HD2 SUCKS:
The processor support OpenGLES v.1.1 and 2.0, but HTC decided that they was enough generous to put a super cpu into their pda, they were lazy to develop the GLES 1.1 and 2.0 support for it!
You can try to run the old GLES games and GL Benchmark, it will run on HTC HD2, that means it has only GLES 1.0 support!
You aren't surprised, are you? HTC always ship powerful hardware without any of the drivers necessary to actually use it. If you want to actually use the hardware you've paid for, don't buy from HTC.
Wtf does that mean?
Do you think XDA developpers will solve this problem !?
Zepiii said:
Wtf does that mean?
Do you think XDA developpers will solve this problem !?
Click to expand...
Click to collapse
Unlikely. Not impossible, but unlikely.
Instead of posting the same thing in multiple forums, can you post a link to this DEMO so that other people can try it too, as I've searched and cant find it.
Cheers
More info or any new about this?
That's scaring me about buying my HD2
looks like a troll tbh all his other posts are about how much better his samsung ominia is compared to X phone.
It does support gles 2.0, but sadly, again there is no compatibility with other devices. Maybe htc will release a well documented sdk about gles 2.0 in the future, or you can buy it directly from them.
DMAND said:
Instead of posting the same thing in multiple forums, can you post a link to this DEMO so that other people can try it too, as I've searched and cant find it.
Cheers
Click to expand...
Click to collapse
I do hope others will produce a cool demo for hd2 too, cause it does not work in the general way.
There exists a specific qualcomm gles 2.0 demo game, that only runs on hd2.
http://www.southend.se/games/electopia/index.php
Its very sad. My gles 2 apps arent run on hd2, but run on iphone 3gs, i8000 and acer f1.
...er?
People have already performed GLBench 1.1 benchmarks, which runs on OpenGL ES 1.1. We already know the HD2 supports hardware-accelerated OpenGL ES 1.0 and 1.1.
The only thing that's unknown is OpenGL ES 2.0. I'm not sure if this is what you were trying to say or not, it's very hard to understand your broken English (I understand English may not be your first language, but I think you might need to be a bit more clear in the future)
I don't know if there are any OpenGL ES 2.0 benchmarks out there. If somebody finds one, and has an HD2 handy, maybe they can try it out for us?
HD2 isn't a game console, don't forget it. And to be honest, best games are generally the simpliest one like PocketUNO for example. It's sometimes great to have game like Xtrak/NFS, but when i really want to virtually driv, i prefer to play NFS on my computer
Btw, can someone confirm the game isn't running on a HD2 ?
Then, anyone having enough knowledge in HTC know if we can adapt it? XDA is the paradise of what HTC forget !
Also, i check the Toshiba TG01 looks nice, but he miss thing that the HD2 has... HD2 stays the perfect mobile for me compared to the others !
See ya.
Taril, as an I8000 owner, I'd love to know which apps you are talking about that will run on the Omnia II, but not on the HD2!?
The I8000 has plenty of it's own GLES problems (as a quick look at the stickies on i8000.modaco.com will show anyone). Chainfire et al are doing a great job of writing the drivers that Samsung couldn't be bothered with, so I'd be very surprised if there is LESS support out of the box for the HD2 than the I8000...
I currently have an HD2 on order to replace my I8000, but if you seriously think you can convince me, I'd be more than happy to save £500...
If the device can run Electopia it can run openGL ES 2.0
http://www.southend.se/games/electopia/download.php
Can someone try?
working great on hd2...
yes, it is running nice and smooth
Then it support GLES 2
clubtech said:
Then it support GLES 2
Click to expand...
Click to collapse
Says who?
Maybe the game uses 1.0 in case of HD.
I didn't check out the site very but I didn't see anything about OpenGL ES 2.0 being REQUIRED to run the game (which obviously would hurt it's selling potential...).
Speaking of Benchmarks... Anyone know which test is used here and where to find it?
http://www.youtube.com/watch?v=2htj8r1gWgc&NR=1
The HD2 is doing well... ;-)
clubbtraxx said:
Says who?
Maybe the game uses 1.0 in case of HD.
I didn't check out the site very but I didn't see anything about OpenGL ES 2.0 being REQUIRED to run the game (which obviously would hurt it's selling potential...).
Speaking of Benchmarks... Anyone know which test is used here and where to find it?
http://www.youtube.com/watch?v=2htj8r1gWgc&NR=1
The HD2 is doing well... ;-)
Click to expand...
Click to collapse
Really?
Read again:
SYSTEM REQUIREMENTS
Platform: Qualcomm Snapdragon™ 8k
OS: Windows Mobile 6.1
Graphics Support: OpenGL ES 2.0
Screen Resolution: 800 x 480
Free RAM: 40 MB
Size on disk (installed): 14 MB
Touch Input
from the youtube video posted by the developers of the game:
http://www.youtube.com/watch?v=KCwtOioGR8c
"This is one of the worlds first WVGA OpenGLES 2.0 games developed specifically for Qualcomm's Adreno 200 graphics core by Southend and Qualcomms Advanced Content Group. This next generation game i... "
This game requires OpenGL ES 2. period.
clubtech said:
Really?
Read again:
SYSTEM REQUIREMENTS
Platform: Qualcomm Snapdragon™ 8k
OS: Windows Mobile 6.1
Graphics Support: OpenGL ES 2.0
Screen Resolution: 800 x 480
Free RAM: 40 MB
Size on disk (installed): 14 MB
Touch Input
from the youtube video posted by the developers of the game:
http://www.youtube.com/watch?v=KCwtOioGR8c
"This is one of the worlds first WVGA OpenGLES 2.0 games developed specifically for Qualcomm's Adreno 200 graphics core by Southend and Qualcomms Advanced Content Group. This next generation game i... "
This game requires OpenGL ES 2. period.
Click to expand...
Click to collapse
Well OK, I hope you are right since I get mine in a few days
Thanks for confirming it works guy's, so much for the OP claiming his Omnia II was flying whilst the HD failed
Related
So this may have been asked before, but does anyone know if there is a DS emulator for windows mobile devices, or whether somebody out there is working on one?
I mean I don't know **** about emulation, but it makes sense to me given that both are touchcreen devices and a lot of pocketpcs are pretty powerful these days.
Sorry to say this, but forget it, you'll never get a decent NDS emulator on PPC... Most NDS emulators on PC don't run at fullspeed when using 3D, and that's for homebrew, so on PocketPC... Not likely...
Yep, what Mollusk said is true. Let's also remember that the DS has two screens, and if you'd like to split your already small PPC screen into two, it won't be fun.
Depends on the size and resolution you have I guess - splitting it might not be that impossible after all. But on the performance end there is no light in sight of course. We don't even have full speed GBA emulation (with sound) and so it's probably highly unlikely to ever see something usable for the DS. The only straw is that both the DS and PPC use ARM CPUs and there *might* be a way to use this somehow just like with FPSEce.
The problem wouldn't be the ARM CPU, but the 2D and 3D GPU... Maybe we could have an emulator in text mode ^^
As for splitting the screen, that wouldn't be an issue either. I ported a few of my DS games to PocketPC and just did some minor resizing.
DS total screen size : 256x384
PocketPC standard size : 240x320
It's not perfect, but close enough (with a little cropping ^^)
Anyways, won't work
damn i was really look on finding the emulator for the NDS, but i finally stopped on this thread, lol saved me some trouble on continuing my search for the NDS
Just wait 2 or 3 years..i bet our phones are gonna be capable of doing this.
suure, with qualcomm ****, yeah lol.
dream on, htc users, dream on..
ds emu as plugin for manila 9d(with iphone icons to be cool, of course).
sry to say that, but sometimes you are ridiculous, guys.
nothin said:
suure, with qualcomm ****, yeah lol.
dream on, htc users, dream on..
ds emu as plugin for manila 9d(with iphone icons to be cool, of course).
Click to expand...
Click to collapse
Since you know how to read the future..how is it gonna be like in 2015?
there will be NO electricity, power lines, etc. in 2015, so..
(hheh..)
it will be "GO" and chess era.
again.
Another little problem you will have to deal with.:-
A DS is actually driven by two ARM processors, running at 66Mhz and 33Mhz respectively. Not particularly fast by PPC standards, but usually they drive one screen each, and talk to each other to keep the game flowing along correctly. Most PDA phones also have two ARM processors, but one is driving the phone subsystem and is strictly off limits, you can't get at it.
As mentioned above, the killer is the 2D/3D graphics hardware they have access to, to do all the drawing gruntwork. Even a PPC ARM processor running 10 times faster than those on the DS is going to struggle emulating all that lot.
Well there is already a phone with a 1ghz processor so maybe it's not too far off?
buru898 said:
Well there is already a phone with a 1ghz processor so maybe it's not too far off?
Click to expand...
Click to collapse
do not let 'em fool you.
they reversed whole ppc evolution progress to make CASH, don't YOU understand or what....
please, think, 'bout it, do not FLAME me, plz.
vide Dell Axim x50/51v - 6 yr old machine.
They cared bout drivers, and power.
Then someone realized, that state was given TOO FaST to earn money.
And HTC became ruler of market.
It is ok, if you HAVE cash for ****...probably you do..
maybe a device with a good chunk of ram and a tegra chipset
i imagine this would open up a whole new world of emulation. solid ps1, maybe n64 as well?
my only worry is the loss of d-pad on the tp2, and the ****ty dpad on the tp1, makes for a poor user experience when trying to jump and you hit home by accident I dread to wonder what the 2010 devices will be missing. No qwerty devices any more?
only prob for multi touch.
GBA works perfect in 200 mhz cpu.
128 mb ram 667 mhz cpu and 2d 3d drivers have xcale.
tray ideas source code.
mancukya said:
only prob for multi touch.
GBA works perfect in 200 mhz cpu.
128 mb ram 667 mhz cpu and 2d 3d drivers have xcale.
tray ideas source code.
Click to expand...
Click to collapse
gba on 200 mhz?? could you tell us , which emu can do this??
upd: you mean 200 mhz x86?
mancukya said:
only prob for multi touch.
GBA works perfect in 200 mhz cpu.
128 mb ram 667 mhz cpu and 2d 3d drivers have xcale.
tray ideas source code.
Click to expand...
Click to collapse
doesnt have to be entirely touch tho, mapping the volume rocker and using the dpad, the screen could be utilized for one-at-a-time buttons. like picodrive for genesis uses dpad with a/b/c buttons onscreen. these buttons are never used simultaneously anyway
so ppc can fast emulate ps1 and it cant emulate that ****ing noobly nds??????????? .....WTF?......
if there is other way to play gta china wars on my omnia replay to me
marko.gangsta said:
if there is other way to play gta china wars on my omnia replay to me
Click to expand...
Click to collapse
You can play psp games on your ppc you know that right?
http://developer.sonyericsson.com/s...ws/newsfeb09/p_xperia_sdk_opengles_update.jsp
The SDK v1.0.5 release adds Xperia Panels with OpenGL ES support, allowing developers to incorporate a broad set of redering, texture mapping, special effects and other powerful visualization functions and provides a graphics pipeline that allows free access to graphics hardware acceleration on the Xperia X1 phone through the Xperia Panels interface.
Click to expand...
Click to collapse
So can everybody now finally admit/accept that the drivers are already included in the HTC HD/Diamond/Pro/eXperia etc...
The only problem is that no software so far has ever been coded to work with the MSM7XXX on WinMo (besides TouchFlo 3D and SPB Mobile Shell 3). Every past stuff has been compiled to run on ARMv4/v5 CPUs (MSM7XXX is a v6) and SGX/PowerVR 3D HW (intel2700G)...
Now it's time for HTC to release the SDK they "promised" a lil while ago during the Diamond launch.
yes it was posted earlier..
there's a gl demo inside..
anyone want to play?
it's a real pity that Visual studio is so expensive, would be good to see if it's possible to compile the libgles files.
MAK11 said:
http://developer.sonyericsson.com/s...ws/newsfeb09/p_xperia_sdk_opengles_update.jsp
So can everybody now finally admit/accept that the drivers are already included in the HTC HD/Diamond/Pro/eXperia etc...
The only problem is that no software so far has ever been coded to work with the MSM7XXX on WinMo (besides TouchFlo 3D and SPB Mobile Shell 3). Every past stuff has been compiled to run on ARMv4/v5 CPUs (MSM7XXX is a v6) and SGX/PowerVR 3D HW (intel2700G)...
Now it's time for HTC to release the SDK they "promised" a lil while ago during the Diamond launch.
Click to expand...
Click to collapse
Huh, sounds you mix stuff up. Graphics acceleration has nothing to do with the processor and its instruction set. The Qualcomm chip is a chipset, which includes, among much other stuff, an ARM CPU but also a graphics chip (an ATI Imageon i think). The graphics hardware could already be accessed by some 3D games - just have a look here in the forum, it's nothing new. The panel SDK now only allows to use 3D acceleration also for the panels, even though I think you could have achieved this before already by acessing the graphics lib directly. So I'd say it's just more convenient for the programmer now and officially supported.
hello,let me tell you a story of my day.
let me say that is only small benchmark comparision of the two prossesors (msm 7200 and the scorpion (snapdragon)).
i know its not fair to compare the 2 devices ,but its just to see how the scorpion perform .
by the way in deviceinfo for the toshiba tg01 the proccesor name is SCORPION.
i was passing by mediamarkt germany today and the white tg01 was there to play with ,so i install sktools and test opengl and run them:
tg01 6.1 x1 wm6.1
integer 742 332
floating 19,75 7,73
ram 1200 1550
draw bitmaps 1800 800
(while benchmarking the tg01 my xperia was digging deep in my pocket )
test opengl gave me on all test 60fps (it seem the software is limited to 60 fps)
and i installed nfs undercover gl version(i almost cried there) the game runs like ps3 i dunno how many fps but it soo smooth maybe +60fps (x1 maybe run it at 10 t0 20fps max)
days of the msm 7200 are gone.
what i see is nice very impressive platform benchmark,i only hope that the next xperia will have snapdragon platform .
p.s: SONYERICSSON i want my xperia x1 with snapdragon and 8 mpx cam and accelerometer and i will be sold .
Not sure if snapdragon chipset will be that popular. nvidias tegra chipset seems to be far better and zune hd will feature it. so its only a matter of time for more devices to ship with that.
*just my opinion
Not trying to ***** out of the thread but I just don't understand the concept of nowadays smartphones are used to play games. I mean c'mon now if you really wanna play games...just buy a PSP. I'm happy w/ my Xperia as it is. If I do need a snapdragon, I'll get the Rachel but who knows when it'll be released.
well actualy i'd like to have a snapdragon because this chip was designed with the intention to suck as less power as possible. i've read something about using 1 Watt while running on 1 ghz. thats pretty impressing.
the qualcom CPU simply just sucks when it comes to power consumption and picture processing. no idea how the nvidia chipset is but so far the snapdragon is my favourite.
for the benchmarks, i cant care less. ill wait for a proper android phone/Rom since our biggest problem is the windows we are running.
i totaly respect your opinion ,
xperia(touchpro,touch pro2,diamond....) is suffering from bad video play and if i install a prog with nice 3d effect (like s2p gl)not mentioning games ,just lagging without limit.
and more programs are coming with better ui and effects ,and xperia wvga needs gpu power to keep up with these progs .
even camera need better gpu and cpu to record better video and take picture faster and better proccesing power is needed (if you use it as ppc not as phone).
personaly i use everything in my ppc,phone ,camera ,keyboard,wifi,bluetooth,gps,mp3,video player,even sometime games when i am in train or traveling.
thats the reason why i buy a ppc,if i wanna use phone only (i will not spend 500euro on ppc)
anyway this is my personal opinion .
just a little statement ... G/CPU is nearly never a problem. its allways a matter of programming skillz. just take a look at the demoscene and see what they squeeze out of lame PCs and 64kb files. and to be honest, most coders nowdays are lazy and go for heigher CPU ussage if they can save time. same for me ^^
Snapdragon and Tegra have different strengths. They actually complement each other rather well. A chip that has all of their capabilities is what I want.
what makes the tegra so special? 3D and video rendering?
achmed20 said:
just a little statement ... G/CPU is nearly never a problem. its allways a matter of programming skillz. just take a look at the demoscene and see what they squeeze out of lame PCs and 64kb files. and to be honest, most coders nowdays are lazy and go for heigher CPU ussage if they can save time. same for me ^^
Click to expand...
Click to collapse
Can't blame programmers here as mobile device keep on changing it's hardware. Software optimized for Xscale no longer working for this crappy qualcomm chip. So, we need the brutal force method (fast cpu) to ensure everything works as smooth as possible.
Too bad this TG01 only support 2100 UMTS or I will be sold as well
Hello to everybody.
I read somewhere that the cpu on hd2 is set slower than the maximum.
Is it true? there's a possibility to benchmark it or not?
If true I suppose it is necessary to use cooked roms (when available) to set it to 1 GHz and so obtain the top performance...
I am asking it because I am a newbie of the forum, of windows mobile and smartphone in general...
Thanks a lot.
don't believe everything that you read.
AFAIK there's no benchmark that supports snapdragon, so how can it possibly say what the processor is, never mind what speed it runs at?
***EDIT*** I speak too soon..
looks like sktools does support snapdragon in it's benchmark in the latest version:
Integer test..
I got 812.05
theres a HTC TOUCH HD2 WM6.5
Qualcomm (R) QSD8258B 1GHZ
as one of the comparison devices..
it scores 813.45
DAMN MY HD2 is slow ****
**** ROFL as if
to be exact, it totally doesn`t matter for me, but>
i read somewhere, that snapdragon is going to be (or it is) used in some subnotebooks or whatever are they calling... and for PDA`s is underclocked from 1,3 GHz to 1024 MHz... don`t know if it is true...
the CPU is not "underclocked"
but the problem is that inbuild graphic accelerator is not working, HTC did not supply drivers for some reason(some say legal issues)
i really dont get it.. why they build something in this mobile phone, when they dont want to use it.. are they $%#@!!**%# or what i just hope, some "masterhacker" will make a driver for this baby and we will have a real "unleashed beast"
bpeu said:
the CPU is not "underclocked"
but the problem is that inbuild graphic accelerator is not working, HTC did not supply drivers for some reason(some say legal issues)
Click to expand...
Click to collapse
o-h-m-y-g-o-d... really?so I have the confirm that in HTC are doing a really bad job... I mean:we have the Ferrari but we use GPL instead of gasoline?
Wow another "HTC didn't supply the drivers" BULL**** thread! Can you stop spreading lies please?
Mods should closes this.
Bad drivers
It would not surprise me if the drivers were giving lower performance than possible.
This really did happen with the Touch Cruise which was painfully slow,
until Guys here developed some very good drivers, which made the TC perform at much higher speeds than originally.
Good news is that the same guys, Chainfire & Neo are working on improved drivers for graphics & processor.
Diamantes said:
o-h-m-y-g-o-d... really?so I have the confirm that in HTC are doing a really bad job... I mean:we have the Ferrari but we use GPL instead of gasoline?
Click to expand...
Click to collapse
Are you trying to run good 3d games like NOVA, NFS Shift, Gameloft HD games on your galaxy 3 and when you ran them you only saw beatiful white textures on the screen and then started to abuse your phone's GPU. Actually you are there isnt any problem with galaxy 3's hardware it can run all the gameloft HD titles without any lag.
You can see on the youtube that a phone (crap) like LG GT540 Optimus can run gameloft HD games. It has only 600mhz processor and 156 mb RAM and not a very powerful GPU.
The actual problem with galaxy 3 is that its opengl drivers cant render 32-bit graphics and are replaced by white ones. It is probably possible it get its opengl drivers get updated after it gets official froyo update or it also possible if some developers finds way to put drivers in the phone.
I would be very grateful to the man who develops the drivers for this....eagerly waiting 2 play 3d games on my phone !!...
Since we have no one who could even build a AOSP build for our phone (Well, i'm personally trying, but it's quite hard to find doc), i don't think it will come..
But ask samsung on their open source website
apoorv28 said:
The actual problem with galaxy 3 is that its opengl drivers cant render 32-bit graphics and are replaced by white ones.
Click to expand...
Click to collapse
Are you sure? I think it's because of OpenGL ES2.0, but I don't know too much about rendering system in android...
Yes 100% sure.
I am 100% sure. If anyone wants a proof then could check out youtube with Samsung GT-I5510 running NFS SHIFT smoothly. It has the same hardware as g3 the only difference is a QWERTY keypad. Also must be already knowing that LG GT540 and ATE blade dont have a powerful GPU. On youtube you would find former running BIA2 HD, NOVA HD etc and latter running Asphalt 5 smoothly.
I myself dont way to fix this problem so try to contact samsung or find a way to fix this.
apoorv28 said:
Are you trying to run good 3d games like NOVA, NFS Shift, Gameloft HD games on your galaxy 3 and when you ran them you only saw beatiful white textures on the screen and then started to abuse your phone's GPU. Actually you are there isnt any problem with galaxy 3's hardware it can run all the gameloft HD titles without any lag.
You can see on the youtube that a phone (crap) like LG GT540 Optimus can run gameloft HD games. It has only 600mhz processor and 156 mb RAM and not a very powerful GPU.
The actual problem with galaxy 3 is that its opengl drivers cant render 32-bit graphics and are replaced by white ones. It is probably possible it get its opengl drivers get updated after it gets official froyo update or it also possible if some developers finds way to put drivers in the phone.
Click to expand...
Click to collapse
is there a way to check the opengl version?
(or Glide as they called it back in the voodoo days
Just a note for 3d games i would love to see half life 1 ported to android how awesome would that be!
I5500 and LG phone CPU HAS 3D ACCELARATOR!
If you carefully saw my post it is GT-I5510 not GT-I5500. I dont much about the LG phone but GT-I5510 has the same hardware as g3.
i5510 has the same processor as Spica.
I5800 DOESN'T have 3D HW accelarator.
Szaby59 said:
i5510 has the same processor as Spica.
I5800 DOESN'T have 3D HW accelarator.
Click to expand...
Click to collapse
.
.
I already know that g3 hasnt got a 3d hardware accelerator. Why arent you ready to accept the truth. G3 is not that crap as you think. Want this link out this video shows GT-I5510 running NFS SHIFT super smooth!!!!!!!
Link- http://www.youtube.com/watch?v=Wjd5X9pe5aA&feature=youtube_gdata_player
But without 3D accelarator is crap for games.
I5510 has, that's why can run NFS Shift.
Man it wud b damn awesum if iv can play dem on our G3....
-Devilgod (United Devils)
i5510 have a Samsung S3C6410(Spica's) CPU with 667MHz clock, and 512MB RAM
i5800 have a Samsung S5P6422 with 667MHz clock, 256MB RAM
The CPU itself is the same(ARM1176JZF-S). Only differences at tech - our's is 45nm, Spica is 65nm.
And at all - our processor is cutted version(DMA channels, GPU, etc) of Spica's.
6410 have a dedicated graphics unit, with OpenGL ES 2.0 support. That's why games are running at 5501
Technically, the Spica does not have a GPU either.. Just have a look at it's perf on benchmark on 2D/3D.. Pretty much the same as the i5800.
JoHnNy08PL said:
i5510 have a Samsung S3C6410(Spica's) CPU with 667MHz clock, and 512MB RAM
i5800 have a Samsung S5P6422 with 667MHz clock, 256MB RAM
The CPU itself is the same(ARM1176JZF-S). Only differences at tech - our's is 45nm, Spica is 65nm.
And at all - our processor is cutted version(DMA channels, GPU, etc) of Spica's.
6410 have a dedicated graphics unit, with OpenGL ES 2.0 support. That's why games are running at 5501
Click to expand...
Click to collapse
The specs that the mentioned about I5510 is totally wrong. You must have saw them link- onpdadb.net/index.php?m=specs&id=2582&c=samsung_gt-i5510
It neither has i5700 cpu (if you know i5700 wasnt able to run proper 3d games even worse than i5800 although it had better gpu) nor any 512 mb RAM. The origional specs are found on link- gsmarena.com/samsung_galaxy_551-3515.php
I dont blame you though cause many people know the wrong. This message is also for Szaby59.
"The specs that the mentioned about I5510 is totally wrong."
No, you can see here the complete spec, not just MHz: http://pdadb.net/index.php?m=specs&id=2582&view=1&c=samsung_gt-i5510
CPU: Samsung S3C6410 downclocked to 667, then "Browse devices based on S3C6410" or http://pdadb.net/index.php?m=pdamaster&posted=1&cpu=a6410
And see devices...
"It neither has i5700 cpu (if you know i5700 wasnt able to run proper 3d games even worse than i5800 "
No it's the i5700 CPU, and can run 3D games with PROPER DRIVERS, which in Spica's case missing that's why i5700 can't run 3D games.
I5800 will never run any 3D game, because doesn't have the hardware to render it (ok you can play laggy white textures if it's enough for you).
I thank Szaby59 for taking interest in the thread. Now lets just gets rid off that i5510 (I have already tried my hands on it it has a slower UI than g3 and it has only 256 mb RAM not 512 mb as listed in your link but I am not sure about its CPU) topic it has gpu or not it dosent matters to us. We should think about galaxy 3. I actually a very big gamer yet I am in 9th grade only and have more than five years of extreme gaming experience. I am one of those guys who cant live without gaming even for 3 hrs. When I saw gameloft launching HD games for android I thought they would be supported on all android phones and resulted buying this crap. I already knew g3 had a bad gpu but my parents wont buy me a better phone.
Lets get down to the topic - Although g3 had problems with gpu I tried running some real 3d games on it and some of them even worked like raging thunder 2. Many people have problem running it on g3 and phones better than it. People usually see white textures on it but it ran it with full speed without any texture problem ( I going to upload its gameplay on youtube and paste its link here by tomorrow). Fifa 10 also worked on phone with only the texture of the field missing and rest of the details were ossom and the gameplay didnt lag. So after a plenty of research concluded that maybe the opengl drivers have problem rendering 32 bit textures just like spica. If there would have been a gpu problem rt2 wouldnt have ran so beautifully. So according to many people if its the gpu is weak then why does rt2 works on the phone? Please answer it.
What does it mean 'working' for you?
For me: good framerate, minimally 25 FPS, and correct textures.
In RG2 the whole car is a big white texture and lags.
If you wan't play some good game download angry birds or Sega Genesis Emulator and play old classics.
HD games maybe work, if the game doesn't require 3D accelarator.
Gsam101 said:
Since we have no one who could even build a AOSP build for our phone (Well, i'm personally trying, but it's quite hard to find doc), i don't think it will come..
But ask samsung on their open source website
Click to expand...
Click to collapse
I Found this link of 3d drivers for the Spica, can it be modded on our G3.
http://forum.samdroid.net/f55/3d-driver-spica-1224/
http://forum.samdroid.net/f55/graphic-drivers-mix-3574/
For what?
Spica's CPU contains an OpenGL 2.0 ES 3D accelarator.
I5800 CPU only OpenVG and 2D.