a compatibility issue with a500, but I seem to remember all of these apps working when I first upgraded so I'm not sure what gives now. Any help would be appreciated.
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I have exactly the same problem with my Acer a500. It's incredible to see that it has passed more than a year and there still isn't a solution for this problem. Many a500 users say that it may be a memory problem. Since then, when I need to run some graphic demanding games or apps, I first stop some applications that are running.
My Gt3 does it on mupen too but only if I load state from slower game speed like 50 %
Sent from my SM-T310 using XDA Premium HD app
Hey Folks,
I have noticed an occasional bug during multitasking situations that renders the Note 4 extremely slow and laggy.
In order to achieve this, you should try to run a full screen game. In my case, I played Beach Buggy Racing.
Then, you need an incoming background process such as an new email or text message - I noticed that this may trigger a disproportionate power usage bug and cause the on-screen app to run extremely slow. Upon using the "Close all apps" function the lag will be cleared and you may resume your previous app.
I have also noticed this in regular app usage, where the phone would spontaneously explode into a fiery ball of fire. Minus the fire.
Anyone know why this might be happening?
Does it only happen with Beach Buggy Racing? I often multitask with games and haven't noticed this bug.
Sent from my SM-N910U
Happens with other apps as well. For example, while browsing 'reddit sync' the phone occasionally freezes up and starts acting like a Moto Razr with extreme lag.
Closing all apps seems to fix this!
Perhaps the processor is throttling due to the heat.
Sent from my SM-N910P
I noticed after playing Candy Crush my phone would get really slow as in the framerate would slow big time. I realized that I had unchecked Force GPU rendering in developer options. I went and checked it again and haven't had the problem since
I was streaming a movie using allshare application onto my tv via chromecast, at the same time I was watching streaming football on my device via another application as well as browsing xda on tapatalk via split window. No apparent lag and device does not get hot. SM910C here.
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