MP3 distortion - XPERIA X10 General

Here's an odd one, and I was wondering if anyone else had experienced this;
The opening track on the Elixa Doolittle album is a song called 'Moneybox,. I have this as a 320kb MP3 file on my X10 and PC. I notice when I play this on the X10 there is a lot of distortion especially in the first 30 seconds or so, sounding kind of like a blown speaker, and mainly in the left channel. I have tried several media players and earphones but it is still there, yet I can play the same file on my PC using same earphones and it sounds fine.
I haven't noticed as yet any other tracks exibiting this problem, and I do listen to a lot of music.
So I was wondering,
a) is there a fault with my handset,
or
b) has the mastering engineer of this particular album cocked up slightly, as (and being in the business I know this next bit to be true) they are supposed to produce a finished product that sounds great on pretty much any playback media.
It's almost as if there is some sub bass stuff going on that the X10 amplifier stage just can't deal with.

distortion
it happens when mastering is too HOT i mean roughly >95dB and clipping occurs. Mp3gain the only solution http mp3gain.sourceforge.net it will not change the quality of a song -just its loudness (preamp). I can honestly recommend it --> all your mp3s and mp4s (AAC there is an option for that too) will have equal volume. just scan and fix Your whole collection (it may take some time). Some sh*tty mp3s are so loud that even at the lowest setting in a phone are too loud and distorted,
Cheers
Simon

thanks for the advice, so do you think maybe the x10 pre amp stage or D to A is more sensitive to this than say, my PC sound card (Tascam US-144)? Turning output volume down doesn't reduce the effect BTW.

tried it, reduced level but distortion still there - bizarre...

Ive downloaded a few from vodafone music store and theyre the same. Quality wise we have gone backwards! My nakamchi cassette deck wees all over mp3s
Sent from my X10i using XDA App

Nakamichi. .. now that's quality!
Amyway, I know we are only talking about one track but the fact that it sounds clean on anything other than my x10 is interesting. I want to find out if its a design issue or a fault with my handset.

Can u post it here so that we can check.
stig109 said:
Here's an odd one, and I was wondering if anyone else had experienced this;
The opening track on the Elixa Doolittle album is a song called 'Moneybox,. I have this as a 320kb MP3 file on my X10 and PC. I notice when I play this on the X10 there is a lot of distortion especially in the first 30 seconds or so, sounding kind of like a blown speaker, and mainly in the left channel. I have tried several media players and earphones but it is still there, yet I can play the same file on my PC using same earphones and it sounds fine.
I haven't noticed as yet any other tracks exibiting this problem, and I do listen to a lot of music.
So I was wondering,
a) is there a fault with my handset,
or
b) has the mastering engineer of this particular album cocked up slightly, as (and being in the business I know this next bit to be true) they are supposed to produce a finished product that sounds great on pretty much any playback media.
It's almost as if there is some sub bass stuff going on that the X10 amplifier stage just can't deal with.
Click to expand...
Click to collapse
Sent from my X10i using XDA App

I guess I could put up 20 seconds that shouldn't upset record bosses lol. Ill do it when I'm back on Monday. Thanks: -)

stig109 said:
I guess I could put up 20 seconds that shouldn't upset record bosses lol. Ill do it when I'm back on Monday. Thanks: -)
Click to expand...
Click to collapse
Yes, only the part where problem was discovered.
Sent from my X10i using XDA App

this is just plain odd...
I have just loaded the track into Cakewalk to clip 20 seconds off, then exported as an mp3 using LAME encoder. My plan was to put the clip on the phone, then record the headphone output so I could upload both a clean clip and a distorted clip for you to compare.
Thing is, the mp3 clip plays fine on the handset, yet it was taken from the troublesome file, which was originally a 320kbs file, and re encoded to 192kbs.
I wonder then if it is an issue with 320kbs mp3 playback?
I must stress that I did not alter levels at all during re encoding.
Odd.

Well, the obvious first question is: How are other 320kbs files? Also, have you tried a format other than MP3? Mediascape can handle AACs in the .m4a format... could be a corrupt file somehow.

Related

File seeking noise when listening to MP3?

Hi,
I'm new to this forum so please be kind
When I listen to MP3 I hear a high pitched whine as the player switches between songs. It only occurs for a second or two right before the music starts, is followed by some lower pitch crackling and then when the track is playing this high pitched noise is absent.
It's relative volume to the music is loud enough that it's pretty irritating.
Is this normal for the Xperia or should I be getting my handset replaced? It's an UK O2 xperia with the latest "leaked" rom loaded and using AKG k414p headphones
Thanks
Tome
First test it with different headphones. If it still occurs then, try another ROM.
This is not a generic bug, as I don't have the problem myself, nor have I seen anyone else post about it here (and trust me, if the problem arose more often, people would have).
So, test a few things and then come back to report =]
thanks
I've just checked with another set of headphones and I can still hear it
The problem occurs on both the original o2 rom and 1.03.931.8 which is the latest that i'm aware of.
I'll see if I can think of anything else to try.
Thanks
I think it is a general bug.
I know, my old SE W850i wasn't made by HTC, but it had the same issue.
It looks like a pink noise, and you don't hear it for very long, because after a few moments (1,5 sec or something) it just dies.. (Like a gate is fading it out)
Since it you can only hear it in a very quite place, it doesn't matter to me..
I'm not gonna use my X1 in places where I need high dynamics..
Have played about with it a bit more and found that the issue isn't as apparent at all when using the player on the Media Panel. I was previously using Pocket Player.
Hi!
Just to confirm: I Have that high pitched noise too. Just two seconds before next track starts.
No changes between R1AA and R2AA. Actually using Pocketplayer as SRSWOW HD disabled Windows Meadia Player Volume Control. Music on 8GB SDHC Card.
Bax
I got my xperia replaced and it would appear that my original handset was faulty. With the new one i can still hear a very quiet and very high pitched whine when it loads up the next track but this noise is in conspicous enough that i can live with it.
The original handset has a much louder high pitched pink noise and also noise like static, so if you're experiencing something like that you should get your handset replaced
looks like i spoke too soon.
This handset has also developed the popping static noise that the previous unit had looks like this could be a generic Xperia fault. It really is quite odd that it would work fine for a day and then develop the same fault as the previous unit.
I experience the same high pitched noise in my swedish X1. It seems to get a little less noticeable when using bigger headphones, but with IEMs it's pretty pronounced but yet acceptable. Another thing that is much more annoying is the cutting out in the beginning and end of songs. Is there a way to get gapless playback in TF3D mode (skinned wmp?) on the X1?
:-O
amazingly.... the file seek noise has been eliminated after I installed Touch-it v7!!!!
I'm happy with the x1 as a music player now but it does beg the question "why can't SE sort it out!!!" as it's evidently more likely a software issue rather than a hardware issue.

Music playback issues: quality/noise, stutter

Hi all,
I got my Hero on Monday and I'm blown away by this phone so far!
The only not-so-great aspect I have found is the music playback:
1) There is a small amount of background noise when playing music, which is noticeable
in a quiet environment during low-volume parts of tracks. I don't always listen to Metal on the subway, so this is kind of a problem.
2) Sometimes, when listening to consecutive tracks of an album, there is a stutter when a new track starts. Haven't found a way to reproduce this reliably yet.
I was expecting to be able to ditch my iPod for the Hero, but I'm a little hesitant now. Does anyone else experience these issues?
I have the same issue with the jumping at the beginning of a new track, haven't noticed the background noise though probably because I do listen to metal.
Maybe it has something to do with standard sd card or how the mp3 was created? I hope someone knows the answer.
Also:
Does anyone know if there is a graphic equaliser somewhere? Music seams to be too trebley (using Seinnhauser earphones), but I haven't been able to find anyway to adjust it
Forgot to mention: I used 192 kbit/s MP3s encoded by iTunes and portable AKG headphones. I'm going to try out the included earbuds when I get home, to see if they "equalize" anthing.
I'm listening to Rufus Wainwright's Hallejuah on my Hero now over a set of Sony MDR-NC22 Noise Cancelling Earphones (in-ear type) with the noise cancelling switched off. No background hiss. Could it be from your MP3?
ghoonk said:
I'm listening to Rufus Wainwright's Hallejuah on my Hero now over a set of Sony MDR-NC22 Noise Cancelling Earphones (in-ear type) with the noise cancelling switched off. No background hiss. Could it be from your MP3?
Click to expand...
Click to collapse
That's possible of course, but I never noticed noise like this on my iPod. One other thing I'll try at home is listening to a WAV file and check for noise.
Send me the MP3 file and I'll load it up on my device now and let you know if I'm having any problems
my email address is my username @gmail.com
Ok, I tried the included earbuds, and the noise is much less pronounced than with my AKG headphones, but still audible. It starts as soon as the playback begins and stops about 2 seconds after I pause the music player. (I guess this is when the audio hardware shuts down.)
MP3 and WAV exhibit the same noise, so it's not encoding artefacts.
wossName said:
Ok, I tried the included earbuds, and the noise is much less pronounced than with my AKG headphones, but still audible. It starts as soon as the playback begins and stops about 2 seconds after I pause the music player. (I guess this is when the audio hardware shuts down.)
MP3 and WAV exhibit the same noise, so it's not encoding artefacts.
Click to expand...
Click to collapse
Is it a buzzing noise?
I'd describe it more like a hissing sound.
Edit: I have attached a sample MP3 (hissingat5.mp3) in a ZIP file. I can clearly hear a hissing sound around 0:05 when the music gets quiet and I'm not using the included earphones. Anyone else? (I've checked the original CD with the same headphones, there's definitely no noise on the recording.)
wossName said:
2) Sometimes, when listening to consecutive tracks of an album, there is a stutter when a new track starts. Haven't found a way to reproduce this reliably yet.
Click to expand...
Click to collapse
My ipod touch does this sometimes. I have to reboot the ipod and its fine after. Maybe its because they are low on memory. Have you got lots of apps running? Try taskiller and try again?
I've found the music app struggles the most with low system resources and during the phones numerous "heavy lag" periods makes play back shutter or even stop altogether!
And god forbid you have more than five albums with bog standard 600x600 cover art... slow doesn't really describe it
mwatson said:
My ipod touch does this sometimes. I have to reboot the ipod and its fine after. Maybe its because they are low on memory. Have you got lots of apps running? Try taskiller and try again?
Click to expand...
Click to collapse
Good idea, that might be a reason.
I think I'll be sticking to my iPod for now, though. While the stuttering problem is probably fixable in software, I'm not so sure about the audio quality.
my music also lags(espacially in sleep mode.. it's ridicoulis)... it's so annoying.. something needs to be done about this... I've tryed to memory cards and the music lags on both.. one is fast and one is slow..
I've found that if I play music through the phone itself or my headphones, there's no problem. If i connect it to my little 2.1 speakers, songs stutter, jump, restart, skip etc CONSTANTLY. Any ideas why this could happen? The speakers work fine with everything else, afaik. And the Hero works fine with other stuff... guesses?
I also have the slight hiss for a few seconds. Sound quality is pretty average, but i have my awesome samsung P3 for that
Im using a Philips SHB9000 stereobluetooth headset, theres no hiss in that, maybee its bound to wired only? thoe i have some stutter.. i use a Class 4 4GB Microsdcard.
skee^ said:
Im using a Philips SHB9000 stereobluetooth headset, theres no hiss in that, maybee its bound to wired only?
Click to expand...
Click to collapse
Yeah, since you're not using the Hero's audio hardware at all, I wouldn't expect there to be any noise.
BTW, how much does the bluetooth headset drain the battery? I was thinking of using one to solve this problem.
Lack of gapless playback is also a bummer for me. I might be going back to my Zune.
wossName said:
Hi all,
I got my Hero on Monday and I'm blown away by this phone so far!
The only not-so-great aspect I have found is the music playback:
1) There is a small amount of background noise when playing music, which is noticeable
in a quiet environment during low-volume parts of tracks. I don't always listen to Metal on the subway, so this is kind of a problem.
2) Sometimes, when listening to consecutive tracks of an album, there is a stutter when a new track starts. Haven't found a way to reproduce this reliably yet.
I was expecting to be able to ditch my iPod for the Hero, but I'm a little hesitant now. Does anyone else experience these issues?
Click to expand...
Click to collapse
Exactly the same as on my phone. I'm on my fifth Hero now and knew about the hiss already but this is the first to stutter. Exactly the same files, exactly the same memory card, exactly the same apps installed and running on the system.
No idea why one Hero has difficulty and others don't.
My Hero stutters even in the middle of songs on playback. I tried an alternate music player (nswPlayer) and it didn't help. I'm using mp3s but I think they're 320kbps. Maybe a re-encode would help?

Problems with Music Playback on the HD2

Hello!
I have searched now for several hours in different forums and many threads, but I did not find my specific problems or any solutions to them. Therefore I want to start a new thread.
One thing in advance: I have my HD2 now for about 3 weeks and generally I am very happy with it. Unfortunately, I am experiencing some really bothering problems with music playback, and as this is the second most important feature to me (after telephony), I really hope, that there is some solution out there.
1. According to some Internet pages the integrated music player of the HD2 should be capable of gapless playback of MP3 files since a software update. Well, I have installed the latest 1.66.xx ROM for my device, and unfortunately gapless playback does not work at all. When I am listening to a concert and one track ends and another starts, I always hear a small interruption in the applause. When I play back the exact same tracks on my PC with Winamp everything works fine and both tracks play back to back without any interruption at all. As far as I know Winamp prebuffers approx. 2 seconds and in my opinion for gapless playback the integrated music player of the HD2 should too, but obviously does not.
2. Especially when I am listening to tracks with a quite low volume (e.g. instrumental Soundtrack), I always hear a short "crackling" sound at the transition from one track to the next (or at the beginning of the new track). One forum entry claimed, that this "crackling" sound is caused by the fact, that the HD2 disables the headphones output after approx. 2 seconds of silence and just reactivates it again when there is sound again. The reactivation of the headphones output seems to result in the "crackling" sound.
3. I thought that I can get rid of both problems just by using another player software as alternative, I even bought one of these. I tested "Microfi Nitrogen", "MortPlayer", "Slide 2 Play" and "PocketMusic".
Using the "Cross Fade" mode of "PocketMusic" in fact solved the first two problems effectively, so I got gapless playback without a "crackling" sound between two tracks.
Unfortunately, with all of these alternate players I experienced one even more bothering problem: Every now and then (approx. 1 to 2 times per minute of playback) a short "clicking" sound is audible during playback, which reminds of an scratched vinyl disc. If I rewind the track, the "clicking" sound does not occur at the same position, but at another at a later time. These "clicking" sounds do not occur at all with the integrated music player of the HD2, but with ALL of the mentioned alternate music players I tested. Of course, the "clicking" sounds are audible better, when you are listening to instrumental or classic music with a relatively low volume than with loud Rock or Heavy Metal music tracks.
To avoid the obvious suggestions:
- The problems were already present with the 1.48.xx ROM and are still present with the 1.66.xx ROM.
- I tested several different headphones (cheap and expensive ones) including the original HTC ones which shipped with the HD2.
- I can rule out the MP3s as cause of the problems: There are absolutely no problems with them when they are played back on the PC with Winamp, a Sony-Ericsson phone, an iPod or when played back with the mentioned alternate players on Pocket LOOX N110, N120 (Prototype), 420, N500 and N520.
- It does not matter whether the MP3s are located on the internal memory of the HD2 or the SD card.
- I already tried to disable all data connections on the HD2 and closed all other programs using the Task Manager to avoid any interferences.
- I even performed a Hard Reset without installing additional software or tweaks (except for one of the alternate players).
- I tested "PocketMusic" with all possible settings regarding Cache, Buffer Priority etc..
- It does not matter, whether any Equalizer (if available) are enabled or not.
- I also tested my brother's HD2, and both devices - my own HD2 and my brother's HD2 - show the same problems.
My questions now are:
a) Can anybody verify the "clicking" sounds when using an alternate music player software? If not, which music player software do you use at which settings?
b) Is it possible somehow to disable the interruptions between two tracks with the integrated music player of the HD2 and thus enable true gapless MP3 playback, for example by an undocumented registry setting regarding (pre-)buffer size or Caching?
c) Is it possible to disable the deactivation of the Headphones output after some seconds of silence (which is said to cause the "crackling" sound), so that the Headphones output is always enabled when there is playback using the integrated music player of the HD2, for example by a Registry setting?
Generally, I would love to continue using the integrated music player of the HD2 (which I am doing now anyway, and it looks really nice, by the way), but the missing gapless playback and the "crackling" sound during the transition of tracks is really bothering me very much.
Many thanks in advance for your help!
DotWin
I dont get the crackling sounds you speak of but it is a little off putting when I'm listening to a non stop mix CD thats broken up into tracks, when a track abruptly ends it's followed by a half second silence only to head right back into the music.
Is there some registry tweak that we can use to either eliminate this gap or even shorten it?
I use Coreplayer, and it seems they screwed up the standby keepalive at least on the HD2. With BT headphones, if I start music and then turn the screen off with the power button, I'll start getting random skips. With wired headphones ith completely stops playing music. So I've bound long press windows key to "turn screen off" in AEBPlus, and I now have no more problem with that (when I remember to press that one instead of the power button, that is...). Works perfectly, never heard a skip anymore (I have a set of Sennheiser PX200II, way good enough to make anything noticeable )
Your problems with 3rd-party players could be linked, no idea...
Not sure about the crackling, as I listen to music for at least 2 hours a day on the way to work and I use a pair of Sennheiser HD-25 headphones (http://www.sennheiser.co.uk/uk/home...onal_headphones-headsets_dj-headphones_502188) and I don't hear any crackling between tracks or in periods of silence. Only hear vinyl crackle where the source for the MP3 is vinyl.
The lack of gapless playback, as jmwarren85 mentioned is really annoying as I listen to a lot of mix albums... one solution I use is to take all the MP3's from that disc and splice them into a single track and then listen to that on the HD2.
Also finally I can't say I have heard any clicking noises on my HD2 but I know what sort of clicking you are referring to and that may be due to the encoder used and/or its settings when the MP3's were encoded. Some of the codecs that players use for decoding MP3's aren't the best (ie not well optimised, which can especially be a problem on a mobile device) and you occasionally get audio artifacts.
I use LAME with VBR-0 with quality 0 (highest) and the minimum bit rate of 128 and maximum bit rate of 320 using 44.1kHz instead of 48kHz for compatibility and I don't seem to get any problems.
Hope this helps...
Hi!
Thank you for your messages!
After extensive testing, I have finally bought "Pocket Player" which has solved all of my problems.
But I still think, that the integrated player (which at least looks great) has some bugs in the audio department that should be fixed.
DotWin
DotWin said:
Hi!
Thank you for your messages!
After extensive testing, I have finally bought "Pocket Player" which has solved all of my problems.
But I still think, that the integrated player (which at least looks great) has some bugs in the audio department that should be fixed.
DotWin
Click to expand...
Click to collapse
Hello there.
The crackling you've described may be in relation to network use, for example every time my phone uses the 'net connection (HSDPA) to get weather, location or email, the audio stops for a brief second and continues; this is almost like the crackle you describe.
This in turn disables the graphic equalizer, so I am regularly re-enabling this between songs or in the middle of songs.
Test the theory by putting your phone in airplane mode or disabling all data reliant services to see if this is the issue. Even if it is I can't offer a fix, but at least you know what the issue is at least with the built in HD2 audio app.
I have the exact same issues as the OP. I contacted HTC about the gapless playback and they said they're testing...
I hear a soft/small pop between tracks too when I'm using headphones.
I also sometimes experience another issue where sometimes instead of going to the next song after finishing the current one, it just stops. Time remaining shows 0 secs, it's 'playing' (pause button is shown) but it doesn't move on.
I know it's a little late to reply to this post, but it was just to say that you can remove the gaps between the tracks using Ogg Vorbis encoding instead of MP3 encoding. Winamp for Android can read ogg tracks
About sound quality, there is always a quiet background interferences noise that bothers me. It is particularly annoying when listening quiet music (OST, classical...)

Sound Issue While Using SRS, Dolbly, or Equilizer

Hi,
I just got my Desire HD yesterday and I love it so far and I am running the Android Revolution HD 3.5.
I have one issue though, when I have no music playing and I hit the play button with SRS, Dolby, or Equilized there is a loud 'click with base' noise right before the song starts, it almost sounds like I plug in the headphones into the jack and there is some electrical 'boom' , something similar to what you hear if you plug in a guitar with the amplifier on, if you understand.
It is really annoying as it happens evertime i pause a song and then start it again, note this only happens when I have the enhancements on, not on regular setting.
Using Bose Around Ear headphones.
Thanks
I know what you are mean ...
i had that problem too, but at this time i haven't it..
with the htc headphones it clicks but with the one i have now there is no problem
So you are saying that it might be the headphones?
Which ones are you using now, what fixed it for you?
Thanks for your reply!
BTW, if I use something like WinAMP would it go away?
Can anybody actually get good quality music from their DHD??
I have some rather expensive earphones which sound superb through PC, iPhone and iPod, plugged in the DHD, the volume is rather poor and the quality at louder volume suffers, I'm assuming this is down to poor hardware rather than software as I've tried several music players and I'm using lossless media.
Anybody managed to get near-iPod like quality music from their device?
Alize said:
Can anybody actually get good quality music from their DHD??
I have some rather expensive earphones which sound superb through PC, iPhone and iPod, plugged in the DHD, the volume is rather poor and the quality at louder volume suffers, I'm assuming this is down to poor hardware rather than software as I've tried several music players and I'm using lossless media.
Anybody managed to get near-iPod like quality music from their device?
Click to expand...
Click to collapse
I have to say that I am happy with the sound. I have noticed the issue to my problem though, as i paus the song, the phone tend to turn off the sound enhancements after few seconds and the sound that is really annoying is when it turns back on after that, so is there any hack to not allow it to turn off?
Alize said:
Can anybody actually get good quality music from their DHD??
I have some rather expensive earphones which sound superb through PC, iPhone and iPod, plugged in the DHD, the volume is rather poor and the quality at louder volume suffers, I'm assuming this is down to poor hardware rather than software as I've tried several music players and I'm using lossless media.
Anybody managed to get near-iPod like quality music from their device?
Click to expand...
Click to collapse
Try CM7 with the snd3254 dspmode hack ... its much better
srikanth.naidu said:
Try CM7 with the snd3254 dspmode hack ... its much better
Click to expand...
Click to collapse
I tried CM7 but it just felt unpolished for some reason and I just want stock stock 2.3 if im gonna make the change, just got the phone so want to get tired of Sense first.
Mixzing app had an equilizer that worked perfect, not the greatest looking app thats around but it works.
I still cant figure out the problem with the regular Dolby stuff, really annoying, I mean its not a cheap phone.

[Q] Note 3 adapt sound

I have been using my note 3 for the past few days (s800). There is a feature called adapt sound in the audio settings. Once set up the audio is vastly improved on the stock music player compared to 3rd party ones. I tried power amp, double twist, winamp. None of them come close to the extra detail produced by the stock player. Has anyone noticed this? My mp3s are 320 at 44khz.
Further is it worth converting them to 24 bit, 192khz.
oyevinod said:
I have been using my note 3 for the past few days (s800). There is a feature called adapt sound in the audio settings. Once set up the audio is vastly improved on the stock music player compared to 3rd party ones. I tried power amp, double twist, winamp. None of them come close to the extra detail produced by the stock player. Has anyone noticed this? My mp3s are 320 at 44khz.
Further is it worth converting them to 24 bit, 192khz.
Click to expand...
Click to collapse
You mean playing trough headphones or the phone speaker?
Sent from my SM-N9005 using xda app-developers app
SquirtingCherry said:
You mean playing trough headphones or the phone speaker?
Sent from my SM-N9005 using xda app-developers app
Click to expand...
Click to collapse
Earphones only
Sent from my SM-N9005 using xda app-developers app
I agree. I think Samsung has done well to implement this feature. So far as I know, no smartphone manufacturer cares to customise the sound output to the individual user. I am so rooted to Samsung phones now that I can almost totally neglect the asthetics and only focus on the features. But why no FM?!?!?! That will make a perfect phone. Lol.
mix1987 said:
I agree. I think Samsung has done well to implement this feature. So far as I know, no smartphone manufacturer cares to customise the sound output to the individual user. I am so rooted to Samsung phones now that I can almost totally neglect the asthetics and only focus on the features. But why no FM?!?!?! That will make a perfect phone. Lol.
Click to expand...
Click to collapse
Because radio is dead.
SquirtingCherry said:
You mean playing trough headphones or the phone speaker?
Click to expand...
Click to collapse
Well, you can configure only using a decent pair of headphones as the process is quite personalized.
mix1987 said:
I agree. I think Samsung has done well to implement this feature. So far as I know, no smartphone manufacturer cares to customise the sound output to the individual user. I am so rooted to Samsung phones now that I can almost totally neglect the asthetics and only focus on the features. But why no FM?!?!?! That will make a perfect phone. Lol.
Click to expand...
Click to collapse
Well, to be honest, the build quality of the GN3 is really good. Played with Htc one, Ipone 5. There is nothing that stands out among them except the initial wow factor which is certainly there with the GN3 textured back and overshadowed by the awesome screen.
That feature was included on the S4 too it seems, and I have no idea why they didn't advertise it at all, sounds awesome. Can't wait to try it out with my Shure SE535s.
Seems that adapt sounds creates a customized eq for only the stock music player (there is a whole article on phone arena, Google it) based on your hearing and your headphones. Does the stock music player play flac? I hope so. As for converting your music, its only going to be as good as your source, upscaling won't do anything, maybe add a tiny bit of depth, but it won't be worth the space lost increasing the file size. If your looking for a way to get the most from ripping music directly from CDs, I'd look into flac, or ogg, or if your stuck with mp3 format, the highest quality without making the file size outrageous. Also, if you looking for quality music, get you a pair of good headphones (don't forget to redo adept sound, as it tunes specifically for the headphones you do it with)
Sent from my Nexus 4 using Tapatalk 2
DustinKimble said:
Seems that adapt sounds creates a customized eq for only the stock music player (there is a whole article on phone arena, Google it) based on your hearing and your headphones. Does the stock music player play flac? I hope so. As for converting your music, its only going to be as good as your source, upscaling won't do anything, maybe add a tiny bit of depth, but it won't be worth the space lost increasing the file size. If your looking for a way to get the most from ripping music directly from CDs, I'd look into flac, or ogg, or if your stuck with mp3 format, the highest quality without making the file size outrageous. Also, if you looking for quality music, get you a pair of good headphones (don't forget to redo adept sound, as it tunes specifically for the headphones you do it with)
Sent from my Nexus 4 using Tapatalk 2
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Click to collapse
Thanks for the link. It seems only the stock player can make use of this. Was trying the stock player and poweramp for a couple of hours trying to figure out how to decide which player to use. (had the paid version of the poweramp and didn't want to lose its customisation and looks). Ended up using the Stock as the sound quality is clearly different and for the better. Will be using mp3s mostly at 320 kbps. As you mentioned the quality is pretty good at this bit rate. The file sizes range 10-15mb per song at most.
Use ATH-M50s for audio. and plan on using the N3 a lot as an Mp3 player
Bluetooth adapt sound
Does adapt sound work with a bluetooth headset on the N3?
catching up with the radio does not only mean you are intended to listen the music only as there is a great variety, of news, facts, debate and communication with the mass set by the radio platform, is of no match ... and someone is saying the radio is dead
I didn't realize it only effected the stock player. I was hoping it would have been good for all players. I rarely use the stock player because I stream everything.
Sent from my SAMSUNG-SGH-I317 using Tapatalk 4
DustinKimble said:
Seems that adapt sounds creates a customized eq for only the stock music player
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Is there a way to get hold of the EQ settings after running adapt sound? Some file where they are stored, some setting to be able to view it? If so, wr can then duplicate in any EQ software so that it will be usable in any player.. This would be nice.
Eddiemc said:
Is there a way to get hold of the EQ settings after running adapt sound? Some file where they are stored, some setting to be able to view it? If so, wr can then duplicate in any EQ software so that it will be usable in any player.. This would be nice.
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I wish someone would figure this out. Can't use poweramp unless there is a way to replicate the audio output from stock.
Got a question for you 'audiophile' types. I'm preordering one of these and have read a review on Droid Life that the audio jack volume gets messed up; i.e. will be at a lower volume and suddenly jump up and it varies at times. Have you had this issue at all with the jack?? I use my phone heavily for music through my car and need a working jack. Thanks!
I might have stumbled on a clue towards applying Adapt Sound globally or with different music apps.. I was fiddling around with it the other day, and then I was testing the Samsung music app and Google Play Music. Of course, music played through Play Music did not enable the Adapt Sound.
However, when I was listening to a song in Play Music, I thought I'd open the Samsung music app to try to run a comparison, and as soon as I opened it, it applied the Adapt Sound to the music that was playing through Play Music! It seems that when the Samsung music app opens, it enables the Adapt Sound regardless if it's actually playing anything or not, and simply keeping it open in a second window kept the Adapt Sound enabled! As soon as I closed the Samsung music app, the Adapt Sound was disabled and the sound reverted to the default. Perhaps this may give a clue on how Adapt Sound is applied through the Samsung music app, and perhaps make it possible to make a widget with a button that can enable or disable the Adapt Sound feature.
Lars
Hilari0 said:
I might have stumbled on a clue towards applying Adapt Sound globally or with different music apps.. I was fiddling around with it the other day, and then I was testing the Samsung music app and Google Play Music. Of course, music played through Play Music did not enable the Adapt Sound.
However, when I was listening to a song in Play Music, I thought I'd open the Samsung music app to try to run a comparison, and as soon as I opened it, it applied the Adapt Sound to the music that was playing through Play Music! It seems that when the Samsung music app opens, it enables the Adapt Sound regardless if it's actually playing anything or not, and simply keeping it open in a second window kept the Adapt Sound enabled! As soon as I closed the Samsung music app, the Adapt Sound was disabled and the sound reverted to the default. Perhaps this may give a clue on how Adapt Sound is applied through the Samsung music app, and perhaps make it possible to make a widget with a button that can enable or disable the Adapt Sound feature.
Lars
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Wow, that seems awesome, I am about to try it!:highfive:
couldn't see a difference in RDIO, I might have picked it up slightly in google lay music, but not sure if it was placebo effect, couldn't pinpoint it, tried toggling on and off, switching apps several times to detect it, couldn't tell tbh
Hmm. Weird. I'm on the international n9005 with mj1 firmware. I hear a very noticable change in the sound when I perform the test and it makes Play Music sound just as good as the stock Samsung player. Maybe more people can test it and see if it works. Might be different across different ROMs and different versions of the Note 3, specially Exynos vs Snapdragon.
Adapt & Bluetooth headphones?
Love Adapt but is there any way to make it work with a pair of Bluetooth headphones?

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