Moto X Controller and Game Review - Moto X General

Hey everyone,
I I just picked up some OTG cables and decided I wanted to push this little phone to the limit. It's been great and I thought I'd share what I learned and put all the recommendations/reviews in one place.
This is the OTG cable I bought:
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http://www.amazon.com/StarTech-com-...TF8&qid=1382860909&sr=1-10&keywords=otg+cable
First the bad news: The first thing I plugged in was a PS3 controller and it did not work no matter what I tried. I tried it on the Nexus 7 2013 and it worked instantly. It seems the Moto X does not have the drivers pre-installed so you will need root to get it to work.
I also picked up a Mogo Pro. The controller is great. It feels like a combination between a PS3 and Xbox controler. It's powered by a rechargeable battery and has two modes for a bluetooth connection. Mode A is a special mode that opens up the full functionality of the controler with the app (only works if the app is running), mode B puts the controller in a standard universal game controller mode for use with any bluetooth devices. Games will only work with mode A if the app is designed to support it. Most games should work with mode B.
The app is poorly written (literally the ONLY app on my phone that is slow and stuttery) but it gets the job done.
The Moto X fits perfectly in the little holder.
Games
Here's a list of games I've played with a note about quality.
FPse - Playstation One emulator - Works well (I've only got one game because they are massive. 600mb a pop.). The Playstation is probably the most advanced platform capable of mobile emulation so far and it works really well. However I'm finding out that native android games blow the PS one out of the water. Only useful for the nostalgia factor. Works in A and B mode.
ARC Squadron: Redux - an iOS game recently ported to android. Plays like Starfox. No controller support. (It will kind of work in B mode but its not designed for it.)
Anomaly HD - have not tested. Strategy game.
Dead Trigger/Dead Trigger 2 - Lots of fun. Basically you shoot zombies. Graphics quality is great and it can suck you in and scare you if you get attacked from behind. Good halloween game.
Hero of Many - have not tested. Role playing game.
Hunters: Episode One - Strategy puzzle war game. Have not tested with controller.
Modern Combat 4: Zero Hour - Fantastic game. Better graphics than dead trigger. If I had to say, I would put the graphics between Socom 4 on the PS3 and Socom 4 on the PS2. The textures and lighting effects are similar to the PS3 but the character animations (the way people move) are like the PS2. The sound is also fantastic. Multiplayer here is just as engaging as it is in the modern warfare series. Takes up 2gb! Largest game by far.
Pacman - Classic
Pirates! Showdown - Tower defense game where the computer constantly cheats. Fun but repetitive. No controller support.
Pivvot - fun puzzle game. Have not tested with controller.
Radiant Defense - The best tower defense game out there IMO. No controller support.
Riptide GP2 - Great graphics. Boat racing game. Works with A and B mode. Your jetski feels really heavy and sluggish. I don't like it but its clear thats what the developers were going for. Fun if you're into that kind of game. This is one of the few games where I do better with the tilt controls over the controller.
rymdkapsel - VERY fun sim city like game where you build a civilization and defend against aliens. If you're doing it right its a huge time suck because every game lasts like 35-40 minutes. Very atari like graphics but don't let that keep you from trying it. No controller support.
Sector Strike - Side-scrolling space shooter. Fun but repetitive. Also the pay-to-play feature is very present and unreasonably expensive.
Shadow Gun/Shadow Gun: Deadzone - best graphics of all the games so far. Third person shooter. Supports A and B modes. Lots of fun.
Ski Safari - ski free for android. Very fun and super addictive. Can be played really quickly while waiting at the DMV or something. no controller support. Basically you just tap to jump and do backflips.
Star Command - Very fun strategy game. Plays like an old gameboy color game. You put crew in battlestations to fight an enemy ship while sending security officers to defend from aliens that beam on board. The graphics in the pictures look janky but it's actually a really sophisticated game. Music is great. No controller support.
Syder Arcade - ridiculously hard side scrolling space shooter. Controller A and B support. This is another game where I am better without the controller (I think the game actually has a higher difficulty when playing with a controller).
Tetris - Not tested
Super Hexagon - Really fun puzzle game. Controller support. Atari-like graphics. Very fast.
That's all for now!

For me I only want to play old school games using emulators by Robert Broglia (Snes9x, GBA.emu, NES.emu, GBC.emu), which controller would you suggest to use with the MotoX for these?

Related

3D capabilities of the PocketPC

Hello,
I have two concepts for games to be specially developed for the pocket pc platform, they're both, in my opinion, very solid concepts and most importantly they capitalize on the touch-screen interface of the ppc.
I am, by trade, a 3D artist, I've worked on a few games before and am familiar with working within polygon count restrictive environments but have never been required to do anything for ppc, not many people have apparently judging from the lack of content out there.
So my question is, can a good 3D engine be developed for the platform and how restrictive would the limitations be, also, how much more difficult (if any) is it to code for than x86 (I'm not a very good coder so I wouldn't be doing any of the programming)?
Seeing fpsece (playstation emulator) run at relatively high speed on my XDA II gives me hope, because we all know how inneficient emulation is, so surely a native renderer could achieve spectacular results?
This would be a paying job of course but I need to work out if it is viable first.
Thanks for any input you may have.
The first idea is a sword fighting game where the touchscreen controls the positioning of your character (ie; sword up, sword down, move back, jump, duck, strike forward, strike downward) in 3D using an end chain effector using an inverse kinematics chain setup.
I've seen lots of flash (macromedia) demos that achieve similar things, not in 3D, but there's no reason it can't be done, I can setup a rig in softimage that can do more or less what I'm talking about in real time.
Second idea is a 3D flight combat game on rails, going through many environments you play the gunner on a craft (not a spacecraft since it can also travel through atmosphere), I've already got a voice actor for the female pilot - she controls your flight path and you just have to handle the weapons systems (think mechwarrior 2, where you had a hugely interactive control panel; shields forward, shields aft, charge EMP, weapons selection etc.) - think miniguns blazing, targetting missiles, exciting environments to zoom through and a good story behind it. Inspirations for this one were einhander (psx) and mechwarrior 2 (pc).
I'm not going to go into too much detail on here but if I can get some programmers interested then we can really get these projects moving.
well being that doom1 2 quake 1 & 2 and dukenumem 3d and heretic and hexen have been ported to pocketpc (from pc) and run just fine
even though it dont use the special image chip from ati at all
i'd say that 3d engiens can run on pocketpc's
and made for them if one feel it's necessary
but imho then i'd never really play those kinda games with a pocketpc
and havy gaming would wear down even the most persistent screen protector dont even want to think about what it would do to a pocketpc without a screen protector
Ah, but I think the pocketpc lends itself to a unique type of game, one which the pc can't emulate (unless you buy a tablet pc I suppose), the interaction between screen and stylus really has not been exploited except in perhaps 2-3 games (ICBM and that one with the bricks, balls and paddle come to mind).
These units get heavy screen/stylus usage under any circumstances, and anyone not using a screen protector have no-one to blame but themselves. Even so, I don't think it would be as bad as even solitaire, since solitaire you're always hitting the same area of the screen, these games would have alot larger interaction area.
oooh and about an engien then try looking at this
http://forum.xda-developers.com/viewtopic?t=7296#34415
three and a half year bump
Well, recently graphical posibilities of this platform has been pushed much farther. Even older devices with 600MHz XScale processors were capable of running Quake II at reasonable FPS without any 3D acceleration. With today's 3D accelerators level of visual quality used Quake III should be easily achieved (was possible without acceleration years ago but in low FPS).
Yeti 3D engine:
http://www.intuitex.com/yeti.html
Call of duty 2
There's a Call of Duty 2 port for the PPC. It ran reasonably well on my 400Mhz iPAQ 4155. It even had multiplayer.
Also, Descent was ported to the ppc.
Sadly after 2003's Tombraider I havent seen a better 3D game:
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Thats over 5 YEARS and still no better match!
And its not because there aren't good games or better mhz machines... companies rather do silly puzzle games for ppc than a good 3D game.
And I'm refering to oficial ports, because the Quake's are obviously better.
The Yeti 3D I posted before is a very good and extremely fast engine, and its been around since 2004, why nobody uses it is beyond me.
tombrider
ola, can u give us link to download the tombrider game? looks cool.
thanks,
he cant cause thats a retail game and not a freeware
Alen.M. said:
ola, can u give us link to download the tombrider game? looks cool.
thanks,
Click to expand...
Click to collapse
Welcome to xda, i suggest you do a quick read through of the rules to avoid getting yourself in trouble (or any of us)..... there is a link in my sig.
Try google if you would like to find the game and legitimatley obtain a copy of it. If you will read the rules though, you will see that we do not support software piracy (cracks, serials, ect)
Rudegar said:
oooh and about an engien then try looking at this
http://forum.xda-developers.com/viewtopic?t=7296#34415
Click to expand...
Click to collapse
It looks like OpenTribe link has problem.

Galaxy s games

Can galaxy s support games like Iphone 4?
Sent from my X10i using Tapatalk
It does support some of the same games like Asphalt and Angry birds
but in general Android isnt ripe for gaming yet
It doesn't have too many games yet, but there are quite a few good ones. Android development does seem to be accelerating actually.
One engine which might be popular in the future (ID rage) has been ported to iPhone but carmack isn't committed to porting to Android yet, so it's hard to know what the future is like, but Android is getting pretty cool
You guys think 3.0 gingerbread could do it?
Sent from my X10i using Tapatalk
It has nothing to do with the OS ahmadzais and everything to do with the developer support.
shadoslayer said:
It has nothing to do with the OS ahmadzais and everything to do with the developer support.
Click to expand...
Click to collapse
Mostly.. If Carmack does finish rage for Android though, that will be cool.
There are plently of top games on android and many play better then an iphone (3gs 4g is fine).
These are the main games I have on my galaxy S at the moment, they all play perfect and some are very good graphics. And this is only a few of the 100s of games available for Android....
Krazy Kart - Galaxy Freebie, this is a mario kart style racer with powerups etc
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Asphalt5 - Galaxy Freebie, a 3D racer with high frame rate and good graphics
Angry Birds - Free from Market, a good puzzle game, the object is to kill pigs with a variety of birds shot from a catapult
Tiki Tower - Free from Devs website, a puzzle games the object is to get all the Monkeys from A to B whilst collecting all the bananas
Real Football - £3 from Gameloft, A footbal sim what more can I say
Hexen II - Free supports full controls (must own full game for pak files), plays just like the original on the pc though controls can be tricky
Guitar Hero World Tour - Can't remember where I got this from, only supports 3 frets and seems to want to download each song as and when you play it but does play ok.
Heroes of Sparta - £3 from Gameloft, very good 3D adventure game big swords and lots of blood
PapaStacker - Free from Market, the object of the game is to stack blocks of various shapes, and sizes and the stack must balance before the time runs out to progress
Zenonia - Fairly cheap from Market, an RPG game but I haven't given it a proper whirl yet
Avatar - £3 from Gameloft, 3D game with little simularity to the movie
Snesoid - Get your roms out plays all, use the lite version save your money
Gameboid - Again use lite version
Dungeon Hunter - £3 from Gameloft, and RPG based on lvling a character of your choice with XP, weapons, items etc one of my fav games atm
Kwaak3 - Quake3 Arena, still working on getting BT keyboard working with this, but the game itself plays very well
PSX Emu - Playing Final Fantasy VIII on this atm works perfect.
Sandstorm - £3 from Gameloft, this is a "COD" fps style game.
I agree, Its not up to our system as if you look very closely iphone 4 and sgs almost share the exact hardware. Their A8 cortex cpu is actualy a hummingbird cpu with minor changes being ours is just a little more powerful (just a little) and Samsung actualy builds the cpu for appl
Emexrulsier said:
There are plently of top games on android and many play better then an iphone (3gs 4g is fine).
These are the main games I have on my galaxy S at the moment, they all play perfect and some are very good graphics. And this is only a few of the 100s of games available for Android....
<SNIP>
Click to expand...
Click to collapse
OP: Emexrulsier has covered most of the good stuff, but there are some more like Fruit Ninja, Abduction 1 & 2 and a few more games from Gameloft.
The games run just as well or in some cases better than on the iPhone (e.g. Fruit Ninja works a lot better on my Galaxy S compared to my iPhone 3G).

Sony Ericsson Announces 20+ New Games for Xperia PLAY

Sony Ericsson Announces 20+ New Games for Xperia PLAY to be Shown at E3, Including 10 Exclusive Titles http://bit.ly/joQ3Vk
Nice!
Here's the list:
New Android Games Exclusive on Xperia™ PLAY:
Minecraft™ by Mojang
Battlefield Bad Company 2 by Electronic Arts
Tom Clancy’s Rainbow 6 Shadow Vanguard by Gameloft
Desert Winds by Southend Interactive
Ruined by Bigpoint
Icebreaker™ by NaturalMotion
Sleepy Jack by SilverTree Media
Cracking Sands by Polarbit
Armageddon Squadron 2 by Polarbit
An unnamed fighting game from Khaeon Gamestudio
New Games coming soon on Xperia™ PLAY:
Pocket Legends by Spacetime Studios
Star Legends: The Black Star Chronicles by Spacetime Studios
Eternal Legacy by Gameloft
Guns ’n’Glory 2 by HandyGames
Dungeon Hunter 2 by Gameloft
Pocket RPG by Crescent Moon Games
D.A.R.K. developed by Gamelab
Samurai II: Vengeance by MADFINGER Games
Vendetta Online by Guild Software
Order & Chaos - Gameloft
Happy Vikings by Handy Games
A Ball Game by Trendy Entertainment
Lumines by Connect2Media
I need a 64gb card!
great job bringing up the info.
Gameloft need to correct the other games too...
no japanese company in the list...
No sony japanese title in the list...
Where is God of War for Xplay ?
kenshindono said:
great job bringing up the info.
Gameloft need to correct the other games too...
no japanese company in the list...
No sony japanese title in the list...
Where is God of War for Xplay ?
Click to expand...
Click to collapse
WoW if there is GOW for Xplay ... it will be Amazing !!
Order and Chaos online soon??? Bye bye real life
Lumines for Xperia play is already on the Market I am sure.
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metcard said:
Lumines for Xperia play is already on the Market I am sure.
Click to expand...
Click to collapse
You're probably right. Same applies to Pocket Legends. I think the second list is existing Android games and upcoming Android games that will support the Play's gamepad soon.
LOL @ fapin' btw ^^
Lumines for Xperia Play is in the Market, however at launch it was set up to be incompatible with the Xperia Play as the Market saw things, so you wouldn't be able to actually purchase it. I poked the guys that made it and they fixed it so that it can be bought now. Also, you will find it when looking for Xperia Play Optimized games either with a manual search or with the automatic one you get from a button in the game launcher.
I also already have sent them a bunch of bugs to fix.
zerojay said:
Lumines for Xperia Play is in the Market, however at launch it was set up to be incompatible with the Xperia Play as the Market saw things, so you wouldn't be able to actually purchase it. I poked the guys that made it and they fixed it so that it can be bought now. Also, you will find it when looking for Xperia Play Optimized games either with a manual search or with the automatic one you get from a button in the game launcher.
I also already have sent them a bunch of bugs to fix.
Click to expand...
Click to collapse
What's the verdict on Lumines? I used to love it for my PSP. Is the soundtrack still great and how does the game look/control?
v3rn said:
What's the verdict on Lumines? I used to love it for my PSP. Is the soundtrack still great and how does the game look/control?
Click to expand...
Click to collapse
I too want to know this...
Tom Clancy’s Rainbow 6 Shadow Vanguard by Gameloft is already here. And FREE!
Aaaand not working if you have 2.3.3.
v3rn said:
What's the verdict on Lumines? I used to love it for my PSP. Is the soundtrack still great and how does the game look/control?
Click to expand...
Click to collapse
Soundtrack is hit or miss. There are some great tracks, but there are a couple of duds. Controls are great and graphics are good, but definitely could be better.
Here is a screenshot from the game.
aitmanga said:
Soundtrack is hit or miss. There are some great tracks, but there are a couple of duds. Controls are great and graphics are good, but definitely could be better.
Here is a screenshot from the game.
Click to expand...
Click to collapse
I'm having an issue where I can't move the piece and spin it at the same time. (dpad and x) This is a huge issue for the game
Sent from my R800x using Tapatalk
v3rn said:
I'm having an issue where I can't move the piece and spin it at the same time. (dpad and x) This is a huge issue for the game
Sent from my R800x using Tapatalk
Click to expand...
Click to collapse
I've had no issues rotating pieces. You could alternately use L/R to spin them.
It just doesn't feel very fluid I guess. It works, but you can't hold the dpad left or right, you need to keep tapping it.
Also, I'm going to buy a Gameloft game. Just not sure whether to get Sacred Odyssey or go with Rainbow Six. I'm leaning towards Sacred Odyssey as I already have enough shooters, and a fun RPG with the Play's controls would be great.
kenshindono said:
great job bringing up the info.
Gameloft need to correct the other games too...
no japanese company in the list...
No sony japanese title in the list...
Where is God of War for Xplay ?
Click to expand...
Click to collapse
Desert Winds http://www.youtube.com/watch?v=4W2EV6oYe0E Close enough and its coming to the xperia play
Has anyone tried Eternal Legacy on the iDevices and tell us how it is? It is the only game I find sort of compelling, and not too much actually...
In response to someone asking about Lumines... It's a little on the buggy side, but still very much the same game you know and love, just with different themes. The gameplay sometimes becomes slightly unresponsive but nothing terrible by any means. There is no smooth transition between skins at this point. I don't know if they are planning on making any fixes at this point or not, but I sure hope so. Even with all this, I'm happy with my purchase.

[Q] School an old fart on using game emulators

After seeing the Six Axis thread, I was thinking of getting on of those controllers to start playing some games from the past on my tab. I see in the "Working Apps" thread there are a slew of different emulators based on what console you're trying to emulate. So, question 1: Is there a emulator that is some what of a one-does-all?
Second question: Do I rely on the market for game ROMs? Or are roms one of those topics where they're illegal and I must RTFM where ever I can find them?
Third question: Are ROM formats pretty much universal? For example, if there are two different NES emulators out there, will ROMs be in a format where I can only play it on a certain emulator?
If all of this is covered, please feel free to call me an idiot, and kindly redirect me, as I didn't find anything immediately covering emulators for a 31 year old "newb" as far as emulators are concerned.
The closest to an "all in one" emulator is MAME, which can emulate a variety of 80's/90's arcade machines. Otherwise, you're looking at different emu's for each machine type.
ROMs are illegal unless you own the original, which is unlikely. You won't get any of these on the Android market but they're easily findable with a little googling.
ROM images all use universal formats appropriate to what they're emulating. All emu's will read this standardised format. A Commodore 64 game ROM will work on and Commodore 64 emulator but obviously, is different to a game ROM for a Commomdore Amiga, for example.
And don't worry, we don't call people with sensible questions, idiots.
You nailed everything on the head I was looking for. I am very fmailiar with MAME (concept of it anyways), but I always reserved to using the term MAME when talking about making your own MAME with like a full TV, PC and such... is there a "MAME app"? I'll likely go the route of a different emulator for each console, and I have access to a private site with tons of games, I just never bothered looking to see if the format was a standard. Thanks a million! I think I just got a little nerd chub. Cant wait to play Legend of Zelda again.
Hehe, there IS a MAME app for Android, should be on the market somewhere.
Emulation on Android hasn't yet reached the stability of emulation on PC's, (especially when it comes to MAME) but it's off to a good start. Search the Market for MAME4droid - its based on quite an early version of MAME, and unfortunately there are more non-working ROM's than working ones. If you're willing to just use your PC, there is an emulator frontend called Maximus Arcade which is often used in emulator cabinets. It is a frontend that has support for several different emulators, so you just need to choose the system, and then you will see your list of games. You'll need to get a different emulator for each system, then configure Maximus Arcade so it knows where to find them. Just google it, there's tons of useful documentation on the subject. I'm a bit of a self proclaimed emulation expert, so feel free to ask more questions, either here or by PM
Its been a dream of mine to one day build a mame cabinete, so maybe I'll hit you up if that ever comes to be. Thanks for the info. I may still look that up as my primary pc is an htpc already connected to my tv. Thanks!
fermunky said:
Its been a dream of mine to one day build a mame cabinete, so maybe I'll hit you up if that ever comes to be. Thanks for the info. I may still look that up as my primary pc is an htpc already connected to my tv. Thanks!
Click to expand...
Click to collapse
Yeah, I know what you mean. My best friend and I are currently working on such a project. We put $35 into an older used P4 tower and $40 for a 19" CRT (supporting 2048x1536!!!) so after only $75, we've already tackled a big part of it. By the time we get some wood to build a cabinet, an X-Arcade Tankstick (look this up, it's sweet!) and a few other little things, we'll have about $500-600 invested into the cabinet, and the resale value of the complete unit would be about $300-400 more, but selling is the last thing on our minds. At this point, we've mainly worked on the software end, but it's been a lot of fun. Even after the pain and frustration of dealing with MAME (it can be quite picky), it's quite rewarding when everything finally falls together. I just can't wait to build the actual cabinet!
So, the SixAxis app only works on rooted devices, which counts me out since IO have updated to the OTA 3.2 and really don't want to bother with downgrading and all that jazz. There is another app, USB/BT Joystick, that says it works with many controllers. I really like the PS3 Dual Shocks, but the app says the wireless PS# controllers will be supported soon. The wireless joysticks have a micro USB plug for charging, but can the USB plug also be used as a wired connection?
fermunky said:
So, the SixAxis app only works on rooted devices, which counts me out since IO have updated to the OTA 3.2 and really don't want to bother with downgrading and all that jazz. There is another app, USB/BT Joystick, that says it works with many controllers. I really like the PS3 Dual Shocks, but the app says the wireless PS# controllers will be supported soon. The wireless joysticks have a micro USB plug for charging, but can the USB plug also be used as a wired connection?
Click to expand...
Click to collapse
I wish but the usb is only for charging
Sent from my Nexus S 4G using xda premium
Crap, I am having a hard time finding the "wired" PS3 remotes.
fermunky said:
Crap, I am having a hard time finding the "wired" PS3 remotes.
Click to expand...
Click to collapse
Go to tmart.com there wired remotes are a lil over 10 dollars and ship from NY, takes about 5 days to show up.
Sweet, ordered, thanks!
OK, so after next week, I'll have the following, let me know if this setup sounds about right
- 15 foot HDMI cable: I've had this and know it works flawlessly hooked up to my receiver, so no problems here
- Ordered a wired PS3 controller from tmart.com at the suggestion of cmlucht
- Was going to try and use the USB/BT Joystick Center app to map the keys
- SNESoid app for emulation
- And a TON of SNES games
Should have my controller next Wednesday. If anyone else has no other suggestions, I should be rocking SNES games on my TV in a week. I am friggin nerdin out here.
did did you get to pick your free gift from tmart? Sometimes they give a free gift with orders, I buy all my green and blue lasers and my sons 360 stuff in there and my ps3 controller.
You got me all excited, but I just went back through all the emails I've gotten so far from tmart and did not have anything mentioning a free gift. Oh well, I'll consider the great price a gift.
Got my a500 on a stand with an HDMI cable and Xbox 360 wired controller and it works fine. portable SNES.
Ugh, didn't check my mail yesterday, and now I checked the tracking from work today and see the controller was delivered yesterday . Have to wait a few hours and check it when I take my lunch. I feel like a kid on his birthday.
Got the emulator working with the new remote, now I just gotta filter through the 4,333 roms I have to decide which to keep...
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so are you liking the remote? I have always had good luck with tmart and they sell so much diff stuff
So far the remote has been pretty good. I played it for about 4 hours last night, just Zelda though. I need to find a way to mount the external_sd directory to somewhere within the /sdcard/ folder so the emulator can pick up my games.

What games do you think SHOULD be on the Play?

Just as the title says, what do you think would be a great game or games to have on this phone, but try to be realistic, for example, don't say Mass Effect 3 or anything of that sort, that's what OnLive is for. I'll go first.
I think Grandia 2 would be a great game to have on the Play, it was originally for the Dreamcast. It even looks like it could be an Android title in the first place IMO.
Screenshots.
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I love Grandia 2. I still play it on my dreamcast and I have all the grandia games. Ps1 Francis, Sega Saturn grandia. Grandia 2 for DC and PS2. Grandia xtreme grandia 3. I would not mind seeing Albert Odyssey from the Sega Saturn on the xperia play. Not the best graphics but great story.
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Pepsi man
Street fighter alpha 3
A good wrestling game
Ecco the dolphin
Crash team racing
More ps1 games
Mass effect 3
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Precisely Grandia, like other turn-based RPG or strategy game, is the kind of game that I wouldn't mind seeing in any Android phone, but which wouldn't fully use the virtues of the gamepad. In fact I think those kinds of games which don't require reflexes or speed of mashing buttons are better suited for the touchscreen, provided that you solve the issue of moving the characters. Games like Final Fantasy Tactics would be very nice to see properly ported to an Android phone.
A good fighter (that excludes that abortion called Fight Game Heroes which came about some time ago) is something we're sorely lacking, and which would use it. The Soul Calibur series would be legendary, a dream come true.
I would like to see a version of uncharted like the ps vita one
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Rollercoaster Tycoon 1
All I really feel like we're missing is a online fighter.
Fight Game Heroes could be that game if they'd just beef up the fighting/techs and patch it with online play (like they said they would)
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THE ENTIRE kingdom hearts saga. I would probably die if that happened
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I think we miss open world rpgs in the vein of Elder Scrolls. I mean, sure you can play ultima underworld on andosbox... but it's not quite the same thing. (did anyone try dosbox turbo?)
Pac man ce DX
Gran Turismo
God of War
Killzone
LittleBigPlanet
Metal Gear Solid
Uncharted
GTA San Andreas. I saw someone playing it on an Android. I guess you need a java emulator.

			
				
We have it. I play it with fpse and it's fantastic. It doesn't need analogs anyway.
Battlefield 3, SSX, GT5, Unreal Tournament III & Mass Effect 3
rubbergnome said:
We have it. I play it with fpse and it's fantastic. It doesn't need analogs anyway.
Click to expand...
Click to collapse
I know, I just mean that the game should be officially released on the android store. With Maria and the extra levels included as well as being able to switch between the original and new voice acting...*drools*
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God of war
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Midnight club series fruition PSP
sent from my Xperia PLAY running DiXperia
I would really like to see:
At least one of the Twisted Metal series
Grand Turismo 1 and 2
Driver
Motorstorm RC (since it would be the most likely to be ported over)
Metal Gear Solid
Crash Team Racing (even though most people already have it)
I decided to look back on this topic.
I would love to have Doom 3 on the Android. That would be sweet. The requirements aren't even high at all (may need an OC'd Play since 1.5GHz is the minimum). The demo was also released for Linux, yet it was most likely closed source so that wouldn't work. Just a cool thought.

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