[TASP] The Absolute Sound Project : Making Love Not War - BETA 13b [StereoFX BETA 2]
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Click to expand...
Click to collapse
VISION:
The Absolute Sound Project is the audiophile's all-in-one one stop shop audio enhancement for the rooted Android OS.
The purpose of TASP is to give everyone the best sound experience possible on Android. There are other mods that do it just as good, if not better. The goal of TASP is to unite the end-user so flashing six different sound modifications becomes a thing of the past. TASP utilizes parts of many different audio enhancing modifications out to create the best experience for music on the Android OS, while adding its own personal touch to increase the overall quality of the VISION.
This mod is for the people, by the people. If you wish TASP to not use your work tell/yell at me via private message in a civil manner (we are adults) and all traces of what has been utilized for TASP from your modification will be removed. If not then you are probably already in the credits. If you are forgotten then say something. No big deal.
We are all adults. TASP wasn't created for myself, but for everyone else like myself who flashed mods like eXtremebeats, EOF EX, PureAudio, Project ERA, LolliViper, HK, HTK, etc. No one wants to flash eight different mods.
TASP is universal. Be together, not the same. Making love, not war.
- It is not recommended to use any other sound mod
- This mod deletes any previous versions of ViPER4Android, AudioFX, DSPManager, and MusicFX and replaces it with a custom V4À specifically catored to Material Design as well as android 5.0.2 users (see credits)
- 5.0.2 friendly but should work on KK
- Includes Dolby Surround & DTS Processing
- xLOUD, Harman Kardon, Beats, sforce all included
- [Alpha WIP] Creates a stereo effect for your device speakers (ie your galaxy s5 will play sound on your front earpiece and back speaker). I removed this because of the bugs
- Clean flash of your ROM with no other sound mods is recommended, especially since this is beta phase. If you have another mod installed I will ignore your bug reports
This mod is in BETA. I'm in the debugging process for several devices. If you're going to test this mod do not have other sound mods installed and be willing to support the debugging process (logs, tests, etc). Please support me with your device name and manufacturer and your experience(s) with flashing my mod (after a clean install of your rom).
HTC/Sony/TW devices are currently a hit or miss. Some find it works, other do not. Feel free to try it out though. AOSP/CM should work like a charm.
INSTALLATION INSTRUCTIONS:
1). Clean install your rom with no other sound mods installed. You can dirty flash your rom, but clean install (recommend) is always better (getting rid of orphan data)
2). If you're going to install another sound mod, do so before you flash mine (not recommended)
3.) Your phone needs to be rooted and SuperSU needs to be installed
4). Install the latest version of BusyBox
5). TWRP is the best recovery out there and is always recommended to be used rather than Philz/CWM/etc. Some users are experiencing trouble with errors (usually permissions) during the flashing process, this should theoretically fix that issue
6). If you're using 5.0+: download Selinux Mode Changer and set Selinux mode to permissive
7). If If you're using 5.0+: go into your rom's Developer Options and uncheck "Use NuPlayer". Some users experience compatibility issues with NuPlayer not working with V4A/Dolby, others do not. Better safe than sorry
8). Flash [TASP™] The Absolute Sound Project™ : Making Love Not War - BETA
9). Don't forget to WIPE! (cache/dalvik)
10). Reboot and enjoy the love making to your ears
NOTE: If Dolby or V4A don't work for whatever reason, flash the compatibility patch below as a final measure.
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About V4A Compatibility Patch:
Flash the patch only if V4A/Dolby effects are installed, but not processing in some media players such as Spotify or Pandora.
V4A COMPATIBILITY PATCH CHANGELOG: DOWNLOAD
19/02/2015 - BETA 3:
- Better compatibility
Code:
[COLOR="red"][B]16/02/2015 - BETA 2:[/B][/COLOR]
- FC/Freezing fixes
- Enhanced compatibility
[COLOR="red"][B]12/02/2015 - BETA 1:[/B][/COLOR]
- Initial BETA Release
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About StereoFX:
Utilizes both your phone's internal front and back speakers to create a stereo effect while also modifying internal/external speaker, Bluetooth, USB, headphones, HDMI, recording, mic, and call volume parameters.
STEREO FX CHANGELOG: DOWNLOAD
16/02/2015 - BETA 2:
- In-call speaker phone "no sound" fixed. Should be working as intended now
Code:
[COLOR="red"][B]15/02/2015 - BETA 1:[/B][/COLOR]
- Initial BETA Release
- Samsung Galaxy S5 and Nexus 5 devices confirmed compatibility
- HTC and LG phones are unsupported with this release, but will be supported in the future
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About The Absolute Sound Project:
The audiophile's all-in-one audio enhancement that includes a custom-tailored Material Design version of ViPER4Android (latest) and Dolby Digital Plus equalizers.
THE ABSOLUTE SOUND PROJECT CHANGELOG: DOWNLOAD
18/02/2015 - BETA 13b:
- ViPER4Android XHiFi - (to force 32-bit audio) - is now included. I highly recommend using this at default settings,with Audio Reconstruction, and "Vocal Booster" FIREqualizer settings enabled, especially of you like your clarity/bass
- Added V4A/XHiFi persist script after dirty ROM flash
- Compatibility fixes
- Added init.d script to force selinix permissive
- Upgraded, replaced, removed, or downgraded broken libs
- Added PON-3 libs/effects
- SRS, sound image, vpt, DTS, and SFORCE changes
- Kept the "bass heavy libs" the same so don't say your bass punch is reduced
- Several dynamic behind the scene changes that I can't remember at this moment
Code:
[COLOR="red"][B]15/02/2015 - BETA 12:[/B][/COLOR]
- Changed alsa driver (no longer using [user=4388232]@ZeroInfinity[/user] alsa upon his request)
- Changed Dolby config upon request of [user=4388232]@ZeroInfinity[/user]
- Improved compatibility
- Updated all stock ROM effect libs with newer versions
- Added back in asound
- Less treble, more clarity
[COLOR="red"][B]14/02/2015 - BETA 11:[/B][/COLOR]
- New V4A 2.3.4.0 (LolliViper] with Material Design
- New effects such as normalizer and updated libs/effects such as VPT
- SRS, sforce, and alsa backend files
- HTC compatibility fixes
- Sony effect improvements
[COLOR="red"][B]12/02/2015 - BETA 10:[/B][/COLOR]
- Reverted a few SRS libs back to BETA 7 version because of loss of bass "punch"
[COLOR="red"][B]11/02/2015 - BETA 9:[/B][/COLOR]
- fixed v4a build prop lines missing
- updated spectrum libs
- added, changed, and updated more libs
- much greater difference in sound quality
[COLOR="red"][B]11/02/2015 - BETA 8:[/B][/COLOR]
- should fix HTC bootloop
- newer maxxaudiolibs
- build prop typo fixes, changes, and additions
- fixed mic not working unless in a call
- update binary script adjustments
- SRS, Sony, and sforce changes
- overall sound improvements
[COLOR="red"][B]07/02/2015 - BETA 7b:[/B][/COLOR]
- minor update, hence the "b": mostly build prop typo fixes and changes
[COLOR="red"][B]06/02/2015 - BETA 7:[/B][/COLOR]
- compatibility update: fixed the "No sim" and not being able to connect to the internet on some devices
- removed the pon3 libs that conflicted with installing the V4A drivers normally
- a few minor fixes and changes
[COLOR="red"][B]04/02/2015 - BETA 6:[/B][/COLOR]
- reverted a good amount of changes that were in BETA 5 and kept the good changes
- removed audio_policy.conf for the time being
- added updater script dolby permission lines
- updated or replaced outdated libs with the newest available
- re-added a few libs
- reverted audio_effects so bass is deep like BETA 3 & 4 with mid-high clarity range
- dolby should no longer force close. If it force closes you should still have the effects, it's just a symptom of different roms/devices/variants
[COLOR="red"][B]31/01/2015 - BETA 5:[/B][/COLOR]
- improved touchwiz, slimkat, cm11, and more HTC sense compatibility
- changed updater script a little.
- reverted v4a build prop changes
- updated or replaced some libs
[COLOR="red"][B]31/01/2015 - BETA 4:[/B][/COLOR]
- changed and restructured a few audio effects
- removed sony hearing protection audio effect
- added Samsung Touchwiz 4.4/5.0+ compatibility
- testing custom audio_policy.conf and v4a build prop tweaks. I need feedback on this one. If you don't have audio effects on v4a try setting all the v4a Tweaks in build prop to "false". Report back to me if you have to do this. This should fix the problem people have had in the past where no matter what they do, they can't get v4a to work normally with all media players
- updated sound alive libs
- other small tweaks
- cleaned up some unused libs
[COLOR="red"][B]29/01/2015 - BETA 3:[/B][/COLOR]
- sounds better than it has ever sounded thus far. Deep and high bass sounds good. Tested acoustic music, dance, electronic, dupstep, metal, rock. All sound more amazing than previous versions
- updated/added effects
- removed sonicmax effect that resulted in unnecessary sound amplification (thanks [user=5648292]@aki_007[/user])
- more srs tweaks and added some additional srs effects
- other changes/fixes
- more compatibility fixes for some HTC Motorola, and Sony devices (hopefully)
- added asound back in (test)
[COLOR="red"][B]28/01/2015 - BETA 2:[/B][/COLOR]
- Added a few Build.prop entries as well as changed existing ones
- tweaked srs config
- other changes/fixes
- compatibility fixes for some HTC and Sony devices (hopefully)
[COLOR="red"][B]28/01/2015 - BETA 1:[/B][/COLOR]
- Initial BETA Release
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I recommend a clean rom install (preferred) but a dirty rom flash should do it(to get rid of deleted files).
ALSO if you end up not getting sound, uninstall the v4a audio driver, reboot, reinstall driver, and then reboot again and it will fix the nosound/no effect issue.
CREDITS (WIP):
@viper520, @zhuhang - Viper4Android and IRS files
@Ben Feutrill - Parts of eXtremebeats
@mrchezco1995 Parts of PON-3
@Hid3rs, @//.dax, @AndrasLOHF - Parts of LolliViper (ViPER4Android 2.3.4.0 Material Design w/ flat icon) and stereo mixer_paths (groundwork)
@kien_vip - Parts of HTK Audio Engine @Vinardo_ZzZ 2000 - Parts of Elements of Fidelity EX/ASDPE and amazing IRS files
@dryla - Parts of Beast Audio Mod
@scrosler - Parts of Harman / Kardon Sound Mod
@Ergo Proxy - Parts of OPO Sound Mod
@ibanez7 - Parts of Xperia Z3 Walkman Mod @ricardopvz - OPO MaxxAudio Libs
@Joe0Bloggs[/MENTION] - Phenomenal V4A IRS files
@aznrice2k4, @ZeroInfinity - samplerate.sh
RECOGNIZED CONTRIBUTORS:
@aki_007, @smeejaytee, @jmxc23, @churapa
_________________________
[TASP] The Absolute Sound Project : Making Love Not War - BETA [StereoFX BETA]
Sounds interesting
After installing the last version I have same situation with my sound exactly I have no sound at all and phone gets laggy as well as I get FC with media storage
The mod works fine with the exception of the Dolby app. Also the music stops when I try to access the Dolby app. Overall most of the enhancements can be heard it is just the Dolby app probably due to the visualizer.
Can somebody test the difference between this mod and eXtremeBeats (they should both use the same V4A profile and headset)?
What are the differences between this mod and eXtremeBeats?
Retracted! unfortunately after I reboot I got a bootloop, tried dirty flashing my Rom but it still wouldn't boot without fc's from all over the place, so unfortunately this is not working for HTC m8
Sent from my HTC One_M8 using Tapatalk
jmxc23 said:
The mod works fine with the exception of the Dolby app. Also the music stops when I try to access the Dolby app. Overall most of the enhancements can be heard it is just the Dolby app probably due to the visualizer.
Click to expand...
Click to collapse
Have you tried once with putting dolby_ds.jar in your rom zip framework folder and fresh install of your rom..
The dolby doesn't work because when you install it with some mod.zip the android system tried to verify the signature which is missing in the framework file although Vinardo had signed it ..
but when you fresh install the rom with dolby in it the android skips its verification as the signature verfification mechanism isn't loaded yet and will load only after the rom boots up and So , you get to hide the dolby from that and make it work...
Its the most successful method till now...Try once and if it still doesn't work then you can restore your backup anyways.
The latest dolby deserves to be tried as it doesn't boosts much audio but adds a nice surround and a little bass but the surround is very good...Goes well with V4A and DCT
berda77 said:
After installing the last version I have same situation with my sound exactly I have no sound at all and phone gets laggy as well as I get FC with media storage
Click to expand...
Click to collapse
The best way to debug the situation is telling my your device, the rom you're currently running, give me a logcat of your bootloop, and it would be a good idea to compare the files in my mod vs the default files in your rom. See what my mod replaces. Make sure you're not running any other sound MOD. It WILL cause conflict.
FPSUsername said:
Can somebody test the difference between this mod and eXtremeBeats (they should both use the same V4A profile and headset)?
What are the differences between this mod and eXtremeBeats?
Click to expand...
Click to collapse
This combines eXtremeBeats with other sound mods, while also adding my own personal love and touch. So ebs is already included. . .
aki_007 said:
Have you tried once with putting dolby_ds.jar in your rom zip framework folder and fresh install of your rom..
The dolby doesn't work because when you install it with some mod.zip the android system tried to verify the signature which is missing in the framework file although Vinardo had signed it ..
but when you fresh install the rom with dolby in it the android skips its verification as the signature verfification mechanism isn't loaded yet and will load only after the rom boots up and So , you get to hide the dolby from that and make it work...
Its the most successful method till now...Try once and if it still doesn't work then you can restore your backup anyways.
The latest dolby deserves to be tried as it doesn't boosts much audio but adds a nice surround and a little bass but the surround is very good...Goes well with V4A and DCT
Click to expand...
Click to collapse
There's no other way to fix the problem? I haven't experienced this as of yet...
As for the mod. Is it working for you?
Simply the bsst. Flashing over TEST zip with blisspop
ahrion said:
There's no other way to fix the problem? I haven't experienced this as of yet...
As for the mod. Is it working for you?
Click to expand...
Click to collapse
NO for your mod and I can't find out what's wrong with it , although you and me have almost same files and same lines of codes..
Yes for dolby ... as @jmxc23 is using LOLLIPOP if he can disable signature verfifcation which I couldn't then it will work flawlessly....
berryman13 said:
Simply the bsst. Flashing over TEST zip with blisspop
Click to expand...
Click to collapse
You should dirty flash your rom first. I use BlissPop on my s5 which is why you don't have issues with it lol. . I changed a lot though.
Sometimes when you dirty flash all seems well... And then you clean flash and every is so much different.
aki_007 said:
NO for your mod and I can't find out what's wrong with it , although you and me have almost same files and same lines of codes..
Yes for dolby ... as @jmxc23 is using LOLLIPOP if he can disable signature verfifcation which I couldn't then it will work flawlessly....
Click to expand...
Click to collapse
I'm using lollipop as well...
I haven't taken a look at your mod yet. Link?
What exactly is going on? No sound? Bootloop? The best way I found to debug the situations besides a logcat is go through each and every file in TASP B1 and compare it to your rom files that my mod replaces. Then report back here with the files my mod replaced in your rom. Usually that does the trick.
ahrion said:
You should dirty flash your rom first. I use BlissPop on my s5 which is why you don't have issues with it lol. . I changed a lot though.
Sometimes when you dirty flash all seems well... And then you clean flash and every is so much different.
Click to expand...
Click to collapse
Ye mate I know. I checked out the zjp and its scope is huge. Haven't flashed anything yet but I do generally always dirty(ish) flash my ROM, gapps and kernel.
My device is a D800. ATT variant of the g2 and generally the second to best variant of the device besides ofc international which is D802 (most dev support).
I take it you run bliss 1.9 (released yesterday for me). I will clean flash it with micro gapps and the most solid kernel available for my phone, render kernel. Do you want me to flash it on my otherwise stock and rooted NVIDIA Shield? I'm glad to test as much as will benefit you.
berryman13 said:
Ye mate I know. I checked out the zjp and its scope is huge. Haven't flashed anything yet but I do generally always dirty(ish) flash my ROM, gapps and kernel.
My device is a D800. ATT variant of the g2 and generally the second to best variant of the device besides ofc international which is D802 (most dev support).
I take it you run bliss 1.9 (released yesterday for me). I will clean flash it with micro gapps and the most solid kernel available for my phone, render kernel. Do you want me to flash it on my otherwise stock and rooted NVIDIA Shield? I'm glad to test as much as will benefit you.
Click to expand...
Click to collapse
You can try to nshield. I know nothing of the tegra processor or software. It doesn't hurt to try.
How it the mod sounding for you? Bass, miss, clarity, lows, highs?
Great mod, however I can't get Dolby to work. It flashes and I am able to launch the application. However when it launches there is no FC it just automatically closes.
Here's a list that was pulled when it happened: https://www.dropbox.com/s/s3collkoglrrtxm/Log_2015-01-28_12-24-25.txt?dl=0
Device: Nexus 5
ROM: SlimLP
Riddlah said:
Great mod, however I can't get Dolby to work. It flashes and I am able to launch the application. However when it launches there is no FC it just automatically closes.
Here's a list that was pulled when it happened: https://www.dropbox.com/s/s3collkoglrrtxm/Log_2015-01-28_12-24-25.txt?dl=0
Device: Nexus 5
ROM: SlimLP
Click to expand...
Click to collapse
Are you running KK? This seeks to be KK exclusive.
ahrion said:
Are you running KK? This seeks to be KK exclusive.
Click to expand...
Click to collapse
No I am on Lollipop 5.0.2
aki_007 said:
NO for your mod and I can't find out what's wrong with it , although you and me have almost same files and same lines of codes..
Yes for dolby ... as @jmxc23 is using LOLLIPOP if he can disable signature verfifcation which I couldn't then it will work flawlessly....
Click to expand...
Click to collapse
It doesn't work someone will have to make it compatible with lollipop for it to work. People already made v4a compatible with lollipop albeit with some issues.
jmxc23 said:
It doesn't work someone will have to make it compatible with lollipop for it to work. People already made v4a compatible with lollipop albeit with some issues.
Click to expand...
Click to collapse
I'm running LP and I'm not having any issues. Try turning of Nuplayer in developer options of your rom.
Hey guys! For those who have a s6 or s6e from canada or T-Mobile US (92xW8/92xT), there is a fix for call audio for Grace UX roms using Arter97's N7 Port Kernel, Noble and maybe A8. I have tested (On Noble v6) that the call audio works and CERTAIN (All will work with workaround from below) apps will playback music and videos. It is a known issue and I was hoping that someone would be able to complete the fix and be able to play music locally stored our devices.
Locally stored music does not seem to be working but, some apps below are some I tried using and I did label the apps working or not with some notes. System audio is perfectly fine, from phone calls to notifications, it seems limited to playing locally stored music. Please view "edit 2", I managed to get around the local music issue.
Here are apps I have tested: YouTube(Working), Spotify(Working), Sammy Music(Not Working), Google Play Music(Working, GPM Streaming library only), Blackmusic Player(Not Working)
Call audio fix I used can be found here: http://forum.xda-developers.com/tmo...x-patch-call-audio-fix-t-w8-grace-ux-t3449303
Kernel that must be used (Download the correct one please!): http://forum.xda-developers.com/gal...development/arter97-kernel-galaxy-s6-t3171246
Credit goes to s.raa for N7 audio fix, credit goes to arter97 for kernel
EDIT: A8 confirmed working! Only features not working on T/W8 is AOD and Blue light filter, both of which won't work until someone has been able to compile a kernel with the proper ramdisk and correct fixes for those features and call audio.
EDIT 2: I managed to get locally stored music to play . What I did was remove "Hearingdro_v52" and "SoundAlive_41" from /system/priv-app and install A.R.I.S.E Sound Systems and Dolby Atmos.
I will add a note here: I have not tried just removing "Hearingdro_v52" and "SoundAlive_41". You may try it if you don't like Viper4Android and Dolby Atmos (Which this mod is based on), but I can guarantee that installing this mod makes the audio work with local music files.
Let's hope that we don't always have to do this workaround in the future. But for now, here are the instructions.
here is the XDA link to their thread (Credit goes to the team): http://forum.xda-developers.com/android/software/r-s-e-sound-systems-auditory-research-t3379709
Steps (For installing A.R.I.S.E):
Download A.R.I.S.E Sound Systems Deuteronomy 2.33 (and optionally, Dolby Atmos addon for Deuteronomy)
Simply remove "Hearingdro_v52" and "SoundAlive_41" from /system/priv-app
Reboot into recovery
Make a backup of system (This mod replaces lots of files, and in case you don't like it, you can go back)
Flash A.R.I.S.E Sound Systems Deuteronomy 2.33 First
(Optional, only if you also downloaded Dolby Addon) Flash Dolby Atmos addon for Deuteronomy
Reboot and enjoy the working audio with local music files
I tested on A8 Ported ROMs and works fine...
I wish that someone help us with a FIX for tamerlan kernel, with this we can use a Blue Filter and AOD in ported ROMS.
Thanks in advance.
esphinxed said:
I tested on A8 Ported ROMs and works fine...
I wish that someone help us with a FIX for tamerlan kernel, with this we can use a Blue Filter and AOD in ported ROMS.
Thanks in advance.
Click to expand...
Click to collapse
The fix wouldn't be that simple though, it would require a ramdisk change for sure and some other fixes for call audio. It would also need the fixes for both Grace UX and AOD and blue filter.
I would try to compile a kernel, but I have no idea what fixes are needed and what files need to be included for AOD and blue filter.
Thanks for letting me know the audio works on A8 ports!
FQuimson23 said:
The fix wouldn't be that simple though, it would require a ramdisk change for sure and some other fixes for call audio. It would also need the fixes for both Grace UX and AOD and blue filter.
I would try to compile a kernel, but I have no idea what fixes are needed and what files need to be included for AOD and blue filter.
Thanks for letting me know the audio works on A8 ports!
Click to expand...
Click to collapse
Thanks for you support... and if you need a tester for new kernel, please let me know, i still trying to make a mod for this too.
esphinxed said:
Thanks for you support... and if you need a tester for new kernel, please let me know, i still trying to make a mod for this too.
Click to expand...
Click to collapse
I'm pretty sure that Maqical is already testing a kernel with Note 7/A8 ports. The kernel could already be in the works.
Updated OP with a workaround I figured out to play local music files