Driver to get my mobile faster - Touch Pro2, Tilt 2 Themes and Apps

I'm using a basic WinMo 6.5 on a TP2 unbranded phone. I am using an emulator to play PSX games on my phone, but the games are running @ ~30 FPS.
I've been redirected to this link: http://forum.xda-developers.com/showthread.php?t=416474
I've been told to install this on my TP2 to make my emulator run like 20% smoother. But it's a Samsung Omnia D3D Driver, is it okay to install it on my HTC TP2? If so, how must I install this, just by installing the SJ D3D Mobile Sample.cab, or do I need to enable it somewhere on my phone (settings)?
Also are there any cons/bugs known for changing drivers on the phone? And is it easy to revert my phone to it's standard driver?

Shameless bump.

Install and find out, you can always hard reset. As always backup all your stuff first.

emj1s said:
Install and find out, you can always hard reset. As always backup all your stuff first.
Click to expand...
Click to collapse
This is why I basically made this thread, to see if people already have tried this instead of doing it myself in order to save me time.

NNesin said:
I'm using a basic WinMo 6.5 on a TP2 unbranded phone. I am using an emulator to play PSX games on my phone, but the games are running @ ~30 FPS.
I've been redirected to this link: http://forum.xda-developers.com/showthread.php?t=416474
I've been told to install this on my TP2 to make my emulator run like 20% smoother. But it's a Samsung Omnia D3D Driver, is it okay to install it on my HTC TP2? If so, how must I install this, just by installing the SJ D3D Mobile Sample.cab, or do I need to enable it somewhere on my phone (settings)?
Also are there any cons/bugs known for changing drivers on the phone? And is it easy to revert my phone to it's standard driver?
Click to expand...
Click to collapse
it should be fine.. just install it and test.. besides i'm sure you can uninstall it if it doesnt work for you.

Related

Enhanced D3D Driver

Here is an Enhanced D3D Driver for our Touch Pro2. Before you install driver run the D3DDemo file from your phone. Extract D3DMDemo.exe and copy it anywhere on your phone (Storage Card is good). Run it and see how slow it runs with the default D3D Driver. Then install At0mAng Enhanced D3D Driver.cab, restart and run the D3DMDemo again and see the difference
Enjoy!
Just to make things clear. I did not develop the driver, it was from the Samsung Omnia and the libgles_CL.dll comes from NuShrike. I have been using it since my TyTN II days, gave it a shot on the Rhodium and it worked. I did not see it in this forum so I cabbed it up (was OEM in my kitchen) and posted it.
The cab file contains two dlls both from the D3DM driver and the correct registry settings for d3dm_ati.dll.
To learn more about this driver and to try newer releases please see this thread
http://forum.xda-developers.com/showthread.php?t=496528
There have been a few reports that the drivers from above thread break a couple of things like the G-Sensor with Opera so I am posting back the original file I had up. Strange since I do not have that problem with the latest drivers from the above thread.
It's up to you to decide which drivers you would like to use.
Rocks!
TF3D is realy faster.
walter79 said:
Rocks!
TF3D is realy faster.
Click to expand...
Click to collapse
Cool...glad it is working on other devices.
Been using this driver since the TyTN II then to Raphael and now on to Rhodium Not sure if it is a good or bad thing that the same driver works on the last 3 devices I have...
Wow! It really worked and the M3D really is faster!
Cheers mate!
-ilari
On the Telus (MSM7600) it went from 0.85 ish FPS to a smooth test. Very dramatic change
Same for me here too
is it really faster?
does it mean, that the video-playback is also better?
TF3D is using OpenGL ES or Direct3D? If it's written for OpenGL ES the new drivers should not have any impact over it. It's only my opinion.
Any ideas?
Just to let you know I also went from 0.75 FPS to about 25 FPS.
Crazy change, just don't notice much difference in TF3D.
what's the difference between this and neo's beta 3d driver pack?
snek_one said:
Just to let you know I also went from 0.75 FPS to about 25 FPS.
Crazy change, just don't notice much difference in TF3D.
Click to expand...
Click to collapse
Same opinion. But I cannot see fps in the demo after installing the new driver.
The increase in fps is recognizible high in the demo. The object first is absolutely stuck without the driver. With the driver installed it runs fluidly.
in this demo I have a big boost with this driver !!
Whith games work with that driver? My old quake dont work on my TP2
Will this work on MSM 7201 chipset as well? I don't want to make hardreset again if something will going wrong on my TP1. Thanks.
Edit>
Nevermind,I tried it. Unfortunately no visible change happens on Raphael.
No Change
It made no difference on my Touch Pro 1
I installed it on Touch Pro2 and test runs a lot faster. And also TouchFLO 3D runs more smoothly. I don't know why, but it's really faster. I think TF3D2 uses OpenGL-ES and Direct3D driver can't change it's performance.
TomasNM said:
Will this work on MSM 7201 chipset as well? I don't want to make hardreset again if something will going wrong on my TP1. Thanks.
Edit>
Nevermind,I tried it. Unfortunately no visible change happens on Raphael.
Click to expand...
Click to collapse
Strange I thought it should so I have been using it with my TP1. I never did try the demo though to see if it actually worked.
great great work At0mAng
i have tested in my HD and workly very very well
Difference in the Demo is quite noticeable.
​
will this driver accelerate need for speed undercover or xtrakt as well?
Seems to work awsome. Thanks.

[Q] Windows Mobile 6.0

I asked this elsewhere, but this is a better place to post i think.
Is it possible to have Windows Mobile 6.0 run on the HTC Touch HD? If so, what ROM would I need? I want an English version. I need to run some software on it which doesnt work with WM6.1 and WM6.5
roms have to be 100% custom made with just the correct drivers for it to work on a device
it would be a first if a rom cooker spend too much time cooking an older version then what came with the device be it wm6 or wm5 for that matter
so would not hold my breath
Shame, we needed to get ~80 of these downgraded to WM6.0 for the software to work. I wonder if Orange would accept 80 returned phones
Have sw compatibility problems? I used on WM6.1 all programs from WM5 w/o problems ^^
80 Devices? You could PM directly a cooker and ask him about your problem: you could find a solution
D'rath
avisonjohn said:
Shame, we needed to get ~80 of these downgraded to WM6.0 for the software to work. I wonder if Orange would accept 80 returned phones
Click to expand...
Click to collapse
80!?! Holy crap?? What are those 80 HDs used for??
It could be possible but you would need to find WVGA resolution files for the WM 6.0 SYS build first. I don't think there were any WM6.0 WVGA devices.
Got a load of phones that we issue to satellite engineers for work. We have a bit of software than rubs on the phones and the engineers use it to get customer information, allocate stock to the customer, activate the customers hardware and subscription services ect.
We have never been able to get it to work with WM6.1 or WM6.5
It gives some error about graphics or display or something along those lines.
We currently use the HTC Kaiser (TyTnII) which came with WM6.1 and we had to flash them all to WM6.0 for the software to work.
Without the software, all the staff are unable to work.
Also, is there a way that I can install certain software and configure settings on a windows mobile device, then make a backup of that device and flash it to all the other devices? Its just that having to flash 80+ devices to windows 6.0 and then install framework, then software, then setup messaging and GPRS settings and a few other dependencies can be time consuming (about 30mins per device). When this is done for 80+ devices, well....you get the idea...
Have you tried WVGA fix?
http://forum.xda-developers.com/showthread.php?t=455974
With this you can change the screen to VGA which the program might work with.
avisonjohn said:
Also, is there a way that I can install certain software and configure settings on a windows mobile device, then make a backup of that device and flash it to all the other devices? Its just that having to flash 80+ devices to windows 6.0 and then install framework, then software, then setup messaging and GPRS settings and a few other dependencies can be time consuming (about 30mins per device). When this is done for 80+ devices, well....you get the idea...
Click to expand...
Click to collapse
Yes, you can do this with backup software like Spb Backup.. it backs up the phone's installed software and registry to a file which you can execute on another phone so that it is restored to the exact same way as on the original phone.
Or you can use something free called Sashimi.
Another thing is, if the ROM has User Customization built in, you can have the ROM look for a file called SDConfig.txt on your storage card, which contains a list of CAB/XML files on your SD card to execute automatically after a flash.
rovex said:
Have you tried WVGA fix?
http://forum.xda-developers.com/showthread.php?t=455974
With this you can change the screen to VGA which the program might work with.
Click to expand...
Click to collapse
It will most definitely be the WVGA resolution that is stuffing the software up, all issues with software not running under windows 6.1 on the HD are caused by one of two issues:
1) Software dependencies, ie. Compact Framework version - I have never came across a software dependency issue that cant be fixed
2) WVGA vs VGA resolution, and in this case with it being a graphics issue you will definitely be able to get it running using the WVGA fix quoted by rovex.
All you need to do is install the WVGA fix, do a soft reset and use the program to change it to VGA mode before launching your application which wont work, i can all but guarantee this will fix the problem, of course the only issue is you will have to change the res before launching the app all the time.
I would also suggest you contact the manufacturers of the software (or if its in house contact your in house development department) and tell them to make it work in WVGA resolution, this should only be a minor change, after all they dont need to move all the controls around just ensure it loads even it dosnt use the whole screen.
TheToid said:
It will most definitely be the WVGA resolution that is stuffing the software up, all issues with software not running under windows 6.1 on the HD are caused by one of two issues:
1) Software dependencies, ie. Compact Framework version - I have never came across a software dependency issue that cant be fixed
2) WVGA vs VGA resolution, and in this case with it being a graphics issue you will definitely be able to get it running using the WVGA fix quoted by rovex.
All you need to do is install the WVGA fix, do a soft reset and use the program to change it to VGA mode before launching your application which wont work, i can all but guarantee this will fix the problem, of course the only issue is you will have to change the res before launching the app all the time.
I would also suggest you contact the manufacturers of the software (or if its in house contact your in house development department) and tell them to make it work in WVGA resolution, this should only be a minor change, after all they dont need to move all the controls around just ensure it loads even it dosnt use the whole screen.
Click to expand...
Click to collapse
I tried using that tool, but it still didnt work. Instead I just got a screen saying "We're Sorry" and something about cprog.exe has stopped working.
We have been told that it needs to be run on version 1.81.61.2 on the Kaiser, apparently this is the display or graphics version or whatever that is required for it to run, but im thinking this is the number that shows on the bottom right of the device when powered....
Anyway to find out exactly whats causing this error or any other work around?
avisonjohn said:
I tried using that tool, but it still didnt work. Instead I just got a screen saying "We're Sorry" and something about cprog.exe has stopped working.
We have been told that it needs to be run on version 1.81.61.2 on the Kaiser, apparently this is the display or graphics version or whatever that is required for it to run, but im thinking this is the number that shows on the bottom right of the device when powered....
Anyway to find out exactly whats causing this error or any other work around?
Click to expand...
Click to collapse
I would suggest talking to the developer/manufacturer of the software your trying to get to work to see if they can modify it to work WVGA resolution. This would most likely be your easiest route, especially when all new devices will be on wm6.5 or later and not compatible with wm6.0
Fallen Spartan said:
I would suggest talking to the developer/manufacturer of the software your trying to get to work to see if they can modify it to work WVGA resolution. This would most likely be your easiest route, especially when all new devices will be on wm6.5 or later and not compatible with wm6.0
Click to expand...
Click to collapse
Yes, if the WVGA fix dosnt work then I can only assume that the software has been specifically designed to be locked to only work on the Kaiser phone, the only way you are going to fix this is to contact the manufacturer or employ a software engineer to reverse engineer the software and make it work on the HD, which could be costly and time consuming.

Help me, a game.

Hi, I install experiment13 on my touch diamond. When I try to launch the game, it starts and auto exit into my home screen. I need help.
Im running windows mobile 6.5, bsb's rom.
Hi, it's most likely a memory issue. Experiment 13 needs quite alot of memory to run. Try using cleanRAM lvl2 sweep before playing and if that fails, disable tf3d and/or titanium. This works for me.
Does Experiment13 support VGA? I thought it's a WVGA-only game? Oo
Thanks for all your help, but I still can't get the game to run.
After clicking on the game, it just off automatically. ):
Hi everyone
Did someone find how to fix this problem?
I tried to install "ACE - WM6.5 Games Fix" and "ATI 3D driver". I also deasactivated Titanium and used RAM Sweeper!
I'm running on WM6.5 - BsB 6.5.1G.
thank you in advance
melvintwj this game don't run on this ROM because drivers neos 2007 ver 3 it cause :/ and Experiment need only toward 10mb RAM :]

FPSEce now working at all on HD2 ! NOOB in need of HELP!

Typo: Meant Not in the title not "now".
Hello fellow smart phone users,
I am new to the deal, would be safe to assume I know nothing. This should be fun for some of you ^.^"
I've got the HD2/Leo from T-Mobile UK and currently on the 1.43.110.2 rom
I have the 3.5 .NET Framework thing installed as per the intructions on the tips thread here. God knows if that has to do with anything.
But the problem is, when I start the FPSEce 0.10, the loader thing starts alright, then when I click on on fpsece010.exe as instructed on Pdf, all I get is a black screen for 1 sec, then back to where ever I was, the app simply doesn't exists in the task manager. Tried uninstalling FPSEce and installing it into the device memory instead duno if that helps, but still no good.
Am I missing something here ? Was there something I should;ve done in the installation process ? Didn't find a video on youtube which is really a N00b guide, all of them assume it works first.
Anyone with the same problem ??
Your help will be greatly appreciated !!!
PEACE^^
The Post is sinking into te abyss with no replies ... Help !!!!!
my advice is to wait for newer versions of fpse as the current 0.10 is still unplayable in my opinion. the control functions have not yet been configured for proper use with the HD2 screen.
im not sure if .net 3.5 is required for fpse but have you configured your device (device policies) to use .net 3.5 in the .net configurator
before some one starts flaming! yes i have tried it and got games to work but the current controls its just to cumbersome to play in my opinion!
ignore due to repost
itoYo said:
my advice is to wait for newer versions of fpse as the current 0.10 is still unplayable in my opinion. the control functions have not yet been configured for proper use with the HD2 screen.
im not sure if .net 3.5 is required for fpse but have you configured your device (device policies) to use .net 3.5 in the .net configurator
before some one starts flaming! yes i have tried it and got games to work but the current controls its just to cumbersome to play in my opinion!
Click to expand...
Click to collapse
cheers for the reply,
But I have made the registry change so it uses 3.5 but no good ?
It simply won't start, any chance that it conflict with a specific app ?
Same problems and no answers
here same problem too
1. Do you have a PSX BIOS file in the BIOS folder?
2. Are you starting it from the FPSE icon in the start menu?
3. Do you have a PSX ISO ( game ) to load?
There is no reason to be clicking on fpsece010.exe since the Startmenu icon is handling this. With the correct BIOS installed you should see a request to select your ISO game file at startup.
itoYo said:
my advice is to wait for newer versions of fpse as the current 0.10 is still unplayable in my opinion. the control functions have not yet been configured for proper use with the HD2 screen.
im not sure if .net 3.5 is required for fpse but have you configured your device (device policies) to use .net 3.5 in the .net configurator
before some one starts flaming! yes i have tried it and got games to work but the current controls its just to cumbersome to play in my opinion!
Click to expand...
Click to collapse
The donation version works great with the HD2. Well worth the investment.
same here
i got supporter fpsece 0.10 version n still got same problem
if anyone needs bios files check the link below. I've been meaning to test this out so i got in touch with some of my old friends in the emulation scene and i have managed to obtain a quantity of of bios files of many different versions.
I knew all that time i spent playing mario, sonic and co on the pc as a teenager wouldn't be wasted.
I downloaded it and played around before doing the last T-Mo US update, but I could not get multi touch working at all. Until that works in the free version I will save my money. Otherwise it worked very well and I was pleased with the quality, but trying to race with only one button pressed at a time was not so fun
semo2010 said:
But the problem is, when I start the FPSEce 0.10, the loader thing starts alright, then when I click on on fpsece010.exe as instructed on Pdf, all I get is a black screen for 1 sec, then back to where ever I was, the app simply doesn't exists in the task manager. Tried uninstalling FPSEce and installing it into the device memory instead duno if that helps, but still no good.
Am I missing something here ? Was there something I should;ve done in the installation process ? Didn't find a video on youtube which is really a N00b guide, all of them assume it works first.
Click to expand...
Click to collapse
you need to use a bios rom (i am using SCPH1001). copy this file to /Programs/FpseCE/BIOS, then launch fpsece. when the loader shows up, tap "cancel", the program should start and you should see the playstation animation and hear the sound. if this worked, exit fpsece by long-pressing the [X].
then start fpsece again, choose your playstation image in the loader.
if you own the supporter version, you should use the hd2 optimized pack.
10332007 said:
I downloaded it and played around before doing the last T-Mo US update, but I could not get multi touch working at all. Until that works in the free version I will save my money. Otherwise it worked very well and I was pleased with the quality, but trying to race with only one button pressed at a time was not so fun
Click to expand...
Click to collapse
You need the supporter version for multitouch. I would highly recommend spending the few dollars it costs to get that if you have the hd2.... its well worth it. This is one of the best programs out there for gamers.... you have the entire playstation library in the palm of your hands. You can even get a psx iso with a nes emulator and every nes game and it plays pretty well with fpsece. The multi-touch controls make a huge difference. Also with the supporter version you get realtime saving and g-sensor support. Well worth the measly 5euros it costs.
strange one here but isnt against forum rules to upload the bios here seen as you're not supposed to be able to get hold of one even though a quick google and you can find it

[Q] MMS Not working... Setup APN manually

Hey guys, got WP7 on my HD2 today and I was reading that you had to manually set your APN to gain 3G. I set mine up (epc.tmobile.com for TMOUS) and I have 3G, yet MMS still wont work! Have searched and searched and it seems some people's just works randomly. Halp!
try download from the market in the HTC section the connection setup... and let it configure the phone for tmobile... I don't know if it will fix the problem but theres no harm in trying
dont you have to go through that long fix to use the market....? right now i cant do that because the SDK tools wont install. says there is an issue installing .net framework 4 something or other.... :/ looks like im going back to stock 6.5 and android for now
d16soda said:
dont you have to go through that long fix to use the market....? right now i cant do that because the SDK tools wont install. says there is an issue installing .net framework 4 something or other.... :/ looks like im going back to stock 6.5 and android for now
Click to expand...
Click to collapse
If you cant side load the connection setup since you dont have the dev tools installed and don't have it activated with Live... No other way..
Normally it would work with the APN set correctly since theres no other options like mms ip and so on... Enjoy Android.. Lets see if in the future this issue gets fixed
Well... I guess my heart is set that I am so in love with WP7, I am going to keep trying. My issue was the .NET framework. When I try to install the SDK it says that the .NET Framework 4 blah blah couldn't install. Mind you I manually installed the .NF4 beforehand, uninstalling and reinstalling now, will report back. Until then, anyone had this problem then fixed it?
d16soda said:
Well... I guess my heart is set that I am so in love with WP7, I am going to keep trying. My issue was the .NET framework. When I try to install the SDK it says that the .NET Framework 4 blah blah couldn't install. Mind you I manually installed the .NF4 beforehand, uninstalling and reinstalling now, will report back. Until then, anyone had this problem then fixed it?
Click to expand...
Click to collapse
when I installed the tools I didnt have .NF4 installed.. and during the web install it installed already
Sent from my HTC HD2 using XDA App
hakuchi18v said:
when I installed the tools I didnt have .NF4 installed.. and during the web install it installed already
Sent from my HTC HD2 using XDA App
Click to expand...
Click to collapse
Web install? I had to download a special .zip file containing the dev tools for XP SP3 that i found here on the forums. What OS are you running? I think XP is kind of different... :/
d16soda said:
Web install? I had to download a special .zip file containing the dev tools for XP SP3 that i found here on the forums. What OS are you running? I think XP is kind of different... :/
Click to expand...
Click to collapse
oo.. yea XP does have issues with that... Im on W7.. you can aways upgrade get the bonus of a new os if your pc meets the min req
Sent from my HTC HD2 using XDA App
hakuchi18v said:
oo.. yea XP does have issues with that... Im on W7.. you can aways upgrade get the bonus of a new os if your pc meets the min req
Sent from my HTC HD2 using XDA App
Click to expand...
Click to collapse
LOL. Got rid of my gaming rig... making dude with an AMD XP 2600+ 1GB Ram, and a GeForce 6800GS. get the job done, but would crumble on W7. I finally got past that point and installed the SDK. Now Zune effed up... reinstalling hoping to fix.
Hope everything ends up working for you... Aslong as Zune loads up and connects to the phone .. All you got to do is go into the market or Music while plugged in and sideloading should work
Hey i got W7 running on an Old Gateway with AMD Athlon 1400 1G Ram and Radeon 9550.. Aero and all runs fine.. Have it stored away just incase
hakuchi18v said:
Hope everything ends up working for you... Aslong as Zune loads up and connects to the phone .. All you got to do is go into the market or Music while plugged in and sideloading should work
Hey i got W7 running on an Old Gateway with AMD Athlon 1400 1G Ram and Radeon 9550.. Aero and all runs fine.. Have it stored away just incase
Click to expand...
Click to collapse
Really? How does W7 run on that PC?
Now back on topic.... lol. So, I got Zune to load and my device connects correctly. Now chevron isn't working and apparently there is a 1% chance of anyone getting it to work on XP. Yet, I was just informed that most roms come pre-unlocked so I wont need chevron!
Now that my device is hooked up, how do I sideload? I have the connection setup ready to go.
d16soda said:
Really? How does W7 run on that PC?
Now back on topic.... lol. So, I got Zune to load and my device connects correctly. Now chevron isn't working and apparently there is a 1% chance of anyone getting it to work on XP. Yet, I was just informed that most roms come pre-unlocked so I wont need chevron!
Now that my device is hooked up, how do I sideload? I have the connection setup ready to go.
Click to expand...
Click to collapse
If the ROM you have says it comes activated and unlocked with the registry changes already cooked then all you have to do is load up Zune and connect the phone.. then on the phone go to Music & Videos or the Market so the Sync Complete Screen comes up then just use TOM XAP installer or a hacked version of the Developer Application Deployment Program to sideload and .xap you want (connection setup)....
Off topic.. I just started up the setup DVD and it installed W7 on it and right from the start everything except the Audio worked and an update fixed it
hakuchi18v said:
If the ROM you have says it comes activated and unlocked with the registry changes already cooked then all you have to do is load up Zune and connect the phone.. then on the phone go to Music & Videos or the Market so the Sync Complete Screen comes up then just use TOM XAP installer or a hacked version of the Developer Application Deployment Program to sideload and .xap you want (connection setup)....
Off topic.. I just started up the setup DVD and it installed W7 on it and right from the start everything except the Audio worked and an update fixed it
Click to expand...
Click to collapse
What cooked rom are you using? I'd like a preunlocked one... probably make things easier.
had the same issues with t-mobile uk. downloaded the htc conntection wizard and ran that and it worked fine. also try sending a picture message, as sometimes that seems to fix the issue (i had to do this on android).
as for the chevron hacks etc, you are better off using a pre-unlocked rom. look in the wp7 development section of this forum and u will find most roms will cook it in. if u have that then your next challenge will be the windows live id for marketplace access. US have chat support for windows phone 7, but in the UK i had to phone them and just got given a code
your PC will run windows 7 fine, windows 7 needs less resources than vista, i have some very old PCs running windows 7 and they run fine, the only issues i have come across is aero not working, which i can live without.
you may find that it is a worthwhile upgrade, as not only with the wp7 dev tools be much easier to install/use on windows 7, but any updates to them are most likely to only be available to windows 7, plus XP is in extended support, meaning that updates will only be rolled out if they are critical, and most newer software will carry the designed for windows 7 logo.
matthewharmon102 said:
had the same issues with t-mobile uk. downloaded the htc conntection wizard and ran that and it worked fine. also try sending a picture message, as sometimes that seems to fix the issue (i had to do this on android).
as for the chevron hacks etc, you are better off using a pre-unlocked rom. look in the wp7 development section of this forum and u will find most roms will cook it in. if u have that then your next challenge will be the windows live id for marketplace access. US have chat support for windows phone 7, but in the UK i had to phone them and just got given a code
your PC will run windows 7 fine, windows 7 needs less resources than vista, i have some very old PCs running windows 7 and they run fine, the only issues i have come across is aero not working, which i can live without.
you may find that it is a worthwhile upgrade, as not only with the wp7 dev tools be much easier to install/use on windows 7, but any updates to them are most likely to only be available to windows 7, plus XP is in extended support, meaning that updates will only be rolled out if they are critical, and most newer software will carry the designed for windows 7 logo.
Click to expand...
Click to collapse
agreed. waiting for my hard disks to partition and installing windows 7.
I flashed a WP7 rom on my phone that is pre-unlocked, but I am still unsure how to side-load this connection setup. Phone connected and recognized by zuneeeee. What next?
d16soda said:
agreed. waiting for my hard disks to partition and installing windows 7.
I flashed a WP7 rom on my phone that is pre-unlocked, but I am still unsure how to side-load this connection setup. Phone connected and recognized by zuneeeee. What next?
Click to expand...
Click to collapse
Glad to hear everything started to work out...
This is how i sideload apps
Once Zune regognizes the phone and syncs succesfully while still pluged in... on the phone make sure the backlite is set so it wont turn off.. if it turns off it breaks the connection.... Once you have that set go into the market on the phone or Music & Videos... Once you go into one of those apps it will say that you are connected and it will sync briefly and say sync complete... while still in that sync complete screen start up the Application Deployment and browse to the connection setup .xap and deploy it.. If the connection Setup is signed correctly (official App) it should successfully send it to the phone and load up right away.. if not it should be in the programs list
Hmm.. alright thanks man. Ill definitely give it a shot tomorrow.
Sent from my HTC HD2 using XDA App
W7 works on my Acer one Netbook. 1Ghz CPu, 1GB ram and onboard 32mb graphics. even works with aero!
d16soda said:
Hey guys, got WP7 on my HD2 today and I was reading that you had to manually set your APN to gain 3G. I set mine up (epc.tmobile.com for TMOUS) and I have 3G, yet MMS still wont work! Have searched and searched and it seems some people's just works randomly. Halp!
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what worked for me was going to settings to cellular then to add apn.....the i put in the apn field epc.t-mobile.com....then other 2 fields left blank...reboot and i have 3g and full mms working perfect hope this helped out
nips_uk said:
W7 works on my Acer one Netbook. 1Ghz CPu, 1GB ram and onboard 32mb graphics. even works with aero!
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Exactly what I have running. Runs Ultimate fine.
Back on topic. Its not tht hard to sideload apps.
Turn lockscreen timer to never in settings.
Open Zune. Wait for sync complete. Minimize Zune.
Deploy xap via Toms xap installer or even easier download wp7 marketplace for PC and set xap file association to have wpdeploy run on double click.
Sent from my HD2 using XDA Windows Phone 7 App

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