[2015.02.24] PerfMon v1.21 - Floating Performance Monitor - Android Software Development

PerfMon is a "floating" performance monitor tool. It shows on top of any other app you are running. Aside from being useful for powerusers wanting to know what their device is doing, it is a great tool to use during debugging and profiling.
PerfMon offers you four categories of metrics:
- Foreground App
- CPU
- Disk I/O
- Network I/O
PerfMon will also show you a new and unique-to-PerfMon performance metric: "CPU Capacity Usage". The CPU usage percentage traditionally used to measure and compare how much of the computational resources an app (or the entire device) is currently using does not make sense in a mobile multi-core setting. The capacity metric will take the CPU usage and scale it to what it would be if all cores were running at full capacity.
For example: if you have a 1.6ghz quad-core running a light app, it could be using 10% CPU with only one of the four cores active, and that core running at 200mhz. If you translate that to all four cores running at 1.6ghz, that app is using only 0.3% of total CPU capacity.
It's the only CPU Usage metric that makes any sense!
Foreground App
This window shows metric of the currently foreground (running and visible) application:
- Application title
- Application package name
- Memory usage total (in megabytes)
- Dalvik, Native, and Other memory usage (in megabytes)
- Overall CPU Usage (normal percentage and capacity)
- User and System CPU Usage (normal percentage)
CPU
This window displays overall CPU metrics:
- Capacity usage and current divider
- Overall CPU usage percentage
- Per-core CPU usage percentage and megahertz
Disk I/O
This window displays the disk I/O metrics of your MMC-based storage devices. Usually, mmcblk0 is your internal flash, and mmcblk1 is your removable SD-card. Please note that currently MTD-based storage is not supported by this display. Also note that the metrics displayed are raw I/O, so if the OS has I/O requests buffered/cached, you will not see anything happen here.
- Per-device read and write kilobytes/second
Network I/O
This window displays the network I/O metrics of your network interfaces.
- Per-interface transmit (Tx) and receive (Rx) kilobytes/second
Download
Download from Google Play
The Google Play download is not free - it costs about a beer (thanks!). The download listed below is 100% the exact same program, but free. If you are able to purchase on Play, please consider that these tools don't write themselves, and beer is an essential fuel to the Chainfire.
REDISTRIBUTION IS NOT ALLOWED
(you can link to this thread, but you can't repost the APK elsewhere, you can't include it in your ROMs, etc)
( < 1.2: 14003 )

Changelogs
2015.02.24 - v1.21
- Minor update to foreground app detection on Lollipop
2015.02.13 - v1.20
- Fixes for Lollipop
2012.10.12 - v1.10
- Fixed: "My Apps" button opened "Follow Me" instead

--- all mineh ---

Chainfire said:
--- placeholder ---
I am writing this post at the moment, but I need the URL already Check back in a few hours.
Click to expand...
Click to collapse
This must be the only time, in all my years on xda, that I have seen anyone give a valid reason as to why they were using a placeholder....
Also, first!!!

thx i will try it.

Nice tool!
Just a suggestion, there's random red lines blinking when refreshing the window and is a little bit ugly
I'm using a highly customized rom in a sgs2 (chamaleon 1.3), maybe that is the problem...
my2cents.

intronauta said:
Nice tool!
Just a suggestion, there's random red lines blinking when refreshing the window and is a little bit ugly
I'm using a highly customized rom in a sgs2 (chamaleon 1.3), maybe that is the problem...
my2cents.
View attachment 1395509
Click to expand...
Click to collapse
Doesn't happen on any of the 15 devices running stock ROMs I've tested it on.

Working perfectly on my SGSIII w/Omega JB rom. Pretty effing awesome. I grabbed the free version here, gonna go get the paid version in the store.
Been using your stuff since the dawn of time, I try to buy whenever possible.
Sent from my GT-I9300 using xda premium

Heh heh.....
Sent from my GT-I9300 using xda premium

Sorry for the multiple postings, but I was unable to add a second image to my last post...
Sent from my GT-I9300 using xda premium

Wow great, I was looking for something like this so long.
Overlay tools like cool tool has always caused a drop in benchmark performance. Will test this tool now
Edit:
It dosent affects the benchmark scores at all, NenaMark2,2.3 had a few fps drop, nothing else noticed.
@ chainfire
With all this done is there a way to monitor the frame rate of the ui in jb roms? This would be a killer feature.
《swagged from aokp》

Works fine in N7000 + crash v10.1.
Nice

Great app as usual.
'My Apps' opens your 'Follow Me' dialogue. SGii stock 4.0.3
Edit: can't type!

CR5N said:
Great app as usual.
'My Apps' opens your 'Follow Me' dialogue. SGii stock 4.0.3
Edit: can't type!
Click to expand...
Click to collapse
Doh, fixed

Great job! If there is an option to monitor the GPU proccessing speed or fps (of course, if it is possible to do so...never found an app that does that), the app would be prefect for all developers/end users to monitor their phone...but anyway, it is already good!no other apps are comparable to this!

Thanks Chainfire, you never rest do you. You always seem to make apps that end up in my "Must Have's" Even on WM daze. At least HTC isn't stealing your work....bla bla....
Noellenchris

Just installed. Haven't bought it from the play store yet but I plan on it. Really nice work. Thank you.

Great tool! wow working great on my GS3 sgh-i747 runnin AOKP + Ktoonez kernel

Awesome! But why does it needs to keep running in background after all floating windows are closed.
Shouldn't doing so also exit the app.
Add GPU info floating window and FPS window and this is GOLD!

FDisk80 said:
Awesome! But why does it needs to keep running in background after all floating windows are closed.
Shouldn't doing so also exit the app.
Add GPU info floating window and FPS window and this is GOLD!
Click to expand...
Click to collapse
It should in fact exit after all windows have been closed ...

Related

Preferred app for CPU utilization monitoring?

I know there's quite a few apps out there.. What do you guys use, and why? Any particular reason you prefer app A over app B?
Naturally, also, free is better..
Thanks!
EDIT: Also looking to see if there are any that do any sort of logging.. For example, if CPU is running at 70% util for 5 seconds or longer, log what processes are running and are taking up what percent of CPU util. Not sure if that capability exists in any of the apps, but it would help tracking done some random issues I'm having with my 8525..
sk0t said:
I know there's quite a few apps out there.. What do you guys use, and why? Any particular reason you prefer app A over app B?
Naturally, also, free is better..
Thanks!
EDIT: Also looking to see if there are any that do any sort of logging.. For example, if CPU is running at 70% util for 5 seconds or longer, log what processes are running and are taking up what percent of CPU util. Not sure if that capability exists in any of the apps, but it would help tracking done some random issues I'm having with my 8525..
Click to expand...
Click to collapse
Regtweak is a very useful tool to monitor the actual CPU usage / frequency on XScale devices: http://www.aximsite.com/boards/showthread.php?t=96798
The Samsungs aren't Xscale though, are they?
Thanks for the link though!
taskmanager 2.3 does what you want quite well I think; give a try. It is free

Faster ICS performance on any ROM

I noticed this juts few days ago and did this on all my family's Nexus S.
Install Chainfire3d
from the market and then open the app and tap to install the driver. I used the normal method not the advanced. Don't set any other settings after your phone reboots. You can if you want to but a lot of aps won't work with those settings.
What this app does is it installs an intermediate open GL driver between the apps and phone GPU driver to give you better performance.
Just figured I'll share it with everyone. It really made a difference for me on ICS speed. The way I see it it should be baked it to all ICS ROMs.
isnt this just used for games?
that's why its called chainfire3D
the whole point is to trick proprietary games "apps" into thinking you have GPU that you don't
so you are able to play tegra adreno..ect games on other devices
dont think its works on anything other than games so i don't se how its helping make overall ICS faster.
ICS is already using our sgx540 just fine
Well, it does and it makes a difference. Try it and see for your self. Chainfire3d is not just for games.
Thank you for pointing out this tweak. I too was under the impression that chainfire was just for games.
Both tapatalk and the browser feel much smoother.
Thanks
Sent from my Nexus S using Tapatalk
obsanity said:
Well, it does and it makes a difference. Try it and see for your self. Chainfire3d is not just for games.
Click to expand...
Click to collapse
im eating my words sorry i was under impression was games only
im trying now you're right things are even smoother now thanks for the tip
As advertised. Nice find obsanity, it does make things noticeably smoother on general.
Noticed speed improvements thank you man
Nexus S - CyberGR Hybrid ICS (5), Matrix Kernel (15)
Chainfire dev recommends disabling all driver settings unless being used by a specific applications, per his xda thread:
" I strongly advise that when you are NOT using Chainfire3D for something specific, you disable all the options. This is better for system performance."
Anyone know why? Is he talking about the non-default options?
I don't know exactly, but it seems like it is just to do with the specific settings (inside the default settings section). Using the driver is fine, but any of the options being ticked has the ability to make some applications go awry depending on the device. Those options, i assume, are only meant to be used when you want to use a specific app that requires or benefits from them.
Also, i've noticed great improvements in ES File Explorer scrolling. It would lag a fair bit scrolling through long folders, but now it's nice and smooth.
Harbb said:
I don't know exactly, but it seems like it is just to do with the specific settings (inside the default settings section). Using the driver is fine, but any of the options being ticked has the ability to make some applications go awry depending on the device. Those options, i assume, are only meant to be used when you want to use a specific app that requires or benefits from them.
Also, i've noticed great improvements in ES File Explorer scrolling. It would lag a fair bit scrolling through long folders, but now it's nice and smooth.
Click to expand...
Click to collapse
That's what I was thinking as well. Thanks.
I'm installing this now... Have you guys noticed any decline in battery life?
Hopefully not :3
Does anyone know if this has the same downside as forcing gpu acceleration in the developer setting? I remember reading the Googler's post on G+ on how it increased the memory overhead by 8mb per app, reducing the memory available for other apps and processes.
Sent from my Nexus S using Tapatalk
It doesn't force GPU rendering. Alot of the Android UI is already using GPU rendering, using this intermediate driver just somehow makes it more fluid.
Trying it now, though I don't notice much improvements in scrolling.
I use force GPU setting on my phone. With the live OC in Matr1x at 111% (max my phone can handle) it does make a bit of difference in UI. But this Chainfire3D driver makes the most difference for me.
Also, in case you are on a ROM which doesn't let you change min memory settings, I'm using MinFreeManager which is a small app that just does that. The default settings which it comes built in are for GB but you can just change them manually. I don't touch the top 3 and just tweak the bottom 3. I'm currently on:
14,19,24,32,64,128
Does it effect battery drain?
Will this eat more battery juice?
Highly doubt it, and so far havn't noticed anything particularly different on my end. You can uninstall it anyway if it does cause trouble (though might be wise to perform a nandroid backup while initially installing).
Thx man, now trying it!!
Greetzz Jojoost
Sent from my Nexus S using XDA App
What are the additional features in the pro version?
What are the additional features in the pro version?
They are not described in the market.
Anti-Aliasing features and per-app settings are the main features in the pro version. More info here.

[Guide][CM9][Easy-to-do] Performance Boost

Found and tested some init.d tweaks for CM9 for me it worked marvelous used in minicm9 nightlies sept.14
How to use:
Part 1
1.Flash latest naa ics kernel
2.download latest nightlies
3.download the attached file
4.extract files to destop
5.drag the 2 ini.d tweaks to rom's init.d folder
(system/etc/init.d)
6.save
7. Debloat the rom (remove unnecessary apps on system apps folder) (optional)
8. put rom to sd then flash
Part 2(more tweak)
1.open rom and go to to /system/lib/egl/
2.Open the file named "egl.cfg"
3.Delete the first line"0 0 android" or something like that
4.Go back into the egl folder and delete libGLES_android.so
Settings that i used:
[email protected] 245-748mhz
cwm swap partition
KSM-on
Allow purging of asset- on
zRam- 26% (use 18 if you want more battery life)
force GPU rendering
allow mock location off (some say it makes battery last longer)
THE TWEAKS ARE NOT MADE BY ME. I'm just sharing
Credits:
to the person who made the init.d tweaks
nAa for making ICS possible to our senior citizen phone
If mods found this offending to anyone feel free to remove the post just sharing my own experience
About the software rendering removal, please note that by removing that, gaming on our X8's would suck, big time more so on our little phones.
RohinZaraki said:
About the software rendering removal, please note that by removing that, gaming on our X8's would suck, big time more so on our little phones.
Click to expand...
Click to collapse
For now we need performance on cm9/10. Not gaming
Sent from my E15i using xda app-developers app
can i play movie (not HD, Normal Movie) easily after remove libGLES_android.so ??
ithunter said:
can i play movie (not HD, Normal Movie) easily after remove libGLES_android.so ??
Click to expand...
Click to collapse
I think,no.
then our phone will have only ICS but we cant play simple video even :'(
It works in Cm7 too, and for dialy use it is really good. It's not just making the phone usage smoother, but dramatically makes the battery last longer. It disables the Cpu rendering everywhere, and only the GPU do it, so the CPU can "concentrate" to calculations in the background processes. I use it since yesterday and started with 100% battery, and I can say it is true that battery is draining much slower.
Sent from X8 through XDA app.
ElmirBuljubasic said:
For now we need performance on cm9/10. Not gaming
Sent from my E15i using xda app-developers app
Click to expand...
Click to collapse
agreed, i can now use cm9 as my daily due to the tweaks performs like GB already a couple of force reboots and slight app opening lag but everything seems nice
ithunter said:
then our phone will have only ICS but we cant play simple video even :'(
Click to expand...
Click to collapse
i never had that problem since i'm not an avid fan of watching movie or video on a small screen
noproblem for appropriate resolution video... you can use app to watch HD videos
I went through it. Apparently some of the scripts were optimized for the ACE. I have no problem, however, some of them are optimizing nothing. Example, some of them are optimizing CPU Governors that aren't in our X8's, like Ondemandx and lulzactive. If you want, I can help you make it more X8 friendly
RohinZaraki said:
I went through it. Apparently some of the scripts were optimized for the ACE. I have no problem, however, some of them are optimizing nothing. Example, some of them are optimizing CPU Governors that aren't in our X8's, like Ondemandx and lulzactive. If you want, I can help you make it more X8 friendly
Click to expand...
Click to collapse
Please do that Rohin!:good:
agreed and after changing it add to ICZ
What exactly the mock locations do ?
androidnerd2 said:
What exactly the mock locations do ?
Click to expand...
Click to collapse
i also dont know but ive read from some thread that it drains battery
androidnerd2 said:
What exactly the mock locations do ?
Click to expand...
Click to collapse
The following quote explains it well :
I have a very valuable use for Mock Locations. I am a full-time RVer and travel the USA constantly. While traveling, GPS constantly tells me where I am. However, when i want to know the location of campgrounds for the night, search engines and apps like "Places" and "Where" will only search the area where GPS says I am NOW. Mock locations (using My Fake Location) allows me to search the area where I WILL BE later in the day by faking the GPS location. Works GREAT.
Click to expand...
Click to collapse
RohinZaraki said:
I went through it. Apparently some of the scripts were optimized for the ACE. I have no problem, however, some of them are optimizing nothing. Example, some of them are optimizing CPU Governors that aren't in our X8's, like Ondemandx and lulzactive. If you want, I can help you make it more X8 friendly
Click to expand...
Click to collapse
that would be awesome

Reviving your slow SGS.

So I recently changed over to the nexus 4, and I say, it is AMAZING. I just got to the point where the SGS just didnt cut it anymore. It has hung in there for a long time, but its starting to become under-powered for new versions of Android.
So in this guide, I am going to show you how to speed up your Galaxy S, and push it to its max performance.
You will need a custom kernel like Semaphore. I made this guide with no regard to battery life, but i did avoid using un-necessary power.
1. Live OC
- This increases the Bus, Ram and GPU speeds.
- This is very good because information can only be transferred as fast as the bus can transfer it. So if your CPU is fast, but your bus is to slow, it creates a bottle neck. So upping bus speed as well as CPU/GPU/Ram speeds can drastically increase performance.
- Find settings that are stable for your phone. For me this was 123%.
- Note that this will change the CPU clock speed choices that you have. Normal.
Click to expand...
Click to collapse
2. CPU Clock Speed / Governor
- Increasing Clock Speeds allow your processor to calculate more per second, therefore increasing performance.
- Start by finding the maximum frequency that your device is capable of handling, while still keeping stability. For me, this is 1400MHZ.
- Set lowest clock speed to 200 or 400. 200 is the best all-round, and actually uses less power than 100MHZ due to faster race to idle. I use 400 for performance.
- Use a snappy governor. Min/max is great, it is what i use.
- For more battery. lulzactive, ondemand, and smartass are all good.
- Enable smooth UI tweak.
Click to expand...
Click to collapse
3. RAM settings / management.
A. MOAR RAM.
- The Galaxy S has very limited ram, so we must make the best of it.
- It has 500mb, but some is allocated for the camera and GPU, so we only get ~400 in the end.
- Use the Bigmem option. Around 400mb, but breaks 720p recording. Its a good sacrifice.
- Also, Un-install any apps that you are not using! This can free up cache space and leave it for important processes. Go to settings/running/caches for more info.
- Go to settings/developer options/background process limit, and set this to keep more ram free. I use 3.
Click to expand...
Click to collapse
B. Enabling Swap
- Enabling swap allows the kernel to use specially allocated memory (on your SD card) to store cached pages that aren't currently being used, instead of storing them in RAM.
- Frees RAM for foreground or heavy processes.
- Make sure you use a fast SD card, and do not set the swappiness to high, both of these can slow your phone down.
Click to expand...
Click to collapse
Click to expand...
Click to collapse
4. CM Performance Settings.
- Setting these properly can also increase performance on your device. It will not create any instabilities.
- I/O schedulers are all very similar. I personally prefer SIO, CFQ, or VR
- Under Memory management, Allow purging of assets and enable Kernel same page merging. Both use more clock cycles, but free needed RAM.
- Avoid ZRAM. Performance gain is not enough for the number of clock cycles needed to compress and decompress the RAM.
- Enable 16 bit transparency. Lighter load on the system when drawing graphics, and has never causes visual artifacts for me.
- Disable surface dithering. One less thing for your device to do, equals more performance.
Click to expand...
Click to collapse
5. Animation Scales (not necessary)
- This simply makes your device LOOK faster buy increasing the speed of the animations.
- Go to developer options and find Window Animations scale, Transition Animation Scale, and Animator Duration Scale.
- Turn them all to 0.5 for a faster UI.
Click to expand...
Click to collapse
Questions? Feel free.
But OC my phone will make my phone die faster yea?
Because I afraid to destroyed my phone
Sent from my GT-I9000 using xda app-developers app
It does reduce life for sure. As does live OC.
I over clocked my phone for a long time, and it has had no bad effects. It works great to this day. It reduces, but not significantly that you should worry about.
Most CPUS are designed to last for 10+ years, and you may take a year or two off. Nothing major!
Sent from my Nexus 4 using xda premium
AlwaysDroid said:
It does reduce life for sure. As does live OC.
I over clocked my phone for a long time, and it has had no bad effects. It works great to this day. It reduces, but not significantly that you should worry about.
Most CPUS are designed to last for 10+ years, and you may take a year or two off. Nothing major!
Sent from my Nexus 4 using xda premium
Click to expand...
Click to collapse
I think even less, Ive never heard of anyone suffering at anything from oc anything.
This is an amazing guide and it has everything explained in one place thank you!
Sent from my GT-I9000 using xda app-developers app
Where/how do you enable swap?
good guide but currently not necassary to do,more and more roms are made with enough to tweak the perfomance already done,ive not found anything that has pushed my phone while on a decent custom rom
beardedwonder said:
Where/how do you enable swap?
Click to expand...
Click to collapse
Try this. I never used this guide myself, i just searched it up. Maybe ill add it to the OP if you have success with the guide.
http://forum.xda-developers.com/showthread.php?t=1610835
friartuckme said:
good guide but currently not necassary to do,more and more roms are made with enough to tweak the perfomance already done,ive not found anything that has pushed my phone while on a decent custom rom
Click to expand...
Click to collapse
it is not necessary at all, but there is nothing wrong with getting as much bang for your buck as you can!
AlwaysDroid said:
Try this. I never used this guide myself, i just searched it up. Maybe ill add it to the OP if you have success with the guide.
http://forum.xda-developers.com/showthread.php?t=1610835
Click to expand...
Click to collapse
This thread isn't really a guide then, it doesn't look like you can use swap with semaphore.
beardedwonder said:
This thread isn't really a guide then, it doesn't look like you can use swap with semaphore.
Click to expand...
Click to collapse
I'm abit out of the loop. I used devil kernel and it had it. I know cyancore kernel has it!
Sent from my Nexus 4 using xda premium
AlwaysDroid said:
it is not necessary at all, but there is nothing wrong with getting as much bang for your buck as you can!
Click to expand...
Click to collapse
very true,i agree

An Idea for efficient ram usage [for gaming]

The i9000 has just 389 mb ram available to users and hence often leads to lags and app closures in background, in addition to poor gaming performance(apps have to be closed by the game causing stutters and frame rate dops in the beginning of any game)
I was wondering if like ios it was possible for a rom dev to just allow core os apps in a rom and have psuedo-multitasking(freezing and unfreezing) like ios.The reason that iphone 4s, works so smooth and can play heavy games(like real racing 3) with 512 mb ram is because of their multi tasking technique.
At the moment,There is an option in developer options where you can limit background processes to none and purge activities as soon as you exit the activity.This is good for running games(as even the launcher and any other back ground app is closed as soon as u start the app allowing full ram for the current game).This is good for gamers but prevents any form of multi tasking between apps.
If this could be used in complement with freezing and unfreezing of background apps(like ios) then maybe this phone would not have any lag issues at all, even in future heavy os updates.
P.S : It's just an idea. I'm no dev but sure could use an opinion of one .
EDIT : A solution which works for me. Gamerzrom v4.0 has caching of apps pre-enabled. So no more apps killed in background due to lack of ram.
Or you could just use a task manager/killer. Es task manager is good.
Sent from my GT-I9000 using cm10.1
huskyT said:
Or you could just use a task manager/killer. Es task manager is good.
Sent from my GT-I9000 using cm10.1
Click to expand...
Click to collapse
Taskmanagers are not good and are conflicting with android LMK.
I'd also love to see stuff working like this. Instead of killing all the apps running in background, keep them "frozen" and restore their last state when opening, just like iOS.
And please, don't give us ideas like task killers, tweaks, overclock, bigmem and stuff.. That's NOT what I want, got it?
Odesláno z mého GT-I9000 pomocí Tapatalk 4 Beta
kogli said:
I'd also love to see stuff working like this. Instead of killing all the apps running in background, keep them "frozen" and restore their last state when opening, just like iOS.
And please, don't give us ideas like task killers, tweaks, overclock, bigmem and stuff.. That's NOT what I want, got it?
Odesláno z mého GT-I9000 pomocí Tapatalk 4 Beta
Click to expand...
Click to collapse
Buy an iPhone then. Got it?
Sent from my GT-I9100 using xda app-developers app
Too expensive xDD
Odesláno z mého GT-I9000 pomocí Tapatalk 4 Beta
Try Greenify
mrjraider said:
Taskmanagers are not good and are conflicting with android LMK.
Click to expand...
Click to collapse
Agreed as task killers never worked for me, But to have actual freezing (of background apps only) there's greenify (available on market for free for root users only), and so i have enough ram(about 170-190 mb) to play heavy games without much lag.
But the issue here is to have proper multi-tasking without burdening the os. That is just like how greenify stores the state of the app in background and then completely freezes it, so it won't start again in background and yet open normally when needed(better than disabling the app/service) .If something like this could be extended to foreground apps.
If there's no solution possible, then just buy the cheaper version of iphone coming soon, if its expensive ryt now .
Thats a great idea but there's a problem today new phones come out like crazy i mean now you have phones with quad core processors and 1gb of ram new graphic gpus and stuff which make our phones too old and weak and most people dont bother with things like that because most of them just get a new phone sooner or later which doesnt really need this since they are strong enough to run anything and make it happen fast. So in conclusion devs dont bother with a project that big cause they will move on to different phones as you see they are cheaper everyday. I blame everything on android cause it could have been made better. I have my hopes up for ubuntu touch but well see how that goes
Sent from my GT-I9000 using xda app-developers app
Still many people have sgs
darkknigh_t said:
Thats a great idea but there's a problem today new phones come out like crazy i mean now you have phones with quad core processors and 1gb of ram new graphic gpus and stuff which make our phones too old and weak and most people dont bother with things like that because most of them just get a new phone sooner or later which doesnt really need this since they are strong enough to run anything and make it happen fast. So in conclusion devs dont bother with a project that big cause they will move on to different phones as you see they are cheaper everyday. I blame everything on android cause it could have been made better. I have my hopes up for ubuntu touch but well see how that goes
Sent from my GT-I9000 using xda app-developers app
Click to expand...
Click to collapse
Well over 25 million sgs1 have been sold, and all of them don't have enough money to upgrade anytime soon.
Also the need of such high specs is because apps run in parallel in background.If such a project to develop psuedo-multi tasking is started and completed, then there won't be any need of upgrading ur phone at all(even other low ram phones will benefit from it). But such a project requires great deal of work with how the system works internally, it will require great devs (which we have ) so maybe something can happen :fingers-crossed:.
I know that our phones are strong enough to handle any app one at a time(i disabled all background services possible and set phone to purge any activity as soon as it exits and set background app limit to 0 , using 439mb ram option in devil kernel with sick sky launcher), so i had upto 230 mb ram free when i checked it in settings app(which uses 30 mb ram itself) . With such a setup and oc to 1.2 ghz, i have been able to play real racing 3 with medium graphics(modded)(played at level of graphics of iphone 4) on my phone with almost no lag.
Yes the i9000 has sold alot but ive been looking at the dev section and people are moving on slowly :/ which is a shame. Our phones have enough power for now but for how long i think that at lot of devs will leave the i9000 which makes me sad but what can you do.
Sent from my GT-I9000 using xda app-developers app
As above:
The same is for our device the Samsung Galaxy S Plus (I9001). There is development but it is slow and some great developers have gone to another device
mrjraider said:
As above:
The same is for our device the Samsung Galaxy S Plus (I9001). There is development but it is slow and some great developers have gone to another device
Click to expand...
Click to collapse
Yes if you notice devs have left and those who stayed have many projects and so the development goes slow until it stopps :/
Many of us dont have the money to move to a new device so well just see whats going to happen fingeres crossed it all goes okay
Sent from my GT-I9000 using xda app-developers app
Im still on modified gingerbread. xD
Use greenify search for it in the play store
Sent from my SGH-T959 using xda app-developers app
Couldn't this easily be achieved with a swappiness tweak? Write any app that isn't in focus onto the swap partition so no background apps are in memory, would make the system **** tier slow though for anything but gaming.
Sent from my GT-I9000 using xda premium
Delete bloatware,disable unnecessary services without disabling whole app with DisableServices app ( you can find it on google store,and it's free), install busybox pro and run RAM manager Pro, and last step would be to try installing soem custom Roms which probably could give better performance to you.
A good setup for gaming
For those people who want to obtain maximum performance from games, here are some tips which i have found over the 3 years i have had this phone:
1) The best kernel for gaming which i have used would be devil kernel (jb 4.2) , purely because of a 439 mb ram optionum amount of ram which can be found usable at the moment. This mode however disables the camera completely. Also it has options for overclocking.
I personally use the 439 mb ram option and 1.2 ghz clock speed for processor.
2) Try to use a debloated rom, and then try to use as less gapps as possible i.e. try to use the slim version of the gapps for the rom or install the gapps which u require manually. The gapps are not shown normally but under google services so u cant hibernate them with greenify. SO its better to not have unused gapps and features like face unlock ets.
3) Instead of using task managers, use greenify so that apps do not restart again. And try to hibernate all apps which u dont require. Apps like facebook, g+ and whatsapp are the biggest ram hoggers. Also beware of google maps cuz it does not hibernates(uses 30-40 mb ram)
4) Disable services like email exchange etc which are not used by you at all.
5)I have seen that restarting the phone helps get rid of some google core services, giving more free ram.
6) There is an option in developer settings at the bottom in apps section, set background app limit to none and also check the option "don't keep activities". Do this just before gaming and then undo them after ur done or else it will prevent any form of multi tasking.
7)Try to use light weight launchers, and no widgets(as these themselve are like an extra process which need to run in background). I am using sicksky launcher(uses just 18 mb). other options are zeam and lightning launcher.
NOTE : anyone using stock samsung rom (2.3.6), they should switch over to a custom rom, because samsung rom is completely not for gamers. most of the system processes are hard to kill , also total available ram is only (316-330) vs jb ( total ram usable is 390- 439). However if
u dont wanna change ur rom, greenify will still help, also disabling services.
Conclusion: I am using gamerzrom v4, with devil kernel using 439 mb ram option and 1.2 ghz oc.
I have had no lags in all temple runs (including oz), subway surfer and rr3 on medium graphics, nfs mw. normally using the above tips i have 180-210 + <ram used by settings app> ram free at any moment when i'm checking free ram in settings->apps->running (settings itself is a process and to see total free ram add the amount used by settings to free ram).
Also i have observed that the game devs(mainly gameloft and glu) have now begun to put our phone in low power gpu category(not totally incorrect for an unmodded sgs but not true if u have use the above tricks(especially oc and ram mod)).
so these games often can be modded for higher graphics (various mods on xda for games like nfs mw, rr3, asphalt 7, nova 3 etc) so they can be played with better graphics without lag. I have tried nfs mw mod, asphalt 7 mod, rr3 mod and they all work pretty good on medium(not available normally).
i would love it if more people share their tips on how they keep their phones going strong
Saw this Forum, Even tho im not a Samsung GS1 User, My Buddy has one and i recently gave him my ADJ Values that i use on my Xperia Play (same specs as ur device...) and he said he could do Gaming, Multitasking, and All sorts of more,
Here it is:
Code:
# Pro Gamer ADJ 1.3 By Pizza_Dox
ro.FOREGROUND_APP_ADJ=0
ro.VISIBLE_APP_ADJ=3
ro.PERCEPTIBLE_APP_ADJ=2
ro.HEAVY_WEIGHT_APP_ADJ=3
ro.SECONDARY_SERVER_ADJ=15
ro.BACKUP_APP_ADJ=7
ro.HOME_APP_ADJ=6
ro.HIDDEN_APP_MIN_ADJ=3
ro.EMPTY_APP_ADJ=15
Also if u Wanna Keep the Home Launcher in Ram do this Instead of This:
Code:
ro.HOME_APP_ADJ=6
Replace with This:
Code:
ro.HOME_APP_ADJ=1
Oh and to apply them just copy to build.prop but make sure their arnt any other ADJ Values, then once done save and reboot!
Hope this helped,
Oh btw try VmLagTunner before Playing Games, Or install Permanently!
special
darkknigh_t said:
Yes the i9000 has sold alot but ive been looking at the dev section and people are moving on slowly :/ which is a shame. Our phones have enough power for now but for how long i think that at lot of devs will leave the i9000 which makes me sad but what can you do.
Sent from my GT-I9000 using xda app-developers app
Click to expand...
Click to collapse
Well, our I9000s are almost 4 year old so no doubt that the development is gonna be worse, cause newer devices are being released.
Anyway, 4.2 seems to work bad on our phones so I really doubt that 4.3 will be any better. It just seems that the new JellyBean more performance than our phones can offer.
Sooner or later we all will switch to something newer
Dandry said:
Well, our I9000s are almost 4 year old so no doubt that the development is gonna be worse, cause newer devices are being released.
Anyway, 4.2 seems to work bad on our phones so I really doubt that 4.3 will be any better. It just seems that the new JellyBean more performance than our phones can offer.
Sooner or later we all will switch to something newer
Click to expand...
Click to collapse
I dont know about that im running gamerzrom 4.2 and its running great i think 4.2 can run fine just needs a little more work and time but yea will have to move on to a new phone :/
Sent from my GT-I9000 using xda app-developers app

Categories

Resources