Hi there!
The XDA II has the new super-duper Ati Imageon 3200 graphics accelerator integrated.
Anyone informations about the API or any way to access it's special
functions?
Especially I am interested in the gourad shading feature, which
leads me to the conclusion, that you could use it to accelerate
3D graphics with this chip...
I found literally no(!) usable information via google or via the
site search feature at ati.com.
If this is possible the open source klimt(softgl) implementation of
opengl ES could be enhanced for better support of 3D-Shooters or, and that`s even better, it could be used to accelerate the augmeted reality application for kanji learning of the technical university of vienna(http://www.ims.tuwien.ac.at/research/handheld_ar/kanji.php).
greetz
farbgeist
Anyone know if CE6 can run on the wizard and if so where can we get a rom for it?
dragonedge said:
Anyone know if CE6 can run on the wizard and if so where can we get a rom for it?
Click to expand...
Click to collapse
Is this crossbow what u r talking about ?
M$ has Launched Windows CE6 Today, I was wondering if anyone has got their hands on it and been able to play around with device compatibility.
Here's a link to the article:
http://msmobiles.com/news.php/5716.html
And here's a link to the trial:
http://www.microsoft.com/windows/embedded/eval/trial.mspx
Thanks for the links. I'm going to download now
dragonedge,
Please post your results, I would be very interested to know if it will run on my wizard.
Thanks,
Clay
dude...
1) you cross posted
2) again, this is released to the manufactuers, it'll be at LEAST 4 to 6 months before we even hear of a device testing this OS
3) what you posted is an evaluation environment for Visual Studio... lol. You're not going to get your hands on something like that that easily.
Windows Embedded CE 6.0 (plug-in for Visual Studio 2005)
Click to expand...
Click to collapse
awwww too bad but shouldn't you be able to create some type of Rom with this? Or is this literally just a developer tool released for a software that hasn't been released or won't be for a long time?
Overview
Windows® Embedded CE 6.0 is a componentized operating system designed from the ground up to power small footprint devices and help developers get them to market fast. Choosing from a wide variety of technology components and pre-existing templates, you can quickly build hard real-time commercial and consumer electronics devices, such as:
Set-top boxes
Thin clients
Digital media adapters
Voice-over-IP (VoIP) phones
Navigation devices
Medical devices
Portable media players
Home gateways
Digital cameras
Networked digital televisions
PDAs
Features
Along with its portfolio of hundreds of carefully tested, easily selectable OS components, Windows Embedded CE 6.0 includes innovative features designed to help promote performance, security, compatibility, and flexibility.
Robust Architecture
Unified Kernel. The redesigned Windows Embedded CE 6.0 kernel now handles more than 32,000 simultaneous processes, each with 2 GB of virtual memory space. The new file system supports larger storage media and file sizes (up to 4 GB), and removable media encryption.
Drivers. Production-quality device drivers help decrease the amount of modification needed for drivers to work with custom hardware, and enhanced driver support in CE 6.0 helps ensure easy portability. Drivers can be run in kernel mode for performance or in user mode for robustness.
Security. The redesigned one-tier security model is SDL compliant and helps ensure that only trusted applications can run on your embedded device.
Compatibility. CE 6.0 works with key processor architectures (x86, ARM, SH4, and MIPS) and, through its compatibility testing tool, has features to help port existing Win32 applications.
Device Performance. Improvements to the kernel architecture have greatly reduced the overhead of system calls between base OS services, resulting in improved operating system performance.
New Media and Communication Components
Windows Embedded CE 6.0 opens up new opportunities to develop compelling products for home and business.
Network Media Devices. You now have the ability to build networked media devices that can consume pictures, videos, and music from a Windows PC via a home network.
Digital Video Recorders. The DVR engine in CE 6.0 empowers you to build devices that can record multiple video streams to a hard drive for later playback
Cellular Networks. The new Cellcore components help enable your CE 6.0 powered devices to easily make data connections and initiate voice calls through cellular networks.
Windows Network Projectors. Users can now connect their Windows Vista™ laptop to a CE 6.0-based projector wirelessly or over any IP network.
Powerful Development Environment
By adding Platform Builder to Visual Studio 2005, Windows Embedded CE 6.0 helps deliver a superior unified embedded developer experience. Developers can now use one common familiar environment to develop both application and operating system software. Development advantages include:
Visual Studio 2005. Platform Builder for Windows Embedded CE 6.0 has been created as a plug-in for Visual Studio 2005 and is customized for developing embedded operating systems and components.
Application Development Options. You can go native or managed by choosing your preferred Microsoft development technology—Win32, MFC, or the .NET Compact Framework (C#, VB).
Device Emulation. The new ARM-based device emulator included with Platform Builder makes it easy to configure, build, and test operating system images.
Editors. Coding and building are faster. Windows Embedded CE 6.0 editors now incorporate Intellisense technology, syntax highlighting, and graphical bib and registry file editors.
Improved Compilers. Based on Visual Studio 2005, the latest compilers increase C++ language conformance; provide better libraries; support CRT, ATL, and MFC; and offer improved run-time security checks (/GS).
Source Code Access. Access to CE 6.0 source code helps developers debug, test, and make changes to an OS image. It also allows you to modify the operating system software to create differentiated features while maintaining control over your intellectual property.
Price
Development Tools: $995.00 USD
Runtime License Cost: (per runtime shipped):
$3.00 USD for Core SKU*
(The Core SKU is a subset of the Windows Embedded CE Core operating system features.)
$16.00 USD for Professional SKU*
(The Professional SKU is a higher-end license that is ideal for devices that require rich multimedia and graphics.)
* Run-time pricing is based on purchase volume of one unit (except Windows CE Core based on 1000 units). Volume discounts are available. Local taxes, tariffs and other costs may apply. Contact a Windows Embedded Authorized Distributor for details.
A complete list of the components included in Windows Embedded CE Core and Windows Embedded CE Pro is available at the Microsoft Download Center.
Details on each component are available at the MSDN Library.
For complete pricing and licensing information, please contact a Microsoft Windows Embedded Authorized Distributor.
In conclusion, this is for manufacturers/developers only. It is of no use to us.
Sounds this is just for developers
Hi,
is there a detailed specification for the HTC devices like for Nokia phones? There are some optional Java packages which not every manufacturer of mobiles implements, e.g. JSR82 (Bluetooth API), JSR135 (Mobile Media API), JSR179 (Location API) ... (http://java.sun.com/javame/reference/apis.jsp)
More precisely, I am interested in the exact Java specification of HTC Prophet and Artemis, perhaps also of a small smartphone with fewer features and less weight.
I believe this is a function of the midlet manager that your phone uses. See this thread: http://forum.xda-developers.com/showthread.php?t=339579
Michael D. Spence
Mockingbird Data Systems, Inc.
Airplay SDK is unique in providing the
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native CPU instructions. So no compromise
on performance, yet no need to port your
application between operating systems.
Airplay SDK supports single-click
deployment to all of the following operating
systems: * iPhone OS * Android * Samsung
Bada * Symbian * Windows Mobile * BREW
* Palm/HP webOS * Maemo Additionally,
Ideaworks Labs is working closely with
leading device manufacturers to open up
new distribution opportunities for Airplay
content. Airplay SDK fixes fragmentation
within each operating system by removing
the need for developers to worry about
individual device eccentricities. Here are just
five examples of the hundreds of per-device
problems that Airplay SDK solves: *
Dynamic portrait/landscape screen
switching handled identically for all devices
* Accelerometer API implemented
identically for all devices (despite the large
number of bespoke device drivers and APIs
in the market) * Device-application
interoperability handled identically for all
devices (i.e. your application is guaranteed
to 'play nicely' with the device software, for
example to respond to incoming phone calls
and messages) * Audio handled identically
for all devices (for example, by providing
advanced software sound mixing) * Single
drawing API supports OpenGL ES 1.x,
OpenGL ES 2.0 and super-fast software
rendering, allowing your app to run with or
without any form of hardware graphics
acceleration FEATURES: Save development
time by writing your Airplay app using
vanilla C++ in the IDE of your choice. Airplay
currently supports all versions of Visual C++
Giayee apply the latest methodologies to development of android handheld devices. All development stages are additionally analyzed by the technical experts, which minimizes error risks.
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Proprietary Algorithms - Modeling of the device operating algorithms, system design with mathematical packages and CAD, integration of the proprietary algorithms into devices together with embedded software design.
Schematic Design
All components specified in the layout are on the Schematic and are custom built per IEEE Standards and contain Schematic Symbols, PCB Pattern, and the Attributes. Consistency and intelligence in the way to build parts allows us to have very reliable, intelligent, with repeatable view schematics to meet every customer's satisfaction. By having a listing of parts contained within the Libraries, it is extremely easy to create a Netlist out of Schematics; and to load them into Netlist on the PCB software for further Layout.
Design process includes:
* Review Feasibility Study Findings
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PCB Design and Layout
We recognize that there may come a time when you need to get a project urgently completed or just don't have the resources to do it. So our Engineering Department offers the following services:
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Design process includes:
Creation of schematic file (if it's not provided by the customer);
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