How to build your own CyanogenMod 7:
Install the Build Packages
Install using the package manager of your choice:
For 32-bit & 64-bit systems:
Code:
git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool
For 64-bit only systems:
Code:
g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.3-multilib g++-4.3-multilib
NOTE: gcc-4.3-multilib g++-4.3-multilib is no longer available for Ubuntu 11.04 64-bit, but should still build without issue.
NOTE: On Ubuntu 10.10, and variants, you need to enable the parter repository to install sun-java6-jdk:
Code:
add-apt-repository "deb http://archive.canonical.com/ maverick partner"
Create the Directories
You will need to set up some directories in your build environment.
To create them:
Code:
mkdir -p ~/bin
mkdir -p ~/android/system
Install the Repository
Code:
curl "http://php.webtutor.pl/en/wp-content/uploads/2011/09/repo" > ~/bin/repo
chmod a+x ~/bin/repo
PATH=~/bin:$PATH
Now enter the following to initialize the repository:
Code:
cd ~/android/system/
repo init -u git://github.com/ProTekk/android.git -b gingerbread
repo sync -j16
Copy proprietary files
Code:
git clone git://github.com/koush/proprietary_vendor_htc.git ~/android/system/vendor/htc
Download RomManager
NOTE: This only needs to be done when an update to RomManager is released. If you are-up-to date, you may skip to Building CyanogenMod.
Download RomManager which is needed by the build:
Code:
cd ~/android/system/device/htc/mecha
~/android/system/vendor/cyanogen/get-rommanager
Check for updates
First, check for updates in the source:
Code:
cd ~/android/system/
repo sync
Configure Build & Compile
Now, the environment must be configured to build and the ROM compiled, from code, for the Thunderbolt.
Code:
. build/envsetup.sh && brunch mecha
Now for the lazy people who don't want to type all that crap:
Download and run the new script: http://fzservers.com/newmecha.sh
You can do whatever you like while it runs. If you have never created a CyanogenMod repo on your local system then go out to dinner, grab some coffee, call your mother or do something time consuming because this will be a LONG wait depending on your Internet connection and system performance. The build will run as soon as the script sets everything up and again it is LOOOONG depending on the performance of your system.
Everything will be located in
Code:
~/android/system
Once it's done you can locate the flashable .zip in the "out" directory of your CyanogenMod repo. Happy crackflashing to all!
Reserved....
Fixed an issue with the build script. Please redownload it and try again.
This is strictly just a reference guide/tutorial! If you cannot simply follow directions and copy/paste, I'm not going to help you! This is idiot-proof.
Build Environment
Operating system -- Tested on Ubuntu 10.04 (64bit)
Terminal
Decent hardware (minimum of at least a dual core CPU and 4 GB of RAM)
Optimally have an SSD (standard mechanical drives work as well but slow down the process drastically)
Must have required packages for building installed, I will list them further down
Required Packages
Simply copy and paste this in a terminal window:
Code:
sudo apt-get install curl git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.3-multilib g++-4.3-multilib
Let that install and then proceed.
Getting the Source
Make required directories
Obtain repo binary
Add repo binary to your path
Give repo binary proper permissions
Initialize empty repo
Sync repo
Grab device tree and vendor tree which are not included in the AOKP manifest
Add Mecha to the vendor setup
Alright, so now we're getting there. I have outlined the basics of what we're about to do and broke them down as I know them. This is all pretty much going to be copy/paste so it'll be fairly difficult to screw this up
Copy/paste:
Make directory for repo binary
Code:
mkdir ~/bin
Add directory for repo binary to your path
Code:
PATH=~/bin:$PATH
Download repo binary and place it in the proper directory
Code:
curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > ~/bin/repo
Give the repo binary the proper permissions
Code:
chmod a+x ~/bin/repo
Create directory for where the AOKP repo will be stored and synced
Code:
mkdir ~/aokp
Move to our new AOKP directory
Code:
cd ~/aokp
Initialize the AOKP repo and download the manifest
Code:
repo init -u git://github.com/AOKP/platform_manifest.git -b master
Sync AOKP source
Code:
repo sync -jX
X == Number of cores your CPU has
Start the build
This is probably the EASIEST part of all, simply copy/paste this command and walk away!
Code:
. build/envsetup.sh && lunch aokp_tenderloin-userdebug && make otapackage -jX
Where X == cores per CPU again.
Syncing the repo is dependent upon your Internet connection. It can take anywhere from 30 minutes to several hours to fully sync. Same thing goes for build times. Don't expect this to be short. If you have patience and have no build errors, you'll end up with a flashable zip in ~/aokp/out/target/product/tenderloin! Happy crack-flashing!
Thats nice, too bad i sold my i5 laptop recently, and the Internet speed is awful herr , but thanks dude
Sent from my HTC Desire HD using xda premium
Will it compile on a 32bit vm? Not worried about the time.
nomadman said:
Will it compile on a 32bit vm? Not worried about the time.
Click to expand...
Click to collapse
ICS requires a 64bit linux install afaik
http://groups.google.com/group/android-building/browse_thread/thread/168d757c41cdaf3d?pli=1
Jedipottsy said:
ICS requires a 64bit linux install afaik
http://groups.google.com/group/android-building/browse_thread/thread/168d757c41cdaf3d?pli=1
Click to expand...
Click to collapse
I don't think that's true, I've compiled an ICS ROM on a 32-bit machine. I think it should work.
Sent from my ZTE-BLADE using XDA App
What's advantage of using AOKP if they forked from CyanogenMod? It would be same for HP Touchpad, maybe it would be even behind in update until AKOP merge new commits from CyanogenMod git.
bhanvadia said:
What's advantage of using AOKP if they forked from CyanogenMod? It would be same for HP Touchpad, maybe it would be even behind in update until AKOP merge new commits from CyanogenMod git.
Click to expand...
Click to collapse
Dude, don't start this crap again. If you got beef, take it up via PM or somewhere else that isn't in the thread.
bhanvadia said:
What's advantage of using AOKP if they forked from CyanogenMod? It would be same for HP Touchpad, maybe it would be even behind in update until AKOP merge new commits from CyanogenMod git.
Click to expand...
Click to collapse
There are lots of advantages in using AOKP. Rom Control has so many tweaks. It's really a great build. Only certain things are forked (which you will find in every AOSP variant)
f_padia said:
I don't think that's true, I've compiled an ICS ROM on a 32-bit machine. I think it should work.
Sent from my ZTE-BLADE using XDA App
Click to expand...
Click to collapse
I would love to know how...I tried and had zero success. Switched to 64-bit and I'm good to go.
TMartin said:
I would love to know how...I tried and had zero success. Switched to 64-bit and I'm good to go.
Click to expand...
Click to collapse
Id try if I knew how lol. Don't have patience sometimes, haha. Maybe I'll try it since I got a 32-bit myself.
Sent from my Galaxy Nexus
I get the following:
[email protected]:~$ sudo apt-get install curl git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.3-multilib g++-4.3-multilib
[sudo] password for user:
Reading package lists... Done
Building dependency tree
Reading state information... Done
gnupg is already the newest version.
zip is already the newest version.
Package sun-java6-jdk is not available, but is referred to by another package.
This may mean that the package is missing, has been obsoleted, or
is only available from another source
E: Package sun-java6-jdk has no installation candidate
[email protected]:~$
worm9110 said:
I get the following:
[email protected]:~$ sudo apt-get install curl git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.3-multilib g++-4.3-multilib
[sudo] password for user:
Reading package lists... Done
Building dependency tree
Reading state information... Done
gnupg is already the newest version.
zip is already the newest version.
Package sun-java6-jdk is not available, but is referred to by another package.
This may mean that the package is missing, has been obsoleted, or
is only available from another source
E: Package sun-java6-jdk has no installation candidate
[email protected]:~$
Click to expand...
Click to collapse
It is in the partner repo so you need to make sure it is enabled.
If you open Synaptic and go to Tools/Repositories, then Other Software you should be able to check off Canonical Partners and Canonical Partners (Source Code). Reload, close Synaptic, and try again.
To anyone on the Ubuntu 12.04 nightlies, don't even bother trying to compile this, let alone install the dependencies. Build errors up the arse, repo sync errors, and a myriad of other hassles that just aren't worth it. A fresh install of 11.10 fixed everything for me, even following the same exact steps I was doing on 12.04.
Sent from my SCH-I500 using XDA App
Rather than do this in a VM, I'd like to create a second partition on my desktop and just run Ubuntu native.
Any recommendations for partition size? Whenever I create an Ubuntu VM, VirtualBox recommends 8GB, which I generally increase to 24GB (4GB for swap, 4GB for /home, and 16GB for / mounts) but as I've never tried to build from source, I have no idea what the space requirements are.
Please advise.
Went ahead and built it in a VirtualBox VM, on top of an SSD, with the device settings in VBox set to reveal to the guest OS that the host HDD is an SDD. Seems very fast. I configured my VM with a Dynamic drive, and set the max space to 64GB (doubt I'll ever come close to that) with 4GB RAM, 4 virtual CPU cores, and 4GB of swap space.
The current size of the virtual disk after my first build of the tenderloin source is 33GB. I'd say if you were going to set up an actual hard drive partition that 40GB would be a minimum, and probably closer to 64GB would be wise depending on if you want to build two versions simultaneously.
For those who struggle with the initial setup, if you're using Ubuntu 11.10, you won't be able to add sun-java6-jdk via apt-get simply by adding Canonical's partner repos. Sun is no longer making the package available via the partner repo's.
Instead, open a terminal window and do the following:
Code:
cd ~/
wget https://raw.github.com/flexiondotorg/oab-java6/master/oab-java6.sh -O oab-java6.sh
chmod +x oab-java6.sh
sudo ./oab-java6.sh
This downloads a shell script from flexion.org, which is the group that used to provide the sun-java6-jdk packages in Canonical's partner repo's before Canonical decided to block them for what they view as violating copyright law. The script is just a wrapper for steps you could take manually, and if you're curious what it does, before the last line above, you can always do the following to view the contents of the script:
Code:
cat oab-java6.sh
Obviously, use of this script presumes you've read and accepted Oracle's license terms, etc., found here:
http://www.oracle.com/technetwork/java/javase/terms/license/
Hopefully this helps some of our members who are getting stuck with the basics.
TMartin said:
I would love to know how...I tried and had zero success. Switched to 64-bit and I'm good to go.
Click to expand...
Click to collapse
I've been building on a 32-bit VM for some time. Pretty good guide here...
https://www.evernote.com/shard/s102...03022e318722/5b04667c8934a25489b86623805bfb31
I was able to successfully build the image. Can someone point me to how contributing back. How do i send files for review. How to revert back a file to original state if the modifications I made dont work.
If someone could point in the right direction , I would try to contribute something to the community.
suren21 said:
I was able to successfully build the image. Can someone point me to how contributing back. How do i send files for review. How to revert back a file to original state if the modifications I made dont work.
If someone could point in the right direction , I would try to contribute something to the community.
Click to expand...
Click to collapse
http://git-scm.com/documentation
worm9110 said:
I get the following:
[email protected]:~$ sudo apt-get install curl git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.3-multilib g++-4.3-multilib
[sudo] password for user:
Reading package lists... Done
Building dependency tree
Reading state information... Done
gnupg is already the newest version.
zip is already the newest version.
Package sun-java6-jdk is not available, but is referred to by another package.
This may mean that the package is missing, has been obsoleted, or
is only available from another source
E: Package sun-java6-jdk has no installation candidate
[email protected]:~$
Click to expand...
Click to collapse
I found this in another guide in the sensation forum for compiling cm9, seemed to work for me
sudo add-apt-repository ppa:ferramroberto/java
sudo apt-get update
sudo apt-get install sun-java6-jdk sun-java6-jre sun-java6-plugin
Noob question
I keep getting an error message, not sure how to fix it;
Code:
running: java -Xmx2048m -jar out/host/linux-x86/framework/signapk.jar -w build/target/product/security/testkey.x509.pem build/target/product/security/testkey.pk8 /tmp/tmpamHamk out/target/product/maguro/aokp_maguro-ota-eng.mandrew.zip
Could not create the Java virtual machine.
ERROR: signapk.jar failed: return code 1
make: *** [out/target/product/maguro/aokp_maguro-ota-eng.mandrew.zip] Error 1
I'm opening this thread as i myself came across certain problems during the compiling of Cyanogenmod7 for the ZTE Blade from Source. I'm not a developer of any sort and want to make this clear. I'm opening this thread in the General section as all can comment.
This thread may help people who want to make their own CM7 builds. This thread is based on Cyanogenmod's guide on compiling from source. I've added some extra commands for people who do not understand CM's guide very well as i didn't find it to be very transparent.
Firstly,this guide is written for the people who want to compile CM7 on a linux platform,especially Ubuntu as i'm writing this based on Ubuntu 11.10.
Secondly,this guide may not be perfect as i do not have extensive knowledge on Ubuntu. So,any recommendations will be highly appreciated.
Thirdly,thanks go to the entire CyanogenMod team without whom the blade wouldn't be what it is now. Also to Wbaw,for making the TPT procedure. And to all the Blade developers out there who're spending their precious time to help us.
Here we go..
Hardware Requirements:
- A minimum dual core pc, the more ram the better
- A working wifi connection or network connection
- Linux Operating System. Either 32-bit or 64-bit will work
Any time during the process if you need to type as Root,give the command,
Code:
sudo -i
A.Installing a few programs first.
The terminal is where we will be doing most work.
Open terminal and type the code under the given programs.
1.Python,rar,curl,git.
Code:
sudo apt-get install python rar curl git
2.Java
Setting up java is very important. You can download java from Ubuntu Software centre or through the terminal.
On Ubuntu's 10.10 and 11.10 variants,enabling the repository is important.
Code:
sudo add-apt-repository "deb http://archive.canonical.com/ maverick partner"
After that,type the following.
Code:
sudo apt-get update
You may want to repeat previous commands again. To do so you can simply type "!!".
After that,type,
Code:
sudo apt-get install sun-java6-jdk
Certain people may face the problem in the form of an error sayingackage is not available or has another installation candidate. If you get an error like this, add this and try again,
Code:
sudo add-apt-repository "deb http://archive.canonical.com/ lucid partner"
Code:
sudo apt-get update
Code:
sudo apt-get install sun-java6-jdk
For us to compile Gingerbread,we need a Java version of "1.6.x"
To check the version,type,
Code:
java -version
We're done setting up Java.
3.Android SDK.
Download the Android SDK from here- http://developer.android.com/sdk/index.html
Extract it to your home folder.
Navigate to android-sdk-linux/tools and open "android" and run it in terminal.
Install the platform files. The most important ones that we need are the Android SDK Tools and The Android 2.3.3 Files.
B.Setting up UDEV.
Type,
Code:
sudo gedit /etc/udev/rules.d/11-android.rules
and paste the following after editing your user name in the code,
Code:
SUBSYSTEMS=="usb", ATTRS{idVendor}=="19d2", ATTRS{idProduct}=="1353", MODE="0660", OWNER="<your user name>" #Normal
SUBSYSTEMS=="usb", ATTRS{idVendor}=="19d2", ATTRS{idProduct}=="1351", MODE="0660", OWNER="<your user name>" #Debug
SUBSYSTEMS=="usb", ATTRS{idVendor}=="19d2", ATTRS{idProduct}=="1354", MODE="0660", OWNER="<your user name>" #Recovery
Type the following to change permissions to read.
Code:
chmod 0644 /etc/udev/rules.d/11-android.rules
Any extra info regarding UDEV can be found here- http://wiki.cyanogenmod.com/wiki/Udev
We have setup UDEV.
C.Installing the build packages.
For 32bit and 64bit systems,
Code:
sudo apt-get install git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool
For 64bit systems only,
Code:
sudo apt-get install g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline-gplv2-dev gcc-multilib g++-multilib
D.Setting up some directories in the environment.
Type the following to create them,
Code:
mkdir -p ~/bin
Code:
mkdir -p ~/android/system
E.Installing the repositories.
Type the following to make executable the repo function.
Code:
curl https://raw.github.com/android/tools_repo/master/repo > ~/bin/repo
Code:
chmod a+x ~/bin/repo
You may need to reboot for the changes to take place.(Recommended)
To initialize the repositories,type the following (Note this will take very long and you will be asked for your name and email ID),
Code:
cd ~/android/system/
Code:
repo init -u git://github.com/CyanogenMod/android.git -b gingerbread --repo-url=git://github.com/android/tools_repo.git
Code:
repo sync
F.Copying of the proprietary files from a working Blade having Cyanogenmod7 installed on it.
Connect the device and ensure ADB is working.You can go here (http://wiki.cyanogenmod.com/wiki/ADB) if you have issues. Type the following for copying,
Code:
cd ~/android/system/device/zte/blade/
Code:
./extract-files.sh
G.Downloading of ROM Manager
Code:
~/android/system/vendor/cyanogen/get-rommanager
H.Building Cyanogenmod
Check for updates first,
Code:
cd ~/android/system/
Code:
repo sync
Configure your build and compile using,
Code:
. build/envsetup.sh && brunch blade
Copy your .zip file from ~/android/system/out/target/product/blade/update.cm-XXXXX-signed.zip to the root of the SD card.
Thats it,you're done.
You can flash the zip file from CWM or any other recovery or use an emulator.
You can also download Gapps and use that.
EDIT:I'm busy with my exams this whole month and maybe the next. So will try to update it and rectify any mistake ASAP. I haven't added the integration of the Eclipse ADT and will do so when i'm free again.
There is a guide on the CyanogenMod wiki here: http://wiki.cyanogenmod.com/index.php?title=Compile_CyanogenMod_for_Blade
wbaw said:
There is a guide on the CyanogenMod wiki here: http://wiki.cyanogenmod.com/index.php?title=Compile_CyanogenMod_for_Blade
Click to expand...
Click to collapse
I tried following the same and got stuck up on several occasions. It isn't very noob friendly. Thats's why i opened one here hoping it helps others like me.
Sent from my Blade using XDA app
The wiki guide seems perfect for me. It was written by & for technical people used to working with Linux though. Maybe you could help to make it more noob friendly.
As it's a wiki you should be able to create an account & submit changes if you want to make it better, although the site is really slow/down for me at the moment so I'm not sure what the rules are.
You can use apt-get install to install more than one package, you could combine all those apt-get install lines into one. Some people may also need to install more packages, the full list is on the wiki.
Also, if you have a multi-core cpu, you can make it compile a bit faster by using the -j option on brunch, -j2 for dual core, -j4 for quad core.
wbaw said:
The wiki guide seems perfect for me. It was written by & for technical people used to working with Linux though. Maybe you could help to make it more noob friendly.
As it's a wiki you should be able to create an account & submit changes if you want to make it better, although the site is really slow/down for me at the moment so I'm not sure what the rules are.
You can use apt-get install to install more than one package, you could combine all those apt-get install lines into one. Some people may also need to install more packages, the full list is on the wiki.
Also, if you have a multi-core cpu, you can make it compile a bit faster by using the -j option on brunch, -j2 for dual core, -j4 for quad core.
Click to expand...
Click to collapse
Ok. Thanks a lot. Will include the other packages and the -j option as soon as possible.
Edit:Have added the all in one apt command. Will add other packages tomorrow.
Sent from my Blade using XDA app
wbaw said:
Some people may also need to install more packages, the full list is on the wiki.
Click to expand...
Click to collapse
What packages are yet to be put here? I just saw the wiki. Except for the Eclipse IDE,i've put everything else here.
Sent from my Blade using XDA app
karthiknr said:
What packages are yet to be put here? I just saw the wiki. Except for the Eclipse IDE,i've put everything else here.
Sent from my Blade using XDA app
Click to expand...
Click to collapse
From the wiki...
For 32-bit & 64-bit systems:
git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool
For 64-bit only systems:
g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.3-multilib g++-4.3-multilib
NOTE: gcc-4.3-multilib g++-4.3-multilib is no longer available for Ubuntu 11.04 64-bit, but should still build without issue.
NOTE: On Ubuntu 10.10, and variants, you need to enable the parter repository to install sun-java6-jdk:
add-apt-repository "deb http://archive.canonical.com/ maverick partner"
Click to expand...
Click to collapse
wbaw said:
From the wiki...
Click to expand...
Click to collapse
Its already there. The adding of the repository for java is under Java itself.
Sent from my Blade using XDA app
you still missed most of the required packages, fine if you already have them installed, but not everybody will.
wbaw said:
you still missed most of the required packages, fine if you already have them installed, but not everybody will.
Click to expand...
Click to collapse
It would be better for me to understand if you specified the packages.
I think only Eclipse is missing. Nothing else.
Sent from my Blade using XDA app
karthiknr said:
It would be better for me to understand if you specified the packages.
I think only Eclipse is missing. Nothing else.
Sent from my Blade using XDA app
Click to expand...
Click to collapse
I already did, here they are again...
For 32-bit & 64-bit systems:
git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool
For 64-bit only systems:
g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.3-multilib g++-4.3-multilib
wbaw said:
I already did, here they are again...
For 32-bit & 64-bit systems:
git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool
For 64-bit only systems:
g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.3-multilib g++-4.3-multilib
Click to expand...
Click to collapse
They're already there under the Building Packages heading.
Sent from my Blade using XDA app
wbaw said:
I already did, here they are again...
For 32-bit & 64-bit systems:
git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool
For 64-bit only systems:
g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.3-multilib g++-4.3-multilib
Click to expand...
Click to collapse
He already has those listed, just later on in the post. They are in scrolling code boxes, so its not obvious they are all there at first. Might be better to put them at the start, and then you just install everything at once.
karthiknr said:
For 32bit and 64bit systems,
Code:
sudo apt-get install git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool
For 64bit systems only,
Code:
sudo apt-get install g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline-gplv2-dev gcc-multilib g++-multilib
Click to expand...
Click to collapse
Amphoras said:
He already has those listed, just later on in the post. They are in scrolling code boxes, so its not obvious they are all there at first. Might be better to put them at the start, and then you just install everything at once.
Click to expand...
Click to collapse
I listed them later as they won't work if java isn't there. So i've put everything in order.
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Thanks a lot for this should really help me . I have a quick question though, how much space should I need to successfully compile? I have Ubuntu 11.10 64 bit installed alongside windows via the application method and the default size was 18GB. I've read on the android developers that you need 25GB for a single build so how much do you recommend? Also is installing it via the application method ok or should I create a new partition on my HDD? Thank you once again.
youngsta2010 said:
Thanks a lot for this should really help me . I have a quick question though, how much space should I need to successfully compile? I have Ubuntu 11.10 64 bit installed alongside windows via the application method and the default size was 18GB. I've read on the android developers that you need 25GB for a single build so how much do you recommend? Also is installing it via the application method ok or should I create a new partition on my HDD? Thank you once again.
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You need at least 25 to 30 GB. I don't recommend the application method of installing Ubuntu as you may have problems in the future. You better install Ubuntu alongside Windows. You don't have to make a new partiton for this. Ubuntu installer itself will choose a logical partition with the most space and will allow you to choose how much space you are willing to give for it.
Thanks I think that's what I did already, ran the wubi installer from windows, choose drive then choose how much space. I just went with the default which was 18GB. Then when I reboot I get the grub loader and choose windows or Ubuntu. I'm going to put one of my external drives in my desktop and install it to that. Thank you for the help.
youngsta2010 said:
Thanks I think that's what I did already, ran the wubi installer from windows, choose drive then choose how much space. I just went with the default which was 18GB. Then when I reboot I get the grub loader and choose windows or Ubuntu. I'm going to put one of my external drives in my desktop and install it to that. Thank you for the help.
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Wubi is different. Boot with ubuntu on a disc or a usb stick and then install it alongside windows.
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Ah ok, I'll do that. Thanks for the help man and the guide, it's appreciated.
karthiknr can I ask for your help again basically I have everything set up but I'm having trouble with adb and my phone. When I do
Code:
adb devices
without root I get
Code:
List of devices attached
???????????? no permissions
But if I do it with root I get
Code:
No command 'adb' found, did you mean:
I've set up udev according to your instructions and everything else went well until this. Thanks in advance.