Hi all!
Is there any way to disable the screen calibration function?
It automatically comes out when I press both volume up & down keys plus touching the screen.
Can you help me please?
Thanx
That's amazing! I never knew that, thanks!
Why would you want to disable this feature?
LOL
Cause when I play with morphgear (a SNES emulator) I' ve mapped vol up & down as buttons plus a dpad skin designed for it (Dredd). With this solution you don't need multitouch!!!
Before using this trick it was impossible to play with the largest part of the games cause you know, our touch screen is not multitouch and we don't have buttons and a real dpad.
I decided to try this workaround and it is really amazing! Now I'm able to play a lot of games but sometimes the calibration setup screen comes out if you don't pay attention... At the moment I'm looking for the *.exe of the application and I will try to rename o erase it as a possible solution!
Check it out!
Ahh, right. I gecha!
Sounds cool. Have you considered the virtual d-pad?
http://forum.xda-developers.com/showthread.php?t=466002&highlight=Virtual+dpad
It uses the Gsensor in your HD so that you can navigate by tilting the device. Not had a use for it myself but it sounds really neat.
Yea thanx, it is a good application, but it is not ok for the gameplay!
Any suggestion?
Thanx!
Related
does one (besides morphgear) have landscape support?
or is there anyway i can modify pocketnes or pocketnester to use landscape?
thanks, i love this place!
try MorphGear. Google it
Yep, you can modify Pocketnester to use landscape, just open the keyboard and it automatically adjusts to the landscape mode.
I use Inclose Mobile (free). It's a task manager that has a rotate option. I think that most drop down task managers have this.
xdame said:
Yep, you can modify Pocketnester to use landscape, just open the keyboard and it automatically adjusts to the landscape mode.
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doesn't for me, i'll try the inclose thing though
I am havign the same issue with nester. I also have inclose and have tried using it to force it to switch and the game image just won't stick. I will have to look into this morphgear
yeah that sucks, morphgear costs money too - and is pretty inferior emulation-wise
I got pocketnester plus but everytime I set my controls they are never right, meaning correlate to what I set them. Anyone else having this issue? I am gonna try to delete the software. reset my wizard then install again after work.
slimsaturn said:
I got pocketnester plus but everytime I set my controls they are never right, meaning correlate to what I set them. Anyone else having this issue? I am gonna try to delete the software. reset my wizard then install again after work.
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same exact problem here. I'm going to play with it when I get some more time, but its dumb how it doesn't read the write keys. :x
DeniaL said:
slimsaturn said:
I got pocketnester plus but everytime I set my controls they are never right, meaning correlate to what I set them. Anyone else having this issue? I am gonna try to delete the software. reset my wizard then install again after work.
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same exact problem here. I'm going to play with it when I get some more time, but its dumb how it doesn't read the write keys. :x
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DeniaL,
Set the keys ask if you were playing it in portrait. Then set the display to landscape and it should work. I think it adjusts the keys as it needs too
I have an 8125 with morphgear but landscape doesnt work... any ideas?
I didn't use the buttons at the top (the email and internet buttons) as if I wanted these programs, chances are I would have my stylus out and they are in the today screen and start menu, so I set the email button to rotate the screen and the IE button to close programs (like hitting the [X]).
Certainly made it easier and the keys auto-rotate, but you have to convince it to go left (or right) handed as it defaults to the wrong one.
yeah i can't get the landscape to work for it eithor.
I set the keys for normal (non landscape) and when you flip the screen out, the keys change. but the screen does not change.
i have gotten the screen to change before i start the game.. but once you start, it switches right back.
anybody have any clue how to get the screen to switch to landscape without sliding the keys out?
Hi im playing with TomTom6 and unlike 5.21 it switches screen orientation when you flip out the keyboard, which is all well and good but when i mount the phone in the car i cant flip out the keyboard and 5 allowed me to switch the screen inside the app . Is there anyway i can hardset the screen setup for particular apps say from the shortcut or possibly a hidden switch in TT6 ?
Thanks
Matt
Does TomTom still support custom commands?
If so, couldn't you screen rotate from there?
eg
http://forum.xda-developers.com/viewtopic.php?t=50460&highlight=vjbrisk
V
all you need to do is set up a hard key for screen rotation (settings/buttons), I use the button 4 hold and it works just fine in tomtom 6.
Thanks both of you both very usefull, oh and ageezee im not sure why i didnt think of trying that so to quote a few simpsons lines DOH dam my feeble brain. Im going to have a play around with both methods as the in car holder im looing at seems to cover the hard buttons so it would be nice to have a backup .
thanks again
Matt
I'm curious if its possible to disable the align screen shortcut on the Wizard (Enter Button in center plus Messages Button) Its really annoying when playing Doom or an emulator in landscape and having that popup all the time. Does anyone know a fix for this?
Unfortunately i dont have an answer for you. but i do have aquestion that i hope youcan answer. I got myself a doom launcher. It works well, but the control setup is terrible on the wizard. If i play in portrait mode, the fire button is the left soft key. So i ahve to fire with the same finger that i use to move. That makes the game unplayable. What launcher are you using and where did you get it?
I haven't done any testing or trying yet, but here is my idea...
what if you rename the align screen app, just so it stops it from launching?
Unfortunately i dont have an answer for you. but i do have aquestion that i hope youcan answer. I got myself a doom launcher. It works well, but the control setup is terrible on the wizard. If i play in portrait mode, the fire button is the left soft key. So i ahve to fire with the same finger that i use to move. That makes the game unplayable. What launcher are you using and where did you get it?
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Its called GF Doom (I'm sorry but I don't remember where I got it or whom made it. Although if the creator see's this I would love for him/her to PM me as I also have some questions.) Anyway the launcher shouldn't control the Key Mapping, usually thats done in some sort of config file. With the program that I have the keys are mapped in the skin file's txt document.
Try this, unzip all contents into your storage card and run the launcher you should get Doom, Doom II, and Plutonia (sometimes called Ultimate Doom) as well as a 3rd party mod called Evilution. Keep the default skin, with that the keys I have mapped are:
The directional Buttons for Movement, Messages button for Fire and strafe(I would like to change strafe to volume up/down or Internet but have not been able to if you can figure this out let me know), and the softkeys for Select and Start.
The screen defaults to protrait with your choosen skin. To play in full landscape start the game in the options change the resolution to "low" and it will switch, Hope this helps
I can't seem to get the attachment to work here is the link ftp://[email protected]/Uploads/
the file is pocket doom.zip
A Flock of Seagulls are in my Wizard
It would be awesome to find a way to disable this. Is there maybe an entry in the registry that corresponds to what key combination turns on the align screen program. Maybe it could be changed to some combination of keys that is very unlikely to be executed simultaneously.
Until then, I'll continue to drink foo-foo drinks to calm myself while trying to play any action games.
GF Doom
Dragonedge:
What version of GF Doom do you have? Maybe I have an old version. When I enter full screen mode, the soft keys are shoot and strafe, while the message/IE buttons are menu and escape. I have to use the same hand to shoot as I do to move.
Thanks for the tip about full screen, I would never have figured that out. Now I'm not dissapointed with the program anymore.
Lol, funny posts. Is this still a problem? Does it need investigating?
V
I still have the problem........ working on some things now.
What version of GF Doom do you have? Maybe I have an old version. When I enter full screen mode, the soft keys are shoot and strafe, while the message/IE buttons are menu and escape. I have to use the same hand to shoot as I do to move.
Thanks for the tip about full screen, I would never have figured that out. Now I'm not dissapointed with the program anymore.
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Not sure what version it is. Check out the ftp I uploaded a zip file with everything I use. Also you can edit the skin files to remap the softkeys as well as the messaging and internet keys. All the information about remapping the buttons is in the skins folder in a txt file names Skin Specs.
Lol, funny posts. Is this still a problem? Does it need investigating?
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The only problem I had was being able to map the message and internet buttons as different keys. Also I would like to use the volume slider as a left and righ strafe but could not seem to get that mapped either. Any help there would be great.
I've made an app to disable this - VJCalibrula for Universal and Hermes.
Wizard requires a slightly different hack, and I don't have one to test on.
dragonedge: what hardware/ROM are you using? I'll try to get you to alpha test if you want.
V
dragonedge: what hardware/ROM are you using? I'll try to get you to alpha test if you want.
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I wouldn't mind at all . I have the T-mobile MDA/Wizard with the 2.26 ROM
An app to disable this would be handy another idea that would be nice is an app that would let you specify another button combination for system shortcuts would be awesome.
VJCalibrula - disable align screen settings (alpha)
Guys, please give this a go.
I don't think it supports AKU 3.2 for now. Soon...
http://forum.xda-developers.com/showthread.php?t=282152
V
Playing a few emus and realised playing in landscape it would be cool to use these buttons (sms and web'n'walk) above the screen , but after pressing for around 2 seconds they stop becoming responsive , is there a fix or way to stop it???
Sorry if this is really old news but i got my vario 2 today
Sorry for the bump
Surely someone knows how to stop this (eg , On Mario Kart if you hold the buttons above the screen (set for Accelerate and brake) you go but then stop after 1 or 2 seconds)
Is there a cab fix or something for this?
Please let me know if you dont understand what im trying to say
Regards
I'm not sure about those buttons, but why not use the keyboard?
That's what I use with my emulators and it works great. It's nice to be able to bind all the SNES buttons too. ^^
I wanted to use the pad plus those 2 buttons with keyboard closed.
Guess i'll have to use the keyboard
Thanks for the reply btw
Hi there,
can anyone explain me how to get access to the control of the "Button LEDs"?
I know there must be a way because in Android those LEDs are glowing for example when you touch a button. At WM they only glow if you PRESS a button or touch the scroll wheel.
Thank you in advance
+1 here, that would be a nice option too
OK, what exactly do you all want? Buttons that light up on touch? is that all?
I'm brainstorming on ideas for my next version of X-Sense, so.... be creative!
Cheers
shirreer said:
OK, what exactly do you all want? Buttons that light up on touch? is that all?
I'm brainstorming on ideas for my next version of X-Sense, so.... be creative!
Cheers
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Click to collapse
That would be a first step. The default settings (light up all LEDs on button press or on scroll wheel touch) is just stupid.
The next step could be something like use the sensors on the buttons as extra buttons or use the LEDs as indicatiors for diffrent stuff. The scroll wheel for example seems to have 3 or more diffrent LEDs as Backlight. This could be used to indicate the battery status.
shirreer said:
OK, what exactly do you all want? Buttons that light up on touch? is that all?
I'm brainstorming on ideas for my next version of X-Sense, so.... be creative!
Cheers
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Customizable options for the so the lights can follow your touch when scrolling ?
Not practical but it would look good
But how could we interact with the sensors?
I dont think they land somewhere in the message queue of windows mobil. I think we have to rewrite the driver which is responsible for them. But maybe I'm wrong, because I don't have a lot of experience with the windows Mobil API. I prefer managed code like C#.
As far as I understand, the center of the dpad is the only part of the hardware that has the capability of sensing when you touch it. The only way you are gonna get the other buttons to respond is with a button press unless you modify the hardware.
try the latest version of xdandroid. if u thouch for example the back key, it glows.
so, no. every button has a sensor on it
Just so we're all on the same page, the entire area below the screen is a touchpad, it is sensitive to touch & motion - there is an app that implements this very nicely as both a touchpad and touch launcher/Task Mgr. My xsense app already interacts with button lights to show several events (i.e. stylus out, volume profiles).
freaksey said:
try the latest version of xdandroid. if u thouch for example the back key, it glows.
so, no. every button has a sensor on it
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shirreer said:
Just so we're all on the same page, the entire area below the screen is a touchpad, it is sensitive to touch & motion - there is an app that implements this very nicely as both a touchpad and touch launcher/Task Mgr. My xsense app already interacts with button lights to show several events (i.e. stylus out, volume profiles).
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OK Sorry! I have the cdma diamond on sprint so I didn't know the other versions(gsm) had touch sensative buttons! My d-pad is that way but the others are not. Forgive my ignorance.
Y'all should check this app out; I'm not in league with the developer, but I recognize his talent on this one. Its an amazing app that does all of the above and more - and there's a trial version:
http://mobilesrc.com/gscroll2.aspx
this app looks nice.
Is anyone out their who can explain me how to catch the events of button-touch area?
freaksey said:
this app looks nice.
Is anyone out their who can explain me how to catch the events of button-touch area?
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Google for Koushik's sensors.dll library; it comes with sample apps etc...
in his libary is only a event for the rotation of the scroll wheel...
touch lock pro
As I know, app called "Touch lock pro" can do some settings with the ring LED's, so this can be the way