Files on XDA mini - JAM, MDA Compact, S100 General

Hi All
I have two files in my windows directory that I would like to get rid of but I dont know what they do
the files are:
target.img.zip (which has target.img zipped)
and gwes.exe (has a red circle with a white x inside as as its icon)
Any ideas would be greatly appreciated

Related

Missing ini_tray + CapNotify + unable to copy = problems

Hello all,
If you could help id be appreciated :
Now that i have installed the latest ROM, i have a few issues i wonder if anyone could help. I have the O2 XDA MINI S
1. I have deleted init_try.exe and so have lost the battery meter at teh bottom of the screen. Can anyone post the UK version for O2 so i can reinstate it. I have tried running POWERTRAY from the \Windows directory, but this is only a picture and doesnt say in words the % left. Plus it is removed after reset.
2. I have CapNotify.exe in the \windows\Startup folder, but cant get it to work. Any ideas. I click it but nothig happens
3. Every so often i copy a program onto my XDA Mini e.g "PHM Registry" it says "CANNOT COPY PHM RESISTRY MAKE SURE YOUR MOBILE DEVICE HAS SUFFICIENT MEMORY , THAT THE FILE IS NOT SET TO READ-ONLY AND THAT YOU HAVE PERMISSION TO COPY THE FILE.", but my memory isnt full, and if i change it not read-only it doesnt work when i run it on my XDA
please help, id appreciate any ideas
Ta
.
Find enclosed the two files from my rom - should work with yours.
You need to place a init_tray.lnk file in you windows\startup directory and the files in the windows directory.
Normally when you click on capnotify.exe nothing happens - check caps/shift works on keyboard.
Ta bud

Some help needed with shellres.96.dll and replacing icons (from a HTC Wizard)

Out member Indra created an Universal Rom with a "Crossbow look".
He replaced every icon 1 by 1 into Universal's shellres.dll (and it works).
I made a dump of the Universal Rom and my Wizard Rom (with imgfs_tools), after that I
located the file where the icons are in, in the Wizard Rom (the file: shellres.96.dll) but after
editing this file (in the dump, made with imgfs_tools) by replacing some icons (with Resource Hacker)
and after that building a new Rom does not work.
A lot of icons (that I didn't changed) are not there anymore...?
So I wanted to copy the shellres.96.dll file directly from my device, but then I get an access denied error.
So, can someone supply my with the shellres.96.dll file from a Wizard Rom (not a Wizard rom dump!) or
can someone tell me what I did wrong with the replacing of the icons?
regards,
Molski
I also want to know how...and where can we find the icons???
Cheers,
I also want to know how????????????
Hi molski.
It just so happens I was working on using systems native icon in LVMTime to make it compatible with WM 6.
In VGA devices (like Uni) the icons are in shellres.192.dll. The number stands for "pixels per inch" the system reports.

Woot! Changing default icons in WM6.1

First of all, the start menu icon
i got help from this post: http://forum.xda-developers.com/showpost.php?p=2271995&postcount=8
and u can see how i got it on my BA
Want it??
the file is attached too. (signed already)
rename the file as shellres.96.dll
and paste this file in ur \Windows folder in ur device
Ofcourse u have to make a backup of originall shellres.96.dll too
Njoy this nice gray start menu icon
MORE ICONS ON THE WAY, I AM STILL DISCOVERING bout the icon changing thingi.
POST UR ICONS IN "PNG" with transparent background and in a multiple of 8 width and height that is 16x16, 24x24, 64x64, 128x128, 256x256.
so that i may get more time in modding rather in finding
GL all and happy modding. Atlast folder icon changing will work
Step 2, Changing the default folder icons
here are they
EDIT: the resource hacker is showing the folder icons in two pairs (16x16 and 32x32). If i am gonna replace one, the whole icon group gets changed. so uptill here no luck. will some body help me making a dll file with two icons (one for 16x16 and other for 32x32)
One small note,
the complete name of the file being replaced is shellres.96.dll.0409.mui
The reason I am making this comment is because depending on the rom (WWE or any other country ID), this might change. For instance, WWE is 0409, but I believe that German was 040C.
Other than that, good post. Let us know when you are able to change the system folders.
the mui exists there for localization thingi
I have used shellres.96.dll, the one i have pasted here and the screenshot is of my BA's. So I say authentic. I havent tried ur method since i am going fine
Now about the folders, the problem comes with pointing two icons in same icondump (i-e i need to have a file (like shell32.dll in windows for PC) which should only contain 32x32 folder icon (normal) and 16x16 icon (small). I dont know how to make such icon resource files. I have all PNG sets for my desired icons. I straight away convert them through an activeX based converter. Then THE PROBLEM IS ABOUT DUMPING TWO .ICO FILES IN ONE .ICO

Need urgent help with system icons

Ok i was searching since friday and found nothing, can someone please tell me which dll files if they are, that contains system icons in the xperia, some of the icons are a bit ugly and I wanna change em
i also need to know the files that contain the folder icons and the start menu icon (window flag)
thanks in advance
my intention is to create different sets of icons for the xperia, i.e. vista, kde, ubuntu, etc

I'm creating some icons (png) - how do I get them to display on HD2

I'm currently running some Dinik (Anastasia) icons but they're not all displaying. So I've started creating my own in .png format.
Now, I'm not a developer so I have no idea how to get these onto the HD2. But I want to at least have a play.
Do I just need to USB the .png's into the folder but make sure the icon names match the names being called by the app? Or do I need to somehow create some code (a CAB file) as well?
All ideas appreciated.
Cheers
SC
Spacechimp said:
I'm currently running some Dinik (Anastasia) icons but they're not all displaying. So I've started creating my own in .png format.
Now, I'm not a developer so I have no idea how to get these onto the HD2. But I want to at least have a play.
Do I just need to USB the .png's into the folder but make sure the icon names match the names being called by the app? Or do I need to somehow create some code (a CAB file) as well?
All ideas appreciated.
Cheers
SC
Click to expand...
Click to collapse
use this...easy
http://www.xda-developers.com/windows-mobile/jwmd-icon-changer-for-wm-6-5-update/

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