Gameloft games? - Kindle Fire General

When I look for certain Gameloft games in the Google marketplace from my Kindle Fire they do not show up. Order and Chaos specifically. I play it on my Inc 2 which has lower hardware capabilities than my KF. Anyone else have this issue.
Tried with MIUI and CM7....

http://forum.xda-developers.com/showthread.php?t=1423184
Try to search it next time man, its in the same forum.

Actually, a different problem
Actually, Order and Chaos was a totally different issue. Gameloft pushed a server side update. Amazon store reviews all updates carefully and there was a 3-4 day window where you could not get the update that the app was demanding. So Amazon was flooded with complaints about the app, and pulled it from the store for a few days.
Everything is working again now, and I know some people had to uninstall and reinstall Order and Chaos to get it working again. Something tells me this is going to be an ongoing issue for Amazon's app store.

Related

Amazon App Store Rocks

In case you haven't heard they give out a free paid app every day! Yesterday was Picsay Pro and today is Wolfram Alpha! Both great apps! I high suggest installing the app store and checking every day I'm not really sure what happens when the app get's updated by the developer though.
I uninstalled it because I was offended that it was notifying me about updates even though I hadn't run the app since a reboot...
I hate that presumption that my cpu and bandwidth is free for the taking, or that I even care that an app that I haven't run for a few days has been updated...
Also, I had installed a free app from amazon app store, and it wouldn't run after I uninstalled amazon app store (reasonable I suppose).
Otherwise, I buy a lot of stuff from amazon - I'm a loyal customer of theirs...
Sent from my SCH-I500 using XDA Premium App
I think the Amazon Appstore is a great alternative to the Android Market, but I'm glad we have both.
The Appstore is much more like Apple's App Store (and not just in name only). Amazon reviews and tests all applications, and if they don't work as advertised, are buggy, or have security issues, they get denied. One one hand, it's nice to know you can trust your app downloads, especially when there have been some rather notable security problems with Market apps.
On the other hand, there's nothing stopping Amazon from denying legitimate apps like Apple has a habit of doing. That said, I haven't seen any evidence they're doing that, and generally speaking I think Amazon is a rather trustworthy company (see the platform-agnostic Kindle software and their willingness to go toe-to-toe with record labels to give us Cloud access to our own music).
Oh, and ironically, the Appstore's search engine is about a bajillion times better than the Market's. I'll never understand why Google's Android Market search engine is so awful.
Of course, the free apps -- which are just discounted to $0 from the full price for a day, so they're handled exactly the same as a real purchase as far as updates go -- are just the cherry on top. But what a cherry. At first, I was worried they would just go the easy route and give out ****e apps. But that definitely hasn't been the case (with the exception of some "meh" games). In the slightly over two weeks the Appstore's been available, I've nabbed legitimately top-shelf apps like Shazam Encore, SoundHound Infinity, SwiftKey Keyboard, PicSay Pro, Wolfram Alpha, Weatherbug Elite, and a whole bunch of games, many of which are pretty darn good, like Fruit Ninja and Backbreaker Football. That's a lot of money saved (like $30 for apps I've listed here alone).
Amazon App store is GREAT
We need a second option from Google
I like how there aren't problems downloading apps and apps will correctly queue for download. With the Android market on 2.2 it will sit there and try to download multiple apps only to either error out on the download or do a continuous installing thing that you have to cancel anyway.
Darn I missed picsay!! How did that happen!!
One bad thing about Amazon...yesterday I went to play Angry Birds Rio, and it gave me an error saying that it didn't have a network connection to verify my purchase.
So if you are in Airplane mode, or don't have a connection, it sounds like the apps from Amazon won't run. Not an issue most of the time, but annoying nonetheless.
My morning ritual now involves checking the Amazon App Store.
does anyone know if you can transfer apps already purchased onto the same phone if we flash a new rom? i'm assuming you can, but the data saves might disappear
Apps can be installed on unlimited (I'm not sure about that, but I've got it going on 2) phones. Data might be transferable through Titanium but I've not actually tried.
ah cool. hopefully TiBU data restoring won't cause force closes because i know it sometimes does

[Q] Games that work on Transformer missing on Iconia market.

The other day my friend was playing FIFA 10 and PES 2012 on his Asus Transformer. Since I like Soccer games I decided to go home and download it for my Acer. To my surprise the market failed to show these games. So I was like "ok, lets try from the online market" and purchased FIFA from there. Unfortunately when it starts and says to download the extra 1 gb it says "Device Incompatible". The Asus Transformer has exactly the same hardware as the Acer, so why is it incompatible? Whose fault it this? EA for failing to specify the Iconia as capable or Acer? Is there anyway of playing this game? Soon I began to realize that many such apps and games are possibly missing from the market for the Iconia even if it is powerful enough.
Cheers
EA likely hasn't tested the game on A500 and as such it's not marked as compatible. But the real fault here lies with Google: developers should not have to test for every single device out there, they should be able to define minimum hardware constraints and Android Market should then use that to filter the results instead.
Anyways, I am sorry but I do not know how to fix the issue. Perhaps someone smarter does.
What may work and has worked in the past for me on other devices is changing a setting in the build.prop, you may try getting a copy of his build.prop if possible and comparing it to yours in respect to the manufacture and device info. It used to be the same trick that got people their 50gb storage from box.com
You can change your build.prop to Asus under device id, or install one of thor's roms from tegraowners.com. Either way you have to be rooted. Caution though, most of the Gameloft games play on the Icaonia but will not play on the Asus for the same reason.

On GameLoft Games DO NOT BUY In-app purchases heres is why

Just wanted to share what has happend to me. I purchased about $15 worth of credits to use with Modern Combat 3. Things went good for a week or so and then my MC3 game just kept telling me my phone was not compatible and wouldnt load the game. So after clearing cache and trying a few other things I figured the best thing to do would be to uninstall and reinstall the game to see if that fixed the problem. Only to discover that after I had done everything found all my in app purchased credits gone even though I made a backup of my data, save files, etc and restoerd them back to the game.
I emailed GL and this was the reply:
Gameloft Customer Care to me
show details 5:01 AM (3 hours ago)
Hello!
Thank you for your letter to Gameloft Customer Care.
I'm very sorry for what has happened.
Could you please provide me with more detail about your issue?
Unfortunately, when you redownload the game, the in-app purchases are not saved. As we do not have a technical ability to return the in-app purchases, points or weapons, I can only offer you 3 free games to compensate you the charges.
In order to see the games compatible with your phone model, please, type Gameloft in the search engine of your wap browser and you'll be re-directed to the page with the games available for your device.
Please, write me back the names of the games you'd like to get, the exact model of your phone and your complete mobgile phone number with the country code.
Waiting for your reply.
Best regards,
So granted they are offering me $15 in 3 free games, truth is I have all the games I want from them, but still they are trying to compensate me. But again I would rather have my credits, guns, etc back. Sorry for the long post but wanted to share this with others so they do not get into the same situation as me.
Gameloft have some really good games, Although they need to start using Android market, Until they do or some how save your purchases I'm not going to buy that much gameloft games.
But Gameloft said their stats, weapons and cash is saved via their servers (through Gameloft LIVE).
You seem to have gotten lucky, my experiences with their support didn't even go that well.
Nextron said:
But Gameloft said their stats, weapons and cash is saved via their servers (through Gameloft LIVE).
Click to expand...
Click to collapse
Gameloft LIVE sucks.
I have 11 Gameloft games, all of which show up in there as that I own them, but only ONE (MC2) actually tracked my stats. The others its like I never played them.
use GAME CIH
cheat engine to get all your purchases back.
The Alpha Gamer said:
You seem to have gotten lucky, my experiences with their support didn't even go that well.
Click to expand...
Click to collapse
You're right. However, you would get your money back if you contacted Apple or BB or Google play or Amazon. I purchased Asphalt7 for my blackberry z10. After I reinstalled it, my in-game credits disappeared. I emailed Gameloft but they didn't answer my email. I contacted BB customer service and explained my case. BB gave me a full refund including in-game credits.
I purchased wild blood for HTC One. Of course, I paid for in-game credits too. Google gave me a full refund after emailing them and telling them that I didn't like to submit any documentation for their verification.
Didn't Google Play changed the Policy about inapp purchases?...
I think any inapp purchase will be handled by Google instead of the Dev.
Sent from my Amazon Kindle Fire using xda app-developers app
Didn't you know?
Gameloft is the new EA...

Gameloft makes me want to throw my tablet at a wall

So I posted about Asphalt 6 and DH2 not working, Gameloft nicely sent me Hero of Sparta and Backstab for my trouble.
Backstab installs and then when you try to download the data on first run it says it has a problem and can't download. It loops through that till you give up.
Hero of Sparta straight out won't install, not their fault, its because of the pre-installed demo that you can't delete because its a system app!
Of course HoS could be fixed if I could root my A500, but I've been having problems running AfterOTA to root it because it won't flash a kernel for some reason, nvflash keeps giving an error 0x120002 saying the partition table is invalid.
Is this just Gameloft sucking or is there maybe something wrong with my Tablet? I bought it refurbished from Acer.
Gameloft is sucking, however you can root it by installing a rom with superuser pre-installed. There are plenty of tutorials here ranging from Honeycomb to ICS. Once installed you are rooted and can uninstall the pointless apps. There is an application out there that downloads Gameloft data for you if you have trouble doing so on your device, i forget what it's called, but i suggest looking that up.
newbkilla said:
Gameloft is sucking, however you can root it by installing a rom with superuser pre-installed. There are plenty of tutorials here ranging from Honeycomb to ICS. Once installed you are rooted and can uninstall the pointless apps. There is an application out there that downloads Gameloft data for you if you have trouble doing so on your device, i forget what it's called, but i suggest looking that up.
Click to expand...
Click to collapse
I managed to get root, unfortunately my A500 is having problems with flashing kernels etc. It just wont do it may need to downgrade and upgrade again. I got Hero of Sparta working at least.
EDIT: And the version of Hero of Sparta the sent me is the same as the damn demo version that came with the tablet!!!! WTF
EDIT2: Tried an external program to download the Backstab HD game data, it points to a file on the server that does not exist! I can only download game data for Samsung phones, the Sony/acer/motorola/etc data is not there.
Emailed them back they sent me the same thing and Gangstar Rio. So so far I have gotten 5 games out of this mess, but only 1 works and its a demo!
That's why Im not buy gamelot stuff I have them almost all and working well in my a500 from a site that have them cooked.
Yeah, that's why Gameloft sucks. I have bought two games from them right when i got my tablet, through that app that was on our tablet. Two months later ran into problems, cs wouldn't help because they could not track where i bought it from.
Sent from my Galaxy Nexus using Tapatalk 2
I bought HoS some time ago and it used to work perfectly fine, but after about a year, the game started to give me only two options upon boot: upgrade or exit. Upgrade always failed, so the game would only force me to exit.
Long story short (seriously) , I contacted Gameloft and they told me that HoS is not compatible with the A500. I argued with them about this because 1) the demo comes on the tablet, 2) I bought the game because their website SAID it was compatible at the time, 3) the game used to work, and 4) I contacted Gameloft in the past because I lost the game's download link, and they sent me a link to the A500 version of the game (it even says Acer A500 in the filename) without any problems.
Despite all of this, they continued to tell me that the game is NOT compatible and that I need to check compatibility before I make a purchase (as if I were stupid!).
So, what actually happened is that Gameloft decided that our tablet is no longer good enough for HoS. In addition, when a game update comes out, the game is programmed to FORCE you to update or else you cannot play the game at all. So somewhere along the line, an update was released that made the game incompatible with the A500.
I highly discourage anyone from buying games from Gameloft. A game may work now, but in the future, they may drop your device and you just end up buying something you cannot use. The company is complete $h!+ in not only the quality of their games, but also in their completely unethical business practices. They are more interested in getting your money and less interested in whether or not you are able to continue to use their products in the future.
Sent from my SGH-I777 using xda app-developers app
all gameloft games working
try this link

Ouya vs google play store

I was following ouya development but I have to say its a surprise for me that I will not be allowed to play already bought games.
For me ouya was a nice looking google tv with pads, probably it will end up that way since devs will hack the living **** out of it Anyway the freemium/microtransaction model might be in conflict with the whole sourcy openness.
Who prefer cm based ouya rather than stock ouya market thingy?
I'm not to worried about it. The Kindle Fire have a closed system, but was able to get Play Store sideloaded. The Ouya is most likely going to get CM ported to it.
Sent from XDA app
yeah but the whole issue is to tweak pads controls so it will be useful on touch controlled apps. not sure if it will worm
It has sideloading, you just install Play like any other app. It's probably the 2nd or 3rd thing I plan on doing when I eventually get mine in
noted for future reference on my Note 2
This is going to be a great device to tinker with :victory:
Would just sideloading the play store .apk work?
From what I remember, the OUYA will only be running on Android - it won't have the Google apps framework. If that's the case, I think the Play Store by itself won't work unless gapps are installed as well. I'm sure that won't be hard to overcome (simply flash gapps.zip from recovery or something) but it's worth thinking about.
And on that note, if it's possible and/or necessary to flash gapps, do you think that will open up (easy) access to all Google apps on the OUYA? I'd love to see some kind of in-game chat through Babel or something. (Of course, that could be what's coming with the android games code found in the MyGlass app...)
GAPPS is just Google apps you can't download.
It may be possible to load the Play stare. Just depends all what it required to it to work. I don't know if there is something that has to be installed within the framework or not.
The bigger problem I see is that Google Play may not have listing for the Ouya and thus not a lot of apps will show up or be downloadable within Google Play if it did install.
lovekeiiy said:
GAPPS is just Google apps you can't download.
It may be possible to load the Play stare. Just depends all what it required to it to work. I don't know if there is something that has to be installed within the framework or not.
The bigger problem I see is that Google Play may not have listing for the Ouya and thus not a lot of apps will show up or be downloadable within Google Play if it did install.
Click to expand...
Click to collapse
I think the other problem is that the controller may not play well with most of the apps on the market.
madmofo145 said:
I think the other problem is that the controller may not play well with most of the apps on the market.
Click to expand...
Click to collapse
that may be an issue for anything not delivered through the Ouya Store. I think if you want an idea what may happen, if you have another android device, rooted, and have Sixaxais App installed and Playstation3 synced, try running the app with it turned on.
.
Just get an mk908 Android mini pc, run all of the emulators, XBMC, Play Store, and Bluetooth PS3 controller. Oh, an air mouse also.
I have to say I am very underwhelmed and disappointed by my OUYA. Besides the fact that I had to look online to see how to even install the batteries in the controller because there was ZERO instructions in what's laughably called a manual, I had completely forgotten about the touch pad and spent a while trying to figure out why I couldn't play Saturday Morning RPG on it. I was really hoping to better the experience by either grabbing apps from GPS or worse case sideload them, but after reading the comments here and elsewhere I think I'm best off just using my phone and tablet for Google gaming and sell this so I can put the $ towards an Xbox One....now THAT is a "smart device" if I've EVER seen one!! :good:
sternrulez said:
I have to say I am very underwhelmed and disappointed by my OUYA. Besides the fact that I had to look online to see how to even install the batteries in the controller because there was ZERO instructions in what's laughably called a manual, I had completely forgotten about the touch pad and spent a while trying to figure out why I couldn't play Saturday Morning RPG on it. I was really hoping to better the experience by either grabbing apps from GPS or worse case sideload them, but after reading the comments here and elsewhere I think I'm best off just using my phone and tablet for Google gaming and sell this so I can put the $ towards an Xbox One....now THAT is a "smart device" if I've EVER seen one!! :good:
Click to expand...
Click to collapse
I'd suggest you're the only person on earth who thought that the Xbox one looked like a smart device, it's been the laughing stock of the internet.
Ouya has it's own store, having the google play store would bankrupt the company being they would make no money and google would make it all...
I'm sorry you had so much trouble, but I can't say anyone else had issues figuring out these basics, what you have is not a retail product, you got an early version that is not ready for prime time on a software/manual level, so it's rather silly to expect a retail quality manual when it does not ship for another month to retail... we are beta testers, and I thought the fact that we were paying to BUILD it clued everyone in on that.
misfit410 said:
I'd suggest you're the only person on earth who thought that the Xbox one looked like a smart device, it's been the laughing stock of the internet.
Ouya has it's own store, having the google play store would bankrupt the company being they would make no money and google would make it all...
I'm sorry you had so much trouble, but I can't say anyone else had issues figuring out these basics, what you have is not a retail product, you got an early version that is not ready for prime time on a software/manual level, so it's rather silly to expect a retail quality manual when it does not ship for another month to retail... we are beta testers, and I thought the fact that we were paying to BUILD it clued everyone in on that.
Click to expand...
Click to collapse
ha yeah, i hope he was being sarcastic. Xbox One is a joke....to gamers anyway
it looks good on the surface until you get to the details they didnt share at the conference
a few thoughts
- when i'm gaming, i'm gaming. i'm not switching to TV or Movies or IE every few minutes.
- not always online....but it has to check every 24 hrs (according to one report). what if u have no internetz or are in the military or my bro in law who cant get internet at his house (without paying thousands to have lines run)?
- pay a fee on top of the price you paid for a used game (need to hear gamefly & gamestops reaction)
- kinect always has to be connected. (also what if someone comes in the room & says "turn that XBOX OFF" there goes your progress.
- the exclusives are probably kinect titles for kids
- non-removable HDD (should be just in case of failure)
- indie developers cant self publish
- for our fellow earthlings, a lot of this wont work outside of US
- it's GINORMOUS!
- the XBOX ONE is so forward-thinking, it's not even backwards compatible with gamers.
anyway, finally got my distribution center email for my OUYA today.
reading up on all this stuff while bored at work.
I've shown a lot of people the Ouya, most of them actually wanted one after seeing all of the things it would do. I've had a few who just don't get it and I understand it's not for everyone, but what does kill me are the ones who are like "ok so it plays movies at 1080P and XBMC is nice and all, but why would I pay $99 for something to watch movies and play a few phone games".. .the facepalm comes in when I find out they say this while owning an AppleTV.
misfit410 said:
I've shown a lot of people the Ouya, most of them actually wanted one after seeing all of the things it would do. I've had a few who just don't get it and I understand it's not for everyone, but what does kill me are the ones who are like "ok so it plays movies at 1080P and XBMC is nice and all, but why would I pay $99 for something to watch movies and play a few phone games".. .the facepalm comes in when I find out they say this while owning an AppleTV.
Click to expand...
Click to collapse
hah, thats hilarious.
i actually asked for a refund last friday, but heard nothing until the distribution center email today. ha. oh well.
we'll see if i actually have any time to mess with it.
I'm of the tinkering type so it was a no brainer for me, but I found I'm enjoying it even more than I thought I would, there are so many games out there I don't even want to throw down $2 for because they just don't look good... but here everything can be played for free, so I find myself trying every single game out there, I've gotten so many gaming time for nothing... and i found I loved some of these games I would have otherwise passed over.
misfit410 said:
I'm of the tinkering type so it was a no brainer for me, but I found I'm enjoying it even more than I thought I would, there are so many games out there I don't even want to throw down $2 for because they just don't look good... but here everything can be played for free, so I find myself trying every single game out there, I've gotten so many gaming time for nothing... and i found I loved some of these games I would have otherwise passed over.
Click to expand...
Click to collapse
cool.
so what all have you tinkered with so far, just trying games or some other more complicated things.
basically i want to know where to start when i get mine. should i try some games or sideload some other stuff on it, etc
Sideloaded Emulators, Web Browsers, Onlive, etc..
put the Amazon app store on so I could load up Opera Mobile, Dolphin and Maxthon browser, as well as file explorer..
you can sideload apps without any external tools if you just use the built in browser to download then go to the settings menu, storage, downloads and you can launch an APK from there.
the one thing to know is that all sideloaded apps go to the developers MAKE section.. but most stuff I've loaded runs well, still hoping to get my hands on a generation 2 googletv netflix apk.
misfit410 said:
Sideloaded Emulators, Web Browsers, Onlive, etc..
put the Amazon app store on so I could load up Opera Mobile, Dolphin and Maxthon browser, as well as file explorer..
you can sideload apps without any external tools if you just use the built in browser to download then go to the settings menu, storage, downloads and you can launch an APK from there.
the one thing to know is that all sideloaded apps go to the developers MAKE section.. but most stuff I've loaded runs well, still hoping to get my hands on a generation 2 googletv netflix apk.
Click to expand...
Click to collapse
sweet, thanks yo.
i'll be reading up on everything on these forums for the next 2 weeks.
thanks for the head start
misfit410 said:
I'd suggest you're the only person on earth who thought that the Xbox one looked like a smart device, it's been the laughing stock of the internet.
Ouya has it's own store, having the google play store would bankrupt the company being they would make no money and google would make it all...
I'm sorry you had so much trouble, but I can't say anyone else had issues figuring out these basics, what you have is not a retail product, you got an early version that is not ready for prime time on a software/manual level, so it's rather silly to expect a retail quality manual when it does not ship for another month to retail... we are beta testers, and I thought the fact that we were paying to BUILD it clued everyone in on that.
Click to expand...
Click to collapse
I disagree 100% in that the op will be indicative of most general consumers that buy this at retail stores. That said, common sense suggests the retail units will have clear and concise guides as soon as you open the box. None the less, most retail buyers are going to balk at a proprietary market.
Their model depends on it, but most consumers will not care about that and will expect a simple, easy to start experience.
The bubble of this forum is not the best sample of tech knowledge level for mass market game systems. Lower the bar. If Ouya assumes otherwise, they may see good sales followed by a lot more returns than expected.

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