Related
ok, so i ported miui from the z1 to our z1s, the miui is based on 4.4.4 sony for the c6906, so we are able to boot it on our locked bootloaders, i face an issues after porting, and all i have done was ported some necessary files in "system/etc/" do to hardware differences, most things worked after this, except for rotation, the orientation is always opposite of what its suppose to be, and i found the issues to be fixed when i replace the Z1s /system/etc/firmware/adsp* files with the ones from the z1, but than i get playback issues, what would you recommend i do in this situation. PLEASE HELP.
I tried replacing everything that has the word Sensor in it from stock z1s, didnt work
i tried ro,sfrotation=180 to build.prop
please help devs
so we can possibly make more z1s ports possible
LifeHacks said:
ok, so i ported miui from the z1 to our z1s, the miui is based on 4.4.4 sony for the c6906, so we are able to boot it on our locked bootloaders, i face an issues after porting, and all i have done was ported some necessary files in "system/etc/" do to hardware differences, most things worked after this, except for rotation, the orientation is always opposite of what its suppose to be, and i found the issues to be fixed when i replace the Z1s /system/etc/firmware/adsp* files with the ones from the z1, but than i get playback issues, what would you recommend i do in this situation. PLEASE HELP.
I tried replacing everything that has the word Sensor in it from stock z1s, didnt work
i tried ro,sfrotation=180 to build.prop
please help devs
so we can possibly make more z1s ports possible
Click to expand...
Click to collapse
sorry i don't know how to fix it.but do you mean our z1 compact can be booted up by the kernel provide in the ROM?
or can you provide the rom you port? thanks
http://forum.xda-developers.com/xperia-z1/development/rom-lifehacks-uploading-t2857513
basically this miui is ported onto a sony base, and sony kernels boot sony firmware.
look into /system/etc/sensor_def_qcomdev.conf
look into line :
:hardware 8974
latform
roperty
# Orientation of sensors
# accel x/y/z
700 -1 0x00010001
701 2 0x00010001
702 -3 0x00010001
try to reorder, for example by this way:
700 -1 0x00010001
701 -3 0x00010001
702 2 0x00010001
hope this fix orientation isue
I have tried to reorder but can not get reversed rotation. Probably you can fix rotation isues by looking for sysmols in android policy... see this 2 commits about how I get rotations fixed on an old miui rom for xperia go:
tried without luck -> https://github.com/munjeni/miui_sony_xperia/commit/21e5266768a32f52f44012c85e2f68c3c7bd4339
this one fixed isue -> https://github.com/munjeni/miui_sony_xperia/commit/2f68ceb5bb9afc3031cdb75c264bf8294d3d448f
probably your port have messed something in android policy PhoneWindowManager.smali !
CyanogenMod (pronounced /saɪ.'æn.oʊ.dʒɛn.mɒd/) is an enhanced open source firmware distribution for smartphones and tablet computers based on the Android mobile operating system. It offers features and options not found in the official firmware distributed by vendors of these devices.
http://wiki.cyanogenmod.org/w/About
Code:
#include
/*
* Your warranty is now void.
*
* We are not responsible for bricked devices, dead SD cards,
* thermonuclear war, or you getting fired because the alarm app failed. Please
* do some research if you have any concerns about features included in this ROM
* before flashing it! YOU are choosing to make these modifications, and if
* you point the finger at us for messing up your device, we will laugh at you.
*
*/
Instructions
1. Download the zip(s) - firmware and Google Apps additional package (optional)
2. Download and install a compatible recovery
3. Wipe data, system & cache partitions and flash firmware
4. Optional: install the Google Apps additional package
Known Issues:
- XBMC and some games touch input will fail. A work around would be to purchase a bluetooth keyboard, they are pretty cheap from ebay, or use your existing one to navigate inside XBMC until we solve the problem.
- audio routing does not work when making calls with viber, hangout or skype while connected to bluetooth headset.
- MHL output the colours wrong and audio does not route to tv.
- Google movies will crash if you want to download locally.
- Anything else? you tell me
02/12/2014 stable build
cm-11-20141202-UNOFFICIAL-klimtwifi.zip
- Hulu not working fixed
- google movies not downloading locally fixed
- charging while tablet is off fixed
cm-11-20141202-v2-klimtwifi.zip
fix graphic glitches
added kernel Performance, powersave and userspace governors
All current and previous builds, kernels and fixes can be found HERE
Latest build by senior user miscom:
12/12/2014
https://www.androidfilehost.com/?fid=95854736883843077
upstream cm source update
17/12/2014
https://www.androidfilehost.com/?fid=95857557620393377
upstream cm source update
27/12/2014
https://www.androidfilehost.com/?fid=95864024717070862
upstream cm source update
04/01/2015
cm-11-20150104-UNOFFICIAL-klimtwifi.zip
cm-11-20150104-UNOFFICIAL-klimtwifi.zip.md5sum
corrected true battery values for klimtwifi thanks to github user moneytoo who brought to my attention
update CM source
1/03/2015
cm-11-20150301-UNOFFICIAL-klimtwifi.zip
cm-11-20150301-UNOFFICIAL-klimtwifi.zip.md5sum
Fixed Kodi/xbmc touch issues, and with many games that had no touch register issues.
all credit for the touch issue patch goes to @Patrick Lower
20/05/2015
cm-11-20150520-UNOFFICIAL-klimtwifi.zip
cm-11-20150520-UNOFFICIAL-klimtwifi.zip.md5sum
Google Apps additional package:
http://wiki.cyanogenmod.org/w/Gapps
TWRP:
http://forum.xda-developers.com/gal...recovery-twrp-2-7-1-0-touch-recovery-t2817100
Sources Barracuda:
device tree
kernel for exynos 5420
vendor files
thanks to CyanogenMod team, Google and thanks to:
Nvertigo67 fixing many bugs, eousphoros for starting the intital port to klimtwifi, danny19901, fedecape, rukawa84, kafandi, miscom and anyone else I forgot for testing the rom , crpalmer for his hard work.
Special big thanks to Nvertigo67.
How to build your own
The Guide
1) please visit this thread and follow the instruction to prepare your build environment.
2) once you have CM11 sources downloaded and ready on your build server.
You will need to find your roomservice.xml android/.repo/local_manifests/roomservice.xml and add the following entries:
<project name="barracuda7/android_device_samsung_klimtwifi" path="device/samsung/klimtwifi" remote="github" revision="master" />
<project name="barracuda7/android_kernel_samsung_chagallwifi" path="kernel/samsung/chagallwifi" remote="github" revision="cm-11.0" />
<project name="barracuda7/android_vendor_samsung_klimtwifi" path="vendor/samsung/klimtwifi" remote="github" revision="master" />
click save.
Note: if you fork the repos to your own github account, replace barracuda7 with your own github username.
3) from terminal type the following:
repo sync this should download the blobs, device tree and the kernel.
breakfast klimtwifi will add the rest of the repo's that are needed.
source build/envsetup.sh
brunch klimtwifi
if all above steps were done successfully depending on how fast is your build server you should end up with a zip in about an hour or more.
you can find the zip file here:
android/out/target/product/klimwifi
You are most welcome to post question on this thread regarding building the rom, please only PM me if it is not this rom related, in this way other users can benefit from
the information
Happy Building
reserved
one more
can you make one for t705?
rowihel2012 said:
can you make one for t705?
Click to expand...
Click to collapse
I already tried, not having the tablet makes it extremely hard, until a similar device gets Ported that I can base upon the answer to your question is sadly no.
Sent from my Nexus 5 using Tapatalk
Amazing really great and only 1 issue mic doesn't seem to be picking anything up at all
Barracuda77777 said:
I already tried, not having the tablet makes it extremely hard, until a similar device gets Ported that I can base upon the answer to your question is sadly no.
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Have you tried contacting crpalmer??
He is maintaining CM 11 on the tab pro lte version and both devices uses the same qualcomm snapdragon 800.hopefully this can point you in the right direction to get lte working.
also,thanks for the cm lovin on the t705,samdung's lagwizz on this beast's hardware is a complete waste.
and i believe many t705 owners will be willing to trip knox jus to get cm on this baby.
frostmore said:
Have you tried contacting crpalmer??
He is maintaining CM 11 on the tab pro lte version and both devices uses the same qualcomm snapdragon 800.hopefully this can point you in the right direction to get lte working.
also,thanks for the cm lovin on the t705,samdung's lagwizz on this beast's hardware is a complete waste.
and i believe many t705 owners will be willing to trip knox jus to get cm on this baby.
Click to expand...
Click to collapse
My T705 exynos 5 octa not snapdragon
my t705 is exynos 5 octa
rowihel2012 said:
my t705 is exynos 5 octa
Click to expand...
Click to collapse
So snapdragon won't help us as of different radios etc...
danny19901 said:
So snapdragon won't help us as of different radios etc...
Click to expand...
Click to collapse
yea
rowihel2012 said:
yea
Click to expand...
Click to collapse
so back to square one
so the 9500 is the closest to the 705 -805 tablet, but that one is a 3g not LTE
i think if we did not got t705 i will replace it with nexus 9
lagwiz roms make this tab dead
i had the lg pro 2 it was externally fast no lag at all i love snapdragon
my bad abut the cpu,mine is also the exynos octa but the next closest is not the n9500 but the n9005 (Note 3 exynos).
http://www.gsmarena.com/samsung_galaxy_note_3-5665.php
so i guess that where we should look at instead.
i havent been following the note series phone forum after the knox crap samdung tired to ram down consumers throats.but i am sure there are cm roms floating ard.
will keep an eye out on recognised dev to see if anyone can help.
is there a way to look at the lte tw roms for 705 to see if we can get any answers?
For everyone who is gonna try this out I have done some more testing and found a few things that need fixing
In build that's been uploaded
Mono speaker/only 1 speaker works = fixed in next update as I have both working
MIC = not working but also fixed in next update
SD card = won't read or mount but does in recovery
Camera = wrong orientation and looks weird also camera apps I have tested struggle/crash when going to front facing camera
These are what I have found so far
danny19901 said:
For everyone who is gonna try this out I have done some more testing and found a few things that need fixing
In build that's been uploaded
Mono speaker/only 1 speaker works = fixed in next update as I have both working
MIC = not working but also fixed in next update
SD card = won't read or mount but does in recovery
Camera = wrong orientation and looks weird also camera apps I have tested struggle/crash when going to front facing camera
These are what I have found so far
Click to expand...
Click to collapse
Can confirm this.
On the software side:
- battery stats is finally working
- on a dirty flash the unlockers from various programs are corrupted
- trebuchet still crashes on boot
- people apps works
- synapse doesn't work anymore (UCI not supported)
Going to report back on the battery, previous version of cm11 (other thread) had serious battery drain problems
But definitely a step up, keep up the great work!!
thomas_pieps said:
Can confirm this.
On the software side:
- battery stats is finally working
- on a dirty flash the unlockers from various programs are corrupted
- trebuchet still crashes on boot
- people apps works
- synapse doesn't work anymore (UCI not supported)
Going to report back on the battery, previous version of cm11 (other thread) had serious battery drain problems
But definitely a step up, keep up the great work!!
Click to expand...
Click to collapse
Just finished building a new build:
External sd fixed
microphone fixed
mono speaker issue
just waiting for danny19901 to test it out and I will post the link, or if there is anyone willing to test pm me.
happy to see people working on the T700 again will be giving it a try soon. I'm also a bit tired of TouchWiz
OP updated with new build:
cm-11-20141116-UNOFFICIAL-klimtwifi.zip
fixed:
external sd
stereo sound
microphone
still to be fixed camera preview is a bit skewed .
A big thank you do danny19901 for doing the testing. :good:
Great, feedback on the battery is as followed:
50% battery drain on 2h 26min, problem still there. For the moment I use the skyhigh cm 1.4 kernel
Which kernel do you guys use? And is the battery any better?
[SoNiCo][Z,ZL,ZR] PureXAudio V31 The Return of legend | The Pure "Xperia" Xperience
Code:
[SIZE="5"][CENTER]>THE AUDIO REVOLUTION OF SONY APQ8064 DEVICES<
[/CENTER][/SIZE]
#*#*-----~~--INTRODUTION--~~---*#*#
Suffers on your weird speaker a long time ago?
Tired of the SMALL sound of your device?
Now,Nothing you need to be fear,
INTRODUCING,
THE NEW Project SoNiCo:
!PureXAudio RebornZ!
{
"lightbox_close": "Close",
"lightbox_next": "Next",
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"lightbox_error": "The requested content cannot be loaded. Please try again later.",
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"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
WITH
---------------------------------------------------------------------------
#*#*-----~~--DISCLAIMER--~~---*#*#
NOTE 1: DO NOT INCLUDE ANY OF THE MODS IN THIS THREAD IN ROMS WITHOUT MY PERMISSION! I WILL ONLY ASK ONCE, IT IS MANDATORY THAT YOU PM ME OR NOTIFY ME BEFORE YOU PUT THIS IN YOUR ROM OR OPEN ANOTHER THREAD SOMEWHERE ELSE ON XDA,LAST WARNING. ANY THREADS OPENED WITHOUT LETTING ME KNOW WILL BE REPORTED IMMEDIATELY!
NOTE 2: It SHOULD work with all Xperia Firmware-Based ROMs, not so sure about AOSP roms as I have a lock bootloader and therefore I cannot try them out. Please do not constantly ask if it will work for a specific rom, Try before you ask.
NOTE 3: PLEASE! FOR YOUR OWN SAFTEY, MAKE A NAND BACKUP FOR YOUR ROM! I WILL NOT BE GIVING INSTRUCTIONS TO UNINSTALL.
NOTE 4: This mod will work for Locked/Unlocked Bootloaders as long as you have a custom recovery.
NOTE 5: The speaker's audio quality becomes worse as you increase volume, this is because our speaker cannot output good audio quality at loud volumes.It is impossible to keep audio quality and loud volume because of out hardware. The HTC One has a dedicated Amp inside it's chipset which amplifies audio better with more sound, that is why new HTC phones can have very loud speaker volume with good speaker audio quality.
NOTE 6: Sometimes, if you play music, it could take a few seconds to let Sound Enhancements load your settings (This is normal)
NOTE 7: If you are on another device and is using Xperia Z version (The updated version of this soundmod and not PureXAudioLITE) Don't be mistaken that all features work, because it just won't. My audio mod is specifically made for the APQ8064 chipset and WCD9310 DAC (MPQ8064 audio too) the features will not ALL work because every device has different hardware/software, even if it install fine, not all features will work. Don't get confused.
NOTE 8: I advise everyone to go onto XZDualRecovery as it's the only recovery (As I am aware of) which has native init.d installed directly in it's ramdisk just so you can use the init.d scripts in my mod. (Only applies to locked bootloaders)
NOTE 9: If you are having audio skipping issues, make sure that you exclude: Walkman (If you have 2 Walkman apps, select the second one), PureXAudio Engine and MusicFX in STAMINA Mode so that the phone will not try and make it inactive. If you have Skipping in any other music player, add that in the exclude list of Stamina mode.
NOTE 10: Hearing impairment is caused by volumes higher then 85dB as stated in Wiki "If one is exposed to loud sound (including music) at high levels or for extended durations (85 dB A or greater), then hearing impairment will occur." If you feel uncomfortable when hearing music, I strongly advise you to either turn down the volume or have a rest.
NOTE11: I repeat again, This thread is approved by ZeroInfinity and I can post a new thread and continue developing this mod, SO IF YOU WANT TO INCLUDE THIS MOD ON ANY ROM PLEASE ASK FOR MY PERMISSION!
NOTE12: Since I sold my Xperia Z today, This version (V30) will be the last version to Android 4.4.4, starting for the next version, this mod will need the tester to test the compatibility and it would be taking a long time to each version releases. Thanks for the support to all of you
Enjoy the Last version!
Click to expand...
Click to collapse
#*#*-----~~--FEATURES & CHANGELOGS--~~---*#*#
>New Revolution ReHeaR+ Engine for extend soundstage at maxinum value
(Well @PDesire suprized on this once XD)
>ALSA which AUTO CONFIGS settings for your audio chip
>Wider and Clearer Soundstage
>Ultra Clear High Frequency treble
>Crystal Clear vocals and background vocals
>Alive, beating drums with bass guitar sound
>Less Distortions
>More Dynamic Range
>Very low audio latency
>Re-Enabled AudioPreProcessing features (Automatic Gain Control, Noise Suppressor and Acoustic Echo Cancelling)
>More please look at Changelogs~
#*#*---------*------*----- CHANGELOGS -----*------*----------*#*#
----------------------------------------------------------------
[The Pure 'Xperia' Xperience]
>Available for Lolipop 5.1.1 firmware
>Rebuilded audio system (Thanks @PDesire
>New Enhanced Sound Clarity system
>Background noise maximized lowered(At least on my KC06A it is)
>ReHear+ Soundstage extend engine included
>And a lot
----------------------------------------------------------------
[FinaL De Fin V30]
>Big Reworked.
>Updated old Samsung SoundAlive to latest version
>Big Edit to the xml files
>Vivo audio Framework presented.
>Changed the old audio system to new own create system - HiBrid System
>Big enhance to the speaker quality
>xLOUD reactivation (REMEMBER DON'T OPEN IT WHEN YOU'RE DONE FLASHING IT)
>Headphones Quality Enhancement with a lot of tweaks
>Removed unnecessary libs and things
>BT bug fix ( for my friend's BT devices all works well
>Removed the restrict of Sound Enhancement's preset value,
EQ will be recommended to turn off since V30 got a fine tune at all.
>Fine tuning to the details of the headphone output
>ZX2 DSEE-HX libs
>and more.
----------------------------------------------------------------
[The Purity V29K]
>Reworked systems to Vivo's sound system
>ZX1 DSEE-HX included
>BIG Fine Tuned to the speaker output,More clarity, More louder, Lesser cracking
>Z3 Audio libs,frameworks included
>BT full fixed(hopefully
>Maximized Noise cancelling
>S-Force build in for Stereo speaker mod users
>Enhanced the support to 4.4.4 firmware
>Added support to Stsreo mod by monivan, just flash my mod before him
>Twin Audio System improve
>Volume tuned
>More forgoted
----------------------------------------------------------------
[THE New REVOLUTION V28S]
>Rebuilded whole zip using the Twin Audio Driver system structure that announced on DoMC
>New Twin Audio Driver System Lite that may gain more effect to 3rd party music player
×TADs Lite included Z3 and Htc M8's audio system
>Over-Sampled the sample rate to 316108800 Hz (316.1 MHz)
>Hope BT Problem are fixed (Doesn't has the device to test it)
>Reoptimized ALL LIBS,Deleted unused files
>Recreated whole mod's sound quality output,with TADs the clarity and the bass are in best
*Heavy Bass with a clear lyric sound,why not? /w\
>New optimized speaker with more clarity
>More I forgot...Cauz this version makes me bluring about 2 days
[The New Revolution V28 Mk.I]
>All are same from V28S except this version are the OPEN BETA TEST FOR CUSTOM ROM USERS!
*Included AOSP,AOKP,CM11,MIUI and more...
[The New V27]
>Added supported to the New 4.4.2 10.5.A.0.233 firmware
>Introducing the new SuperSampling to the XZ,the maxinum 90.3 MHz oversampling.
>FM Radio bug perfect fix
>used Asus Zenfone's audio system as the base of this version
>Audio flicking Perfect fix
>More changed please find it yourself
[Version 2601 eXtraLouD Special Edition
>Tuned the Speaker volume to MAX
>Tuned a little louder on headset volume
>FM Radio 2nd fix(Beta
>S.Enc preset 1st fix(Beta
----------------------------------------------------------------
Click to expand...
Click to collapse
---------------------------------------------------------------------------
#*#*--~~-PureXAudio RebornZ DOWNLOAD & INSTALL INSTRUCTION-~~--*#*#
*~*~*~~**~~*~*~*DOWNLOAD*~~*~*~*~~~***~~*~
PureXAudio V31 The Xperia Xperience
CLICK ME TO DOWNLOAD (MEGA Main link
CLICK ME TO DOWNLOAD ( Google Drive Mirror
*~*~*~~**~~*~*~*INSTALL INSTRUCTIONS*~~*~*~*~~~***~~*~
>Download the latest zips and put it to your device storage
>Reboot to recovery
>Reflash your ROM's zip without wiping data
>When reflash of your rom's zip are done, reboot to system
>After get into the system,reboot to recovery again
>Flash the PXA zip through the recovery
>Reboot to system, went to sound enhancement and tune bass to +4~+10
>Enjoy your new Z !
Click to expand...
Click to collapse
---------------------------------------------------------------------------
#*#*--~~-Meet The BUGS?-~~--*#*#
Code:
[SIZE="4"]
Report the bug asap if you meet it :)[/SIZE]
---------------------------------------------------------------------------
#*#*--~~-CREDITS-~~--*#*#
~ZeroInfinity for giving me the permmision of PureXAudio develop
~PDesire for supporting system
~dontbelive for Speaker tuning
~Me for developing this mod xD
~Sony,Samsung,Htc,Vivo,Lenovo,ZTE For the libs, scripts bla bla bla...
Code:
[FONT="Comic Sans MS"][SIZE="4"][COLOR="Indigo"]If you appreciate my work please buy me a coffee or coke to let energize me to continue the develop :)[/COLOR][/SIZE][/FONT]
Someone May ask for the reason Why I abandon the PXA as this mod works for a great day while on KK(well lot of PXA users know that )
And now I get my Friend's XZ with little.......screwed up screen, but whatever,It at least back
AND ALL PXA USERS SHOULD KNOW THIS AND PLEASE DON'T ASK ME THIS TYPE OF QUESTION ANYMORE PLSSSSSS
My Friend's XZ are in this situation
and this made me EXTREMELY DIFFICULT to develop as all the words are....wiped out of my eye and I have to guess what and what all the time... SO
>DON'T ASK ME FOR THE NEXT VERSION ETA TIME, YOU KNOW THIS PROBLEM MADE ME TIRED A LOT OF TIME
>THE PXA ARE REDEVELOPED START FROM MAYBE 20 FEB,AND I NEED LITTLE TIME TO CONTROL HOW XZ LP SYSTEM WORKS,SO AT THE BEGINING THE SOUND WILL NOT GOOD AS RECENT VERSION,BUT
I WILL DO MY BEST TO IMPROVE IT
HOPE YOU GUYS UNDERSTAND, THANKS~
Reserved for future use
bloodofJesus said:
portable to Z1 ?
Click to expand...
Click to collapse
Of course NO
Z1 has the DoMX exclusively
Thanks, I'll try it.
Haillo jimRnor,the download link not working for me....
EDIT: it working....
Wow, damn nice mod Jim keep up your excellent work :good:
A honor for me that I could help you with that
Your PDesire
sorry, Mr jimRnor , is it v31 working on 4.4.4 ??
Mirror link pls in Google drive...
biboFx said:
sorry, Mr jimRnor , is it v31 working on 4.4.4 ??
Click to expand...
Click to collapse
Hi, sorry it doesn't work on it
thif version work on LP only
giriz1c said:
Mirror link pls in Google drive...
Click to expand...
Click to collapse
Added google Drive mirror link
sony music app crashes on existenz rom 5.1.1 (stock based) @jimRnor please help asap
Any feedback working flawlessy to stock .22 5.1.1 i like to try but im on dolby soundmod by rajeev. Any one confirmed working on stock then ill try
Kran007 said:
Any feedback working flawlessy to stock .22 5.1.1 i like to try but im on dolby soundmod by rajeev. Any one confirmed working on stock then ill try
Click to expand...
Click to collapse
for me not working in music app..it crashes (Exiztenz 5.1.1 stock based). Tried playing through other apps...working great.
Sammy612 said:
sony music app crashes on existenz rom 5.1.1 (stock based) @jimRnor please help asap
Click to expand...
Click to collapse
same so here
Tried on Mokke latest build. No sound
Xperia ZL, PureX 2.0 ROM, Music app crashed. Hear no difference on Neutron at all with 24/96khz flac audio.
hi bro
the music app is crashed
please repair it.
hi jimRnor!
can you reupload v30 for 4.4.4, thank you so much
yes..on marshmallow doesnt work. Do you have /know another version or mod for use in marshmallow -xperia z ?
op3n said:
yes..on marshmallow doesnt work. Do you have /know another version or mod for use in marshmallow -xperia z ?
Click to expand...
Click to collapse
Yes extremebeats aural maximizer and stereomod by monivian works on MM Roms
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[AINUR AUDIO] (named after John R.R Tolkien mythology) mod was conceived on 12th January 2016 at Russian 4pda forum, with an idea to create the ultimate universal tuning solution, that can help people get more from their devices in terms of audio capabilities. Ever since that time we have been aiming at achieving new heights & providing you with a set of different mods (now archived): Pandora as universal SW optimizer, Nero as coloration fx remover, Kronos & Atlant as specific variety of device dependent mods with heavy tuning for different qualcomm cpu's. This allowed us to experiment & to find limitations of what can be tuned in terms of software & hardware within different smartphone configurations.
We were also first to successfully implement hex disassembling method for proper effects porting. Further hex investigations showed that other audio "mods" contained nothing but huge amounts of bloat files, that needlessly took up massive amounts of space on system partitions. Our disagreement with the developers of said mods at times resembled a genuine "war". The discovery of our disassembling method, proper implementation of basic mods & port addons (along with quite a bit of patience) brought you our best solution yet, to help optimize sound on your android device and reach the desired high level of quality, regardless of device manufacturer or cpu.
To go further we now starting a new era of audio mods with a brand new SAURON modification to bring you best sound ever in the audio modding history.
From Mordor
With love
Press:
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ADDITIONAL INFO:
Android audio mods mythbusted
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[Ainur Audio] team
@UltraM8 /[email protected], @stake263, @red_naxella /[email protected], @SashaSmile, @doma999, @Mostafa Wael, @Zackptg5, @defcomg, @ahrion, @AlienCreature7, @LazerL0rd, @james3460297, @Skrem339
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Sauron MK III preparations. Seeking community help!
[Ainur SAURON] MK III
Named after villain from Lord of the Rings mythology - SAURON, this mod automatically detects your device specs (soc/android sdk/rom/oem/proprietary stuff), and performs all of the possible audio patches that might boost sound. Sauron is system-wide modification - all of the patches are aimed to rework system components for androids audio subsystem and should work for headphones/speaker/bt. There is no app/UI.
Click to expand...
Click to collapse
MOD IS ON PAUSE, IS NOT UPDATED FOR LONG TIME AND WON'T BE ANYTIME SOON
Basic features:
- Android 5.0 - 9.0 support
- Unity installer by @ahrion and @Zackptg5
- Qualcomm/Exynos/MTK/Kirin/Rockchip/Spreadtum cpu's support
- ARM 32/64 bit support
- Android SFX blobs eplacements (musicfx & audiofx apps might no longer work)
- Cherry picked setprops
- Automatic su.d/init.d/addon.d detection
- Supported roots: Magisk 18+ /SuperSu/CMsu/PHH/LosSU/No root
- AML addons ready
- OTA surviving
Advanced features:
- Qualcomm codec mixer tunings
- Htc u11/u11+, m9, 10, m8 speaker amps patches and additions
- OnePlus 5/5T, Mi 8UD/EE, Mi a2. Pixel 1/XL, Pixel 2/XL, Pocophone speaker amp DSP modifications
- Forced Hexagon DTS Headphone:X module processing, mixer controls & custom config
- * DAC powered devices mixer edits:
- LG v20/30/30+/g6/g7
- LeEco x800/x900
- Nubia z11/z9/z9m
- Axon 7 (moved to custom kernel)
- Lenovo vibe X3
* Parameters forcing for DACs is achieved with mixer additions, thus either framework, or service apps can reset some values back to stock. Sorry, but it seems like device manufacturers doesen't want us to mess with these thing. There is a solution, but unfortunately it won't happen till probably next major version.
User determined features:
You can set these features with sauron_useroptions (UO) file, by placing it to the root of the internal storage. Installer will place the file there during the install, if it's not there already. After resetting values you have to reinstall Sauron each time you want to try/set something new. Some of the stuff there can break sound completely - there is no fix for that, you have to reset stuff back & don't use some of the features that breaks normal use of your device.
I've commented pretty every single thing there with all the info I know by this moment, make sure not to bother me with questions like "wut is dat XXXX feature for, dude?" please
- ACDB replacements
- Universal remover for compressor SFX
- Universal install for Fmas effect
- Qualcomm shoebox & audiosphere effects
- Qualcomm codec bitsize, impedance and discretization forcing
- Compander remover
- Aptx/hd libs, props & hexagon cappi libs install
- Reverb effects for PCM conversions
- Audio policy patching
- Codec power gating remover
- Qualcomm BT scrambler resamling
- Exynos codec resampling
- MTK gain setter
- MTK Impredance setter
- MTK high-pass filter remover
Installation:
!! Debugging !!READ CAREFULLYFor an error during TWRP - get ainur_debug logs, that are generated to sdcard during install.
Sauron is located in sbin/.magisk/img /ainur_sauron , or sbin/.core/img /ainur_sauron for magisk - this is your starting point.
1. Make sure you don't have anything set in UO, before posting something doesn't work as intended. Check clean install (UO unset) in the first place.
2. For bootloop you'll need to provide ADB logs
3. For any bug after bootup (ie weird device behavior, sound loss, etc) - use matlog app to generate logs
ALL the wrong logs for your issues will be completely IGNORED
VERY IMPORTANT !
Study sauron_useroptions carefully - some combinations could lead to huge sound problems (as it's mentioned in the file), that WON'T be determined as issues. You have to find and you working combo on your own!
Click to expand...
Click to collapse
Installation
Magisk users with /dsp mounting error should flash with twrp!
MKIII archive - download and flash with TWRP/Magisk
Changelog:
Code:
MK III 12.08.2019
- Unity 4.4 update
MK III 27.05.2019
- Installer fixes
MK III 03.05.2019
- Unity 4.1 update
MK III 31.03.2019
- Unity 4.0 update
- magisk 19 support
- qualcomm 855 support
- various installer fixes
MK III 01.01.2019
- Fully reworked installer (unity & aml updated)
- Support for MTK/Kirin/Exynos mixers
- SFX blobs rebased (including new base for MTK/Kirin/Exynos)
- Reworked props
- New UO features:
- qualcomm acdb replacements, power gating disabling, bt scrambler resampling
- Exynos codec resampling
- MTK codec mixer edits: gain setter, impedance setter, high-pass filter remover
- Reworked UO features:
- Qualcomm codec bitsize & discretization forcements are deepen to support Hexagon DSP as well
- Reworked mixer edits for qualcomm powered devices
- Reworked kernel modules blobs & Hexagon dsp modules
- Further experiments with aptx/hd, including better support for Pie
- Experiments with speakers amplifiers DSPs: (Pixel 1/XL, Pixel 2/XL, Htc u11/11+/12/m9, Mi a2, Mi 8EE/UD, Oneplus 5, Pocophone)
MK II.II 19.06
- AML update & fix
MK II.II 13.06
- AML/Unity update
MK II.II 02.05
- UO detection critical fixes
MK II.II 01.05
- unity update
- various fixes
- UO updated
MK II.II 18.04
- installer fixes
MK II.II 15.04
- unity update
- minor edits & fixes
MK II.II 24.03
- audioserver fixes
- better Treble (Oreo & P) compatibility
- removed policy patches for better AML compatibility
MK II.II 22.03
- Op3/t & Op5/t fixes
- Minor Oreo edits
- Various minor edits
MK II.II 17.03
- Various fixes & edits
MK II.II 11.03
- Android P support
- Various fixes & edits
- Axon7 patches moved to kernel by Skrem339
- Sfx libs changes
- Htc m7-m9 rt5501 & 5506 jack amplifier patches (libs hex patched by UltraM8)
- Htc u11/u11+ speaker amp patches (beware, it blows :) )
- Pixel devices experimental amp patches (sailfish, marlin, taimen, walleye)
- Qualcomm RX HPH edits for HiFi mode
- Oreo aptx/hd, ldac added by LazerL0rd
- Fmas edits
- UO file edited
- Axon7 patches moved to kernel by Skrem339
MK II.I 26.02
- Unity 1.3 update
- Various fixes
- New UO
MK II.I 20.02
- Critical installer fixes
- Completely reworked core libs
MK II.I 07.02-08.02
- Unity installer
- Critical bug fixes
MK II.I 06.02
- SFX libs install logic patches
- Minor bug fixes
MK II 13.01
- aml 2.9
- got rid of hw dolby
MK II (beta 1 - stable) 31.12-01.01
- Revamped installer
- Unity/AML v2.8
- Added UO logic
- Rebased SFX libs
- Removed alsa
- HTC U11/U11+ speaker amplifiers patches
- HTC m9/m8/10 amplifier drivers additions (possibly reroute headphones path with tfa amp)
- Full Oreo (8.0+) support
- OP5/5T speaker amp drivers additions for tfa9890
- Added Qualcomm Shoebox 3d and Audiosphere audio effect libs, props & mixer controls
- Added Fmas effect libs & props
- Added UO controls for impedance, bitsize & discretization
- Added snap 820/21/35 Speaker boost & voltage edits from Oreo
- Added Hexagon DTS Headphone:X module, mixer switchers & controller config
- Added Hexagon Dolby modules & mixer switcher
- Added Qualcomm BT resampler (idk if it can even work)
- Reworked props + added some new found by hexing
- Set higher value for preallocated DMA memory buffer
- Added kernel modules for QC codec
- Added APTX/HD libs, props & hexagon cappi libs
MK I.IV.II
- Installer critical fixes
- magisk v13 support
- new sfx libs
MK I.IV.I
- Installer critical fixes
MK I.IV
- Installer critical fixes
- Added [user=4544860]@osm0sis[/user] busybox
MK I.III.I
- Installer fixes
MK I.III
- Installer fixes
- New libs base + SFX patches
- Qualcomm dac patches from older versions
- HTC patches from older versions
MK I.II
- Installer fixes
- SFX patches
MK I - I.I
- New libs base
- Survive Rom dirtyflashing
- Bug fixes
You are not allowed to use any parts of this mod in your own roms & mods!
Ainur narsil [ mk i ]
NARSIL in Tolkien’s legendarium was the sword that defeated Sauron villain.
This Mod cleans android sfx from both stock and OEM effects as much as possible - delivering unbound sound the way hardware (internal codecs/dacs/amps) was meant to sound by manufacturer. It’s a system-wide modification - meaning it should affect general playback outputs: headphones/speaker/bt). There is no app/UI.
Click to expand...
Click to collapse
Basic features:
- Android 4.0 - Q support
- MMT-EX installer by @Zackptg5
- Supports most SOCs
- ARM 32/64 bit support
- Cherry picked setprops
- Automatic su.d/init.d/addon.d detection
- Supported roots: Magisk 18+ /SuperSu/CMsu/PHH/LosSU/No root
- AML addons ready
- OTA surviving
- Android SFX tract removal
Advanced features:
- Qualcomm/MTK/Exynos mixer patcher
- Speaker amps calibration replacements for some devices
- * DAC powered devices mixer edits:
- LG v20/30/30+/g6/g7/v40
- LeEco x800/x900
- Nubia z11/z9/z9m
- Axon 7 (moved to custom kernel)
- Lenovo vibe X3
* Parameters forcing for DACs is achieved with mixer additions, thus either framework, or service apps can reset some values back to stock. Sorry, but it seems like device manufacturers doesen't want us to mess with these thing. There is a solution, but unfortunately it won't happen till probably next major version.
User determined features:
You can set these features with narsil_useroptions (UO) file, by placing it to the root of the internal storage. Installer will place the file there during the install, if it's not there already. After resetting values you have to reinstall Narsil each time you want to try/set something new. Some of the stuff there can break sound completely - there is no fix for that, you have to reset stuff back & don't use some of the features that breaks normal use of your device.
- OEM sfx restorer (in case of bugs)
- ACDB replacements
- Qualcomm codec bitsize, impedance and discretization forcing
- Compander remover
- Audio policy patching
- Codec power gating remover
- Qualcomm BT scrambler resamling
- Exynos codec resampling
- MTK gain setter
- MTK Impredance setter
- MTK high-pass filter remover
Installation:
!! Debugging !!
READ CAREFULLYFor an error during TWRP - get ainur_debug logs, that are generated to sdcard during install.
Sauron is located in sbin/.magisk/img /ainur_sauron , or sbin/.core/img /ainur_sauron for magisk - this is your starting point.
1. Make sure you don't have anything set in UO, before posting something doesn't work as intended. Check clean install (UO unset) in the first place.
2. For bootloop you'll need to provide ADB logs
3. For any bug after bootup (ie weird device behavior, sound loss, etc) - use matlog app to generate logs
ALL the wrong logs for your issues will be completely IGNORED
VERY IMPORTANT !
Study narsil_useroptions carefully - some combinations could lead to huge sound problems (as it's mentioned in the file), that WON'T be determined as issues. You have to find and you working combo on your own!
Click to expand...
Click to collapse
Installation
Since 04.03 supports only magisk flashing
NARSIL MK I
download and flash with Magisk
Narsil is not yet added to magisk repo. Will do soon!
Changelog:
Code:
09.09.2021
- MMTEX canary magisk support
01.01.2021
- Installer fixes
- Realme fixes
09.04
- MMT-EX installer fixes
27.03
- MMT-EX installer support for magisk 20.4
04.03
- MMT-ex installer
- aml support update
MK I 27.05.2019
- Unity update
- Various compatibility/device specific fixes
MK I 27.05.2019
- Initial release
[Addons] ported audio effects & standalone DSPs
These are third-party effect ports & standalone DSPs which can be used on their own, or combined with Ainur mods.
To use multiple Ainur mods/addons magisk users have to install AML module from magisk repo
JamesDSP ->
DTS HPX & X Ultra ports->
Ciaomeme audio+ mod for several xiaomi devices->
Discontinued:
These are old addons that are no longer updated &/or upstreamed to new unity/aml.
Dolby->[/URL
Bang&Olufsen icepower port [URL="https://forum.xda-developers.com/showpost.php?p=70935959&postcount=1027"]->
Arkamys effect port ->
Dirac effect port ->
Fiio's V4A irs convolvers ->
KERNELS
Audio kernels, packed with various features
Axon7
CAD Project by @Skrem339
This project was created to let you get full control over DAC:
1) /sys/module/snd_soc_ak4490/parameters/oversampling_freq
Sets DAC's oversampling frequency(default 768000(max))
2) /sys/module/snd_soc_ak4490/parameters/selected_filter
Sets DAC's filter:
1 slow
2 short delay sharp
3 sharp
4 short delay slow (default)
3) /sys/module/snd_soc_ak4490/parameters/superslow
Sets state of Supperslow filter:
0 off (default)
1 on
Downloads & Support
The ugly thruth about effects ported from other devices
Xda's sound mods history goes deep down in ages, but there is one particular myth that stays strongly. This myth is based off idea that we can port some external software effect from one device to another. That is completely wrong & most technologies CAN'T be ported.
Almost a year and a half i got my htc m8 drowned & I bought myself meizu m2 note. This device has the worst audio u can imagine, so i started modding it. The first idea was to use well known mods from android software development section. Still I was really unsatisfied with the audio, so I started "porting" & mixing things on my own. After a while i teamed up with several guys from 4pda, that stated "Dude, u do everything wrong. Most of the stuff u are using is not working". OK. So, instead of believing in their words I googled how to make logs, got myself a proper Disassebler & start discovering on how things are working for real.
It's been a huge drama over this thread between me & Arise team. But they are sitting on the very top of the junkyard & there are plenty of "port" mods in this xda section, where things are even worse. I understand that users & evangelists of these mods will call me idiot & stupid, but several people that asked "hey guys, can u explain me how does *thatparticulartechnology* works?" & those people never had a chance to have clear answers. Have u ever interested why? Because people don't know. They think, they can pull several apk's, libs, jars, etc - and this makes effects to work. Well in some cases like Dolby, previous MaxxAudio builds, Am3D, Arkamys - that will work. But for most others it WON'T EVER (well there is a trick, but no one except one guy can do that).
Now I'm gonna share with you all of my findings:
Beats Audio. It's been a very huge history in putting beats libs & binaries into mod's. The first thing you need to consider - beats are deeply bind in HAL. Original HTC m7 flinger has special beats switchers in it, that control the whole effect. Beats API then is tied to Sense framework & several others files. If we open the original file from the M7 - we see that the effect starts with reference to 16A44 substream, and then goes on distributing to multi-channel substreams. So the only thing u need to do - port flinger from m7 to the desired device. The only way to do that - closed arm porting - that is a very tricky way I still don't understand, but Sun_dream successfully did that several times (last time he ported H/K to m9 from m8). Well, we also can replace the HTC M8 flinger with beats one entirety – it will work, but this trick works only under MM. No way to replace flinger on MM & up. All of those "dummy-binaries" like "beatsbass", "beatsnormal", renamed libraries & other stuff - is just nothing but a trash that never worked properly & never will.
Pictures:
Beats API in flinger lib
Harman/Kardon & Jbl. Another HTC technology that people desperately want to port. H/K switcher stays in flinger just the same as Beats. The only way to fully port that - using closed arm porting, but still u would need Htc device for that. There is no other way.
Harman/Kardon from Huawei. I never examined Huawei's pad flinger, but having "libaudioflinger.huawei.so" libs in "ports" is a real surprise. As u can see it refers to original flinger to set HiFi setup. Not every HAL has those connections, or they are written in another way, so the libs won't work on many devices. Also, note that original MediaPad has Kirin CPU, which is different from Qualcomm, MTK & Exynos - the purpose of having H/K from is highly debatable.
Pictures:
Hifi setup
SRS. From the dark ages of android, SRS was used by HTC to optimise your video experience. From 2015 Sony placed it in their XperiaX & XZ. If htc was using it for video stuff, sony uses it for speaker & virtualizer bundle. The problem behind porting it - the good all flinger & HAL. Yes, SRS is also written in flinger, so no way it will work outside original device.
What surprises more - is edits devs make to srs configs for those devices that originally has it - like Project Yume pushes the eg compressor value to 15000. While the maximum is only 1. Even if this effect works for your device, dear devs change it so deep, that it becomes non working)
DeeHX & LDAC. Sony’s Dseehx optimization works ONLY with proper player (Sony’s default music player & PowerAmp) that has DseeHX API. Even when you port SOMC & try to switch DseeHX you won’t hear any audible changes as this thing is also deeply integrated in the whole framework. If you take a look at Z2/Z3 threads - u can see, that before Sony made DseeHx for Z3, people tried to port it from Z5 & failed. Even when Sony finally made it working on Z3 the cap was 96 upsampling) This thing is very specific & hw dependent, so claiming that you have successfully ported - is ridiculously stupid.
Speaking of Ldac - i didn’t examine it deeply, but my guessing is that it is tied to adtp policy, which can’t be replaced with just your wish.
When you make a port of Sony features - you clearly can hear some noticeable changes to audio - i guess that is work of Xloud &/or Clearphase &/or ClearAudio. I didn’t found anything in logs, when i was playing with files from XZ & X. So let’s call this stuff as “partially working”.
DTS. There are various devices having DTS - vivo, asus, acer - but none of them are truly working. For example vivo stuff relates to huge amount of files in the system which works only on vivo. Asus DTS is seeking for particular app (which devs are deleting, cause it can’t be properly porter and modified) & for special flinger that has “Icepower” switcher in it, or at least has set the “fasttrack” to “false”. I’m waiting for acer jade2 - so i can take a look at it’s implementation of DTS, but as far other phones are very hw & framework dependent, I highly doubt it can be ported.
Audio_effects Configs. Now that is the “greatest” & the funniest part of all. I can imagine that “modders” are lazy enough, they don’t want to use disassembler & google. But writing mad configs - is a real disaster. Devs call this “method” an “engine” - what they basically do is putting a non working effect like “eagle_pipeline” (that is used in DTS effects) & trying to stick to standard proxy lib) The whole config in a typical way is written for soundfx API to take part in rendering the audio - like “preeffect” bundle is setting echo cancellation & controls gain, rewerbwrapper is controlling the amount of reverberations & is typically used for aux setup, etc. That is why most of audio_effects configs looks the same, with small integrations of other effects phone developers put into it, so that their own effect will work. But you can’t load unloadable effect (any of those i wrote above), by mixing it with standard API. HAL would appeal to particular library & particular uuid of the effect & only then, if needed will load standard API to render the sound.
This info i was collecting for last half a year. I might be wrong in several places, but I guess you got the main idea: most of effect technologies rely much on particular frameworks & Hw stuff. I’m not sorry for being rude to several people over this thread & there are several other guys i disrespect even more for trashing the whole AD&H section with their crap (no, not Arise guys, as i said - they are just the top of the junkyard). This whole situation leads me to idea, that 90% of “modders” doesn't know what they really do. What is even worse - other people take their work & use it in their projects, so after a while everyone believes that this stuff is truly working. That huge amount of partially working “mods” are trashing your system partition with up to 200+ mb of useless files! “Modders” make ridiculously stupid mistakes, but users still admire & praise them. I don’t need to soothe my ego that much, I just want to warn users of that rubbish: please, don’t be fooled! Make your own research!
Ainur FAQ
What happened to pandora, atlant, and nero?
The best of each have been combined into one: SAURON. These are now all deprecated and will no longer be supported.
Are there any pre-requisites?
Yes, busybox is required. Starting with Sauron MK I.III.I, @osm0sis' busybox is bundled with Sauron so you no longer have to worry about it.
What other audio mods are supported alongside ainur audio mods?
Only audio mods using @ahrion's audio modification library (aml). Others may not work, cause weird issues, and/or completely break everything.
Is there any particular order in flashing these audio mods and other aml audio mods?
Not anymore. This was fixed in Sauron MK I.IV
Will these mods survive dirty flashes/OTA updates:
If your rom has addon.d support, yes, so a dirty flash will not remove them. See the Uninstallation section below for proper removal
Supported Root Methods and Corresponding Location of Scripts:
Magisk 12 or newer - /magisk/ainur_modname
Systemless SuperSu - /su/su.d
System SuperSu - /system/su.d
Rootless - /etc/init.d *Note that your rom must have init.d support for these scripts to run. With Sauron MK I.IV.II, init.d support will be automatically added if it is not already present.
What if my root method is not supported?
You can try to use init.d override. Create an empty file on the root of your sdcard called 'ainur_initdoverride'. Then flash the installer and it'll install scripts for init.d. Make sure this file is present during the uninstallation too.
What if I use magisk but want it installed to system so my device boots faster?
Use magisk override. Create an empty file on the root of your sdcard called 'ainur_magiskoverride'. Then flash the installer and it'll install the files to system instead of magisk img. Scripts are still installed to magisk img though for magisksu compatibility (won't affect boot time much at all). Make sure this file is present during the uninstallation too.
Things To Do Before First Installation:
MAKE A BACKUP
If using magisk version < 13, create an empty file on the root of your sdcard/internal storage called 'ainur_propcompatibility'
Remove any other audio mods (Clean flash may be necessary here)
If using magisk, read the Troubleshooting Section for Magisk here: https://forum.xda-developers.com/apps/magisk/official-magisk-v7-universal-systemless-t3473445 and check that your phone is compatible with magisk: https://github.com/topjohnwu/Magisk/issues. If there's a device support issue open for your phone, then it's probably not supported yet
Installation:
Follow the previous section
CREATE ANY AINUR OVERRIDE/COMPATIBILITY FILES ON SDCARD AS NEEDED ABOVE (KEEP THESE FOR UNINSTALL TOO)
Flash the following in order: Rom, root method, ainur module
If using magisk, disable busybox in magisk manager
Magisk Troubleshooting:
If you're spontaneously losing root/weird magisk stuff happening:
Did you disable busybox in magisk manager? If yes, try the following
Go to battery optimization settings and disable battery optimization for magisk manager
Disable magisk hide
If you're seeing weird stuff in twrp involving data partition or see 'Error 2' when installing anything involving magisk
Boot into twrp
Go to Advanced -> terminal
Type:
Code:
e2fsck -f data/magisk.img
Say yes to prompts to repair errors
**Note that in some rare instances, the magisk img is too corrupt to be recovered. In these cases, you'll need to uninstall/reinstall magisk
Uninstallation:
Flash the corresponding uninstaller
OR Clean flash rom
Note: If you're on a rom that doesn't support addon.d (like stock), a dirty flash will work too.
Safety Net:
Safety net will only pass if rootless or using magisk. Here are the steps to pass safety net with magisk:
Open magisk manager
Go to settings
Enable magisk hide and reboot
Still note that Safetynet is a losing battle. See here: https://forum.xda-developers.com/showpost.php?p=68424605&postcount=2
UPDATE: Google has made some kind of update to safetynet so it will no longer pass with magiskhide. This is being working on in v13 betas.
Ainur Module Updating:
Flash the uninstaller for the version of the module currently installed
Flash installer for new version of ainur mod
Does this install any apps like viper4android or just modify system files? Also, will viper work with this mod if not installed?
yung40oz84 said:
Does this install any apps like viper4android or just modify system files? Also, will viper work with this mod if not installed?
Click to expand...
Click to collapse
They will work with v4a & Dolby ports
how do unclog system, i dont see how u say arise clog system arise good sound. i try ur mod to see if it has no clog. what is clog about arise? what files make arise clog, how is it mod not clog
RatchetPanda said:
how do unclog system, i dont see how u say arise clog system arise good sound. i try ur mod to see if it has no clog. what is clog about arise? what files make arise clog, how is it mod not clog
Click to expand...
Click to collapse
Mad configs, Many "ported" features work only on original devices, as they are tied to flinger, or other libs. Sony features - it's placebo. Samsung features work only on Exynos, and won't on MTK or QC, and vice versa. Dts - won't work anywhere except Huawei or Vivo (where did they came from). Beats & SRS from m7 - work only with m7's flinger (Sony Xperia X Performance also has SRS written in flinger). Arise also has many libs ripped off music playes - those libs won't work outside player apps! The same with other mods. You can look into logs on your own to define what is properly working & what's not.
UltraM8 said:
Mad configs, Many "ported" features work only on original devices, as they are tied to flinger, or other libs. Sony features - it's placebo. Samsung features work only on Exynos, and won't on MTK or QC, and vice versa. Dts - won't work anywhere except Huawei or Vivo (where did they came from). Beats & SRS from m7 - work only with m7's flinger (Sony Xperia X Performance also has SRS written in flinger). Arise also has many libs ripped off music playes - those libs won't work outside player apps! The same with other mods. You can look into logs on your own to define what is properly working & what's not.
Click to expand...
Click to collapse
Hey the audio effects conf puts the music players libs in effect globally like neutronmp.so you'll find being used in arises audio effects conf. @guitardedhero can we clear the water before war breaks out like I already see its going to
See libs are not being thrown in at random
So is this a mod that just modifies system?
Sent from my LG-D852 using Tapatalk
metrohackz said:
See libs are not being thrown in at random
Click to expand...
Click to collapse
Now show the logs, that it's running without any errors & flinger got them working) I highly doubt it woukd without connection to service app (for example Ice from Asus shown in the picture).
viddy135 said:
So is this a mod that just modifies system?
Sent from my LG-D852 using Tapatalk
Click to expand...
Click to collapse
Yep. It ups your sound quality, without having junk libs - thats what we were aiming. You will definetly hear it)
UltraM8 said:
It ups your sound quality - thats what we were aiming. You will definetly hear it)
Click to expand...
Click to collapse
Trying now
Sent from my LG-D852 using Tapatalk
Okay here's a better question what the hell are you guys using to produce the effects if theres no audio effects conf or anything like that it looks like this is some libs thrown together with nothing to call on those libs to be used regardless if its placebo or not arise still is superb over this so whatever arise is using to clog the system is actually pretty darn nifty.
metrohackz said:
Okay here's a better question what the hell are you guys using to produce the effects if theres no audio effects conf or anything like that it looks like this is some libs thrown together with nothing to call on those libs to be used regardless if its placebo or not arise still is superb over this so whatever arise is using to clog the system is actually pretty darn nifty.
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He patches the audio_effects with the library path and uuid. This guy, these guys, know what they're doing. Trust me, this is not another one of those "goons" threads. :good:
metrohackz said:
Okay here's a better question what the hell are you guys using to produce the effects if theres no audio effects conf or anything like that it looks like this is some libs thrown together with nothing to call on those libs to be used regardless if its placebo or not arise still is superb over this so whatever arise is using to clog the system is actually pretty darn nifty.
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We are using audio libs EVERY android phone has by default) Just extractetd from right places & mixed for perfect audio output. Doma999 even deleted all of the "soundfx" folders - and guess what? Audio still works, he's even saying its way better for him (on htc m8). Will try this hack later on my devices.
Hey guys! For those who have a s6 or s6e from canada or T-Mobile US (92xW8/92xT), there is a fix for call audio for Grace UX roms using Arter97's N7 Port Kernel, Noble and maybe A8. I have tested (On Noble v6) that the call audio works and CERTAIN (All will work with workaround from below) apps will playback music and videos. It is a known issue and I was hoping that someone would be able to complete the fix and be able to play music locally stored our devices.
Locally stored music does not seem to be working but, some apps below are some I tried using and I did label the apps working or not with some notes. System audio is perfectly fine, from phone calls to notifications, it seems limited to playing locally stored music. Please view "edit 2", I managed to get around the local music issue.
Here are apps I have tested: YouTube(Working), Spotify(Working), Sammy Music(Not Working), Google Play Music(Working, GPM Streaming library only), Blackmusic Player(Not Working)
Call audio fix I used can be found here: http://forum.xda-developers.com/tmo...x-patch-call-audio-fix-t-w8-grace-ux-t3449303
Kernel that must be used (Download the correct one please!): http://forum.xda-developers.com/gal...development/arter97-kernel-galaxy-s6-t3171246
Credit goes to s.raa for N7 audio fix, credit goes to arter97 for kernel
EDIT: A8 confirmed working! Only features not working on T/W8 is AOD and Blue light filter, both of which won't work until someone has been able to compile a kernel with the proper ramdisk and correct fixes for those features and call audio.
EDIT 2: I managed to get locally stored music to play . What I did was remove "Hearingdro_v52" and "SoundAlive_41" from /system/priv-app and install A.R.I.S.E Sound Systems and Dolby Atmos.
I will add a note here: I have not tried just removing "Hearingdro_v52" and "SoundAlive_41". You may try it if you don't like Viper4Android and Dolby Atmos (Which this mod is based on), but I can guarantee that installing this mod makes the audio work with local music files.
Let's hope that we don't always have to do this workaround in the future. But for now, here are the instructions.
here is the XDA link to their thread (Credit goes to the team): http://forum.xda-developers.com/android/software/r-s-e-sound-systems-auditory-research-t3379709
Steps (For installing A.R.I.S.E):
Download A.R.I.S.E Sound Systems Deuteronomy 2.33 (and optionally, Dolby Atmos addon for Deuteronomy)
Simply remove "Hearingdro_v52" and "SoundAlive_41" from /system/priv-app
Reboot into recovery
Make a backup of system (This mod replaces lots of files, and in case you don't like it, you can go back)
Flash A.R.I.S.E Sound Systems Deuteronomy 2.33 First
(Optional, only if you also downloaded Dolby Addon) Flash Dolby Atmos addon for Deuteronomy
Reboot and enjoy the working audio with local music files
I tested on A8 Ported ROMs and works fine...
I wish that someone help us with a FIX for tamerlan kernel, with this we can use a Blue Filter and AOD in ported ROMS.
Thanks in advance.
esphinxed said:
I tested on A8 Ported ROMs and works fine...
I wish that someone help us with a FIX for tamerlan kernel, with this we can use a Blue Filter and AOD in ported ROMS.
Thanks in advance.
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The fix wouldn't be that simple though, it would require a ramdisk change for sure and some other fixes for call audio. It would also need the fixes for both Grace UX and AOD and blue filter.
I would try to compile a kernel, but I have no idea what fixes are needed and what files need to be included for AOD and blue filter.
Thanks for letting me know the audio works on A8 ports!
FQuimson23 said:
The fix wouldn't be that simple though, it would require a ramdisk change for sure and some other fixes for call audio. It would also need the fixes for both Grace UX and AOD and blue filter.
I would try to compile a kernel, but I have no idea what fixes are needed and what files need to be included for AOD and blue filter.
Thanks for letting me know the audio works on A8 ports!
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Thanks for you support... and if you need a tester for new kernel, please let me know, i still trying to make a mod for this too.
esphinxed said:
Thanks for you support... and if you need a tester for new kernel, please let me know, i still trying to make a mod for this too.
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I'm pretty sure that Maqical is already testing a kernel with Note 7/A8 ports. The kernel could already be in the works.
Updated OP with a workaround I figured out to play local music files