Hi all!
I have a (noob?) problem, I can't include all the dependences necessary to modify the android messaging application (Mms.apk).
I've installed Eclipse and all the "android stuff" (emulators and so on...) and cloned the mms source code from GIT but, when I import the existing project, I've an error with the "com.google.*" packages, eclipse doesn't find them!
I figure out that the only packages that are avaible with my SDK installation are the "com.android.*" ones...
There is something missing...
Can anyone help me?
Thank you in advance!
I have also the same problem in my android htc mobile also the file for playing are not supported for some format.
I don't really understand what you mean...
Come on!
I'm sure that someone can help me!
Related
Need WM6 software developers for make WM6 installer from remote repository .
the software must read file list from repository and download and install on device the selected cab with dependencies.
Its Possible?
tnx to all
it's very good idea, if i can help with something... i'm a coder, buy my skill of C/C++ is a little low.
Hello!
as the title indicates I am having trouble cross-compiling. hello world compiles perfectly but bigger programs just wont give in..
I downloaded the android source from git and compiled just the way the website (http://source.android.com/download) says you should (is there anyway to verify that its compiled correctly?)
Then I use the agcc python script(http://plausible.org/andy/agcc) for the linking but when i compile i always get trouble about it not being able to find certain defined fields or other types. So basicly i followed the second part of what this wiki says (eventough using a toolchain from codesourcery for example and cc staticly. It also fails...)
What im really asking is how and what do you guys use to cross-compile to android?
Richard_Xeli said:
Hello!
as the title indicates I am having trouble cross-compiling. hello world compiles perfectly but bigger programs just wont give in..
I downloaded the android source from git and compiled just the way the website (http://source.android.com/download) says you should (is there anyway to verify that its compiled correctly?)
Then I use the agcc python script(http://plausible.org/andy/agcc) for the linking but when i compile i always get trouble about it not being able to find certain defined fields or other types. So basicly i followed the second part of what this wiki says (eventough using a toolchain from codesourcery for example and cc staticly. It also fails...)
What im really asking is how and what do you guys use to cross-compile to android?
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Hello,
i am having problems with the linker too! i am using the NDK (because it actually does C / C++ code) and the code compiles with very few warnings on some instructions but works well otherwise, it just WOULD NOT LINK the stuff together!! one interesting setting i noticed in some public makefiles for the NDK i noticed is that they actually set the linker to /system/bin/linker, which is obviously a file on the target device. but i don't know how it would access it? any ideas?
BTW: post your error(s) please
Try this
The system won't let me post a link (as a new user), however there is a really good tutorial on native android development and debugging using the AOSP build system. Search on Aton International Incorporated and click on blogs in the menubar. I am in no way associated with the company, just happy to finally be able to cross-compile, link and debug for android.
Maybe someone who has more posts could post a link here.
http://www.aton.com/android-native-development-using-the-android-open-source-project/
Hi, so I'm a student learning Android app development and trying to modify the AOSP calendar to fit my needs so I downloaded the source code from git and made a project with 2.2 FroYo as the basis through Eclipse with ADT and all but I ran into a problem. So I run into:
android.provider.Calendar cannot be resolved into a variable
I did some research and found that the SDK apparently does not have the calendar code nor the database which is why I am running into these issues. So I learned from here jimblackler[dot]net/blog/?p=151 all that. He does have a solution except I have no idea what he is saying. He posted a bunch of code but I have no idea where that code is supposed to go in and I dont understand what he is trying to do with "content://calendar/calendars"
So I just decided to ignore the errors and obviously I couldn't compile it through eclipse so I made an unsigned apk and tried to install it unto the Emulator via ADB but as an unsigned apk it would not let me install it I tried to sign it by going through google's developer site but I am at lost again. I'm a noob to these things unfortunately..
I was wondering if anybody could help me out and point me in a good direction, I would be eternally grateful. Thanks.
P.S. Sorry if I was being vague about the google's developer site and source code site but as a newbie I can't post links properly
P.P.S. Sorry for double posting already on the app forum but after posting I thought this was the more proper forum to ask the question.
Hi,
just developing my first app and I was wondering if there is something like a repository to download AVDs, so that I dont have to create them myself. I would like to test if my application is running properly on various devices (resolutions, density ... )
thanks in advance
Hi Guys,Please i have been searching for a solution as regards changing my winmo's http header contents but no luck.
Furthermore,there are quite a few similar apps on windows xp,vista and 7 working flawlessly ie (proxifier,charles-proxy,proximitron[best] and some others).
i was wondering if our XDa-Gurus could help in porting this apps from .exe to . cab to work on winmo.
kind regards,
Zibamstereo
If you manage to solve this please post here, because I'm interested too.
Ok Bro ..its like no one here wants to help or this question has been regarded as "frivolous".
Eithier way i found a clue but not a complete solution..a mobile proxifier app encompassing the features mentioned above.
However,the app is built using python programming and hence a barrier.i hope win-mo supports python so i can try porting the app to win-mo because it is based on a symbian platform.as soon as i succeed i will attach the required files here.any external help would be appreciated as well
Warm regards,
Zibamstereo