SDK Issue - XPERIA X1 General

I've been trying to use the SDK but I keep getting a deployment issue.
I should be getting my Xperia next week but I wanted to start development using the emulator.
The biggest problem is that on the develoeprs site someone has written
The HelloWorldPanel project deploys the Panel Manager test harness like this: NativePanelLauncher.exe|$(SEMC_VS_DEV_DIR)\BIN|%CSIDL_PROGRAM_FILES%\Panels\HelloWorldPanel|0 Unless you've rebooted, $(SEMC_VS_DEV_DIR) is undefined - so change it to C:\SEMC_VS_DEV\
The project setting Remote Executable is set to this: %CSIDL_PROGRAM_FILES%\HelloWorldPanel\HelloWorldPanel.dll. Change this to %CSIDL_PROGRAM_FILES%\Panels\HelloWorldPanel\NativePanelLauncher.exe. It will fail to launch without a command line argument, so Command Arguments needs to be set to HelloWorldPanel.dll
Click to expand...
Click to collapse
$(SEMC_VS_DEV_DIR) is defined in my environment variables but aside from tha I have no idea how to do anything else that he describes.
(using Windows XP and Visual Studio 2008)

Related

.net 2005

http://lab.msdn.microsoft.com/vs2005/welcome/default.aspx
have anybody tried messing with the beta's to make pocketpc applications ?
Rudegar said:
http://lab.msdn.microsoft.com/vs2005/welcome/default.aspx
have anybody tried messing with the beta's to make pocketpc applications ?
Click to expand...
Click to collapse
I'm a MSDN subscriber and haven't received it yet. As soon as i get it will try to publish it somewhere in the net...
Cheers
well the link i gave will let you download the beta even if you dont subscriber to msdn
it does require a passport though
havent dl'd it myself though
infolink
Rudegar said:
well the link i gave will let you download the beta even if you dont subscriber to msdn
it does require a passport though
havent dl'd it myself though
Click to expand...
Click to collapse
I'm on my i-mate now & can't find any download links on that page. It is not even published at http://msdn.microsoft.com/downloads/recent.aspx download center.
Can you post a link to a pre-DL passport auth page?
http://lab.msdn.microsoft.com/express/visualc/
https://login.passport.net/ppsecure/uisecure.srf?id=42814
me
I'm using Visual Web Developer 2005 beta.
Completely new to web development.
HTML tags were completely beyond me as was data driving asp stuff.
BUT......
VWD is a dream to use.
I now have an asp site that lets XDA equiped engineers interface with our back office systems. The database integration is simple (tho there are a few bugs) and controls autosize for the target device.
Give it a go
well the only stuff relevant for me is c++ and maybe a bit of c# so i dont end up like some creepy dinosaur like those people who started coding Cobol back in the 70's and are still at it!
suppose one have to keep a bit up with the trend
VS 2005
Hi, there:
I'm using VS2005beta1, and I think its cool except a stupid bug on device application development. I attached some screen shots here. hope these information helpful.
Unlike evc+sdk developer tool set, vs2005 includes all stuff needed to build device applications, and it supports the latest emulator which running native ARM code on an emulated arm920 device, it's much faster than the legacy emulator, the legacy i486 emulator is still suported, check the attached platforms.jpg for supported platforms, notice wince 5.0 device is in the list. :lol:
now we can program in vb.net, c#, or c/c++. the attached screen shots show these different types of projects. convenient enough hur.
well, a big problem arised when develop in c/c++, i did not try vb.net and c# coz I don't like'em. when you create a new project, two platform configurations are created, one for device and the other for emulator. I mentioned the new emulator before, remember? its cpu is an arm920, check the screen shot. this emulator is used when deploy and debug for the project's emulator configuration. but unfortunately, under the emulator configuration, the compile and linker will generate x86 executable which cannot be run on the target emulator. what is worse is that you cannot change to use legacy i486 emulator, you can not even connect to the legacy emulator, the problem may related to the virtual machine network service driver installed by the emulator installation file. I'm still checking it. until this problem is solved can we finally debug on emulator, otherwise we had the only choice to debug on the device, btw I can debug on device with no problem, it can even attach to a running process on the device
at the predicatable future, vs2005 will certainly supercede evc+sdk to become the unified development platform.
why the screen shots appear in a reverse order of my attaching? I think it should be a list instead of a stack. :roll:
Well, I think I´ll have a look at it soon. Could you check if there are any project types for deployment? Means a "setup projekt" for devices?
yeah, I forgot this one, check the shot, it support device cab project.

Need a c/c++ compiler !

hello guys,
i have been trying to figure out a way to do some c or c+ programming on the go, i have a desktop replacement laptop and i dont wanna have to carry it with me with all of my other books to school everyday. i am tryin to find a c++ compiler (hopefully gui)
i have tried
pocket gcc (installed but doesnt work)
pocketc (needs a translator to work)
evc++ (apparantly either i downloaded the desktop version or this is not what i was looking for)
i am just looking to do some c or c++ coding without a laptop at school.
thanks in advance.
joe
gcc works maybe you just set it up wrong
if you can do with c# then there is a c# compiler that runs on pocketpc
it dont have a gui though but any notepad'ish program can edit those files
otherwise there is this
http://www.pocketgear.com/software_detail.asp?id=5723
but it's not a fullblown compiler imho
never seen other real compilers or development envioments for pocketpc's
think the demand is TINY!
Yeah, Pocket GCC has worked successfully for me in the past.
However, I used Mamaich's version, and this was on a WM2003 device. You need to find a compatible Console output first for WM5 (you're using the Hermes right?). I can't remember if we found a good one for >= WM5.
There's various Basic type programming languages as well for native device development, and PocketC, but that's very very old.
V
How about C#....
Hi,
Ig you can bare using C# instead, I've just posted above about a free tool I created called "C# IDE Mobile" which allows writing/executing C# compact framework applications directly on the PPC.... But if you need C, then this won't help.
Harvey
Actually i have updated to wm6 and i am not sure if that is the reason cmd program from gcc wont work in it. I cant even find any sort of manual for it either.
and yes i do need a c compiler because from next semester i am startin to take unix courses and its mostly c programming. and if i get an idea in the middle of history class i might want to try it out on the phone instead of lappy.
so does anyone else have any ideas about a non translating program for c or c++
i was wondering if evc++ was only for PC and not PPC's cause i couldnt find a non xp version.
so i guess no compiler's huh?
evc++ is a IDE for windows which enable people to make pocketpc applications
not to run on the ppc
for the most parts the syntax of c# even java too is the same as
with c
so if all you need to do is make different algoritmes then you can use those
or the vi editor i linked too
if wm6 have the same issue with cmd as wm5 then this thread may help
http://forum.xda-developers.com/showthread.php?t=255114
does someone have a success with Tiny C compiler for ARM (tcc-arm) ?
IMHO, it would be quite handy for on-pocket development
I'm not sure if you can develop PocketPC-Applications with this, but I think its possible.
Try Visual Studio Express (C++-Edition) combined with the Windows Mobile SDK and the Windows Mobile Emulator Images.
All free, all available @ Microsoft Download Center. It's not tiny, but it's GUI and you can extend the pure C++-Development Environment with the ability to develop mobile applications and even to test them on Emulator.
Personally I'm developin mobile .NET Applications with Visual Studio Professional + Windows Mobile SDK and Windows Mobile Emulator. Works fine.
DennisMoore,
TCC is great due to its small size. And the reason why I'm interested in TCC is ability to cross-compile it to make it usable not only for ppc development, but for development on ppc. GCC is too huge application
try searching Bloodshed Dev-C++
I tried PocketDOS and TurboC++
Some time ago I was looking for this same thing and as I was just trying to do small DOS application (educational) then my best option was TurboC++ running in Pocket DOS. It can be changed to other pocket pc DOS emulator (there is a freeware one)/DOS C compiler.
pgcc should work
vijay555 said:
Yeah, Pocket GCC has worked successfully for me in the past.
However, I used Mamaich's version, and this was on a WM2003 device. You need to find a compatible Console output first for WM5 (you're using the Hermes right?). I can't remember if we found a good one for >= WM5.
There's various Basic type programming languages as well for native device development, and PocketC, but that's very very old.
V
Click to expand...
Click to collapse
I have this installed on my WM6 device and it works fine. In order to make the console work, you have to make a change in the registry.
see
http://forum.xda-developers.com/showthread.php?t=275019&highlight=console
Is this thread still active?
I use PGCC on my T-mobile Dash. I basically have to use batch files named without the following keys: W, E, R, S, D, F, X, C, V, which correspond to 1-9 on the dial pad. For example a file named run.bat would show up as 3un.bat so I would have to name it as such. I was attempting at one time to remap the keyboard to the HTC Excalibur like PocketDOS but, it was out of my experience level. I created a console pack from several different files that I modified. I had to jump through some hoops to discover this but, it's half the fun.
vijay555 said:
Yeah, Pocket GCC has worked successfully for me in the past.
However, I used Mamaich's version, and this was on a WM2003 device. You need to find a compatible Console output first for WM5 (you're using the Hermes right?). I can't remember if we found a good one for >= WM5.
There's various Basic type programming languages as well for native device development, and PocketC, but that's very very old.
V
Click to expand...
Click to collapse
Here's another console, tried it on WM6.1 and works like a charm.
http://forum.xda-developers.com/showpost.php?p=1854003&postcount=28
As for pocket GCC, i remember that it had some problems if file paths passed to it contained any spaces, so "/storage card" was a bit of a problem, and obviously, putting it in device's memory isn't even possible on many current pda's. The solution i came up with was renaming "/Storage card" to something wothout spaces (like "/SD").
You can do it by a simple registry edit the key:
Code:
HKLM/System/Storage Manager/Profiles/SDMemory/Folder
or
HKLM/System/Storage Manager/Profiles/SDMMC/Folder
(i don't remember which one it was, so you'll have to do some experimenting)
to anything you would like. After a soft reset you'll see the storage card mounted to a different folder.

Looking for C/C++ Compiler for WM6

I recently got myself an ATT Tilt (Kaiser), which I plan on taking with me to a conference in Europe next month, and I'm not planning on taking a laptop so I can travel lightly afterwards. The phone currently has WM6 on there (I'm not going to play with flashing the ROM until after my trip).
To the point: I want a C/C++ compiler on my phone that I can use for potentially testing a few things over there (assuming the application I have in mind will work, but that's another story). I'm assuming that if I get the compiler working, it will have access to the standard C libs, including network stack.
I've tried PocketGCC, but I can't get it to work. The cabs from pocketgcc.sourceforge.net install fine, but the CMD Prompt won't open (I click on the icon and nothing happens).
Searching these boards, the only reference I've found was to http://www.mobilitysite.com/boards/business-development/135816-pocket-c.html#post1187340, but the links it points to for getting the various files no longer work.
Any suggestions or alternate links on how to get a working compiler on my smartphone?
As a backup, is CeGCC the best option for pre-compiling for the phone? Anyone know if it runs under 64-bit linux? Or if not, under win32 cygwin? Ideally, I'd love to have a cygwin-equivalent on the phone...but I guess that'll be deprecated with Android later on.
Thanks,
- David
Hi David,
I'm also looking for this and the best aproach was a DOS emulator (I think it is called Pocket DOS and there is another one that is free but don't remember the name) and Turbo C. I used it just to test very basic software that was just displayed in the DOS windows. But it was a really really little software (a couple of FORs and couple of variable incrementing), it was not fast to copile/run.
Hope this helps a little.
there is a cool project here, it's C#, not C++ but it might be of interest.
This one is supposed to be C++, but it is old and you may have problems with it. From what I recall, the command shell isn't compatible with wm6, but if you look around you may be able to find one to replace it that works.
Here is a command shell that's supposed to work with WM5/6
Good luck and let us know if you find anything else.
Also, the link to Mamaich's Version on that page you referenced works
Digicrat said:
I
is CeGCC the best option for pre-compiling for the phone? Anyone know if it runs under 64-bit linux?
Click to expand...
Click to collapse
mingw32ce (cegcc) is used to compile haret and roadmap (afaik vlc too).
It runs on amd64 very well. Have not tried it on my old DEC alpha.
Thanks for the quick responses.
edgar: PocketDOS looks interesting, but where can I find versions of Turbo C/C++ compatible with the pocketPC?
The program I'll be testing is actually a simple command-line C application, but it does use networking, UDP to be precise.
The link to Mamiach's link works on that page, but not the links on there for PocketConsole, PocketCMD, or the .bat files, though the bat files can be taken from the rar file itself.
I tried the PocketConsole and PocketCMD versions from the pocketgcc.sourceforge.net site again, and managed to get them (mostly) working after changing the reg key value.
I tried the PocketGCC cab file from gforge. It kind of works, but the test program won't compile. I still had to manually set the path for this, and for some reason it doesn't include gcc but calls the various other parts of it.
I'll try uninstalling the PocketGCC Cab and extracting Mamiach's version again and see if I have better luck with that later in the week and see how that goes.
Looks like I got it working for the most part.
Compilation is slow, but I don't want to waste space on the internal memory extracting all those .rar libs, unless I can get it installed/moved to the SD card later and adjust the paths accordingly (using spaces in file paths is always annoying).
I'm using Mamiach's version of GCC from the link above (extracted to /pgcc), plus PocketConsole and PocketCMD cabs from the pocketgcc.sourceforge.net distribution.
The only lingering (and annoying) issue is that it does not save the PATH setting after closing the cmd prompt.
Correction, I just noticed another more important issue. After switching programs, the CMD prompt seems to disappear. If I open another application, and then close that program, it will take me back to the CMD prompt. However, if I return to the "Today" screen, that prompt is still open but I can't get it back. It does not appear in that little task-switcher icon, nor in the detailed 'Task Manager'.
Any ideas?
Thanks
Update:
I just installed Dotfred's Task Manager. It looks like the problem is that the CMD prompt is being seen as a Process and not as an application. Now the question is can I change that...

[Q] Interacting with ADB programatically

Hello
I'm planning to write a program that will interact with an active Android phone (Leo specifically). I plan to do this using ADB (since it fulfills exactly what I need to do), but I'm not comfortable having to open a program shell every time, it's not really an efficient and fail-safe method of doing things.
I noticed that the ADB files in the SDK come with two dll files called adbWinApi and AdbWinUsbApi, but I couldn't import them to Visual Studio, so I'm guessing they can't be used as external resources (or they can and I'm just too ignorant). Anyway, I found no resources on how to use them, so I'm guessing adb.exe uses them, and unless someone can reverse engineer them for me and found the references I need to use, they're useless.
Does anyone have an idea how to interface with an Android device programatically? Using C# preferably, but any open 'handle' I can use would be helpful.
Thanks in advance.
This looks like it might be what you're after:
http://madb.codeplex.com/
This is a Managed port of the Android Debug Bridge to allow communication from .NET applications to Android devices. This wraps the same methods that the ddms uses to directly communicate with ADB. This gives more flexibility to the developer then launching an adb process and executing one of its build in commands.
Click to expand...
Click to collapse
Wow, looks interesting, I'll look into it.
Thanks for the great find!
Sent from my Android HTC HD2 using XDA App
Ambious said:
Anyway, I found no resources on how to use them, so I'm guessing adb.exe uses them, and unless someone can reverse engineer them for me and found the references I need to use, they're useless.
Click to expand...
Click to collapse
And why to reverse engineer a part of an open source project? Android is open, you know ;-)
http://android.git.kernel.org/?p=platform/system/core.git;a=tree;f=adb
Brut.all said:
And why to reverse engineer a part of an open source project? Android is open, you know ;-)
http://android.git.kernel.org/?p=platform/system/core.git;a=tree;f=adb
Click to expand...
Click to collapse
LOL, true. But is the SDK?
Sent from my Android HTC HD2 using XDA App
Ambious said:
LOL, true. But is the SDK?
Click to expand...
Click to collapse
I think so, I have linked ADB sources above. Maybe these sources are for adbd daemon on a phone only, but even if, then you have docs about adb protocol in OVERVIEW.TXT and SERVICES.txt files.
True, and I also noticed the ADB client emulates TCP anyway, so it shouldn't be too hard to replicate and 'hook in'. Thanks for the tip
Sent from my Android HTC HD2 using XDA App

[TOOL] Best GUI debuger for Native parts?

Which is the best visual debugger in current development for NDK? I am all new to Android development and trying to debug quite a complex project (StrongSwan ipsec client) from the start.
Debugging native code with Eclipse turns out to be a complete mess. Initially it was a missed symbols from loaded libraries (with all needed symbols inside obj/local/x86 directory).
But after experiments with ndk-gdb.py (old ndk-gdb just doesn't work) which prove debugging is possible, Eclipse also start to load debugging info for StrongSwan client.
But my joy was premature. Another problem arise. As soon as I setup breakpoint, launch debug, hit breakpoint and multiple times click "Step Over" and "Step Into" buttons Eclipse start to switch and stops inside some minor threads. Like this:
bt
#0 0xb76b48e6 in __ioctl () from /home/shuras/workplace/android/Teapot/obj/local/x86/libc.so
#1 0xb76ee3fb in ioctl () from /home/shuras/workplace/android/Teapot/obj/local/x86/libc.so
#2 0xb7162c2c in ?? ()
#3 0xa5f22d00 in ?? ()
or like those:
#0 0xb766cbd2 in syscall () from /home/shuras/workplace/android/strongswan/src/frontends/android/obj/local/x86/libc.so
#1 0xa592a8d8 in ?? ()
As result to keep focus on debugging intresting code I constantly need to manually select needed thread from a list.
Even if you enter "step" command inside Eclipse's gdb console still debugger will stop in the middle of nowhere.
Doing same thing inside ndk-gdb.py I have no issues like that. But using command line debugger not quite comfortable and fast way to go forward.
So it must be Eclipse induced problem with gdb random stops.
And as a last complaint, debugging inside Eclipse is slow as hell.
So my question is there any better alternatives to Eclipse in case of native code debugging?
Or is there any way to make Eclipse behave properly?
Just in case. My software configuration:
adt-bundle-linux-x86_64-20140702.zip
vanilla android emulator 5.0 x86
android-ndk-r10c-linux-x86_64.bin
ubuntu 14.10
Small update on my Eclipse problem. Now I think debug steps works as it should. The only problem is that Eclipse switch focus from last thread debugged to other threads for no reason after almost every step. On each step debugged thread advance one line forward exactly as it should. So I suppose it is ADT plugin problem. Is there something to do with it?
As time passed I can only append that switching to Luna version of Eclipse (instead of Eclipse included in the ADT bundle by google) solve problem with unprovoked stops. So I suppose it must be Eclipse bug of one particular version. But still Eclipse NDK debugging is a slow as hell. I am interesting in any good alternatives.
I have seen a couple pages describing how to get DDD working with ndk-gdb. Might be worth giving that a try as an alternative.
CellCB said:
I have seen a couple pages describing how to get DDD working with ndk-gdb. Might be worth giving that a try as an alternative.
Click to expand...
Click to collapse
DDD is quite a piece of software. Not the best memories from the old past. But still good to know. Many thanks.

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