App Help? - Android Software Development

I am looking into making my first useful android application. Basically its function is to go from one list view to a second list view associated to the selection and display a third layer as text view based upon selection. I can't figure out how to start . If anyone has any sourcecode similar to what I am trying to do, please share it
Thanks in advance
-j

johnwaynegacy said:
I am looking into making my first useful android application. Basically its function is to go from one list view to a second list view associated to the selection and display a third layer as text view based upon selection. I can't figure out how to start . If anyone has any sourcecode similar to what I am trying to do, please share it
Thanks in advance
-j
Click to expand...
Click to collapse
Have you looked at the APIDemos app distributed with the SDK? This is basically what it does; 2 or 3 levels of list views, then the guts of what you've selected.

awesome, this is a perfect reference. thanks a lot, that was exactly what I needed. I didn't even realize they had samples in the sdk.

be careful using the SDK demos, most work great in the Emulator, but most of them fail when you try to put them on a phone.
Just sharing my experience

Related

Absuluut newbie, help on eMbedded C++ 4.0 please

Hello,
I'm a Visual Basic programmer for some time now.
Made some useful stuff they tell me.
Used C++ (Borland) about 10 years ago, so that’s a bit rusty.
Now I've ordered a Qtek 9090, and I would want to develop some software for it to. So I downloaded and installed the SDK and eMbedded C++ 4.0.
I thought, I start out on the emulator......
I can't even get my own "Hello world" program to work........
I have downloaded a "Hello World" program which I stepped through in debug mode. I have NO idea what they are doing there.
It contains about 20 files, hundreds lines of code, just to put "Hello World" on the screen of the emulator.
And I hoped that:
Code:
#include <stdio.h>
main()
{
printf("Hello, world!\n");
return 0;
}
pleased in a form, would do the trick………
The help in the IDE does not work.
Re-install it tell's me. I have done so, but the help function does not work.
Where is the "visual" part in the embedded Visual C++?
How do I place forms and buttons e.g.?
I have no idea where to start now.
Searched a lot of forum's for starters-help, but I can not find anything that helps me on my way. I just hope I've not become stupid.....
Would somebody please help me on my way?
Can I wholeheartedly recommend the book "Programming Windows CE", by Douglas Boling? It's normally cheap (or the second edition is) on ebay and it really is good.
Failing that, you're writing a console based application for something that uses a windowing environment by default, so you'll either have to change what you're linking to, or have a winmain that makes use of a graphical UI rather than stdout. Call MessageBox perhaps? This is all made *so* much easier with a working help system that you need to get that working.
You can manage resource files visually, so it really is Visual development. Plus, for free, it's an excellent development tool. Well, it isn't bad.
The best advice I can give is to get your machine set up correctly with EVC2002, or EVC 4 with SP4 and the appropriate SDKs, and take it from there.
Good luck starting out.
Cheers,
Nick.
chiark said:
Can I wholeheartedly recommend the book "Programming Windows CE", by Douglas Boling?
Click to expand...
Click to collapse
Thanx. I'm going to order that book.
Failing that, you're writing a console based application for something that uses a windowing environment by default, so you'll either have to change what you're linking to, or have a winmain that makes use of a graphical UI rather than stdout. Call MessageBox perhaps?
Click to expand...
Click to collapse
Well, yes. I know. Like I sayed, I usualy work with VB. It was just me, trying to oversimplify things.
What I ment to express is that I'm pretty supprised I still have to write the message-loop and the main-loop and the jsadgkh-loop and....
I just hoped to put up some forms and attach code to it. But maybe I'm missing the clue on this.
This is all made *so* much easier with a working help system that you need to get that working.
Click to expand...
Click to collapse
I have set it up on an other machine yesterday, and there the help works.
Today I'm going to make use of it.
You can manage resource files visually, so it really is Visual development. Plus, for free, it's an excellent development tool. Well, it isn't bad.
Click to expand...
Click to collapse
Well.... That part, the visual part, I don't see yet, but like I sayed, I'm going to work throuhg the help, now that I've got that working.
And a 'free' tool. Well, that's allways nice. I think it is good for us, AND good for them. The more software there will be on the market, the better the devices sell.
The best advice I can give is to get your machine set up correctly with EVC2002, or EVC 4 with SP4 and the appropriate SDKs, and take it from there.
Good luck starting out.
Cheers,
Nick.
Click to expand...
Click to collapse
Thanks for you tips.
Rens
Dox, drop me a PM, I've got an old copy of the book you can have if it would help
Re the message loop stuff, you've indeed got options. You can either use the message loop approach hitting the API directly, or you can opt for using MFC to abstract the stuff away from you.
Personally, I prefer the straightforwardness of using the API rather than MFC. By the time you've written one application, you've got the bulk of the next . I also write for older machines, and the overhead of MFC is a consideration, but on the XDA it really isn't.
If the application is simple, it can all be handled by a DialogBox. You will need to write a DialogProc to handle the appropriate messages, but the need to register a window class, get messages off the queue etc is removed from you. Similarly, you can have multiple pages on a single dialog box using propertypages.
If you did want to write a console application, you can do this but you need to change the linker options within EVC.
Have a good look at the samples, too, there's some real good stuff in there.
Cheers, and good luck
Nick.

[Q] Screen View - Java ADT Eclipse

Hello, I am developing my very first app using the latest Android bundle (SDK + Eclipse included). I also installed LibGDx since it will be a game. Upon following some tutorials online it dawned on me, how the hell can I SEE what I'm doing? Meaning I have no room/screen view. So when I render an object onto the screen I just have to wing it when it comes to where it should start on the screen. This is obviously not a good way to make games, its kinda tedious. Precise placement of objects as in "Angry Birds" will be very hard. I'm well aware of emulation but that only shows things after the fact. There has to be a way to do it, maybe a plugin or something? Being able to drag/drop and interact with objects on this screen w/out code would also help a lot. Much thanks!
Eclipse shows the layouts at runtime. You don't have to run it on the emulator each time to manage layouts. Double click on the layout file and it will open in a side view. At the bottom, there will be 2 options, viz Layout.xml and Graphical Layout. Choose Graphical Layout.
EatHeat said:
Eclipse shows the layouts at runtime. You don't have to run it on the emulator each time to manage layouts. Double click on the layout file and it will open in a side view. At the bottom, there will be 2 options, viz Layout.xml and Graphical Layout. Choose Graphical Layout.
Click to expand...
Click to collapse
Thanks for replying, but I should've mentioned that I'm aware of this. This view only shows things I drag and drop onto from the same window. It doesn't show anything rendered in the code from other classes. So anything important like the main characters aren't there. Is there perhaps some way to make them show up in here?
Android3000 said:
Thanks for replying, but I should've mentioned that I'm aware of this. This view only shows things I drag and drop onto from the same window. It doesn't show anything rendered in the code from other classes. So anything important like the main characters aren't there. Is there perhaps some way to make them show up in here?
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Click to collapse
Layouts managed by code isn't showed. Only the xml layouts are show up.
EatHeat said:
Layouts managed by code isn't showed. Only the xml layouts are show up.
Click to expand...
Click to collapse
This is what bothers me. How in the world am I suppose to develop complex levels and what not without being able to see placement of things live? I can't imagine trying to make angry birds or something like that by only having coordinates and no visuals. So there isn't any add-on or plugin that can provide such capabilities?
There isn't any official visual level editor by LibGDX.
But maybe you find an Editor that saves your level in xml or sth. and you can parse that xml in ur LibGDX-App. I wrote my own Level-Editor specially for my LibGDX-Game and it wasn't so hard to code.
Regards
Android3000 said:
This is what bothers me. How in the world am I suppose to develop complex levels and what not without being able to see placement of things live? I can't imagine trying to make angry birds or something like that by only having coordinates and no visuals. So there isn't any add-on or plugin that can provide such capabilities?
Click to expand...
Click to collapse
Not that I know of. You can just create the whole layout in xml to get it correct first. Then use those coordinates in your code accordingly.
Apparently various types of 3rd party apps do exist for this task . Thanks for the help guys.
just try another game engine

[HELP] Android unlock mechanism

Hi,
I'm new in Android environment, but I have some experience with Java programming. I want to try some mobile apps, so i started to writing my first game. Everything is ok, but I don't know how to create mechanism like in "maze" Android unlock screen (can't put any link with photo ). I have list of points on screen and I want to give user ability to draw a path between these points. I've heard that there is special listener for this, but I can't find that.
Thanks for your help and sorry for my English
chris_black
chris_black said:
Hi,
I'm new in Android environment, but I have some experience with Java programming. I want to try some mobile apps, so i started to writing my first game. Everything is ok, but I don't know how to create mechanism like in "maze" Android unlock screen (can't put any link with photo ). I have list of points on screen and I want to give user ability to draw a path between these points. I've heard that there is special listener for this, but I can't find that.
Thanks for your help and sorry for my English
chris_black
Click to expand...
Click to collapse
Don't know it at the top of my head either, but checkout the source of this lockpattern library, I'm sure you can find out how they did it

[Q] Advice regarding optimizing app performance since it consists of lots of views.

Hey guys, I'm an amateur at android development and this is my first app. I'm trying to make an app which you could basically think of like a book. It will consist of verses from a certain scripture one verse per screen, the screen will have the verse in it's original language "sanskrit", and these three things: 1 it's meaning in english, 2. it's meaning in hindi, and 3. the word meaning of each of the sanskrit words in hindi and english. I want these three things inside a tabhost.
Now the scripture has like 500 verses divided into 18 chapters. Each verse is like 10 words long. So there will be like 500 different views (if that's the right word for it... what I mean is 500 "screens" if that makes any sense) What I've done till now is, I made a sliding drawer that would take you to one of the 18 chapters. Now choosing one of the chapters will take you to a fragment, in which there will be a viewflipper, and it will consist of the verses in that chapter and a title page for that chapter which will consist of links to each of the verses. (I've done everything upto here there's just one sample chapter and 2 sample verses and it works fine) Also in the actionbar there will be a dropdown menu kind of thing clicking on which will give a list of verse numbers, and you can navigate to any verse from there. (I haven't done that yet)
So the thing is, 500 verses, 500 "views" (if i'm using that correctly) I don't know if that will make the device slow or what. I wanted to know am I using the right tools for it? Like the sliding drawer, fragment, tabhost, viewflipper? And the way I've structured the app, what do you feel about that? Will doing it differently could make it faster? I haven't had any problem yet with 1 chapter and 2 verses, I'm going to try adding a bunch of sample chapter and verses and see how it affects the performance. Still I just wanted to know ahead of time if I'm making any huge mistake in using one of the tools that I'm using.
I'd really really really appreciate if someone would take his/her time and give some valuable advice. Thanks in advance.
EDIT: So initially I was planning to have minSdkVersion = "11" and targetSdkVersion = "21", but if that would be impossible due to the large number of verses, I might reconsider that. And I'm using Eclipse to code, and AVD (Android Virtual device) manager to test the app.
EDIT: Also, using maybe sqlite to get the verses (I've just heard a bit about it never used it), would that help?
I'm just replying because I would like to know the same thing...
It shouldn't make your app slow if you're managing View's lifecycle properly. Basically you need to make sure that you're reusing views instead of creating new ones, same thing for Fragments (take a look at android.support.v4.app.FragmentStatePagerAdapter).
surlac said:
It shouldn't make your app slow if you're managing View's lifecycle properly. Basically you need to make sure that you're reusing views instead of creating new ones, same thing for Fragments (take a look at android.support.v4.app.FragmentStatePagerAdapter).
Click to expand...
Click to collapse
Okay so you mean when one navigates to a view it should not create a new view but it should reuse the existing ones? I actually made the sliding drawer (which navigates to the chapters) from a tutorial titled "android sliding menu using navigation drawer" (can't post links since me a newbie here ), I hope they managed View's lifecycle properly. And I'm using ViewFlipper to navigate between verses in individual chapters. So I hope that would be okay.
And I haven't used Sqlite but I vaguely know what it does. Will using that to extract the verses from a database then displaying them be of any help? Would it make the app any faster?
Thanks a lot for your help man, really appreciate it. :good::good:
kumar935 said:
So I hope that would be okay.
Click to expand...
Click to collapse
Just give it a try, man. You will never know till you have it tried. Implement, test, improve. Don't be a victim of premature optimization . Good luck!

Help Developing An App

Morning all,
I have never created an app, but decided to look into it late last year. I began work on an app around September 2014, did a little work every weekend, and haven't really touched anything since November.
I have experience with HTML, CSS etc (I can write them). I can also have a basic understanding of other codes such as PHP, JavaScript, Java, C etc - basically, enough that I could take some code and edit it to suite.
I was hoping that creating an app would a) help grow my current business and b) give me a new challenge to learn new code.
Anyway, I'm really stuck on what to do. I downloaded Eclipse at home, but my laptop is on it's last legs. I have been creating the app at the office, using Adobe Flash Builder 4.7. I read a few tutorials, and downloaded some sample apps to learn from (as part of some of the tutorials). However, none of them have what I want.
My App Idea
So, enough waffling on, I'll try and explain my app without giving away what I want to do.
Basically, the app will be one where users can enter an error code, and press search. The result would be a page showing the description of the error code, and then what the solution is to fix it. There is then potential to add a "buy this part from" link which will suggest suppliers to visit.
So, as an example, let's say a user got a Blue Screen error code on their PC of "ABC1234". They would enter that code into my app, and the result would say something like:
Code: ABC1234
Description: RAM Error - overheating
Fix/Solution: Replace RAM
What I Have So Far
Other than a couple of test files that I've been learning with, I don't have anything solid in terms of an app. What I do have though is an Excel file with 889 error codes and what each code means.
What I Need
So, I guess what I need is either:
some help/guidance on how to create an app that in it's simplest form is a home page with a search box, and then 889 pages in the background that return depending on the searched error code.
or, someone willing to help me develop such an app
Firstly, download Android Studio - Don't use eclipse anymore
Secondly, here is a tut on using an older version of Android Studio
Have a go, see how you end up. Let us know, if you're really needing help, ask here again
Thanks,
I'll have to try that once I get home as the IT Administrator at work has to vet everything that gets installed.
minooch said:
Firstly, download Android Studio - Don't use eclipse anymore
Secondly, here is a tut on using an older version of Android Studio
Have a go, see how you end up. Let us know, if you're really needing help, ask here again
Click to expand...
Click to collapse
Hi sir! Is Android Studio is better than Eclipse?
john.reyes.jmr said:
Hi sir! Is Android Studio is better than Eclipse?
Click to expand...
Click to collapse
Yes.
john.reyes.jmr said:
Hi sir! Is Android Studio is better than Eclipse?
Click to expand...
Click to collapse
Jonny said:
Yes.
Click to expand...
Click to collapse
^^^
The only way to say it
Jonny said:
Yes.
Click to expand...
Click to collapse
Thanks sir but do we have a highly compressed Android Studio? 800mb+ is such a big file to download.
Like minooch said, install an IDE, understand how it works and then try some tuts on Internet to learn how Android works. What you want to do isn't really hard, you'll manage quickly to do it but you will be prouder if you do all by yourself.
Some hints : Don't go coding directly, try to organize your project (data structure, classes, methods) before starting to code. On a small project, it's not as important but if you start doing things well now, you'll thank yourself in the future
minooch said:
Firstly, download Android Studio - Don't use eclipse anymore
Secondly, here is a tut on using an older version of Android Studio
Have a go, see how you end up. Let us know, if you're really needing help, ask here again
Click to expand...
Click to collapse
What are the requirements for this app to run on my PC ,jdk?i have installed jre but didn't worked help me ....
Randomly Set said:
Morning all,
I have never created an app, but decided to look into it late last year. I began work on an app around September 2014, did a little work every weekend, and haven't really touched anything since November.
I have experience with HTML, CSS etc (I can write them). I can also have a basic understanding of other codes such as PHP, JavaScript, Java, C etc - basically, enough that I could take some code and edit it to suite.
I was hoping that creating an app would a) help grow my current business and b) give me a new challenge to learn new code.
Anyway, I'm really stuck on what to do. I downloaded Eclipse at home, but my laptop is on it's last legs. I have been creating the app at the office, using Adobe Flash Builder 4.7. I read a few tutorials, and downloaded some sample apps to learn from (as part of some of the tutorials). However, none of them have what I want.
My App Idea
So, enough waffling on, I'll try and explain my app without giving away what I want to do.
Basically, the app will be one where users can enter an error code, and press search. The result would be a page showing the description of the error code, and then what the solution is to fix it. There is then potential to add a "buy this part from" link which will suggest suppliers to visit.
So, as an example, let's say a user got a Blue Screen error code on their PC of "ABC1234". They would enter that code into my app, and the result would say something like:
Code: ABC1234
Description: RAM Error - overheating
Fix/Solution: Replace RAM
What I Have So Far
Other than a couple of test files that I've been learning with, I don't have anything solid in terms of an app. What I do have though is an Excel file with 889 error codes and what each code means.
What I Need
So, I guess what I need is either:
some help/guidance on how to create an app that in it's simplest form is a home page with a search box, and then 889 pages in the background that return depending on the searched error code.
or, someone willing to help me develop such an app
Click to expand...
Click to collapse
Hello.. You just cannot make a app like for such kind of work. You have to make make a website server for the same and then make a app for it. I know a technique for such kinda work.Web crawling us your answer. If you could setup a website for that then I can make a app for that easily within two days. Inbox for any further information or quote back
**********Hit thanks if I helped you***********
Shreyseviltwin said:
Hello.. You just cannot make a app like for such kind of work. You have to make make a website server for the same and then make a app for it. I know a technique for such kinda work.Web crawling us your answer. If you could setup a website for that then I can make a app for that easily within two days. Inbox for any further information or quote back
**********Hit thanks if I helped you***********
Click to expand...
Click to collapse
Hi,
What would be involved in creating an app?
pranavraut033 said:
What are the requirements for this app to run on my PC ,jdk?i have installed jre but didn't worked help me ....
Click to expand...
Click to collapse
You need the JDK. Please read the instructions on the download page. Under the section 'Requirements'

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