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Hi all.
I've been happily runnning Axel's last ROM since it came out, with no major issues, but just recently decided to install TomTom7 as an upgrade from TT6.
Whilst the app itself was far better, the lag following maps was unbearable. After some research, I've then disabled all but the most essential POIs, and then decided to try and free up some memory on my device (was running with around 26MB free in programs).
However, i then went on a little new software and update mission, (installing everything to the HDSC though), bar a couple of minor very small apps. I uninstalled my Kaiser Home screen and Dialer, updating to the latest B&W Home, and DxC iPhone DIaller 3.5e ("repeat call bug" fixed versions).
Now TomTom7 won't load (insufficient memory)!!
So, I've gone back and:
1. Uninstalled every program I could do without, and also uninstalled any existing programs listed in \Program Files and moved them to the SC.
2. Manually gone through the OS and removed left behind files and folders, and anything deemed not necessary.
3. Ran the (demo version) of SK Tools, clearing all caches etc., and also optimizing for memory.
4. Tried running without any home screen Plugins (i.e. blank start screen!)
4. Researched on here for HOURS trying to find some way to manually reallocate memory between Storage and Programs, as I have tons of Storage memory left!
5. Researched for ways to uninstall programs I may have installed to the Device originally, as uninstall only lists those installed to Storage. Is it possible at all??
After all this, I'm currently sitting after a soft reset, with:
Storage: Total 66.55 Use 30.30 Free 36.25
Programs: Total 48.97 Use 26.93 Free 22-24
I need to either
a. reallocate storage
b. uninstall things i may have accidentally installed to Device (have aready deleted \prog files folders)
c. flash to a completely new lite ROM and reinstall /setup everything
I really don't want to do the last one as in all other respects I'm happy with the device's performance, but if necessary, can someone recommend a very lite, stable WM 6.1 ROM (may as well upgrade to 6.1 if doing it), or as with everything MS does 6.1 eat more space..?
Any suggestions and thoughts on three options, and indeed on how TomTom7 is performing on their device welcome.
NB - my mini 4GB HCSD card is close to full - 160MB free - but surely this has no impact on working memory?
thanks for any responses, I must have spent at least 10 hours trawling through threads with no joy
Dom
didn't even know that TT7 is working on thr P3600...
ara you sure that this version is suported?
cs_e2 said:
didn't even know that TT7 is working on thr P3600...
ara you sure that this version is suported?
Click to expand...
Click to collapse
This version is very well running on the P3600. Without any problems!!!
Make My Day! said:
This version is very well running on the P3600. Without any problems!!!
Click to expand...
Click to collapse
can you tell me how much memory you have free in Programs, Make My Day?
boma23 said:
can you tell me how much memory you have free in Programs, Make My Day?
Click to expand...
Click to collapse
After a softreset i have 28 mb free ram
but tomtom 7 needs only so max 10 mb free ram.
Deinstall tomtom 7 an remove all your tomtom files from the sd kart and the device (but not the map) do a softreste and install tomtom 7 again.
TT7 only needs 10MB free?!?
wow, thought it would be more than that (had tried finding out and couldn't get hold of the info). everyone seems to blaming slow responding maps on lack of memory...
will try removing TT7 as you say and reinstall - anyone know whether you can install the TT7 app to the card as well as the maps?
boma23 said:
TT7 only needs 10MB free?!?
wow, thought it would be more than that (had tried finding out and couldn't get hold of the info). everyone seems to blaming slow responding maps on lack of memory...
will try removing TT7 as you say and reinstall - anyone know whether you can install the TT7 app to the card as well as the maps?
Click to expand...
Click to collapse
The best whatr you can do is to install tomtom 7 on the Device (it is faster) and the maps on the sd card.
it needs 12 mb on the device and max MAXXXXXXXX --> 10 MB free ram
cool - have already got it working from the SD card tonight after re-install (no idea why it was giving me an out of mem eror when working fine with less before). Will test tomorrow, then try moving it back to device if sluggish.
App isn't slow in general, just on the GPS keeping up with the map... maybe a Radio update and 6.1 will help anyway.
Thanks
TT7 works for me now...
test ok on latest karmba_a rom with western and central europe 7.20 maps...
didn't need to do something special about memory...works like a charm
Right, this just gets stranger...
Installed it again as mentioned above - worked for a couple of times then back to the
"Unable to start.
Not enough memory is available" error.
So, today I flashed the device witht he latest Radio and Tytn's STD rom, and reinstalled TT7 again.
Guess what? it worked for the forst few times again, and then back to the same old error!!!!
I've no idea what's going on here...
update
after re-flsahing again, I tried downloading the free map, and all seemed fine for a bit.
so i spent ages messing about getting my original maps working again, and added a few more progs, then... TT7 stopped working again with the not enough free memory error.
Now, fubby thing is, a game I installed wouldn't start with the same not enough memory error, only this one reported that it needed a minimum of 16MB to run. I'm currently showing between 22- 25MB free RAM on average, so it can't be that.
I'm now convinced that something in my phone is incorrectly reporting memory usage. Seeing as this error has occurred before and after flashing (new ROM, new radio), with two different programs now, does this mnean that it may be some odd hardware error?
I really need a techy expert on this one, maybe is there another more general tech forum where I might get a wider response? Any idea Mods?
thanks
Dom
I've the same problem
When I've installed the TOMTOM, it's worked for few times, but after inexplicably it's stopped working with the message ""Unable to start.
Not enough memory is available" error but I don't have idea of the causes.
you'll be pleased to know that this was an early symptom of my trinity dying... it started locking and frequently needing battery removal causing a factory reset, more and more often... to the point where it would reset twice a day.
I suspect faulty main memory
Ive seen this issue on my Trinity, as I recall it has something to do with favorites list, I removed it and let it rebuild it and it worked great. Ill go home and check it again. I have 7.450 (9028) TT, maps 720.1803 working on mine. I even was able to use my old fav list from TT6.0. I had to let it churn and work for almost 4-5 hours to come to the Warning screen, but Ive been looking for the 7.5 or 7.6 files to test my theories on the memory issue with it.
I am running into the issue when I try to run an app there isn't enough memory. I don't have anything running in the back ground. I find that if I delete all my sms/mms it removes the problem for a while until it fills up again. I guess my question is what else can I clean out to gain more memory. I thought I was saving everything I could to the SD card. How do I isolate which programs are using the most memory? Thanks for any help you may be able to provide!
Sincerely,
Lou
Clear Temp & Install to Storage Card
Hello.. I was having the same problem as well. I bought this phone about a month ago and I love it. I started getting a memory error, and eventually the phone stopped receiving texts and notifications. Very frustrating.
I searched online and found a helpful page and then decided to reinstall apps to the storage card. It takes some digging but you can also find tweaks for storing email attachments, temp files, etc. to the storage card (haven't checked, surely the folks here at XDA have suggestions to make this easier). Finally I discovered this really cool little app called cleanRAM.
I've noticed an improvement. Mainly because it seems the HTC apps sure love to eat up local memory and make things run rather sluggish on the Imagio.
I started with the "Troubleshooting: HTC Imagio (Verizon) Sluggishness/Freezing" over at the HTC forums.
(I guess I'm too new to post a link. Sorry!)
And then thought really long and hard about installing software to the storage card. I figured because I never remove it, and its a 8GB card, probably not a bad idea to start doing it.
I had to really think about it because I prefer to save my storage card space for music and pictures.
Anyway, I would install anything system-related such as file finders, registry editors, .Net CF, today launchers, Gyrator, cleanRAM etc to the device. Everything else such as Google Maps, 3rd party browsers, games, GPS utilities, etc. is now installed to the storage card.
I just found this today and it seems to work pretty well. Try searching for "cleanRAM windows mobile" in Google.
Hey XDA folks.. surely you guys have placed more tips and tweaks elsewhere for this sort of thing, specific to the Imagio..??
The only thing you should install to the device itself are things like MODS, not APPS.
ESPESCIALLY NOT the CF Framework. It is hugh!!!
As a general rule... MODS to Device. APPS to Storage Card
Hey, so I'm slow..
I haven't checked back here in a while. So I'm a little slow!!
Yeah, you know I never really gave much thought to where to install software to, and got into the habit of always internal. Ever since experiencing the memory issue on the Imagio, I changed that habit pretty quickly.
What I find interesting is, if a techie like me had all these "problems" I can only imagine what non-techies must go through. I feel bad for them, because if they would read the manual, take time to research Imagio memory issues, and take the time to tweak their phones they wouldn't have so many problems!
Anyway, thanks much for the tip. Been wanting (yes.. wanting) to do a hard reset just to clean things up and to install mods and apps in the right spots.
My only concern is with Bing. When I do the hard reset, I probably won't even start it. I miss the old version. It's installed to the ROM, correct? So should I accidentally start it and it automatically upgrades, where should the upgrade go.. internal memory, or storage card?
Sorry for the loing post, bare with me
I have installed FRF50 when it came out, after a few day when doing an update of a few app in the market I had one stuck at installation, even after reboot when I tried to update it again it did the same, after a few cleanup of my download folder and retry all the app that where encrypted in the app2sd folder (not sure of the exact folder name) where not properly decrypted by the OS, at the time I taught nothing of it and reinstalled everything (froyo image + reconfig) to do a fresh start with froyo, I also reformatted my SD card to be on the safe side... and had no issue since then...
Then came FRF72, did the exact same problem yesterday and I was able to restart the SD (if I can say so) after a few reboot.
Today same issue is back, but no go so far, all app that belong to flash are there with a generic icon, they appear on the list of app in the SD section but without their icon, it really look like if the OS is not able to decrypt them (If I understand correctly that was the stupid way google decided to implement some kind of DRM on the flash memory)
I am seriously thinkiing about going back to CM and the old way of EXT4 app2sd, it was working ok...
I've had this occur after upgrading to FRF72, it's probably because the OS didn't manage to detect the apps correctly. To solve it, I just plugged in my USB cable, mounted the SD card and then unmounting it after it showed up correctly as a removable drive on my laptop. After waiting a while for the OS to scan the card (check logcat to verify that apps are indeed being scanned one by one), my apps were back.
Another test...
Rebooted the phone without the SD, then shutdown and reboot with the SD, no change but...
If I connect the USB cable, the computer see the new drive right away (it use to take a few second after enabling the USB sharing) but is is not usable and I see no notification of the USB, that's a really weird bug...
if anybody have some idea, I know from my first encounter with this issue that changing the SD card will not fix this either...
@ Zanglang
Thanks for the sugestion, but the PC doesn't see the card, my terminal was on the flash mem and I can not install new app from market
trying a nandroid from the Recovery now... BAD DROID...
I had a problem on Frf50 with app icons turning generic and disappearing from 3d app rolodex. They were still accessible from the generic icons.
Now on Frf72 and issue seems to have subsided. Everything is where it should be. This time around i only added apps to sd they were allowable to move, i didnt force anything. When i first talked about it a while back i heard it was a bug as well as learned that certain things shouldnt go on the SD altogether. Now that i got that straightened out im good and feel like i learned something. lol
crap, no recovery
SBERG117 said:
I had a problem on Frf50 with app icons turning generic and disappearing from 3d app rolodex. They were still accessible from the generic icons.
Now on Frf72 and issue seems to have subsided. Everything is where it should be. This time around i only added apps to sd they were allowable to move, i didnt force anything. When i first talked about it a while back i heard it was a bug as well as learned that certain things shouldnt go on the SD altogether. Now that i got that straightened out im good and feel like i learned something. lol
Click to expand...
Click to collapse
Yeah, the funny part is that I did not move rom manager and I did not move anything like widget etc, I am frustrated by Google stupid way of handling memory extension tho... as for not forcing any app i am fine with the idea however too many app are not updated and it piss me off to go thru all app to move them by hand...
What's the point of encrypting the app moved to SD anyway... I can't believe how stupid this is, I hope Cyanogen will find a way to disable this altogether...
P00r said:
Yeah, the funny part is that I did not move rom manager and I did not move anything like widget etc, I am frustrated by Google stupid way of handling memory extension tho... as for not forcing any app i am fine with the idea however too many app are not updated and it piss me off to go thru all app to move them by hand...
What's the point of encrypting the app moved to SD anyway... I can't believe how stupid this is, I hope Cyanogen will find a way to disable this altogether...
Click to expand...
Click to collapse
Well now some of the icons have disappeared again. LOL.
These were all allowable by FRF72. Only one that hasnt changed yet is titanium backup. I tried, thought it was gonna hold.
I managed to do a recovery, I swapped the SD with another one and moved everything from the protected dir of the old card to the new one and all the icon came back.
When checking in the app manager, I noticed a few file marked as flash, I deleted a few and it seem ok but the one in the SD section are still not all there, and some display calculating as in the properties field forever...
So far
Froyo = 7/10 (3 total crash so far all related to the new memory management) since I used the PM setInstallLocation 2 I am not putting 0...
Cyanogen = 9/10
I am really curious to see what he will do with flash memory management!
Now running FRF83 with the first SD untouched, I recovered my nandroid then directly flashed to FRF83 from Paul, all app are there... I am also reverting to setIntallLocation 0 to see if there's improvement...
Having similar issues right now on the latest update with setinstalllocation 2. I guess I have to f around with it to get this to work again. What a pain.
Sent from my Nexus One using XDA App
adb setinstalllocation 2 doesn't seem to do much but make it seem like many apps are actually being installed on the sd card when they are in fact not.
I decided to investigate when I noticed my phone storage at 32mb of internal storage free. Installed flash player. I went to manage applications, installed on sd tab had all 7.7 megs on the sd card. I went to uninstall, the application freed up internal phone storage, all 7.7 megs on uninstall.
I don't believe this method actually does anything useful unless its an app that already allows store to sd.. which is few and far between. Furthermore you don't know what's really an app that supports that now and what isn't because most of the apps now show up in the "on sd" tab of managed applications.
I could be wrong, plan on testing some more soon.. busy for the rest of the day. Will report back
blisk said:
adb setinstalllocation 2 doesn't seem to do much but make it seem like many apps are actually being installed on the sd card when they are in fact not.
I decided to investigate when I noticed my phone storage at 32mb of internal storage free. Installed flash player. I went to manage applications, installed on sd tab had all 7.7 megs on the sd card. I went to uninstall, the application freed up internal phone storage, all 7.7 megs on uninstall.
I don't believe this method actually does anything useful unless its an app that already allows store to sd.. which is few and far between. Furthermore you don't know what's really an app that supports that now and what isn't because most of the apps now show up in the "on sd" tab of managed applications.
I could be wrong, plan on testing some more soon.. busy for the rest of the day. Will report back
Click to expand...
Click to collapse
The files are encrypted and placed in .android_secure in the root of the SD card (when I crashed that dir had 350MB size...)
so they are there, but I agree that phone memory still didn't get freed as much as it should as well, I suspect it's the way the OS had to place thumbstone so that they appear in the app manager
Also I noticed that they seem to have some kind of naming convention {com.dooblou.WiFiFileExplorerPRO-2} vs {cn.mobgo.filego-1} where some have -2 and other are -1
either way I reformatted and started again from scratch (well partially, titanium backup is very usefull) this time without forcing usage of the SD card I already feel the pain of having to go thru each and every app to toggle the move to sd and this is when it simply doesn't support the feature yet...
I really think that this app 2 sd implementation sucks big time, oh did I mention that the way google implemented it's memory expansion sucks... Also the way they implemented encryption mean that you could end up with a backup from a broken phone not working on a new phone which is quite something, almost sound like an Apple Feature...
They could have to the very least added a tab in the app manager so that we can easily manage the said so option... and made an external app that could decrypt the app moved to flash for backup purpose
P00r said:
I really think that this app 2 sd implementation sucks big time, oh did I mention that the way google implemented it's memory expansion sucks... Also the way they implemented encryption mean that you could end up with a backup from a broken phone not working on a new phone which is quite something, almost sound like an Apple Feature...
They could have to the very least added a tab in the app manager so that we can easily manage the said so option... and made an external app that could decrypt the app moved to flash for backup purpose
Click to expand...
Click to collapse
Yeah it's a pretty terrible implementation. I think eventually it'll be some sort of transparent thing that the user will never see if the app developer enables it but for the time being it blows big time.
Maybe this is why Froyo hasn't yet released.... Wider audience and feedback on A2SD.
I suspect it'll either get fixed or yanked for 2.2.
I had to reinstall all the apps I moved to the SD card.
Had the same problem with FRF76..all of a sudden I couldn't install new apps from the market...soooo, what I did was:
- downgrade to CM5.0.8
- save all of my apps to apps2sd
- deleted app secure folder
- upgrade to rodrigurez r19 rom with older style apps2sd.
- now, I have all my apps n new ones my sd card n yeap..even widgets are working..
khaytsus said:
Maybe this is why Froyo hasn't yet released.... Wider audience and feedback on A2SD.
I suspect it'll either get fixed or yanked for 2.2.
Click to expand...
Click to collapse
I hope so, A guy has made a great program to move the app to SD, however on my phone I can move like 10% of all I have installed, I just had to delete co-pilot to be able to install swype
What's weird is that their protected folder system even compress the app, but as far as I am concerned I do not need more space on my SD since almost nothing can be moved there anyway... and even if, I could update my SD as needed...
Well I have had the Xperia Play for over a week now and there is one thing that is annoying me, as one might guess from the title.
First though, let me list all the Android phones (tablets omitted) I've had in the past year to give a bit of insight into my rant:
Xperia X10, Desire, Galaxy S, Desire HD, LYNX, LYNX 3D, Nexus S, Xperia Play.
Now, of these phones (I don't really count the X10 as I had it for 2 weeks before ditching it for the Desire), the HTC Desire has been the only one that really ticked me off. EVERY day there was a memory issue. I would test out a new app only to find that, lo and behold, the storage was filled from the other apps. It seemed like there was eternally 20MB or less free at any given time. I remember actively having to put downloads on "hold" in my mind so that when I got a new phone I could get them.
(BTW I realize that last April/May we had Android 2.1 and thus there was no option to save to Micro SD. Nonetheless, all of the other phones have been great, including the Desire HD.)
NOW we fast forward to my spending $800 on an unlocked Xperia Play. NOT happy. I have already, on three occasions, been notified of low memory on the phone. Why? Well I downloaded various games from the marketplace that are optimized for the Play, and I downloaded Adobe Air (absurdly large file size for something I don't ever recall using).
I find it quite ironic that a device designed to play GAMES has basically no on-board memory. Worse yet, IIRC many of the large games that are designed for the Play (including some that are pre-installed no less) will not migrate to SD and thus they are stuck on the phone occupying space.
Could I delete some of the applications? Sure. But the thing is, why do I have to? Why is it that my Nexus S and Desire HD, both of which I actively use, have not once experienced this problem and have MORE content on them no less. The HD still has 512MB free, and I'm even willing to overlook the NS entirely given that it ONLY has on-board memory.
Sorry, I'm just ticked off that I have this brand new phone (which I bought explicitly for games mind you, not even to use as a phone or take out of my house) and it requires micromanagement so as not to run out of space. I mean it's great that SE was nice enough to include a 16GB Micro SD, but WHY couldn't it have been built into the **** internal storage instead?!?! For crying out loud, even the PSP Go (which this is more or less a follow-up to) had 16GB on-board...
Is anyone else annoyed by this issue?
Mhh, I can see where you're coming from, but I found it to be a little bit of a non-issue, personally. I found it to be a huge issue with my Motorola Milestone, but mostly, because it's Android 2.1 and thus doesn't want to cooperate with the SD. Nowadays, you can just set the default install location on the SD with "adb shell pm setInstallLocation 2" and everything gets thrown on the SD, even programs that don't support it. And thankfully, the included Class 10 SD is very fast from what I've seen and could probably be even faster if we format it into ext4 - altho for that, we need root-access, otherwise Android still tries to mount it as a vfat.
It's unfortunate, yes, but it's not really that much of an issue to me, personally. I still have around 140MB free, and basically all apps I buy also allow me to throw them on the SD by default.
TokyoGuy said:
I find it quite ironic that a device designed to play GAMES has basically no on-board memory. Worse yet, IIRC many of the large games that are designed for the Play (including some that are pre-installed no less) will not migrate to SD and thus they are stuck on the phone occupying space.
Click to expand...
Click to collapse
umm i'm pretty sure all the pre-installed game files are pre-loaded on the 16gb card you get. plus any large game you install, almost in all cases you download the game data files to the SD by default. so yeah.....
Actually I was concerned that my phone had some kind of malware preinstalled because of the 3 minute start up issue and thus I formatted the memory and SD card. Exactly what was on there anyway? I'm quite worried I deleted something important, though when I went to play Crash Bandicoot it said the file had to be downloaded. Was it just the games and SE's sample music and pictures?
As for the large games, Asphalt 6 (29.30MB) won't move to SD, Pixeline (18.84MB) and some others. But it's also that I have things like Swype installed, and various other things that are also taking up space.
Nowadays, you can just set the default install location on the SD with "adb shell pm setInstallLocation 2"
Sorry, how does that work? It might sound ignorant, but is that something that you can do after rooting the phone or such? It would definitely solve my problem though.
Also, on a side note, has anyone experienced the phone randomly turning off? It happened to me twice today. I don't even have a SIM inserted so it is clearly something hardware related.
And on a final note/question, I have System Panel installed on the phone, however upon restarting, the icon is nowhere on the Application icon menu. It is still installed on the phone, but the icon is gone. Is this some kind of hardware/software compatibility issue?
TokyoGuy said:
Sorry, how does that work? It might sound ignorant, but is that something that you can do after rooting the phone or such? It would definitely solve my problem though.
Also, on a side note, has anyone experienced the phone randomly turning off? It happened to me twice today. I don't even have a SIM inserted so it is clearly something hardware related.
And on a final note/question, I have System Panel installed on the phone, however upon restarting, the icon is nowhere on the Application icon menu. It is still installed on the phone, but the icon is gone. Is this some kind of hardware/software compatibility issue?
Click to expand...
Click to collapse
Just enable USB debugging, attach the phone and run the command in the Android-SDK/tools directory via a command window. As far as I know, it doesn't need to be rooted to work.
I had no problems with the phone turning off yet, but it might be related to a "random reboot" bug the Nexus S had in 2.3.2 as well. It was fixed in the 2.3.3 update.
The default Launcher is very buggy and sometimes seems to "forget" applications. For now, I'd advice you to use an alternative launcher like Launcher Pro, ADW Launcher, Go Launcher oder SPB 3D Shell.
Meister_Li said:
Mhh, I can see where you're coming from, but I found it to be a little bit of a non-issue, personally. I found it to be a huge issue with my Motorola Milestone, but mostly, because it's Android 2.1 and thus doesn't want to cooperate with the SD. Nowadays, you can just set the default install location on the SD with "adb shell pm setInstallLocation 2" and everything gets thrown on the SD, even programs that don't support it. And thankfully, the included Class 10 SD is very fast from what I've seen and could probably be even faster if we format it into ext4 - altho for that, we need root-access, otherwise Android still tries to mount it as a vfat.
It's unfortunate, yes, but it's not really that much of an issue to me, personally. I still have around 140MB free, and basically all apps I buy also allow me to throw them on the SD by default.
Click to expand...
Click to collapse
Are you sure apps that don't support being moved to SD can be used like this?
TokyoGuy said:
As for the large games, Asphalt 6 (29.30MB) won't move to SD, Pixeline (18.84MB) and some others. But it's also that I have things like Swype installed, and various other things that are also taking up space.
Click to expand...
Click to collapse
lol dude you should be thankful Asphalt only takes 30 mb on your phone, check your SD card, see that 800mb+ folder? yh THAT'S Asphalt!
RacecarBMW said:
Are you sure apps that don't support being moved to SD can be used like this?
Click to expand...
Click to collapse
It usually works fine, but I think it can cause issues if Widgets are installed that way.
Hey guys
I have had no problems like yours all u need to makesure thst u move the apps to sd card which is an android issue not enough int memory
My se play is brill screen res is better than iphone 4 also speed for loading webpages better than any htc especially the cam as it is sony
They have a winner here watch out apple.
I have had all the phones out there and sold them all this se play has a great gps aswell not agps which idveven better and agrest battery life
Rock on sony this shouldbe your flagship phone not the others u are producing like the arc or neo
Sent from my R800i using XDA App
well each to their own i guess. iphone has a better screen res FYI. but i also prefer the screen over iphone as 3.5" is too small. but i disagree, the only thing the Play does good is handle games that require controls. my galaxy s had a better screen, waaaay better web browsing experience, xperia play seems clunky and cumbersome imo.
but for gaming, cant beat it
Can anyone confirm if adb shell setInstallLocation2 is a viable option here ? Because I'm running out of space fast !
DeadlyDazza said:
Can anyone confirm if adb shell setInstallLocation2 is a viable option here ? Because I'm running out of space fast !
Click to expand...
Click to collapse
Code:
adb shell pm setInstallLocation 2
adb: permission denied
Bootloader unlocked Play, latest SDK on Mac - doesn't work for me.
Thanks for that buddy
Worked for me using the windows android-sdk before I unlocked my bootloader, but didn't actually test it.
Hopefully it's just something I am doing wrong then.
Moved a lot of stuff over to SD card anyway so not critical on space (yet)
Laird_Attwood said:
Code:
adb shell pm setInstallLocation 2
adb: permission denied
Bootloader unlocked Play, latest SDK on Mac - doesn't work for me.
Click to expand...
Click to collapse
worked fine for me no permission denied errors.
1st of all, let me apologize for being a complete n00b !
I've found a couple of how to's on the net regarding installing & using the android windows SDK to set installlocation.
However, when I plug in my Play I don't actually get any prompt to install drivers. So naturally, when I try to run the command line I get a device not found error.
If anyone could spare the time to help me out here I'd probably love you forever ! ;-)
I hope new android roms will give us more memoria, because I always have 80-90 mb free, and have to use advance task killer allways to restore to 200 mb
Yes and yes to your issues.
I dont have any where as near as many apps installed as I did on the X10 but, am constantly getting the low or out of memory notification. I downloaded a couple apps yesterday and the second one wouldn't even download because there was no space. I've moved everything I can possibly move onto the SD card. Itd be great if all game files could be put on the SD card. I have quite a few games, all the Play optimized ones (well and Angry Birds ) and thats just the launch titles. In a few months time, I'll have had to uninstall games, even if I'm not finished with them, to make room for new games. I've had to uninstall some apps, which I downloaded to try and as I say, I've moved everything I can to the SD card, next step will be to remove games. It's a shame that my favourite, Asphalt 6, is the one that takes up the most room, almost 30MB . Never too bothered about root on my X10 but, desperately want it on here to remove the unwanted crap which is taking up needed space.
Also, I've also had the phone switch off several times. A few times it's been off when I've gone to it, other times it's powered off when I'm using it and is nothing to do with a low battery.
This worked great for me! I have all the Gameloft games installed and a crap load of other games on my phone and i still have 170mb free. You need to install both Sony Ericsson PC Companion and Update Service before ADB detects the phone.
So I destroyed my S6 the other day and decided to give Huawei a go for what's left of my contract. Pretty impressed so far actually. The only problem I have is that I can't seem to run any game from the store. They install just fine but when you try to run them they throw you right out.
I'm running stock Android 6, rooted with just a few Xposed modules, I don't think that's the culprit, but honestly I really have no idea. I'm also using part of my 128 gigs SD card as internal storage, so maybe that's what causing trouble? I really hope not because I just migrated a crapton of music on it and reformating it now would suck. Anyone else got this, or knows how to fix it?
vnvman said:
So I destroyed my S6 the other day and decided to give Huawei a go for what's left of my contract. Pretty impressed so far actually. The only problem I have is that I can't seem to run any game from the store. They install just fine but when you try to run them they throw you right out.
I'm running stock Android 6, rooted with just a few Xposed modules, I don't think that's the culprit, but honestly I really have no idea. I'm also using part of my 128 gigs SD card as internal storage, so maybe that's what causing trouble? I really hope not because I just migrated a crapton of music on it and reformating it now would suck. Anyone else got this, or knows how to fix it?
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I think Xposed is guilty. Remove xposed and see if ur issue is fixed.
RazOne said:
I think Xposed is guilty. Remove xposed and see if ur issue is fixed.
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Thanks for your input. I was about to do just that but then I tried switching preferred storage back from external to internal and all of a sudden I was able to launch games, download additional content and actually run them. I will look into that a bit more as soon as I have time but it seems like there's some glitch related to using SD storage as internal...
vnvman said:
Thanks for your input. I was about to do just that but then I tried switching preferred storage back from external to internal and all of a sudden I was able to launch games, download additional content and actually run them. I will look into that a bit more as soon as I have time but it seems like there's some glitch related to using SD storage as internal...
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Click to collapse
Try a full wipe then change the applications path to external sd card - reboot - the n install the apps.
RazOne said:
Try a full wipe then change the applications path to external sd card - reboot - the n install the apps.
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I jumped the gun an did just that, but unfortunately after rebooting I'm stuck at the usual "this device cannot be trusted". I can access recovery just fine but I can't do much with that at this point except reflashing, which I guess is what I'm gonna do as soon as my snail pace connection manages to download a full ROM....