I notice with skype (running OMAP at 240) when i make calls it is on speaker phone....any way to have sound come out of the earpiece, or toggle between it and speaker phone when i dont have headset in?
thanks...
stumped..
anybody aware of it?
I also want to know this as well..
Regardless of which entity is responsible for this not being implemented, the absence of small yet important features such as this are what make the entire Pocket PC platform seem juvenile at times
I downloaded skype v2 for wm5 yesterday, and it actually works on the wizard... HOORAY!!! download the version for the universal
and YES... it works with the headphones, otherwise sound goes to the external speaker
The new imate rom comes with skype 1.1 and it worked....but more as a technology demo... completely unusable unless you wanted to reset every other minute to get your contacts back... memory hog yadayadayada.
ref: http://forum.skype.com/viewtopic.php?t=51781
so its an issue....
that skype forum proves no help, no responses! hah
it is not an issue. it is how things work. there is not way to fix it. The normal phone speaker is hardwired to the gsm radio. there is no way to get any audio that does not come off of a GSM phone call to go to that speaker.
u ever used speakerphone with gsm?
So even though your GSM calls can be routed to the external speakers, the audio port or even a bluetooth device which uses the handsfree profile, you're telling me there's no possible way to route audio into the internal handset speaker. Do you know this for a fact or are you just making assumptions based on limited knowledge of these devices?
this isn't about speakerphones and such, as you're telling the audio signal to go to different places. what eguess is saying is that the little speaker we hear from isn't connected to a simple audio solder, but straight to the radio. and that radio doesn't get input audio from anywhere else but the radio itself. get it now?
eguess said:
it is not an issue. it is how things work. there is not way to fix it. The normal phone speaker is hardwired to the gsm radio. there is no way to get any audio that does not come off of a GSM phone call to go to that speaker.
Click to expand...
Click to collapse
So i was just wondering with skype work with a bluetooth headset? Thanks
not true. i could listen music in the built in earpeice once before while on the phone. it doesn't seem to work now. idk weird.
i could also listen to music on the included headset before while on the phone but it doesn't seem to work anymore.
so i don't think its hardwired. it must be in the registry somewhere enabling/disabling internal earpeice.
tweaker said:
so i don't think its hardwired. it must be in the registry somewhere enabling/disabling internal earpeice.
Click to expand...
Click to collapse
Well, not everything is in the registry either. Ok, why does Opera for PPC leave extra spaces? Absolutely ridiculous.
murdokiwi said:
I downloaded skype v2 for wm5 yesterday, and it actually works on the wizard... HOORAY!!! download the version for the universal
and YES... it works with the headphones, otherwise sound goes to the external speaker
The new imate rom comes with skype 1.1 and it worked....but more as a technology demo... completely unusable unless you wanted to reset every other minute to get your contacts back... memory hog yadayadayada.
Click to expand...
Click to collapse
what about delay
Related
Hello everyone.
I have a great pair of wired headphones that I love to use for watching movies and listening to mp3's... noise canceling, enhanced bass, extended range, the works... =)
The only problem though is that when I get an incoming call on gsm, there is no way to listen to the call from the headphones and still use the built-in mic of the universal. I'm forced to unplug the headphones and just use the jasjar's built-in speakers like a regular phone. This is especially horrible on the bus, train, etc.
Funny thing is if I use skype on the jasjar, I can hear out of my great headphones and still talk through the built-in mic... i recorded a few voice notes using the built-in mic while having the headphones plugged in the universal...
clearly, from this... the function is available?
but how do I do this using the gsm phone?
I suppose you may want os details and such... I'm using the newest official i-mate jasjar rom
Thanks in advance!
Exec Microphone problem
I agree because when i plug my cassette adaptor into my phone in the middle of a call the other person can hear me for the first 1 or 2 seconds and then nothing. This sounds software related. Shame to have to add more hardware to the situation.
abreactor said:
I agree because when i plug my cassette adaptor into my phone in the middle of a call the other person can hear me for the first 1 or 2 seconds and then nothing. This sounds software related. Shame to have to add more hardware to the situation.
Click to expand...
Click to collapse
having same problem here. I think it will be fixed by January 1st, 2007 in the new OS. Stay tuned. I have two OS versions of WM. I will try it on both and let you know. Well I hardly use GSM.... actually I only use skype on GPRS. Its much cheaper. Incoming and Outgoing calls plan from Skype is really cheap ^^.
Is there a way to detect when a wired headset has been removed? I'd like to write a program to stop audio playback if the headphones are unplugged, since it's pretty embarrassing to have the music blaring out of the speaker.
I figured this should be possible since the phone itself can detect the presence of a headset to know whether to auto-pickup a call. (This is for the apache, though i imagine the function call would be the same for other devices as well.) Thanks.
any ideas?
That's cool to have, but on the HTC Magician, the earpiece is just a normal 2.5mm with mic, plus a answer button, plugging it in doesn't have any visible notification on the phone.
It might work for yours, but I'm not sure about all other devices.
On WM5 just use the state and notification broker. State is saved in the registry.
For WM2003 you have to go at a much lower level I think.
V
If someone is writing an apps, please include for wireless bluetooth stereo headset when lose bluetooth connections.
aatreya said:
Is there a way to detect when a wired headset has been removed? I'd like to write a program to stop audio playback if the headphones are unplugged, since it's pretty embarrassing to have the music blaring out of the speaker.
I figured this should be possible since the phone itself can detect the presence of a headset to know whether to auto-pickup a call. (This is for the apache, though i imagine the function call would be the same for other devices as well.) Thanks.
Click to expand...
Click to collapse
I think this would be a really useful program, especially for Universal owners as sometimes when we disconnect the wired headset, the phone still thinks that it is plugged in and thus we cannot hear any notifications.
Hmm - that's what I thought too, but it looks like (at least on the Apache) that there is no such state. One of the other threads referenced a state named "Headset", but I can't seem to find it.
Nonetheless, the phone must know whether the headset is plugged in, because it prevents you from turning on the speakerphone if the heaset is in.
Any ideas?
you are right!... i will do some work on this and see what happens
Well, I was unsure if I should post this under one of the old posts, but I decided to start it as a new clean post...
Many are having problem with "hissing" noise, joint-stereo and low bitrate(or bitpool). For my sake, I've tried "fit4cat - Hermes Tweaker", "Sleuth255 A2DP fix" and several other methods, but without beeing able to get the soundquality I want from my headset.
Now, this is what worked for me after tweaking around with the registry a while, and endless pairing sessions
Download a registry editor(I use PHM, http://www.phm.lu/Products/PocketPC/RegEdit/ <- Download the PocketPC 2002/2003 ARM/PXA)
1: Turn off bluethooth on the Trinity
2: Unpair the Trinity with the headset(Delete the headset from the list!)
3: Change the following registry settings:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Bluetooth\A2 DP\Settings
MaxSupportedBitPool=80
MinSupportedBitPool=40 (or more if you want)
(if these arn't there, add them!)
And DELETE:
UseJointStereo = 0/1 (depending on whatever you have put there before)
[HKEY_LOCAL_MACHINE\Drivers\BuiltIn\WaveDev]
Priority256=149
(let the rest be as it is)
4: Reboot
5: Now, DO NOT use the headset for direct pairing!(since you've already added your phone to the headset, pressing a button on it will useually pair it back with the Trinity) <- This seems to be the function that triggers the sound-problem...
Instead, set the headset in visible mode, and use the trinity to pair(search for new devices), when you find the headset and pair it, you will hear the pairing-sound from the trinity-speaker, and NOT the headset.
Now you can enjoy high quality stereo sound without any disturbance
But, the problem comes when you turn off your Trinity, or the headset. If you try to connect the headset and the phone by using the connectbutton/playbutton on the headset, it will pair, but this time you will hear the pairing sound in the headset, and then you have all your problems back... So then you have to turn of bluethooth, delete the headset from the trinity, and add it back once again by turing the headset in visible mode again.
So the solution to this, is to go to the device list on the trinity after you have lost connection with the headset(this is if you have turned of the trinity or the headset), and hold the stylus on it and choose "Use as wirelss stereo" and "use as handsfree"...
Thanks to all of you guys here who have posted solutions to the A2DP problems And if anyone have suggestions to other values that are better fit then the onces I've supplied, share them with us
And if all of this have been posted in another thread that I've missed out, the moderators are free to delete this one
Good grief, I can only imagine how many times you had to pair the headset before you noticed what was going on LOL, hope you didn't turn blue in the face
I imagine a ROM update could fix this problem.
Tiemen said:
Good grief, I can only imagine how many times you had to pair the headset before you noticed what was going on LOL, hope you didn't turn blue in the face
I imagine a ROM update could fix this problem.
Click to expand...
Click to collapse
Hehe! The thing that made me going was that I was able to get perfect sound once or twice, and since I made it work those few times I just had to find out what I actually did that made this work (And paying 175$ for the headset also keept me fueled for a while ) hehe!
I think I've used about 5-6 hours total these two days sitting pairing, adjusting settings, rebooting(ARGH!), untill I found out that the problem actually occurs when you use the headset to pair instead of the trinity
I don't understand what is it with bluetooth stereo:
quality is not good enough to listen to music 64 kbps... no bass, no medium, nothing just a hiss.
and plus you get 80% cpu (with a 400Mhz...), just to encode this crappy 64 kbps.
Yes exactly for all people having so many skipping problems check your cpu with taskmgr.
So you cannot play video with A2DP unless you have 1Ghz!!! good for battery life.
If you like music you want good earbuds. There's none with A2DP.
So what's the point again apart from having to charge one more device?
meroupow said:
I don't understand what is it with bluetooth stereo:
quality is not good enough to listen to music 64 kbps... no bass, no medium, nothing just a hiss.
and plus you get 80% cpu (with a 400Mhz...), just to encode this crappy 64 kbps.
Yes exactly for all people having so many skipping problems check your cpu with taskmgr.
So you cannot play video with A2DP unless you have 1Ghz!!! good for battery life.
If you like music you want good earbuds. There's none with A2DP.
So what's the point again apart from having to charge one more device?
Click to expand...
Click to collapse
1: Well, I'm not sure on the bluetooth 2.0 specs, so If there is a spec limit on 64kbps, then this is new to me.
2: And the skippingproblem is not just connected to the CPU-usage.. But if you have some info on this issue, then please; do share it with us.
3: A2DP headset with minijack is available many places, even HTC has one. And if you take a look at DS970, you will see that it's the same as Sony MDR-series.
4: And well, the CPU usage is a issue, but that is the only part that I agree with you on..(but let us be frank, I've bought a pair of A2DP headset, so I do smell a bit "conflict of interests" here...)
And to the bottom line, I've bought the Trinity because it's one hell of a gadget, and so is bluetooth stereo So if anyone want to shoot me for that, well hell yeah, go ahead
Edit: And FYI meroupow: I do feel you are a bit rude in the way you wrote that response, or at least a bit arrogant when you post a comment like that. Trying to mock people who have bought A2DP headsets and are tweaking and fixing issues to make them work correct(this also goes for GPS on the phone, black coating comming off, improving camera quality, getting the ATI ImageOn to work correctly... etc) . And I must honestly say that yes, you do have some points there, but you should be able to present your views in a much more polite way...
Sound better but discontinuou. Impossible ear music. The sound goes on and off continuously. Why?. How can I do?
I am sorry if you felt I was being rude.
That was not my point and It was probably the wrong place to say what I said.
It is just that just like you I bought this A2DP stuff with my Wizard.
Just like you I tweaked it as much as I could and managed to get it work.
The problem is when it comes to sound quality is important and just working is not enough.
When you show your happiness because it's finally working, people think you are happy because it's good and they are buying it. And get disappointed too.
I just wanted to warn people on the fact that it's not working to watch movies because of cpu and that a 5$ earbud will have far superior sound quality.
It's just a toy and by no way a mature technology.
I've got a CB2530, hard to pair and I still don't know what do I do for the pairing to be successful, but I do manage to pair it after a few attempts, on the registry I just disable jointstereo, set the MaxSupportedBitPool to 320 and the quality is quite nice and with minimal skipping. High cpu usage of course, but if I set the MaxSupportedBitPool to 80 the quality is quite crappy and the device gets equally sluggish(gets worse when you touch on the screen, as K-Rally does even with the new ROM).
As for the pairing, I still haven't confirmed, but I think the registry setting that enables the bluesnarf option on BTCrawler has something to do with it(the bluetooth ISC mode thing), because right after setting it I managed to pair the headset right away, the thing is, I was also successful in other occasions when I hadn't set that reg. option.
Hearing the pairing sound from the trinity or headset doesn't indicate anything on my case, and I think I've already tried these reg settings you mention, but I'll try them again as soon as I get home to see if there's any difference and post the results.
meroupow said:
It is just that just like you I bought this A2DP stuff with my Wizard.
Just like you I tweaked it as much as I could and managed to get it work.
The problem is when it comes to sound quality is important and just working is not enough.
Click to expand...
Click to collapse
Install the Widcomm BT stack. With that, you won't have complaints - neither have I.
meroupow said:
I don't understand what is it with bluetooth stereo:
quality is not good enough to listen to music 64 kbps... no bass, no medium, nothing just a hiss.
and plus you get 80% cpu (with a 400Mhz...), just to encode this crappy 64 kbps.
Yes exactly for all people having so many skipping problems check your cpu with taskmgr.
Click to expand...
Click to collapse
Switch to the Widcomm BT stack.
neofix said:
5: Now, DO NOT use the headset for direct pairing!(since you've already added your phone to the headset, pressing a button on it will useually pair it back with the Trinity) <- This seems to be the function that triggers the sound-problem...
Instead, set the headset in visible mode, and use the trinity to pair(search for new devices), when you find the headset and pair it, you will hear the pairing-sound from the trinity-speaker, and NOT the headset.
Now you can enjoy high quality stereo sound without any disturbance
But, the problem comes when you turn off your Trinity, or the headset. If you try to connect the headset and the phone by using the connectbutton/playbutton on the headset, it will pair, but this time you will hear the pairing sound in the headset, and then you have all your problems back... So then you have to turn of bluethooth, delete the headset from the trinity, and add it back once again by turing the headset in visible mode again.
Click to expand...
Click to collapse
Does anyone know what is changed when you DO pair with the button on the headphones? With some models, you MUST do it because, otherwise, the music will be muted after about a second (see http://forum.xda-developers.com/showthread.php?t=282008 for more info).
I've searched around in the Registry for changes, without any success. It's possible we could directly edit the headphone connection-dependent parameters set AFTER the headphone's initiating the connection to avoid sound problems. If we knew where they're stored, that is.
Menneisyys said:
Switch to the Widcomm BT stack.
Click to expand...
Click to collapse
On trinity?
meroupow said:
I am sorry if you felt I was being rude.
That was not my point and It was probably the wrong place to say what I said.
It is just that just like you I bought this A2DP stuff with my Wizard.
Just like you I tweaked it as much as I could and managed to get it work.
The problem is when it comes to sound quality is important and just working is not enough.
When you show your happiness because it's finally working, people think you are happy because it's good and they are buying it. And get disappointed too.
I just wanted to warn people on the fact that it's not working to watch movies because of cpu and that a 5$ earbud will have far superior sound quality.
It's just a toy and by no way a mature technology.
Click to expand...
Click to collapse
BTW: is it the profile and software on the phones/PDAs that arn't handling it, or is it the standard itself that sucks? (or in other words, should I keep my headset for later usage or return it to the store)
I use Plantronics 590a and the skipping problem appears very rarely, mainly when I use volume/track buttons on headset. However, yesterday I also connected the headset to a normal stereo (via the 3.5mm adapter) and noticed the same occasional skipping. So in my opinion the skipping issue problem might be from headset, not Trinity.
I also tried a Nokia stereo bluetooth headset and noticed serious skipping problems - unusable.
PS: there is indeed a skipping problem if I open/close other applications while listening to music. It looks like the processor is very busy - system very slow etc.
PPS: any suggestions for a player that has equalizer? WMP doesn't and the sound is not that great (especially when compared to my old SE P900 which had an excellent player - best I've heard so far... )
Originally Posted by Menneisyys
Switch to the Widcomm BT stack.
Click to expand...
Click to collapse
If you tell me how I'll be glad to try...
I've never managed to do it sucessfully with my Prophet (witch had the same A2DP sound quality problem as it come with taht Fu***g, crappy, buggy, foot-coded MS BT stack)
Stereo BT experience is very positive
Hi all,
As always, someone has to have a different view of the issue. I got my trinity a couple of weeks ago and went and bought a Plantronics Pulsar 280 stereo headset. Mostly because of the stereo jack. I have not updated trinity nor have I applied any fixes, just paired right out of the box, as always from trinity BT manager. It really sounds great, particularlly the base is fantastic because of the earbud design. Even you may choose the actual headset of your dreams by using the standard 2.5mm jack. I have owned a "no brand" headset (still do) but it is not BT 2.0 and I think it makes a difference. The plantronics does not skip and it sounds great. Most of my MP3 is 128k and above so no limits with that. I have not checked my registry settings as they are default rom image set. I am using ROM 1.15.412.2 and Radio 1.20.00.11 (my trinity only speaks spanish for now, hope to change that soon).
Point being that the software and quality of the headphones makes all the difference, don't be so quick to blame trinity, just a piece of my mind. Keep it up guys!!!
baramuse said:
If you tell me how I'll be glad to try...
I've never managed to do it sucessfully with my Prophet (witch had the same A2DP sound quality problem as it come with taht Fu***g, crappy, buggy, foot-coded MS BT stack)
Click to expand...
Click to collapse
Yes, how do you change the BT stack on the Trinity?
Thanks.
danosimo said:
Hi all,
I have not updated trinity nor have I applied any fixes, just paired right out of the box, as always from trinity BT manager. It really sounds great, particularlly the base is fantastic because of the earbud design.
Click to expand...
Click to collapse
If you haven't changed anything it might sound great but it definitely sounds MONO!
aZooZa said:
Yes, how do you change the BT stack on the Trinity?
Thanks.
Click to expand...
Click to collapse
Up to now, I haven't managed to do it; see http://forum.xda-developers.com/showthread.php?t=291605 and http://forum.xda-developers.com/showthread.php?t=286094 . Sorry for telling you it might be possible - I assumed it would, as it is on most other HTC models.
anonimo said:
If you haven't changed anything it might sound great but it definitely sounds MONO!
Click to expand...
Click to collapse
set UseJointStereo to 0
Has anyone had any experience here writing code to take advantage of the internal speaker on our phone devices?
I know the external speaker is a standard peice of WM hardware, but there must be a way to call the internal speaker as well... this would be very useful for coding VOIP apps, as you can imagine.
Any thoughts?
Apparently the elusive Cicero networks product "Cicerophone" handled VOiP calls using the internal speaker!
This is something that other developing apps, such as Skype for WM, have failed to figure out so far.
Unfortunately, Cicero is very secretive, and as of yet no one else seems to know how to achieve this.
Anyone here know anything?
Which one is the internal speaker?
I think I wrote some audio routing code for this once...
V
By "internal" I mean the handset speaker usually reserved only for phone calls.
Windows Mobile devices have always had an audio speaker which is easily accessible to developers as a standard audio device. However, phone devices have a SECOND speaker, one that is smaller and not as amplified, which is used to listen to phone conversations when the device is held up to your head. This smaller speaker is what I've seen called the "internal", although I admit that it may not be the correct term for it.
I'm asking because I would actually like to route audio to that speaker for certain applications, especially VoIP, which until now has been going to loudspeaker (which causes audio feedback and privacy issues).
Do you have experience with this sort of thing?
Devices from Eten, e.g. X500, M700 have a skype service programe that redirect vioces from speaker to earphone. I don't know how it works but i just made a test to trick the service and direct the sound to earphone when making VOIP calls.
Dishe said:
Apparently the elusive Cicero networks product "Cicerophone" handled VOiP calls using the internal speaker!
Click to expand...
Click to collapse
Hi! Where can i buy/download cicerophone ?
Partially Solved!!!!!!!!!!!!!!!!!!!!!
I apologize for cross posting, but if you use the provided wired headset, everything is OK and voip (i.e.: Fring, etc) runs great, no echo e no voice feedback.
TRY IT!!!!!!!
I thought we all knew that already...
I've been using a BT headset and the BTAudio app to reroute all sound input/output to the headset. Problem is, you have to initialize it every time you want to make/receive a VOIP call, otherwise it will eat your battery very quickly since it keeps a constant audio channel live to your headset, even when there is no sound currently being played.
The problem is, when I leave voip on and slip the phone in my pocket, I'm not always using my wired headset and/or BT headset when the phone rings, and its silly that I can't use hardware that's sitting on my device in my hands.
Hi ,
I searched and couldn't find cicerophone anywehere .
do u know by any chance where we can download or buy it ?
tnx
no, its not for sale.
It was developed to sell to a telecom, and they are still trying to sell the technology. There never was a consumer edition of the software, only beta and evaluation versions that some people were fortunate enough to get their hands on for review purposes. They have done a very good job of keeping a VERY tight lid on this- its not available ANYWHERE, and they don't have any plan of making it available to the general public.
This tree has been barked up many times, its a lost cause.
Maybe some guy can have a look at the SkypeSettings.exe and SkypeSettings.dll files from Eten.
From what I saw, it only deals with the WAV1: device. No more devices are listed. Probably it captures the audio from it and than sends it to front speaker.
It does not run on my PDA. The settings tab also appears grayed out, so the app know it is not an Eten.
Unfortunately I could not debug the file on my device, given that IDA does not work on WM6, but probably both files have a check for Eten device, and if it is of a different brand the apps terminate.
Good afternoon
I have been pulling my hair out over this for a bit.... basically i cannot get my Defy to play the FM radio out of the loadspeaker! When i access the media app in homescreen 2 on the right, it plays radio flawlessly, however i like to listen to it via loadspeaker until i sleep. There is a button for the headphones, i have tried pressing this and it turns off the headphones, if i increase the volume after this it just tells me the ringer volume is going up!
Any ideas?
Am i missing the blatently obvious?
Am i a useless freak?
Am i mildly insane?
any help advice suggestions greatly appreciated
Thanx!
gobble_di_gook said:
Good afternoon
I have been pulling my hair out over this for a bit.... basically i cannot get my Defy to play the FM radio out of the loadspeaker! When i access the media app in homescreen 2 on the right, it plays radio flawlessly, however i like to listen to it via loadspeaker until i sleep. There is a button for the headphones, i have tried pressing this and it turns off the headphones, if i increase the volume after this it just tells me the ringer volume is going up!
Any ideas?
Am i missing the blatently obvious?
Am i a useless freak?
Am i mildly insane?
any help advice suggestions greatly appreciated
Thanx!
Click to expand...
Click to collapse
Calm, calm... it's not your fault. The radio won't work without the headphones being jacked-in because they act as the antenna. I believe this is the reason.
scrannel said:
Calm, calm... it's not your fault. The radio won't work without the headphones being jacked-in because they act as the antenna. I believe this is the reason.
Click to expand...
Click to collapse
Yep. Smartphones don't have a built in FM antenna (none I'm aware of anyway) so yeah...unless you are under the broadcast tower you don't have much of a chance of getting any stations.
I have the touch pro which has the same issue. I think someone could likely make a hack to use the speaker, but you would still have to have the antenna present.
Hi guys... thanx but I don't think you are quite understanding my issue . I have the heaDphones plugged in to get reception, however I would like to play the radio through the loudspeaker...whilst leaving the headphones plugged in I could do this with my nokia 5800
gobble_di_gook said:
Hi guys... thanx but I don't think you are quite understanding my issue . I have the heaDphones plugged in to get reception, however I would like to play the radio through the loudspeaker...whilst leaving the headphones plugged in I could do this with my nokia 5800
Click to expand...
Click to collapse
When you plug in the headphones it MUTES the main speaker. I think it's a physical thing. I don't think there's an app that can over come it. Unless you've listened to some other source that plays through the main speaker with the headphones also plugged in -- then there should be a way to over-come it. According to a Motorola tech the radio's designed to turn off when the headphones are removed.
ahh!
so it is simply not possible with stock firmware... i shall investigate how to overcome this
gobble_di_gook said:
ahh!
so it is simply not possible with stock firmware... i shall investigate how to overcome this
Click to expand...
Click to collapse
Actually I'm just saying I don't know how to do it. But if it's a mechanical connection then I'm not sure any firmware would make it work.
You could try toggleheadset widget from here:
http://code.google.com/p/toggleheadset2/ or the original version http://code.google.com/p/toggleheadset/
It is on the Android market but you have to pay for it.
It was originally developed for the G1 because sometimes it was not recognising that the headset was plugged in. It enables you to toggle between headset and earphones. I had the same problem on my Hero. Although it says it is for Android 1.6, I had it working on a 2.1 rom, but don't blame me if it blows your device up!
crazy
thats retarded of motorola, the stock radio app should have a button to switch the audio from earphone to speaker-phone.
An alternate solution, if you have a good data plan or reliable wi-fi by your bedside, is to just stream the same station over the Internet. Get XiiaLite from the Market and queue up your favourite streaming station. You can set a timer from within the app to turn off after a specified number of minutes or even to fade out slowly.
Very clumsy but incredibly complete is "Radio Time", which Sonos uses as their radio source. It's streaming though.
There's an app on the market called "Sound route switcher." Anyone try that?
gobble_di_gook said:
Hi guys... thanx but I don't think you are quite understanding my issue . I have the heaDphones plugged in to get reception, however I would like to play the radio through the loudspeaker...whilst leaving the headphones plugged in I could do this with my nokia 5800
Click to expand...
Click to collapse
Instead of using the headphones as an antenna, you could try using an FM antenna wire like the ones that came with car navi's. It has four seperate sections at the mini jack; it uses the headphone slot on my navi and does not switch off the main speaker of it (probably bridges the contacts that are unbridged by a headphone three piece jack).
Cannot try it here; I have the antenna but no Defy here.
scrannel said:
When you plug in the headphones it MUTES the main speaker. I think it's a physical thing. I don't think there's an app that can over come it. Unless you've listened to some other source that plays through the main speaker with the headphones also plugged in -- then there should be a way to over-come it. According to a Motorola tech the radio's designed to turn off when the headphones are removed.
Click to expand...
Click to collapse
Actually it`s not a physical thing, it can be routed via software to the headphone or the speaker, you can test it by connecting the headphones and them calling to your phone, it will ring through the speakers not the headphone. The Milestone have a standalone radio app and let you hear fm radio through the speaker.
FM Radio loudspeaker fix
I installed a FMRadio.apk on my T-Mo US Defy and it works fine. Just copy to root of SD card and use Astro File Manager to install. Loudspeaker works fine with headphones plugged in. Hope it helps.
realityrat said:
I installed a FMRadio.apk on my T-Mo US Defy and it works fine. Just copy to root of SD card and use Astro File Manager to install. Loudspeaker works fine with headphones plugged in. Hope it helps.
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Confirm with 2.2 Pays-ROM
Also since it's possible send audio on loudspeaker may it be possible route it on BT headsed?
More than that - there a lot of phones with radio (samsung, for example) which have built-in radio works with earphones plugged in, and i've used pathces on their firmwares to make radio works WITHOUT headset. Ant it worked. @City with good signal, at least.
I too am interested in this, routing audio through my bluetooth headset could be achieved on a Nokia E51, is it possible to do the same thing on Android?
As I known - FM Radio Speaker is an easy-to-use tool that can turn on the speaker to play when the headphones are inserted.
https://play.google.com/store/apps/details?id=com.wikimediacom.fm.radio.speaker