Hi there...
I am searching for hours now...
I want a Flashlight-App that uses the "ultra bright" mode..
all apps I found only were "medium bright"...
if you ever used a Flashlight-App on HD2 on Windows-Mobile, you should know, what I am talking about.
Only App I found was nexus-one-torch.
I think it "takes photos" to make the dual-LEDs go maximum brightness, but the disadvantage is: it flickeres alot..
Anyone knows a Flashlight-App that uses maximum brightness of the dual-LED-Flash on the HD2 with Android?
Thank you!!
Greetings from Germany!
I like Tesla led. it seems pretty good...
But Tesla LED is not as bright as Windows-Mobile or "Nexus One Torch".
It does not utilize the maximum led-brightness. :/
Why would you need the Max LED flashlight?
Are you gonna setup a party xD!
I think that.. its useless.. the "one" (referred to the settings/drivers) we got now is awesome.. i can clearly see everything in my room when the lights are off.
Because the device is capable of such a brightness..
aaaand...
BECAUSE ITS COOL!
and you risk damaging your led lights...
burpingboy said:
and you risk damaging your led lights...
Click to expand...
Click to collapse
I ve runner N1 torch with High brightness for 40 minutes without any problem!
I to want to find an app like this, I miss the torch from WinMo.
burpingboy said:
and you risk damaging your led lights...
Click to expand...
Click to collapse
Uhm.. NO? Windows Mobile runs the maximum brightness with the standart HTC-Flashlight-App.. so definately: no!
=> Still searching an app!
have anybody found app? i also searched it for ages ....
Kralle said:
Uhm.. NO? Windows Mobile runs the maximum brightness with the standart HTC-Flashlight-App.. so definately: no!
=> Still searching an app!
Click to expand...
Click to collapse
asphaltkiller said:
I ve runner N1 torch with High brightness for 40 minutes without any problem!
Click to expand...
Click to collapse
You risk destroying the LED's, they will burn out.
It doesn't matter what your own personal experiences are, they will break. Think of it like staring into a laser and not seeing instant visual disruption. It'll happen, just give it time and it'll mess things up.
dkl_uk said:
You risk destroying the LED's, they will burn out.
It doesn't matter what your own personal experiences are, they will break. Think of it like staring into a laser and not seeing instant visual disruption. It'll happen, just give it time and it'll mess things up.
Click to expand...
Click to collapse
Everything breaks eventually my friend. I admit it may shorten the leds life span but some might not care because they wont use their phone for years and years. I personally have been using high mode on my nexus one for over a year and its still going
If you need something brighter than tesla, wouldn't it make sense to just use a maglite? Phones are great for minor conveniences, but just like the cameras, if i wanted top quality photos, i'd buy a digital camera not try to squeeze quality out of an inferior cel phone cam. Same with the flashlight, great if u drop ur keys at night, not so much if you're trying to light up your whole backyard or something.
-HD2 Android-
i dont think the torch app really uses the brightest setting.
i think its a matter of being properly programmed/optimized for hd2.
You could try Mag Flashlight, it has two brightness levels, but I'm not sure if it can use dual LED
yeah i remember the stock Hd2 flashight was WAY brighter, it puts the ones on android to shame, i want it back!
Yes, I've downloaded all available flashlight apps on the android market for my htc hd2, and NONE of them have matched to the htc hd2's windows mobile version. That particular version had 3 settings, low medium and high. All of the android flashlight apps seem to match the MEDIUM setting that the windowsmobile version was able to output.
Can someone port or write an android app that's nearly identical to the stock htc hd2's flashlight app that had 3 settings, without the annoying 5 second demo animation at the beginning on how to use it? That third setting (high) was KILLER, and impressed all of my friends as to the htc hd2's dual led true potential!
Same here, anyone have found any program with full bright?
HERE IT IS! (well i think its it. IDK)
okay so i pulled this off my typhoon CM7. its the "Torch" app. it has a high brightness setting as well as a strobe feature. (i have my mini raves XD)
its in apk format.
put it in sdcard, use a file explorer to locate it and install it. it should work.
btw i forgot. if it works hit the thanks button have a good day.
Unfortunately, like everyone is saying even the one that you pulled from the typhoon (althought it says it is the highest possible setting) is not the brightest setting that WM was able to achieve. Anyone else still looking for this like me? If someone who knows what they are doing could do this, it would be awesome!
For those that don't understand why we want this, you haven't used the WM LED flashlight long enought. I actually have great stories that goes along with the brightness of HD2 flashlight in WM (from everyone envying me at concerts to saving a bunch of us in the middle of the woods after the sun went down in the middle of a hike that went wrong =P).
Related
I thing that everybody wants to have a g-sensor in their mobile . I have one idea . Is there any chance to develop a driver or software that can emulate g-sensor by rear or front camera ? Camera can catch "move" maybe in the same way like a g-sensor... Please think about it ...
I believe it was at least done on the Kaiser. The only issue I can see [apart from shoddy accuracy!] is, imagine the battery life being eaten!
Still, I'd like to see it, because it's the only thing I really want on my KS20
Function can be assigned to a hardware button, so it will start only if you want and then safe your battery
Ive asked about this a couple time and really got no where. I do know that the instinct uses this feature for scrolling web pages up and down
EurEye said:
Function can be assigned to a hardware button, so it will start only if you want and then safe your battery
Click to expand...
Click to collapse
Then why not have the hardware button rotate the screen?
I see your point. I'd prefer to just have it running in the background. Drop the accuracy of it, and we could keep battery drain to a minimum perhaps.
Girvo said:
Then why not have the hardware button rotate the screen?
I see your point. I'd prefer to just have it running in the background. Drop the accuracy of it, and we could keep battery drain to a minimum perhaps.
Click to expand...
Click to collapse
that, and emulating the g-sensor would mean better games
...I didn't think of that. Good point
kidnamedAlbert said:
that, and emulating the g-sensor would mean better games
Click to expand...
Click to collapse
No it wouldn't, because as others have said the accuracy would be horrible.
mattcoz said:
No it wouldn't, because as others have said the accuracy would be horrible.
Click to expand...
Click to collapse
but im sure that the great devlopers here could probably makes work better.
it makes me feel so bad not having a g-sensor.
today my friend was playing pocketgravity and he tried making things move by tilting my phone and it made me realize i need me a g-sensor.
kidnamedAlbert said:
but im sure that the great devlopers here could probably makes work better.
it makes me feel so bad not having a g-sensor.
today my friend was playing pocketgravity and he tried making things move by tilting my phone and it made me realize i need me a g-sensor.
Click to expand...
Click to collapse
Well, doesn't the game lack that feature or does it not need that implemented?
The thing is, there has to be a comprimise.
Get some serious accuracy, but to do that you'd need to sample a hell of a lot, thus killing battery life.
Or, sample less, less accuracy [but still good enough for screen rotation I'd wager], but less drain on your battery.
kareem9nba said:
Well, doesn't the game lack that feature or does it not need that implemented?
Click to expand...
Click to collapse
nope, someone just implemented it because it sounded like a good idea.
Will never work
Cameras have been used in the past for robotics and simply didnt work since they dont understand depth very well
What about combining the Camera and letting it work with the Infrared on the device? I know not all phones support both, but for the ones that do, its a step in the right direction.
External gsensor
Lets go back to the year 2000 where everything was external. remember the external camera on the sony ericssons? lets get an external gsensor
Maybe build in the battery like the fibration in the old Nokia 5100!
This thing must be possible.
I remember the game for Nokia phones, where you were controlling the ball in the maze. It was controlled by camera but it behaves like a g-sensor.
i dont know if this has been done but when you think about it many questions come to mind. first n foremost is depth. the softwares going to sense motion by motion in pictures from the cam. now if you have a white wall sufficiently lit and you shake your phone in front of it, hows a camera gonna judge motion from it? second, imagine a dot on the wall. now if ur close to it, theres gonna be alot more "motion" for the cam than if ur far away. i dont know the technicalities of the concept and if these problems will exist in a potential implementation, but, building on problems like these, i dont think its feasible or useful.
I think the theory behind it is fairly simple (and using the camera as a game input works as in Fishopolis http://rivia.net/Fishopolis.aspx Works on the Wizard). Take a pic A from camera at time x then take pic B from camera at time x + interval y then compare the two pics (get list of positions of same objects from both pix). If the objects in pic A are to the left of the same objects in pic B then you're moving right, left otherwise and a similar calc to determine up and down.
I think it is (actually know evidenced by the game previously mentioned) very doable and should take just as much battery power as using the video camera except for the storage since only a few images would need to be kept in memory at any one time and nothing needs to be stored on "disk".
Some matrix transformations and linear algerbra should do the trick... I'm sure someone has already done this in some form or another by now... Guess I'll see what I can dig up on the old internet.
why doesnt someone just work on internal accelerometers rather then trying to use the camera?
Hi all, have somebody thought about simulating the accelerometer using the phone camera? It's possible?
I couldn't find anything about this, sorry, but i'd be really happy to know that there's someone coding something like this...
PS: sorry for my poor english
i dont see this happening at all... i mean a image is produced by using light... how would that information tell u which way or which angle the phone is on :S
CashMoney18 said:
i dont see this happening at all... i mean a image is produced by using light... how would that information tell u which way or which angle the phone is on :S
Click to expand...
Click to collapse
Ok, but as the image moves the phone could know how am i moving it
Theoretically, it is possible. It would just be a huge battery sucker and not too accurate. I came across this game a long time ago, back when I still had my Titan (no accelerometer). It is called 3D Lawn Darts. It uses the camera to control your throws. Check it out:
http://www.brothersoft.com/3d-lawn-darts-for-pocket-pc-133547.html
dwizzy130
CashMoney18 said:
i dont see this happening at all... i mean a image is produced by using light... how would that information tell u which way or which angle the phone is on :S
Click to expand...
Click to collapse
It could work but only in a room covered with reference points all over the walls and floors like they use in 3D capture! LOL
I think the phone proccessor would choke on the proccessing! lol
there's a free app (i think) called CCSnake. Search for it. If you can't find it. Then search for Camera Controlled Snake. I tried it but the controls are not that good.
Asphyx said:
It could work but only in a room covered with reference points all over the walls and floors like they use in 3D capture! LOL
I think the phone proccessor would choke on the proccessing! lol
Click to expand...
Click to collapse
well not really.
Camera take as picture, then asks the user to set a referance point. somthing that stands out. It takes detaisl of that area (color shape, etc)
all further images are taken and referanced to that point. and the program then knows which way the PPC was turned. if you want rotaion then you just need two points.
For all movements just 3 referance points are needed.
This is very basic movemnets and your limited to the area you are in as the camera must see the original points. but it would work.
i saerched for this a long time and tought: maybe you can do it with an other part of the phone.
or maybe you can make a program to use this as a normal g-sensor with new accelerometer software.
erik
There was a game that I had on my old Motorola E815 that did just this. I think it was like a marble tilt game...it worked fairly well as long as you didn't move too fast and it wasn't too dark (or light for that matter, as the camera on the E815 was really mediocre).
There was only one previous question about this issue, but no replies!
I was thinking of something like the HTC deskclock but working as a typical screensaver, i.e. it runs when the screen is off.
Any suggestion?
Astro
I dont think many people would use this.. As it is, most smartphone users are looking to increase their battery life, and the single biggest battery drain is having the screen on. Ontop of that, Live Wallpapers, and in extension screensavers, tend to use battery power like mad since they are constantly re-drawing the graphics. Docks (like cradle and car docks) are only useful cause they are general plugged in when in use.
The only way I could see them being semi-useful, is if you set your backlight brightness to very dim which would save you most of the screen on power loss, but you'd still suffer from the constant redraw and processing power.
A screensaver is (and that is not my opinion but a fact) probably the most useless peace of software that can be running on a smartphone (for arguments see the previous post )
Thanks for the replies.
However, a low consumption dim clock would make a great addition to android phones and would be a useful tool for the ones using their phones as watches as I do. I never meant to ask for a flashy screensaver such as the ones you find on computers.
Astro
astrovale said:
Thanks for the replies.
However, a low consumption dim clock would make a great addition to android phones and would be a useful tool for the ones using their phones as watches as I do. I never meant to ask for a flashy screensaver such as the ones you find on computers.
Astro
Click to expand...
Click to collapse
That's still going to use up your screen and CPU. As previous posters suggested, it is not recommended, unless you want your juice to run out before you even manage to come from work. However maybe 'Digital Clock' does something similar that you need?
I believe it IS possible! All you need is to set the screen refresh rate to 1/60 a second, make it go to minimal brightness, make the text cover as small area as possible, make it grey, dark grey, and add the refresh cycle to the cycle where it checks for some regularities, like cell signal.
Dany0 said:
I believe it IS possible! All you need is to set the screen refresh rate to 1/60 a second...
Click to expand...
Click to collapse
You can't do that. At least not without modifying the kernel...
And what is blocking you from doing that?
astrovale said:
Thanks for the replies.
However, a low consumption dim clock would make a great addition to android phones and would be a useful tool for the ones using their phones as watches as I do. I never meant to ask for a flashy screensaver such as the ones you find on computers.
Astro
Click to expand...
Click to collapse
afaik that is included in the default ROM?
waebi said:
afaik that is included in the default ROM?
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Click to collapse
Desk clock innit?
--------------------
DeFroST FAQ... http://forum.xda-developers.com/showpost.php?p=6622965&postcount=2
Dany0 said:
And what is blocking you from doing that?
Click to expand...
Click to collapse
Google's API. If you mean kernel, then nothing, apart from the warranty grey area.
martino2k6 said:
Google's API. If you mean kernel, then nothing, apart from the warranty grey area.
Click to expand...
Click to collapse
Don't forget the fact that you need some knowledge on the subject in order to actually do anything about it.
zHk3R said:
Don't forget the fact that you need some knowledge on the subject in order to actually do anything about it.
Click to expand...
Click to collapse
Very true indeed...
Hey, ever since i moved from winmo to android, and now from android to wp7, i've always missed something from wm. That is, the flashlight. It seems the flashlights on both Android and WP7, don't use the full capacity of the leds. What i'm saying is that they're very, very weak compared to the WM one. I don't know if it could be possible to make an application that takes more advantage of the dual leds' capacity. If someone can, please do, cuz' that was one of the amazing things of the hd2.
Hellow
download link.http://rapidshare.com/files/446892862/Flashlight.xap
m_yousufi said:
Hellow
download link.http://rapidshare.com/files/446892862/Flashlight.xap
Click to expand...
Click to collapse
Thank you, but:
It's the same as the one I've got, the purpose of this thread is seeing if anyone can make a flashlight that uses the full capacity of the leds, like on winmo, because, if you compare, winmo's flashlight is much much brighter.
hmmm i never experienced this.. Torch and TeslaLED both use the LED at an insane level of brightness. when you turn on super light in Torch it gets ridiculous! and i think the WP7 HTC Flashlight app from the HTC HUB is identical to the brightness of the WM6.5 one. i haven't done extensive testing, but i have never experienced any real differences. one click is still nice and illuminated where as the three clicks on and that sucker is bright
kkmmnn said:
hmmm i never experienced this.. Torch and TeslaLED both use the LED at an insane level of brightness. when you turn on super light in Torch it gets ridiculous! and i think the WP7 HTC Flashlight app from the HTC HUB is identical to the brightness of the WM6.5 one. i haven't done extensive testing, but i have never experienced any real differences. one click is still nice and illuminated where as the three clicks on and that sucker is bright
Click to expand...
Click to collapse
I don't like the way you have to click through all the levels of brightness to get back to off with the wp7 flashlight. It would be better if you could set which brightness, then just push once for on and push again for off... not having to push to turn on, then push 3 more times to get it off, going through every level of brightness. What were they thinking when they designed that app? Am I missing some way to operate it differently?
dunno old boy but i only get 1 and bit of the LEDs light up, the bottom one comes on but barely.
Camera flash works fine however
Yeah exactly, its as if it used only one of the leds instead of the two
On winmo it was SO bright it was blinding.
On Android its brighter than WP7 but less than winmo.
Sent from my WP7 HD2 using Board Express
bump
10char
yes it is avaiable and free one one of the threads in HD2 running Windows 7, I have it working great. If I find the thread Ill post it.
Sending this straight back, I cannot believe there is no option to disable auto brightness settings on this heap of ++++.
It has got a mind of its own and is extremely annoying to suddenly see the screen get dim and bright every 5 seconds without any change in actual lighting condition...it makes the phone almost unusable.
Hope someone can make a hack for this soon.
hawrai68 said:
Sending this straight back, I cannot believe there is no option to disable auto brightness settings on this heap of ++++.
It has got a mind of its own and is extremely annoying to suddenly see the screen get dim and bright every 5 seconds without any change in actual lighting condition...it makes the phone almost unusable.
Hope someone can make a hack for this soon.
Click to expand...
Click to collapse
Yes, totally a reason to send it back, software bug on a phone with a unlockable bootloader. Hope your next one doesn't have any real issues
Maybe this was the software bug vodafone was saying?
http://www.google.com/search?client...rceid=opera&ie=utf-8&oe=utf-8&channel=suggest
sure you can't find a solution? It must be somewhere in the settings (I'm no android expert though).
It's not a "software bug", it's SE dictating to us that in order for the paltry battery to last a day, we need to use it in the dark, or disco mode!
hawrai68 said:
It's not a "software bug", it's SE dictating to us that in order for the paltry battery to last a day, we need to use it in the dark, or disco mode!
Click to expand...
Click to collapse
and apps force closing are just the man keeping us down!
... unless the sensor it's self is dicked, then it can be fixed in software, even if it is dicked, it can be completely disabled.... just cool your jets.
well i report no such shinanigans happening on my phone! i can see the light sensor in action when i cover it with my thumb, it works really well and the gradient of fading and lighting up is the best i've seen on any phone so far! i dont notice it when using it normally.
you must have a faulty one....
johnsongrantr said:
and apps force closing are just the man keeping us down!
... unless the sensor it's self is dicked, then it can be fixed in software, even if it is dicked, it can be completely disabled.... just cool your jets.
Click to expand...
Click to collapse
How can I disable it?...Why not have a simple option like other phones?
hawrai68 said:
It's not a "software bug", it's SE dictating to us that in order for the paltry battery to last a day, we need to use it in the dark, or disco mode!
Click to expand...
Click to collapse
They have to stop the complaints some how, at least the speakers are not gimped
Thought I'd mention that I have no such problem with my device.
I'm very happy with the screen. Especially good as I moved from a nexus one.
Sent from my R800i using XDA App
Can't you install brightness level from the market to controll the auto brightness ?
Wanna control your brightness levels quick and easy? I use a very slick widget called Dazzle. It has every option you can think of to control just about everything on your phone. Give it a try.
Sent from my DROIDX using Tapatalk
I don't seem to have auto-brightness, do have a slide in the settings to ste brightness though, on highest I can easely see in the sun and it hurts in the dark, on the lowest settings it's hard to read at night.
A Dutch review actually mentioned a lack of auto-brightness as one of the downsides to this device.
svenk919 said:
I don't seem to have auto-brightness, do have a slide in the settings to ste brightness though, on highest I can easely see in the sun and it hurts in the dark, on the lowest settings it's hard to read at night.
Click to expand...
Click to collapse
Hello? Use Dazzle.
Sent from my DROIDX using Tapatalk
svenk919 said:
I don't seem to have auto-brightness, do have a slide in the settings to ste brightness though, on highest I can easely see in the sun and it hurts in the dark, on the lowest settings it's hard to read at night.
A Dutch review actually mentioned a lack of auto-brightness as one of the downsides to this device.
Click to expand...
Click to collapse
It does have Auto Brightness as if you put a finger over the light sensor the phone screens dim.
The phone had an update pending the day I purchased it so most of the reviews I have seen are out of date. This phone is excellent at playing games.
Techdread said:
It does have Auto Brightness as if you put a finger over the light sensor the phone screens dim.
The phone had an update pending the day I purchased it so most of the reviews I have seen are out of date. This phone is excellent at playing games.
Click to expand...
Click to collapse
I hear that. In love with my Xperia Play.
Guys can someone tell me. A lot of reviews say that the screen is very dim even on max setting and a lot of reviews say the exact opposite. So what is it?
Mine is perfect in the sun. I'm starting to think there are 2 types of screens involved, anyway to check what screen you have without opening the device up?
Screen brightness is ok for me, but just remarked the display have some ghosting issues. Slide beetween programs screens and observe carrefully the icons.... with red "Adresse" one this is very visible. i can't belive sony use a high response time display on a gamer device.