What is the very basic programming in making applications to wm2003? like visualbasic 6.0 in the PC in there visual basic for pocket pc? Thanks Where can i get it?
there is visual studio 2003 .net
Hi,
I have started to code quite a bit for Windows Mobile 2003 and have not looked back )
You can try several different routes, the easiest and least expensive is to download the Micrsoft WM2003 SDK from their site (easier to do a google search for Windows Mobile 2003 SDK). You will need to download the SDK(s) as well as either eVB or eVC (eVB is your best option as its very similar to Visual Basic), however these tools are still quite 'hardcore' and require a fair amount of investment from you.
In addition to eVB you can try AppForge for Visual Basic 6.0 which plug's into VB6 and allows you create feature rich WM2003 applications, AppForge also installs a Booster tool on your Pocket PC device which greatly enhances he speed of the the VB apps.
The best route in my opinion is to download the Visual Studio 2005 Express Beta tools. Microsoft took Visual Studio.NET 2003 and updated allot of the tool sets, added more Mobile Device support and split up the different modules (so you will have to download what you need, i.e VB.NET Express). If you have the money you can fork out for the professional version of Visual Studio.NET 2003 which includes fulll support of Pocket PC/Windows Mobile 2003 & Smartphone devices (some through the download of the correct SDK, VS.NET can use emulators to run apps through the IDE without the need for a physical device docked with the main host).
Finally, to imporve your VB.NET coding experience and make the job of developing Pocket PC/Windows Mible 2003 apps, you can purchase (download available) a copy of AppForge CrossFire for .NET which allows you to use the Visual Studio.NET Visual Basic or C# languages.
Personally, I code nearly all of my Pocket PC apps in Visual Studio.NET 2003 using the C# lnaguage (I an one of the rare people who love C proramming)..
Cheers,
Taz
Wow.. I started this thread since sept 23 and got a new reply now.. this is a dead thread but you revived it.. thanx for your help now im currently donwloading the SDK... Thanx
I use Visual Studio 6 and 2005 at work, and was wondering what development environment you use for writing applications etc, for the Exec. I installed WinCE C++ v4.0 yesturday and the .exe built for the ARM processor wouldn't run!
Dev env for WMobile 5
Visual Studio 2003 or 2005 work fine.
(you can get the "academic" version if you are a student for less than £50)
with 2003 you have to make smartdevice projects and write them in c#
in 2005 you should be able to do MFC and win32 in c++ as well
Thanks.
Which ever IDE you use, you need to download Pocket PC SDK from MS (it's free) for Window Mobile 5.
You can also use eVC 4, but you need to install SP 4 for it, and PPC SDK for Windows Mobile 2003 (it won't recognise WM5 SDK).
Sorry to be a pain but I have not written software targeted at WinCE/WM before.
I have installed eVC4, Microsoft Pocket PC 2003 SDK, SP3 and SP4. I can debug with the Pocket PC Emulator fine, but when I try to debug or install in release mode on the O2 Exec (which is connected) I get the following warning dialog: "CE platform pocket pc 2003 does not match remote os version 501". :?
I do not want to write software for the PPC using .NET (although I write in C# at work, as well as MFC/ATL C++), as in my opinion the PPC isn't fast enough for managed code. So how can I write apps' for the O2 Exec using eVC4 :?:
Hi VZ800!
You are right about .NET, those apps are more sluggish then native code.
Don't worry about the warning, just click yes, then you going to get another warning, something about CPU type, click yes on that one two.
The eVc *****es because it's not familiar with WM5 devices, but your program will run fine. In fact, I used eVc 3, to write programs for WM5 that were backwards compatible with WM 2002 and they worked fine (although eVc 3 can't connect to the device so I had to copy the exe manually).
The debugger should work as well, though I try to avoid it since it some times takes a long time to connect.
If all you need is some debug prints, no watches or brake points, you might be better off writing to a file with the old fopen, fprintf, funcs. which come in both ASCII and Unicode (wfprintf) versions.
Good luck!
Thanks, I'll give it another go tomorrow.
Hi,
Does anybody know if there will be an api/sdk for the messenger on windows mobile 6, there seems to be some "limited" sdk for the desktop version available: (http://dev.live.com/)
I couldnt find anything in the windows mobile 6 sdk that is currently available for visual studio 2005.
What I have in mind is to write a wrapper around the messenger.
Does anyone know if it's possible to do unit testing on Windows Mobile software?
I'm using NUnit and CPPUnit for .NET and C++ on the PC, but I can't find any similar tools for Windows Mobile.
hi all, i want to know that if i develop some application for windows mobile 5 but this application can run on windows mobile 6 or not.. or either i have to develop new application for windows mobile 6....
Thanx....
Hy,
welcome to the forum. Applications developed for WM 5 normally run under WM 6.
Greatz
mccoffein
even most pocketpc 2000 applications work fine under wm6