Hey guy, my phone is sharp shv32 always running with 4 core and lower so i playing game is very lag. So how to fix it
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I've been watching the preview video @ AndroidCentral I think they have covered the phone quite well.
There Neocore test show a score of 75 FPS - that 20 FPS more than the Samsung SGS/Vibrant.
Since the Samsung SGS/Vibrant comes with a PowerVR SGX 540 chipset (Device Magazine) which is the best out there along with 1GHz ARM Cortex A8 processor - whereas the Droid Pro comes with a PowerVR SGX 530 chipset (Motorola Developer site) how comes this baby is giving out a much better FPS rate?
Would like to hear your experienced views on this!
If you compare it the D2/D2G, DX, and Milestone 2 you will notice that the DP performance is better that those devices despite the same cpu/gpu combo(but less internal memory). So, from what I am reading most of it has to do with the lower HVGA screen vs the VGA screen of all aforementioned devices. Lower screen res means less work for the gpu.
Mackattack said:
If you compare it the D2/D2G, DX, and Milestone 2 you will notice that the DP performance is better that those devices despite the same cpu/gpu combo(but less internal memory). So, from what I am reading most of it has to do with the lower HVGA screen vs the VGA screen of all aforementioned devices. Lower screen res means less work for the gpu.
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This makes so much sense for improving battery life and plus what's the point on using such high res screens whereas the human eye can perceive only 200dpi.
Just a thought!
Personally I agree. It really makes me mad that I saw all these rave reviews on the Samsung Galaxy S phone's screens, but me personally I can't tell a difference between my Fascinate and my DPro, other than the fact the screen is smaller.
Maybe its time for me to see the eye doctor.
Sent from my DROID PRO using XDA App
hey guy, i have a strange question but i bet with some guy that more PPI dependence by CPU strength and screen resolution, or not(??).
what i said that's more power of CPU, then more PPI u can get.(ofcourse the bet is about the Adreno 300)
can you explain me about that more if im right or not? :cyclops:
PPI is about the screen, how the screen is manufactured. Dimensions in pixels is dependent of processing power,CPU if software rasterizing, CPU+GPU if hardware rasterizer.
So a phone with 1080p and 300ppi performs the same as a phone with 1080p and 1000ppi
i think that its not ppi, but resolution is the blood sucker. more resolution, more details,more computing power. which demands greater cpu and gpu powers. and let me clear, large screen size does not necessarily mean greater resolutions. compare s4/z/one with some other devices like grand/mega etc.
also if a device have good resolution and better screen it should use more ppi, which in turn supports ur argument.
Sent from my NexusHD2 using xda premium
icecore said:
hey guy, i have a strange question but i bet with some guy that more PPI dependence by CPU strength and screen resolution, or not(??).
what i said that's more power of CPU, then more PPI u can get.(ofcourse the bet is about the Adreno 300)
can you explain me about that more if im right or not? :cyclops:
Click to expand...
Click to collapse
PPI stands for pixels-per-inch. Pixels per inch is not the number of pixels; it's how crammed they are together. Resolution is the number of pixels. For example, even though the Galaxy S3 and Galaxy Note 2 have the same resolution screen (ignore the fact that the S3's is pentile), the Galaxy S3 has a higher PPI because it has the pixels crammed into a smaller screen size (4.7 inch vs 5.5 inch). If the Galaxy S3 and Galaxy Note 2 had the same processor, RAM, etc, and only the screen size was different, they would perform identically. They both have the same amount of pixels, but the Galaxy S3 screen looks sharper because the screen is smaller.
What strains the processor is a higher resolution, not directly a high PPI. It's the same thing with a computer; if I run Crysis at 640 x 480 (the lowest possible resolution), I'll probably get an amazing frame rate (smoothness) even though the picture will look like crap. Why? The processor and graphics card have to process less pixels to display on the screen. Now, if I ran the game at 1080p, the frame rate would suffer dramatically, but the picture quality would look amazing. The processor and graphics card now have a LOT more to display on the screen. That's the gist of it.
got it thanks for all replays!
Hello guys,
Thanks for looking at my thread... I installed "Trainz Driver" By N3VGames. I had watched videos of its gameplay on Galaxy Note 1, which were very smooth, and was sure that it would embrace my nexus 4 with great performance, but unfortunately, just the reverse happened...... The game is super laagggyyy... According to me, the frame rates wont be more than 20, thats not playable. Can u please check it and help me out? Adreno 320 is supposed to be a powerful GPU chip..... Thanks in advance!!:good::good:
This thread is for all members who are wondering why certain games looks like crap on the Note 10.1.
So we all know the Note 10.1 is capable of gaming.But lets face it.Some games looks like crap.
Here are some example of games:
Modern Combat 5
GTA San Andreas
Asphalt 8
Playing these games on a phone,the graphics looks awesome.Played both on my Xperia Z2 and Note 3.
But on the Note 10.1,its a different story.Graphics appeared jaggered and pixelated.Even putting the pushing at the max,its still doesnt make a difference.
The reason why the Note 10.1 display is quite low res.1280x720 with only 149 ppi and in my oppinion,thats the worst display ever fitted to a tablet.The S3 had the same res but being that the density is higher,the games look better.Certain games arent optimized for lower res display as well.You can see if it optimized only for phones if there is a designed for phones statement.(Correct me if Im wrong.)
The iPad 3,Asus Transformer Infinity and the latest Tab S had higher res screens and a higher pixel density.Making them look better.
So if this is helpful,thank me
Also if you wanna help out with making this post better,reply with something informative and Ill add the stuff into this post.
Regards
Special thanks to those who helped with some corrections:
eupn11
Not completely true, the note N80xx has a low resolution (1280 x 720), for example the S3 has the same resolution. Games which look nice on the s3 may not look nice on the Note because of this. The Tablet-S has a high resolution screen, games, eventhough they might not be optimised, will look better.
Well pixels does matter since the Note 10.1 isnt full HD at all.And the Note 10.1 had the worst pixel density compared to its competators.
Note 10.1(149ppi)
Asus Transformer Infinity(224 ppi)
iPad 3(264ppi)
I personally don't mind the resolution, I think games still look great on the screen.
Don't know the other games but San Andreas has a bug on mali 400 devices like Note 10.1. It loads game textures very low res, because of this textures look extremely pixelated.
To fix this issue you must extract two obb files with 7zip to "Android/data/com.rockstargames.gtasa/files/", than go to texdb folder and delete all files in subdirectories with "etc" name and change name "dxt" to "etc".
Don't delete the obb files.
If you succesfully do all the changes San Andreas will look much much better, and all the pixelation will disappear.
Not the best screen when looking the pixel density for sure, but IRL scenario only time I have faced the problem it is when you have windows side by side and for taking notes for example. Then the size of the text (without zooming) is so small that it isnt sharp anymore. With fullscreen games/apps, no problem. But for sure, some games may look awful, but mostly it is up to the dev and how he supports his apps.
Just played Asphalt 8 with medium and high res. With high res the car looks nice but the surroundings looks too crispy and way too sharp. Checked from the net and there seems to be tweaks for this game too...
Honestly, Note 10.1 (N80xx) is already two years old and even that time the screen was questionable, regarding to the pixel density. So im not sure how well tablets with this res are supported by game-devs nowadays.
Sent from my phone - Note 10.1 (N8000)
Hello there,
I have the s10 plus (SD855 Variant, G9750 Of Hong Kong). It is supposed to run the high-graphics games smoothly but unfortunately that's not the case here. I have s9 plus (SD845) and it runs games like asphalt 9, pubg, modern combat 5 way better than the s10! also, I noticed I can't find the high quality setting in asphalt 9 unlike the s9 plus, I can run the game on high graphic settings! Do i have a problem with my device? Is it possible to have a GPU problem in a brand new device? I have reset the device and reinstalled the games again and turned the game launcher on beside setting the screen resolution to the full HD but non of the above mentioned methods seem to be working.
Any suggestions?
Yeah, something ain't right. I had no problem playing PUBG, Fortnite (Epic 30), and Asphalt 9. The phone barely heats up. Can you test them on a friend's Snapdragon S10?