Yeah, you know, um......
I know this is a stupid question but someone had to ask it..... Is it possible to modify games from the 1998-2000 era like starcraft, unreal tournament99 etc. to run on the xperia????
Theoretically, yes.
dosbox?
cant remember if it was a dos game.
scummvm.. ?
scummvm is for lucasarts adventures only
Angelusz said:
Theoretically, yes.
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Best answer ever
C'mon guys what are you waiting for??? Stop messing with custom ROMs and fake home made panels. Start working on games like Heroes 3 for Xperia. NOW !
still waiting for something like Vmware which i can install on my phone ^^
OK, there is a guy on youtube playing Call of Duty 2 on his xperia. How???????
there is a pocket pc version of call of duty out there is why
There was also a way to get warcraft 2 on your pocket pc. It involded porting it to the stratigus engine and running from there, perhaps a starcraft port would also be possible.
More info here
http://www.ppcsg.com/index.php?showtopic=50311
I've been thinking, if it is possible to port a game like Commandos or Desperados, these game would be fun on touchscreen (+keyboard), and requires a 200Mhz PII (don't know if the ARM 520Mhz can handle these)
I am really interested in pc games for the x1, if anyone knows about such ports (like the warcraft2 one) or games like CoD2 share your knowledge with us pl0x.
dosbox works ok with x1 and dos games on my x1
other games you mention are ports which are hacks like wargus
and games where they had the source code and ported it
a thing like wargus takes forever to make guess one can ask the people behind if they are working on a sc version
the other require the games sourcecode to be released or lawsuits will follow suit
Hi I can throw together a basic app in VS but how are games created? they ovbiously don't use c# and VS but what do they use and how? are there special game making ide's or something?
Maybe here : http://msdn.microsoft.com/en-us/library/aa446511.aspx
hi thanks for the link might be fun to play around with something like this, I doubt this would be a good emthod to make a 3d game though I wonder how they are created for wm.
Hey..
does any1 know of any good multiplayer games for wm phones?
i too would like some multiplayer games! if anyone has come across any please post em up
i have two right now, attached .cabs!
1. chess game that supports multiplayer.
2. POCKET UNO supports upto 4 players! (i love this game)
I'm looking for bluetooth multiplayer games. I have never seen any bluetooth game for WM. It would be very nice to play with my girlfriend, since I gave her my old HTC Touch phone.
yea that would be pretty cool! ive seen a couple on the marketplace that allows u to play multiplayer via bluetooth. i would buy one of those if i had any friends with a winmo phone.. all my retarded friends have jumped on the iphone bandwagon. this is why im on the forums trying to prove to them that my phone outranks theirs. might not be because of games or apps, but more because of the ability to customize your phone and actually be different. sorry for the vent, i just dont like people who think the iphone is the best thing since sliced bread..
but back on topic, i believe i saw a checkers game on marketplace that supports bluetooth multiplayer.
ive attached a marketplace cab incase u dont have winmo 6.5!
Ok 2 questions.
1) Is there any way to save and load state of game on Tiger Mame?
It's a dam awesome emulator, but quite useless as a mobile game emulator without save states !
2) Are there any decent Android MAME emulators that enable to play arcade games other than cps1/2/neo geo?
I want to play arcade versions of outrun/double dragon/golden axe. Stuff like that.
Thank in advance for replies.
Honestly, I think it's really funny that he's calling his app "Tiger MAME" because I don't think his app is actually MAME whatsoever. Judging from the specific games that are supported and those which are not, it matches up almost perfectly with the Final Burn series of emulators.
1) Nope.
2) Nope, not until we get an actual REAL port of MAME.
Agreed about the name, but I think he renamed to TigerArcade (MAME), so people would relate more to what it plays. It really should have been called TigerRaine or TigerFinalBurn, since those are the rom sets it works best with.
MAME rom sets are moving targets to work, due to platform updates of the MAME app.
This app is better for just emulating what it does, since that is why it plays EVERY rom full speed with sound, even on the Incredible. Far less overhead than MAME, since only supporting a few platforms.
There are/were a few that played some, but not all of MAME4All rom sets (played about half). Jironi Arcade is the name and is still in market, but has issues with Gingerbread (the dev knows and is working on it).
It doesn't matter how many ROMs a build of MAME supports, it doesn't speed things up any by removing them.
want to play more roms on my xperia play like splatterhouse , Ghost n Goblins and Bionic Commnd and More Games
yes please can some devs make a mame port that would be brilliant
just think of all those games that mame supports
damn i would need a 64gb card lol
Get to work then.
If TigerArcade had save states it would be a great emu.
Surely not too hard to do from the Dev considering he has done it in all his other emus?
I agree about the save states thing...the only other problems I've noticed is that some Capcom games have sound issues (Ghouls 'n Ghosts, Strider). The music is total static with those.
We really need a proper port of MAME to Android.
Just curious. Since open source emulators exist for MAME, is it an easy matter (for someone in the know) to just compile the code for the Android platform? I only know a bit of programming, but I'd be willing to learn how to port to get a Mame emulator on my android device. But since there is none currently for Android, I'm assuming it's not too easy a task.
deadfraggle said:
Just curious. Since open source emulators exist for MAME, is it an easy matter (for someone in the know) to just compile the code for the Android platform? I only know a bit of programming, but I'd be willing to learn how to port to get a Mame emulator on my android device. But since there is none currently for Android, I'm assuming it's not too easy a task.
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There is no Java version of MAME, so you'd have to port it to Java before you can think about porting it to Android.
zerojay said:
There is no Java version of MAME, so you'd have to port it to Java before you can think about porting it to Android.
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Didn't even realize most Android programs were written in Java. There was this project called Jape, but it's unfinished and looks abandoned since 2006. The source is available though, with a paper titled, "How to port MAME from C to Java".
Lol. I took a few peeks at the code. This may take a while...
I guess there's also the NDK, which would allow you to avoid porting to Java, I believe.. but I know very little about it.
dsswoosh said:
I want to play arcade versions of outrun/double dragon/golden axe. Stuff like that.
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you can often found ports very close to the original in compilations for gameboy advance or PS1 which you can play with Gameboid or FPSe.
For example, for GBA, you have Out Run in Sega Arcade Gallery compilation, Double Dragon in Double Dragon Advance, Golden Axe in Sega Smash Pack.
Ghosts'n Goblin is found in Capcom Generations Vol.2 for the PS1.
I got a DOS port of mame working through aDOSbox, but not to a point where it's playable. The games launch, albeit incredibly slow. Controls are a ***** too. Details and pics on my blog, though there's not much to see. Still, it's the currently the only way to get MAME on the Android I've found.
Hey its jwhood again,it wont let me download that link in your blog for the dosmame says your not aloud can u fix it really appreciated bro,great work,its a start : )
sent from the evil d MT4G
zerojay said:
There is no Java version of MAME, so you'd have to port it to Java before you can think about porting it to Android.
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Few performance games on Android are written in Java.
Big studios use a C/C++codebase hooked in via the NDK.
Smaller studios tend to use C# or Javacript with the brillant game engine Unity3D
Yeah, I mentioned the NDK already.
JRioni's emulators don't support the plays controls and if you manage to get any response from the guy, you should play the lottery that day. Haven't had much luck with tigermame on a number of devices a while back, and was extra frustrated by the way it searches for roms instead of letting you select a rom directory. Not everyone is a douchebag who throws roms on the root of their SD card. Anyway, since people seem to be having luck with it, maybe its been updated and resolved some of these issues.
Hey guys,
I want to develop a game for Android similar to "Cards Against Humanity". I've already got the design.
An interesting concept of popular games for iOS and Android seems to be a one-on-one, online game in rounds, but how should the game determines, who has the better answer?
Any ideas?
Who of you would play such a game?
Thanks.