Is Android fragmented, and why should this EVO owner care? - EVO 4G General

Everytime I read mobile.engadget or any gadget site for that matter, I see posts "dogging" the Android operating system about how they are fragmented and certain apps/games won't work for older OS's/devices. Our EVOs have been out for almost 6 months now and this phone is still rock solid IMO but I wonder how fragmented (if at all) this OS is and what that means for this phone and future android devices. I'm literally asking cause I have no idea. And also what the heck is fragmented actually mean, cause all I get out of this is that the older Android devices just can't run the app or game because of the older/slower specs not necessarily because of the OS.

It would help if you posted the link. When you say fragmented, I would guess that this means that Android Users are divided between those that can run an application on said device and those that can't.
This is not any different that using M$ OS's as well. Not all applications will run on older Operating Systems. This is partly due to Hardware upgrades and partly due to marketing. If all software were reverse compatible then people would be less likely to upgrade their devices. Also the list of Drivers would get longer and longer as the Android Developers add phones to their database.
Apple only has what, 4 phones and 2 or 3 Ipod Touch's? And realistically most of the people that own these would have the 3rd or 4th Gen. Phone anyways. I think the "fragmentation" problem will exist on no matter what platform OS you are using, its just that Android is on sooooo many devices now ranging from Phones/TV and now its going into cars. It wouldn't surprise me to see it on X-box since they like to run Linux code.
So yeah.... Long story short its due to all of the different devices and the fact that no one keeps electronics for any length of time but IMHO Android will start to get a lot more life out of their electronics since the software is upgradeable like on a PC.

I wouldn't worry too much about it. We saw the same thing in the computer desktop arena. At one point you had Windows 3.0, 3.1, 3.11, Win95, WinNT, and Win98 all running around at the same time. Going back even further all the different flavors of DOS. The PC industry survived so will Android. Eventually you will have to upgrade so fragmentation is pretty much a moot point. IMHO

My guess would be because there are phones running multiple versions of the OS such as 1.6/2.1/2.2. Some apps such as task killers will work on 1.6 and 2.1 but not 2.2+. Game compatibility seems more reliant on what that particular phone is capable of. Our phones can handle just about any game available whereas a G1 or MT3G is far more limited.
Sent from my HTC SUPERSONIC

Fragmentation refers to the fact that there are so many different versions of android the app developers have to code for. With the Iphone for example most everyone is at version 4.1 or 4.2. Android devices are being released with 1.5, 1.6, 2.1, 2.2 and soon 2.3. It makes it extremely hard to code and optimize apps across all versions. I foresee this has having no negative effects on our beloved EVO's for though.

People like to point out the fact that there are multiple android devices, and not all of them are on the newest os (like some of the sgs phones not having froyo, or the moment, or hero for example). unlike the iphone, where there is only one device of each generation, and when the update is released, everyone can get it.
My take on this is I like variety, just because I like my Evo doesn't mean it suits everyone. Just like there are a ton of people that consider a hardware keyboard a must have, yet I would rather not have one. Having to wait for HTC and Sprint to release the newest version to my phone, or wait for one of the amazing developers contributing their hard work and skill to port it for use is just fine with me. Would it be nice to get it the moment google pushes it out, probably, however I can almost bet that the Nexus line will always get first crack anyway. This is just my two cents, I hope the explanation helps.
Sent from my HTC SuperSonic 4G using the XDA app.

Brutal-Force said:
It would help if you posted the link. When you say fragmented, I would guess that this means that Android Users are divided between those that can run an application on said device and those that can't.
This is not any different that using M$ OS's as well. Not all applications will run on older Operating Systems. This is partly due to Hardware upgrades and partly due to marketing. If all software were reverse compatible then people would be less likely to upgrade their devices. Also the list of Drivers would get longer and longer as the Android Developers add phones to their database.
Apple only has what, 4 phones and 2 or 3 Ipod Touch's? And realistically most of the people that own these would have the 3rd or 4th Gen. Phone anyways. I think the "fragmentation" problem will exist on no matter what platform OS you are using, its just that Android is on sooooo many devices now ranging from Phones/TV and now its going into cars. It wouldn't surprise me to see it on X-box since they like to run Linux code.
So yeah.... Long story short its due to all of the different devices and the fact that no one keeps electronics for any length of time but IMHO Android will start to get a lot more life out of their electronics since the software is upgradeable like on a PC.
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One example of many if you google...
http://www.engadget.com/2010/03/05/entelligence-will-android-fragmentation-destroy-the-platform/
Yeah I'm not smart enough to know if this would effect our phones or not, but who really knows as of right now? Why doesn't Android just do what MS did and make a standard for what the manufacturers need to build in order for it to be up to par for Android (for once MS did something right in that regard IMO). Is that what Honeycomb is suppose to accomplish, a minimal spec sheet for manufacturers?

My two cents:
I think the "fragmentation" issue is primarily software related and is the fault of the manufacturers and service providers. That said, I think the most important issue is whether the fragmentation discourages developers from creating apps for Android.
As hardware and software advances there will always be features that will work on some phones and not work on others. This occurs with the iPhone too and is no surprise, however, Apple still rolls out new OS's to all phones so that the vast majority of users are on the same platform.
While Google has been releasing two versions of Android per year, it is the manufacturers and service providers who decide whether or not to roll out the updates and that seems to be a crapshoot. Since the manufacturers are not just tolling out vanilla Android, instead choosing to overlay their own UI on top (e.g. Touchwiz or Sense UI), this would require effort on their part to rework their UI to keep up with Android updates. And, sometimes they do, sometimes they don't... So, even though you have hardware in circulation perfectly capable of running newer versions of Android they don't because the manufacturers don't allow it.
I think most people would agree the number of quality apps in the iTunes store far exceeds the number of quality apps in the Android Market. However, Android has been outselling the iPhone for almost a year now. The question is: Is it the "fragmentation" keeping developers from porting their apps to Android? Or, is it something else? If it IS the fragmentation then I AM worried. I think 2011 is an important year for Android and I remain optimistic the Apps will come. It'll be interesting if they don't...
To Be Continued...

the evil fragmentation comes from low-end android phones also some developers not properly coding

Beejis said:
One example of many if you google...
http://www.engadget.com/2010/03/05/entelligence-will-android-fragmentation-destroy-the-platform/
Yeah I'm not smart enough to know if this would effect our phones or not, but who really knows as of right now? Why doesn't Android just do what MS did and make a standard for what the manufacturers need to build in order for it to be up to par for Android (for once MS did something right in that regard IMO). Is that what Honeycomb is suppose to accomplish, a minimal spec sheet for manufacturers?
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simple to answer i think, here's the thing, not every phone is going to be the same, just like not every carrier is the same, what i mean is that each manufacturer is going to have their own set of hardware and specs to follow, thus giving them an option to best choose the Android version that best suits the phone they are building.
Engadget is a huge iEverything fan, so they will help bash android and google just as much as Mr. duschbag, sorry i meant Job's, but you get the point, after all it was Jobs that first coined the whole android is fragmented war, however someone correct me if i'm wrong.
Besides if manufacturer were to listen to android about having a set standard then we might as well also be referred to as Apple, but since we're not under the dictatorship of Stevie, we don't have to worry about that.

Android fragmentation deals with both software and hardware.
Software-wise you have different phones having different Android versions -- OEMs seem to only support their phones for a year, sometimes even less, and sometimes not at all after it's release. You already see this problem with 1.6 vs 2.0 vs 2.1 vs 2.2; and as soon as Gingerbread appears you'll be seeing a sudden split between Android version share. This causes problems for developers because each Android version supports varying API levels, so some phones are inevitably left behind by developers.
Hardware-wise you have a lot of phones that are very different. You can have two phones of the same Android version and you'll still see app incompatibilities. Different CPUs, GPUs, cameras, etc., causes developers to work extra hard to make them all work; this sometimes leads them to drop support for some either because of the extra work it would take or because the hardware is just two low end. This is especially true with games and a reason why I think iOS/WP7 will be the leading mobile gaming platforms in a couple of years.
A lot of people think that Android Market will suddenly become the best once Android's market share inevitably over runs iOS; and I personally think it wont because of fragmentation. I don't think people understand just how expensive it is to develop and design an app that is of the top ~10% iOS quality -- it's in the 100's of thousands. Supporting Android is just that much more difficult for developers. Then there's the fact that a lot of the increasing market share is coming from low end phones which: 1) will probably suffer the worse from the fragmentation problem (incompatibilities with apps), and 2) would most likely not even invest into many paid apps anyway.

Beejis said:
One example of many if you google...
http://www.engadget.com/2010/03/05/entelligence-will-android-fragmentation-destroy-the-platform/
Yeah I'm not smart enough to know if this would effect our phones or not, but who really knows as of right now? Why doesn't Android just do what MS did and make a standard for what the manufacturers need to build in order for it to be up to par for Android (for once MS did something right in that regard IMO). Is that what Honeycomb is suppose to accomplish, a minimal spec sheet for manufacturers?
Click to expand...
Click to collapse
Intel did it, M$ did it, AMD did it, Nvidia did it and Apple is doing it now. The reason we use Android is so that Corporations don't MAKE us do it. Also, companies like M$, Intel and Nvidia have been pulled into court for things like this. In the end, they "open" back up, because thats what people want.

Brutal-Force said:
Intel did it, M$ did it, AMD did it, Nvidia did it and Apple is doing it now. The reason we use Android is so that Corporations don't MAKE us do it. Also, companies like M$, Intel and Nvidia have been pulled into court for things like this. In the end, they "open" back up, because thats what people want.
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People want open? Really? People just want good phones.

Best example....
Most people upgrade their phones every two years. So it won't really matter so long in those two years we get at least one upgrade.
Sent from my PC36100 using XDA App

novanosis85 said:
Best example....
Most people upgrade their phones every two years. So it won't really matter so long in those two years we get at least one upgrade.
Sent from my PC36100 using XDA App
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Click to collapse
So you'd be okay rocking a 1.6 phone right now and for maybe another year?

This may have been an issue a year ago but if you check this link:
http://developer.android.com/resources/dashboard/platform-versions.html
you can see that 77% of android devices are 2.1 and 2.2. Newer versions of the OS will hopefully decouple software updates from the actual service carrier and phone manufacturer, increasing this percentage even further.
Google makes available many guides for deploying your application and being able to support across all versions. Also, the sdk easily allows you to target the newest version and features while still maintaining portability to older OS versions.
Basically, unless you are developing some crazy cutting edge application then 'fragmentation' is not an issue, hardware or software. Using that as a dividing factor with regards to gauging the success of the operating system is by now a stretch from the truth.

elegantai said:
This may have been an issue a year ago but if you check this link:
http://developer.android.com/resources/dashboard/platform-versions.html
you can see that 77% of android devices are 2.1 and 2.2. Newer versions of the OS will hopefully decouple software updates from the actual service carrier and phone manufacturer, increasing this percentage even further.
Google makes available many guides for deploying your application and being able to support across all versions. Also, the sdk easily allows you to target the newest version and features while still maintaining portability to older OS versions.
Basically, unless you are developing some crazy cutting edge application then 'fragmentation' is not an issue, hardware or software. Using that as a dividing factor with regards to gauging the success of the operating system is by now a stretch from the truth.
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Click to collapse
I'd argue that the large share of 2.1/2.2 devices is due to the fact that Android has finally gotten popular and sales of current devices has really picked up. So a majority of phones are currently newer 2.x devices. Lets see how this is once 2.3 is released and OEMs fail to keep them up to date just as how it has been in the past.

That is one possibility, but if you look at the bottom of that page there is a stacked line graph representing the historical distribution over the past 6 months.
If you look at version 2.1 and compare its slope to 1.5/1.6 you can see that the older versions follow the same slope as the 2.1 slope, meaning that 2.1 phones were actually replacing physical phones running 1.5 and 1.6.
If you look at when 2.2 takes a steep upward slope you will not notice the same pattern of 2.1 and older following the slope of 2.2, which tells me that more people upgraded from 2.1 to 2.2.
So if this pattern holds, then hopefully it means phone manufactures are starting to realize the importance of providing newer operating systems for their devices. But as you said, we will see!

It's fragmented, but people wouldn't care if all the apps worked across all versions. That's really the only problem.
The average person does not care how many mflops their device scores in linpack or what their quadrant score is, they just want to play Angry Birds, and their phone they bought last year can't, and they aren't able to upgrade yet.

clamknuckle said:
The average person does not care how many mflops their device scores in linpack or what their quadrant score is, they just want to play Angry Birds, and their phone they bought last year can't, and they aren't able to upgrade yet.
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This.
10char.

Related

"Android fragmentation at a minimum" they say...

I remember a while back when Google said that they were going to keep Android OS fragmentation at a minimum or I think it was not at all...
Yet along comes honeycomb a version of Android built specifically for tablets.
-Sigh-
What are your thoughts?
It's going to be very tricky to have tablets and phone with the same processing power, let alone have people wanting the same things from both.
I don't think it fragmentation at all, just a version built for tablets. I wouldn't want that on a phone <5".
I would like to see a source for that too because the whole point of the OS is for the carrier/manufacture to customize it. They are the ones that need to update faster.
fragmentation is heavy on android platform, let it be because of freedom of customization, lack of support from phone builder for updates, etc. No need to quote source, just read on it, there's plenty of info on that.
Well he said Google says but didn't give a source for it.
I know there are multiple versions out that are lower than AOSP, it's a fact. There are also features left out of recent iOS versions that are not available on older versions but because they have the same v# people don't seem to complain about it.
But there is ZERO reason to blame Google for not updating blur/touchwiz/sense when it is the Manufactures obligation to update the software with their skin.
Honeycomb has nothing to do with phones though. The OS is made specifically for tablets. Its like windows ce. Yea, its called windows, but because it only runs on smaller devices doesn't make windows fragmented. Same thing applies here. Honeycomb is specifically made for tablets.
The windows ce example is a bad one. Have u used a wall windows ce device (not windows mobile - ce/embedded edition windows)?
In any case as long as APIs are kept consistent there should not be any big problems.
The fragmentation is only problematic because of the way devices are supported, tbh...
Sent from my SGH-T959 using XDA App

new os for phones

so just a thought , you guys know of any other new os for phones that are in development that look really promising?
With out the app market systems og Android, IPhone, and the Windows, I do not see how any OS Will grab a foothole for a long time.
boominz28 said:
so just a thought , you guys know of any other new os for phones that are in development that look really promising?
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Click to collapse
There's bada, which appears to be stripped down android that samsung wants to start using for entry level "smart" phones.
MeeGo springs to mind as the only OS that isn't already out and has a chance to be a contender
The only two real possibilities might be WebOS and Meego, but even they probably have no real future unless they can encapsulate Android compatibility and offer something compelling that goes above and beyond it. WebOS might pull it off, but IMHO Meego is a lost cause, just because:
a) Nokia is its only real supporter,
b) Nokia has allowed itself to become almost completely irrelevant in America as both a brand name AND technology provider,
c) it's almost impossible IMHO for any hardware platform with basically zero mindshare in America to become more than a niche local product. America might be a small part of the global market in terms of units sold, but it's a very influential part of it. Nokia's fatal mistake was assuming that the sole value of the American market was the (minimal) revenue it made by selling phones to American carriers, while totally ignoring the staggering global influence of American media on the rest of the world. The outcome is something we've all seen... 5 years of "Smartphone Roundups" that didn't even mention the EXISTENCE of Nokia phones, and led to them becoming all but irrelevant among high end phone users even in their own home market: Europe. Nokia might try waving the flag and getting people to think Android is "too American"... and they'll fail, because it seems like at least half of Android's core developers are European (even if they live and work in Mountain View), and I don't think even Google will ever really be able to control Android's future global destiny once Chinese developers get tired of waiting for Google to fix things they care about passionately and just take matters into their own hands in ways that cause it to lose full compatibility with "mainstream" Android in ways that can't easily be reconciled.
It's not impossible that some other standard might emerge from China (unique in the sense that its domestic market is basically the same size as the entire rest of the world minus India and Africa, and most phones sold worldwide actually COME from China), but even in China, I'd put the smart money on either Android or a mostly-compatible fork of it. IMHO, China's contribution to our future happiness will be phones that are like PCs... more or less commodity hardware differentiated by speed, aesthetics, ergonomics, and niche peripherals that's perfectly happy running GoogleAndroid, a Chinese variant of Android, Windows*, or a slightly hacked & pirated copy of IOS. Phones sold by companies like Motorola and Samsung will be the equivalent of a micro-sized PC made by HP, sold at Wal Mart, ships with Windows, and nobody has ever successfully gotten Linux to work on because it uses some wacky proprietary video chipset that's undocumented and lacks drivers for anything besides the specific version of Windows that PC shipped with from the factory. Companies like Dell and HTC will sell phones intended for Android, but capable of being coaxed into other OS'es with a bit of work (like running Linux on a Dell Laptop today), and most of US at XDA will have phones designed and marketed by medium-sized companies that focus on trying to outdo each other with arms-race hardware based on bleeding-edge chip and circuit designs that looked good in cad, in the analyzer, and maybe even in the prototype... but inevitably have some major problem that didn't become obvious until 250,000 were made, sold, and bought by users who assumed the flakiness was due to rushed beta drivers instead of some deeper design flaw or premature attempt at cost-cutting that went a bit too far.
SBP Mobile Shell 5.0
Lets not forget android has only been out a few f years and its in its infant stage still. I think future development will blow away the competition once its fully established. The monopoly windows has on pcs is why people still haven't realized the advances of linux yet at the same time we are starting to see that break with some major pc companies shipping systems with linux pre loaded.
Sent from my SPH-D700 using Tapatalk
To a degree, yes... but pervasive Windows hegemony is also part of the reason Linux could get a foothold in PCs at all. By being largely compatible with hardware capable of running Windows, PCs capable of running Windows ended up being capable of running Linux by default.
Even now, the fact that it's *possible* to run desktop Linux (KDE, Gnome, etc) on non-x86 hardware doesn't mean that your life won't be *way* more complicated if you insist on trying. Even x86-64 users get a pretty good taste of the sting that comes from deviating from the de-facto hardware norm.
Sent from my SPH-D700 using XDA App

An Open Letter to Android via Google and Forwarded to Samsung

Hi XDA-Samsung Users,
I've been a member of XDA since Jan last year. I went from owning a Nexus One to a Samsung Galaxy S i9000. The reason for the change was for the better specs and superior hardware of the Samsung Galaxy.
The phone is an incredible piece of machinery, but is severely hampered by the modifications that Samsung makes to the Android OS. I admit that the codec support within TouchWiz is impressive, but too much of the core framework of the phone is inefficient and sluggish.
Even using the latest release of unofficial firmware Samsung, Android 2.2.1 (JPY), there is still the occasional hang and the missing RAM (which is there somewhere, but not for user applications).
Samsung is mostly to blame, but there is also a quality control element that Google should be responsible for.
I have prepared an open letter that I sent to Android via Google Press and then forwarded on to Samsung for their reference. This were all through publicly available channels so will have to filter through customer service centers and the like.
I'm not expecting much, Google appears to use Amazon's customer service approach, "No customer service is good customer service".
But would like to post it here to hopefully get it out into the wilderness.
I tweeted it here http://twitter.com/#!/ibproud/status/27528781828722688
and would appreciate if you agreed with the content to retweet it. Hopefully it should give it a bit more weight.
It would be interesting to get the communities feedback on how mature they believe Android is.
Do they need to keep trying to make everyone happy or can they start to use the weight of their OS to get manufacturers to align the user experience?
Dear Android Team,
I am writing this letter to air my frustrations and to hopefully get some peace of mind that your strategy for Android will resolve some of the main issues plaguing the platform.
I have now been with Android for over 12 months. I used to be an iPhone user, but couldn’t stand the walled garden that Apple put me in. I couldn’t download directly to the phone, replace the messaging app or sync wirelessly. I went to Android because I wanted the freedom to use my phone more as a desktop replacement than as a phone/mp3 player.
When I joined the Android family (January 2010), I started with the Google Nexus One. I was so keen to get into the Android community I didn’t even wait for it to be on sale in Australia to get it, thus I hit eBay and bought it outright.
I was very pleased with the platform but could still see a few rough edges around the Operating System. It had the usability I was looking for but was lacking the polish I had grown use to with Apple. There was good news on the horizon with an Éclair update that would give the already beautiful phone a nudge in the right direction. As I was in Australia and the phone wasn’t here yet, I had to push the update through myself, after seeing how easy this was and getting the feeling of being a little phone hacker, I was hooked, I started preaching Android to the masses. Australia is still building momentum for the platform and it’s taking some time. Most of the major carriers stock between 4-6 Android devices, most of which are low end or outdated in the overseas markets.
I follow all the key players in the industry through Twitter and have a majority of Google News trackers picking up articles with android related words. I have also now converted my Wife to Android (HTC Desire Z, also not available in Aus) and I picked up the Samsung Galaxy S and gave my sister the Nexus One. The problem I face now is that I’ve run out of money and can’t go out and buy a new Android phone just to be up to date with the latest Android OS (Gingerbread), this would also be the case for most consumers. The Nexus S is so similar to my current hardware that I must be able to leverage the extra performance from the update.
But alas, we reach the major problem with the platform. Fragmentation. I’m not referring to the Fragmentation of the various app stores and apps available based on different OS versions but more to the Fragmentation of the OS based on the custom skins and manufacturer update cycles. The open platform that is closed at 2 levels, Manufactures and Carriers. I will continue to buy my phones outright as it gives me the freedom and flexibility to upgrade my plans as better ones become available. This always guarantees that I’m free from the bloatware that is preloaded on most Carrier bought phones and free from 1 of the barriers to the true AOSP experience. The next barrier is one that is running rampant in the interwebs rumour mill at the moment and that’s manufacturer updates and in my case I refer to Samsung.
Samsung Galaxy S phones come loaded with Android 2.1, most of them internationally are running Android 2.2 and just recently as select group of the devices is getting Android 2.2.1. This is now a month after Android 2.3 was released. For Samsung I would consider this largely negligent, considering they had the opportunity to work with Google to build a Google Experience Phone (Nexus S). The specs of this phone are so similar to the Galaxy range that a port shouldn’t be too difficult. I understand that there are a lot of constraints and dependencies in the development cycle that could cause delays as well as manufacturers agendas (mostly in unit sales). It is great that Samsung have sold so many devices globally but at a cost of the user experience as well as potential damages to long term retention.
I understand the Open nature of Android and the push to encourage manufacturers to put there own spin on the platform, but Android is getting bigger and more mature, it doesn’t need to be High school girl bending to the whims and peer pressure from the carriers and manufacturers.
There are a team of Devs in Germany who are working to port CyanogenMod 7 (Gingerbread) to Galaxy S i9000, but these guys have now spent over four months just trying to get through Samsungs drivers. The team didn’t start just to customise the phone but to actually make the phone work properly, I of course refer to the RFS lag issue and Samsungs modification to the framework that slowed it down. The goal of the team is to maximise the potential of the hardware and operating system.
It would be great to see some muscle from Google thrown into the mix, there doesn’t need to be requirements dictated, but maybe ethics encouraged.
There seems to be a few options here:
- Encourage device manufacturers to share their drivers, if it is too sensitive to share at least work with the community to help them do it themselves.
- Start to break down the way the platform is customised so that way the manufactures (Samsung/HTC/Motorola) skin the platform can sit a layer above the core code, thus be a quick implementation/customisation to get their skins working.
- Get each manufacturer to offer the AOSP experience to advanced users. This can be done through an agreement between the user and manufacture that states this will void the warranty and have its own terms and conditions.
- This last one is a long stretch, but how about taking all the manufacturers drivers into a repository, the way Windows do updates. When a new Android version is developed the drivers can be updated or incorporated and be packaged out through the Android SDK.
I may be completely off the mark. I’m not a developer and couldn’t pretend to know what effort is involved at any stage of the process, from building Android to rolling it out into the latest and greatest phone. The one thing I am though is an End User, a person that wants my phone to do more, to get close to being a desktop replacement.
Maybe I’m also being a bit idealistic.
I hope the Android platform continues to flourish and for it to become the Windows of the mobile era.
Sincerely,
Irwin Proud
E: [email protected]
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Click to collapse
It's really an excellent summary. Consider there're even more black sheeps out there. For example Sony Ericcson which ones recently made a statement like Android is their favourite Smartphone OS and left Symbian in Nokias hands.
But we found also the good ones like HTC, which every Manufacturer should have HTC as its Paragon concerning Android Software Development.
Great write-up; I agree 100%
I agree with your post fully, and concur that the Windows Phone 7 model for OS updates is more efficient, and strikes a happy medium between iOS and Android's approach to upgrades. However it is also more restrictive in terms of handset hardware limitations
I suppose the idea is that customers should vote with their wallets and buy from companies with good software and firmware support. The problem with that is a majority of phone users (android or otherwise) are technically savvy enough to take such support into consideration when looking at the latest and greatest fancy phone in a store. We could all buy the Nexus One or Nexus S only, but this too is restrictive to the customer as other phones offer more/different features
my 2 cents worth:
I agree on your points - but I'd skip the first few paragraphs if I were the one who write the letter. Other than that, thank you for making the effort.
What exactly are you hoping to achieve with this letter? Google has absolutely nothing to do with the fact that samsung don't want to update their phones. In these type of situations it's just better to vote with your wallet and buy another manufacturer's phone next time and let Samsung know why you don't want to use their phones in the future.
Writing letters like these is just a waste of time imho.
What Google should do?
Toss3 said:
What exactly are you hoping to achieve with this letter? Google has absolutely nothing to do with the fact that samsung don't want to update their phones. In these type of situations it's just better to vote with your wallet and buy another manufacturer's phone next time and let Samsung know why you don't want to use their phones in the future.
Writing letters like these is just a waste of time imho.
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Please allow me to politely disagree. Google can do a lot about this and they have done this also. When I say they have done this - I am talking about not having Market application on Android OSes which come on non-phone hardware.
Google should put similar restrictions for loosley coupled skins, upgradable drivers. I had been giving this a lot of thought lately. I will sum up my thoughts with above letter as above:-
i) Device manufacturer skinning - Google should mandate that it should be just another APK within AOSP and users should be given a choice to turn it off.
ii) Device Drivers - Google should mandate there should be a better way of installing device drivers - similar to what we have in MS Windows (MS Windows is an excellent model of how hardware device should be handled - this lead to the exponential growth Windows is enjoying now).
iii) Android OS Update - If Google can achieve the above two, then the choice to upgrade the OS should be at user discretion. Of course, Google should mandate that there is OTA availble as an option. And obviously this OTA would be served by Google, not by device manufacturers. This would also free up time, effort and cash spent by device manufacturers in upgrading the OS.
So this is in the best of interest of everybody.
These restrictions if put in place, would free us all from this phenomena of running outdated OS.
Not sure what ti say on this one. It's true that Samsung has failed on some levels, however I must say that this is the first phone that has allowed me to get to know so much about the internals of the Android OS.
Modifying kernels, ROM's, reading about different file-systems etc... it's not a thing for the common user but I expect the people on this forum to be interested in such things.
Ok, if Samsung had done it right, we may have discussed these things anyway but it would've drawn less attention as people would not be looking for solutions to their problems.
But of course we have to strive to quality for everyone and this letter may just open some people's eyes at both Google and Samsung.
Thank you so far for the feedback.
poundesville said:
my 2 cents worth:
I agree on your points - but I'd skip the first few paragraphs if I were the one who write the letter. Other than that, thank you for making the effort.
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Click to collapse
Remember most members of XDA would be a cut above the average user. The reason this letter was written the way it was, was to demonstrate that I am a typical end user. Although I would consider myself leaning slightly to the more advanced side I wrote the letter based on a very general experience of the platform, an experience a lot of consumers would go through.
Toss3 said:
What exactly are you hoping to achieve with this letter? Google has absolutely nothing to do with the fact that samsung don't want to update their phones. In these type of situations it's just better to vote with your wallet and buy another manufacturer's phone next time and let Samsung know why you don't want to use their phones in the future.
Writing letters like these is just a waste of time imho.
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Click to collapse
What am I trying to achieve with this letter?
I really don’t know, but it helps to just get the thoughts out there.
With approximately 300,000 activations daily, I don’t think Android sees the true reflection of how their platform is received.
When the Galaxy range of phones was released in the US, they would have been seen as the closest thing to an iPhone that non-AT&T customers could get. So sales and activations shouldn’t be seen as the indicator of clever consumers or consumers wanting an open platform, but of consumers who wanted an iPhone but for the various reasons didn’t want to go with AT&T.
Remember: The international Samsung Galaxy is the only Android phone I know of that looks more like an iPhone than any other phone.
What I would really like to see is, that annually google will release a major version of Android. So V1, V2, V3, etc…. the mobile manufacturers commit to any minor or incremental updates per major version. So if Google says they are releasing Android 2.4 then they are saying to the manufacturer that this version will also work on any phone that currently supports v2.1 to v2.3.
As more and more people move to smartphones and tablets, more and more will we see hackers, spammers, botnets and so on attempt to access our devices. If we can’t have the latest updates that close any open holes then our phones become a huge liability.
Pierreken said:
Not sure what ti say on this one. It's true that Samsung has failed on some levels, however I must say that this is the first phone that has allowed me to get to know so much about the internals of the Android OS.
Modifying kernels, ROM's, reading about different file-systems etc... it's not a thing for the common user but I expect the people on this forum to be interested in such things.
Ok, if Samsung had done it right, we may have discussed these things anyway but it would've drawn less attention as people would not be looking for solutions to their problems.
But of course we have to strive to quality for everyone and this letter may just open some people's eyes at both Google and Samsung.
Click to expand...
Click to collapse
Not really sure if Samsung has failed as such, but have put too much focus on unit sales rather than quality control and great user experience. They started releasing different iterations and modifications to the same phone without considering that each minor tweak to the hardware would mean more resources to develop updates and maintain each device.
I also agree that without Samsung I would know very little about linux filesystems, kernel and custom roms, but shouldn't all of these be more to push the phone above it's limits and not to just get it working properly?
There's nothing wrong with knowing the advanced stuff, however it shouldn't be a necessity.
The problem ironically is that Android is open source. I agree wit the letter above, but I can;t see how you can stop manufacturers doing what they want.
Also the Drivers being proprietary isn't going to change and device manufacturers aren't going to suddenly start releasing their closed driver sources.
Agreed Google should stand up and restrict the Skins to a single APK that can be removed, this would stop all the associated problems with HTC and Samsung skinning too deep in to the OS that it becomes impossible to remove it. The problem with that is, then any manufacturers APK will be installable on any phone. Which is something we know they don't want.
We already know Androids biggest downfall and so does Google. Fragmentation.
I believe once Google has the strong position they want and users demand Android when they buy a new phone, they will start to put their foot down and try to enforce standardisation across Manufacturers, but until they get to what they feel is that point, we're stuck.
Anyway much luck with the letter, I hope someone who matters get's to see it.
Logicalstep

My next tablet after TF101

After looking at Android's fragmentation, the pain that one has to go through for every damn update is really getting to me! Google has really screwed this one up big time...its funny to even see the number of different screen sizes, hardware configurations android is being used. No standardization makes it a nightmare for developers to write applications that are consistent. Its hard to imagine that google has been so short sighted!
Asus is surely a brilliant company to have come out with a great tablet (and their newer tabs are kick ass too at great price points). But its really bothersome if I'm always in some sort of dependence on the manufacturer to release OS updates - this is just plain crazy! If Google's aim of ICS was to converge all devices to use the same OS, then why aren't they supporting manufacturers or insisting on all manufacturers to push out an update?
To start things, Google has really messed up their long term roadmap with fragmentation issues...and I would expect a company of that scale to atleast put in some sort of contractual commitments with all its manufacturing partners to roll out updates to its customers within a given timeline.
Here is what I would expect Google to have implemented yesterday, if they really need to retain popularity towards Android and keep it growing -
1. No more fragmentation moving forward. Standardization of screen resolutions, minimum performance requirements, ram, storage requirements etc.
2. Device manufacturers must commit to issuing software updates within some timeline from when google has an update.
3. Manufacturers dont decide if the update can run on their device or not - it must be google who decides this, and should be decided based on hardware specs
Now with Windows 8 on the horizon, I would definitely wait it out and move over to a Windows 8 based tablet. Knowing Microsoft, they're perhaps the only company who invests a lot of time and thinking in getting things right. It shows clearly from their development tools/platform, their emulators, clean implementation rather than an iterative approach etc.
Last android tablet for sure! And I'm hoping windows phone 7 will mature too, and its windows 8 variant should be a lot more promising. Thats when I would phase out my Galaxy S and head back to MS
What are your thoughts people?
cheers,
San
dreamtheater39 said:
Knowing Microsoft, they're perhaps the only company who invests a lot of time and thinking in getting things right.
Click to expand...
Click to collapse
haha, you made my day XD ...btw. throwing the word "vista" into the ring ^^
coming to win8. i just read an article today that the arm version of windows is most likely not able to run desktop programs. asuming that: WOOOOOW, Windows 8
If you prefer a monolithic OS to the liberty you get with Android that's your choice.
Personally, I do not. I do not like being locked into one vendor who gets to decide how I use my device.
I like having a choice between a smartphone, a 7", 8.9", 10.1" or even 11.5" tablet, or even a laptop that I can run the same OS (Android) on.
I love the Transformer. I have one device that is truly a tablet and, with root, also serves the full functionality of a laptop. What can Windows offer me that does this? What can iOS offer me that can replace my Transformer?
And that's besides the fact that with a Windows device I'm stuck with an OS that I am familiar with the shortcomings of, and unable to do anything about. Or with iOS that, again, no one can fix but the manufacturer (if they feel like it).
Yes, fragmentation of the Android platform is a bit of a problem. The Market addresses this, somewhat, by only showing software you can install on your device. Most Android devs are sensitive to their customer's needs and a polite email is frequently responded to positively, and usually with a fix in short order.
Frankly, I consider the fragmented markets (GetJar, Market, Amazon App Store, etc) to be a far larger problem than fragmentation of the OS, and I don't consider that to be anywhere close to a large problem.
Hmmm my thoughts
1. They have set an agreement with there partners. A new timeline that they must update devices within a set life span for a device think it was around a year and a half have a google on it. (p.s year and a half aint bad considering how fast mobile tech is moving)
2. It should not be a problem for devs to write apps for ics and the differences in hardware are accounted for
3. ms well thought out vista ms dos longhorn??? ms dos was not future thinking and very short sighted especially in terms of ram!!!!!! if anyone remembers vista was a plain mess!! and longhorn didnt even meet the public. Not to mention the many other flaws or screw ups (anyone remember xp early days it was hackers heaven)
4. At its roots android is linux google the track record for updates and security between ms and linux then whie you're at it google how many servers in the world run linux compared to ms
5. The biggest flaw of all ms was a single user platform a pc the first pc they now want to make it multi user and move toward cloud computing etc etc linux has been doing this for years so inherantly android can do the same ms on the other hand is having to kick there own ass so hard bills teeth have been replaced with hes toe nails
6. I like win 8 and 7 for one reason gamming and a couple programs i just cant get otherwise but as soon as i can do these things elsewhere or linux based i will.
You do have good points but i just wanted to step in as the other side of the coin.
Sent from my tf Enigmatic V2 beta 1.65Ghz Panda.test cust kernel settings
If you really want to be assured you can run everything on every device I suggest you look at Apple. The iPad will continue to be the dominate tablet for years to come and then you can be assured that everything will be packaged nicely and controlled in the manner decreed in Cupertino.
Open source means a trading a messier support structure for more innovation, and is not for everyone.
blestsol said:
Just leave please and get your ipad.
Sent from my Transformer TF101 using xda premium
Click to expand...
Click to collapse
Enough said, whining isn't usefull here.
Seriously what do you want us to say? Good writting nice information, thanks for the info!!
I mean wtf?
Reported the thread.
Klau you do relise where XDA stands for and what the DEVELOPERS word means behind it?
XDA is for developing and helping people when they want to use costum roms or other non officeal related subjects
If you are unsatisfied with a device use the offical forum of ASUS, thats the right place!
Are any of the responses written by a mod?
So since when did everyone get appointed the responsibility to decide what is allowed to be discussed on this board, which isn't even the developer forum, it's on the general forum.
If you don't think the topic is relevant to you, just don't enter it. Let the mod do their job.
---------- Post added at 11:48 AM ---------- Previous post was at 11:43 AM ----------
blestsol said:
Ooc, you don't agree of disagree... Why you responding? People use words wrong so much... Fan boy? Man you reaching. Foh. You sick of something ignore it and take your own advice. Dip from the thread. Simple ass that for your simple ass.
Sent from my Transformer TF101 using xda premium
Click to expand...
Click to collapse
Learn to read, I said if you disagree, state your reason.
I've stated my reason of disagreement regarding the unfriendly atmosphere of this board.
You're grasping at straws that don't exist look who's reaching lol
klau1 said:
Are any of the responses written by a mod?
So since when did everyone get appointed the responsibility to decide what is allowed to be discussed on this board, which isn't even the developer forum, it's on the general forum.
If you don't think the topic is relevant to you, just don't enter it. Let the mod do their job.
---------- Post added at 11:48 AM ---------- Previous post was at 11:43 AM ----------
Learn to read, I said if you disagree, state your reason.
I've stated my reason of disagreement regarding the unfriendly atmosphere of this board.
You're grasping at straws that don't exist look who's reaching lol
Click to expand...
Click to collapse
I didn't disagree. My post said what I meant. What he was describing is what ios can give him. Please show where my fan boy thoughts are though. In my short sentence.
I'll wait for that though.
Sent from my ADR6425LVW using xda premium
silversx80 said:
Oh, the irony :
Here's the thing, the OP is an open-ended criticism on things the android community praises about the android platform. Praising those things does not make one a fanboy, nor does calling one a fanboy render an ages-old demotivational poster anything less than a sophomoric response in the hopes that a chuckle will sway the reader over to your point of view.
Click to expand...
Click to collapse
Nope, face palm has always been my actual sentiment about the responses here, and pictures help prevents a large post from getting ignored.
silversx80 said:
Someone criticizes the platform as a whole, one which others really enjoy (including myself), and makes the declaration that they're moving over to another, which is much better. Their assessment is based only on opinionated observations from their point of view, which is hardly an inconvenience to anyone else. Of course they're going to get a "get the f*ck out" response, and deserve nothing less. It's like when the Christians invaded the Turks and tried to convert the entire group of people.
It brings up the ages-old motherly line of wisdom: If you can't say anything nice, then don't say anything at all.
There is nothing wrong with desiring something that is better for your uses, but use that as a premise. Don't start by lambasting the opposition, especially when you know what the system is about and you know the offerings of the competition. Some people may actually enjoy the things you don't.
In my opinion, ALL of the devises and software are AMAZING when you consider what the all do.
Instead, we get a bunch of non-contributing, product-zero, whiny little girls. You know what, that's fine; next time you think of complaining, go make your own. As soon as yours is better, then you can complain about other offerings.
Until then, STFU and GTFO.
P.S. If android will be more successful as a standardized platform, we'll see it move that way. I write that with reservation, as android is currently the #1 mobile platform in the world, so they must be doing something right... much to the chagrin of the OP.
Click to expand...
Click to collapse
Look, every reasonably intelligent person understands trade-off exist. Simply one comes to mind:
can a "God be powerful enough to create a rock so heavy that even it can't lift it?"
Usability comes at the expense of functionality, everyone should understand that.
But people forget that sometimes, not a big deal, just explain it to them instead of acting like an internet bully. That doesn't help your point across.
silversx80 said:
It brings up the ages-old motherly line of wisdom: If you can't say anything nice, then don't say anything at all.
Click to expand...
Click to collapse
Just because you disagree with the OP doesn't mean it was not "nice" or offensive
lol's were had reading this thread.
klau1 said:
Just because you disagree with the OP doesn't mean it was not "nice" or offensive
Click to expand...
Click to collapse
Dude, basically what he did was akin to going over to VW Vortex, complaining about all the reasons why his little 2.5 Golf was not like the current offerings from Toyota, and said that when the new Hondas come out, he's getting one of those.
There is no purpose in his post other than to demean and criticize. There is nothing productive, nor contributory about it. No, I didn't have to read, nor post, but I felt compelled.
If someone want's to leave for a better personal option, that's fine. If they want to make a scene and flip the table on the way out, then they shouldn't expect a positive reception to their announcement.
As much as I hate Apple, I do think that progress requires contrast. What do I mean? We need a solidified company like Apple that keeps pushing the same standard but slightly better (that's like peer-reviewed science). We need a looser society of innovators like Google's associates who play around at the edges of what we expect at the moment (who are like fringe scientists, some contribute great genius ideas, and some who completely **** it up). For me, I like the fringe scientist; I understand the need for peer-review, but I think I'll stick with Android for at least the next tablet too.
A WARNING FROM THE MODERATOR
A WARNING FROM THE MODERATOR
Play nice..........
talk nice ........
Or you will be banned.......
And I will close the thread
To those who reported this bad behavior, thank you
Keep it civil, Folks
Thanks ~ oka1 Moderator
Did they demo a Windows 8 ARM device at CES? I am very curious as to how Windows 8 will perform.
This is a very interesting project that could either excel if developers jump onboard, or crash horribly if developers reject the idea of Windows on ARM.
Sent from my Transformer TF101 using Tapatalk
Interesting feedback from all you guys!
Just to clear things out, from where i come from -
-I've always loved android for the flexibility it gives me. I've always made custom roms, modded the hell out of every device i've ever had, starting way back from the Pocket PC days! Android - seemed like the most perfect option for me.
-I've always stayed away from Apple, for a myriad of reasons - they dictate everything, and i hate that. And also, i hate being in the bucket of half wit fanboys who bought one just to be "cool"
-I work for one of the biggest game companies, and i'm responsible for technology direction for smartphones, tablets. So, let me tell you what this looks like from a developer's view point -
A game is always written for iOS first - reason being, the platform is standardized in terms of display resolutions, hardware capabilities. Testing effort is extremely low in comparison (you dont have to test on a 100 devices!)
You have only 2 aspect ratios to deal with - phone & tablet. And you know that your game will run on all the iphones and ipads floating in the world. So this makes it easy from development & testing points of view. And this is the reason why games are "always" developed for iOS first.
Now the fun begins - once the game is done and is out on iTunes, there are large conversion teams which takes care of getting it to run on android phones and tablets. You have to see the hardware inventory we have here - so manyyyy android phones and tablets - and all of these have to be tested to give it a QA greenlight. Even when devices have the same hardware specs, each device behaves differently at times because the manufacturers have written different drivers specific to the device!
And then now, we have honeycomb and ICS - the screen has a static status bar in the bottom which takes away 48 pixels from your screen! Suddenly, your game needs to factor odd resolutions of 1280x752, 1232x800, 1024x552, etc etc. This means - redesigning all your game menus, UI, dialogs so that they dont leak out of the screen - crazy load of work! And then - you can have ONLY ONE APK to support ALL THESE resolutions and hardware configurations!
And then finally to top it all, you have several different market places, custom roms to test on, devices that the developer blacklists because of incompatibility - bypasses blacklisting on the market place because of a custom rom/hack...and he ends up playing the game giving us bad ratings!
The list is endless! I really feel this should not be the case for such a huge platform coming from a really big ass company! Honestly, i feel android made it big because it came in at the right time when the hardware side of things was at a great level - allowing them to give super slick graphics. And they had no other competition (windows mobile was too old, and the other was just iOS). They just got lucky, went without a clear plan - and iteratively refined and fixed things.
Atleast now, I feel Google should really accelerate its efforts towards some form of convergence. Look at the variance that a developer needs to take care of - different hardware configs/specs (ram, storage, processor!) - performance wise, different screen resolutions (a 100 different combinations! literally!), custom roms/modding, different manufacturer driven hardware/software customization, a zillion different OS versions, and so on. All this has to be factored, and we can have only 1 apk! And then finally, the provided android emulator that they provide - is soooo damn sorry, its not even funny. The emulator is literally like a slide show on my really powerful desktop - forget trying to use the built in emulator for developing games!
At the end, the platform lives because of the number of developers who support it. If customers dont have newer and better experiences coming - they would shift boats - its as simple. Making it harder for developers is just shooting yourself in the foot!
-San
dreamtheater39 said:
At the end, the platform lives because of the number of developers who support it. If customers dont have newer and better experiences coming - they would shift boats - its as simple. Making it harder for developers is just shooting yourself in the foot!
-San
Click to expand...
Click to collapse
I have a huge problem with this statement, and pretty much the rest of your post. They are not a valid presumptions.
First, the developer and platform support each other. The platform does not live because the developer supports it... I'd argue that it's the other way around, but still a 2-way street. Without the platform, the developer cannot develop.
Second, games from the big developers may be released on iOS first, and some may be released on Android first. Without references, your statement in invalid. If you're only referring to your company, then specify that.
Third, screen resolution (and other oddities) may be a contributing factor in some app developers not bringing iOS apps to Android, but the vetting process of the Apple App Store discourages other developers from even trying to release anything onto iOS. Some devs don't even want to program things for iOS based on principle (and visa versa).
Fourth, the whole reason big mobile-platform app developer companies exist is to make money. Why alienate more than 50% of the market because of screen resolution? That would be lazy and counter-productive to profits.
Fifth, one could argue that it's not the big-time devs who got each platform off the ground, but the small-time devs, who released their apps for free. It wasn't the gaming capabilities that sold Android and iOS early on; that's a very narrow perspective.
Sixth, Android isn't being shot in the proverbial foot by different market places, those particular devices may be. The Nook and Kindle Fire come to mind, but keep in mind that those were sold on the premise that they're electronic readers first, that happen to run a modified version of Android.
I feel that you're upset over Android making it harder for you to earn a paycheck. I understand the challenges involved, but I think you're not looking at the big picture.
I moved to Windows Mobile phones from Palm devices because I wanted better synching with my computer, use of the .Net framework, and ease of customization ability. Turned out that WM was not intuitive on my early phones.
I moved from WM to webOS. Loved it. It was intuitive, smooth and reliable. Customization wasn't very easy, but I didn't care. Also, it had support of the big app developers and had some pretty good games too. Unfortunately, it didn't have support of the small-time app devs because of the difficulty writing apps for it. Where is it now?
From there, I knew that webOS was going to be short-lived, so I moved to Android. No, it's not as stable as iOS or webOS, but it is still a great OS. Small devs can get a chance in the app market, along with big-time devs who write cross-platform.
Windows 8 may be a great platform, but the big picture is that there is no cult-following for Microsoft as there is for Apple. What they need to do is give potential-customers options. Those options need to range from inexpensive, to top of the line. Different hardware, in other words (a nightmare for devs). If they don't, and since they don't have a die-hard following, I suspect it wont gain as much ground as Android did, or even webOS.
Apple has a good customer base, and knows what that customer wants. It's an easy sell. Windows customers are far too diverse and can't accept a blanket-type device range to cover all the wants and needs like Apple customers can. Android addresses those customers by providing options because it's an open architecture. Fragmentation sucks for the devs, but the user doesn't care because the typical user only has one device. Those users are why the devs exist at all.
To sum up, I think three things:
1. Your assessment of Android's shortcomings are somewhat short-sighted and not applicable to the big picture. The user wants the experience of the phone, not the apps. Apps are just noise now, with hundreds doing the same thing.
2. Your arguments are falling on deaf ears, or ears that cannot do anything about your complaints (i.e. I don't think Android's authors are reading this thread with much merit).
3. Your arguments would be better suited in the iOS, or Windows 8 sub-forums.
I was thinking about the horror of all the different Android devices when looking at them from a Dev's point of view (which I am NOT) so I appreciate your openness and insight.
The main reason why I will stay away from an iOS tablet for a long time is simply that the interface on a tablet needs to be more flexible than simply arranging icons to start apps. In other words, as long as iOS does not support widgets there's no appeal to me to buy an Apple tablet. Very narrow-minded, I know. Having an iPh*one (3GS) is not optimal but I am still waiting for an Android phone that intrigues me and is NOT linked to VZW.
dreamtheater39 said:
Interesting feedback from all you guys!
Just to clear things out, from where i come from -
-I've always loved android for the flexibility it gives me. I've always made custom roms, modded the hell out of every device i've ever had, starting way back from the Pocket PC days! Android - seemed like the most perfect option for me.
-I've always stayed away from Apple, for a myriad of reasons - they dictate everything, and i hate that. And also, i hate being in the bucket of half wit fanboys who bought one just to be "cool"
-I work for one of the biggest game companies, and i'm responsible for technology direction for smartphones, tablets. So, let me tell you what this looks like from a developer's view point -
A game is always written for iOS first - reason being, the platform is standardized in terms of display resolutions, hardware capabilities. Testing effort is extremely low in comparison (you dont have to test on a 100 devices!)
You have only 2 aspect ratios to deal with - phone & tablet. And you know that your game will run on all the iphones and ipads floating in the world. So this makes it easy from development & testing points of view. And this is the reason why games are "always" developed for iOS first.
Now the fun begins - once the game is done and is out on iTunes, there are large conversion teams which takes care of getting it to run on android phones and tablets. You have to see the hardware inventory we have here - so manyyyy android phones and tablets - and all of these have to be tested to give it a QA greenlight. Even when devices have the same hardware specs, each device behaves differently at times because the manufacturers have written different drivers specific to the device!
And then now, we have honeycomb and ICS - the screen has a static status bar in the bottom which takes away 48 pixels from your screen! Suddenly, your game needs to factor odd resolutions of 1280x752, 1232x800, 1024x552, etc etc. This means - redesigning all your game menus, UI, dialogs so that they dont leak out of the screen - crazy load of work! And then - you can have ONLY ONE APK to support ALL THESE resolutions and hardware configurations!
And then finally to top it all, you have several different market places, custom roms to test on, devices that the developer blacklists because of incompatibility - bypasses blacklisting on the market place because of a custom rom/hack...and he ends up playing the game giving us bad ratings!
The list is endless! I really feel this should not be the case for such a huge platform coming from a really big ass company! Honestly, i feel android made it big because it came in at the right time when the hardware side of things was at a great level - allowing them to give super slick graphics. And they had no other competition (windows mobile was too old, and the other was just iOS). They just got lucky, went without a clear plan - and iteratively refined and fixed things.
Atleast now, I feel Google should really accelerate its efforts towards some form of convergence. Look at the variance that a developer needs to take care of - different hardware configs/specs (ram, storage, processor!) - performance wise, different screen resolutions (a 100 different combinations! literally!), custom roms/modding, different manufacturer driven hardware/software customization, a zillion different OS versions, and so on. All this has to be factored, and we can have only 1 apk! And then finally, the provided android emulator that they provide - is soooo damn sorry, its not even funny. The emulator is literally like a slide show on my really powerful desktop - forget trying to use the built in emulator for developing games!
At the end, the platform lives because of the number of developers who support it. If customers dont have newer and better experiences coming - they would shift boats - its as simple. Making it harder for developers is just shooting yourself in the foot!
-San
Click to expand...
Click to collapse
I thought the name of the game was resolution independence, designing your UI's without depending on absolute values but rather relative values and taking into account resolution size, using DP measurement units instead of PX. The last time I worked on an app was a while ago but even then the app scaled fine from something as small as a Droid 2 to something as large (was large at the time) as a Nook Color or a Galaxy Tab.
So are you saying Apple has it better because they only have two screen sizes? Who cares if there are fifty different screen sizes and fifty different resolutions? If you design your UI and your app correctly with resolution independence in mind it should scale well to most if not every resolution and every aspect ratio shouldn't it?
Even when devices have the same hardware specs, each device behaves differently at times because the manufacturers have written different drivers specific to the device!
Click to expand...
Click to collapse
Are you referring to certain things like how device GPU's vary and therefore certain texture compression methods in OpenGL for example only work with ATI GPU's and not PowerVR GPU's and vice versa?
I do agree that fragmentation exists but only between Android versions such as those running 1.5, 1.6, 2.2, 3.0, 4.0, etcetera but you can deal with this. I doubt they'll standardize hardware. Maybe screen sizes, maybe screen resolutions but manufacturers are there to make money, not play equal to every other manufacturer. If HTC wants to release a better phone with a better resolution to make more money Google isn't going to tell them to do otherwise. The only reason this is different with Apple is because Apple is the only one making hardware for their iOS so there are no companies fighting over each other for profits. They can control the whole platform. Obviously with Android you have multiple hardware manufacturers and they're not all part of the same company, they're looking to make profits over each other and that means devices have varying features. That's just how Android is unless Google makes their own devices and restricts Android to Google devices.
I think I would like the idea of uniformity better too, not as strict as Apple but certain things being the same across all vendors. We're heading that way in a sense since Google is requiring all ICS devices to support the Holo theme. I wouldn't be surprised if in the future we get more restrictions from Google but as for forcing manufacturers to make certain hardware? That I truly doubt. Google has made it possible to work with different devices by allowing you to query for different device features such as checking for a keyboard or a trackball or an accelerometer, use resolution independent practices such as DP measurements and relative positioning, it's not as bad as it seems IMO.
different hardware configs/specs (ram, storage, processor
Click to expand...
Click to collapse
So? What developer hasn't had to deal with this on virtually every system developed on since the origin of computing? Because Apple managed to create an illusion that this is irrelevant by making a handful of devices with fixed hardware and therefore only having to achieve acceptable performance on those devices? Make the decision to alienate those who don't fit the requirements. Alienating a certain group from support isn't going to be the end of the world. Games are sure to use Tegra 3 and those without Tegra 3 devices might be assed out if the game can't scale down. The world continues...
Tubular said:
I thought the name of the game was resolution independence, designing your UI's without depending on absolute values but rather relative values and taking into account resolution size, using DP measurement units instead of PX. The last time I worked on an app was a while ago but even then the app scaled fine from something as small as a Droid 2 to something as large (was large at the time) as a Nook Color or a Galaxy Tab.
So are you saying Apple has it better because they only have two screen sizes? Who cares if there are fifty different screen sizes and fifty different resolutions? If you design your UI and your app correctly with resolution independence in mind it should scale well to most if not every resolution and every aspect ratio shouldn't it?
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Of course, a lot of work is done to make things resolution independent. But this is not always easy when you want to have some really complex games designed which is heavy on 2D UI. Full screen dialog boxes, Floating UI options etc. are all part of many big game titles developed and ends up being incredibly hard to port across multiple resolutions/aspect ratios. Try looking at some of the user reviews on games - people complain about the smallest of things and randomly throw in a 1 star rating. For a development company, ratings are everything. If your app gets low ratings, it goes unnoticed and thereby killing your chances of earning decent revenues for breaking even - let alone profitability! The cost of development goes up due to higher requirements for development & testing (multiple devices and other fragmentation issues).
Are you referring to certain things like how device GPU's vary and therefore certain texture compression methods in OpenGL for example only work with ATI GPU's and not PowerVR GPU's and vice versa?
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Several things here - PVR textures, many open gl calls behave differently on certain devices - for instance the filtering doesnt work as expected on the samsung line of devices because they have their own driver tweaks applied, some devices crash out on a minor opengl warning, while the other devices ignore and continue to run etc. The point here is, you cant see it running on 1 "TYPE" of device which represents a family (same res, performance specs) and assume it will run on the rest. You can release and iteratively respond to user feedback - but you risk getting low ratings and then your game gets buried under.
So? What developer hasn't had to deal with this on virtually every system developed on since the origin of computing? Because Apple managed to create an illusion that this is irrelevant by making a handful of devices with fixed hardware and therefore only having to achieve acceptable performance on those devices? Make the decision to alienate those who don't fit the requirements. Alienating a certain group from support isn't going to be the end of the world. Games are sure to use Tegra 3 and those without Tegra 3 devices might be assed out if the game can't scale down. The world continues...
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[/QUOTE]
When you build games, the objective is to provide the best graphics to the end user with excellent gameplay. Now, if i have to support several hardware configurations i either have a fallback mechanism to have lower quality on lower device (more dev effort, more costs, more testing), or reduce overall quality of graphics all across (bad quality game - low ratings, low revenues), blacklist lower specced devices (killing potential market share - cutting total revenues, risking break even). This becomes extremely critical especially because the games and apps are sold for a measly $1 and every sale is important!
silversx80 said:
Second, games from the big developers may be released on iOS first, and some may be released on Android first. Without references, your statement in invalid. If you're only referring to your company, then specify that.
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Not all developers need to follow this. But any large sized company will invariably follow this approach - mainly from the point of view of monetization. Right now, the fact is, Android is yet not a platform where the big bucks come from. Its still unfortunately the damn fruit company. And the sheer fact about the difficulty in have a game run on android is a deterrent to release on android first. Its much easier to finish a game for ios, throw it on the marketplace, and quickly see how the game did. If people like it, and you made decent revenues, then you could expand to android - which would take a lot more time, money, effort.
Fourth, the whole reason big mobile-platform app developer companies exist is to make money. Why alienate more than 50% of the market because of screen resolution? That would be lazy and counter-productive to profits.
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true, and thats what i mean by the effort it takes on testing and development makes it a costlier bet! Imagine the capital investment - to house all the phones to test on!
I feel that you're upset over Android making it harder for you to earn a paycheck. I understand the challenges involved, but I think you're not looking at the big picture.
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I barely find it hard to earn my paycheck Its my company which has to invest the $$$ to get every game out of the door to hit android markets! And just seeing all the chaos involved in shipping an android title, just makes me wonder why google has made this so complicated! If i have to think from the perspective of having my own startup company making android games - it would give me shivers! Not all companies have the lucky streak of Rovio and those few company that i could handcount.
-San

I'm done with all Android phones and tablets not released from Google.

FYI: This is a venting post, written spur of the moment. Probably rambling from point to point without proofreading or organizing thoughts. Don't even know if it will make sense to anyone.
In my haste to, you know, have the newest version of Android running on my Transformer, I totally destroyed it and cannot get it to be recognized in any USB form on my computer. There are tons of great ROMs built by the awesome development community, but I'm just sick of having to try out multiple ROMs just to find one that works without issues. IMO, the fault is split between Google and the hardware manufacturers. Google should force manufacturers to ship phones and tablets with stock Android. It is Google's system and they should have the control to do that. The manufacturers should be ashamed of themselves for not being able to release an update to the latest OS within a few weeks of the release, jellybean, and on a tablet that was only launched in the US in April 2011. Google should be ashamed for letting these manufacturers get away with running an outdated version on a device that is completely cabable of running the newest iteration. Had an official means of updating to Jellybean been available I would not have spent so much of my time rooting and testing ROMs to make sure I have a consistent user experience.
I look at Apple; the structure and consistency they have in regards to software updates. The first gen iPad received updates until iOS 5 for two years. Then you devices that are put out by Android manufacturers, new models are frequent and in the furry to try and saturate the market with tablets, they forget about the one that came out the day before. Too many screen sizes, different processors, causes developers to shy away. For example, there has yet to be a legitimate Spotify (which I use daily), twitter, Facebook tablet app. Even the official apps they do have for "tablets" are weak in the user interface compared to iPad apps.
I know the general public will probably never care that their phone/tablet doesn't receive the newest Android update, they call their phones "droids". That's because they don't know what they are missing since the manufacturers do not care about updating the firmware and they are running terrible skinned versions of the OS. I enjoy using my Galaxy Nexus on Verizon, but even that does not get updated from Google. Google needs to reassess how they distribute the OS and to who. Maybe it needs to be a little closed and vertical. It could help.
You have a very good point on it, I couldn't agree more with it.
But regarding the distribution of Android, I think that if the OS had to be the same on every phone/tablet, there wouldn't have a reason to exist so many different devices, it would be like Apple's iOS and its devices.
What makes the platform interesting is the fact that anyone can use it and alter some elements of it, a thing that you don't have in the strict control that Apple has on iOS.
Sent from my MB525 using xda app-developers app
I agree with you in certain points - as for update procedures in general.
I am still very annoyed by the update politics of the Transformer, since the officially offered upgrades caused so
many troubles for me, as random reboots and freezing ,......
On top of it, skilled people in this forum then manage to get nice kernels and ROMs done which are just
much better in performance and stability compared to stock, that you really do wonder who the heck ASUS is hiring
I found finally a stable combo for me based on ICS but failed so far for JB.
I am at the moment testing different JB EOS and kernel combos but experience still issues.
This can become indeed kind of boring....
Your view comparing the great support of Apple on the other hand I don't share completely. It is basically the same as for their Desktop/Laptops.
It is really so much easier to only support a handfulll of devices than thousands of different combinations. Sure, you have a point that
you benefit when you choose one of their devices. But bluntly I become afraid of the growing power of Apple, since I really embrace choice.
Their are always people who prefer a certain different device because it helps their needs ( look at all the different screen sizes for Android and
then check Apple), me I prefer e.g. HW keyboard for a mobile phone.
But then I prefer as well Linux and the choice to put together your preferred OS over a non-customizable MacOSX ...
BTW: I own as well Apple devices and this is not supposed to become a flame thread, please
At the end of the day its down to us as individuals what we buy.
The reviews are not always impartial but certainly a good starting point, but i find researching any product i buy before hand a must now a days.
Great example was when i had bought my gtab - if i had read about it properly i would have know Samsung are one of the worst for updates.....but then again none of the manufacturers promise any future upgrades - maybe again we are just expecting something that we were never told we were going to get??
Never had an issue with my TF but i agree you should not have to rely on a developers site to get "improved" versions of the software - but if i had an Ipad i would have no doubt jailbroken it to improve my ipad experience aswel, just like ive done in the past with ipod touches etc. Would i get another TF - yes - im looking to get the Infinity as i still feel that the Asus TF fits my needs and is still one of the best supported tablets out there.
So the moral of the story is nothings perfect, the infos out there......we just need to be a little more astute as individuals and put the time into looking at the pros and cons before we buy. We spend the money and make the choice - not Google, Asus or Apple.:good:
ultmontra08 said:
I totally destroyed it and cannot get it to be recognized in any USB form on my computer.
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That's more or less impossible unless you managed to corrupt the first few EMMC blocks that contain the apx mode code. Which you have to know what you're doing to wipe.
Boot into apx mode, install the naked apx driver, then use Easyflasher to flash back to stock
ultmontra08 said:
In my haste to, you know, have the newest version of Android running on my Transformer, I totally destroyed it and cannot get it to be recognized in any USB form on my computer. There are tons of great ROMs built by the awesome development community, but I'm just sick of having to try out multiple ROMs just to find one that works without issues
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ultmontra08 said:
I would not have spent so much of my time rooting and testing ROMs to make sure I have a consistent user experience.
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ultmontra08 said:
I know the general public will probably never care that their phone/tablet doesn't receive the newest Android update, they call their phones "droids". That's because they don't know what they are missing
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You don't need to update Android unless it's a big jump like going from Honeycomb to Ice Cream Sandwich going to all that trouble to Root, Install a custom Recovery, Install a custom ROM for a minor update like Jelly Bean is silly what could you possibly need from Jelly Bean that Ice Cream Sandwich can't already do I bet the only reason is "It's the latest" and Asus are officially going to release Jelly Bean for the Transformer.
ultmontra08 said:
There are tons of great ROMs built by the awesome development community, but I'm just sick of having to try out multiple ROMs just to find one that works without issues.
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Unfortunately if you want to use something other then the stock ROM it's a process of trial and error I tried Android Revolution HD ROM for example (popular ROM) and had problems with my Transformer not responding in sleep mode and random reboots I found that Cyanogenmod was stable for my device every device is different so the trial and error process is unavoidable.
ultmontra08 said:
IMO, the fault is split between Google and the hardware manufacturers. Google should force manufacturers to ship phones and tablets with stock Android. It is Google's system and they should have the control to do that.
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ultmontra08 said:
I enjoy using my Galaxy Nexus on Verizon, but even that does not get updated from Google. Google needs to reassess how they distribute the OS and to who. Maybe it needs to be a little closed and vertical. It could help.
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Google Android is licensed as an open source operating system so Google doesn't have any power to tell manufactures they can't make their own version of Android to sell with their hardware or when you receive updates that's all the manufacturer.
ultmontra08 said:
since the manufacturers do not care about updating the firmware.
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Asus have actually been great with Android updates for the Transformer just a bit slow.
ultmontra08 said:
The manufacturers should be ashamed of themselves for not being able to release an update to the latest OS within a few weeks of the release, jellybean, and on a tablet that was only launched in the US in April 2011.
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You don't understand that it takes time to develop and test a new operating system on a device the process isn't as simple as you think it is you wouldn't want to suddenly get an update from Asus and then be complaining that it's unstable would you?.
ultmontra08 said:
there has yet to be a legitimate twitter, Facebook tablet app
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If you are using a Tablet the screen is wide enough to be able to acceptably use a web browser for these tasks so you don't really need a specific App developed, it's really only necessary for Mobile due to small screens.
ultmontra08 said:
I look at Apple; the structure and consistency they have in regards to software updates. The first gen iPad received updates until iOS 5 for two years. Then you devices that are put out by Android manufacturers, new models are frequent and in the furry to try and saturate the market with tablets, they forget about the one that came out the day before. Too many screen sizes, different processors, causes developers to shy away.
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If you prefer Apple feel free to switch but while having a range of hardware options does have it's down falls it gives you and developers more freedom and choice where as Apple will always have a small limited choice range.
Just get a Windows Phone or Windows 8 tablet. I am too, one of those who are totally sick about Android.
You know, I bought Asus Transformer TF101 right on launch and YOU HAVE NO idea how excited I am. But things started to change after using it for a day, lags, crashes, limited apps.
I've been waiting and waiting for months before ICS came, but a lot of issues are still left unresolved. Asus firmware is very prone to crashes.
I've been flashing ROM after ROM and wasted so many days on this... No way I will ever get an Android again.
LastBattle said:
Just get a Windows Phone ....
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Talk about limited apps...
Eh, the way I look at it, ill have this tablet forever and by the time its so scratched and old I can give it to my kids and I can get the latest and greatest NEXUS having learned my lesson buying non NEXUS.
Sent from my SCH-I510 using xda app-developers app
im on jb rom from team EOS, this is the only jb rom i use until now. using nova launcher makes it almost perfect buttery smooth (perfect without Widgets on the screen) .
it's easy to find good rom without having to try all of them. just read people's comment. go to last page and see how many complaints user's has.
Using the EOS build 74 with KAT 1.4 and nothing else yields a Transformer that works perfectly for me minus the GPS. I know that people with the dock have a different set of issues but honest, my TF with EOS and KAT runs better than any stock ROM. The difference is amazing. Web browsing is very very fast, I can play all my 720P videos via SMB streaming with BSplayer.
So after more than a year my TF works as I expected it to out of the box.
ultmontra08 said:
I totally destroyed it and cannot get it to be recognized in any USB form on my computer.
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Have you tried Wheelie?
http://forum.xda-developers.com/showthread.php?t=1676845
Android Revolution HD and be done with it. Why the need for the latest and greatest when you can use what works? I used to be an HTC fanboy, until I got the mytouch 4g slide. I hated that phone so much. I love Sense, but just the phone was.... eh. I'm very happy with my Galaxy S3. I feel like I should have opted for the Nexus, but I'm happy with my purchase.
I still have a G1 sitting on my dresser with a charged battery just in case I feel like rockin it oldschool. I'm an OG Android user. Been using android ever since the release of the G1. I do love vanilla android, but what Samsung did with TouchWiz is just short of amazing. I used to run MIUI on my HTC Vision, I ran it for a few hours on my S3, and had to go back to TouchWiz!!
And what was posted earlier, why are you using apps on a tablet when the browser works perfectly for all those websites? Apps are more of a phone thing, screen sizes sub-5"
The update from Honeycomb to ICS was a huge one and we got it, it was not bug free but good enough to get developers working. JB is not that big update unless you need Google Now.
wow i dont know where to start. i really dont want to turn this into an ios vs android flame war. but youre completly out of your mind. first of all you have to look at it from the carriers, hardware manf, and googles point of veiw.
now hardware manuf. , and carriers have it in their best interest to not release updates for all the previous gen devices from a year or two ago, even if they are capable of running the new versions. this way the new devices look more attractive to current and potential customers.
another thing is that you cant really compare the updates from iphone-iphone3g-iphone3gs-iphone4-iphone4s-iphone5-and probably in a couple months the iphone5s that wont do anything more exciting than the last model did. same thing with the ipads. before you know it you have a drawer full of iphones that look the same and dont really do anything different.
then you have android. approx 800,000 new android devices are activated every day. EVERY EFFIN DAY. now thats insane.
how many devices that didnt originally come with ios can now run ios better than they ran their org stock os? for example there are tons of devices that came stock with windows mobile/symbian/webos etc etc and they can now run many different versions of android.
my htc HD, my htc HD2, my hp touchpad, and those are just the ones ive owned. theres tons of others that were given new life because of android and the dev community.
another thing that doesnt make sense is how you can blame google, and the hardware manufacturers and the carriers for 3rd party apps that they have no involvement in. there are millions of developers making millions of apps for millions of devices. its not googles job to make sure they run perfectly on every device. thats the deveolpers fault if facebook app works better on one device than it does on another.
you see iphone and ipad apps dont really have that problem because all the devices are exactly the same. screen size/resolution doesnt change very much at all, and new features are a bore. "oh yay the new iphone can make face time calls over a cell connection and isnt limited to wifi anymore" so what they should have been able to do that years ago.
its also not googles or the hardware manuf. fault if you knowingly go against their waranty terms and screw up your device. thats the risk you knew was there. and its part of the learning process. things like unlocking bootloaders, building custom roms, modifying hardware, cross compiling drivers and kernels, overclocking, and overall getting he most out of your device, is not for kids.
yes the typical ios fanboy just wants to get his facebook updates and be able to locate the nearest starbucks, or genius bar, just by asking siri.
but the android dev comunity and the devices they work on are doing it right. why should you be told what you can and cant do with your device? why should you pay more for a device that only does less. why should you sleep on the sidewalk for 7 days to be first in line to get the new lame updated iphone that costs double and doesnt do double.
the hp touchpad is a great example of an awesome device that was on sale for 99-150 dollars from hp. it currently runs ICS like a champ, and will be getting JB roms that rock. i also have a tf101 asus that runs JB eos like WHOA! overclocked on both cores, awesome tegra2 chip. expandable memory, AND A NORMAL HEADPHONE PORT AND USB PORT. even a nice little hdmi port. its an old device already and it still blows he doors off any current gen ipad.
then theres the newer mk802 devices and hackberry A10 boards that will do anything a high end smartphone will do for 50 bucks and hooks right up to your tv. LETS see apple tv or roku do that.
bottom line is that you dont understand how this really works, and youre getting frustrated and giving up instead of learning and becoming better and the tech.
YOU EITHER MASTER TECHNOLOGY OR TECHNOLOGY WILL MASTER YOU!! thats all for now.
---------- Post added at 10:38 PM ---------- Previous post was at 10:30 PM ----------
redrol said:
Using the EOS build 74 with KAT 1.4 and nothing else yields a Transformer that works perfectly for me minus the GPS. I know that people with the dock have a different set of issues but honest, my TF with EOS and KAT runs better than any stock ROM. The difference is amazing. Web browsing is very very fast, I can play all my 720P videos via SMB streaming with BSplayer.
So after more than a year my TF works as I expected it to out of the box.
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yeah i just updated with eos jb rom today and its so much faster than the stock asus ics rom. i was really surprise, because its still got a ways to go.
---------- Post added at 11:08 PM ---------- Previous post was at 10:38 PM ----------
Then you devices that are put out by Android manufacturers, new models are frequent and in the furry to try and saturate the market with tablets, they forget about the one that came out the day before. Too many screen sizes, different processors, causes developers to shy away.
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just to clarify a couple of things. There's no such thing as Android Manufacturers. well i guess with the exception of googles devices that they release is as close as you could come to calling them and android manufacturer, but the rest are not Android manufacturers. and when you think about it the screen sizes are usually pretty consistent even across different hardware manuf. you had 2.8"/3.5"/3.8"/ 4.2's were common for a while. now youre seeing mini tablet/phones in the 4.7-5+ range. but there arent that many sizes to worry about development wise. same with tablets. 7"-8"-9.7"-10.1" etc etc. same with the cpu and gpu arcitecture. you got your arms, your tegras, your mali 400's, etc etc theres an android device for everyone for anything.
i also love how my buddies iphone 5 wont display netflix properly or pandora correctly on the new screen size/dimension. maybe the iphone5s ver. 2.1 will have fixed that. in a couple years.
I know the general public will probably never care that their phone/tablet doesn't receive the newest Android update, they call their phones "droids". That's because they don't know what they are missing since the manufacturers do not care about updating the firmware and they are running terrible skinned versions of the OS. I enjoy using my Galaxy Nexus on Verizon, but even that does not get updated from Google. Google needs to reassess how they distribute the OS and to who. Maybe it needs to be a little closed and vertical. It could help.
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Click to collapse
the general public doesnt care that their phones arent getting the newest rom/kernel versions although alot of them do. android seems to realease new versions as the hardware advances. they grow with the advancing power and abilities of devices. you wouldnt really expect a first generation tmobile g1 to run the latest jellybean version would you? its almost as if the hardware cannot really come out faster than the os to support it. everytime you hear of a new android version theres a whole new generation of way better spec'd devices that shortly follow. sorta opposite of apple, they release devices that are barely on par with devices that were released over 6 months ago or longer. if carriers dont want o update devices in order to entice customers to upgrade then i understand that. theyre in business to make a profit. i really dont see how restricting and limiting android would help in any way at all. thats the great thing about android. its just linux with a few things on top. and that is the nail in the coffin right there. unlimited customization and hackability.
haxin said:
YOU EITHER MASTER TECHNOLOGY OR TECHNOLOGY WILL MASTER YOU!! thats all for now.
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Click to collapse
AMEN!

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