Hi all,
I loaded the audible software on the Touch Dual and all is great except when using my bluetooth headphones I only hear sound from one side, I found a section on there website that explains the problem but I was wondering if anyone has seen a fix for this???
Here is what was on the web site:
"If you are only hearing sound out of one earphone while listening to your Audible books on your PDA, this is due a limitation within the device itself. Audible audio books are recorded in a mono audio format which provides the benefit of keeping the audio file sizes to a minimum. There are a few devices that are unfortunately not able to duplicate the sound, from the mono audio playback of Audible titles, into both sound channels during the decoding process. This will result in the sound only being heard from one headphone.
While we are working on attempting to adapt our AudiblePlayer software to circumvent this problem, we currently do not have a time frame as to when this addition may be complete. We do apologize for any inconvenience this may cause you."
Related
Is it possible to listen to mp3 or any type of audio output on the wizard without the use of headphones?
I would like to listen to audio content without using headphones of any kind.
Can i use the wizad builtin speakers? If so how?
thanks in advance
um, just play it? The sound output will automatically redirect to either headphones or speakers, if you don't have headphones plugged in
tried but no luck
I tried what you recommended but still cannot hear any sound, either from video or audio sources.
generaly such issues are operator based not phone based
Audio problem solved
In comm manager the ringer setting was on vibrate. Set it to ring and I was able to listen via internal speakers. Im feeling a bit stupid.
Hello everyone:
I'm developing an application which is playing audio and recording at the same time. The problem is that if I don't use earphones/headsets the output audio feeds the input and so on, so it's not possible to go this way for a long time.
I am willing to play the audio through the same speaker that the PHONE application does it which is located in the front of most devices and reduces the feedback of the audio.
I have had a look at audio routing the way BAG0 device does with Bluetooth headsets; however it doesn't seem to work for the purposes I need.
Does anyone have a clue?
Thank you so much in advance,
mindless
Hello all,
I have noticed that when my HD2 is streaming audio to my car stereo over A2DP, if more than one program produces audio, then I get this horrible crackling sound as long as both programs are playing audio. When one program streams audio, the quality is fine. This does not occur when connecting my stereo to the headphone jack on the phone. Also, when streaming over bluetooth, the HD2 does not mix multiple audio sources, but instead stops the existing one and plays the new one only, reverting back to the existing audio when the new one has finished playing. This does not happen when using the headphone jack.
Does anyone else have this problem? Is there a fix?
--Amr
You are not alone
Hi to all,
My HD2 is having the same problem.
Whilst playing music in the car over a bluetooth Jabra 3010 everything is fine till the voice of the navi is coming up. Again, every audio source it self and alone sounds nice but when they play at the same time...
I thought that the HD2 should fade between the sources instead of mixing them.
I am wondering that no other is coming up with this problem. Is no other using the HD2 the same way?
Thanks
Gabriel
Hi,
Wondering if anyone have experienced this and have a solution. I noticed today that only one of the stereo channels seems to work. I haven't listened to music with the headset before, so I do not know if this appeared in MR2 or was there before.
The problem: When listening to music (mp3), recorded videos, or over the internet (youtube), I only get sound from one of the speakers (left). The right channel is plain dead. This is both when using the headset earphones or directly with the built-in speakers. However, when using the headset earphones and listening to radio, both channels work fine! This leads me to the conclusion that this is not a hardware failure, but a software thing. Correct?
I have used the earphones on other devices and they are good. I have also restarted the device, without any success.
Is there a setting for speaker balance that I may have accidentally switched? I haven't found a balance setting anywhere, but I may have missed it.
Please help!
Hello guys,
I'm facing a problem and I simply can't seem to find any info on the web on how to go about fixing it...
There is a sound quality issue when I connect my Huawei P8 Lite to my Alpine UTE-72BT Head Unit. Aside from the fact that it keeps disconnecting at random, it sounds as though the bitrate isn't high enough on transfer, thus producing sort of a "crackling" effect on the highs (something similar to clipping). I've also read that some other users have experienced issues with bass being much louder, although I can't say for sure that this is the same case.
It's regardless of the music source, be it internal storage, with 320 kbps mp3s (converted from FLACs) or Spotify on extreme quality (both from downloaded and from streaming on LTE). I haven't faced the same issue with a Microsoft Lumia 640, for example, and neither with music played from USB, so the issue is isolated to the P8. The issue seems to "fade away", so to speak, if connected to the phone via AUX cable (Cordial cable, high quality, as well). The fact of the matter is that: 1. Music played over AUX tends to be more dull, as if though it applies a wide band pass filter and 2. AUX lacks the ability to control phone media via the headunit, which makes the point of having a bluetooth player absolutely pointless.
So far, I've tried the following:
- deactivate wireless - as I've heard speculations of bluetooth and wireless being combined into a single chip;
- use EQing apps, such as Dolby Atmos (actually, this was the moment I noticed the crackling, on account of the fact that highs can be controlled much better with Dolby's app);
- Update firmware on HU (more like a refress, to be honest. I was already running the latest bluetooth firmware);
- Updated to Marshmallow (B550);
I'm guessing that there is some issue with the codecs used to transmit data to the player, although I wouldn't know how to go about modyfing them, as the only resource I've found, up to now, is related to a Samsung S2. Counting on the fact that there might be some OS modifications (in what regards coding standards and such), I consider that the resource would not be very helpful.
If there's anyone out there willing to help me find a solution, I would very much appreciated, and, also, if there is any info that I have omitted, please don't hesitate to ask. Thank you!