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Many of us are eagerly awaiting to get their new HTC One and are excited about how HTC's beefiest phone ever will perform. Still in love with my faithful companion, my HD2, this finally is the phone that seems a proper successor. Connecting current gen phones to the TV to enjoy video, images and casual games on a big screen is a nice feature and certainly not missing on the new One. However, since implementations of how phones connect to TVs do vary between phone vendors, it is generally hard to find comprehensive information about that. So I walked the extra mile and tried to figure out where the new HTC One stands and what TV screen performance we can expect from that shiny device. As you can see in the pictures below, it seems that the HTC One does not really stand out from the crowd when it comes to MHL because it appears that it still uses the (older) first generation MHL chip by Silicon Image which caps it to 30Hz refresh rates and lower charging current. I thought (read: I was hoping) that HTC announced that the One will have MHL 2.0. Sammy's plastic brick #4 will have it.
The best image I could find so far (second attachment) shows the Silicon Image MHL transmitter chip at the One's logic board. (Image courtesy by ChipWorks http://www.chipworks.com/blog/recentteardowns/2013/03/28/inside-the-htc-one/)
Unfortunately the imprint is not clear and there is some glue left on it that makes it hard to read. To me, it reads as:
8244B0
PW?433B
OL2242
(Red represents clearly readable characters)
If you take that information (SiI*2*4) and compare it with the ICs that Silicon Image lists on its website, the only chip that matches the recognized characters is "SiI9244 - MHL 1.0 transmitter with HDMI input". That chip was already used in the HTC One X a year ago (see bottom picture), so no innovations here.
SiI9022 HDMI 1.4a transmitter with 24-bit RGB input
SiI9024 HDMI 1.4a transmitter with 24-bit RGB input and integrated HDCP support
SiI8558 MHL 2.0 transmitter with integrated 4-to-1 multi-media switch
SiI8246 MHL 2.0 Transmitter
SiI8240 MHL 2.0 transmitter with HDMI input
SiI9232 MHL 1.0 transmitter with RGB input and integrated HDCP support
SiI9244 MHL 1.0 transmitter with HDMI input
SiI8332 MHL 1.0 transmitter with MIPI DSI input, integrated HDCP support, and integrated switch
SiI8334 MHL 1.0 transmitter with HDMI input and integrated switch
SiI8336 MHL 1.0 transmitter with MIPI DSI input and integrated switch
SiI8338 MHL 1.0 transmitter with digital RGB input and integrated switch
SiI8352 MHL 1.0 transmitter with integrated HD scaler and digital RGB input
SiI8356 MHL 1.0 transmitter with integrated HD scaler and MIPI DSI input
(Source: http://www.siliconimage.com/solutions/mobile/)
For comparison, the same MHL transmitter chip in the HTC One X is shown in the attached picture #1.
(Image courtesy by Tech Republic, http://www.techrepublic.com/photos/cracking-open-the-htc-one-x/6363151?seq=53&tag=thumbnail-view-selector;get-photo-roto)
If you look up the chip's specs, you will find out that it supports:
HDMI 1.3
MHL output resolution support - from 25 MHz – 75 MHz, up to [email protected] 24/30 Hz
Silicon Image announced the second generation MHL chips SiI8240, SiI8246 and SiI8558 back in May 2012. Their new features include faster charging (up to 900mA to 500mA on the MHL 1.0 chips), doubled output framerate, which is 60Hz @ 1080p and 3D formats. At least the former two would have been great to have on the new HTC One since it should have enough oomph to provide a full 1080p60 experience. With the older generation chip we are pretty much limited to 30Hz. Most TV sets may fall back to 24Hz or recognize it as 1080i mode. This will probably make things get slightly choppy and laggy if viewed on a TV screen. Bummer to me but not a deal breaker per say. I am curious how others think about that!
What is your experience with MHL? Want to share your experiences using 24/30Hz MHL on your previous MHL 1.0-enabled devices?
Some resources on this topic:
http://www.siliconimage.com/solutions/mobile/
http://files.shareholder.com/downlo...-d71de927a716/SIMG_News_2012_5_15_General.pdf
http://en.wikipedia.org/wiki/Mobile_High-Definition_Link
http://forum.xda-developers.com/showthread.php?t=2204218
very informative & detailed.
Thanks a lot for the clear cut info.
I'm looking to get an Android Wear device during the holidays, but I'm currently split between two. I can't seem to choose between the Sony Smartwatch 3, and the LG G Watch R. Both, for me, have Pros and Cons that basically cancel each other out. I really just can't choose.
Can any current owners of either of these devices (or another one, if there is a device that could be better that I'm just overlooking) voice their opinions between these two? I'm just trying to find some way to solve my indecision. Perhaps there's just something about one of these I'm not seeing that will make the decision unquestionable.
Thanks!
I have the Sony smartwatch 3 and it's great. Stand alone GPS. And as soon as google android wear supports it nfc and wifi! So the most future proof smartwatch.
However if you prefer looks you probably have to buy a circular watch or the asus zenwatch...
You say other.... you would get people telling you Digital Watches should be circular.
Sony Smartwatch3 is a great device.
Better battery life, visible outdoors, micro USB charger.
I would have to say LG G Watch R, Why? Because it looks like a watch first and foremost. A smart watch needs to look like a watch !! or it's treated as a gadget, I like my watch to be round, like 99% of watches.
Pro's
Battery life 18 - 24hrs always ON normal use (longer if not always ON, about 48hrs).
Display: P-OLED looks amazing, high ppi, full colour pallet, low power, bright 300 nits. 1.3" screen sounds smaller than others but it's as big as a Tissot T-Touch Expert.
Look: standard round display makes this look like a watch & not a geek gadget, it looks watch & then gadget.
Style: It looks great, lit & off, off it looks dark & monolithic, it's sheer black when off, lite it looks amazing, punchy OLED high brightness, high contrast.
Control:Crown button looks like a std, watch winder but is a control, touch screen is nice & responsive.
OS: standard Android wear, direct from Google.
Charging: from flat to full in an hour !
Now the CONS:
Watch strap is utter crap, leather of the lowest quality, replace it for a few $$, just remember 22mm width at the watch head and 3.0-3.5mm thickness max or it won't fit. there some nice black Kevlar & leather straps with PVD stainless buckles, just search google "22mm Kevlar leather strap".
Size: it ain't small, if you seen a std, divers watch or sports watch, you get the size, I have a Tissot T-Touch Expert Titanium, it's exactly the same size, many be a few mm thinner.
Male: it's all man, this is not a womans Smart watch, it's very masculine.
Charging connection: not standard micro USB on watch but a proprietary dock, so if your caught away you need a second dock.
Smart watch for me is a unit that works with your phone and with you, it relays call info, msg, data you want, to the watch display so the phone can stay in the pocket more, if you want a stand alone then better option are about, if you want a watch & extension of your phone then this in my option is currently the best, for the reasons above. It's not always about how many functions it has, but how it works with you & your world. Don't get me wrong, I'm not saying it's perfect, it's not, it's no Ridley Scott of the watch world but it is on the right path.
Uploaded a piccy of my watch for you with the face I use 99% of the time, black back, it lasts 18-24hrs always ON and looks great (I think) it's in dim mode (level 4).
just remove the space from the addy at the front, I dont have 10 posts to directly post a pic.
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I would say the cheapest one because they'll all be obsolete in a couple months when the next wave comes. I have a lg g watch, Samsung gear live and a gear 2. I think Android wear has the most potential but as of right now my gear 2 is probably the best I just don't use Galaxy's anymore so I gave it to my kid.
Check out a few reviews on youtube for all the Wear watches and you'll see enough to make a good decision.
I voted for Other because the Zenwatch is currently your best bet.
Hey, I am kind of confused about why people should buy an Android TV Box, we have access to Internet and media resources via a Smart TV, is that TV Box has some more capacities then Smart TV?
Smart TV is nothing compared to android box. I wish I never got a smart TV I font even use the smart features cuz they suck. There is no comparison to an android box.
Sent from my SGH-M919 using XDA Free mobile app
Android box, more powerful one, the chipset determine the the performance of your box, use Amlogic , Allwinner or Rockchip, Amlogic 812 is one of the best chip for picture and video display,.. some box review will speed you up to the box, http://forum.xda-developers.com/android-tv/android-sticks/tronfy-mx-iv-review-t3122800
If you love to read tech news then I am pretty sure that you have heard about Chinese company No.1 which has recently discovered
a new smartwatch called D2 which is primarily made for women or ladies.
If you take a closer look you will notice that almost all smartwatches are more or
less the same when we are talking about the design. Almost there is no difference between men's and ladies watches.
So in my personal opinion this smartwatch is completely different in positive way of course because it is purely beautiful
and I am sure that you will agree with me. It has luxury design thanks to rose gold body with 60 Czech diamonds. Every detail is exclusively made for ladies.
Also the watch strap is made from leather where you have ability to choose from three different colors which are: red, white and brown.
For me it is also interesting that this smartwatch has IP67 certification so in other words it is dust and water resistant.
The screen has 240 x 240 pixels resolution. No.1 D2 has built in low power consumption processor Mediatek MT2502.
While for connectivity it has Bluetooth 4.0. So with Bluetooth you can connect your smartwatch with almost any iOS and Android phone.
It has many useful features like heart rate monitor, UV monitor, temperature measurement but there are many other functions.
I have tested all functions and I can say that all functions are working as they should to work.
Thanks to very good optimization the 350mAh battery gives a long autonomy.
So you can see that this smartwatch in this price range is really good choice so for more information please
visit their official website. Also Christmas is coming and I think this could be a great gift .
Also for more info like photos and some other test please visit this: No.1 D2
No1 d2
Hi i have no1 d2 smartwatch and im very happy with it, but i have a problem, i cannot have a private conversation on my phone because all my calls go on my watch speaker even if i answer from my phone. Can you help me pls?
Kaija & A.J. said:
Hi i have no1 d2 smartwatch and im very happy with it, but i have a problem, i cannot have a private conversation on my phone because all my calls go on my watch speaker even if i answer from my phone. Can you help me pls?
Click to expand...
Click to collapse
Hey,
if you want to have a private conversation then you need to disconect BT connection with watch.
So it seems that now, 7 years after the Xperia Play, that gaming phones are starting to really become a thing. Razer released a "gaming" phone with a super fast display. Motorola released a gamepad mod for the Z line. There have also been a couple others like the Nubia Red Magic and Xiaomi Black Shark, but only the Black Shark has attempted to add any gaming controls to a "gaming" phone, and it was basic at best. Now Asus is jumping into the game and they have the most powerful phone yet!
ROG Phone Specs:
Processor:
Exclusive 2.96GHz octa-core Qualcomm Snapdragon 845 Mobile Platform
GPU:
Qualcomm Adreno 630
Display:
6.0“ 18:9 (2160x1080) AMOLED
90Hz refresh rate with 1ms pixel response time
108.6% DCI-P3 color gamut and 10000:1 contrast ratio
10-point multi-touch (supports Glove Touch)
Discrete image processing chip supports HDR
Memory:
LPDDR4X 8GB RAM
Storage:
UFS 2.1, 128GB / 512GB
Sensors:
Accelerometer, e-compass, proximity sensor, Hall sensor, ambient-light sensor, fingerprint sensor, gyroscope, 2 x ultrasonic AirTriggers
Wireless:
802.11a/b/g/n/ac/ad 2x2 MIMO
Wi-Fi Direct and WiGig 802.11ad wireless display support
Bluetooth 5.0 and NFC
GPS:
Supports GPS, aGPS, Glonass, BeiDou
Side I/O:
Custom USB-C supports USB 3.1 Gen 1, DP 1.4, fast charging (15W)
ASUS HyperCharge direct charging
Bottom I/O:
USB-C supports USB 2.0, fast charging (20W), Direct Charge
3.5mm headphone jack
Cameras:
Main: 12MP + 8MP (120° wide-angle)
Front: 8MP
Audio:
Dual front-facing stereo speakers with smart amplifier
24-bit/192KHz Hi-Res Audio
DTS Headphone:X 7.1 virtual surround-sound
Qualcomm aptX High-definition Bluetooth® wireless audio
Battery:
4,000mAh
Dimensions:
158.8 x 76.2 x 8.6mm
Weight:
200g
Water resistance:
IP68
But not only are the specs high, but it's also set to have a slew of accessories. The main one being a GameVice to give it full gamepad controls. There's a TV mirroring accessory and a desktop dock. There's also a sort of dual-screen handheld accessory, but that will require developer support to take off. There's even a fan cooler accessory. Plus the phone itself has a couple of touch buttons on the edges that can be mapped to work as virtual buttons. All things considered, this looks like the most interesting of the "gaming" phones thus far and potentially a spiritual successor for the Xperia Play, even if the gamepad isn't integrated.
XDA Links:
https://www.xda-developers.com/asus-rog-phone-gaming-phone-announced/
https://www.xda-developers.com/asus-rog-phone-forums-open/
External Links:
https://rog.asus.com/articles/smartphones/announcing-the-rog-phone-changing-the-game-for-mobile/
https://www.theverge.com/2018/6/4/17424144/asus-rog-phone-gaming-android-specs-modular-computex-2018
Im really hype for this one. ROG phone will be my next gaming device after Nokia N-Gage QD and Sony Ericsson Xperia PLAY
ok nice and all but still lacks integrated gamepad if i have to carry 2 devices anyway i´ll take my phone and my 3ds..sorry asus, nice try
I see all the other accessories, but the only one I want is the controller. Not the two screens, or the dock, or the tv mirroring...but that controller that grips from the sides horizontally. It's awesome!!!
I agree with your assessment OP, this was the first phone I really saw as a successor to the xperia play. Such a shame it has taken this long.
The thing about the GameVice gamepad is that it's been around for awhile for both iPhone and Galaxy phones. This is the first "gaming" phone to use it, but not the first phone. So if that's all you're looking for, you could get an older model for a much more popular (and at this point, affordable) phone.
While I would love to see another integrated gamepad, I don't feel like that's going to realistically happen. I think some sort of accessory dock or case will be the way it goes. As long as the gamepad portion is easily portable and pocketable, I'm okay with it.
EDIT:
Unless you live in China where Snail still releases gaming phones with gamepads from iReadyGo. There's another that came out last year:
http://www.snail.com/en/moqi.html
MechaBouncer said:
The thing about the GameVice gamepad is that it's been around for awhile for both iPhone and Galaxy phones. This is the first "gaming" phone to use it, but not the first phone. So if that's all you're looking for, you could get an older model for a much more popular (and at this point, affordable) phone.
While I would love to see another integrated gamepad, I don't feel like that's going to realistically happen. I think some sort of accessory dock or case will be the way it goes. As long as the gamepad portion is easily portable and pocketable, I'm okay with it.
EDIT:
Unless you live in China where Snail still releases gaming phones with gamepads from iReadyGo. There's another that came out last year:
http://www.snail.com/en/moqi.html
Click to expand...
Click to collapse
Hmm. All I had seen prior was iphone lightning port connected controllers. Thanks for putting that on my radar!
While shopping around it appeared that in searching for a one-fits-all solution there weren't hardwired controllers for android.