Hi, all.
I find this perfect site through Google after I bought a Blackstone.
I want to do something on my phone, that's OpenGL ES.
When I download the sample code "7 OpenGL ES Tutorials for Win32/WinCE from TyphoonLabs" from khronos and compile them. The samples run well on the Windows Mobile 6.5 Emulator. (there is no libGLES_cm.dll file in the windows folder)
But, when I copy the exe files to my Blackstone, they failed to run. The Tutorials 1 only flash a title then over.
I can find a libGLES_cm.dll file in the windows folder of my Blackstone. It is 322KB, smaller than others I can get. (such as 491KB 10-10-2004). I can't replace it or delete it.
I think the 1st sample of TyphoonLabs is a typical and basic OpenGL ES app, it has not use any advanced ES feature.
however, VR HOLOGRAM runs well on my phone.
I installed "Ati d3d driver", and my app development environment is:
Visual Studio 2008
Windows Mobile 6 SDK
thanks
Have a look at the first post of my OpenGLES test app(check my sig) and try to run this app (take the latest one). There is also a link to a thread about a driverpack (v3 has just been released). Just to be sure that your device has some OpenGLES capable drivers.
AFAIK the hologram app uses d3d.
edit: The examples you mentioned create a rendering device using Red 8, Green 8, Blue 8 bits. Change them to 5, 6, 5 and try again. And don't copy their libgles_cm.dll to the device. Instead use the latest driverpack as described above.
Thank you, heliosdev
yes, i already tried your OpenGLES test app. it runs well also on my phone, but I don't understand C. do you have C code?
i try to modify the sample code following you instruction. but i failed. where am i wrong?
BOOL InitOGLES()
{
EGLConfig configs[10];
EGLint matchingConfigs;
const EGLint configAttribs[] =
{
EGL_RED_SIZE, 5, // i changed it from 8 to 5
EGL_GREEN_SIZE, 6, // i changed it from 8 to 6
EGL_BLUE_SIZE, 5, // i changed it from 8 to 5
EGL_ALPHA_SIZE, EGL_DONT_CARE,
EGL_DEPTH_SIZE, 16,
EGL_STENCIL_SIZE, EGL_DONT_CARE,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_NONE, EGL_NONE
};
hDC = GetWindowDC(hWnd);
glesDisplay = eglGetDisplay((NativeDisplayType)hDC);
if(!eglInitialize(glesDisplay, NULL, NULL))
return FALSE;
if(!eglChooseConfig(glesDisplay, configAttribs, &configs[0], 10, &matchingConfigs))
return FALSE;
if (matchingConfigs < 1) return FALSE;
glesSurface = eglCreateWindowSurface(glesDisplay, configs[0], hWnd, configAttribs);
if(!glesSurface) return FALSE;
glesContext=eglCreateContext(glesDisplay,configs[0],0,configAttribs);
if(!glesContext) return FALSE;
eglMakeCurrent(glesDisplay, glesSurface, glesSurface, glesContext);
glClearColorx(0, 0, 0, 0);
glShadeModel(GL_SMOOTH);
RECT r;
GetWindowRect(hWnd, &r);
glViewport(r.left, r.top, r.right - r.left, r.bottom - r.top);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrthox(FixedFromInt(-50), FixedFromInt(50),
FixedFromInt(-50), FixedFromInt(50),
FixedFromInt(-50), FixedFromInt(50));
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
return TRUE;
}
//----------------------------------------------------------------------------
void Render()
{
static int rotation = 0;
GLshort vertexArray[9] = {-25,-25,0, 25,-25,0, 0,25,0 };
GLubyte colorArray[12] = {255,0,0,0, 0,255,0,0, 0,0,255,0};
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glLoadIdentity();
glTranslatex(0, 0, FixedFromInt(-10));
glRotatex(FixedFromInt(rotation++), 0, ONE,0);
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(3, GL_SHORT, 0, vertexArray);
glEnableClientState(GL_COLOR_ARRAY);
glColorPointer(4,GL_UNSIGNED_BYTE, 0, colorArray);
glDrawArrays(GL_TRIANGLES, 0, 3);
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_COLOR_ARRAY);
eglSwapBuffers(glesDisplay, glesSurface);
}
On your device there is no libgles_cm.dll at the place where your exe is, right?
Otherwise remove it from the directory where your exe is.
edit:
If it still doesn't start you could try to write out some messages during initialization (at the places before returning false).
Do you have libgles_cl.dll? In the code you have thes FixedFrom* calls.
You could try to remove all these calls, i.e. instead of FixedFromInt(i) just i and you'll have to change the x to i,f or d in the calls like Rotatex.
heliosdev said:
On your device there is no libgles_cm.dll at the place where your exe is, right?
Otherwise remove it from the directory where your exe is.
Click to expand...
Click to collapse
I copied the libgles_cm.dll file before from windows folder to Storage Card, where the exe file locates.
now I delete the libgles_cm.dll file , but nothing changes.
heliosdev said:
On your device there is no libgles_cm.dll at the place where your exe is, right?
Otherwise remove it from the directory where your exe is.
edit:
If it still doesn't start you could try to write out some messages during initialization (at the places before returning false).
Do you have libgles_cl.dll? In the code you have thes FixedFrom* calls.
You could try to remove all these calls, i.e. instead of FixedFromInt(i) just i and you'll have to change the x to i,f or d in the calls like Rotatex.
Click to expand...
Click to collapse
thank you again.
I find the error occurs during initialization,
BOOL InitOGLES()
{
EGLConfig configs[10];
EGLint matchingConfigs;
const EGLint configAttribs[] =
{
EGL_RED_SIZE, 5, // i changed it from 8 to 5
EGL_GREEN_SIZE, 6, // i changed it from 8 to 6
EGL_BLUE_SIZE, 5, // i changed it from 8 to 5
EGL_ALPHA_SIZE, EGL_DONT_CARE,
EGL_DEPTH_SIZE, 16,
EGL_STENCIL_SIZE, EGL_DONT_CARE,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_NONE, EGL_NONE
};
hDC = GetWindowDC(hWnd);
glesDisplay = eglGetDisplay((NativeDisplayType)hDC);
if(!eglInitialize(glesDisplay, NULL, NULL))
return FALSE;
if(!eglChooseConfig(glesDisplay, configAttribs, &configs[0], 10, &matchingConfigs))
return FALSE;
if (matchingConfigs < 1) return FALSE;
glesSurface = eglCreateWindowSurface(glesDisplay, configs[0], hWnd, configAttribs);
if(!glesSurface) return FALSE;
Here, it returns
Hy,
maybe this can be a workaround for you!
http://cegcc.sourceforge.net/docs/faq.html#DllDoesNotWorkWithWindowsMobile6.1
------------------
Memory management changes in Windows Mobile 6.1 cause some DLLs not to load. It has been suggested (see this blog that the underlying problem is a writable code section in the DLL, other reports suggest that the DLL size may be an issue.
The workaround or solution (I'm not sure what to call it) that we have is to restrict this DLL to Slot 0 by adding the following registry key:
[HKEY_LOCAL_MACHINE\System\Loader\LoadModuleLow] "MyDll.dll"=dword:1
Obviously you need to change "MyDll" into the name of the DLL that causes the problem.
Please note that using the this approach will force your entire DLL into Slot 0 and, it may prevent other modules from loading in that slot. Therefore, the above registry setting should be used with caution.
------------------
Greatz
mccoffein
mccoffein said:
Hy,
maybe this can be a workaround for you!
http://cegcc.sourceforge.net/docs/faq.html#DllDoesNotWorkWithWindowsMobile6.1
------------------
Memory management changes in Windows Mobile 6.1 cause some DLLs not to load. It has been suggested (see this blog that the underlying problem is a writable code section in the DLL, other reports suggest that the DLL size may be an issue.
The workaround or solution (I'm not sure what to call it) that we have is to restrict this DLL to Slot 0 by adding the following registry key:
[HKEY_LOCAL_MACHINE\System\Loader\LoadModuleLow] "MyDll.dll"=dword:1
Obviously you need to change "MyDll" into the name of the DLL that causes the problem.
Please note that using the this approach will force your entire DLL into Slot 0 and, it may prevent other modules from loading in that slot. Therefore, the above registry setting should be used with caution.
------------------
Greatz
mccoffein
Click to expand...
Click to collapse
thank you, mccoffein. that is a different idea.
But i think registry table is not the issue. Because the app can run on WM6.5 emulator, and heliosdev's OPENGL ES test app can run on my phone also.
I download glBenchmark 1.0 from glbenchmark.com, it can run also.
now I have no idea.
anyone can help me?
Got it
When I put my libgles_cm.dll in the same folder of my App, the App runs.
I think the libgles_cm.dll from HTC has some unknown problems.
Thanks
ak2009 said:
thank you again.
I find the error occurs during initialization,
BOOL InitOGLES()
{
EGLConfig configs[10];
EGLint matchingConfigs;
const EGLint configAttribs[] =
{
EGL_RED_SIZE, 5, // i changed it from 8 to 5
EGL_GREEN_SIZE, 6, // i changed it from 8 to 6
EGL_BLUE_SIZE, 5, // i changed it from 8 to 5
EGL_ALPHA_SIZE, EGL_DONT_CARE,
EGL_DEPTH_SIZE, 16,
EGL_STENCIL_SIZE, EGL_DONT_CARE,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_NONE, EGL_NONE
};
hDC = GetWindowDC(hWnd);
glesDisplay = eglGetDisplay((NativeDisplayType)hDC);
if(!eglInitialize(glesDisplay, NULL, NULL))
return FALSE;
if(!eglChooseConfig(glesDisplay, configAttribs, &configs[0], 10, &matchingConfigs))
return FALSE;
if (matchingConfigs < 1) return FALSE;
glesSurface = eglCreateWindowSurface(glesDisplay, configs[0], hWnd, configAttribs);
if(!glesSurface) return FALSE;
Here, it returns
Click to expand...
Click to collapse
Yes. Because hWnd now is not valid handle. Hands of tutorial programmers is from ass .
Simple, call InitOGLES() after you created window.
here is a code, i have a basic login screen and if username is correct it need to swiitch to AndroidTab.java view, i cant write a correct code for it any one can help ?
Code:
[SIZE=2][COLOR=#0000c0][SIZE=2][COLOR=#0000c0]btnLogin[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].setOnClickListener([/SIZE][B][SIZE=2][COLOR=#7f0055][SIZE=2][COLOR=#7f0055]new[/COLOR][/SIZE][/COLOR][/SIZE][/B][SIZE=2] OnClickListener() {[/SIZE]
[LEFT][SIZE=2][COLOR=#646464][SIZE=2][COLOR=#646464] @Override[/COLOR][/SIZE][/COLOR][/SIZE]
[LEFT][B][SIZE=2][COLOR=#7f0055][SIZE=2][COLOR=#7f0055] public [/COLOR][/SIZE][/COLOR][/SIZE][/B][B][SIZE=2][COLOR=#7f0055][SIZE=2][COLOR=#7f0055]void[/COLOR][/SIZE][/COLOR][/SIZE][/B][SIZE=2] onClick(View v) {[/SIZE]
[SIZE=2][COLOR=#3f7f5f][SIZE=2][COLOR=#3f7f5f] // Check Login[/COLOR][/SIZE][/COLOR][/SIZE]
[SIZE=2] String username =[/SIZE][SIZE=2][COLOR=#0000c0][SIZE=2][COLOR=#0000c0]etUsername[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].getText().toString();[/SIZE][/LEFT]
[/LEFT]
[LEFT][SIZE=2] String password = [/SIZE][SIZE=2][COLOR=#0000c0][SIZE=2][COLOR=#0000c0]etPassword[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].getText().toString();[/SIZE][/LEFT]
[LEFT][B][SIZE=2][COLOR=#7f0055][SIZE=2][COLOR=#7f0055] if[/COLOR][/SIZE][/COLOR][/SIZE][/B][SIZE=2](username.equals([/SIZE][SIZE=2][COLOR=#2a00ff][SIZE=2][COLOR=#2a00ff]"User1"[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]) && password.equals([/SIZE][SIZE=2][COLOR=#2a00ff][SIZE=2][COLOR=#2a00ff]"pass"[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2])){[/SIZE]
[LEFT][SIZE=2][COLOR=#0000c0][SIZE=2][COLOR=#0000c0] lblResult[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].setText([/SIZE][SIZE=2][COLOR=#2a00ff][SIZE=2][COLOR=#2a00ff]"Login successful."[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]);[/SIZE][/LEFT]
[LEFT][SIZE=2][COLOR=#3f7f5f][SIZE=2][COLOR=#3f7f5f]/* ************************************[/COLOR][/SIZE][/COLOR][/SIZE]
[SIZE=2][COLOR=#3f7f5f][SIZE=2][COLOR=#3f7f5f]* ************************************[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#3f7f5f]
[SIZE=2][COLOR=#3f7f5f]* [/COLOR][/SIZE]
[SIZE=2][COLOR=#3f7f5f]* [/COLOR][/SIZE]
[SIZE=2][COLOR=#3f7f5f]* CODE TO GO TO AndoidTab VIEW Class[/COLOR][/SIZE]
[SIZE=2][COLOR=#3f7f5f]* [/COLOR][/SIZE]
[SIZE=2][COLOR=#3f7f5f]* ************************************[/COLOR][/SIZE]
[SIZE=2][COLOR=#3f7f5f]**************************************/[/COLOR][/SIZE][/COLOR][/SIZE][/LEFT]
[/LEFT]
[SIZE=2][COLOR=#3f7f5f]
[/COLOR][/SIZE]
[LEFT][SIZE=2]} [/SIZE][B][SIZE=2][COLOR=#7f0055][SIZE=2][COLOR=#7f0055]else[/COLOR][/SIZE][/COLOR][/SIZE][/B][SIZE=2] {[/SIZE]
[LEFT][SIZE=2][COLOR=#0000c0][SIZE=2][COLOR=#0000c0]lblResult[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].setText([/SIZE][SIZE=2][COLOR=#2a00ff][SIZE=2][COLOR=#2a00ff]"Login failed. Username and/or password doesn't match."[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]);[/SIZE]
[SIZE=2] }[/SIZE]
[SIZE=2] }[/SIZE][/LEFT]
[SIZE=2]});[/SIZE][/LEFT]
(if u full code neccessery i can add it)
Look up Intent & startActivity(); there are alot of examples out there.
jug6ernaut said:
Look up Intent & startActivity(); there are alot of examples out there.
Click to expand...
Click to collapse
i know and im looking for an answer online too,
but atm i really could do with a quick fix lol
one learns nothing if everything is handed to them
With that said xD.
Code:
Intent myIntent = new Intent();
//being package name & activity name
myIntent.setClassName("jug6ernaut.lwp.tetris", "jug6ernaut.lwp.settings.ColorSettings");
startActivity(myIntent);
note that the activity will have to be identified in you manifest file.
also note that if you are not going to use your life first activity anymore you will probably want to remove it from the activity stack so that when you press the back button it doesnt reopen it.
hi,
is there any way to set the sim pin by my applikation?
we don't want our customers to know the sim pin, so our applikation will know it (encrypted config file). if the device needs the sim pin, it shouldn't prompt the user for a sim pin. my application should set it for the user.
Maybe the following code would be helpful for you:
Code:
TelephonyManager tm =
(TelephonyManager)context.getSystemService(Context.TELEPHONY_SERVICE);
Class clazz = Class.forName(tm.getClass().getName());
Method m = clazz.getDeclaredMethod("getITelephony");
m.setAccessible(true);
ITelephony it = (ITelephony) m.invoke(tm);
it.supplyPin("1111");
Please keep in mind that you also need ITelephony.aidl from Android sources.
rwxer said:
Maybe the following code would be helpful for you:
Code:
TelephonyManager tm =
(TelephonyManager)context.getSystemService(Context.TELEPHONY_SERVICE);
Class clazz = Class.forName(tm.getClass().getName());
Method m = clazz.getDeclaredMethod("getITelephony");
m.setAccessible(true);
ITelephony it = (ITelephony) m.invoke(tm);
it.supplyPin("1111");
Please keep in mind that you also need ITelephony.aidl from Android sources.
Click to expand...
Click to collapse
thank you very much.
can you please tell me, where to get the right ITelephony.aidl? i tried searching in my sdk folder, but didn't found anything. google found a couple of different versions. what should i do exactly with the aidl file?
bassmaster said:
thank you very much.
can you please tell me, where to get the right ITelephony.aidl? i tried searching in my sdk folder, but didn't found anything. google found a couple of different versions.
Click to expand...
Click to collapse
I used aidl from source repository http://android.git.kernel.org/ , version 2.2. You can try the one you found.
bassmaster said:
what should i do exactly with the aidl file?
Click to expand...
Click to collapse
Did you try to google?
http://developer.android.com/guide/developing/tools/aidl.html
Place ITelephony.aidl in package com.android.internal.telephony in your source dir. After that java classes should be generated from .aidl files and compiled if you're using standard build script.
I added “ITelephony.aidl” and the code to my app. It all works fine. Thank you.
But now I have the following problem:
My App starts within the device. While booting, the sim pin dialog request appears. This screen is blocking everything - including the start of my app.
How can I avoid that?
The only workaround known to me is to do the following:
I enabled the flight mode before I shut down the device. After reboot my app starts, disables the flight mode and sets the pin.
But I don't know an efficient way that always starts the device in flight mode.
Can you help me please?
You can try to handle android.intent.action.BOOT_COMPLETED intent (see example http://www.androidcompetencycenter.com/2009/06/start-service-at-boot/) and provide sim pin code just after boot. Don't forget to add permission android.permission.RECEIVE_BOOT_COMPLETED
I need a way to search in StorageFiles with dynamically pattern, which comes from a TextBox. The directive "Windows.Storage.Search" doesnt exist in windows phone 8.1 runtime, as i saw. Now my question is, how can i do this in alternative way?
The only way to do it with WP 8.1 since Microsoft ALWAYS fails to implement the important things are to query using LINQ.
Ex:
Code:
var result = (await Windows.Storage.ApplicationData.Current.LocalFolder.GetFilesAsync(Windows.Storage.Search.CommonFileQuery.OrderByName)).
Where(x => x.Name.
Contains(x => txtBox.Text));
That's about all you can do pretty much. (Thanks Microsoft).
Thank you for the example. But it wont work for me, it shows me the following error(s):
Code:
A local variable named 'x' cannot be declared in this scope because it would give a different meaning to 'x', which is already used in a 'parent or current' scope to denote something else
and
Code:
Cannot convert lambda expression to type 'string' because it is not a delegate type
Thats really odd from Microsoft, that they havent implementet the search function like in WinRT (Windows Store App).
The first error is pretty simple. You already have the variable named "x" and it would be very bad if compiler didn't give you that error.
Change the name of the variable to something else that you don't use in that scope and it will work.
And for second problem, try this one:
Code:
private List<string> Result()
{
var result = ((List<Windows.Storage.Search.CommonFileQuery>)Windows.Storage.ApplicationData.Current.LocalFolder.GetFilesAsync(Windows.Storage.Search.CommonFileQuery.OrderByName)).Where(x => x.ToString().Contains(txtBox.Text));
return result as List<string>;
}
private async Task<List<string>> ResultAsync()
{
return await Task.Run(() => Result()).ConfigureAwait(continueOnCapturedContext: false);
}
You should call ResultAsync method and get the result in this way:
Code:
List<string> myList = ResultAsync().Result;
That's not going to work. You can't cast a StorageFile as a string.
To fix my code (simple lambda typo)
Code:
var result = (await Windows.Storage.ApplicationData.Current.LocalFolder.GetFilesAsync(Windows.Storage.Search.CommonFileQuery.OrderByName)).
Where(x => x.Name.
Contains(txtBox.Text));
if(result.Any())
{
// Do shtuff
}
Also, you should never access the .Result of an async task because you never know if it completed yet.
Ok, first error is done, but the second error is still here
Code:
Cannot convert lambda expression to type 'string' because it is not a delegate type
You are missing the point of the TAP (Task Async Pattern).
Both main thread and async method will be in execution in the same time. When the async method finish his work, main thread will stop and catch the result trough the Result property.
TAP is the recommended way of asynchronous programming in C#. The only thing with TAP is to use ConfigureAwait method in non-console type of apps to avoid deadlock.
Sooner or later you will get the result from TAP method. Nothing will get in the conflict with the main thread.
Oh wait, @andy123456 I updated my response. I forgot String.Contains ISNT a lambda .
@Tonchi91, I know all about the TAP. I've been using it since it was CTP. I've seen the awkward situations with threading in WP .
Now... if he did
Code:
List<string> myList;
ResultAsync().ContinueWith(t=> { myList = t.Result; });
I wouldn't be worried .
Ok the errors are gone, but the debugger show me the following exception:
Code:
Value does not fall within the expected range
Is this search method case-sensitive? I tried with an exact input in the TextBox.
Hmmm. Let's see your full code.
its actually only for testing, so i added your code to a button (asnyc) and will show the output in a textBlock.
Code:
private async void buttonTest_Click(object sender, RoutedEventArgs e)
{
//Result();
var result = (await Windows.Storage.KnownFolders.CameraRoll.GetFilesAsync(Windows.Storage.Search.CommonFileQuery.OrderByName)).
Where(x => x.Name.
Contains(textBox_test.Text));
if (result.Any())
{
// Do shtuff
textBlock_test.Text = result.ToString();
}
}
The error is coming from here
Code:
var result = (await Windows.Storage.KnownFolders.CameraRoll.GetFilesAsync(Windows.Storage.Search.CommonFileQuery.OrderByName))
andy123456 said:
its actually only for testing, so i added your code to a button (asnyc) and will show the output in a textBlock.
Code:
private async void buttonTest_Click(object sender, RoutedEventArgs e)
{
//Result();
var result = (await Windows.Storage.KnownFolders.CameraRoll.GetFilesAsync(Windows.Storage.Search.CommonFileQuery.OrderByName)).
Where(x => x.Name.
Contains(textBox_test.Text));
if (result.Any())
{
// Do shtuff
textBlock_test.Text = result.ToString();
}
}
The error is coming from here
Code:
var result = (await Windows.Storage.KnownFolders.CameraRoll.GetFilesAsync(Windows.Storage.Search.CommonFileQuery.OrderByName))
Click to expand...
Click to collapse
Oh Camera Roll.. You MIGHT need to have the capability to view the camera roll enabled. I forget what it's called, but you need a specific cap in order to view from there. Also, I would try to see if you can use a generic folder instead.
I would try Windows.Storage.ApplicationData.Current.LocalFolder.GetFilesAsync() as your method after the await just to test whether you can read correctly.
Yes but in wp8.1 runtime app, there arent caps anymore. The capability for access to the pictures is simply calles pictures library and is enabled. I have tested it as you said, but it gives me the same exception.
A quick tip: another way to do this is to use the Win32 C runtime API. You can, for example, use the FindFirst/NextFile functions (http://msdn.microsoft.com/en-us/library/windows/desktop/aa364418(v=vs.85).aspx) which support searches using wildcards (* and ? characters in the first parameter). These functions are wrapped in my NativeLibraries classes, but are also just publicly available for third0party developers to call from their own C++ DLLs.
Alternatively, you can use the .NET System.IO.Directory class, which has functions like EnumerateFiles(String path, String searchPattern). This is probably the better way to do it, actually.
Of course, if you want these operations to not block the current thread, you'll need to explicitly put them in their own thread or async function.
EDIT: This also assumes you have read access to the relevant directories. You application data directory works fine, for example (you can get its path from the relevant StorageFolder object). Other directories that can be accessed via WinRT functions may go through a broker function instead of being directly readable.
The point is, that i have an array with filenames. Now i need the StorageFile files which contains these filenames. My idea was to search for these files and return the files as StorageFile, so i can work with these. Or is there a simpler / another way?
http://msicc.net/?p=4182 <-- try this
Thank you, i have already done this and its working. But how can i compare the Files to read, with already read files and take only the not yet read files?