[Q] How to protect watchface from piracy ? - Wear OS Q&A, Help & Troubleshooting

Hello everyone :fingers-crossed:
I'm creating a watchface that I would like to sell on the google play store when it's done.
Considering the amount of time I put in this project, it wouldn't be cool if someone decided to export the APK and to distribute it for free.
How can I protect my watchface and make sure it hasn't been pirated
Thank you in advance. :highfive:
Regards,
Azsde.

Just don't. Whatever you do, pirates will open up your app and remove the protection. Only people with problems will be legitimate users that will get locked out by possible bugs in protection.

azsde said:
Hello everyone :fingers-crossed:
I'm creating a watchface that I would like to sell on the google play store when it's done.
Considering the amount of time I put in this project, it wouldn't be cool if someone decided to export the APK and to distribute it for free.
How can I protect my watchface and make sure it hasn't been pirated
Thank you in advance. :highfive:
Regards,
Azsde.
Click to expand...
Click to collapse
The only way to prevent pirating is to have half of the program functionality done on the server-side, but you'll be screwing over your legitimate users.

Thank you for your advice, I'll just proguard everything and hope that most of the people will be honest.

Related

Android App Marketing Promotion Books, Tutorials, Materials etc.

Hi again guys,
We were just wondering,
Do you know any GOOD, USEFUL books, tutorials, materials about promoting apps and development brand that you could recommend?
If you know, lets make a 'library'! Share a link, some info etc.
Nothing? Anyone?
We know this one, hope it helps:
http://www.amazon.com/Android-Apps-Marketing-Secrets-Biz-Tech/dp/0789746336
C'mon, you gotta know something!
I would use http://DroidTweak.com they own http://fb.com/AndroidFans
stilv said:
I would use http://DroidTweak.com they own http://fb.com/AndroidFans
Click to expand...
Click to collapse
I will take a look about them tonight... would rather not spend money but, if their service proves to be good... might go for it.
PhilCals said:
I will take a look about them tonight... would rather not spend money but, if their service proves to be good... might go for it.
Click to expand...
Click to collapse
contact [email protected] for the latest promo's
This might be interesting: http://droid-blog.net/category/aso-2/
great
thay you guys for the links :laugh:
fruitybytes said:
Nothing? Anyone?
We know this one, hope it helps:
http://www.amazon.com/Android-Apps-Marketing-Secrets-Biz-Tech/dp/0789746336
C'mon, you gotta know something!
Click to expand...
Click to collapse
Attention, one comment on Amazon says that this book was badly port from Apple App Store to Google Play.
Exchange Reviews with other developers
Lets face it, become successful on Google Play market is nothing easy, yes you need a very unique app but you also need a good marketing campaign in order to get enough downloads and a good rating, most indie developers can't afford that. But wait... there are many apps submitted everyday to android market, that means there are many developers trying to show their own apps, so that means... we are a lot.
Why not help us each others?
Join AndroidKi community and Exchange reviews with other developers!
How it works?
In order to submit your app to get reviewed, you need to review other 3 apps too. Each review gives you 5 AndroidKi points, you need 15 to submit your app. Simple, effective and SEO friendly.
AndroidKi[.]com
:good:
If you are just starting out, I suggest you to read this blog post: http://www.techibiz.com/2/post/2013/02/the-app-developers-checklist.html
For more posts, go to the section on mobile apps where there are posts of various categories like app store optimization, marketing, promotion etc. Here is the link to all other posts: www.techibiz.com/mobile-apps.html
Akshat

Your great app is not selling. Sounds familiar?

Hi guys,
Making an app successful requires two distinct skill sets including:
1. product development: UI/UX, Graphics, clean code and all that stuff
2. marketing: Tricky business. How do you monteize? Work with Carriers? Pre-load your app? Promote it through blogs? Get good reviews? Create a hype in social media? Paid vs. Free? What kind of in-app purchases? Which ad network and what marketing partners to use etc. etc.?
I have seen many apps on app store that have the ability to be sell like hot cakes but they get dumped under the piles of bad apps which are being marketed properly.
If you guys think that you have an app that have the nice concept, good design and ability to be successful, but it is lacking marketing muscle, please send me a message. I will analyze your app and provide you free advise on what is it lacking. If I find that I can help you making it successful, I will let you know and we can discuss these details more once the key issues are identified.
Regards,
Omer
Sounds like a good offer. My app is in my signature. I posted some info on my efforts in this thread:
http://forum.xda-developers.com/showthread.php?t=2228199&page=3
What do you think?
Great initiative, here is my app: https://play.google.com/store/apps/details?id=com.signedcode.diskovery
Thank you!
Please check your PMs.
have a look
omer205 said:
Please check your PMs.
Click to expand...
Click to collapse
Please have a look at my signature this all my apps..
Wow your offer is amazing !
Well, please have a look:
play.google.com/store/apps/details?id=com.rdmFactory.crazyKitchen
thanks
This is a big pain point for app developers everywhere, both during UI and feature design as well as marketing the app. A solution would be to A/B your app features, both for development and for marketing your features. Mobile A/B solutions tend to be cumbersome and code-intensive. But, WYSIWYG tools are also making their appearance (Appiterate, Useartisan)
omer205 said:
Hi guys,
Making an app successful requires two distinct skill sets including:
1. product development: UI/UX, Graphics, clean code and all that stuff
2. marketing: Tricky business. How do you monteize? Work with Carriers? Pre-load your app? Promote it through blogs? Get good reviews? Create a hype in social media? Paid vs. Free? What kind of in-app purchases? Which ad network and what marketing partners to use etc. etc.?
I have seen many apps on app store that have the ability to be sell like hot cakes but they get dumped under the piles of bad apps which are being marketed properly.
If you guys think that you have an app that have the nice concept, good design and ability to be successful, but it is lacking marketing muscle, please send me a message. I will analyze your app and provide you free advise on what is it lacking. If I find that I can help you making it successful, I will let you know and we can discuss these details more once the key issues are identified.
Regards,
Omer
Click to expand...
Click to collapse
here is mine at my signature.
look at my signature, advices are welcome
I just sent you a message:
Here is my game =)
play.google.com/store/apps/details?id=com.getfun.treevolve
Cat Snaps
Hi Please tell me what you think to my app Cat Snaps.
Thanks!
https://play.google.com/store/apps/details?id=com.noahdev.catsnaps
This does sound like a pretty good opportunity, has anyone been able to work with him? If so, any feedback?
I sent you a PM by the way.
Thanks!
unfortunately it does sound familiar :crying:
i have this amaizing app on which my team worked for months and now the marketing is not that good. i mean we all expected it wont be second agry birds but damn app store is like a wild wild west!!!!! luckily ive fouund this forum maybe something here will give me an answer
Regards,
Omer[/QUOTE]
Great to see this, I hope you will take some time to check my app
Any tips would be greatly appreciated!
Link: play.google.com/store/apps/details?id=com.Souls.Gabber_app
Thanks,
Levi
Reasons Why Your App is not showing Conversion
A/B testing is a powerful tool which can be used to exponentially increase your conversions and and thus revenue. However there are certain mistakes one can often make while doing an A/B test. Read more here http://appiterate.com/top-6-mobile-app-ab-testing-mistakes-and-how-to-avoid-them/
omer205 said:
Hi guys,
I will analyze your app and provide you free advise on what is it lacking. If I find that I can help you making it successful, I will let you know and we can discuss these details more once the key issues are identified.
Regards,
Omer
Click to expand...
Click to collapse
Hi,
Thanks for the efforts and your hard work
can you help on my apps
Daily, Everyday start your day with the Best Quotes- Transparent Widget App.
https://play.google.com/store/apps/d...uquoteoftheday
is your Volume button is broken ? Try this very light app (Free & no ads.)
https://play.google.com/store/apps/d...u.volumebutton
Wow! I agree with the former post, this is a great initiative! My app is called bitmado, it automatically shuffles wallpapers based on your interests. I'll message you the link. Thanks!
Thats true but
richardsd1985 said:
I think you forgot App store optimization. It is best to increase app download as people mostly search app on app stores.
Click to expand...
Click to collapse
You are right, but
i observe that in search list google shows the result in below way.
1. first shows the app for which they have got advertisement money,
2. then the app those revenues are high as 30% goes to google.
3. then the most downloaded- reviewd, rate apps
4. then there algorithem goes for rest all...
Again this is my observation and i have not considered google algoritham at all on this.
Hi Omar,
I hope I`m not too late and this post is still active I try to promote my app, it is Astrology & Horoscopes, Feng Shui... I know it doesn`t sound awesome, but it actually is based on Chinesse astrology professional software and lot of people believe in this stuff, so i think my app may be successful. Could you please help me with some advice what should I do to increase it`s downloads? Thank you
• https://play.google.com/store/apps/details?id=com.dmc.astrology&hl=en
Hi Omer
Here are my 2 latest games
http://forum.xda-developers.com/showpost.php?p=50785184&postcount=51
I would appreciate your review and thoughts on what can be improved.

OpenSource Lib: Android Alliance Ads (prevent adblocker - for admob)

Hello,
i want to present you my latest open source library for android:
By using adblocker or activating the airplane mode it is possible to bypass the display of advertisement like admob banners in apps.
Now you can prevent this behaviour by using this library.
Instead of the blocked out admob banners show your banners for own products or products of your partners. The banners are stored within the app and can be displayed instead.
The project is a lib project with a sample project to show you how easy it is to integrate it into your project.
There is a basic implementation and an advanced implementation with callbacks.
It is possible to use banner ads and full screen ads at same time.
https://code.google.com/p/android-alliance-ads
Apps that use this library:
ID Card Scanner (Banner Ads)
My Instructions (Banner Ads)
Levi the Knight (Fullsceen Ads)
Best regards
Droidspirit
First reply,
Have no idea what to write
Just gonna say "Thanks"
Sent from my room mate's computer
Is this lib a wrapper for admob?
Nonta72 said:
First reply,
Have no idea what to write
Just gonna say "Thanks"
Sent from my room mate's computer
Click to expand...
Click to collapse
You know everyone could read this??
You are about to get quite a lot of hate, I know cause I'm starting to hate you.
So what ?
defim said:
You know everyone could read this??
Click to expand...
Click to collapse
I know everyone can read it as well -_-
Sent from my room mate's computer
Curses!!... Oops sorry couldn't control my emotions..
Anyway, like you said this is a lib that will contain ads for offline display, that means this could be really bulky to include in apps?
I think this is good
Not because I like ads but as written many people disable the ads and the developer doesn't earn as he should
Good idea and for sure developers will use it
Yes, the lib is a wrapper for admob.
Anyway, like you said this is a lib that will contain ads for offline display, that means this could be really bulky to include in apps?
Click to expand...
Click to collapse
Your own banners use exactly the same dimensions as the admob banners. The normal user will not notice a difference to the admob banners.
You are about to get quite a lot of hate
Click to expand...
Click to collapse
I hope it. The slogan is: "The scrounger have to pay"
You can test the lib in all my apps.
Thanks for the positive feedback
I just hope that all the developers will add a "pro" version of all apps released with this lib. I would rather pay cash than be annoyed by ads and banners.
Being forced to view ads without the ability to pay (or block!) for them to go away leads to uninstallation in my device. Every time.
I use an adblocker, but in saying that I pay for apps that are useful and solid.
A big decider for me is not only design in function but design in appearance.
The adblocker helps in making my choice to buy an app by removing distractions that are additional to the design and function.....
For me if I can't get a clean first impression then I probably don't want to spend time imagining how the app will work without advertising.
Sent from my Find 5 using Tapatalk
Droidspirit said:
Yes, the lib is a wrapper for admob.
Your own banners use exactly the same dimensions as the admob banners. The normal user will not notice a difference to the admob banners.
I hope it. The slogan is: "The scrounger have to pay"
You can test the lib in all my apps.
Thanks for the positive feedback
Click to expand...
Click to collapse
Just a notice if you patch the ads with offline mode you'll get no ads not even your own ads just a hint
[24th May i'm on vacation. so no work will be done] JAPAN HERE I COME :]
Yes, i know. The offline mode is also just for testing and possibly increases the willingness to buy.
Many users enable the airplane mode while playing games to disable ads. But that no longer works with the library.
I hope most users do not think like me but i really hate the advertised product when it shows up constantly!
How do you earn money with prepackaged ads ? How do you monetize this ?
With own banners you earn no money. but you can promote your other apps. or you show banner on another developer and he in turn for you. So you increase the breadth of your apps.
Good step
I block adds. Not to see no advertising but to protect my privacy.
Users should be able to decide weather the want to be tracked by add companies or not.
I totally understand that some developers don't want to sell the apps but need some money for further development. If the adds are stored locally no tracker will be informed in real time.
Offline ads? Incredibly annoying and will reduce my support of Devs that go this route. Finding innovative ways to antagonize end users is ill considered. It's dismaying when Devs use ads as their primary (or worse, sole) revenue stream. I have absolutely no problem with Devs who have an ad free paid version and an ad supported "free" version. You do deserve to be compensated for your work. But realize that there is a right way and wrong way to go about that.
If your work is interesting enough for me to install, I for one will buy the paid version app. Devs that do not have an ad free alternative should expect a lot of hate. Well deserved hate. There is a lot a good work by Devs to be admired on this site. Please don't make it hard to support your work. Or erode end user loyalty by totally alienating us.
Hey, nice lib! I will have fun figuring out how to block it entirely in all ROMS I release. Hell, maybe I'll make an exposed module too.
As a developer, it's your right to decide how to try and generate revenue from your work.
And, as an end-user, it's my right to not have to look at ugly banner ads. Honestly...how many deliberate clicks have you EVER seen on a banner ad? I can't think of anybody in their right mind who would ever want to click one.
Here's a better idea...instead of helping others to continue to force crap on users...either make the app entirely free, or make one feature-restricted version and one premium version. You know...make us want to pay for more STUFF instead of less CRAP.
But no, really...I will be working out a way to block this ridiculous idea. Thanks.
I don't dev for andro but nice lib. Hope devs would make a good use of this and give a way out of the adds (ads removal in app purchase !)
Congratulations for portal appearance !
Gillion said:
How do you earn money with prepackaged ads ? How do you monetize this ?
Click to expand...
Click to collapse
You can put a banner to buy ccleaner for your computer and use a customized link to get some money on the buy, you can put an ads for a paid app you made yourself ... just an example, there's multiple ways. Imagination is the key.
It was all nice and good but..
Droidspirit said:
Levi the Knight (Fullsceen Ads)
Click to expand...
Click to collapse
Allowing this kind of ads to show with your lib will just make people who don't mind well placed ads (unobtrusive banners, ads in the settings screen) look for a way to disable your lib.

[LIBRARY] Anti-piracy with online pirate app list

Although there is no (yet) statistics showing the real number to how bad the piracy on Android is, there are reports saying more than 90% of installs on Android were not paid for (Google). There have been lots and lotsa blows exchange between developers and hackers (and for gods sake this is never gonna end). Anti-piracy solutions are being discussed here and there, all the discussions are (eventually) pointing towards server authentication as the only way to counter piracy effectively.
As a developer, I am not excused from all this hack-and-anti-hack things. And (obviously) I have no better solution than anyone else. Here, I am gonna share a small library that I have coded to help scan for pirate apps on the device. This library is really simple, what it does is to grab a list (I called it pirate-app-list) from the internet and scan it through the device to determine whether an offended app is installed on the device.
This project is actually a product from the 1st suggestion in this XDA thread. In the thread, it recommends to search for the pirate apps and force the user to uninstall it. I implemented the former part of the suggestion, while leaving the latter to the developers to decide. The only difference that I have made is to put this static list on the internet instead of hard-coding it to save us the trouble of updating the app for the purpose of updating the list.
This project is by no means a solution to anti-hacking. Rather, its a hope that developers can work together to make sure users stay away from those apps (by forcing/reminding them to uninstall it). I believe those apps will not survive if it does not gain enough active users? Or maybe it does..
This project is open-sourced on GitHub together with the pirate-app-list. Feel free to check it out.
Currently, only "Lucky Patcher" and "Freedom" are listed on the pirate-app-list (with filters). Anybody interested in the project are free to join so we can work on the list and more importantly, the definition of what a pirate app is.
Your feedback is very much appreciated.
Thank you.
reserved
reserved
Lucky patcher is also used for functions that do not concern piracy, such as running two versions of the same app... I think that you can't force or continuosly remind a user to uninstall an app that he needs.
Edit: Also, I think that most of the piracy is based on pirated apk, not apps like LP or Freedom, which only act for IAP. The solution to prevent IAP piracy is server validation, but for pirated APK it's not.
Coraz said:
Lucky patcher is also used for functions that do not concern piracy, such as running two versions of the same app... I think that you can't force or continuosly remind a user to uninstall an app that he needs.
Edit: Also, I think that most of the piracy is based on pirated apk, not apps like LP or Freedom, which only act for IAP. The solution to prevent IAP piracy is server validation, but for pirated APK it's not.
Click to expand...
Click to collapse
Thank you for your reply.
Actually, as I have pointed out in the thread, this project implements only the scanner part, it doesn't act for the developers. Developers have to decide what they want to do with the detected piracy. Its really nice to be able to run 2 versions of the same app on 1 device, I believe ChelpuS should make another app with this feature, or without other features in Lucky Patcher.
I'm sorry, but if an app tells me to uninstall something - I'm uninstalling that app first
DANIEL TAN said:
Although there is no (yet) statistics showing the real number to how bad the piracy on Android is, there are reports saying more than 90% of installs on Android were not paid for (Google). There have been lots and lotsa blows exchange between developers and hackers (and for gods sake this is never gonna end). Anti-piracy solutions are being discussed here and there, all the discussions are (eventually) pointing towards server authentication as the only way to counter piracy effectively.
As a developer, I am not excused from all this hack-and-anti-hack things. And (obviously) I have no better solution than anyone else. Here, I am gonna share a small library that I have coded to help scan for pirate apps on the device. This library is really simple, what it does is to grab a list (I called it pirate-app-list) from the internet and scan it through the device to determine whether an offended app is installed on the device.
This project is actually a product from the 1st suggestion in this XDA thread. In the thread, it recommends to search for the pirate apps and force the user to uninstall it. I implemented the former part of the suggestion, while leaving the latter to the developers to decide. The only difference that I have made is to put this static list on the internet instead of hard-coding it to save us the trouble of updating the app for the purpose of updating the list.
This project is by no means a solution to anti-hacking. Rather, its a hope that developers can work together to make sure users stay away from those apps (by forcing/reminding them to uninstall it). I believe those apps will not survive if it does not gain enough active users? Or maybe it does..
This project is open-sourced on GitHub together with the pirate-app-list. Feel free to check it out.
Currently, only "Lucky Patcher" and "Freedom" are listed on the pirate-app-list (with filters). Anybody interested in the project are free to join so we can work on the list and more importantly, the definition of what a pirate app is.
Your feedback is very much appreciated.
Thank you.
Click to expand...
Click to collapse
Sorry to tell you. But XDA rule number 6 States that you are not allowed to talk about apps like Lucky Patcher and Freedom. I hope the moderators will ignore you for a noob.
Regards,
PoseidonKing
PoseidonKing said:
Sorry to tell you. But XDA rule number 6 States that you are not allowed to talk about apps like Lucky Patcher and Freedom. I hope the moderators will ignore you for a noob.
Regards,
PoseidonKing
Click to expand...
Click to collapse
You are misinformed. We allow threads such as these because they are educational and are about preventative purposes against those applications. I would suggest you actually read what the purpose of this thread is about before telling other users about what the XDA rules say, which incidentally is not your 'job' to do.

ContentGuard yes or no?

Hello everyone. I've been always very keen into adding content guard to my rom. Recently I found out that there was 38% of pirated apps on an android system. I have to admit that I don't own any app which gets me premium apps right now, but I like the flexibility to explore if an app is good or not before buying. At the same time it becomes a flaw because android does not provide any sort of protection.
So the debate starts here, should this be included on the rom? Yes or no, but more importantly why?
Remember that when you install an app which was not bought, you are taking from a dev his "food supply".
Thank you,
Jorge
I liked the idea when its first implemented by Dave in Exodus, safeguard developer interest and protect user from any infected app
Hi AFAIK there are some options to return bought app in a play store within some limitted time. Also there are a lot of free test versions of apps.. just saying because i was always on side of freedom of choice.. And finally if it really give us more protection it is necessary thing but i am aware if some xposed or root apps can be blocked ... its a really hard decission Jorge lets wait for others opinions...
Yep removing thieves is always the best option! Do it I'd say --- and be prepared for idiots hatin' lol
Transmitted via BACON
gerciolisz said:
Hi AFAIK there are some options to return bought app in a play store within some limitted time. Also there are a lot of free test versions of apps.. just saying because i was always on side of freedom of choice.. And finally if it really give us more protection it is necessary thing but i am aware if some xposed or root apps can be blocked ... its a really hard decission Jorge lets wait for others opinions...
Click to expand...
Click to collapse
Hello. Basically what this does is protects the developer interests by not permitting apps which give the ability to have access to premium apps for free. The list is :
https://github.com/ContentGuard/Ant...roid-6.0.1/src/utils/AntiPiracyConstants.java
Only apps which MAIN purpose is pirating, are blocked.
So most likely you won't be affected
If you have any other questions, I'll try to answer these the best way possible
Alex
I would say that it is a good idea, but the number of people that don't like the idea would lead to a negative effect on the ROM and its users just like it happened to Exodus when it first got implemented.
Therefore I would be against the idea of implementing ContentGuard into the ROM.
Sent from my OnePlus One using XDA Labs
BTW i think if they dont want content guard they can just compile ROM wothout it.. simple solution
Just stepping in here as a moderator on XDA. Our point of view is: We do support apps like this. XDA has a rule against discussing or requesting warez. If we find any posts that are asking for help, or asking for links to download warez apps, EG an app that is on playstore but needs to be bought, or an app that has in app purchases, if a user is trying to bypass these, we remove it. So from an XDA standpoint developers are free to add ContentGuard into their rom. We have no issues with that at all.
Well I don't know what is possible with these blocked apps, i.e. if they can be used for legit things or if they are used solely for pirating other apps ecc.
If the sole purpose of those apps, is stealing, I would include this into the ROM. And If people would complain I would just tell them that stealing is not a supported feature on this ROM.
I mean, you can't go around stealing in RL, there are alarms, walls, tresors ecc. this is just an anti-theft-system for digital goods.
Stone_88 said:
Well I don't know what is possible with these blocked apps, i.e. if they can be used for legit things or if they are used solely for pirating other apps ecc.
If the sole purpose of those apps, is stealing, I would include this into the ROM. And If people would complain I would just tell them that stealing is not a supported feature on this ROM.
I mean, you can't go around stealing in RL, there are alarms, walls, tresors ecc. this is just an anti-theft-system for digital goods.
Click to expand...
Click to collapse
The criteria for adding an app is whether the main purpose of the app is piracy
Alex
I'm happy either way, I don't use pirated apps and love my devs, so if it helps them add it.. If people want to use these apps then they aren't supporting their devs anyways so freeloaders and theives can get lost..
jgcaap said:
Hello everyone. I've been always very keen into adding content guard to my rom. Recently I found out that there was 38% of pirated apps on an android system. I have to admit that I don't own any app which gets me premium apps right now, but I like the flexibility to explore if an app is good or not before buying. At the same time it becomes a flaw because android does not provide any sort of protection.
So the debate starts here, should this be included on the rom? Yes or no, but more importantly why?
Remember that when you install an app which was not bought, you are taking from a dev his "food supply".
Thank you,
Jorge
Click to expand...
Click to collapse
This is completely useless because there exists a xposed module which easily disables the content guard again. Have fun blocking xposed
hellcat50 said:
This is completely useless because there exists a xposed module which easily disables the content guard again. Have fun blocking xposed
Click to expand...
Click to collapse
Well related to that, contenguard has also a solution where xposed module doesn't work.
Would like to know your opinion. Do you favor piracy? Why do you think is useless to fight for a more honest enviroment? Thanks
hellcat50 said:
This is completely useless because there exists a xposed module which easily disables the content guard again. Have fun blocking xposed
Click to expand...
Click to collapse
The module doesn't work
TheCrazyLex said:
The module doesn't work
Click to expand...
Click to collapse
It's working for sure...
I think it's quite stupid to implement anything, which has no effect. If you want pirated apps there are ways also with this module.
Sent from my A0001 using XDA-Developers mobile app
lampshade90 said:
It's working for sure...
I think it's quite stupid to implement anything, which has no effect. If you want pirated apps there are ways also with this module.
Sent from my A0001 using XDA-Developers mobile app
Click to expand...
Click to collapse
The real question i would like to see your opinion, would be this.
Google haven't done much to protect developers work.
As you know many developers donate their time for free to develop apps. And consider some apps should be used for a small fee.
Same as you going to a store and having the option to steal or to buy a book.
Sometimes we think " ah those companies are gigantic" , but they also pay to alot of people to work. Shouldn't that matter ?
As a human beeing, i've donated to xda, donated blood to hospital, donated my free time to help poor people in Portugal, donated my time to help timor (around 1996-7 when i was a kid). But when i'm providing a service, where the deal is i'll do this and in exchange i'll receive something. Don't you believe it is fair?
The big problem with the anti piracy measures, which in my opinion should be implemented by google , do not work effectivly for users. In exchange many of us get used to that reality. Right? But should we? Or should we try do something?
I came up with this thread because, I've thought about Content Guard as a measure which is not efficient to change and become a safe working enviroment for people which dedicate their lives to android. But I think we can see this as a simbol of wanting things to change from some people which are frustrated for not beeing sucessfull in their work.
So I ask you, as all users here. We live and fight our lifes to be happy. Should we embrace and try better solutions to find a balance where more people becomes happy (developers), and in exchange they'll be putting more time, doing a harder work to deliver a better app.
What do you think?
As you know i'm Democratic, and I love to discuss ideas. So please, feel free to share yours. I'll be happy to understand your perpective as it is important to find a common ground together.
Thanks
jgcaap said:
Well related to that, contenguard has also a solution where xposed module doesn't work.
Would like to know your opinion. Do you favor piracy? Why do you think is useless to fight for a more honest enviroment? Thanks
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Although I do not pirate apps, I would rather not have contentguard. Google could've easily have anti piracy measures on stock roms considering that a high percentage of apps are pirated, but they didn't, because it compromises the openness of android (I know there are a lot of additional factors to this as well.) Developers of roms shouldn't have to take it upon themselves to force users to not install certain applications because even if contentguard is present, people who pirate can easily switch over to other roms, which means that contentguard only hurts the privacy people who actually pay for apps.
I understand what the rom developers are trying to do with contentguard, but it is not effective on a large enough scale to be a viable stop to piracy, unless it is implemented google themselves (a couple thousand of people running a custom rom which happen to have contentguard vs about a billion android devices).
TLDR: No
jgcaap said:
The real question i would like to see your opinion, would be this.
Google haven't done much to protect developers work.
As you know many developers donate their time for free to develop apps. And consider some apps should be used for a small fee.
Same as you going to a store and having the option to steal or to buy a book.
Sometimes we think " ah those companies are gigantic" , but they also pay to alot of people to work. Shouldn't that matter ?
As a human beeing, i've donated to xda, donated blood to hospital, donated my free time to help poor people in Portugal, donated my time to help timor (around 1996-7 when i was a kid). But when i'm providing a service, where the deal is i'll do this and in exchange i'll receive something. Don't you believe it is fair?
The big problem with the anti piracy measures, which in my opinion should be implemented by google , do not work effectivly for users. In exchange many of us get used to that reality. Right? But should we? Or should we try do something?
I came up with this thread because, I've thought about Content Guard as a measure which is not efficient to change and become a safe working enviroment for people which dedicate their lives to android. But I think we can see this as a simbol of wanting things to change from some people which are frustrated for not beeing sucessfull in their work.
So I ask you, as all users here. We live and fight our lifes to be happy. Should we embrace and try better solutions to find a balance where more people becomes happy (developers), and in exchange they'll be putting more time, doing a harder work to deliver a better app.
What do you think?
As you know i'm Democratic, and I love to discuss ideas. So please, feel free to share yours. I'll be happy to understand your perpective as it is important to find a common ground together.
Thanks
Click to expand...
Click to collapse
For me it seems, that you haven't understand the meaning of capitalism.
Some people will live some people will die. Some people will be rich, some poor, same for companies.
That's the world.
I think it's up to the developer. There are ways to make piracy harder. The harder you will make it, the more people will buy it. If you're not capable of programming an app, which is hard to Crack you should definitely change your job to something you're good at.
Your social engagement might be good for you, for me it would wasting my small amount of time. From your text you could get an intention that it's god given what you will make out of your life. It's definitely not.
I don't care if you implement this. You will make it harder to use pirated apps but it's still possible and it's work for you. So I have no opinion to this topic I just wanted state out, that it will be work for you, less people will use your rom and if you want pirated apps it's still possible.
But honestly noone will buy an app due to your implementation. Maybe it will gain you experience but nothing more....
Sent from my A0001 using XDA-Developers mobile app
lampshade90 said:
For me it seems, that you haven't understand the meaning of capitalism.
Some people will live some people will die. Some people will be rich, some poor, same for companies.
That's the world.
I think it's up to the developer. There are ways to make piracy harder. The harder you will make it, the more people will buy it. If you're not capable of programming an app, which is hard to Crack you should definitely change your job to something you're good at.
Your social engagement might be good for you, for me it would wasting my small amount of time. From your text you could get an intention that it's god given what you will make out of your life. It's definitely not.
I don't care if you implement this. You will make it harder to use pirated apps but it's still possible and it's work for you. So I have no opinion to this topic I just wanted state out, that it will be work for you, less people will use your rom and if you want pirated apps it's still possible.
But honestly noone will buy an app due to your implementation. Maybe it will gain you experience but nothing more....
Sent from my A0001 using XDA-Developers mobile app
Click to expand...
Click to collapse
Well is also true we live capitalism. But the way you express it is like it doesn't have flaws. Do you really believe that?
I haven't decided on adding yet. I like to listen to people, to speak and discuss. For you might be a loss of your time... But for me is information gathered among different people which I believe it is important, or I would be rather selfish on doing things without asking questions. No ? =p
Hehe.
Thank you for your honest answer.
f41lbl0g said:
Although I do not pirate apps, I would rather not have contentguard. Google could've easily have anti piracy measures on stock roms considering that a high percentage of apps are pirated, but they didn't, because it compromises the openness of android (I know there are a lot of additional factors to this as well.) Developers of roms shouldn't have to take it upon themselves to force users to not install certain applications because even if contentguard is present, people who pirate can easily switch over to other roms, which means that contentguard only hurts the privacy people who actually pay for apps.
I understand what the rom developers are trying to do with contentguard, but it is not effective on a large enough scale to be a viable stop to piracy, unless it is implemented google themselves (a couple thousand of people running a custom rom which happen to have contentguard vs about a billion android devices).
TLDR: No
Click to expand...
Click to collapse
Thanks

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