I ask you your opinion (Android vs iOS) - Eee Pad Transformer General

I currently have two tablet: ASUS Transformer and new iPad. I am writing an article on the Android vs iOS (only the operating system).
I would like to hear users' opinions about why you chose Android, or do you own both? What is good or bad is in Android/iOS. What Apple/Google is doing better than Apple/Google. If your answer is, Apple is crap, do not bother to comment.

Andoid: Open source
iOS: closed source with limited functionality.
Enough said.

People hold strong opinions so watch out because this article will flame like hell. I will say that Apple is crap, but I will explain why I say this. Given the freedom of Android, I'd choose nothing else. Given the advanced level of control over your device, I'd choose nothing else. Given the open source availability of our beloved OS, I'd choose nothing else. Given the diverse choice of apps on the Play Store and the larger amount of free apps, I'd choose nothing else. Aside from that sort of stuff, Apple's BS just plain ticks me off. How these a-holes can actually try to monopolize the technology industry and file all of these lawsuits against their competitors (not to mention the fact that they are being goddamned hipsters and trying to claim that they invented the slide-to-unlock and face unlock features... I'm truly surprised they haven't dug up the inventor of the wheel and tried to sue him). Samsung, Google, and all of their competitors are forking out an arm and a leg to lawyers. Sorry if I seem like I'm pissy, I just don't like the fact that Apple is trying to ruin Android, when it's so beautiful.
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Hi!!,
I currently have iPad 1stGen and TF101
I just decide to change to Android becouse of many mods and tweaks i can do (open source), it's very funny for me, and with patience and read, you can play withot kill your data.
I have to say that iOS (Without jailbreak) is boring for me. But iOS have a year of advantage versus android, in terms of quality and performance hardware-software, and they sell more devices, and more, and more, so they have more customers, more potential buyers and much more money to spend.
Both are similar, a store... a developer community... the fact is that in a future, I think one cannot survive without the other. And android is growing too!.
rjarl

Goatshocker said:
Andoid: Open source
iOS: closed source with limited functionality.
Enough said.
Click to expand...
Click to collapse
Not sure if that's a benefit to the end user.
Some would argue that android is buggy and has low quality apps because it's so "open", while apples tight reign over the iOS ecosystem ensures a reliable, consistent and high-quality experience for the user.
Honestly, the "average person" doesn't give a damn about open or closed source. They just want something that works with minimal fuss, and that's why Apple can sell more iPads in a week than all Android manufacturers can in a quarter.
I love android because it can do everything I need it to do. My wife loves iOS because it allows her to do everything she wants it to do. The difference is that I'm always maintaining my Android devices, that is, I'm always monitoring the battery or checking for excess wake locks or apps that don't play nice, which she doesn't have to worry about those things at all.

Both are around to suits difference preference in term of functionality, design and fashioned for end users like us..
Some really like to customised, root, flashing and all those freedom you would get in Android world but some doesn't bother and use what the gadget has to offer officially and some just follow others or the latest technology without knowing what best..
I have a friend who just follow and get what others have. Everybody in the office bought iPad and so does she but all she knows and do is playing the build-in facebook mini games.. Jailbreaking an iPad/iPhone wouldn't be as good as rooting an Android devices ..
I choose Android both phone and tablet for the easy customise(root, CWM and custom roms) and the ability to connect to PC as removable drive without needing another program to run..
Sent from my Transformer TF101 using XDA Premium HD app

I love my android tablet. The flexibility is key for me. Maybe the average user doesn't care about open source, but the average user could care about things like, widgets, different keyboards, customization of the homescreens. For me I like, and pick my android products based on the development community around it. I had a G-tablet first, now an asus slider. And I own an HTC incredible, running ICS, something it was never thought it would be able to do, and its all because there is a great community around it.

farsight73 said:
.... the ability to connect to PC as removable drive without needing another program to run..
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Click to collapse
+1 to that, one of his greats features!!!! just like a removable disk

Need to ask question in other venues. Asking here is like asking if you should buy a chevy truck on a ford truck forum.

I use both. The IOS platform is largely an application launcher. As such it has some limitations on it's functionality. This is by design to make it easy for new users to learn and use, and most of all remember. The ISO interface is very clean and simple and was built by some amazing designers. Given the numbers of IOS users it is obvious this strategy of clean design and simplicity has worked.
Android looks very much like what I see in a lot of application designed by developers. It has a lot of developer centric features such as extensive settings and customizations. The UI has some behaviors that must be learned and remembered to operate effectively. One example is press and hold to get to additional functionality.
Because it was developed by developer instead of UI designers, Android is more feature rich. It makes extensive use of multi-tasking and multi-threading. Also, Intents makes functionality sharing and extensions to the UI such as different keyboards very easy. But, this also increases the complexity
At the end of the day neither system is right or wrong. They are just right for different sets of users.
- IOS is easy to learn and remember. Everything works by apps and you can press one button to get back to familiarity of home. This restricts the options you have in apps which is perfect for a more casual user.
- Android allows for complex UIs which can let users interact with apps in complex manners. This can result in a very powerful app, or a complex mess. But, this is the type of apps and Android is the type of OS that power users want.
Jerry

The question Android vs iOS is same Linux vs Windows...
Sent from my Transformer TF101 using xda premium

I've owned both iOS and Android devices. I'm currently using an iPad2 64GB 3G. Android has the potential to be a great tablet OS, but as it stands currently it's just too much of a mess IMHO. In order of importance (too me) I feel that display, followed by OS stability, functionality, developer support, and customization are the deciding factors in choosing a device. The custom ROMS within the Android camp are nice (I primarily used the Revolver ones), however all the goodness that ICS was suppose to bring about fizzled. Perhaps the communities expectations were high. The TF201 (which i tried and returned) was rushed to market for bragging rights (Quad Core and Ice Cream), while overlooking so many design flaws (MicroSD Slot, WiFi performance, GPS, colour saturation, and most importantly OS Stability). In addition ASUS position on locking the unit down means that those wishing to try a Developers ROM are forced to void their warranty. So what do I miss now in iOS? Well widgets are the biggest thing. Those and live wallpapers tho I'd bet chew into one's battery.
One thing that nagged at me was the disparity of data plans. I use an older Palm Pixi Plus (cell phone). On that I pay $10 for 100MB. When I was living with the TF101 I could tether it to the Palm (but it was slow), so I looked into the portable hotspot solutions. The problem I saw was the huge price differences (data regardless of the device accessing it should be priced the same IMO) 5GB on a Flex Plan costs $70, whereas 5GB on the iPad costs $35.
Prior to the iPad I've never owned a single Apple device and a despised iTunes for all it's bloatware and autostart services, I've ran Windows (since 3.11 ) and Ubuntu (since Hardy) on my systems.
There are alot of biases between these 2 camps, frankly I just want a device that works as advertised, doesn't crash and force me to reboot or cold start. The first time any of us pick up a device to complete a task while wondering if the device will work as we hope, is the time we should be asking ourselves is that device honestly meeting our needs

It should be noted that while we have the option of customizing Android to our hearts content, customizing can lead to a drop in stability and poor battery life. Custom ROMS can often break basic functions of the OS and make apps incompatible or just plain unstable.
What Apple users miss from android, they gain in device stability, app compatibility, amazing battery life, consistent app experience and a simple "pickup and go" experience. This is what most people are looking for. Even the average android user won't take advantage of widgets, custom keyboards, custom ROMS and kernels , etc. That stuff is often reserved for the power users who like to tweak and control everything on their device... And power users make up a small percent of the total user base.

worldindo1 said:
People hold strong opinions so watch out because this article will flame like hell. I will say that Apple is crap, but I will explain why I say this. Given the freedom of Android, I'd choose nothing else.
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What kind of freedom are you talking about? I can't even root this thing, so it might as well be IPad in my hands right now..
I haven't used any apple device and probably won't. Because of the price. That's what makes difference between Apple and Android devices before I even have got any

EP2008 said:
It should be noted that while we have the option of customizing Android to our hearts content, customizing can lead to a drop in stability and poor battery life. Custom ROMS can often break basic functions of the OS and make apps incompatible or just plain unstable.
What Apple users miss from android, they gain in device stability, app compatibility, amazing battery life, consistent app experience and a simple "pickup and go" experience. This is what most people are looking for. Even the average android user won't take advantage of widgets, custom keyboards, custom ROMS and kernels , etc. That stuff is often reserved for the power users who like to tweak and control everything on their device... And power users make up a small percent of the total user base.
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Click to collapse
Agreed the vast majority of users have no interest is hacking their device. They want it to simply work!
Further someone mentioned that price is a factor. Yes however now that we've seen a price drop on the iPad2 it's a moot point

hairpower said:
What kind of freedom are you talking about? I can't even root this thing, so it might as well be IPad in my hands right now..
I haven't used any apple device and probably won't. Because of the price. That's what makes difference between Apple and Android devices before I even have got any
Click to expand...
Click to collapse
To answer your question simply. Without jailbreaking an ios device you cannot:
1ownload roms or any emulators, this includes all SNES,n64,psx etc etc
2:You cannot run freeware music software like grooveshark ( my favorite), it was banned from appstore, and now only resides in cydia (jailbreak + montly fee is required)
3:You cannot download torrents. Jailbreak is required, even then it is a not a good experience.
4: you cannot transfer files directly to folders, an SHSH connection is required, which requires jailbreak.
All these things you can do without rooting, so you are not holding an ipad device my friend, you would have notice it.
The best thing about android is that developers can make their own apps and spread them for free to the community, that experience can be obtained with iOS and cydia, but It can cause some real problems in your phone, and decrease its battery time.
When you use cydia apps, sometimes you will notice very unstable behavior from your idevice, like winterboard or dreamboarder, which caused my phone to brick itself.
in more simple words, To get an android experience on an apple device, you will make the iOS more unstable than applefanboys claim android to be.

EP2008 said:
Not sure if that's a benefit to the end user.
Some would argue that android is buggy and has low quality apps because it's so "open", while apples tight reign over the iOS ecosystem ensures a reliable, consistent and high-quality experience for the user.
Honestly, the "average person" doesn't give a damn about open or closed source. They just want something that works with minimal fuss, and that's why Apple can sell more iPads in a week than all Android manufacturers can in a quarter.
I love android because it can do everything I need it to do. My wife loves iOS because it allows her to do everything she wants it to do. The difference is that I'm always maintaining my Android devices, that is, I'm always monitoring the battery or checking for excess wake locks or apps that don't play nice, which she doesn't have to worry about those things at all.
Click to expand...
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I completely agree, ios is for the simpler person, who do not care about reaching the full potential of their device, they just want it to work.
Sent from my HTC_A510c using xda premium

worldindo1 said:
People hold strong opinions so watch out because this article will flame like hell. I will say that Apple is crap, but I will explain why I say this. Given the freedom of Android, I'd choose nothing else. Given the advanced level of control over your device, I'd choose nothing else. Given the open source availability of our beloved OS, I'd choose nothing else. Given the diverse choice of apps on the Play Store and the larger amount of free apps, I'd choose nothing else. Aside from that sort of stuff, Apple's BS just plain ticks me off. How these a-holes can actually try to monopolize the technology industry and file all of these lawsuits against their competitors (not to mention the fact that they are being goddamned hipsters and trying to claim that they invented the slide-to-unlock and face unlock features... I'm truly surprised they haven't dug up the inventor of the wheel and tried to sue him). Samsung, Google, and all of their competitors are forking out an arm and a leg to lawyers. Sorry if I seem like I'm pissy, I just don't like the fact that Apple is trying to ruin Android, when it's so beautiful.
This is my Tapatalk 2 signature. Rockin' the app on my Nook Color running ICS 4.0.4, courtesy of Dalingrin, Fattire, and our other beloved XDA weenies (nemith, keyodi, arcee, hacdan, etc.)
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totally agree on all points!!!
---------- Post added at 01:01 PM ---------- Previous post was at 12:36 PM ----------
from what i gather, iOS is simple whereas android is sophisticated!!!

A year ago I bought an iPad to replace my laptop. I did this because I used my android phone more then my laptop to place things on internet. For example on auction sites.
It wasn't what I expected. iOS is too secure. Something simple like searching a foto in your filesystem and upload it isn't possible. Even when iOS is jailbroken!
Now I have an android tablet, which can replace my laptop completely.
An iPad is nice for internet or reading your mail. Or for an electronics noob.

I can understand if people like iOS more for its stability, but for the generation that's under 35, how can anyone be too stupid to use Android? It's honestly not more complicated (I got my first tablet, TF101, last year in the summer, then my first smartphone about a month ago, SGi777) and you can do so much more. I've used my girlfriend's iPhone a lot (waiting at the bus stop, hanging around her place without anything to do.. etc.) and it's really hard to believe that anyone would want an iOS product for its "simplicity" because I'd say that it took me maybe two hours to understand how to manipulate Android as much as you can manipulate iOS (and of course, I learn more ways to manipulate Android as time goes on because it has so many possibilities that open up as you root and gain more control..).
Now, I'm a physics major, and I work with some computer programming languages, but none of which would really help for my learning experience with Android. I play games, but not much since early high school, so that wasn't it either. I use my computer, but not really for anything that requires super knowledge about computers. I've used iOS on a computer before, I've used Windows on a computer before, and I've used Ubuntu (really awesome, except it doesn't play certain Windows games which made me not completely switch over).
I guess the real difference between the two is the perception held by the masses. Yeah, Android is also cheaper (kind of, I mean, the good phones cost as much as iPhones but go on sale sometimes) so that kind of fuels the perception in lots of places. I know that in China, many of the wealthier folks like to buy things that are superfluously expensive for the reason that they are more expensive (my postdoc mentor being an example), and that's probably one thing that keeps this "iOS is the elite, Android is the poor man's choice" kind of thing going.
Sorry for the rant.
tl;dr: Android is as simple as iOS if you want to do only what iOS can do, but Android gives the user the potential to go farther. The main difference is the perception in the eyes of the masses, and that perception is tied to marketing and prices.

Related

What mobile OS is going to really thrive?

I'm a freshman at Purdue University studying computer science, and my interest pretty much lays in mobile devices and programming. Just a background about myself.
I've been looking at mobile platforms. I've had some experience with using Windows Mobile and the iPhone OS, but haven't had any experience with Android. My question for all of you is, what OS do you think I, or more generally, current college students should focus on?
Obviously there's the big factor of personal preferences, but looking forward, what is going to be a big market?
The iPhone OS already has a big application market, and I do think it will only grow as the iPhone market share grows, but I fear the iPhone's market will peak before I get out of college in about 3 more years.
Android seems to be the budding OS, since its market share is quite low due to only having one device out, and for a small(er) US carrier. But I feel Android, since backed by Google, will thrive for awhile.
Blackberry OS seems really nice, but for now I think the developer pool and demand for blackberry applications is quite low. But, this means that is could peak about then time I'm out of college.
Finally, Windows Mobile seems to be, and no offense to anyone here, but the laughing stock of mobile OS'. The introduction of Windows Mobile 6.5 will help, and Windows Mobile 7 could spark the WinMo community and userbase.
What are your thoughts?
iPhone will continue to be successful but its closed environment will hinder its full potential. It is likely to reach a critical mass soon that it won't be able to reach beyond as long as it clings to proprietary hardware.
Android is likely to continue to be a niche market, much like Google Docs. Successful only if you define the term in a very particular way, but not in a "mass market" way.
Blackberry, from an applications standpoint, has already stalled and is likely to continue to do so unless the Storm can break through, which seems unlikely at this point. After the initial mania over it, it's become kind of a yawn.
You've not included Symbian, but since I don't know much about it I won't comment on it here.
Windows Mobile is not likely to increase its market share significantly, but it's also unlikely to lose much more market share. Integration with the Windows desktop/server world is only likely to become tighter, and that will remain attractive to business users.
I doubt you will go far wrong with strong skills in both iPhone and WinMo. Others are risky.
But really, you mentioned you want to program for mobile devices. With the OS's you mention you are unnecessarily limiting yourself. Windows CE is a quite powerful mobile platform that many of the largest manufacturers are basing their mobile strategies on - just not telephones or other handheld devices. There are many other mobile technologies that you should investigate and will probably give you far greater opportunities than a phone OS.
Like he said, I would definately not focus on a phone OS but rather on a core OS.
I agree with pretty much everything you said, ajbopp, and I get where you're coming from. But in terms of market share for phones, I feel that the trend is going quickly towards average-user type smartphones like the iPhone. My feeling is that whatever OS can tailor towards the average user is going to be the one that comes out with the biggest market share, but that much is obviously. WinMo and Blackberry at the moment are geared towards businesses and if they stay that way they won't own the market. I'm really looking into what OS will perform well in the mass market.
Gotta disagree with you there. Whatever OS can tailor to business needs is where the market share is at. And I don't mean the device that can integrate with Exchange Server the easiest and most reliably.
The OS that will run the navigation, climate control, GPS, etc. systems in every automobile produced by Toyota, or every transport truck engineered by Navistar, or every driver from UPS...that market will dwarf the personal communication device market. The opportunity for application development is more extensive, and the value of those applications will be immeasurably higher. They already are.
let him go with the FailPhone already...
ajbopp said:
Gotta disagree with you there. Whatever OS can tailor to business needs is where the market share is at. And I don't mean the device that can integrate with Exchange Server the easiest and most reliably.
The OS that will run the navigation, climate control, GPS, etc. systems in every automobile produced by Toyota, or every transport truck engineered by Navistar, or every driver from UPS...that market will dwarf the personal communication device market. The opportunity for application development is more extensive, and the value of those applications will be immeasurably higher. They already are.
Click to expand...
Click to collapse
Well right now the iPhone has a sizable market share and is tailored to the average user, no?
And I think the OS that is capable of running the things you mentioned sounds like Android, since it's not limited by hardware or software limitations.
met3ora said:
Well right now the iPhone has a sizable market share and is tailored to the average user, no?
And I think the OS that is capable of running the things you mentioned sounds like Android, since it's not limited by hardware or software limitations.
Click to expand...
Click to collapse
But it's also not standard, or well-used. You're banking on Android becoming something as commonplace as Java did so quickly in the 90s. I think that's pretty much a long shot.
Plus, you have to consider code re-use and platform diversity. Today, Windows, Windows Mobile, and WindowsCE is still the target to beat when it comes to marketing plans, project expenses, customer familiarity, legacy product integration, and a host of other considerations.
Java offered platform independence at a time when the WWW was just beginning to burgeon. Had it been developed even 5 years earlier, it probably would not have been successful.
There is no comparable event on the horizon that is likely to make Android the dominant mobile OS. There's just not enough incentive to jump to it.
As someone that sells cell phones for a living (at least while in college), I will give my perspective on what I see and hear from customers, as well, my personal feelings as a multiplatform smart phone user...
Background: I offer multiple HTC devices... the Diamond, TyTN II, Touch Dual, Touch, and S621. I offer 3, soon to be 4, Blackberries, the 8310 Curve(2mp camera, GPS, EDGE), the Pearl 8110 (Same as Curver), and the 8820 (No camera, GPS, EDGE, and WiFi), and shortly the new Curve 8900 (3.2mp camera, GPS, WiFi, and EDGE).
Customer: The majority of my customers go with the Blackberry Curve/Pearl(More Curves than Pearls). They like them for the ease of use, in terms of easy app downloading and use, easy e-mail, easy internet, easy customization with a new theme. They are mostly concerned with rock solid stability, battery life, and easy to use. Business ability plays a very small role in the choice, actually, of a BB.
Helping with business related aspects has more to do with selling a customer on a smartphone than any one brand. Also, as I am on a small tangant, BB has done a lot as of late to make their phones less business centric and more mainstream, and have been very successful with this.
As for customers that go with WinMo based devices they don't mind a slightly more complicated OS. They are a bit more tech savy. They don't really care so much about the phone's camera, as they already have a 12mp digital camera for that. The are looking more at cutting edge, from the touchscreen, to the ability to do anything with the phone. They do get frustrated with how slow out of the box the HTC can be, but they don't mind, because they are likely flashing a ROM anyways, or they don't care because it gives them more abilities out of the box than a BB will ever be able to do with every app loaded onto it.
So what does this all mean in terms of longevity? Well, a couple things...
1. WinMo has a much brighter future than BB. In 3 years, WinMo devices are going to be faster and more capable out of the box. BB's will gain in speed, but they will still be limited to essentially an 'os' inside an OS. Palm ran into the problem BB is fastly approaching, they can't improve on what they have anymore since their ceiling is already reached. That is a huge benefit WinMo has over BB, and the others, except for maybe Android, it's ceiling is much higher in terms of absoluter ability.
2. It means that whoever developes a UI for WinMo, whether it be microsoft, HTC, or someone else, that is as friendly as the BB OS will make a killing!
If I was doing a degree in computing, with my focus geared toward mobile platforms I would focus on WinMo/ Windows CE... I would also make sure my JAVA was up-to-date, as I don't see dumbphones going away anytime soon.
As for my personal preference as someone that owns both a TyTN II and a BB 8110 Pearl, I prefer WinMo. I like it because I am not affraid of technology, can customize it ten fold more than the BB, have a more complete web experience, and so forth. Basically, I prefer capability over all other aspects. And like I said already, while WinMo may lack in ease of use and out of box speed right now, it will catch up and prove to be superior.
NOTE: If, and this is a huge IF given Apple's track record, the iPhone OS becomes available for other platforms, it will explode and take over a huge share of the market, I don't think 50%, but it will be one of the top 2 smartphone OS.
pjcforpres, so you're saying that Windows Mobile will start becoming the more prominent OS in the long run?
The release of Windows Mobile 6.5 (I haven't tried it, I've since moved on to a Nokia N95 from my Tilt) looks like it's finally giving a facelift to the standard ugly interface we're all used to.
My concern with WinMo is the lack of an built-in application store. Admittedly I haven't kept up as much as I should on that, but I believe MS has one in the works to be shipped with 6.5? If so and if this takes off, I'd probably look to move into that field.
Has anyone had experience programming in XCode (iPhone/Mac OSX) and can tell how difficult it is compared to other languages such as Java?
pjcforpres said:
As someone that sells cell phones for a living (at least while in college), I will give my perspective on what I see and hear from customers, as well, my personal feelings as a multiplatform smart phone user...
Background: I offer multiple HTC devices... the Diamond, TyTN II, Touch Dual, Touch, and S621. I offer 3, soon to be 4, Blackberries, the 8310 Curve(2mp camera, GPS, EDGE), the Pearl 8110 (Same as Curver), and the 8820 (No camera, GPS, EDGE, and WiFi), and shortly the new Curve 8900 (3.2mp camera, GPS, WiFi, and EDGE).
Customer: The majority of my customers go with the Blackberry Curve/Pearl(More Curves than Pearls). They like them for the ease of use, in terms of easy app downloading and use, easy e-mail, easy internet, easy customization with a new theme. They are mostly concerned with rock solid stability, battery life, and easy to use. Business ability plays a very small role in the choice, actually, of a BB.
Helping with business related aspects has more to do with selling a customer on a smartphone than any one brand. Also, as I am on a small tangant, BB has done a lot as of late to make their phones less business centric and more mainstream, and have been very successful with this.
As for customers that go with WinMo based devices they don't mind a slightly more complicated OS. They are a bit more tech savy. They don't really care so much about the phone's camera, as they already have a 12mp digital camera for that. The are looking more at cutting edge, from the touchscreen, to the ability to do anything with the phone. They do get frustrated with how slow out of the box the HTC can be, but they don't mind, because they are likely flashing a ROM anyways, or they don't care because it gives them more abilities out of the box than a BB will ever be able to do with every app loaded onto it.
So what does this all mean in terms of longevity? Well, a couple things...
1. WinMo has a much brighter future than BB. In 3 years, WinMo devices are going to be faster and more capable out of the box. BB's will gain in speed, but they will still be limited to essentially an 'os' inside an OS. Palm ran into the problem BB is fastly approaching, they can't improve on what they have anymore since their ceiling is already reached. That is a huge benefit WinMo has over BB, and the others, except for maybe Android, it's ceiling is much higher in terms of absoluter ability.
2. It means that whoever developes a UI for WinMo, whether it be microsoft, HTC, or someone else, that is as friendly as the BB OS will make a killing!
If I was doing a degree in computing, with my focus geared toward mobile platforms I would focus on WinMo/ Windows CE... I would also make sure my JAVA was up-to-date, as I don't see dumbphones going away anytime soon.
As for my personal preference as someone that owns both a TyTN II and a BB 8110 Pearl, I prefer WinMo. I like it because I am not affraid of technology, can customize it ten fold more than the BB, have a more complete web experience, and so forth. Basically, I prefer capability over all other aspects. And like I said already, while WinMo may lack in ease of use and out of box speed right now, it will catch up and prove to be superior.
NOTE: If, and this is a huge IF given Apple's track record, the iPhone OS becomes available for other platforms, it will explode and take over a huge share of the market, I don't think 50%, but it will be one of the top 2 smartphone OS.
Click to expand...
Click to collapse
Typing on my blackstone right now so will make it short. .
I definately do -not- think the WinMo OS will thrive, nor completely go out of the picture. If they manage to increase their user experience and out of the box situation it might, but I don't see this happening anywhere untill Windows 7.
Looking at your statement about WinMo users I have to completely disagree with you. The biggest share of people that have a WinMo device do nothing with customization at all, nor are they tech-savvy people. The thing that influences phone sales the most is still the outside (Features, looks, branding) before software, looking at the sale figures of let's say the Omnia vs the iPhone in Germany says it aswell. The majority of people that bought a iPhone (average-users which present the highest share) didn't go to the Apple store because they read about the fluid OS it's using, but cause it's from Apple and they had been using an iPod for so long. The biggest reason the iPhone had such a succes was cause of Apple's image in customer-friendly electronics and as a status symbol. (Say all you want, marketing-technical this is the case.)
Most likely if we actually look at Apple's record, theres nearly no chance the iPhone OS will go multi-platform. They've always been extremely tidy-up on enforcing patents and even try to go against x86 hardware Mac OS users.
Fingers getting tired now so that's all for now
pjcforpres said:
I would also make sure my JAVA was up-to-date, as I don't see dumbphones going away anytime soon.
Click to expand...
Click to collapse
Lol..
Edit: What about Palm's WEB OS???
windows will be thrive i think
This is an interesting discussion. I'm a great fun of the sloppy open OS windows offers for the same reason I dwell on these forums. You asked about an appstore, which wm6.5 has (not functional yet because of the betaness). But I really don't think that's something to base future predictions on, because everyone is catching up to that right now, I do believe nokia has an appstore as well.
As for the thriving osses, I'm quite certain that the general smartfone market share is and will be increasing. People seem to pay EUR 600 to get the newest "dumb" phones, for the same money they can have a smartphone that looks good as well. I do see apple's one provider provider as limiting for Iphone OS as a lot of people are satisfied with the deals providers proir their newest phone deal and getting a simunlocked one is quite a hassle. I have had some big discussions over people who are buying what os, and they seem to believe that the general population thinks of an iphone when they think of a multifunctional phone. That being said I'm looking very much forward to windows 7 as I think it will deal with a lot of the currents uglyness and sloppyness of the phones. It will however mean that the newer WM will be "more" closed than before, but I'll guess we will manage , 12
Right now 3 OS'es are leading the pack: WM, Apples and Symbians.
Symbians will probably continue to prosper since they are still by far the easiest to familiarize devices you can ever have. But I'm sure, until symbian figures out a way to be as pretty as an iPhone or as flexible as WM.. they will slowly come out of the picture like Palm and BBs.
As long as Steve Jobs stays alive, apple will get bigger. They may not call it iPhones anymore but it's gonna be something hip and cool that would certainly appeal to the younger/new generation market.
WM will never die. As long as you have Windows PC's, you cannot kill WM. And right now, WM6.5 is heading the right track.. it maintained the flexibility and power of WM and added an iPhone feel to it. I have no doubt that WM7 will definitely make everything better. Much like what they did from XP to Vista.
Android? Hmm.. until they show more devices that can use it, yeah maybe. But I'd stick to WM and iPhones if you wanna develop mobile apps.
antrak:
I understand what you are saying about marketing and all of that. The success of the iPhone is largely due to marketing and familiarity. Nobody, and I mean NOBODY, brands and locks down their technology like Apple does. And the branding they gave the iPhone was ease of use, speed, and customization out of the box.
WinMo devices don't have that as easily out of the box. Overall, you can do more with a WinMo device than an iPhone, but it takes more to get the WinMo device to do it.
And it has been my experience, with WinMo and BB as my only 2 smart phone platforms, that the more tech savvy people go with the WinMo device, and those looking for a simpler more straight forward out of the box experience go with the BB.
At the OP:
Yes, I am saying that in the long run, WinMo will be the overall leader. Just as you see Windows based PCs as the dominant computer in the market, you will see WinMo devices as the dominant smart phone in the market. The only drawbacks WinMo has can be fixed rather easily... The lack of speed is something this community has already addressed and fixed. My TyTN II flies! The touch friendliness is being address as we speak, with Touchflo from HTC and TouchWiz from Samsung and WinMo 6.5/7.0 from Microsoft. I believe that Microsoft coming up with the solution is more likely, and is more important than for HTC or Samsung or some other company to come up with their own UI solution. Also, fingers crossed, better graphics drivers would go a long way in helping out WinMo devices, especially HTC devices.
Also, note that WinMo syncs up much better with all those home PC's than any other platform. People looking to get a smart phone are buying them with the idea that they can use the phone in place of their computer for many regular day tasks. I use my TyTN II to manage the small business I am starting up, my work emails, my schedule, school work, and so much more.
I also have a BB Pearl, and as much as I loved it's simplicity, it wasn't powerful enough or integrated enough with my home PC to cut it. BB is great at making a rock solid idiot proof smart phone that allows you to communicate with ease, and they are doing more for multimedia. But BB is approaching it's limitations as it is an 'os' inside and OS.
WebOS looks amazing, and I am sure it will run amazing as well. Palm does good work, for the most part, but they are similar to BB. The new WebOS is a step above, and will have a higher ceiling than BBs current ceiling for future ability. But it is still going to fall short of WinMo, Android, etc. in long term totality because it is too isolated, just like BB.
The advantages WinMo, and the iPhone as well, have over everyone else is that they have full computer based OS backing them up. WinMo has Windows PCs, the iPhone has Macs. As Apple develops the iPhone OS more and more, it will sync better and better with Macs, and do more and more.
As Android handsets become more plentiful, the development will pick up pace, and it will gain a following, especially with Google backing them. And their is the potential they will sync up multiplatform better than anyone else just because they are open source.
WinMo will gain in out of the box speed and UI friendliness. It will probably be a year for WinMo 7.0 to come out and catch up in speed and UI. But WinMo is already ahead of the game when it comes to everything else. Just look at the market and what is available for WinMo devices compared to the other OS.
WinMo will always sync better with Windows PCs than any other OS. As Apple works on it, the iPhone will sync better with Macs than any other OS. And as time goes on, technology advances, and so forth, the smart phone market will follow the home computer market. WinMo will be the leader, Apple will be second, and the others will still hold on to the market, but they won't ever eclipse WinMo and Apple once the market settles.
Basically, I see the smart phone market as a developing market right now. I don't think today’s numbers and trends are very significant when you are trying to size up long term trends. I believe long term trends, and business school agrees here, will follow several factors, specifically for smart phones those work out like such:
1. Usability: This has to do with speed, UI ease of use, and compatibility with other technologies.
2. Price: The more expensive, the less likely it is to "boom" or "tip" or any of those nice catch phrases.
3. Stickiness: Aka, cool factor, fun factor, hip factor, everyone must have it factor.
I see WinMo, in the long term, leading all others when it comes to usability, as it is a familiar platform that will sync better with already established technologies. It will also be competively priced, except for BB, I don't believe anyone else is as cheap. And stickiness... well the iPhone has that right now, but with proper marketing and better UI, WinMo will catch back up. And FYI, I believe sticky wise it goes 1.iPhone 2. BB Curve 3. G1 4. HTC of sort.
I am rambling and all over the place a bit by now, and since I am not going to edit, I will recap to bring it all together.
Based on my personal experience with WinMo and BB, as a salesman and an end user, as well my knowledge of the market, I believe WinMo devices have the brightest future. Of course, WinMo devices have to overcome their out of the box lack of speed and UI friendliness, but I don't see those as insurmountable obstacles. Rather, I see those as all the more reason to focus on the WinMo platform, as there is going to be a demand for talented programmers capable of achieving that goal, as well, capable of taking advantage of the wide breadth of abilities that WinMo has.
I see where you're going in terms of integration and its benefits towards the future. I guess I'm being a litle short-sighted here, as now I feel the basic smartphone user *isn't* actually integrating.
Admittedly I'm looking primarily (and that's a shortfall of mine) at my own demographic, which is college kids looking for trendiness and wow factor. But I'm willing to bet that if you asked 20 college kids with WinMo or iPhones, you'd find 5 or less of them are actually syncing them to their computer.
As of right now, I believe the general public isn't tieing in their phone with their computer as most, if not all of us on this forum are used to doing. So in terms of integration being a big selling point, I don't see the general public looking at that as highly as us as more tech-savvy people do. Now, I DO believe that when we get far enough in to the future that integration WILL be a major selling point, but I believe the near future still seperates phone from computer.
The question of what attracts people to a phone is a rather interesting one. This is another assumption I'm making, but I believe what draws people to the iPhone is part trendy factor, part status symbol and part "you can do so many things with it so easily". I'm definitely open to being proven wrong, and I guess my argument comes from pure assumption and a bit of knowledge on how the college-kid's-brain functions, but I do see the average college kid as a fairly accurate representation of the general public.
It may look from all my posts that I'm very pro-iPhone, which isn't necessarily true. We can all agree that Apple has done many things right with their phone. I'm just interested in how it gained its popularity. If one were to see just how popular it was going to become and jumped on developing apps on it very early, there is a giant profit to be made here.
That's what I'm looking for-- what will peak in the coming years?
met3ora said:
I see where you're going in terms of integration and its benefits towards the future. I guess I'm being a litle short-sighted here, as now I feel the basic smartphone user *isn't* actually integrating.
Admittedly I'm looking primarily (and that's a shortfall of mine) at my own demographic, which is college kids looking for trendiness and wow factor. But I'm willing to bet that if you asked 20 college kids with WinMo or iPhones, you'd find 5 or less of them are actually syncing them to their computer.
As of right now, I believe the general public isn't tieing in their phone with their computer as most, if not all of us on this forum are used to doing. So in terms of integration being a big selling point, I don't see the general public looking at that as highly as us as more tech-savvy people do. Now, I DO believe that when we get far enough in to the future that integration WILL be a major selling point, but I believe the near future still seperates phone from computer.
The question of what attracts people to a phone is a rather interesting one. This is another assumption I'm making, but I believe what draws people to the iPhone is part trendy factor, part status symbol and part "you can do so many things with it so easily". I'm definitely open to being proven wrong, and I guess my argument comes from pure assumption and a bit of knowledge on how the college-kid's-brain functions, but I do see the average college kid as a fairly accurate representation of the general public.
It may look from all my posts that I'm very pro-iPhone, which isn't necessarily true. We can all agree that Apple has done many things right with their phone. I'm just interested in how it gained its popularity. If one were to see just how popular it was going to become and jumped on developing apps on it very early, there is a giant profit to be made here.
That's what I'm looking for-- what will peak in the coming years?
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I agree with you in general here... I am looking into the future as much as possible as that is what you seem to be asking about... "what will peak in the coming years?"
I also agree that in general, the average user isn't syncing their phone with their computer and are looking more towards ease of use. That is why I tried, and maybe failed, to emphasis that WinMo needs to improve that aspect in order for it to pop as I believe it will.
WinMo as it is right now is not very user friendly. The UI is outdated and not touch friendly. Out of the box the phones are slow and cumbersome for the "trendy" market.
But in 3 years, I don't believe that will be true anymore of WinMo devices. I believe they will increase in speed, and thus useability. I believe the UI will become more friendly to the end consumer, especially the low tech end user that WinMo seems to miss out on.
This isn't to say there are no "non-techy" users of WinMo, there are plenty, probably more than are super techy like us. But even those "non-techy" WinMo users have a bit more tech knowledge than your average BB user.
Basically, what I am getting at is that in the long term, 3 years from now when you are graduating, 10 years from now, and so forth, WinMo has a brighter future than other platforms for the very reason it will integrate better, and its current downsides are easily fixed compared to other OS downsides.
Pocket PC's are not good with cameras, they don't have good battery life, 65 colors and no multitouch, not apps preinstalled, difficut for the average user, they don't handle games right (they are good games out there but they are old),no visibility under sun and on top of that the new models can't handle non converted videos (thanks god I have Asus P535)...
That's why the public doesn't like Windows Mobile. And 6.5 - Wow transperent bars and new start menu - nothing at all. The hope for Windows Mobile is Nvidia Tegra.. !
One thing I have trouble with is gauging how long it takes for things to happen. WinMo is behind on UI's, true, but is trying to be saved by 3rd party UI's like TouchFlo and TouchWiz. I think a lot of the problem is that WinMo DOES have the reputation of being slow and not user friendly. Of course, this reputation is due to the out of the box experience, which is very crucial.
But how long will it take for people to be comfortable with WinMo? Correct me if I'm wrong, but I believe most people are now buying WinMo phones that have custom UI's on top of them (HTC, Samsung, etc), and I think this will really help in the revival of WM as a "good" OS.
Now, Android is starting out with the initial impression that it is touch friendly, fast and customizable. WinMo is gonna need to dig itself out of the hole that is its own stereotypes, and I believe Android has the advantage BECAUSE of its initial impression.
Thoughts?

what do google and android want out of this?

I know that when Android began development their focus was on apple and they wanted to compete with the iPhone. Which is a commmendable goal because the iphone ineluctably changed the mobile device world for the better. This makes me think Android has a lot they want to do with the stock ui and not just fixes to further stabilize the software but to give the UI a seeker look and add functionality.
On the other hand I've read here that Google just wants to make a stable UI available for companies like MOTO and HTC to skin and for developers to customize and improve.
Id like to think that Android has big plans for my new nexus one.
So do you guys think Google looks at HTC's sense and says " its all going according to plan, companies are taking our software and vastly improving it so we do the leg work and get our software on mass amounts of phones and manufacturers can customize it to their liking and their customer preferences" or do you think they say " wow HTC has really made phenomenal improvements on our software so we need to step up our game and make 2.2 and on more competitive"
I do understand its open source implying the intention for third party customization. but if android didnt want their own ui to be the preferred ui i don't think theyd even offer phones that way, i just hope android isnt stopping short on purpose to let developers put the finishing touches, thats a great option to have but id rather not be compelled to root.
I'm not saying android stock isn't very solid. Other than sense its the best ui available. I'm just trying to clarify whether android wants stable software by them at the heart of every mobile device and customized by those manufacturers or if they want android stock to be competitive in and of its self. Personally I'm hoping for the latter.
Your thoughts?
I don't know if their focus is so much of pushing people to make their own but more of focusing on the availability. They seem to want to always have the availability of customization and freedom. I think they see Sense UI as "Hey people actually love our work and are willing to spend days/months on working to make something of our product."
Unlike with Apple, they're like "WTF? You're not allowed to do this! No you can't see the specs of our phones you have to guess!!"
Unlike with Apple, they're like "WTF? You're not allowed to do this! No you can't see the specs of our phones you have to guess!!"
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touche.....
i can't see google having any problems with sense UI, any improvement is great. Anything that will make more people use android and use google's services, im sure they will be happy with. Somehow i don't think they are happy with the deals the other companies have made with bing and yahoo though.
DMaverick50 said:
but if android didnt want their own ui to be the preferred ui i don't think theyd even offer phones that way
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You're completely missing the point about why Google wants Android.
They don't care if the stock UI isn't the best or most popular.
They don't care about Blur.
They don't care about Sense UI.
You're missing the big picture here.
Every time you search...
Every time you use maps...
Every time you use voice input, Google Goggles, Gesture Search, Listen, etc.
Every time, they're collecting that data, selling it, using it to improve their services even more and thereby making even more profit on their improvement in services..
Mobile ads within apps, and elsewhere within the UI...
Not to mention taking a cut out of sold apps.
Nothing is free, especially not data, and you can bet your ass Google is cashing in on it since that's what they do best.
Stop thinking about the UI, and start thinking behind-the-scenes. Look at the big picture.
O
Paul22000 said:
You're completely missing the point about why Google wants Android.
They don't care if the stock UI isn't the best or most popular.
They don't care about Blur.
They don't care about Sense UI.
You're missing the big picture here.
Every time you search...
Every time you use maps...
Every time you use voice input, Google Goggles, Gesture Search, Listen, etc.
Every time, they're collecting that data, selling it, using it to improve their services even more and thereby making even more profit on their improvement in services..
Mobile ads within apps, and elsewhere within the UI...
Not to mention taking a cut out of sold apps.
Nothing is free, especially not data, and you can bet your ass Google is cashing in on it since that's what they do best.
Stop thinking about the UI, and start thinking behind-the-scenes. Look at the big picture.
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I definitely understand what you're saying, that they want their software on as many devices as possible. That was actually the first of the two possibilities I offered. Officially google initially indicated they wanted to compete with apple (the second possibility I offered) and as a nexus owner I hoped for the second but it makes a lot more business sense to make their software/applications ubiquitous. And at the end of the day, google has a bottom line to worry about. So I guess in the end the manufacturers using android but customizing it probably offers a more thoughtful interface (though many, many prefer stock) but having stock android is more likely to receive updates fastest while some customized skins may not receive them period. Seems like a win-win for consumers regardless of android and Google's strategy.
I never saw Android as a competition to iPhone. There are huge differences between them. To start with, iPhone is a hardware and Android is an OS.
Android is not just targetted towards phone.. but also a more lucrative platform buisness. Android is targeted towards Windows and Linux and not iPhone.
Windows CE and Linux are pretty much the only choice for platforms. Many GPS units, car control systems, Controllers for many equipment etc.. are all Windows CE or custom linux. Android is targeting this market share. Therefore it is not surprising that Android has similiar policies like Win CE and linux to keep the core seperate from UI. Customers can choose their UI to adapt their implimentation. e.g. many of us don't even relaize that our car GPS has windows in it or our routers has linux in it.
Of course there are other advantages of controling a platform. They have been nicely sumarized by paul.

My next tablet after TF101

After looking at Android's fragmentation, the pain that one has to go through for every damn update is really getting to me! Google has really screwed this one up big time...its funny to even see the number of different screen sizes, hardware configurations android is being used. No standardization makes it a nightmare for developers to write applications that are consistent. Its hard to imagine that google has been so short sighted!
Asus is surely a brilliant company to have come out with a great tablet (and their newer tabs are kick ass too at great price points). But its really bothersome if I'm always in some sort of dependence on the manufacturer to release OS updates - this is just plain crazy! If Google's aim of ICS was to converge all devices to use the same OS, then why aren't they supporting manufacturers or insisting on all manufacturers to push out an update?
To start things, Google has really messed up their long term roadmap with fragmentation issues...and I would expect a company of that scale to atleast put in some sort of contractual commitments with all its manufacturing partners to roll out updates to its customers within a given timeline.
Here is what I would expect Google to have implemented yesterday, if they really need to retain popularity towards Android and keep it growing -
1. No more fragmentation moving forward. Standardization of screen resolutions, minimum performance requirements, ram, storage requirements etc.
2. Device manufacturers must commit to issuing software updates within some timeline from when google has an update.
3. Manufacturers dont decide if the update can run on their device or not - it must be google who decides this, and should be decided based on hardware specs
Now with Windows 8 on the horizon, I would definitely wait it out and move over to a Windows 8 based tablet. Knowing Microsoft, they're perhaps the only company who invests a lot of time and thinking in getting things right. It shows clearly from their development tools/platform, their emulators, clean implementation rather than an iterative approach etc.
Last android tablet for sure! And I'm hoping windows phone 7 will mature too, and its windows 8 variant should be a lot more promising. Thats when I would phase out my Galaxy S and head back to MS
What are your thoughts people?
cheers,
San
dreamtheater39 said:
Knowing Microsoft, they're perhaps the only company who invests a lot of time and thinking in getting things right.
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haha, you made my day XD ...btw. throwing the word "vista" into the ring ^^
coming to win8. i just read an article today that the arm version of windows is most likely not able to run desktop programs. asuming that: WOOOOOW, Windows 8
If you prefer a monolithic OS to the liberty you get with Android that's your choice.
Personally, I do not. I do not like being locked into one vendor who gets to decide how I use my device.
I like having a choice between a smartphone, a 7", 8.9", 10.1" or even 11.5" tablet, or even a laptop that I can run the same OS (Android) on.
I love the Transformer. I have one device that is truly a tablet and, with root, also serves the full functionality of a laptop. What can Windows offer me that does this? What can iOS offer me that can replace my Transformer?
And that's besides the fact that with a Windows device I'm stuck with an OS that I am familiar with the shortcomings of, and unable to do anything about. Or with iOS that, again, no one can fix but the manufacturer (if they feel like it).
Yes, fragmentation of the Android platform is a bit of a problem. The Market addresses this, somewhat, by only showing software you can install on your device. Most Android devs are sensitive to their customer's needs and a polite email is frequently responded to positively, and usually with a fix in short order.
Frankly, I consider the fragmented markets (GetJar, Market, Amazon App Store, etc) to be a far larger problem than fragmentation of the OS, and I don't consider that to be anywhere close to a large problem.
Hmmm my thoughts
1. They have set an agreement with there partners. A new timeline that they must update devices within a set life span for a device think it was around a year and a half have a google on it. (p.s year and a half aint bad considering how fast mobile tech is moving)
2. It should not be a problem for devs to write apps for ics and the differences in hardware are accounted for
3. ms well thought out vista ms dos longhorn??? ms dos was not future thinking and very short sighted especially in terms of ram!!!!!! if anyone remembers vista was a plain mess!! and longhorn didnt even meet the public. Not to mention the many other flaws or screw ups (anyone remember xp early days it was hackers heaven)
4. At its roots android is linux google the track record for updates and security between ms and linux then whie you're at it google how many servers in the world run linux compared to ms
5. The biggest flaw of all ms was a single user platform a pc the first pc they now want to make it multi user and move toward cloud computing etc etc linux has been doing this for years so inherantly android can do the same ms on the other hand is having to kick there own ass so hard bills teeth have been replaced with hes toe nails
6. I like win 8 and 7 for one reason gamming and a couple programs i just cant get otherwise but as soon as i can do these things elsewhere or linux based i will.
You do have good points but i just wanted to step in as the other side of the coin.
Sent from my tf Enigmatic V2 beta 1.65Ghz Panda.test cust kernel settings
If you really want to be assured you can run everything on every device I suggest you look at Apple. The iPad will continue to be the dominate tablet for years to come and then you can be assured that everything will be packaged nicely and controlled in the manner decreed in Cupertino.
Open source means a trading a messier support structure for more innovation, and is not for everyone.
blestsol said:
Just leave please and get your ipad.
Sent from my Transformer TF101 using xda premium
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Enough said, whining isn't usefull here.
Seriously what do you want us to say? Good writting nice information, thanks for the info!!
I mean wtf?
Reported the thread.
Klau you do relise where XDA stands for and what the DEVELOPERS word means behind it?
XDA is for developing and helping people when they want to use costum roms or other non officeal related subjects
If you are unsatisfied with a device use the offical forum of ASUS, thats the right place!
Are any of the responses written by a mod?
So since when did everyone get appointed the responsibility to decide what is allowed to be discussed on this board, which isn't even the developer forum, it's on the general forum.
If you don't think the topic is relevant to you, just don't enter it. Let the mod do their job.
---------- Post added at 11:48 AM ---------- Previous post was at 11:43 AM ----------
blestsol said:
Ooc, you don't agree of disagree... Why you responding? People use words wrong so much... Fan boy? Man you reaching. Foh. You sick of something ignore it and take your own advice. Dip from the thread. Simple ass that for your simple ass.
Sent from my Transformer TF101 using xda premium
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Click to collapse
Learn to read, I said if you disagree, state your reason.
I've stated my reason of disagreement regarding the unfriendly atmosphere of this board.
You're grasping at straws that don't exist look who's reaching lol
klau1 said:
Are any of the responses written by a mod?
So since when did everyone get appointed the responsibility to decide what is allowed to be discussed on this board, which isn't even the developer forum, it's on the general forum.
If you don't think the topic is relevant to you, just don't enter it. Let the mod do their job.
---------- Post added at 11:48 AM ---------- Previous post was at 11:43 AM ----------
Learn to read, I said if you disagree, state your reason.
I've stated my reason of disagreement regarding the unfriendly atmosphere of this board.
You're grasping at straws that don't exist look who's reaching lol
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Click to collapse
I didn't disagree. My post said what I meant. What he was describing is what ios can give him. Please show where my fan boy thoughts are though. In my short sentence.
I'll wait for that though.
Sent from my ADR6425LVW using xda premium
silversx80 said:
Oh, the irony :
Here's the thing, the OP is an open-ended criticism on things the android community praises about the android platform. Praising those things does not make one a fanboy, nor does calling one a fanboy render an ages-old demotivational poster anything less than a sophomoric response in the hopes that a chuckle will sway the reader over to your point of view.
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Nope, face palm has always been my actual sentiment about the responses here, and pictures help prevents a large post from getting ignored.
silversx80 said:
Someone criticizes the platform as a whole, one which others really enjoy (including myself), and makes the declaration that they're moving over to another, which is much better. Their assessment is based only on opinionated observations from their point of view, which is hardly an inconvenience to anyone else. Of course they're going to get a "get the f*ck out" response, and deserve nothing less. It's like when the Christians invaded the Turks and tried to convert the entire group of people.
It brings up the ages-old motherly line of wisdom: If you can't say anything nice, then don't say anything at all.
There is nothing wrong with desiring something that is better for your uses, but use that as a premise. Don't start by lambasting the opposition, especially when you know what the system is about and you know the offerings of the competition. Some people may actually enjoy the things you don't.
In my opinion, ALL of the devises and software are AMAZING when you consider what the all do.
Instead, we get a bunch of non-contributing, product-zero, whiny little girls. You know what, that's fine; next time you think of complaining, go make your own. As soon as yours is better, then you can complain about other offerings.
Until then, STFU and GTFO.
P.S. If android will be more successful as a standardized platform, we'll see it move that way. I write that with reservation, as android is currently the #1 mobile platform in the world, so they must be doing something right... much to the chagrin of the OP.
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Look, every reasonably intelligent person understands trade-off exist. Simply one comes to mind:
can a "God be powerful enough to create a rock so heavy that even it can't lift it?"
Usability comes at the expense of functionality, everyone should understand that.
But people forget that sometimes, not a big deal, just explain it to them instead of acting like an internet bully. That doesn't help your point across.
silversx80 said:
It brings up the ages-old motherly line of wisdom: If you can't say anything nice, then don't say anything at all.
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Just because you disagree with the OP doesn't mean it was not "nice" or offensive
lol's were had reading this thread.
klau1 said:
Just because you disagree with the OP doesn't mean it was not "nice" or offensive
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Dude, basically what he did was akin to going over to VW Vortex, complaining about all the reasons why his little 2.5 Golf was not like the current offerings from Toyota, and said that when the new Hondas come out, he's getting one of those.
There is no purpose in his post other than to demean and criticize. There is nothing productive, nor contributory about it. No, I didn't have to read, nor post, but I felt compelled.
If someone want's to leave for a better personal option, that's fine. If they want to make a scene and flip the table on the way out, then they shouldn't expect a positive reception to their announcement.
As much as I hate Apple, I do think that progress requires contrast. What do I mean? We need a solidified company like Apple that keeps pushing the same standard but slightly better (that's like peer-reviewed science). We need a looser society of innovators like Google's associates who play around at the edges of what we expect at the moment (who are like fringe scientists, some contribute great genius ideas, and some who completely **** it up). For me, I like the fringe scientist; I understand the need for peer-review, but I think I'll stick with Android for at least the next tablet too.
A WARNING FROM THE MODERATOR
A WARNING FROM THE MODERATOR
Play nice..........
talk nice ........
Or you will be banned.......
And I will close the thread
To those who reported this bad behavior, thank you
Keep it civil, Folks
Thanks ~ oka1 Moderator
Did they demo a Windows 8 ARM device at CES? I am very curious as to how Windows 8 will perform.
This is a very interesting project that could either excel if developers jump onboard, or crash horribly if developers reject the idea of Windows on ARM.
Sent from my Transformer TF101 using Tapatalk
Interesting feedback from all you guys!
Just to clear things out, from where i come from -
-I've always loved android for the flexibility it gives me. I've always made custom roms, modded the hell out of every device i've ever had, starting way back from the Pocket PC days! Android - seemed like the most perfect option for me.
-I've always stayed away from Apple, for a myriad of reasons - they dictate everything, and i hate that. And also, i hate being in the bucket of half wit fanboys who bought one just to be "cool"
-I work for one of the biggest game companies, and i'm responsible for technology direction for smartphones, tablets. So, let me tell you what this looks like from a developer's view point -
A game is always written for iOS first - reason being, the platform is standardized in terms of display resolutions, hardware capabilities. Testing effort is extremely low in comparison (you dont have to test on a 100 devices!)
You have only 2 aspect ratios to deal with - phone & tablet. And you know that your game will run on all the iphones and ipads floating in the world. So this makes it easy from development & testing points of view. And this is the reason why games are "always" developed for iOS first.
Now the fun begins - once the game is done and is out on iTunes, there are large conversion teams which takes care of getting it to run on android phones and tablets. You have to see the hardware inventory we have here - so manyyyy android phones and tablets - and all of these have to be tested to give it a QA greenlight. Even when devices have the same hardware specs, each device behaves differently at times because the manufacturers have written different drivers specific to the device!
And then now, we have honeycomb and ICS - the screen has a static status bar in the bottom which takes away 48 pixels from your screen! Suddenly, your game needs to factor odd resolutions of 1280x752, 1232x800, 1024x552, etc etc. This means - redesigning all your game menus, UI, dialogs so that they dont leak out of the screen - crazy load of work! And then - you can have ONLY ONE APK to support ALL THESE resolutions and hardware configurations!
And then finally to top it all, you have several different market places, custom roms to test on, devices that the developer blacklists because of incompatibility - bypasses blacklisting on the market place because of a custom rom/hack...and he ends up playing the game giving us bad ratings!
The list is endless! I really feel this should not be the case for such a huge platform coming from a really big ass company! Honestly, i feel android made it big because it came in at the right time when the hardware side of things was at a great level - allowing them to give super slick graphics. And they had no other competition (windows mobile was too old, and the other was just iOS). They just got lucky, went without a clear plan - and iteratively refined and fixed things.
Atleast now, I feel Google should really accelerate its efforts towards some form of convergence. Look at the variance that a developer needs to take care of - different hardware configs/specs (ram, storage, processor!) - performance wise, different screen resolutions (a 100 different combinations! literally!), custom roms/modding, different manufacturer driven hardware/software customization, a zillion different OS versions, and so on. All this has to be factored, and we can have only 1 apk! And then finally, the provided android emulator that they provide - is soooo damn sorry, its not even funny. The emulator is literally like a slide show on my really powerful desktop - forget trying to use the built in emulator for developing games!
At the end, the platform lives because of the number of developers who support it. If customers dont have newer and better experiences coming - they would shift boats - its as simple. Making it harder for developers is just shooting yourself in the foot!
-San
dreamtheater39 said:
At the end, the platform lives because of the number of developers who support it. If customers dont have newer and better experiences coming - they would shift boats - its as simple. Making it harder for developers is just shooting yourself in the foot!
-San
Click to expand...
Click to collapse
I have a huge problem with this statement, and pretty much the rest of your post. They are not a valid presumptions.
First, the developer and platform support each other. The platform does not live because the developer supports it... I'd argue that it's the other way around, but still a 2-way street. Without the platform, the developer cannot develop.
Second, games from the big developers may be released on iOS first, and some may be released on Android first. Without references, your statement in invalid. If you're only referring to your company, then specify that.
Third, screen resolution (and other oddities) may be a contributing factor in some app developers not bringing iOS apps to Android, but the vetting process of the Apple App Store discourages other developers from even trying to release anything onto iOS. Some devs don't even want to program things for iOS based on principle (and visa versa).
Fourth, the whole reason big mobile-platform app developer companies exist is to make money. Why alienate more than 50% of the market because of screen resolution? That would be lazy and counter-productive to profits.
Fifth, one could argue that it's not the big-time devs who got each platform off the ground, but the small-time devs, who released their apps for free. It wasn't the gaming capabilities that sold Android and iOS early on; that's a very narrow perspective.
Sixth, Android isn't being shot in the proverbial foot by different market places, those particular devices may be. The Nook and Kindle Fire come to mind, but keep in mind that those were sold on the premise that they're electronic readers first, that happen to run a modified version of Android.
I feel that you're upset over Android making it harder for you to earn a paycheck. I understand the challenges involved, but I think you're not looking at the big picture.
I moved to Windows Mobile phones from Palm devices because I wanted better synching with my computer, use of the .Net framework, and ease of customization ability. Turned out that WM was not intuitive on my early phones.
I moved from WM to webOS. Loved it. It was intuitive, smooth and reliable. Customization wasn't very easy, but I didn't care. Also, it had support of the big app developers and had some pretty good games too. Unfortunately, it didn't have support of the small-time app devs because of the difficulty writing apps for it. Where is it now?
From there, I knew that webOS was going to be short-lived, so I moved to Android. No, it's not as stable as iOS or webOS, but it is still a great OS. Small devs can get a chance in the app market, along with big-time devs who write cross-platform.
Windows 8 may be a great platform, but the big picture is that there is no cult-following for Microsoft as there is for Apple. What they need to do is give potential-customers options. Those options need to range from inexpensive, to top of the line. Different hardware, in other words (a nightmare for devs). If they don't, and since they don't have a die-hard following, I suspect it wont gain as much ground as Android did, or even webOS.
Apple has a good customer base, and knows what that customer wants. It's an easy sell. Windows customers are far too diverse and can't accept a blanket-type device range to cover all the wants and needs like Apple customers can. Android addresses those customers by providing options because it's an open architecture. Fragmentation sucks for the devs, but the user doesn't care because the typical user only has one device. Those users are why the devs exist at all.
To sum up, I think three things:
1. Your assessment of Android's shortcomings are somewhat short-sighted and not applicable to the big picture. The user wants the experience of the phone, not the apps. Apps are just noise now, with hundreds doing the same thing.
2. Your arguments are falling on deaf ears, or ears that cannot do anything about your complaints (i.e. I don't think Android's authors are reading this thread with much merit).
3. Your arguments would be better suited in the iOS, or Windows 8 sub-forums.
I was thinking about the horror of all the different Android devices when looking at them from a Dev's point of view (which I am NOT) so I appreciate your openness and insight.
The main reason why I will stay away from an iOS tablet for a long time is simply that the interface on a tablet needs to be more flexible than simply arranging icons to start apps. In other words, as long as iOS does not support widgets there's no appeal to me to buy an Apple tablet. Very narrow-minded, I know. Having an iPh*one (3GS) is not optimal but I am still waiting for an Android phone that intrigues me and is NOT linked to VZW.
dreamtheater39 said:
Interesting feedback from all you guys!
Just to clear things out, from where i come from -
-I've always loved android for the flexibility it gives me. I've always made custom roms, modded the hell out of every device i've ever had, starting way back from the Pocket PC days! Android - seemed like the most perfect option for me.
-I've always stayed away from Apple, for a myriad of reasons - they dictate everything, and i hate that. And also, i hate being in the bucket of half wit fanboys who bought one just to be "cool"
-I work for one of the biggest game companies, and i'm responsible for technology direction for smartphones, tablets. So, let me tell you what this looks like from a developer's view point -
A game is always written for iOS first - reason being, the platform is standardized in terms of display resolutions, hardware capabilities. Testing effort is extremely low in comparison (you dont have to test on a 100 devices!)
You have only 2 aspect ratios to deal with - phone & tablet. And you know that your game will run on all the iphones and ipads floating in the world. So this makes it easy from development & testing points of view. And this is the reason why games are "always" developed for iOS first.
Now the fun begins - once the game is done and is out on iTunes, there are large conversion teams which takes care of getting it to run on android phones and tablets. You have to see the hardware inventory we have here - so manyyyy android phones and tablets - and all of these have to be tested to give it a QA greenlight. Even when devices have the same hardware specs, each device behaves differently at times because the manufacturers have written different drivers specific to the device!
And then now, we have honeycomb and ICS - the screen has a static status bar in the bottom which takes away 48 pixels from your screen! Suddenly, your game needs to factor odd resolutions of 1280x752, 1232x800, 1024x552, etc etc. This means - redesigning all your game menus, UI, dialogs so that they dont leak out of the screen - crazy load of work! And then - you can have ONLY ONE APK to support ALL THESE resolutions and hardware configurations!
And then finally to top it all, you have several different market places, custom roms to test on, devices that the developer blacklists because of incompatibility - bypasses blacklisting on the market place because of a custom rom/hack...and he ends up playing the game giving us bad ratings!
The list is endless! I really feel this should not be the case for such a huge platform coming from a really big ass company! Honestly, i feel android made it big because it came in at the right time when the hardware side of things was at a great level - allowing them to give super slick graphics. And they had no other competition (windows mobile was too old, and the other was just iOS). They just got lucky, went without a clear plan - and iteratively refined and fixed things.
Atleast now, I feel Google should really accelerate its efforts towards some form of convergence. Look at the variance that a developer needs to take care of - different hardware configs/specs (ram, storage, processor!) - performance wise, different screen resolutions (a 100 different combinations! literally!), custom roms/modding, different manufacturer driven hardware/software customization, a zillion different OS versions, and so on. All this has to be factored, and we can have only 1 apk! And then finally, the provided android emulator that they provide - is soooo damn sorry, its not even funny. The emulator is literally like a slide show on my really powerful desktop - forget trying to use the built in emulator for developing games!
At the end, the platform lives because of the number of developers who support it. If customers dont have newer and better experiences coming - they would shift boats - its as simple. Making it harder for developers is just shooting yourself in the foot!
-San
Click to expand...
Click to collapse
I thought the name of the game was resolution independence, designing your UI's without depending on absolute values but rather relative values and taking into account resolution size, using DP measurement units instead of PX. The last time I worked on an app was a while ago but even then the app scaled fine from something as small as a Droid 2 to something as large (was large at the time) as a Nook Color or a Galaxy Tab.
So are you saying Apple has it better because they only have two screen sizes? Who cares if there are fifty different screen sizes and fifty different resolutions? If you design your UI and your app correctly with resolution independence in mind it should scale well to most if not every resolution and every aspect ratio shouldn't it?
Even when devices have the same hardware specs, each device behaves differently at times because the manufacturers have written different drivers specific to the device!
Click to expand...
Click to collapse
Are you referring to certain things like how device GPU's vary and therefore certain texture compression methods in OpenGL for example only work with ATI GPU's and not PowerVR GPU's and vice versa?
I do agree that fragmentation exists but only between Android versions such as those running 1.5, 1.6, 2.2, 3.0, 4.0, etcetera but you can deal with this. I doubt they'll standardize hardware. Maybe screen sizes, maybe screen resolutions but manufacturers are there to make money, not play equal to every other manufacturer. If HTC wants to release a better phone with a better resolution to make more money Google isn't going to tell them to do otherwise. The only reason this is different with Apple is because Apple is the only one making hardware for their iOS so there are no companies fighting over each other for profits. They can control the whole platform. Obviously with Android you have multiple hardware manufacturers and they're not all part of the same company, they're looking to make profits over each other and that means devices have varying features. That's just how Android is unless Google makes their own devices and restricts Android to Google devices.
I think I would like the idea of uniformity better too, not as strict as Apple but certain things being the same across all vendors. We're heading that way in a sense since Google is requiring all ICS devices to support the Holo theme. I wouldn't be surprised if in the future we get more restrictions from Google but as for forcing manufacturers to make certain hardware? That I truly doubt. Google has made it possible to work with different devices by allowing you to query for different device features such as checking for a keyboard or a trackball or an accelerometer, use resolution independent practices such as DP measurements and relative positioning, it's not as bad as it seems IMO.
different hardware configs/specs (ram, storage, processor
Click to expand...
Click to collapse
So? What developer hasn't had to deal with this on virtually every system developed on since the origin of computing? Because Apple managed to create an illusion that this is irrelevant by making a handful of devices with fixed hardware and therefore only having to achieve acceptable performance on those devices? Make the decision to alienate those who don't fit the requirements. Alienating a certain group from support isn't going to be the end of the world. Games are sure to use Tegra 3 and those without Tegra 3 devices might be assed out if the game can't scale down. The world continues...
Tubular said:
I thought the name of the game was resolution independence, designing your UI's without depending on absolute values but rather relative values and taking into account resolution size, using DP measurement units instead of PX. The last time I worked on an app was a while ago but even then the app scaled fine from something as small as a Droid 2 to something as large (was large at the time) as a Nook Color or a Galaxy Tab.
So are you saying Apple has it better because they only have two screen sizes? Who cares if there are fifty different screen sizes and fifty different resolutions? If you design your UI and your app correctly with resolution independence in mind it should scale well to most if not every resolution and every aspect ratio shouldn't it?
Click to expand...
Click to collapse
Of course, a lot of work is done to make things resolution independent. But this is not always easy when you want to have some really complex games designed which is heavy on 2D UI. Full screen dialog boxes, Floating UI options etc. are all part of many big game titles developed and ends up being incredibly hard to port across multiple resolutions/aspect ratios. Try looking at some of the user reviews on games - people complain about the smallest of things and randomly throw in a 1 star rating. For a development company, ratings are everything. If your app gets low ratings, it goes unnoticed and thereby killing your chances of earning decent revenues for breaking even - let alone profitability! The cost of development goes up due to higher requirements for development & testing (multiple devices and other fragmentation issues).
Are you referring to certain things like how device GPU's vary and therefore certain texture compression methods in OpenGL for example only work with ATI GPU's and not PowerVR GPU's and vice versa?
Click to expand...
Click to collapse
Several things here - PVR textures, many open gl calls behave differently on certain devices - for instance the filtering doesnt work as expected on the samsung line of devices because they have their own driver tweaks applied, some devices crash out on a minor opengl warning, while the other devices ignore and continue to run etc. The point here is, you cant see it running on 1 "TYPE" of device which represents a family (same res, performance specs) and assume it will run on the rest. You can release and iteratively respond to user feedback - but you risk getting low ratings and then your game gets buried under.
So? What developer hasn't had to deal with this on virtually every system developed on since the origin of computing? Because Apple managed to create an illusion that this is irrelevant by making a handful of devices with fixed hardware and therefore only having to achieve acceptable performance on those devices? Make the decision to alienate those who don't fit the requirements. Alienating a certain group from support isn't going to be the end of the world. Games are sure to use Tegra 3 and those without Tegra 3 devices might be assed out if the game can't scale down. The world continues...
Click to expand...
Click to collapse
[/QUOTE]
When you build games, the objective is to provide the best graphics to the end user with excellent gameplay. Now, if i have to support several hardware configurations i either have a fallback mechanism to have lower quality on lower device (more dev effort, more costs, more testing), or reduce overall quality of graphics all across (bad quality game - low ratings, low revenues), blacklist lower specced devices (killing potential market share - cutting total revenues, risking break even). This becomes extremely critical especially because the games and apps are sold for a measly $1 and every sale is important!
silversx80 said:
Second, games from the big developers may be released on iOS first, and some may be released on Android first. Without references, your statement in invalid. If you're only referring to your company, then specify that.
Click to expand...
Click to collapse
Not all developers need to follow this. But any large sized company will invariably follow this approach - mainly from the point of view of monetization. Right now, the fact is, Android is yet not a platform where the big bucks come from. Its still unfortunately the damn fruit company. And the sheer fact about the difficulty in have a game run on android is a deterrent to release on android first. Its much easier to finish a game for ios, throw it on the marketplace, and quickly see how the game did. If people like it, and you made decent revenues, then you could expand to android - which would take a lot more time, money, effort.
Fourth, the whole reason big mobile-platform app developer companies exist is to make money. Why alienate more than 50% of the market because of screen resolution? That would be lazy and counter-productive to profits.
Click to expand...
Click to collapse
true, and thats what i mean by the effort it takes on testing and development makes it a costlier bet! Imagine the capital investment - to house all the phones to test on!
I feel that you're upset over Android making it harder for you to earn a paycheck. I understand the challenges involved, but I think you're not looking at the big picture.
Click to expand...
Click to collapse
I barely find it hard to earn my paycheck Its my company which has to invest the $$$ to get every game out of the door to hit android markets! And just seeing all the chaos involved in shipping an android title, just makes me wonder why google has made this so complicated! If i have to think from the perspective of having my own startup company making android games - it would give me shivers! Not all companies have the lucky streak of Rovio and those few company that i could handcount.
-San

Poll--Better Cornerstone build

Just wanted your opinions on which dev has the best Onskreen Cornerstone build right now. I have installed both CM9 and Eos i personally prefer Eos' build they are doing a great job with the dev so far. Great job on both roms though. And are there any other roms with OSCS built in these are the only two im aware of.
I can deal with the minor bugs I really couldn't see my TF without OSCS now im spoiled
I'd personally love a completely stock with cornerstone and stock buttons. I like the Asus quick panel and soundset
Sent from my Nexus S 4G using xda premium
I like the Team EOS better.
After using Cornerstone for a day, you cannot imagine life without it. I know the feeling.
jinsoku3g said:
I'd personally love a completely stock with cornerstone and stock buttons. I like the Asus quick panel and soundset
Sent from my Nexus S 4G using xda premium
Click to expand...
Click to collapse
This is pretty much what I'm holding out for, a nice stock rom with cornerstone.
st0nedpenguin said:
This is pretty much what I'm holding out for, a nice stock rom with cornerstone.
Click to expand...
Click to collapse
Which can't happen right now because we ain't got no source code yet.
i flashed back to ARHD to many bugs for me to use as daily (especially now with the dock) waiting for a good solid CS build screen swapping would be cool if they release the source for that (not likely soon)
Here is some important information from the CEO of Onskreen directly to Diane Hackborn of Google, I've not read this on this site, I was directed here after an email with consumer relations with Onskreen while asking if the window-swappng option was going to be re-implemented..their reply was basically "no, and here is why; read this comment" so here is what they said..
(my emphasis)
hansmeet sethi - I am the CEO of Onskreen and felt it was about time we weighed in on the public discussion. To start off with, we have been impressed by the level of discussion on this thread on the topic of compatibility. We take it very seriously and are glad that the rest of the community do as well.
+Dianne Hackborn - Thanks for sharing specific concerns and we can appreciate their gravity and the need for a dialogue. However, outside of the implementation details perhaps some background will help. Onskreen saw an obvious need in the UX of Android on larger screen devices (that is our business after all), and we worked to address that with Cornerstone. During the process, we have invested heavily to respect Android's intentions and compatibility of the Frameworks you helped build. When you get a chance to review the code, you will see that we went out of our way to not introduce app requirements, leverage the patterns already used, and treat running Applications in a way that they are oblivious to the Cornerstone experience. We rejected many features along the way to optimize for compatibility. The result is a product that we are proud of, respects the Android project, that the user and mod communities are excited about, and OEMs love. And frankly, once you use a tablet with multi-tasking there is no going back. We are the first to admit the product is not perfect, but was at a point where we felt comfortable sharing with the community to use, help improve and polish. We see the goal of this conversation as a way to come to an agreement on some of the aspects of Compatibility and deliver multi-tasking on Android.
Now - a few of your concerns:
- Orientation - Good points, and we spent a ton of time thinking through the UX here. Cornerstone adheres to the desired orientation of the Application running in the Main Panel (and rotation of the device). Cornerstone restricts the user from opening an app that won't support all orientations in the Cornerstone panel, so there is not a case where an app running there is forced into an orientation the app developer did not intend to run in (try opening Angry Birds in the Cornerstone and you will see this). There is more here but I will leave it at that for the time being.
- Screen size changes - You point out the complexity of a changing screen size on an app. We agree and this is the reason that swapping panels (applications moving from the main area to the cornerstone or vice versa) was removed from the product. Apps at this point just aren't enforced to consider this, so Cornerstone imposing it on them would be incompatible and we don't (although we all sorely miss the feature). One area we are still considering is the Config of the main app. Logically this should change when the user minimizes/maximizes the Cornerstone, however the implementation is not doing that because of compatibility issues it would introduce. To be fully compliant we are aware that we will may have to remove the ability to minimize/maximize the Cornerstone (we will miss that feature too). Perhaps you have some suggestions here?
- ProcessRecord/ActivityThread Configurations - As you mentioned, while the ActivityStack was refactored out during your exploration, other inherent dependencies on a static Configuration do still exist. Some interesting features could be enabled by expanding this, but we didn't make these changes so that the Cornerstone codebase could more easily be used in customized Android trees of OEMs and others, as well as perhaps in upcoming Android releases.
- CDD Compliance - We take this one very seriously and you bring up good points. However, our intention is that each area (the main panel and cornerstone panels) be designed as CDD compliant sizes. That is not fully the case in the .85 release that was open sourced. As we made the switch to v4.0.3_r1 and the 1280x800 reference device (Xoom), we haven't made all these changes yet. It may require that some of the panels in certain orientations run in a pseudo compatibility mode similar to how the Android OS supports legacy apps already so that their config is CDD compliant and the UX is optimized.
- CTS - One test in CTS calls for any Activity that doesn't have the focus to be moved to the paused state. This is obviously not the case in Cornerstone as Activities do stay resumed when not having the focus and still are visible on the screen. Google could ding Cornerstone for that and in truth they would be technically correct. However this would be silly considering the nature of the test when applied to a real multi-tasked environment. That is not our call however.
In short, we think about the same problems you do and we believe in the product as well as maintaining the integrity of Android applications and devices. You of all people can appreciate the complexity in working with the Android framework in the way we have to get Cornerstone built, and to call it a fork is doing the design and engineering effort that went into it a disservice. We see the point of AOSP and contributions like Cornerstone to create a dialogue, come to agreement and add great features to the platform. To that end, we are more than happy to continue this conversation. Some of us are in the bay area and happy to drop by Google if you prefer.
hansmeet.
Click to expand...
Click to collapse
thats pretty cool but i will miss having the features im sure the community will implement our own twist on it though. to bad for the screen swapping though .
on a different note CM9 with cornerstone is moving along quite well a lot more stable ROM can i vote again lol
Cornerstone is just a placeholder for me until Windows 8 is released for tablets.
Definitely switching to Windows 8 unless Google adds to Android a comparable multitasking capability.
Just stock, I like stock ICS on TF101 (after reboot and pc connection issue removed...) and don't see any pro's in any other ROM for me...
Pretty much all of the concessions that they have or are discussing making to cornerstone are quickly removing the reason for having it at all. There are plenty of apps that already are not compatible with many devices and resolutions. Crippling a feature because you "can't" create new app requirements is silly. This is the area where google(and cornerstone) have the potential to destroy apple. As these devices get faster and bigger, you can't stick with the one app at a time paradigm.
I understand google is trying to remove the "fragmentation" but your OS can't evolve if that outweighs everything else.
gottahavit said:
Pretty much all of the concessions that they have or are discussing making to cornerstone are quickly removing the reason for having it at all. There are plenty of apps that already are not compatible with many devices and resolutions. Crippling a feature because you "can't" create new app requirements is silly. This is the area where google(and cornerstone) have the potential to destroy apple. As these devices get faster and bigger, you can't stick with the one app at a time paradigm.
I understand google is trying to remove the "fragmentation" but your OS can't evolve if that outweighs everything else.
Click to expand...
Click to collapse
Google will add better multitasking to Android. They have to or they will lose to Windows 8.
Cornerstone is just not Google's answer to multitasking on Android. I bet Google has something better.
horndroid said:
Google will add better multitasking to Android. They have to or they will lose to Windows 8.
Cornerstone is just not Google's answer to multitasking on Android. I bet Google has something better.
Click to expand...
Click to collapse
The problem with windows 8 is that a windows tablet will always cost 100 dollars more than the same android tablet. Add to that the fact that you'll have to re-buy all your apps for ARM or Metro and they have a tough battle ahead in the consumer market.
Personally I Find Metro totally annoying on my 17" laptop, I think Microsoft is having an identity crisis with windows 8. The last thing I want on my laptop is forced full screen apps. Honestly Metro is a little to Android(ish) for what I would want on a tablet once they get a little more powerful and have better rez.
EDIT: I should qualify this with the fact that I am a die hard windows fan, I LOVE windows 7, prefer coding for windows over any other OS EVER, and absolutely hate MAC OS.
gottahavit said:
The problem with windows 8 is that a windows tablet will always cost 100 dollars more than the same android tablet. Add to that the fact that you'll have to re-buy all your apps for ARM or Metro and they have a tough battle ahead in the consumer market.
Personally I Find Metro totally annoying on my 17" laptop, I think Microsoft is having an identity crisis with windows 8. The last thing I want on my laptop is forced full screen apps. Honestly Metro is a little to Android(ish) for what I would want on a tablet once they get a little more powerful and have better rez.
EDIT: I should qualify this with the fact that I am a die hard windows fan, I LOVE windows 7, prefer coding for windows over any other OS EVER, and absolutely hate MAC OS.
Click to expand...
Click to collapse
I don't care. All that matters is that Windows 8 will motivate Google to add some real multitasking capability to its Android OS. We all know how competitive Google is. They will do it, and it won't be Cornerstone. It will be something better.
horndroid said:
I don't care. All that matters is that Windows 8 will motivate Google to add some real multitasking capability to its Android OS. We all know how competitive Google is. They will do it, and it won't be Cornerstone. It will be something better.
Click to expand...
Click to collapse
Kinda, my point. have you used Windows 8 Multitasking? it looks too much like Honeycomb except they keep apps actually running. This is of course Metro, native apps are still good old windows. This isn't Microsoft putting out something for google to steal or envy, it's Microsoft going "OHHH everybody love android and IOS, they must all want "one app at a time" style OS.

A Rant: Anroid, Get your Shiz Together!

This is what I type at 3 in the morning. Please read for a minute, I'll keep it short and get to the point. I feel NS owners should see this since they seem the most enthusiastic.
This is generally for Android as a whole, targeting Google. Wow, so it's been how many years since Android first came out? And what is the only other competitor in the market - oh right, iOS. iOS has been destroying the market with only one phone which rarely has any lag/bug/glitch issues, namely the 4S or the new 5 (minus the Maps).
The only reason Android has a large market share is due to the large number of phones at reasonable prices. That is all. There are only two competitors in this oligarchy, and one still can't do it right. Google engineers are apparently among the highest paid, yet they decide to constantly release updates which constantly has bugs. It is a pity, to look at many of you Android enthusiasts that are giving a lot of attention to Android development and are contributing to this world, when Google themselves is not treating you right, thus I feel that you are the reason that the brand is remaining strong. You guys have the capacity to overlook its bugs/lags and see what Android is there truly for. On the other hand, I doubt iOS users actually care about that topic since it is rarely seen.
Next, the phones. So we have like a thousand phones running Android from like 20 different manufacturers. What the..? Alright, phones that are aimed for a low budget do not count, but the Nexus devices that Google works on - they should be at least revolutionary. Google has to partner up with different manufacturers each time when creating the next Nexus? Talk about inconsistency, and inviting a lack of hardware acceleration with its software. Google can even build their own phones if they have to, but just get it right! I mean their latest phone, the Galaxy Nexus, is still not a stable phone (although I thought it would be). Samsung is actually holding it down and implementing their own stuff to create a good user experience (thus the success of the Galaxy line). Other than that, ALL other manufacturers are literally wasting money (but producing profits) by adopting Android and Google themselves are getting much more love than they should be getting.
Creating new updates and naming them after the alphabet and weird food names is quite cheesy. That's not the issue though, it creates hype by many users - the anxiety of waiting for the next update that will 'fix all problems' - but what happens? Promises are broken, and the software is bad once again. Like the JB update - turns out it's bad and many/most users tend to agree. So much for project butter haha. It's simply not worth it, not worth stressing or wasting time on it. I realize I am doing that by typing this post, but it needed to be done. People who are making money off of it - you're fine actually.
The message I am trying to get across is that Google's android software is not worth it, we all know it's bad, and Google seriously needs to get it right before everyone hops on the iBoat. There are actually multiple little things that I tried to get across in the post. That is all.
Cool story. Feel free to jump on the iOS wagon. I, for one, really like android.
I'm with android for the customization and freedom. I came from Windows Mobile where you could change anything you wanted and fell in love with flashing custom ROMS and even had a duel boot of WM6 and android 1.0 when I first came out (hated it back then, by the way.)
I bought an iPhone 3g when they came out and sold it by the next day. As you said, it was "flawless" as far as the operation of the OS, but when the OS imposes so much control over user input what do you expect? The iPhone tells you what you're allowed to do, it's not the user that defines what the phone can do.
After dropping my Tilt 2 flat on its face and tearing the ribbon for the screen, I hit the market for a new phone. Windows Mobile was still in the hundreds, but android was a cheaper alternative. I got a Samsung Moment and never looked back.
Maybe coming from Windows Mobile to android is why I don't have as many bug complaints. WM was mostly ALL bugs and glitches. That's not why I had the phone though - I had it for the features. Namely the ability to tether, which took android AND apple several releases to incorporate into their builds, but which was plug-n-play on every WM device I owned YEARS before. I also really enjoyed Windows Voice Command, better recognized as the Sync system in Ford vehicles. I could wear my bluetooth headset and make calls, open programs, listen to music and change songs all without having to touch the phone. Once again, it took apple and Google several editions to add useful voice commands to their systems.
I still miss remote desktop. I stopped having to store music and movies on my device because I could open a program and directly access every file on my home computer and stream anything to my phone screen.
So ultimately I'm with android for the freedom. The openness. The fact that they ALLOW outside developers to exist at all! It's the creativity found in the android community that has kept me, not the hope for a "fix all" update. Personally, the only problem I've ever had with my Android phones is the actual phone app itself. Delayed ringing and sometimes the inability to answer to even slide and answer the call due to screen freezing.
That's MY rant at 5 am lol
Sent from my Nexus S 4G using xda app-developers app
I'll have a Lamborghini Gallardo, Olivia Wilde and a cherry Coke, while we're at it (dreaming).
When you buy a new phone it should be completely yours not locked down by the manufacturer. If I want to brick I want to be able to do it.
If you really don't like it there a lot of rotten apple phones out there for you to buy.
anyway, I was on stock JB for a while, I haven't encountered all this **** your talking about. It could be faster, nicer, with more options but it is working quite well
Envoyé depuis mon Nexus S avec Tapatalk
Go get lost. Steve Job is waiting there to pay you for this iPhone advertisements in an android thread. You are required there not here. Lol....
Sent from my Nexus S
madd0g said:
I'll have a Lamborghini Gallardo, Olivia Wilde and a cherry Coke, while we're at it (dreaming).
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Click to collapse
Scratch that lambo make it an Aston Martin Vantage V12. Regarding the other two: Plenty of cherry coke around, but we're gonna have a problem with Olivia: I won't share, no crossing swords!
I love when people try to tell me how I should feel about the products I enjoy.
Logomotph said:
Cool story. Feel free to jump on the iOS wagon. I, for one, really like android.
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Click to collapse
I know right?
madd0g said:
I'll have a Lamborghini Gallardo, Olivia Wilde and a cherry Coke, while we're at it (dreaming).
Click to expand...
Click to collapse
Can I get that with no cholesterol burger and fries?
p.pavljasevic said:
When you buy a new phone it should be completely yours not locked down by the manufacturer. If I want to brick I want to be able to do it.
If you really don't like it there a lot of rotten apple phones out there for you to buy.
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Click to collapse
I've said this before. I hate when companies wanna slap their branding all over my 4 to 600 dollar smartphone and load it up with their crap I am never gonna use.
styckx said:
I love when people try to tell me how I should feel about the products I enjoy.
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Click to collapse
My best friend is a iPhone fanboy. I have to show him once a month why my Nexus S 4G is better then his iPhone 4s.
to each his own, i don't mind jb's quirkyness, it's also a matter of finding just the right rom/kernel combo... can't speak for stock JB.
aokp JB 4 + marmite 4.8.7 is doing quite nice, steady & haven't had weird reboots yet
I will admit that the Nexus S has a hard time with stock Jelly Bean. It pushes the NS basically to its limits in terms of hardware capability. That said, as a daily driver, it's still very, very usable. If you want to see Jelly Bean run like a f**king champ, run it on a Galaxy Nexus or Nexus 7. It's pretty amazing.
Okay I'm not favouring iOS or anything and no I'm not jumping on their wagon, and I am also not hating on Android's customization/community. I've had my Nexus S for almost 1.5 years now and I still believe it's not outdated (great camera, front-facing camera, good screen, good touch sensor)
I appreciate that Android lets its customers customize the phones more than Apple. But what about the 'majority' who don't root or install 3rd party keyboards, etc. and like to run stock? I for one am running stock and native since I believe it should give the best performance as it is made by the manufacturer. But I'm not getting that! There are the red flags going off.
Additionally, when I was referring to iOS, I mean to say mainly iPhone 4 and up. The iPhone 3 was quite bad (although still better than android at that point in time). But with iOS 5/6, sure it takes away user customization, but the majority does not anyway - they just use their phone for their intended purposes and yet experience difficulties? That's a no no. However, ONE thing I do enjoy is widgets over having iOS.
Plenty of people dont run stock as per your definition. Plenty of people use or at least tried different keyboards / launchers / messaging apps etc
Root is not required and installing those apps is no different then installing any other app like Pandora. They are also often editors choice and top selling / top free apps in the play store. People know about them and use them. You don't need a to be a hardcore user to know about and use them.
People actually do change up there apps all the time and on all platforms. Its like saying people with a iPhone shouldn't use instagram because the phone comes with a camera application out the box.
Bottom line is if the user has a option to try different apps they will. Especially if its easy for the average user to install like a normal app. Imagine for a second if winterboard was freely available in the app store and functioned the same way it does on a jail broken device. I'd bet within 24 hrs it would become the most popular app in the app store. Your argument just seems silly to me. People will and do change things are freely and easily changed
albundy2010 said:
Plenty of people dont run stock as per your definition. Plenty of people use or at least tried different keyboards / launchers / messaging apps etc
Root is not required and installing those apps is no different then installing any other app like Pandora. They are also often editors choice and top selling / top free apps in the play store. People know about them and use them. You don't need a to be a hardcore user to know about and use them.
People actually do change up there apps all the time and on all platforms. Its like saying people with a iPhone shouldn't use instagram because the phone comes with a camera application out the box.
Bottom line is if the user has a option to try different apps they will. Especially if its easy for the average user to install like a normal app. Imagine for a second if winterboard was freely available in the app store and functioned the same way it does on a jail broken device. I'd bet within 24 hrs it would become the most popular app in the app store. Your argument just seems silly to me. People will and do change things are freely and easily changed
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Click to collapse
Wonderfully said.
Another tiny bit to add on to my previous point.
The focal point of apples marketing strategy used to be " there is a app for that". Of course this is after they decided to even include a store. Who can forget the air traffic controller getting the weather from his iPhone?
But this doesn't seem to apply to things apple thinks its users shouldn't change.
What are you going to use your nexus to do as you write it has a hard time using jelly bean? - I my self have not got complications - I think I have used jelly bean nearly from when it was free - and I for my part - find it fast and free from lack - it play film - I read a lot news on it - it is very nice to read ebooks - see tv - you name it - ok - I do not use it for play - as all play for me are more or less the same - but ells I injoy jelly bean on my nexus s
Sent from my Nexus S using xda app-developers app
albundy2010 said:
Plenty of people dont run stock as per your definition. Plenty of people use or at least tried different keyboards / launchers / messaging apps etc
Root is not required and installing those apps is no different then installing any other app like Pandora. They are also often editors choice and top selling / top free apps in the play store. People know about them and use them. You don't need a to be a hardcore user to know about and use them.
People actually do change up there apps all the time and on all platforms. Its like saying people with a iPhone shouldn't use instagram because the phone comes with a camera application out the box.
Bottom line is if the user has a option to try different apps they will. Especially if its easy for the average user to install like a normal app. Imagine for a second if winterboard was freely available in the app store and functioned the same way it does on a jail broken device. I'd bet within 24 hrs it would become the most popular app in the app store. Your argument just seems silly to me. People will and do change things are freely and easily changed
Click to expand...
Click to collapse
I don't understand, you're going off on apps when I am not talking about customization. I am just talking about the performance of the phone and the bugs it has. Let me be specific - as I unlock my phone, i swipe through home screens = lag. I open my camera, it takes a while at times = lag. I scroll through a list, and it lags on me. Even though it is minuscule Google needs to clean it up, since I never see it on an iOS device which is a fair comparison as it is the leading competitor.
I am not talking about apps or anything, I think we and everyone has already established that it has more customization. I know most users have 'tried' some customizable app that is not available to iOS but that is no excuse for the actual performance bugs it has. I don't play games (like rarely maybe) on the phone and don't have a huge load of apps installed either. Things just aren't nifty..and it is taking them years to get it right but they'd rather focus on other feature additions which also work poorly.
You are the one who brought up that entire what about the majority of the people out there that don't run third party keyboards etc.
You brought it up. I said it was rubbish.
Android has always been laggy compared to iOS. Apple did a good job with that from the beginning.
The majority of your op is simply not worthy of responding to. Actually I re read it just now and I consider it all entirely flame bait/ trolling. You joined the forum 3 days prior to that as well. Not bothering with that type of silly debate/flaming.
Your 2nd post in the thread actually had something I felt was worth giving a legit response to.
It can be due to Google not paying enough attention to this device, however, I urge you to try new phones like the Nexus and this upcoming LG Nexus. For me, Jelly Bean have been smooth all the way through. Lag is inevitable on this device due to its old single core cpu.
We are atleast fortunate to retain nearly all the features from the latest Android version, Apple withheld features from old phones on purpose so you have to buy their newest and most expensive device.

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