Hi,
Is there such a thing as a Wear OS implementation SDK? Like the emulator, but without the presentation/display layer?
For example, if I wanted to create a web page that could be paired to the phone and used the Wear APIs to show data and/or notifications, is there any code I could base it on?
I was think of going looking into the emulator but figured there may be something more tailored for this.
Thanks for any help
Related
Hello all,
This post is in regard to the Google Android Challenge put out by Google to create/develop new software for the Google Android shell. If you haven't had a chance to read about it, it's basically a new OS created by Google to run on any type of PDAesque cellular phone. The challenge issued is then to develop new software for this OS (written in Java) so that when it is released it will have software available for it.
My question to all of you is what software would you like to see developed for this new OS? The reason I am asking for ideas is because I am a CS undergraduate student working in a research group to create one of these programs. Ergo, I figured asking you guys what you'd like to see created would be the best way to get ideas that will make sense and benefit the community.
Any ideas you submit here may be used in the creation of new software--if you require idea copyrights that can be worked out.
Thank you all in advance,
Jake
Jake Lake
Undergraduate Student at LCSC Lewiston, ID
Hello Jake,
We'll I'm a Java programmer too, not thinking of entering the challenge though. Had a quick look at the SDK for Android and it does'nt seem like pure java, more like a hybrid of C and Java does'nt it?
Since I have'nt had a thorough look at it, I'd like to ask you a few questions regarding the freedom to program on the platform.
Since it does'nt use the "normal" JVM but googles Davlik where theres no byte code but script code, does it allow better interaction with the hardware, and is it faster? Also can you implement equallizers and other effects in a media based application, which of course was not possible on J2ME. I was thinking on a All-round mediaplayer for Android, something like Rockbox which maybe found at www.rockbox.org which is a linux based program used on iPods etc.. but has been ported to Linux based EZX phones.
Regards,
Akshay
Hi All,
I want to know how Android handles multiple applications which are data-based simultaneously. For example, one of the Android Applications might be an IM, one e-mail application, one SNS client(like Facebook client, Twitter client), but all of them can run simultaneously in Android without any hiccups. May I know how this situation is handled in Android stack?
If yes, then since Android is open-source, any pointers to suitable portion of the platform code which handles this would be perfect.
Please excuse me if I was not clear enough on my question and let me know. I'll try to explain it yet once again in a better fashion.
Thanks,
Pritam.
I really don't understand your question. Are you asking about how the OS multitasks? How the TCP/IP stack handles multiple connections? Something else?
Yes, you are right. I believe the TCP/IP stack implementation is part of the Android Stack Code. I want to know with so many Applications using data services simultaneously, how does Android keep track of the sessions and everything? A suitable pointer/reference to Android Code would be simply great.
Thanks,
Pritam.
The android is based on linux and this is all part of the core kernel networking drivers. TCP/IP on linux has been around for ever. Somehow, I think we're talking past each other.
Hello everyone,
I have a question. What is the actual hardware requirements for android wear? I'm thinking CPU, RAM and so on. I'm playing around with sketches and drawing for a DIY android wear watch project, but i can't seem to find out what hardware I should include. Is android wear restricted to certain suppliers since there is no apparent information available?
TL;DR - What is the hardware requirements for Android Wear?
Thanks in advance!
christiantroldmand said:
Hello everyone,
I have a question. What is the actual hardware requirements for android wear? I'm thinking CPU, RAM and so on. I'm playing around with sketches and drawing for a DIY android wear watch project, but i can't seem to find out what hardware I should include. Is android wear restricted to certain suppliers since there is no apparent information available?
TL;DR - What is the hardware requirements for Android Wear?
Thanks in advance!
Click to expand...
Click to collapse
Hi,
Did you get the hardware specs you were after, I too am trying a DYI project.
On a related note, what sort of image would I need to use to flash the device? I mean does it need to be a full install of Android or perhaps a combination of the images that are used for the emulator within the SDK?
Sorry for the strange questions, but I am just trying to get my head around what I need to do to get this project going.
Thanks in advance
hi all,
I have a few questions about webRTC on android. I can say I'm new about android and webRTC but I can also say I made tooo much research about webRTC on android. But still have a few questions. (some of them because of I'm new, and some of them because of I'm okey but not fully)
I'm trying to make an android app which is going to communicate between web browser (first choice is chrome) and android device directly (p2p we can say). So I made too much research and I found webRTC is good for me. Do you advise me something other or is it okey you think? (also I am going to code a plugin for chrome).
Nearly every document says 'android is not directly support webRTC'. So I need something to provide me webRTC on android. What it is? Is it native android that I have to code? Is it native (NDK) library that I have to include my project? Or is it a java lib? Or should I go for cordova/crosswalk or sth like that? I researched all but didn't find something can help me. Yeah there are documents about it but not enough..
Some of documents says, I need chromium. But why and how? They show me lots of linux terminal commands and even there is no a line java or C or C++ code. Even some terminal commands and links that they give is not working.
I read/found/tried these things as a result of my research:
Apache cordova
Crosswalk
http://www.webrtc.org/
https://github.com/webrtc
http://webrtc.github.io/samples/
http://simonguest.com/2013/08/06/building-a-webrtc-client-for-android/
http://orcaman.blogspot.com.tr/2014/07/building-native-android-webrtc-source.html
https://github.com/pchab/ProjectRTC
https://github.com/pchab/AndroidRTC
in a nutshell I need help. Please give me your hand. Thank you. (because I'm really very helpless and tried to do my best)
Thank you.
Any idea? Any help?
I've ordered one of the countless cheap Chinese MT2502 based smartwatches, the 'K88H Plus' which looks like it's brand new. I was seduced by the great looks but then reading the various reviews the firmware looks pretty common across many of these devices and pretty bad. So then I set about reading the various MediaTek development docs and it seems like the embedded os, frameworks and API's are going to be out-of-the-box MT LinkIt and the UI and all functionality of the watch is actually controlled by one or more VXP's which the manufacturers are including in their ROMs.
Has anybody looked at this in any detail ? Am I on the right lines here ?
So I'm thinking, I'll write a VXP which is a mini watch OS with watchface, built in continuous step counting and notifications handling to create a better overall experience.
Has anybody else tried this ? Can you use the USB charging cable to remote debug the VXP app i.e. will the watch behave like the Linkit Assist 2502 board ? Thanks, grateful for any pointers.
Did you figure this out? Or got any further? Very curious getting into app development for watches with this type of microcontroller (so not just watch faces). Two minds can do more than one! For as far as I've seen, the MRE 3.0 SDK can actually make an installable app, still playing with that.
Tag me in pls ... 3 is better than 2.