Related
With S2U2 now supporting .gif formats, how can i resize them without distorting the image? I have a few wallpapers I want to try myself, but I cant figure out what program to use. Can anyone help me?
hhhmmm do you mean on pc or pda?
irfanview is a good program to do it on pc
but you can never do it without it becomming blocky
all resizing do is to multiply the sizes of the pixels
no software can add new infomation to an image
those tv shows where they can keep zooming
and it audo makes the picture unblocky is just tv
I use GIMP 'Scaling' feature to scale a picture to 240 x 320, after I crop out the portion I want.
GIMP allow you to save multiple layers of pictures as gif format and even determine the speed of animation.
So....would GIMP enable you to take a 240x320 and crop it to a 240x240 like cropping a photo in other imaging software?
Yes it sure does.
GIMP may seem a bit 'daunting' for non-graphic designing tool user like me at first glance. but once you play with it for a while, it's not that difficult.
I'll give it a shot...thanks for the quick response!
is there a way to resize these in a batch rather than one by one using gimp? I just spent 30 mins trying to resize one gif and it still wouldnt even let me save it. Can someone give me some quck instructions on resizing using this program por favor?
How many layer are there in your gif file? I think the length of time taken is due to your unfamiliarity with GIMP. Otherwise, it should be pretty fast. Not sure whether there are other software out there which allows an even faster and easier way of doing this.
By the way, a question for the guru. I notice the picture quality dropped a bit after I saved them into gif. Any tips to get around such a drop?
i believe one gif had about 141 layers, is there a LIMIT to how many layers S2U2 .96 will support?
Folks,
I have created a small photo viewing application that I wanted to publish to the world. Key features are
- Native C code. No dependencies on .NET or any other library
- Tiny (just 25Kb)
- Full screen photos with gestures and hot-spots
- Slide-show mode
- Nice transitions (you can see them all in the slide show mode)
I have tested this on my GPS (CE 4.2) and PDA (Hermes) and it works quite well.
Gestures:
- Slide left to go to next photo in list (You can also use the wheel down for this)
- Slide right to go to previous photo list (You can also use the wheel up for this)
- Slide up to go to last photo in list
- Slide down to go to first photo in list
Hot Spots
- Top left to open a specific folder. Folder navigation is done by sliding up and down and select the <This Folder> to select
- Bottom left to open a specific photo. Again, you can slide up or down or go to a specific folder
- Bottom Right to start/stop slide show mode. Slideshow is 3 seconds. You can change the config file to specify different interval
- Top right to exit
- Right edge of screen to go to next photo in list
- Left edge of screen to go to previous photo list (You can also use the wheel up for this)
- Bottom edge of screen to go to last photo in list
- Top edge of screen to go to first photo in list
Configuration
CEPhotoViewer saves its configuration in CEPhotoViewer.cfg in the same folder as the exe. This file contains the last open folder and the slide show timeout
Startup
- On startup CEPhotoViewer looks for any JPG/BMP/GIF images in the program's folder. Else it prompts you to select a folder. Once selected the config file is created and subsequent runs, it will automatically pickup that folder
Bugs
- CEPhotoViewer uses native microsoft DLL to load a image. Depending on the speed of your CPU, this loading might be slow. Photos resized to the correct size (under 640x480) load pretty quickly. Large (2MP+) photos take a couple of seconds to load. Perhaps someday I will include native JPG loading codeDone
- CEPhotoViewer is built for ARM CPUs only. I can build for other CPUs but dont have a device handy
Looking forward to your comments. Im also working on finishing a MP3 player and a launcher (more appropriate for GPS devices)
Version history
- v0.67 (3/25/2008)
First public release- v0.68 (3/26/2008)
Integrated JPEG processing. Much faster in loading big images (although the size tripled from 20Kb to 60Kb)Added edge hot-spots to navigate in addition to slide gestures
Feature Request
What do you think of adding in touch Pan, Tilt, Zoom, & Rotate? Also, it would be cool if it auto rotated based on the original pictures orientation.
Thanks,
Curious G
i'll give this a shot when i get home
curious george said:
What do you think of adding in touch Pan, Tilt, Zoom, & Rotate? Also, it would be cool if it auto rotated based on the original pictures orientation.
Thanks,
Curious G
Click to expand...
Click to collapse
Forgot to mention, pictures are auto-rotated if they can fit better in the screen. Also auto-rotates if you change the display (like when I pull out the keyboard)
Nice but it wouldn't load my actual (2mp) photos. Sliding is a bit slow but very smooth. Wouldn't quit and at some point all corners stopped working.
Trekvogel said:
Nice but it wouldn't load my actual (2mp) photos. Sliding is a bit slow but very smooth. Wouldn't quit and at some point all corners stopped working.
Click to expand...
Click to collapse
Loading large images is time consuming, sorry, thats the way microsoft has implemented JPG processing. The corners are not 'not responding', the program is still trying to load the image.
Im trying to compile ijl jpg library that can loaded scaled images, that way I only decompress the size I want
3/26 - Version updated
Guess I'm in the minority who resizes images to fit in PDA screen. Due to popular demand, I have integrated the IJG jpeg library to considerably speed up loading of large images (largely due to internal image scaling)
Also added edge hotspots to navigate images, rather than slides which are bit cumbersome
my personal opinion(i havent seen program YET):
any viewer, that cannot show gif/animgif/png/tga/bmp files is pointless.
it doesn't matter how "touch"-ed it will be.
so - i am gonna update opinion after tests..
nothin said:
my personal opinion(i havent seen program YET):
any viewer, that cannot show gif/animgif/png/tga/bmp files is pointless.
it doesn't matter how "touch"-ed it will be.
so - i am gonna update opinion after tests..
Click to expand...
Click to collapse
It does show gif and bmp. Adding png is trivial (libpng can be compiled easily in CE, both PNG and TIF take about 100Kb each). My intent is to what cover 80% of the people would want.
Just tried it on my Trinity and, while the transition speed is nothing to write home about, the software works. Not sure if i prefer this or S2V, but it has to be said this is a nice application.
Edit
Could do with more space at the top when navigating folders, the directory path disappers under the "This Folder" button.
Please could we have screenshots?
iamwhoiam said:
Please could we have screenshots?
Click to expand...
Click to collapse
It shows your photo on the full screen, so screenshots are not of any use
deedee said:
Just tried it on my Trinity and, while the transition speed is nothing to write home about, the software works. Not sure if i prefer this or S2V, but it has to be said this is a nice application.
Edit
Could do with more space at the top when navigating folders, the directory path disappers under the "This Folder" button.
Click to expand...
Click to collapse
The main goal of writing this app was to have it working on all CE devices (including GPS that do not have the .NET framework installed).
Also, there are more transitions than just the slides that are visible when you are in slide-show mode
Amazing Program!!
I've just gotten myself a windows mobile phone. I looked everywhere for a simple photo viewer that could scroll through images by tapping on the left or right of the screen. I didnt understand why resco photoviewer or pqv or any of those other photo viewers didnt have this feature. It was so frustrating.
Also I wanted to browse folders starting at a pre-configured Picture folder. I didnt want the program to go scanning my whole PDA for pics including gifs and pngs for some other softwares.
Finally found this program and I'm really happy.
I wonder if you're still developing this program though? This thread doesnt seem to be active anymore. I hope you'll still continue developing this program.
If you're too busy, I'd be happy to help in some aspects of coding or improving the program. It really is that amazing to me.
Hope this program is still alive.
Lodd said:
I've just gotten myself a windows mobile phone. I looked everywhere for a simple photo viewer that could scroll through images by tapping on the left or right of the screen. I didnt understand why resco photoviewer or pqv or any of those other photo viewers didnt have this feature. It was so frustrating.
Also I wanted to browse folders starting at a pre-configured Picture folder. I didnt want the program to go scanning my whole PDA for pics including gifs and pngs for some other softwares.
Finally found this program and I'm really happy.
I wonder if you're still developing this program though? This thread doesnt seem to be active anymore. I hope you'll still continue developing this program.
If you're too busy, I'd be happy to help in some aspects of coding or improving the program. It really is that amazing to me.
Hope this program is still alive.
Click to expand...
Click to collapse
Glad to hear that this application is working well for you.
I have not stopped development on this, added additional features like PNG, GIF decoding and automatic rotation.
This being a PPC forum, there is not much need for this app since there are multiple options (including built-in applications). I had made this app and many others primarily for GPS and other low end devices without the standard libraries.
I will update this thread with the latest version and also add other applications I have built (including native MP3/OGG player, simple shell, GPS dashboard etc), all totally skinnable and configurable
The program has been amazing. Loads huge pictures with no problem. It's definitely faster than Vito's EyePhoto.
But Coolsva, I have a question. Now call me crazy, but I want to be able to set it up so that when I click a jpg file in file explorer or total commander, it will open up in your photoviewer instead of the windows mobile default viewer (coz it sucks). What're the parameters to do so? I tried the normal parameter "%1" but it doesn't seem to work.
I'm glad you're still working on this program.
Cool program , but zoom would be nice feature
coolsva said:
I will update this thread with the latest version and also add other applications I have built (including native MP3/OGG player, simple shell, GPS dashboard etc), all totally skinnable and configurable
Click to expand...
Click to collapse
Looks interesting, please do it !
Just now landed at this thread after spending a while checking out google results for "windows mobile picture viewer". Coolsva's prog sounds very worth trying, but I'm wondering if 0.68 is still the latest release?
HarpShot
________________________________
He had a photographic memory that was never developed.
Just saw this too, this could have real potential
I'm also searching for a simple photo viewer like Lodd mentioned
There are a lot of clock area today screen apps out there, from the simple such as PDClock, through mid-level stuff like HTC home, up to the fully customizable rlToday.
Few of these seem to be a good all-round solution though, except maybe rlToday, but I am having issues with the rlToday / Sys-to-Reg / Mortscript combo, both in terms of features (ie no support for "on" or "off" images), stability, and ease-of install (S2R seems a bugger to set up right, especially for the less technically inclined user), and the whole rlToday / S2R / Mortscript combo is hardly a turnkey one-install solution.
So to that end, I decided to try my hand at crafting a solution more appropriate to my needs.
Now, until this point I have never coded for C++ or windows mobile. I am not even a professional coder, far from it, but I do have a knack for designing good solutions, so I thought I would start teaching myself native C++ and see what I could come up with. Ultimately, my goal is to release as open source, I am hoping to maybe start a sourceforge project at some point...
I am making this post because I am now starting to get past the proof-of-concept stage and am coming up with some working code. I am tackling the various hurdles one by one and learning as I go, but it is starting to look promising.
This thread is to serve two purposes:
1) Gather my thoughts on how things are going to work so potential users can chime in on possible tweaks or changes to the features and how they should work.
2) Serve as a rallying call for any (preferably more experienced) coders who wish to get involved. I will post up any problems that I am having surmounting various issues, please feel free to help out on those. If an experienced coder liked the project that much and wanted to take the lead, I have no issues with that, as long as it remained open source.
So, with that out the way, here is what I am thinking so far:
Overall idea is pretty similar to rlToday - a script (ie a .INI or .XML file) which lists Widgets is processed and the result is drawn on the screen.
For example, here is an example INI file for a background (say transparent) PNG with a clock overlaid in the middle of the PNG, that has different layouts / images for portrait and landscape mode on a qVGA device.
Code:
;ini profile for qVGA (240 width and 320 width)
;PORTRAIT
[PortBG]
width=240
widget=image
clickable=0;
image="bgport.png"
x=0
y=0
[PortClock]
width=240
widget=text
subwidget=clock
clickable=1
clicktype=exe
clickstring="<exe to launch calendar>"
dateformat = "dddd MMMM d"
x=120
y=25
origin="cc"
;LANDSCAPE
[LandBG]
width=320
widget=image
clickable=0
image="bgland.png"
x=0
y=0
[LandClock]
width=320
widget=text
subwidget=clock
clickable=1
clicktype=exe
clickstring="<exe to launch calendar>"
dateformat = "dddd MMMM d"
x=160
y=25
origin="cc"
The [Name] of each section actually does nothing, but it will be useful in debugging / error messages ("Image for [PortBG] not found!").
Widget = choses which kind of widget it is (eg Image, Text)
subwidget = choses the subtype of widget (eg clock is a subtype of text)
The Width= entry is an idea I came up with to handle multiple screen orientations and resolutions within one profile. Basically, as this is not intended to be a full-screen app, the only relevant dimension is the screen width. Each widget therefore has an associated width. When the screen is rendered, it will check what the current width is and only render widgets that match that width. Furthermore, if a script has entries for resolutions not supported by your device, these will be ignored. Profiles are likely to be a directory with one .INI file and assorted images. Images can be in subdirectories, say grouped by width (ie a "240" dir and a "320" dir for qVGA) - that way you could release a skin as one zipped dir that supported all devices and resolutions, and you would not need to upload the "480" and "640" dirs to a qVGA device, thus saving storage space.
Each widget also has x/y coords, which usually refer to the top left, but the origin entry can change that (eg cc would be centre horizontally and vertically)
Each widget will also be able to be specified as clickable, with options as to what to do when it is clicked.
With this system it should be possible to create most things, however, here is what I am currently NOT planning on doing:
I am not aiming at offering tabbed pages of widgets, or an easy way to change widgets without writing a new script. This is aimed at a companion to something like UltimateLaunch for handling the top of the screen - a Clock, SMS / Missed Calls / VM messages, BT / WiFi status and toggles etc.
I am currently using VS2005 and the WM5 SDK, but the app is still so simple that this could probably be changed. I would like to support as much as possible, but am not overly worried about providing backwards compatibility beyond WM5. I am using Native Win32 - I want to avoid as much bloat as I can.
Planned features:
Per-pixel Alpha PNGs - IMPLIMENTED
Widgets parsed from INI - IMPLIMENTED
Parse only items from INI that match screen caps - IMPLIMENTED
Display only items that match current screen width - IMPLIMENTED (Effectively switch profile on screen orientation change)
Options screen to set current profile
Widgets
======
Text Type: - IMPLIMENTED
Source: String in INI - IMPLIMENTED
Source: String in Registry
Source: Date from format string - IMPLIMENTED
Image type: - IMPLIMENTED
Plain image - IMPLIMENTED
Status Image - Registry value
Toggles - BlueTooth / WiFi / Phone etc
Other features
===========
Multiple screen resolutions supported per INI - IMPLIMENTED
Detect Power but no Activesync - Allow enabling of BlueTooth for automatic pairing with in-car BT handsfree.
Current questions and stumbling blocks:
Having issues finding a lightweight way of displaying per-pixel alpha PNGs. Current thinking is that AlphaBlend is perfectly capable of doing the blending, it is just SHLoadImageFile that is stripping the alpha info.
See threads here and here
Not sure how I am going to handle toggling of BT / WiFi. Could use VJ's tool, but I would rather do it in my code. Any pointers on how to do it and maintain maximum WM5 / WM6 compatibility would be appreciated - VJ's tool will not toggle WiFi on my Kaiser anyway...
Could do with decent chop and chomp routines (split by char and remove leading / trailing whitespace) - does anyone know an easy way to do this in native code?
Need to work out how to find the size of a text string in pixels *before* it gets drawn to the screen with ExtTextOut
Need to impliment a date format string to text string converter that can handle date and time objects in the same string
Currently I use a bit of code to look at the string and pass it to either GetDateFormat or GetTimeFormat, but not split the string and pass relevant bits to relevant routine, then reassemble.
Need to make whole thing a today item, but delaying doing this as it seems that debugging will be harder? I also guess this would be quite easy, so I am planning on leaving this until near the end. Any advice on this subject would be appreciated.
I am interested in this. I don't know C++, but I have experience coding with other computer languages. I'll definitely be following this thread and watching for updates.
iContact source contains some pretty lightweight INI library. It isn't written by me, and it's called SimpleIni. Everything is contained in one .h file and it's very easy to use.
good luck,
larna
larna said:
iContact source contains some pretty lightweight INI library. It isn't written by me, and it's called SimpleIni. Everything is contained in one .h file and it's very easy to use.
good luck,
larna
Click to expand...
Click to collapse
Nice one, thanks
I got simpleini in and working - you were right larna, it was really easy and pain-free. Thanks!
Update:
I have a working prototype.
All basic functionality coded - text and image widget types, orientation switching, ini parsing...
Currently still not a today item, and there is loads to do in terms of error checking and freeing up memory etc, but it parses INI files OK
Once I have done some tidying up, I will release some source and maybe a demo EXE.
Hey!!
I'm already developing an application which load and extends rlToday Themes!
sources will be released soon!
The app is XIAMultitheme:
Done:
- fully working rltoday themes on a HWND
- done today plugin
- loading external dll
- all widgets are external dll
To do:
- avoid image loading via ImageFactory due to memory leak on wm6x
- port to CxImage to load PNG
- use AAROT to free rotate images (analog clock)
- today plugin does not load the engine yet
http://www.xiaprojects.com/?section=All&project=XIAMultiTheme
what do you think? mail me on priv (stefano) on xiaprojects.com
stefanux said:
Hey!!
I'm already developing an application which load and extends rlToday Themes!
sources will be released soon!
The app is XIAMultitheme:
Done:
- fully working rltoday themes on a HWND
- done today plugin
- loading external dll
- all widgets are external dll
To do:
- avoid image loading via ImageFactory due to memory leak on wm6x
- port to CxImage to load PNG
- use AAROT to free rotate images (analog clock)
- today plugin does not load the engine yet
http://www.xiaprojects.com/?section=All&project=XIAMultiTheme
what do you think? mail me on priv (stefano) on xiaprojects.com
Click to expand...
Click to collapse
hi stefano
i see nothing on your web site , nor screenshots nothing in download binaries
Why ???
evilc said:
Update:
I have a working prototype.
All basic functionality coded - text and image widget types, orientation switching, ini parsing...
Currently still not a today item, and there is loads to do in terms of error checking and freeing up memory etc, but it parses INI files OK
Once I have done some tidying up, I will release some source and maybe a demo EXE.
Click to expand...
Click to collapse
can you upload here the demo program ?
Sounds pretty neat!
I don't understand some of the terminology you use, but I think you may be talking about a feature I had an idea for:
profiles (XML files) can be associated with a today plugin such that you can make a profile appear in the today plugins list for each skin (XML file) you have installed - thus making each XML profile behave like it was a today plugin in it's own right.
Is that what you are talking about?
brunoisa10 said:
can you upload here the demo program ?
Click to expand...
Click to collapse
Demo uploaded to first post. Unzip it to \Storage Card\shared on your device and run.
BE AWARE, there is very little error checking when parsing the INI.
If you omit a horizres line for any widget, for example, the program will crash.
Well I checked out XIAMultiTheme and it looks promising.
I was not aware that there was a memory leak bug in IImagefactory, I wasn't planning on using it in the final version anyway, so no biggie.
If XIAMultiTheme is capable of doing what I had envisaged for openClock, I will probably stop development, as you obviously know what you are doing much more than I do
However, a couple of points:
1) Size.
XIAMultiTheme seems to be a lot bigger and requires .NET - This seems to mainly be to do with the CxImage library - just PNG support seems to add more size than my entire app is! I am flabberghasted that supporting per-pixel Alpha PNGs takes this much, an alphablend routine can be done in a K or two, hundreds seems overkill. Apart from the requirement for rotation (for analogue clocks) I do not see why a full image lib is needed. Just a load and alpha blit.
2) Orientation awareness.
As in I don't see any in XIAMultiTheme. I am really happy with the way I have handled this in openClock - each item in the INI (XML in your case) has a "horizres" value associated with it. At render time, current screen width is compared to each item's horizres and if it matches, the item is drawn, if it doesn't then it isn't shown.
This provides a nice way to combine portrait, landscape and multi-res capabilities into one theme. And as long as you allow relative paths in the theme(eg 320\320bg.png, 240\240bg.png, common\common.png) then you can have a theme which supports all resolutions and orientations, and allow the user to store what they want on their PPC (eg if their device is qVGA, they know they do not need to put the 640 and 480 dirs on their PPC for a given theme, as they won't be used)
3) Stateful buttons.
Items like a voicemail button / wifi button etc should probably have two images associated with them - one for "no messages", one for "have messages". I was planning on putting something in openClock along the lines of specifying a reg key, an operator and an image.
eg:
regkey=HKEY_LOCAL_MACHINE\...
on=thisimage.png, gt, 0
off=thatimage.png
To set to thisimage if the key is of value greater than (gt) 0 or thatimage.png if not.
Good luck!
evilc said:
just PNG support seems to add more size than my entire app is!
Click to expand...
Click to collapse
Yep. Same goes for MortButtons... (and MortPlayer, but there, the player itself is bigger in relation...)
I am flabberghasted that supporting per-pixel Alpha PNGs takes this much, an alphablend routine can be done in a K or two, hundreds seems overkill.
Click to expand...
Click to collapse
The alphablend routine is in the Draw method, and even in source code not much more than 1kB.
The trouble is to load the PNG without losing the alpha information. With Windows' API, you can't do it - there's only the crippled SHLoadImage. So you need the entire code to decode PNGs, i.e. libpng, which in return requires zlib - over 200kB only to load PNG! The remaining kBs are spend to load/decode JPEG (quite some kBs, too), GIF (if enabled), BMP, ... and some basic image processing (resample, rotate, ...).
btw, you might want to check MortImg.dll and MortImage.lib, which is a (quite) simple wrapper. If only one image library is used, at least some memory on the device is saved (and if MortButtons or MortPlayer since b72 is used, also main memory).
Check out http://mort.svnrepository.com/svn/mort/MortTools/trunk with any SVN client (e.g. Tortoise), use "guest" for login and password.
evilc said:
Well I checked out XIAMultiTheme and it looks promising.
I was not aware that there was a memory leak bug in IImagefactory, I wasn't planning on using it in the final version anyway, so no biggie.
If XIAMultiTheme is capable of doing what I had envisaged for openClock, I will probably stop development, as you obviously know what you are doing much more than I do
However, a couple of points:
1) Size.
XIAMultiTheme seems to be a lot bigger and requires .NET - This seems to mainly be to do with the CxImage library - just PNG support seems to add more size than my entire app is! I am flabberghasted that supporting per-pixel Alpha PNGs takes this much, an alphablend routine can be done in a K or two, hundreds seems overkill. Apart from the requirement for rotation (for analogue clocks) I do not see why a full image lib is needed. Just a load and alpha blit.
2) Orientation awareness.
As in I don't see any in XIAMultiTheme. I am really happy with the way I have handled this in openClock - each item in the INI (XML in your case) has a "horizres" value associated with it. At render time, current screen width is compared to each item's horizres and if it matches, the item is drawn, if it doesn't then it isn't shown.
This provides a nice way to combine portrait, landscape and multi-res capabilities into one theme. And as long as you allow relative paths in the theme(eg 320\320bg.png, 240\240bg.png, common\common.png) then you can have a theme which supports all resolutions and orientations, and allow the user to store what they want on their PPC (eg if their device is qVGA, they know they do not need to put the 640 and 480 dirs on their PPC for a given theme, as they won't be used)
3) Stateful buttons.
Items like a voicemail button / wifi button etc should probably have two images associated with them - one for "no messages", one for "have messages". I was planning on putting something in openClock along the lines of specifying a reg key, an operator and an image.
eg:
regkey=HKEY_LOCAL_MACHINE\...
on=thisimage.png, gt, 0
off=thatimage.png
To set to thisimage if the key is of value greater than (gt) 0 or thatimage.png if not.
Good luck!
Click to expand...
Click to collapse
thanks you for your good words
1) beta version will be lighter ... (need to known what image loader use)
2) will be done on Page component (tab themes are already working)
3) will be done on sensor dll with "regex" (maybe)
XIAMultiTheme is in alpha development...
I would like to "merge" code with you or may be DLL collaboration.
XIAMultiTheme does NOT need .NET it's low level GDI "C" source
When XIAMultiTheme go on Beta status the dll will be around 10kb
Configurator is .net
Thanks you
Thanks for that mort!
However, if my entire app is (currently) 61K and it supports per-pixel alpha PNGs (Via the apparently bugged IImagefactory), then surely it is more than possible in less than 100K.
It seems like libpng must be grotesquely bloated for our needs. In an ideal world, someone would re-code SHLoadImage to not lose the alpha channel for PNGs. Maybe a workaround would be to convert the PNG into a 32bit per-pixel BMP with alpha before it is passed to SHLoadImage, as SHLoadImage deals with alpha BMPs just fine and AlphaBlend works just fine with AC_SRC_ALPHA data.
stefanux said:
thanks you for your good words
1) beta version will be lighter ... (need to known what image loader use)
2) will be done on Page component (tab themes are already working)
3) will be done on sensor dll with "regex" (maybe)
XIAMultiTheme is in alpha development...
I would like to "merge" code with you or may be DLL collaboration.
XIAMultiTheme does NOT need .NET it's low level GDI "C" source
When XIAMultiTheme go on Beta status the dll will be around 10kb
Configurator is .net
Thanks you
Click to expand...
Click to collapse
Hi stef,
I am more than happy to help out on your project with design ideas, testing and proofreading of english translations.
I have plenty of ideas on what the ultimate today screen widget app should feature, I just had to set my sights lower due to my (lack of) coding abilities.
Do you have a forum or something on your site? I don't see one.
I am slightly concerned about point (3) and your regex example. I would maybe try and keep it simpler, XML is already a little complicated for non-technical users to understand, throwing regexs into the mix may be the straw that broke the camel's back. That's why I went with INI files - simpler to use for lusers
evilc said:
Thanks for that mort!
... it supports per-pixel alpha PNGs (Via the apparently bugged IImagefactory), ....
Click to expand...
Click to collapse
Please try to do this test:
load 20 png's with imgfact. and start drawing all of them like a simple animation for 10 fps... image[]->Draw() after 5 minutes my application will blow up my pda (wm61) I thinks it's a "COM" bug because it happend only calling "Draw"
stefanux said:
Please try to do this test:
load 20 png's with imgfact. and start drawing all of them like a simple animation for 10 fps...
Click to expand...
Click to collapse
Are you kidding??? 10FPS? I have a kaiser!
Seriously though, if we can get a code snippet that proves this, surely we can get MS to issue a patch?
Hi everyone.
I own a HTC Polaris with IBM J9 Midlet Manager.
Does anybody notice strange behaviours while loading Image data from filesystem and/or resources in JAR files?
It seems to me that images whose size >= ~5KB, no matter if they are in PNG or JPEG format, cannot be loaded into an Image object.
I can load plenty of small images (summing over 5KB total size) but I cannot load, say, a 200x100 image and this is quite strange. The same JAR works fine on a Nokia 6111.
Increasing the heap size (-Xm? options) seems not working, too.
Is it a problem with J9 ? I must use this manager, since I need Bluetooth and Filesystem APIs.
Thanks in advance.
Today I've figured out that it is not the size of the image, but its shape
In fact, I can use SQUARE images up to screen width, but not RECTANGULAR ones!
Does anybody confirm this?
Perhaps a useful detail: I'm using 8-bit indexed PNG files.
For those who know what it is, I have created a complete install for the HP 48GX Emulator optimized for WVGA devices. The emulator itself is based on Sébastien Carlier's Emu48 (now maintained by Christoph Gießelink).
My goals were to have a realistic but finger-useable HP 48GX. I have included the complete package in a single CAB (the ROM is an HP 48GX-R model). As HP released the ROMs for all the 48 models about 9 years ago, I can't imagine them complaining that I'm packaging them together as a useful package these days
See the attached Todo.txt before posting any bug reports please. FYI, I do not really plan to address any of the Todo items anytime in the near future.
Enjoy!
HP 48GX-R 1.18.1
Change Log
2009.09.24
v1.18.1
Converted 709 KB bmp file into 94 KB gif with no data loss. The screen should now load much faster.
Updated CAB file installation to allow for Storage Card installation.
P.S. The thumbnail doesn't even begin to do it justice. I spent *DAYS* on the visual appeal of the interface and for anyone who owns/owned an HP 48GX I hope you'll agree the level of detail and realism is nearly perfect.
P.P.S. If you don't know what an HP calculator is, or more importantly what RPN means, then its probably not worth your time even trying this.
48GX State Files
I have now attached some state files which includes two .e48 files and a SHARED.BIN file. The SHARED.BIN file is a 512K Port 2-5 attached card which both .e48 files share. The files are as follows:
SHARED.BIN
Port3
EDFlags 2.0G
HPTabs (Part of the Jazz package, see below)
Hack 9.4.1 (Based on Hack 9.4 with my own customizations)
StringWriter 4.4
MiniWriter 1.2
SmartKeys 1.59
Port2
Unitman 7.2001
QPI 4.3
ALG48 4.2
ALG48_SpecialFunction 4.2 (Part of the ALG48 package, see above)
ALG48_LongPrecision 4.2 (Part of the ALG48 package, see above)
ALG48_SymbolicIntegration 4.2 (Part of the ALG48 package, see above)
ChemLab 2.7
Neopolys 6.5
Bode-Routh 7.1
HP 48GX-R Math.e48
Port1
Erable 3.201 Beta
Marable
Erable_MODULO 3.2 (Part of the Erable package, see above)
Erable_GEO 3.2 (Part of the Erable package, see above)
Erable_PREP 3.2 (Part of the Erable package, see above)
Erable_LIN 3.2 (Part of the Erable package, see above)
Matrix 1.2
MathTools 7.0
Universal Font Library 1.0.2
Port0
Java 3.6a
HP 48GX-R Dev.e48
Port1
Jazz 6.8
Universal Font Library 1.0.2
MathTools 7.0
Matrix 1.2
Port0
Java 3.6a
Included in the zip is a file called InstallConfigure.txt which is simply the steps I took to create the .e48 files. Please note that I did not include the application .lib files themselves, though I did link most of them above. Remember, you can always recall them to the stack and save to your device if you plan to use any of them to make your own state file(s) from scratch.
48GX WVGA Photoshop Source
If your goal is to modify the visual appearance of the calculator without modifying the position or operation of any of the keys (onscreen or keyboard) then you may be interested in downloading the Photoshop source (attached).
Using it you must create a BMP file that is dimensionally identical to the one included in my installation (else you must change the KML appropriately). This means that there must be the entire image with no buttons pushed followed by the annunciators, followed by an image with the buttons pushed (without the annunciators again though). See the BMP that comes with the installation to know what I am talking about here.
The photoshop source is currently set to output an image with no buttons pressed and the annunciators. You will save as a BMP image to get the initial image with annunciators. You must then hide all the appropriate layers (and there are MANY) for unpressed button mode, and finally show all the appropriate layers (again there are MANY) for pressed button mode. Now change the image canvas size (cutting 14 pixels--the annunciators) from the bottom of the image, and save this as a BMP image. You will then take the first BMP image, expand the canvas size by 748 pixels at the bottom, adding the second BMP image (with the pressed buttons) in that area. Then simply merge layers and convert that image to Indexed color mode (selective) and save as the final BMP image.
If you are planning on changing colors note that where possible all you have to do is select every appropriate text layer and then change the colors for all of them at once. However, you will notice there are two layers (one for text graphics, and one for button graphics) that you cannot do this. You may deal with these in one of two ways:
Use the wand tool selection with shift to select all items of a given color, and then use some form of Image|Adjustment|... to match the colors.
Recreate the items manually. This is where the HP48.csh file comes into play. These are vector items I created for some of the button graphics (and annunciators). Access them through the custom shape tool (load custom shapes from file).
The button pressed version of the button graphics is precisely the same as the non-pressed version, simply shifted down one pixel. So my recommendation there is to simply make changes to the non-pressed version, duplicate it, shift down one pixel, and make that the new (Pressed) layer.
If you spend the time to properly create a graphics file that you think others would enjoy, please upload it and the source for others!
Cheers!
I still have my 48gx from more than 10 years ago, now I am just a HP12c type of guy
Excellent Work! Much appreciated! I also have a Emu48 version used by a company called EaglePoint (used to be SMI). It is called Pocket SMI v8. I have a licensed version but it is no longer supported. It is basically a custom tweaked Emu48 with a different skin and kml script specifically for surveyors/engineers. I would like to modify the skin but I am not sure how to get started...
Very Nice! Thanks much!
You think you can skin it for my 48SX as well?
The GX colors annoy the heck out of me...
wow, I haven't tried it yet but will, awesome idea. I still have my 48GX from college but I doubt my professors would like me to use cell phone during tests.
Thanks, will try it.
Thanks!
Quentin- said:
For those who know what it is, I have created a complete install for the HP 48GX Emulator optimized for WVGA devices. The emulator itself is based on Sébastien Carlier's Emu48 (now maintained by Christoph Gießelink).
[...]
Click to expand...
Click to collapse
AWESOME!!!!
glhs509 said:
Very Nice! Thanks much!
You think you can skin it for my 48SX as well?
The GX colors annoy the heck out of me...
Click to expand...
Click to collapse
If you have Photoshop and some time/know-how to make minor changes (difference in keys) to the KML file I can provide you with the graphics source that you can work with to make an SX skin.
Thank you!
This is fantastic, I will be looking for any updates and improvements. Will test and report back.
Wow... that's amazing...
...Here's my HP 48SX from my college years (circa 1992) for comparison...
glhs509 said:
Very Nice! Thanks much!
You think you can skin it for my 48SX as well?
The GX colors annoy the heck out of me...
Click to expand...
Click to collapse
See the original post now for the Photoshop source files!
Version 1.18.1
For those that subscribe to the thread, this is notification of a new version in the First Post.
Change Log
2009.09.24
v1.18.1
Converted 709 KB bmp file into 94 KB gif with no data loss. The screen should now load much faster.
Updated CAB file installation to allow for Storage Card installation.
Thanks a lot for this.
If anyone doesn't know there is a HP Calculator Conference in Fort Collins, CO next weekend.
http://holyjoe.net/hhc2009/
help on resizing the skin hp48gx
I have tried to resize it with photoshop, but I don't know how to remap the keys.
Could be a way to include scroll bar option?
Thanks