WiiMotes working with stock ICS ROM, PS3 controllers via USB OTG also working! - Galaxy Note GT-N7000 General

Just thought I'd share that news with you all
I see USB Midi devices work as well, which is awesome.
The thing I wanted most of all - USB audio - sadly does not work (just tried my E17).
Another mild annoyance - the right mouse button on BT mice is no longer mapped to back, it's simply another select key, as is the scroll wheel button (which was formerly the menu button). Very annoying mapping and present on every ICS device I try it on (Transformer Prime, Note, Archos G9 Turbo, One X).

Update:
Purchased a wired xbox 360 controller - not working via USB OTG (not even via externally powered USB hub).

NZtechfreak said:
Another mild annoyance - the right mouse button on BT mice is no longer mapped to back, it's simply another select key, as is the scroll wheel button (which was formerly the menu button). Very annoying mapping and present on every ICS device I try it on (Transformer Prime, Note, Archos G9 Turbo, One X).
Click to expand...
Click to collapse
Is it the same as the left click, or a different command?
Maybe this means we can get left click functionality in apps that support it...
But if devs don't know about it, then obviously they won't have added the functionality to any existing apps yet...

richlum said:
Is it the same as the left click, or a different command?
Maybe this means we can get left click functionality in apps that support it...
But if devs don't know about it, then obviously they won't have added the functionality to any existing apps yet...
Click to expand...
Click to collapse
It's not an issue with apps, it's an issue with the system implementation so far as I can tell, so system UI navigation and apps are all equally affected.

Related

3.1 and the PS3 Controller

So I've been toying around with my PS3 controller, and Transformer (plus dock) all morning and for the life of me I can't get it working correctly.
From every article I've read you should just be able to plug it in and go, but whatever was working for those guys clearly is missing from my own Transformer.
Anybody else been able to get it working?
I'm also wondering if my dock didn't update along with the 3.1 like it was supposed to. I remember updating the tablet, but there was never a separate dock update like there has been previously.
I'm running version EP101-0209
Is that the newest version?
I noticed that it only works with certain games natively or you would need to map the buttons through the game's OPTION (if available). The only native supported game I had found is called "Cordy" which you can download and play from market for free. It would also be a good start to test your controller though.
Anyway when they claimed that it supports PS3 controller, I think they meant via the USB port and not via BT. The only BT supported controller is the Wiimote but you need to download a new IME to run with it. Hope this helps, cheers !
PS3 controller with USB cable works perfectly in the dock. I tested it with SNESoid and cordy.
99% of market games will not work with any controller, they have to actually be coded for it to work. if the game has a key binding setting (like the emulators) then your good cause you can bind it and set everything up.
I also couldn't get it to work then realized you have to actually turn on the controller (long press PS logo) for it to work. doh
neok44 said:
PS3 controller with USB cable works perfectly in the dock. I tested it with SNESoid and cordy.
99% of market games will not work with any controller, they have to actually be coded for it to work. if the game has a key binding setting (like the emulators) then your good cause you can bind it and set everything up.
Click to expand...
Click to collapse
I should have mentioned I've been trying to get it working with SNESoid to no avail. It's not that it's entirely non-functioning rather it just doesn't read the buttons correctly.
Despite remapping it's very janky and, for example, the start button always goes to the home screen and triangle force closes the game.
Was there anything special you did to get it working with SNESoid or was it just plug in and go?
I know I've been having similar issues with PS3 controllers on 3.1. The controller would be detected, would get all the keys mapped, but I haven't found any emulator/game that reads any input from the right joystick. All other buttons and the right one work perfectly. Tried it on two Sony Six Axis controllers and a wireless logitech with a usb dongle. All 3 do the same things
BacteriaEP said:
I should have mentioned I've been trying to get it working with SNESoid to no avail. It's not that it's entirely non-functioning rather it just doesn't read the buttons correctly.
Despite remapping it's very janky and, for example, the start button always goes to the home screen and triangle force closes the game.
Was there anything special you did to get it working with SNESoid or was it just plug in and go?
Click to expand...
Click to collapse
don't think i did anything special. took a bit for it to finally recognise it but then i bound everything and i had no issues. no issues with start or triangle.
Been playing on mine with the PS3 controller and some roms. pretty damn awesome!
I connected my ps3 controller and its not working with anything. Not cordy or any of my emulators key remap working atall. What am I doing wrong here. All I get is 4 lights blinking

[Request] Gamepad kernel module

Hey
I've been looking for a way to enable gamepad via OTG on Galaxy Note, and from what I understand there needs to be a kernel module present for this to work - joydev.ko. I've been searching for it and found some of them but for different devices, and wasn't surprised that none of them worked.
Could some developer spend a few minutes and try compiling joydev for our device? I have been trying to do this myself the whole day but seems I don't have enough knowledge in this field.
Kordek 24 said:
Hey
I've been looking for a way to enable gamepad via OTG on Galaxy Note, and from what I understand there needs to be a kernel module present for this to work - joydev.ko. I've been searching for it and found some of them but for different devices, and wasn't surprised that none of them worked.
Could some developer spend a few minutes and try compiling joydev for our device? I have been trying to do this myself the whole day but seems I don't have enough knowledge in this field.
Click to expand...
Click to collapse
I've been trying as well. Couldn't do it either.
Winded up buying a DualShock3 and connecting it using SixAxis. Works perfectly
When i had an asus transformer prime i was able to connect my xbox 360 gamepad to the usb port. it was a great experience.
this is something i really miss on the galaxy note.
Hi just coupe of days back i was also trying to figure out how to enable game pad.
What i did was,
1. Bought a six axis USB controller connected it via OTG.
2.got a all called usb/bt joycenter.
3. The app detected the connected controller, i mapped the keys for GTA3.
4. Done
Worked like a charm.
Hope this information is helpful
Sent from my GT-N7000 using xda premium
Its working for me on stock ICS rom.
Which controller do you want to use?
yats86 said:
Its working for me on stock ICS rom.
Which controller do you want to use?
Click to expand...
Click to collapse
Primarily the wireless x360 controller (i have the dongle thing) but I was also thinking about connecting a dance pad (because why not )
Kordek 24 said:
Primarily the wireless x360 controller (i have the dongle thing) but I was also thinking about connecting a dance pad (because why not )
Click to expand...
Click to collapse
follow the procedure given in link. you can make work almost all game controllers
http://www.phonebuff.com/2012/08/configure-joystick-center-app-for-android/
yashu1222 said:
Hi just coupe of days back i was also trying to figure out how to enable game pad.
What i did was,
1. Bought a six axis USB controller connected it via OTG.
2.got a all called usb/bt joycenter.
3. The app detected the connected controller, i mapped the keys for GTA3.
4. Done
Click to expand...
Click to collapse
Thanks for the hint.
It would be even better to have some kind of native support like i had experienced on the asus transformer prime with the wireless 360 controller connected via the "dongle thing". also gta 3 is one of the games that support controller out of the box. so it should not be nessesary to buy apps...
just a kernel thing?
The app you linked to kind of works, but only on stock-based roms (I think, didnt work for me on paranoid).
It does discover the x360 wireless adapter and even properly pairs the controller with the adapter. I can see it receiving button presses and i can map them and what not. The problem is it doesn't forward the presses properly. I tried mapping it to different keys to no success (and I have the IME switched on and set as default). The controller works within the app but nowhere else.
I have yet to try to play around with the touch emulation thing
Have you set the default input method as IME ?
If then also its not working you can try this app (free but limited)
https://play.google.com/store/apps/details?id=com.fishstix.gameboard
or this one which is paid but is fully customizable
https://play.google.com/store/apps/details?id=com.locnet.gamekeyboard
yats86 said:
Have you set the default input method as IME ?
If then also its not working you can try this app (free but limited)
or this one which is paid but is fully customizable
Click to expand...
Click to collapse
Yes, I have.
These apps are basicaly on-screen gamepads, I'm looking for a way to make a real controller work.
Kordek 24 said:
Yes, I have.
These apps are basicaly on-screen gamepads, I'm looking for a way to make a real controller work.
Click to expand...
Click to collapse
You are correct these are mainly meant for onscreen keyboard but GameKeyboard is much more than that.
Sometimes the keys of controllers are not recognized by the games, in my case NESOID emulator was not able to recognize the controller keys other than the D-Pad.
In the GameKeyboard app, you can map the physical keys to virtual keyboard keys such as A,B, C ,D......Z or 1234... anything. Then you can assign these keys in the input mappings of the game(Not talking about the touch pad of game). You can also create profiles for multiple games.

My first day with my MOJO... and a few tips to get up to speed fast.

OK so out of the box this thing looks great, packaging included.
Setting it up was straight forward. HDMI to my 55" LG 240hz. Just had to dig out a spare cat5 and pop it in. Batteries in the CTRLR, dongle in the USB 2.0 port. Phone clip stashed for future use. Brought power to the MOJO and sparked it up, and just as I feared... uh.. wait.. actually it started up flawlessly, audio and video came over lovely with a beautiful smooth boot.
So far so good.
Next I used the CTRLR to perform the basic setup. TIP #1 (use mouse and keyboard for this). I didn't have an issue just took more time than it had too putting in a bunch of text via point and click. Even so, no problem to sync my google account and arrange the normal "phone" settings.
So far so good, and it doesn't even hiccup.
Apps and such, I need to navigate the new feeling of the mouse mode and android interface. TIP #2 (took a bit to understand how the left stick acts like the mouse and the A button acts like your finger pressing, so to swipe you press A then swipe stick! also when navigating screens use the right stick to scroll up and down as long as you have the curser over the section you want to scroll) I click on the MadCatz logo (claw marks), its the orientation app, follow it step by step. works like a dream, and thanks for adding that it gave me a great start. TIP #3 (follow all of the suggested actions in the slideshow). This will help you get basic apps that make the functionality of the MOJO start to feel like a workable system.
So far so good,
I want to test the sound and graphics, so I load up Dead Trigger 2 (you'll be able to DL it inside of the presentation) and man it looks sweet! I'm really impressed that this lil box can pump out those shaders and reflections at that resolution without straining.. I'm not a console FPS guy but have to say it looked great... TIP #4 (switch your CTRLR mode button from mouse mode to the right PC mode to be able to interact in Dead Trigger)
So far so good, but but but....
I want to get some apps, specifically apps that I bought the MOJO for as my media center (among other things). So you'll soon find you cannot DL most apps as the developers haven't added MOJO as a supported device, so you wont even have an option to try it out. This will not do as I am not going to wait for them to add support to get to enjoy this thing.
TIP #5 downloading and side loading apps till you can ROOT and modify the ro. to act like a supported device to fake out the app store (till they get off their ass and support this thing).
1. On your pc go to the android market and find the app you want, copy the address bar.
2. go to (im new to the forum so they wont let me show the url, but just look up APK-Downloader from evozi) paste the google play URL into the text box and click the "generate dl link" button.
3. It will save the app package as a .zip file, you will need to change the file extension from .zip to .apk and save it on a USB flash drive.
4. Pop the USB flash drive into the USB 3.0 port of your MOJO
5. Go to the security settings in the MOJO and uncheck the restriction on installing apps that are from unknown sources.
6. Open up ES File Manager app (if you followed TIP #3 this will be installed already) and find Local on the left, click that, then scroll down to USB, and click that.
7. Find the file you DL and saved as .apk and click it. It will install (everything I installed this way works perfectly, I can only speak from my experience but so far no duds, THOUGH I HAD A FAIL ON AN APP I DID NOT PURCHASE *still working on how to buy an app to gain access without being able to have that option to purchase on the market place, I think I will have to root and change my device description to a supported device but all of these steps are to avoid having to root for now*)
After this now I sit back and enjoy, I just wanted to help out anyone else that might be new to the MOJO.
So far so good, I have all the apps I bought the MOJO for and woohoo! Thanks for this MadCatz. I'm impressed. Now I just need to send some emails to the developers to update their apps.
-XexisKhan
oh and..
Almost forgot! NVIDIA TEGRAZONE has tons of compatible apps/games for this thing that look awesome, for those of you were are waiting for content to consider the MOJO... it's here!
-XexisKhan
@XexisKhan
Very helpful, thank you
gwaldo said:
@XexisKhan
Very helpful, thank you
Click to expand...
Click to collapse
Hey my pleasure.
As I progress there are a few more things I have found.
I just purchased two keyboards to test out: (note: I would have tried out MADCATZ gamesmart stuff if they were available in store but it was an impulse decision)
I bought a HP Bluetooth keyboard K4000
Pros - only 29.99, no need for dongle with Bluetooth, super small, has power button so you can turn your MOJO off and on (never thought I would get excited about something like that but hey) and feels sturdy. Can also use the FN keys to turn off the MOJO and handle all the multimedia stuff, lovely.
Cons - Will need a mouse or separate touch pad, or will have to use the CTRLR in conjunction, not horrible but..
Also I picked up a Logitech Wireless All-In-One Keyboard tk820
Pros - It has a touch pad built in but not a ghetto one, it's real slick on the right side nice and big, stylish, heavy enough that when you have it on your lap and you use the touch pad it doesn't slide off. For most activities you wont need anything else since you can track with touch pad and type with keyboard. Can also use the FN keys to turn off the MOJO and handle all the multimedia stuff, lovely.
Cons - It is pricey at BestBuy 69.99. You will have to use up a USB slot for the dongle (Logitech unified devices). The touch pad doesn't work for the real interactive games, only the basic ones. Touch pad doesn't quit feel like you are working on the surface of a phone/screen.. would be cool.
Lastly I have plugged in several mice and all have worked well, but I tested my first straight BLUETOOTH mouse.
the Logitech Ultrathin Touch Mouse t630
Connected and functions as designed.. very slim blue tooth no dongle needed.
For ****s n gigs I plugged in my Razer Nostromo, it appears to function fine. hmm need further testing.
Turns out the CTRLR needs the dongle for MOJO but not other BLUETOOTH devices... interesting.
Gonna keep them all for a bit and test em out further. Do not see a compatibility issue with any input devices as of yet.
What's apps did u side load?
@XexisKhan thanks again
RE keyboards, did all keys map correctly?
My BT mini keyboard with mouse touch pad works for alph-numeric keys but I notice the android virtual keyboard keeps coming up and I can't use the backspace nor enter keys, strange becuase it works fine in windows and linux.
My FN keys don't turn off my mojo lol
gwaldo said:
@XexisKhan thanks again
RE keyboards, did all keys map correctly?
My BT mini keyboard with mouse touch pad works for alph-numeric keys but I notice the android virtual keyboard keeps coming up and I can't use the backspace nor enter keys, strange becuase it works fine in windows and linux.
My FN keys don't turn off my mojo lol
Click to expand...
Click to collapse
The issue there (from what I experienced) is that the on-screen keyboard is set to default. Set your BT keyboard as the default and you won't have the other pop up. As soon as you disconnect the BT, the on-screen goes back to default.
ExtremeRyno said:
The issue there (from what I experienced) is that the on-screen keyboard is set to default. Set your BT keyboard as the default and you won't have the other pop up. As soon as you disconnect the BT, the on-screen goes back to default.
Click to expand...
Click to collapse
Thanks for the reply, I turned everything off in langauges but it still shows, not sure where to se the default keyboard.. my tablet running 4.0.4 has the same settings and does it automatically.
The keyboard mapping works just by escaping out of the virtual keyboard, so that's good enough for me
edit: @XexisKhan
Thanks, I'll look into External Keyboard Helper Pro.
XexisKhan said:
Hey my pleasure.
As I progress there are a few more things I have found.
I just purchased two keyboards to test out: (note: I would have tried out MADCATZ gamesmart stuff if they were available in store but it was an impulse decision)
I bought a HP Bluetooth keyboard K4000
Pros - only 29.99, no need for dongle with Bluetooth, super small, has power button so you can turn your MOJO off and on (never thought I would get excited about something like that but hey) and feels sturdy. Can also use the FN keys to turn off the MOJO and handle all the multimedia stuff, lovely.
Cons - Will need a mouse or separate touch pad, or will have to use the CTRLR in conjunction, not horrible but..
Also I picked up a Logitech Wireless All-In-One Keyboard tk820
Pros - It has a touch pad built in but not a ghetto one, it's real slick on the right side nice and big, stylish, heavy enough that when you have it on your lap and you use the touch pad it doesn't slide off. For most activities you wont need anything else since you can track with touch pad and type with keyboard. Can also use the FN keys to turn off the MOJO and handle all the multimedia stuff, lovely.
Cons - It is pricey at BestBuy 69.99. You will have to use up a USB slot for the dongle (Logitech unified devices). The touch pad doesn't work for the real interactive games, only the basic ones. Touch pad doesn't quit feel like you are working on the surface of a phone/screen.. would be cool.
Lastly I have plugged in several mice and all have worked well, but I tested my first straight BLUETOOTH mouse.
the Logitech Ultrathin Touch Mouse t630
Connected and functions as designed.. very slim blue tooth no dongle needed.
For ****s n gigs I plugged in my Razer Nostromo, it appears to function fine. hmm need further testing.
Turns out the CTRLR needs the dongle for MOJO but not other BLUETOOTH devices... interesting.
Gonna keep them all for a bit and test em out further. Do not see a compatibility issue with any input devices as of yet.
Click to expand...
Click to collapse
I am using a Logitech K270 - it seems that the mapping is not completely compatable with MOJO. I can only assume that MOJO is looking for an Android keyboard and/or driver... Am I right? Pls how is the Razor gamepad working? Does all the function keys work, can you reassign the keys ok ? ~Andy aka Two_Wolf~
PS anyone may anwser if you pls
ajelliottjr said:
I am using a Logitech K270 - it seems that the mapping is not completely compatable with MOJO. I can only assume that MOJO is looking for an Android keyboard and/or driver... Am I right? Pls how is the Razor gamepad working? Does all the function keys work, can you reassign the keys ok ? ~Andy aka Two_Wolf~
PS anyone may anwser if you pls
Click to expand...
Click to collapse
Stock mojo works with BT2 (needing the USB dongle), CM12 newer BT Smart (no dongle required)
I have no idea what other gamepads use but if it's BT it will pair to mojo
I plan to buy Mojo these days, there is an offer in my country (Greece) for 89€
1. Anyone knows what's the latest official version of Mojo? I can't find anything on internet about that. Its still 4.2???
2. I will be able to run 1080p on Kodi without probs? I saw also an update that came out on June 2014 that promised 4k capabilities, is that also available?
3. Anyone knows if Football Manager 2016 Touch is supported for Mojo? It says that it run in Nvidia Shield, that i assume its the same thing, just to be sure.
I post here, as it seemed more related to start a new thread, if its not np i can start a new thread - ty in advance
Its still 4.2???
Click to expand...
Click to collapse
Think so. Someone recently posted that they received word from the folks at Mad Catz stating they stopped working on the project. Never tried Kodi on it, but I know for a fact you can use 1080p.
Ended up selling my MOJO just a over month ago though. It had such a huge potential
AndroidSupaFan said:
Think so. Someone recently posted that they received word from the folks at Mad Catz stating they stopped working on the project. Never tried Kodi on it, but I know for a fact you can use 1080p.
Ended up selling my MOJO just a over month ago though. It had such a huge potential
Click to expand...
Click to collapse
I have sent also a ticket to Mad Catz with the same question, i will respond back when i will have news. But in the meantime, i can't understand why people abandon this device. It plays 1080p movies and 4K (so Kodi is used at its best here), and also you take a awesome controller which can be used with games in the tv. Ok not anything spectacular (we have pc for that) but some nice games at least. Also you take a traveler clip where you can have your smartphone on the controller and the specs of mojo itself, if there is a capable rom creator, let you have new version of Android in the future easily.
Its very sad that i see that very few people are using the device and making roms. I bought it for 70 euro and i believe its better than most rk media players out there.
Hi does it run apps like 4od I player itvplayer demand five amazon video etc? Because some apps will be available to download but won't work with the controller. Can you plug a mouse and keyboard in to play the games that don't work on the controller?
iMarcs said:
Hi does it run apps like 4od I player itvplayer demand five amazon video etc? Because some apps will be available to download but won't work with the controller. Can you plug a mouse and keyboard in to play the games that don't work on the controller?
Click to expand...
Click to collapse
Hey, you can plug a mouse but with the controller itself it has an integrated mouse "mode" that behave like a mouse so it's not so needed. If you please tell me exact what apps you are looking for, and i will test them later today to report back.
---------- Post added at 10:23 AM ---------- Previous post was at 10:22 AM ----------
For me, the main problem is that 4.2.2 doesn't have so much compatibility with the apps in playstore. (even if i manage to spoof the device). It would be nice to have at least Lollipop
iMarcs said:
Hi does it run apps like 4od I player itvplayer demand five amazon video etc? Because some apps will be available to download but won't work with the controller. Can you plug a mouse and keyboard in to play the games that don't work on the controller?
Click to expand...
Click to collapse
Nah, it doesn't support Amazon video, primary reason why I sold it.
Well, rumors first spread Mad Catz was bringing new update and support Android TV.... As of now, nothing!
The controller is great, hardware is great, no doubt about it. But the lack of future official updates makes it another unused sitting console next to the TV. If something happens, I will probably buy it again (and I made a profit selling it though!).
lanc3lot said:
Hey, you can plug a mouse but with the controller itself it has an integrated mouse "mode" that behave like a mouse so it's not so needed. If you please tell me exact what apps you are looking for, and i will test them later today to report back.
---------- Post added at 10:23 AM ---------- Previous post was at 10:22 AM ----------
For me, the main problem is that 4.2.2 doesn't have so much compatibility with the apps in playstore. (even if i manage to spoof the device). It would be nice to have at least Lollipop
Click to expand...
Click to collapse
Thabks for your help. I'm looking to get all the media streaming apps, 8ball multiplayer and call if duty zombies ect
Netflix works, as Cod Zombies

[Q] Universal remote support for nexus player

has anyone had any luck (or ideas) on using a universal remote (i.e. logitech harmony family) to replace the stock nexus player remote?
in my view the remote that ships with the nexus player is the weakest link in the product. with no volume controls i am forced to hold two remotes while i use this unit. and i am constantly hitting the "home" button accidentally, which boots me out of whatever i was doing. i expect that replacing the mic/speech capability on a universal remote won't be possible, but am really hoping that there is at least a way to get the d-pad + home + back buttons mapped to a universal remote for basic use cases.
in particular, i am wondering if the bluetooth support that logitech harmony remotes can somehow be made to learn those buttons? or, worst case, perhaps a USB IR receiver dongle -- but i've already went looking for android USB IR receiver dongle support and am yet to find anything.
jaypm said:
has anyone had any luck (or ideas) on using a universal remote (i.e. logitech harmony family) to replace the stock nexus player remote?
in my view the remote that ships with the nexus player is the weakest link in the product. with no volume controls i am forced to hold two remotes while i use this unit. and i am constantly hitting the "home" button accidentally, which boots me out of whatever i was doing. i expect that replacing the mic/speech capability on a universal remote won't be possible, but am really hoping that there is at least a way to get the d-pad + home + back buttons mapped to a universal remote for basic use cases.
in particular, i am wondering if the bluetooth support that logitech harmony remotes can somehow be made to learn those buttons? or, worst case, perhaps a USB IR receiver dongle -- but i've already went looking for android USB IR receiver dongle support and am yet to find anything.
Click to expand...
Click to collapse
I couldn't agree more about needing to integrate the Nexus into the livingroom. I don't know about using the bluetooth support for the harmony, but I use a Flirc USB IR receiver (its currently on a Black Friday sale for $15) that plugs in to the Nexus Player (via OTG cable and, in my case, a powered hub). There's a bit of setup required on both the pc for the Flirc and, of course, adding a new remote to your Harmony profile, but it works great. The only issue remaining is finding the correct key to have Flirc send for the Home button, but that'll be solved within a day or two. My Harmony 650 is setup not just for the Nexus Player, but also XBMC/kodi, so it controls both completely.
As for speech, I use the android tv remote app from my phone since I almost always have that with me. Works a treat.
i can confirm this approach as i have it all working now. elrondolio provided links with all the necessary information, but as someone that was new to flirc there were still a few things i had to figure out to put it all together. here is a distillation of what you need to know if you want to use flirc for IR control of the nexus player via a logitech harmony remote (in my case, the old but trusty harmony 650):
1) buy the flirc USB IR receiver dongle, still on sale for $14.95, not sure how much longer this will last.
2) buy a micro-USB adapter for flirc. this one works great and fits next to my HDMI cable, but be mindful that some HDMI cables with fat heads might crowd the adpater. costs $2 plus shipping.
3) add the nexus player to your harmony remote as a "Media Center PC > Flirc > XBMC" device as per these instructions. setup button mappings (as you prefer) that you will use for nexus player "back" and "home" buttons. in my case, i assigned the XBMC "back" command to the "previous channel" button on my remote. harmony remotes don't have "home" buttons and neither does the XBMC profile, so you need to pick something arbitrary here. i decided to assign the "PageUp" command to my harmony's "Menu" button, with the intention of mapping that command to the the corresponding keyboard combo for nexus player's "home" command in flirc (more on this in step 6). save and update your harmony remote with the new config.
4) plug your flirc+adapter into the nexus player and you should see partial functionality start working immediately. arrow keys and selection will work, back and home will not.
5) install the flirc desktop app for windows/mac/linux using these instructions.
6) plug flirc into your desktop computer and start the app to reprogram keys. reprogram as follows:
- switch to keyboard view by selecting Controllers > Full Keyboard.
- un-map the "back" button, since we need to re-map it. do this by clicking "erase" and then pressing the "back" button on your harmony remote (probably mapped to your "previous" button; check your harmony button mappings to confirm).
- map your harmony "previous" button to the "escape" key. do this by clicking on the "escape" key on the flirc keyboard image, and then pressing your "previous" button on the harmony remote (which sends the "back" command). the flirc app should say that the key was successfully mapped.
- map your harmony "menu" button to the "alt+escape" key. do this by first clicking the "alt" key on the flirc keyboard image, then clicking the "escape" key (both should now be highlighted), and then pressing your "menu" button on the harmony remote (which sends the "PageUp" command). the flirc app should say that the key was successfully mapped.
7) plug flirc back into your nexus player and you should now be able to fully navigate the nexus player UI.
there is one significant caveat that i have still not yet resolved, which is that the back and home button mappings do not necessarily work as expected under all apps. for example, the "back" button did not behave as expected in the TED app, and the "home" button doesn't work in XBMC. if/when i am able to resolve these minor issues i will post more updates here.
Nice write-up @jaypm. Mapping "esc" to the button on the harmony you want for back works fine as it makes "back" work in most Nexus apps. For kodi, however, you'll need to swap what "esc" and "backspace" do. You can do so in kodi by going in to "Programs", "Program Add-ons", "Get More..." then choose to install "Keymap Editor". Go back a level and click "Keymap Editor" to open it. Click the "Edit" option then "Global" and finally "Navigation". Scroll down to "Back" and, with a keyboard attached to your Nexus, map the "esc" key. Next click the "Previous Menu" and map the "backspace" key from your keyboard.
Now your chosen "Back" button on the remote works everywhere, not only for other Nexus apps, but kodi as well.
Menu has yet to be solved properly but as you say, "alt-esc" does work in some situations. Hopefully more eyes in the flirc forums will get a solution sooner rather than later. I'd suggest all those with a Flirc visit and post there.
I was able to get my Harmony Hub setup using the method at this link...
http://forums.logitech.com/t5/Harmo...and-Harmony/m-p/1337271/highlight/true#M16174
Seems to be that the NP and activity needs to be added from the phone app for the Bluetooth sync to initialize on the hub? I first tried adding everything from myharmony.com and then couldn't figure out how to start the Bluetooth sync. The instructions at that link did get me working 100% though. Oh and as a side note, the "Media Center" command acts as the "home" button on the NP.
Thank you. Worked perfectly. Now I can control the Nexus Player with my Harmony 550. I mapped the Back to Exit on the remote, and Home to Menu on the remote. Also set these two buttons on the programmable softkeys so they are visible.
I have no idea how or why, but my Sony Bravia remote controls the Nexus Player.
Did you ever figure out why back and home work in some apps but not others? Once I go into Netflix, I'm stuck.
jaypm said:
i can confirm this approach as i have it all working now. elrondolio provided links with all the necessary information, but as someone that was new to flirc there were still a few things i had to figure out to put it all together. here is a distillation of what you need to know if you want to use flirc for IR control of the nexus player via a logitech harmony remote (in my case, the old but trusty harmony 650):
1) buy the flirc USB IR receiver dongle, still on sale for $14.95, not sure how much longer this will last.
2) buy a micro-USB adapter for flirc. this one works great and fits next to my HDMI cable, but be mindful that some HDMI cables with fat heads might crowd the adpater. costs $2 plus shipping.
3) add the nexus player to your harmony remote as a "Media Center PC > Flirc > XBMC" device as per these instructions. setup button mappings (as you prefer) that you will use for nexus player "back" and "home" buttons. in my case, i assigned the XBMC "back" command to the "previous channel" button on my remote. harmony remotes don't have "home" buttons and neither does the XBMC profile, so you need to pick something arbitrary here. i decided to assign the "PageUp" command to my harmony's "Menu" button, with the intention of mapping that command to the the corresponding keyboard combo for nexus player's "home" command in flirc (more on this in step 6). save and update your harmony remote with the new config.
4) plug your flirc+adapter into the nexus player and you should see partial functionality start working immediately. arrow keys and selection will work, back and home will not.
5) install the flirc desktop app for windows/mac/linux using these instructions.
6) plug flirc into your desktop computer and start the app to reprogram keys. reprogram as follows:
- switch to keyboard view by selecting Controllers > Full Keyboard.
- un-map the "back" button, since we need to re-map it. do this by clicking "erase" and then pressing the "back" button on your harmony remote (probably mapped to your "previous" button; check your harmony button mappings to confirm).
- map your harmony "previous" button to the "escape" key. do this by clicking on the "escape" key on the flirc keyboard image, and then pressing your "previous" button on the harmony remote (which sends the "back" command). the flirc app should say that the key was successfully mapped.
- map your harmony "menu" button to the "alt+escape" key. do this by first clicking the "alt" key on the flirc keyboard image, then clicking the "escape" key (both should now be highlighted), and then pressing your "menu" button on the harmony remote (which sends the "PageUp" command). the flirc app should say that the key was successfully mapped.
7) plug flirc back into your nexus player and you should now be able to fully navigate the nexus player UI.
there is one significant caveat that i have still not yet resolved, which is that the back and home button mappings do not necessarily work as expected under all apps. for example, the "back" button did not behave as expected in the TED app, and the "home" button doesn't work in XBMC. if/when i am able to resolve these minor issues i will post more updates here.
Click to expand...
Click to collapse
jaypm said:
has anyone had any luck (or ideas) on using a universal remote (i.e. logitech harmony family) to replace the stock nexus player remote?
in my view the remote that ships with the nexus player is the weakest link in the product. with no volume controls i am forced to hold two remotes while i use this unit. and i am constantly hitting the "home" button accidentally, which boots me out of whatever i was doing. i expect that replacing the mic/speech capability on a universal remote won't be possible, but am really hoping that there is at least a way to get the d-pad + home + back buttons mapped to a universal remote for basic use cases.
in particular, i am wondering if the bluetooth support that logitech harmony remotes can somehow be made to learn those buttons? or, worst case, perhaps a USB IR receiver dongle -- but i've already went looking for android USB IR receiver dongle support and am yet to find anything.
Click to expand...
Click to collapse
I was able to get the Logitech Harmony Smart Remote/Hub mostly working using this method (only key not working is the menu button):
http://forums.logitech.com/t5/Harmony-Hub-Based-Remotes/Asus-Nexus-Player-and-Harmony/td-p/1337271
Using this route, you don't need FLIRC
jaypm said:
has anyone had any luck (or ideas) on using a universal remote (i.e. logitech harmony family) to replace the stock nexus player remote?
in my view the remote that ships with the nexus player is the weakest link in the product. with no volume controls i am forced to hold two remotes while i use this unit. and i am constantly hitting the "home" button accidentally, which boots me out of whatever i was doing. i expect that replacing the mic/speech capability on a universal remote won't be possible, but am really hoping that there is at least a way to get the d-pad + home + back buttons mapped to a universal remote for basic use cases.
in particular, i am wondering if the bluetooth support that logitech harmony remotes can somehow be made to learn those buttons? or, worst case, perhaps a USB IR receiver dongle -- but i've already went looking for android USB IR receiver dongle support and am yet to find anything.
Click to expand...
Click to collapse
I am using the Logitech Harmony Smart remote control.
This does work with the Nexus Player, and it works pretty well. It doesn't do the voice recognition, but I haven't found I use that feature. The smart remote is a pretty solid addition to the living room. I have it set up to switch between my DirectTV DVR, FireStick and Nexus Player. The DirectTV and Firestick route through the AMP, but the Nexus has to go straight to the TV, due to issues with HDCP when routed through the Amp.
Hope that helps.
Shoot, it would be nice to have a bluetooth connection to the NP. Unfortunately, I use iRule and the iTach so Infrared is how I would get it to work. Maybe I will look into the Harmony ultimate home though . . .
xaudiblex said:
I was able to get the Logitech Harmony Smart Remote/Hub mostly working using this method (only key not working is the menu button):
http://forums.logitech.com/t5/Harmony-Hub-Based-Remotes/Asus-Nexus-Player-and-Harmony/td-p/1337271
Using this route, you don't need FLIRC
Click to expand...
Click to collapse
e_rocm said:
Did you ever figure out why back and home work in some apps but not others? Once I go into Netflix, I'm stuck.
Click to expand...
Click to collapse
ALT + ESC was the key combination I was using before to act as the HOME button but it didn't work inside of all apps. I recently found out that ALT + TAB works in all cases so that's the ideal key combination to use.

Turn off right analog as mouse

I really like this device.. especially when combined with ps4 remote play...
I got no problem using DS4 controller wired to shield.. but it's wired...
the problem is everytime i play ps4 using shield/any other controller it turns the right analog into mouse.. so I it's really hard to press R3 button.. and hate the mouse cursor keeps moving...
Is it possible to turn off the right analog as mouse? Or any other trick so i can use my nvidia shield/360 controller to play ps4 remote play?
Thanks in advance
I have the modded remote play with the invisible touch buttons. I attach the DS4 pad to the SHIELD with an OTG adapter on the micro USB port. The pads works perfect and there are no visual cues on the screen (i.e Cursor)
The adapters are very cheap and you'll find other uses for it I am sure. Hope this helps
He's referring to the nvidia shield, which recently updated and added "right thumb stick as mouse" for non TV apps. So when you try to look around it shoes a mouse, and the thumb stick doesn't work as intended. I'm having the same issue and wondering if anyone has found a workaround or way to disable it too.
Jacobxtyler said:
He's referring to the nvidia shield, which recently updated and added "right thumb stick as mouse" for non TV apps. So when you try to look around it shoes a mouse, and the thumb stick doesn't work as intended. I'm having the same issue and wondering if anyone has found a workaround or way to disable it too.
Click to expand...
Click to collapse
I'm not a mind reader lol This section is for the SHIELD TV which uses the Android TV OS (it's not the same as what the tablet or portable uses). Perhaps posting or looking in that section will get you guys an answer sooner...I wish you all the best with it.
honosuseri said:
I'm not a mind reader lol This section is for the SHIELD TV which uses the Android TV OS (it's not the same as what the tablet or portable uses). Perhaps posting or looking in that section will get you guys an answer sooner...I wish you all the best with it.
Click to expand...
Click to collapse
Sorry I didn't see the last part that said "ie cursor" and saw the "otg adapter" and assumed you were talking about the shield portable devices. I too was referring to the Shield TV and just misrepresented it.
I used the XDA port with invisible touch buttons as well, but still get a cursor popup when trying to use the right thumbstick. If i'm not mistake, it's a feature added in the newest update to the Shield TV for non-tv apps to help navigate them better. I'm also unable to use the PS button or touchpad, but I just assumed it wasn't possible.
Jacobxtyler said:
Sorry I didn't see the last part that said "ie cursor" and saw the "otg adapter" and assumed you were talking about the shield portable devices. I too was referring to the Shield TV and just misrepresented it.
I used the XDA port with invisible touch buttons as well, but still get a cursor popup when trying to use the right thumbstick. If i'm not mistake, it's a feature added in the newest update to the Shield TV for non-tv apps to help navigate them better. I'm also unable to use the PS button or touchpad, but I just assumed it wasn't possible.
Click to expand...
Click to collapse
Well I feel like a putz. I didn't even realize there was a micro USB on the back, or that it would function differently than the USB ports. Using an OTG cable like stated above does work, and there is no mouse prompts when using the right stick! Thank you @honosuseri
Jacobxtyler said:
Well I feel like a putz. I didn't even realize there was a micro USB on the back, or that it would function differently than the USB ports. Using an OTG cable like stated above does work, and there is no mouse prompts when using the right stick! Thank you @honosuseri
Click to expand...
Click to collapse
Sorry for the confusion, I thought you were personally having problems with the SHIELD Portable with the built in pad. I was definitely talking about the SHIELD TV as you now know.
I have a USB HDD connected (adopted as internal storage) and had a USB receiver in the other port for a keyboard and mouse...that only left the Micro USB port available for the DS4, so I gave the OTG a go! Didn't take long to notice it worked far better than when in the standard USB 3 port. Happy to have helped
so there's no solution for this in shield android tv.. that's a pitty...

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