How do emulators run? - LeEco Le Pro3 Questions & Answers

Im looking for a phone that runs all kinds of emulators such as ps1 and psp

Phone has a Snapdragon 820 so there aren't any issues with gaming. I put it through PCMark and it did a swell job. Internal speeds are decent too, at around 400 read and 179 write. Might actually be higher. UFS 2.0 is great.
As a gaming phone, this phone is great.

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Dreamcast emulation next step to enjoy Android and xPlay experience

The best console emulation is not available yet but i can't wait to enjoy playing some games like Daytona, Skies of Arcadia, Power Stone or Sonic Adventure 2
Here is some information about the work being conduct by drk||Raziel on NullDCe
http://www.youtube.com/watch?v=I5-kV_TRNyg&feature=player_embedded
http://code.google.com/p/nulldce/
http://drk.emudev.org/blog/?p=210
http://forums.ngemu.com/nulldc-discussion/
I can"t wait to play those game on my Xperia Play
Specs : Dreamcast = 200 MHz Hitachi SH4 RISC
PSP = MIPS R4000-based; clocked from 1 to 333 MHz
Xperia play # 1GHz Scorpion processor
Adreno 205 GPU
Qualcomm MSM8255 Snapdragon chipset
512 Ram
I'd love it to happen but it won't, not to a playable level anyway, maybe the newest dual core devices could but if we can't even run the n64 and nds perfectly then dreamcast will be on another level.
The video shows how low the frame rate is on
I've read that developers got bored of developing that emu and stopped working on it. I think, it was somewhere on androidforums.
This project seems to be completely stalled. It's a pity, because at least Crazy Taxi seems to run mighty fine. I played Sonic Adventure flawlessly with nullDC on my desktop PC. Maybe a bounty could help to raise interest?
BTW, FK1983, the games may go a bit sloppy on there because it is an alpha version. I am sure a polished, well-functioning emulator should work on a Xperia Play. Probably it'll need to be overclocked for 100% speed, but there's no reason why it shouldn't work OOB.
Unless the source code is released by the manufactures we wont see it happen in this phones life time. It is possible but the amount of work and testing it will take is far to much. Even the PC's dreamcast emulator is sketchy at best. But there are miracles
I've been searching a bit for the project creator, and his trace seems to disappear from all his projects around February this year. I hope nothing bad occurred to him...
My old PC was a 2.2 ghz duo core with a 4670 ati.
It could emulate well up to Gamecube, which would slow down quite a bit.
If we could overclock the Play to 2ghz and we had a Play optimised Dreamcast emulator i believe it could be done.......just.
I have found Dreamcast emulation very problematic on the PC though. Mounting the discs and getting them to work properly is very cumbersome.
In all honesty, since we don't really have that great Dreamcast emulation on the PC, i think it highly unlikely to ever come out for mobile phones.
I'm not terribly convinced we'll ever see a DC emu for the Xperia. There are barely any good DC emulators for the PC, and most good emulators on devices like the Xperia are just optimized ports of PC versions.
It's theoretically possible since both systems run ARM-based architecture (though I'm not sure if the ARM chip in the DC would execute instructions that the Xperia could run as they might have changed drastically over the past decade), but it's theroetically possible, though still unlikely. Even with HLE, you're talking about trying to emulate a 200mhz system on a 1ghz one, that's a pretty damn tall order, and it would take some SERIOUS coding and optimizing to make it happen.
I hate to say it, but emu authors are hobbyists that do this for fun - they rarely have the time to devote to optimizing a emulator well enough to run within such narrow margins.
Just look a FPSE - even being a paid app and getting regular updates, it still doesn't run fullspeed and have accurate sound emulation or graphics filerting and the PSX is only 33mhz.
illuminerdi said:
I'm not terribly convinced we'll ever see a DC emu for the Xperia. There are barely any good DC emulators for the PC, and most good emulators on devices like the Xperia are just optimized ports of PC versions.
It's theoretically possible since both systems run ARM-based architecture (though I'm not sure if the ARM chip in the DC would execute instructions that the Xperia could run as they might have changed drastically over the past decade), but it's theroetically possible, though still unlikely. Even with HLE, you're talking about trying to emulate a 200mhz system on a 1ghz one, that's a pretty damn tall order, and it would take some SERIOUS coding and optimizing to make it happen.
I hate to say it, but emu authors are hobbyists that do this for fun - they rarely have the time to devote to optimizing a emulator well enough to run within such narrow margins.
Just look a FPSE - even being a paid app and getting regular updates, it still doesn't run fullspeed and have accurate sound emulation or graphics filerting and the PSX is only 33mhz.
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I agree with you except the fpse part. I have Tekken3 for example running at 66fps just because that is my vync.
But yeah a 200Mhz to run on a 1Ghz processor is not very likely feasible. Then again I would love to be wrong!
shaolin95 said:
I agree with you except the fpse part. I have Tekken3 for example running at 66fps just because that is my vync.
But yeah a 200Mhz to run on a 1Ghz processor is not very likely feasible. Then again I would love to be wrong!
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ye most games run great in fpse. i agree with you there
but try putting screen filtering on in fpse then look at the frame rate
I would most likely kill to be able to play Skies again, my dreamcast died a few years back and I get sad when I walk past my dreamcast games collection.
srsly, will there be a game like skies of arcadia in the next years ? that game was pure awsomeness
why couldent our phones play DC games? our phones is like almost 3 times more powerful then a DC,
i kinda wish the xperia play had the hummingbird cpu and gpu with a 4.3inch screen would pretty much be the same as a Psp 3000
(and come in white on verzion..... the white xperia is so sexy)
icebear8 said:
why couldent our phones play DC games? our phones is like almost 3 times more powerful then a DC,
i kinda wish the xperia play had the hummingbird cpu and gpu with a 4.3inch screen would pretty much be the same as a Psp 3000
(and come in white on verzion..... the white xperia is so sexy)
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In theory it could work reasonably well.
However I imagine it would mean reprogramming games to run natively on the phone.
This or emulating perfectly is simply too much work for a dev to do for free in his spare time.
For that reason I doubt it will ever happen.
Dreamcast emulation is still sketchy on the pc with alot of flaws.
dsswoosh said:
In theory it could work reasonably well.
However I imagine it would mean reprogramming games to run natively on the phone.
This or emulating perfectly is simply too much work for a dev to do for free in his spare time.
For that reason I doubt it will ever happen.
Dreamcast emulation is still sketchy on the pc with alot of flaws.
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In pcs like mine, a Core i7 920 at stock speed, i don't see any emulation flaws. In mine as NullDC as Demul run all games that are actually emulated, at full speed and without any slowdown.Even in the Naomi 2 ones, which has a more powerful GPU based in the same of Dreamcast, in Demul there are some bugs but almost all those games run at full speed and the hardware base it's the same of Dreamcast.I think that Xperia Play has no chances for the Dreamcast emulation, in the maximum psx games and N64 only overclocked, maybe the Galaxy S II have some chances of a reasonable emulation but not at full speed in some games like Dead or Alive 2. If it is in a phone with a Snapdragon S4 processor like the MSM8960 dual core at 1.5GHz more the Adreno 225 GPU, i think that it will be possible at full speed. This processor has almost 10000 MIPS of processing power, you remember that Dreamcast has 360MIPS despiste to be a console.
Duramajin said:
I would most likely kill to be able to play Skies again, my dreamcast died a few years back and I get sad when I walk past my dreamcast games collection.
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I have 2x brand new dreamcasts right now
A shop near me sells them for 10 dollars each with brand new cd drives (the part that failed the most on them)
anyways I have a game collection of around 500 games at the moment
Dreamcast was the best system ever I think
For sure one of my favorite
and saying the emulators are sketchy is a lie.
I've tested personally almost my whole collection on them and never had any problems with games
HOWEVER. i dont think the Xperia play will ever emulate a dreamcast well
that emu has been dead forever somone would have to pickup the project
Necrobump...
antispiral said:
Necrobump...
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Dont blame me I didn't bump it lol.

PSP games on the Xperia Play.

I was wondering if it wil be possible to run PSP games on this device.
I should be getting it next week. The other games sound great but I'm really looking into playing MHP3rd (great game if you don't know it)
I understand there is no current way to play PSP games but, is anyone working on it?
Thanks in advance!
If you bought this phone thinking of playing PSP games, you better return it. There is no way that this hardware, or the next couple of generations, can emulate PSP.
From N64 below though... It's fair game
What he said. If your talking about emulating psp on the xperia play then thats impossible, even on the most powerful smartphones it would be impossible. (well maybe not impossible but definitely very very very slow, just look at the DS emulator)
A PSP emulator would be very slow, yet the Dreamcast emulator still in development ran the entire Shenmue introduction at 102% speed on the Galaxy S II? Is the PSP really that much more powerful than the Dreamcast?
Selim873 said:
A PSP emulator would be very slow, yet the Dreamcast emulator still in development ran the entire Shenmue introduction at 102% speed on the Galaxy S II? Is the PSP really that much more powerful than the Dreamcast?
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The psp is so powerful that if I were to post it's specs, there is a 3.14% chance this entire site can implode.
Sent from my R800x using Tapatalk
You're talking about a dual core device with 333 mhz which takes a nice 2.5 GHz with 4 GB Ram to run its most well known emulator properly. It's true that Java programs like Jpcsp need more oomph than programs in other languages like C, but emulating PSP is a daunting task, unfeasible by today's state of the art mobile hardware.
Contrast the single core, 200 mhz processor in Sega's console. its emulators run with less specs than PSP emulators, and it is very plausible that the Xplay won't boot but the simplest of games, not unlike today when slower phones can only run Mario 64 without sound.
Wait, there's a DreamCast Emulator on the way??? Holy moly that is going to be amazing, will the Xperia run it alright?
PSP games won't be emulated on the Xperia Play - HOWEVER
I believe the phone's specs are actually better than the PSP's specs - so in theory at least, PSP games could be ported to the Xperia Play. Not emulated, but properly ported.
That's if Sony can be bothered.
Erikwithafro said:
Wait, there's a DreamCast Emulator on the way??? Holy moly that is going to be amazing, will the Xperia run it alright?
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It works and it runs full speed on a galaxy s 2, the developer hasn't released it though. Then again he made a dreamcast emulator for the psp years ago and never released that either. :/
bubblegumballoon said:
It works and it runs full speed on a galaxy s 2, the developer hasn't released it though. Then again he made a dreamcast emulator for the psp years ago and never released that either. :/
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I wonder if it's actually using both cores though, if it isn't I'm sure a OCed XP has a shot at emulating it.
Sent from my R800i using Tapatalk
Just one thing about the title of the thread...
"PSP games on the Xperia Play." ----> Statement.
"PSP games on the Xperia Play?" ----> Question.
If you are gonna ask something, use a question, ok? Thanks.
Clienterror said:
I wonder if it's actually using both cores though, if it isn't I'm sure a OCed XP has a shot at emulating it.
Sent from my R800i using Tapatalk
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Its a port of the pc emulator NullDC which only uses one core, Its very unlikely that the emulator uses both cores. (no emulators use both yet).
White_Pointer said:
PSP games won't be emulated on the Xperia Play - HOWEVER
I believe the phone's specs are actually better than the PSP's specs - so in theory at least, PSP games could be ported to the Xperia Play. Not emulated, but properly ported.
That's if Sony can be bothered.
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Click to collapse
The XPlay is FAR more powerful than the PSP, the PSP had 64mb ram and a 333 mhz processor. So while that may not be enough of an exponential increase to do an emulator, ports would be very possible.
Just have to wait for the Suite to come out to see whats available. Too bad it feels like that won't happen anytime soon.
I'd say they are probably timing the launch of the PS Suite to coincide with the launch of the Vita. Just a hunch I have.
Ignorance is... bliss.
White_Pointer said:
PSP games won't be emulated on the Xperia Play - HOWEVER
I believe the phone's specs are actually better than the PSP's specs - so in theory at least, PSP games could be ported to the Xperia Play. Not emulated, but properly ported.
That's if Sony can be bothered.
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You have alot to learn my friend
bubblegumballoon said:
It works and it runs full speed on a galaxy s 2, the developer hasn't released it though. Then again he made a dreamcast emulator for the psp years ago and never released that either. :/
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I've seen videos of progress on the PSP, and there's only one video of his Wii port. They both run severely slow, he probably couldn't even optimize them specifically for those systems as easily as he could for the Android. Android on the other hand, have been getting more and more powerful as time goes by.
Even compared to the Wii...
Wii: 88MB Ram, CPU clocked at 729MHz.
Xperia Play: 512MB Ram, CPU clocked at 1.00GHz.
Selim873 said:
I've seen videos of progress on the PSP, and there's only one video of his Wii port. They both run severely slow, he probably couldn't even optimize them specifically for those systems as easily as he could for the Android. Android on the other hand, have been getting more and more powerful as time goes by.
Even compared to the Wii...
Wii: 88MB Ram, CPU clocked at 729MHz.
Xperia Play: 512MB Ram, CPU clocked at 1.00GHz.
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I think it will and power of our hardware with Android yesterday after almost 2 years, I turned on again the psp fat to give to my son and curiosity I put the N64 emulator super mario64 and are appalled by slow and he was without sound emulation, with which even if it was activated was unplayable ....... I mean that today's technology and the very top and specifically to emulate the PSP on and Android difficult but not impossible;-)
Selim873 said:
I've seen videos of progress on the PSP, and there's only one video of his Wii port. They both run severely slow, he probably couldn't even optimize them specifically for those systems as easily as he could for the Android. Android on the other hand, have been getting more and more powerful as time goes by.
Even compared to the Wii...
Wii: 88MB Ram, CPU clocked at 729MHz.
Xperia Play: 512MB Ram, CPU clocked at 1.00GHz.
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Thats fair enough but the wii has a much much much more powerfull gpu than the play meaning it only needs a percentage of the memory/processing power to display much more complex graphics. Plus consoles have dedicated graphics, the play dosent.
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I see a lot of people mentioning clock speed in emulation arguments. What you have to remember is that clock speed is only relevant when your comparing two CPU of similar architecture. A dual core Pentium IIII clocked at 3.9 Ghz is not even AS fast as a core 2 duo clocked at say 3.0. A better architecture means better performance, and while gaming consoles don't always have a high clock speed, they usually have tightly integrated designs with efficient architectures.
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Dead or Alive + : The "ultimate" cpu test

Does anybody have MAMEreloaded 139 installed? If so, could you please test out Dead or Alive +? That game plays slow on Tegra 3, A6X, Snap 600 and every other chipset tested. Even with speed hacks activated. Basic laptops did not start playing that game smooth with MAME until about three years ago. 3D games with no gpu assist use the cpu for the work.
The roms needed to test are doapp.zip (the game) and tcs.zip (the bios). If this plays smooth, that would mean Soul Calibur has a shot too. I doubt it will play smooth, since extra cpu power means more heat and battery power. Perhaps we are at diminished returns until 20 nM chipsets are released to offset the heat issues for more cpu power for apps. Point being, the Snap 600 cpu benchmarks are double that of the Snap Pro dual, but the speed increase for Dead or Alive was about 10% at best (still far too slow).
rushless said:
Does anybody have MAMEreloaded 139 installed? If so, could you please test out Dead or Alive +? That game plays slow on Tegra 3, A6X, Snap 600 and every other chipset tested. Even with speed hacks activated. Basic laptops did not start playing that game smooth with MAME until about three years ago. 3D games with no gpu assist use the cpu for the work.
The roms needed to test are doapp.zip (the game) and tcs.zip (the bios). If this plays smooth, that would mean Soul Calibur has a shot too. I doubt it will play smooth, since extra cpu power means more heat and battery power. Perhaps we are at diminished returns until 20 nM chipsets are released to offset the heat issues for more cpu power for apps. Point being, the Snap 600 cpu benchmarks are double that of the Snap Pro dual, but the speed increase for Dead or Alive was about 10% at best (still far too slow).
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You know: If you want people to help you then write more.
So, what is MAMEreloaded 139? A DreamCast emulator?!
sontin said:
You know: If you want people to help you then write more.
So, what is MAMEreloaded 139? A DreamCast emulator?!
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I would have thought anybody that is a "true" gamer (typical Shield buyer) would know what it is
It is an arcade emulator that is free in then Play market. Android version of MAME.
I tried it with MAMEreloaded and a Dead or Alive ROM, but it looks like the emulator only uses one core, so it's wicked slow. More of a software issue than the Shield not having enough power.

Question on GPU

As regards the P10 Lite my other worry also is the GPU which is the MaliT830MP2. Comparing it with the Adreno 506 (Moto G5 Plus) or Samsung's equivalent do you guys think....
....is the 830 more than sufficient for 3D games, near-heavy multitasking and with game emulators?
Gino76ph said:
As regards the P10 Lite my other worry also is the GPU which is the MaliT830MP2. Comparing it with the Adreno 506 (Moto G5 Plus) or Samsung's equivalent do you guys think....
....is the 830 more than sufficient for 3D games, near-heavy multitasking and with game emulators?
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It's good but I don't know comparing it to other phones
Games like what ? Need for Speed No Limits runs without lag on my P10 Lite. PES 2016 the same. No problems. What games do you play ? Maybe I can test them and see how is the experience.
The games I'm talking about is the emulator type such as a PSP or PS1 emulators.
A "game" such as Epic Citadel would also be another one that I would be interested to know in terms of fps, etc.
Gino76ph said:
The games I'm talking about is the emulator type such as a PSP or PS1 emulators.
A "game" such as Epic Citadel would also be another one that I would be interested to know in terms of fps, etc.
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Epic Citadel is around 35 FPS. Sometimes 40 sometimes 60 depending on the scene. I will try now a PSP emulator with SEGA Rally.
It works pretty good with around 30-40 FPS but the sund sometimes lags and graphics not
Epic CItadel on 35fps is low for me. If on normal/medium/average settings if at all reaches 40fps then pease let me know?
So, any thoughts on emulators like PPSSPP or PSX/PS1 emulators?
Gino76ph said:
Epic CItadel on 35fps is low for me. If on normal/medium/average settings if at all reaches 40fps then pease let me know?
So, any thoughts on emulators like PPSSPP or PSX/PS1 emulators?
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I already said that PSP with SEGA Rally runs about 30-40 FPS.
You can't expect high-end performance from a mid-range device. It's A53 at 1.7 and 2.36 GHz so it's not quite powerful.
Epic Citadel on ultra high quality runs at 35 FPS but on high quality is like 60 FPS all the time.
Are you satisfied with those numbers?

An intel atom is usable in 2022?

Here's a question.
Can i use an intel atom for basic tasks and old games??
I'm gonna read your replies.
Here's the specs:
Intel atom N450 1.66Ghz.
2gb of ram 667Mhz.
160gb 5400 RPM WD blue hard drive (I'm gonna replace it with an 120gb ssd because is failing)
I want to use as a Quake 3 arena pc too
Here's a capture of the barely working windows 7 ultimate installation
El dallas said:
I want to use as a Quake 3 arena pc too
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From looking at random videos online, it could (hopefully) run Quake 3 Arena at around 40fps on Medium. I don't know if it could run many other games, though. The best I can see it doing is emulation of old consoles like N64, and very simple games from the 90s-2000s.
My suggestion: Stay away from consumer oriented versions of Windows. Use Enterprise if you can. I use Enterprise 2021 LTSC on my gaming PC; it comes with none of the bloat that the consumer versions do.
The performance of your rig depends heavily on the GPU, but the Atom is not intended as a desktop/gaming chip. I wouldn't expect much.
Honkette1738 said:
From looking at random videos online, it could (hopefully) run Quake 3 Arena at around 40fps on Medium. I don't know if it could run many other games, though. The best I can see it doing is emulation of old consoles like N64, and very simple games from the 90s-2000s.
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At the very least
Honkette1738 said:
From looking at random videos online, it could (hopefully) run Quake 3 Arena at around 40fps on Medium. I don't know if it could run many other games, though. The best I can see it doing is emulation of old consoles like N64, and very simple games from the 90s-2000s.
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Quake 3 runs great

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