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hi guys,
honestly speaking..the games preloaded on xperia make me feel like i am in year 2002 when O2 Xda was around.
in todays world when PC has high def games.. mobile phones like N95 or N82 having 3D games..why cant Xperia have some decent games which can cater to Gaming enthusiasts.
Solitaire, bubble breaker, bejeweled also..these games are very lame for a Gamer like me..even during year 1998 i used to avoid them and play Dave or Wolf 3D..what i like are 3D car racing games or 2D games which are like RPG.
Some type of games i would love to play on Xperia:
Racing games, Sports (Tennis), shooter..or any other BUT the default games.
the optical joystick has a huge huge potential as an input interface for such games.
but are there any games on Xperia?
Buh, don't bother searching for games for at least another six months. None of the cool apps (Genesis/SNES/GBA Emulators, Open Source Games, DosBox, ScummVM) support WQVGA and WVGA resolutions, which is pretty frustrating since my older phones did support most of them but lacked the inputs and processing power of the Xperia.
I hope some developers see the light and will support widescreen resolutions in the near future.
Oh, and you could try WVGA-Fix, it wil blank 1/3 of the X1's screen, giving you a VGA resolution which is better supported. But IMO that is not the 'right' solution.
So far, I found only the two preinstalled Astraware Games (strange, they don't seem to offer them on their site for other WVGA devices like the Touch HD), Quartz2, and Spore Elements to really support the WVGA resolution.
Most other games only use the VGA part, leaving a part of the screen either black or with the previous contents. Only a few games don't run at all or not usable, like most of pdaMill's games (they're currently looking for a solution to that...).
Mort said:
So far, I found only the two preinstalled Astraware Games (strange, they don't seem to offer them on their site for other WVGA devices like the Touch HD), Quartz2, and Spore Elements to really support the WVGA resolution.
Most other games only use the VGA part, leaving a part of the screen either black or with the previous contents. Only a few games don't run at all or not usable, like most of pdaMill's games (they're currently looking for a solution to that...).
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Woo, I just spot the developer of Mort series tools got an X1 too
jackleung said:
Woo, I just spot the developer of Mort series tools got an X1 too
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I'd noticed that too
I just found this list of wvga games
http://forum.xda-developers.com/showthread.php?t=462217
BTW is there a way to get out of a game if it is not in full screen and I get stuck? Other than reset by taking off the cover? My fingernails are all gone now from resets and so I'm hoping there is an easier way since the hardware buttons don't have their normal functions while in a game. THANKS!
I'm running a list of games that i have installed and running on my Xperia without problems. There are around 12 Java games that support WVGA and a few native WM games as well... along with those that run in VGA but in full-screen (with part of hte screen black).
To check out the list: http://xperiancer.blogspot.com/2008/12/gaming-on-xperia-part-1.html
I'll be posting part 2 tonight with more games that i found to work on Xperia... only those in WVGA.
also... you guys might wanna try out ScummVM. Not in full WVGA (i.e. runs in VGA) but awesome games compatibility!
tomb raider
actually tomb raider works very well on the x1, ok its not wvga, but its still quite good, and its free...give it a roll...
ruffnexx_uk said:
actually tomb raider works very well on the x1, ok its not wvga, but its still quite good, and its free...give it a roll...
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Tried it already... it does work great, but didn't it show the previous window outside its resolution? (i.e. instead of showing a black screen in the remaining area, it shows the previous screen like file explorer or today screen there)
Tomb Raider worked brilliant on the Wizard so it hardly shows off the X1.
Sadly the "power" of the X1 is not exactly showing itself off when it comes to games. All the emulators suck IMO due to a lack of adequate (or possibly enabled at all?) graphics acceleration.
I mean come on, you should be able to at LEAST emulate a Game Gear at full speed/framerate with full sound. A 486 DX2/66 could do that for crying out loud. If the X1 was THAT slow it wouldn't be able to support video like it does, even if that support still sucks too.
I love my X1, but when it comes to games/emulators or video playback it downright sucks. People claiming it "plays fine" because they get 14fps are insane, fine is full framerate, pathetic is anything lower.
^ Welcome to HTC's latest releases. Though tbh the problem lies with Qualcomm if you've followed the whole saga from the Kaiser's time. There are efforts to develop drivers in this Blackstone thread as the chipsets on HTC Diamond/Raphael/Blackstone/Kovsky are all very similar. Please, please contribute here if you are a developer or have any background in such things:
http://forum.xda-developers.com/showthread.php?t=442712
Alex Atkin UK said:
Tomb Raider worked brilliant on the Wizard so it hardly shows off the X1.
Sadly the "power" of the X1 is not exactly showing itself off when it comes to games. All the emulators suck IMO due to a lack of adequate (or possibly enabled at all?) graphics acceleration.
I mean come on, you should be able to at LEAST emulate a Game Gear at full speed/framerate with full sound. A 486 DX2/66 could do that for crying out loud. If the X1 was THAT slow it wouldn't be able to support video like it does, even if that support still sucks too.
I love my X1, but when it comes to games/emulators or video playback it downright sucks. People claiming it "plays fine" because they get 14fps are insane, fine is full framerate, pathetic is anything lower.
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Though i have been unable to get any Sega or Nintendo emulator to work god... but ScummVM games are working without any glitch (but then my iPhone played those great too)... and then there are other games too that are great at playback and quality.
Tomb Raider probably doesn't speak well for the device, but if you try other games such as Syberia - they work simply awsome! No lag during videos in the game and slowdowns, etc.
I do however agree that the true potential of gaming on Xperia is yet to be discovered.
Yeah I had suspected that was the case when GLBenchmark refuses to run any 3D benchmarks for me, plus the poor results from the people who did get it to work.
Its one of those unfortunate things I only found out about AFTER I bought my X1 and was left wondering if it was true or not, because nobody seems to mention it in the X1 forum.
However, I bought my X1 as a phone, calendar/alarm and web browser when out and about. To be fair, it does all those things pretty well and even plays music at very good quality so I no longer have to take my MP3 player around with me. I was also pleased at the camera quality considering it had already been said its below-par for a Sony Ericcson phone. It works better in low light than my Canon S3 IS so long as I can keep it steady long enough for the slow software to do its stuff.
Keeping on subject though, why do they keep insisting on putting crap digital pads on phones/PDAs? I would be more inclined to play games on it if it had a DS style D-Pad or something. These weird shaped ones just don't work especially as there are never buttons in a good enough place either. I couldn't be bothered playing Tomb Raider on my Wizard because the buttons were too uncomfortable/unreliable to avoid dying.
The irony is Nokia got it right, they were just a little too early and a little too clunky to gain the popularity they needed. But the X1 like many others totally could have delivered, but then of course Sony don't want to be competing with the PSP so limiting the controls and 3D support could very well be deliberate.
ScummVM should be brilliant if supporting the resolution. I have tried it on various portables and never found it worked very well, not always because of slowdown but because there was never enough pixels on the screen to fit everything you need. In general ScummVM games do not push the graphics hard so the X1 should indeed be fine. Its just annoying that I, like many others, read that the X1 had 3D acceleration so were excited at this prospect. Only to be disappointed to find its locked down.
Ah well, Android and Linux in general should change everything, eventually. It puts the power back in the end-users hands where it belongs so that if they fail to deliver drivers some clever open-source hackers will figure it out. Its just a bit pathetic that ATI/AMD are so pro open-source on PC but we get locked out on mobiles presumably because Qualcomm are greedy SOBs.
Alex Atkin UK said:
Yeah I had suspected that was the case when GLBenchmark refuses to run any 3D benchmarks for me, plus the poor results from the people who did get it to work.
Its one of those unfortunate things I only found out about AFTER I bought my X1 and was left wondering if it was true or not, because nobody seems to mention it in the X1 forum.
However, I bought my X1 as a phone, calendar/alarm and web browser when out and about. To be fair, it does all those things pretty well and even plays music at very good quality so I no longer have to take my MP3 player around with me. I was also pleased at the camera quality considering it had already been said its below-par for a Sony Ericcson phone. It works better in low light than my Canon S3 IS so long as I can keep it steady long enough for the slow software to do its stuff.
Keeping on subject though, why do they keep insisting on putting crap digital pads on phones/PDAs? I would be more inclined to play games on it if it had a DS style D-Pad or something. These weird shaped ones just don't work especially as there are never buttons in a good enough place either. I couldn't be bothered playing Tomb Raider on my Wizard because the buttons were too uncomfortable/unreliable to avoid dying.
The irony is Nokia got it right, they were just a little too early and a little too clunky to gain the popularity they needed. But the X1 like many others totally could have delivered, but then of course Sony don't want to be competing with the PSP so limiting the controls and 3D support could very well be deliberate.
ScummVM should be brilliant if supporting the resolution. I have tried it on various portables and never found it worked very well, not always because of slowdown but because there was never enough pixels on the screen to fit everything you need. In general ScummVM games do not push the graphics hard so the X1 should indeed be fine. Its just annoying that I, like many others, read that the X1 had 3D acceleration so were excited at this prospect. Only to be disappointed to find its locked down.
Ah well, Android and Linux in general should change everything, eventually. It puts the power back in the end-users hands where it belongs so that if they fail to deliver drivers some clever open-source hackers will figure it out. Its just a bit pathetic that ATI/AMD are so pro open-source on PC but we get locked out on mobiles presumably because Qualcomm are greedy SOBs.
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Hmmm... Xperia has a good 3d chip + hardware acceleration, but alas! few games realize the potential yet. Hopefully we'll see more soon.
But is anyone even using the modified 3D accelerated driver on their X1? Is it stable if they are?
I would expect to find it mentioned in the performance thread if it was working.
Really pathetic...
my W800i had tennis, 3D racing, and black hawk down like games and all freely available.
but for Xperia..none of those kinda games
Where can I find Tomb raider?
Is there a nice Columns clone that works with the X1s resolution?
Nocturnal310 said:
Really pathetic...
my W800i had tennis, 3D racing, and black hawk down like games and all freely available.
but for Xperia..none of those kinda games
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Ummm... well don't know about Tennis, but you have GT Racing for Xperia and Snow Rally City Stage 1.1.
Will post info on more games on my blog later tonight.
so i have a paid version of psx4droid v2 on the x10 and it lags on most psx games. i want to know if the lag is mainly related to the CPU or the GPU?
it looks like the Xperia Play is going to be exclusively offered in Canada first and i will try to get my hands on one on launch day but would like to know how much psx emulation will be improved with the Xperia Play compared to the X10.
i'm a die hard SE fan but with the atrix and galaxy s II offering dual-core 1GHz and larger batteries, it will be difficult to stay loyal. i want my next phone to be able to play psx without lag since that is the most resource-intensive thing i do on the phone and was wondering if the Play will be up to the task with its newer CPU (Qualcomm 8255 vs 8250) and its newer GPU (Adreno 205 vs 200).
i need your input please.
good question I think cause it's android and cause it's gaming oriented maybe it won't lag but there's just a chance that xperia play has it's own games this means games created to use it's processor, ram, etc
not sure if psxdroid won't lag
Try FPse... It's a much better playstation emulator, it doesn't lag at all for me!
Also, try messing with the settings, some games require you to change the framerate and such, i found out some games ran alot smoother. Otherwise, like fiscidtox said, FPse.
Isn't FPse for android 2.2 + ?
kontur said:
Isn't FPse for android 2.2 + ?
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yes.. it is
I'm on freex10 beta 4 and it works flawlessly.. FPse is the best emulator on android imo
fiscidtox said:
Try FPse... It's a much better playstation emulator, it doesn't lag at all for me!
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Thank you very much. I been on psx4droid i never realised about FPse, runs alot faster.
bra1n0uk said:
Thank you very much. I been on psx4droid i never realised about FPse, runs alot faster.
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No problem
Yeah it is definitely much better.. Psx4droid was very laggy and glitchy, I never have any issues with FPse. It is worth every penny.
kontur said:
Isn't FPse for android 2.2 + ?
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that explains why i couldn't find it on the market..
guess i'll have to switch to 2.2+ as i'm still using the stock 2.1. but that makes me feel confident that i won't need a dual-core CPU to run PSX games, i just need a better emulator (FPseCe).
before I do the rom upgrade, can anyone tell me if the emulator features custom hardware button mapping? i have a datel bluetooth wireless gamepad that works off the WiimoteControl software as i can't stand playing using the on-screen controls. will i be able to use it with FPseCe?
azian_advanced said:
that explains why i couldn't find it on the market..
guess i'll have to switch to 2.2+ as i'm still using the stock 2.1. but that makes me feel confident that i won't need a dual-core CPU to run PSX games, i just need a better emulator (FPseCe).
before I do the rom upgrade, can anyone tell me if the emulator features custom hardware button mapping? i have a datel bluetooth wireless gamepad that works off the WiimoteControl software as i can't stand playing using the on-screen controls. will i be able to use it with FPseCe?
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yep you can do that!
thanks. i have another question to add: i still haven't made the update yet to see for myself but with psx4droid, it only reads directional buttons (up, down, left, right) but doesn't read diagonal movements making action games very hard to play (most of the psx roms i have are all action). i use my datel bluetooth controller on my sony vaio using a psx emulator and it reads diagonal movements fine so i know the controller is not the problem.
i want to know if anyone has tried a bluetooth game controller with FPseCe and if diagonal movements work fine. if it doesn't, the problem can either be related to the wiimote controller plug-in software or in the FPseCe emulator itself. the reason i ask this is because if it doesn't work, then there's a chance the xperia play's diagonal actions on the directional buttons won't work either. this is the last criteria on my list on whether the xperia play will be my next phone. otherwise, there's no point in getting the phone because i find playing psx games much more fun than android-based games.. and that i might as well go for the Arc instead for the premium hawtness and larger lcd.
on a random side note, i've just realized the trend in how long i have been keeping my phones before going out to buy a new one... t68i (3 years), s700i (2.5 years), p1i (2 years), x1a (1.5 years), x10a (8 months and counting)......... i'm planning to get the Play or Arc in 2 months but i wonder how long that will last me until i decide to upgrade again.... 6 months?
Yes I'm using a wiimote and diagonal works perfectly... Trust me it is a much better emulator. There is nothing psx4droid can do that this can't.
On another note, play or arc are both ridiculous in my mind.. Technology that is already dated and, as you said, will require upgrade in a few months..I'd save your money and keep x10...
the reason i want to switch phones is because my battery is not holding a charge and lasts about half the day with little use. also, all the batteries on ebay are all garbage and a legit bst-41 battery is almost $100 total (last time i checked).
the reason i bought the x10 was because the battery in my x1a wouldn't hold a charge to last for more than 4 hours on standby only. at the time i got my x10 for $420 from someone who upgraded his wife's phone who didn't need it. at that price, it came with a new battery making the phone itself cost only about $320.
so rather than buying a new battery, why not upgrade to another phone that has the same battery (bst-41)? the way i see it, i will be getting a discount on the xperia play since it includes a new battery already that comes included with the price.
i totally agree with it not having any real significant hardware advantage over the x10 but the fact that it comes with game controls built-in is what is winning me over. i predict the next time SE will be coming out with another flagship android smartphone won't be for another year and i don't think i'll be able to hold on to my x10 for that long. i'm not a fan of other brands as they all put soft-touch buttons at the bottom and most of them also don't make phones that have the same sort of quality feel and design as SE.
I really don't find SE makes that quality of a feeling phone.. It is very plastic and feels like it would break easily. Plus the screen is pretty flimsy...
I love my x10, but I never got how people say that the build quality of x10 is spectacular.
fiscidtox said:
Try FPse... It's a much better playstation emulator, it doesn't lag at all for me!
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Click to collapse
true. its much better.
and then hook up a wii controller to ur bluetooth and ur having so much fun !
I tried fpse it's smooth indeed, but i can't save game any spot i want, i can't assign hardware key, the onscreen keyboard of landscape is crap, or am I missed something?
You can assign hardware keys, just go to input in settings. As for saving I'm not sure I haven't yet but I'm sure you can
read the user manual now got all those function work but still a major problem.
playing ff7 the character is always moving against my will, did you guys experience something like this?
My nexus one pays most emulated games well. N64 games are really not paying well though. Hoping that although xperia play is the same cpu, the better graphics card will help.
Sent from my Nexus One using XDA App
today i had the opportunity to attend the Xperia Play launch event here in London and managed to have a play with err well the Play! so i thought i might aswell put across my first impressions of it to you guys and any potential buyers!
* take note any reference to the PSP will be based on the PSP phat, not PSP Slim or PSP Go.
first thing i noticed when i saw the phone and held it, its actually not that big or bulky at all, in-fact i think it could do with a 4.2" or 4.3" screen. but the 4" screen and the phone dimensions are pretty well balanced, its really not that big a brick at all.
now the screen. we were indoors, in a very dark area, so i cant vouch for in-direct-daylight viewing but at least indoors; the screen was crisp, sharp and clear. the brightness i thought was absolutely fine, no more or less than any other phone tbh (bar AMOLED!). that said it is no AMOLED screen, it does'nt compare, but it is definitely better than your average LCD screen, by how much? i guess that'll change from person to person.
The performance? i'm going to talk about gaming performance first. hmm this was hit and miss tbh and i will partly blame the Qualcomm/Adreno setup. i never really liked Qualcomm or Adreno chips tbh as i think they are behind the game and have been for some time, this thing could have done with something similar to a hummingbird processor or at the very least chuck in a PowerVR GPU. Asphalt 6 for me was NOT running at 60fps, there was lagg, was'nt huge tbh but it was there and if you're picky (like me) you'll notice it. same goes for the Spider Man HD game that was on the phone, no way was it running at 60fps. again it was'nt bad bad lagg, but if you're used to smooth as honey gaming, you will notice it.
on the other hand i tested Bruce Lee Dragon warrior, which i can say did run very very well and can believe the 60fps quote. also tested fifa 10 and this also worked very well.
now i have to stress, this being a demo phone every Tom, **** and Harry had their mitts onto it so i did check running services after i closed the games and there were a hell of a lot of **** running in the background, heck there were two instances of the music player open! how much of this affected the 60fps performance? i do not know, but i sure hope it did and that was the root of the lowered fps count.
the controls themselves? hmm again, for me, it was a hit and miss but i defo need more time to give a honest review on this part. the controls felt quite a fair bit different to any playstation console controller or PSP controls that i had ever used. the D-pad and X,O,Triangle,and Square have this clicky sound when pressed. guess some people will like this others wont. i found them a bit stiff to use tbh, i can see pulling off a hadouken on this d-pad will be harder than you think. it just did'nt feel the way i thought it should. the control's size seems a little smaller aswell, probably as expected to fit in such a device though. i do hope these controls do "break-in" over time and will allow you to become more fluid in their operation.
The shoulder buttons were better imo, they pressed in easy enough and were responsive. however i had some fidgety moments trying to use the face buttons and shoulder buttons together, although shifting my hand position seemed to help a bit. i guess you just need to get used to it.
And lastly the analogue touch pad thingies. to be honest i was pleasantly surprised by these! they actually work very very well IMO! in fact while i was playing FIFA and spider man HD i actually moved to the analogue touch pads out of preference (probably helped on by the stiff'ish d-pad!) and they worked like a treat! the indentations really help and you dont need to look down at all to see where your thumbs are placed. i was quite impressed by them.
well theres my mini review guys, hope it helps some of you out there to make a decision. IMO if you want a nice smartphone; look elsewhere, the galaxy S II, Motorola Atrix, LG Optimus 2X, etc would probably be much better choices. But if you want a gaming smartphone? i think you cant get better than the Xperia Play, because, come on, lets face it, you cant beat physical controls!
As for me, my Xperia Play arrives tomorrow in the post and i cant wait to chuck on some Emulator madness!
UPDATE: i've recieved my xperia play, for the record you get a 16gb class 2 card with it and they also provide you with a screen protector (not fitted).
Thanks for your review my xperia play hoping arrives tomorrow. Just depends on Royal Mail. I'll post my findings on XDA too.
Sent from my Nexus One using XDA App
Thanks for the review my xperia play will hopfully come in today if not tommorow by UPS
Will post my findings about it aswell
Although I think it will be positive to play all my childhood games again
yay! i've just received my xperia play! for the record you get a 16gb class 2 card with it and they also provide you with a screen protector (not fitted).
Can someone confirm whether the screen is plasstic?
I really wanted this phone but having a plastic screen and not glass is a deal breaker for me.
its hard to tell, becuase there seems to be a screen protector already fitted on the screen by default (ignore my previous post! had a closer look). so you cant really tell if its plastic or glass :/
so there is already a screen protector installed? no need to buy one more or evne use the one it comes with??
yh as far as i can tell there seems to be one installed, looks very well done. plus you get a spare one in the box. so alls good.
I got the phone today and ran it thought a few tests.
First of all - Beware! If you're getting the phone from the UK but are not currently in the UK, it seems Playstation Pocket is unavailable in many countries still. I am in Ireland and it's not available for me yet. I contacted support and hope it'll be enabled soon.
Let's get to the performance - Quadrant does around 1600, Linpack around 38. All in all, a little disappointing, it's about as high as the Nexus One gets. I'm pretty sure that's because it's still running a rather early build of the software. Let's see how well it'll perform with Android 2.3.3, I'm sure there's still a lot to improve.
The screen feels solid and nice, it's hard to tell if it's plastic or glass, to be honest. Feels a lot like the screen of the Nexus S. It supports a 4-point-multitouch and it works well. The Notification-LED supports all colors from red to white, the Playstation controls work really nice, but I had troubles with the analog sticks - altho I didn't really need them much. The buttons work awesome for emulators and even quite a lot of normal Android-Games, like Radiant and EVAC HD.
The browser is fast and the flash player works great. All in all, it's quite nice and it got quite some potential. Altho I miss the Notification power widget from the Touchwiz/Cyanogenmod roms
Thanks Meister!
I really want to get a Play and sell my DroidX. Problem is, I'm not sure it would be an actual upgrade. I really want dedicated controls, but benchmark scores are lower than my non-overclocked X. *sigh* what to do, what to do.
Sent from my DROIDX using Tapatalk
Tornlogic said:
Thanks Meister!
I really want to get a Play and sell my DroidX. Problem is, I'm not sure it would be an actual upgrade. I really want dedicated controls, but benchmark scores are lower than my non-overclocked X. *sigh* what to do, what to do.
Sent from my DROIDX using Tapatalk
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I got it after the Galaxy S and for me, it really was an upgrade. Not on a hardware side, it's still in that Droid 2/X - Galaxy S/G2/DHD Range, but it's still absolutely worth it for the controls. Being able to play Zelda like that with my phone? So freakin' worth it. Aside from that, it looks really sleek and feels great. True, the screen isn't Super Amoled, but it's very good, and true, the Software still feels a little rushed but... Compared to what the Galaxy S shipped with, it's pretty amazing. And when looking back at what we where able to finally make out of the Galaxy S, I think this thing got a great future. Aside from that, the Dual Core phones still seem to be plagued by a lot of issues like battery drain, performance hickups and the like - this one is very consistent and running Zelda in an GBA Emulator for about 30 Minutes drained 3% Battery. Yes, it's not perfect, but it's pretty good, I'd say
holy **** im so on the fence but comments like yours make me want to get it now. stupid rogers not accepting orders yet.
Zub7 said:
its hard to tell, becuase there seems to be a screen protector already fitted on the screen by default (ignore my previous post! had a closer look). so you cant really tell if its plastic or glass :/
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Sounds like the shatter proof skin that se put on the x10, this would suggest that the screen is glass. The x10 screen felt very plasticky to me initially.
The xplay might still be in the running for my monies.
Tornlogic said:
Thanks Meister!
I really want to get a Play and sell my DroidX. Problem is, I'm not sure it would be an actual upgrade. I really want dedicated controls, but benchmark scores are lower than my non-overclocked X. *sigh* what to do, what to do.
Sent from my DROIDX using Tapatalk
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Click to collapse
BenchMarks don't tell the whole story, this machine is fast when playing action games. using FPSE I get 55- 60 fps sustained on Tekken 2, Tekken 3 & Gran turismo
The quadrant scores are skewed by the IO tests like the stock Galaxy S.
Techdread said:
BenchMarks don't tell the whole story, this machine is fast when playing action games. using FPSE I get 55- 60 fps sustained on Tekken 2, Tekken 3 & Gran turismo
The quadrant scores are skewed by the IO tests like the stock Galaxy S.
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Gran Turismo!?!? Did you say Gran Turismo?!? Dude if that's running smooth and controls are spot on, I'm so getting this phone.
But you're right, benchies, don't tell the whole story. How is web and flash performance? I feel on my X things are a bit sluggish. Scrolling around, its as if I'm seeing 10-15fps.
Also, is the screen readable outside on a sunny day. It is on an X, but you have to strain.
Sent from my DROIDX using Tapatalk
The screen is perfectly readable in sunlight and flash content as well as websites load, scroll and play very smooth.
Niiice. Thanks so much
Sent from my DROIDX using Tapatalk
Okay, after two days with playing around with it, some pro and contras.
Pro:
- Great screen! It's vibrant, bright, perfectly readable. The blacks are not as awesome as on Amoled-Displays, naturally, but it looks a lot better than normal TFTs, I'd say it's closest to the iPhone 4's IPS display.
- Great controls! The controls are awesome. It's amazing what a difference it makes to have actual buttons to press, ESPECIALLY in Emulator games. GBA, NES, SNES, Gameboy, PSOne, they all work perfectly with this thing.
- It feels good in the hand - with the game controls slided out or in, it always feels comfortable to hold. The screen is small enough to be used with one hand, but big enough to enjoy movies and games on it.
Contra:
- The software is still a little wonky. Especially the auto-brightness seems to be working only sometimes. Still, you can set the brightness manually, so it's not so bad until it's fixed. Also, the performance is still a little hit or miss sometimes. For example, while the Galaxy S has pretty consistent FPS in Quadrant, it wildly varies on this device - The DNA only has 15 FPS, while the Planets have 59. On the Galaxy S both had about 30. I'm pretty sure that's a software issue as well, tho.
- The internal Memory is quite tiny, especially with the pre-installed games. You can move most apps and games to the SDCard, which is insanely fast, really. I never noticed a difference in the speed to launch a game from SD or internal memory. However, some games, apparently especially Gameloft games, don't allow you to install them on SD Card. Hopefully, with root access, we can uninstall some of the useless apps and games to free up more space.
- The Notification LED is hard to see. It's nice it has one, but it's hard to see when the phone is on the table.
- No Notification power Widget, no Gingerbread Screenoff-Animation. I'm pretty sure those two will come once the sources and Root are released.
Very odd that a lot of reviews are complaining about the screen brightness. I'm inclined to think it's a sporadic software bug associated with the auto-brightness feature, but that might be wishful thinking!
Barguast said:
Very odd that a lot of reviews are complaining about the screen brightness. I'm inclined to think it's a sporadic software bug associated with the auto-brightness feature, but that might be wishful thinking!
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I can't really agree to those reviews. When you manually set the brightness on max, that thing is bright as all hell and perfectly readable even in direct sunlight. So the screen defiantly is able to be very bright. It's just the auto-brightness software that's wonks.
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Looks really cool, i think its a bargain
Sent from my R800i using XDA App
Looks good, until i saw the screen tech
Screen: 4.3" resistive touchscreen
resolution: 480x272
I would have bought it if it weren't for that
ff7fan4eva said:
Looks good, until i saw the screen tech
Screen: 4.3" resistive touchscreen
resolution: 480x272
I would have bought it if it weren't for that
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I agree, that is very disappointing, but it is to be expected at that price. I bought this purely for use with emulators and d-pad enabled Android games for my disabled older brother. He will flip when he can finally play all his neo geo games on the go.
Oh and they make a 7-inch version of this device with a capacitive screen for about $150.
Added a video to the op.
Thats good, i had a scroll 7 inch resistive tab, and with my big meaty fingers, wasnt that bad, batt life was poor tho.
Sent from my R800i using XDA App
This is Dissapointing really I would have thought they would have matched a Oled screen ,
But future Development Could be done on this idea think of it as a base.
It's amazing to see all the copyright infringement lawsuits between Apple and Samsung and yet these guys can get away with this
Great price. Definitely worth getting just for the emulators (if I didn't have my xPlay of course).
LegionTHEFecalExcretion said:
At $69 + Shipping, do you guys think it was worth it?
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Nice find! Do you have the link to where you purchased?
Edit: Nevermind, I've found it!
ff7fan4eva said:
Looks good, until i saw the screen tech
Screen: 4.3" resistive touchscreen
resolution: 480x272
I would have bought it if it weren't for that
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Click to collapse
Yeah no way in hell I would touch a device with specs like that. Especially a resistive touch screen they are frustrating to use.
Rogue Leader said:
Yeah no way in hell I would touch a device with specs like that. Especially a resistive touch screen they are frustrating to use.
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Exactly, moving from a lg gt540 with a resistive screen to my xplay was like day and night ;-)
It looks great. We can use buttons instead of screen.
only 800mhz cpu with little-to-no dev community... the PLAY is shining bright comparatively
As it is a Android device can you download stuff from the market ?
Notice none of the games except the last one used any buttons. (last game used 1 button)
Also the game compatibility will be hororble, once becose of resolution and hardware and secend, who optizes his game for this? The Play will get many optimized games in 2012 and later but this is born dead.
swebosdev said:
Notice none of the games except the last one used any buttons. (last game used 1 button)
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Yeah, would've been a far better presentation if they'd actually shown us the feature that the device supposedly boasts; the freakin' gamepad. I wonder if the analog stick even works... I mean how would they even implement it
jacklebott said:
Yeah, would've been a far better presentation if they'd actually shown us the feature that the device supposedly boasts; the freakin' gamepad. I wonder if the analog stick even works... I mean how would they even implement it
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Sorry, I picked a bad video, this one is much better. The analog stick is a pseudo analog stick. It translates to movement of the dpad. I have seen several videos of this device and I am sold on its emulator capabilities, this isn't meant for playing shadowgun. It does not have access to the android market, you will have to sideload your apks, which for me is no problem at all. As far as compatibility, it should work with alot of games like cordy, sleepy jack, sonic 4, riptide, which all work with the dpad and enter button on any android device.
Oh and the hardware isn't that bad at all, its got a respectable amount of ram and a decent gpu, so I am confident it will be powerful enough for psx emu's.
Added the better video to the op.
ICS is comming
Hello all,
Look at this link the video : http://caanoo.forumactif.org/t3196-la-s601-sous-ics
ICS is comming soon on JXD S601
Enjoy !
I have an old epic 4g that is not in service anymore. It has stock ROM right now and not really planning on flashing anything on it, but not completely ruled out. I was thinking of giving it to my son so he can use as a WiFi device. He has an iPod touch 4th gen at the moment that he uses for games, video streaming, and some communication like Voxer. Would the Epic 4G be a good replacement for an 4th gen iPod touch or will it surely lag behind? I figured it would have a bigger better screen, better mics and cameras (he does uses from time to time), and a better speaker. He's 7 and doesn't really play highly extensive graphic games, but if he would how would the epic handle? I'm just not sure if it would be too much of a downgrade or something in terms of overall performance. I know I will get a lot of epic 4g fans leaning more towards one way but being true to both sides what would you guys do?
Sent from my Nexus 4 using xda premium
What's cool about the Epic, is that it can handle a variety of emulators that are out there including PS1 and N64 emulation.
Someone also went as far as to create a gamepad that fits over the slide out keyboard, so I am sure it will work just fine as a handheld gaming device.
spartasr said:
What's cool about the Epic, is that it can handle a variety of emulators that are out there including PS1 and N64 emulation.
Someone also went as far as to create a gamepad that fits over the slide out keyboard, so I am sure it will work just fine as a handheld gaming device.
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+1 I can speak from experience, N64 varies game to game but I can play Super Smash pretty perfect on mine (overclocked to 1.4ghz though)
I have the gamegripper described above and it's amazing... I definitely will miss it if I can't modify it for my eventual upgrade to the Stratosphere II