I9100 vs i9103 - Galaxy S II General

Ok so, which one to choose? Probably the I9103 version (powered by Tegra2) will be compatible with more games, but it has Super LCD instead of Super Amoled
What do you think?

I've heard other say the I9100 hardware is actually more powerful than Tegra.

And the I9100 has super amoled +
^^ yea heard that too
Sent from my GT-I9100 using XDA Premium App

well I think that the 103 will not have the os drain problem for one.
the tetra chip will be just as snappy and smooth as the exynos.
the LCD will use slightly more juice then the super a plus screen due to it not having turned of pixels on black.
but other then that no difference, will still be just as quick and fun, and yeh tegra games but if you root then you can just deactivate the check before the game.
so just up to u if you want what screen really?

Well as a SGS owner i really love the Amoled, but don't you think that the most games will be optimized for Tegra?

Razer(x) said:
Well as a SGS owner i really love the Amoled, but don't you think that the most games will be optimized for Tegra?
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Depends on how many developers nVidia pay to do that and lock out the other GPUs with subpar optimisations.

If you're a diehard gamer go with the i9103, if everything else is more important, i9100.

Intratech said:
Depends on how many developers nVidia pay to do that and lock out the other GPUs with subpar optimisations.
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Shouldn't be an issue if Chainfire graphics drivers do what we need

Tegra isnt able to handle full 1080p youtube videos without stuttering. So not my choice for sure.

lets see... nvidia and a lcd vs a soled+ & new samsung gpu...
Since i know nvidia products for years and lcd tech astonish quality i would go with soled+ & mali gpu in a hearthbeat.

Related

Samsung Galaxy Z unveiled: Tegra 2, 4.2-inch SC-LCD

I think this is the Tegra version known as i9101 or i9103?
http://www.gsmarena.com/samsung_galaxy_z_appears_in_sweden_tegra_2_42inch_sclcd-news-2838.php
Wow, that's an Iphone replica Just kidding. Still voting for my lovely yellow tinted SII
You can see a quick preview here :
http://www.gsmarena.com/samsung_i9103_galaxy_z-review-614.php
I wanted to buy a galaxy s but now i'm hesitating
This is going to smother the LG O2X. Samsung plans on controlling the market for high end androids and it looks like its going to succeed by having a galaxy at every possible pricepoint.
Why would you hesitate as its not as good as the s2, dual 1ghz, 720p recording, no s-amoled screen and 8gb storage seems to be a more entry level version than anything else.
Tegra 2 beats Exynos once all the variables are similar.
~4000 quadrant stock and still clocked lower.
LOL
KingKuba13 said:
Tegra 2 beats Exynos once all the variables are similar.
~4000 quadrant stock and still clocked lower.
LOL
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well, take that with a grain of salt, why is Galaxy Z 50% faster in quadrant than LG O2X using the same platform?
It looks more like a face-lifted Galaxy S than a SGS2 variant.
tjtj4444 said:
well, take that with a grain of salt, why is Galaxy Z 50% faster in quadrant than LG O2X using the same platform?
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Twice the RAM than O2X for one and probably clocked to 1.2ghz (1ghz O2X).
This is the baby version of s2.
was this the rumoured sgs3 ?
AvRS said:
Why would you hesitate as its not as good as the s2, dual 1ghz, 720p recording, no s-amoled screen and 8gb storage seems to be a more entry level version than anything else.
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Tegra 2 clocks higher (faster clock vs clock), more optimized applications, other Tegra 2 devices are recording in 1080p (so that would come in later update/mod), Super LCD is just as good if not better than Super AMOLED+ w/ no yellowing/uneven colors with better color accuracy (also it is a 24-bit screen vs 16).
AvRS said:
Why would you hesitate as its not as good as the s2, dual 1ghz, 720p recording, no s-amoled screen and 8gb storage seems to be a more entry level version than anything else.
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Click to collapse
If Tegra2 is entry level then damn we've come a long way in the past few months I know what you mean though. I'm a geek so it's no choice in my mind either, I'd still have bought the S2 if these two devices were released together. But if this is priced nicely it could reach a whole other group of consumers that the S2 was too rich for.
Hollow.Droid said:
1 I'd still have bought the S2 if these two devices were released together.
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+1
The SGSZ also doesn't appear to have HDMI, Wi-Fi Direct, USB2G, and Bluetooth 3.0. Let's hope it doesn't have the SGS1 GPS chip.
KingKuba13 said:
Tegra 2 beats Exynos once all the variables are similar.
~4000 quadrant stock and still clocked lower.
LOL
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Click to collapse
This means absolutely nothing. SGS2 can't go higher than 60fps, after all that's the screen refresh rate so anything higher is just a waste of battery. Now you might want to ask yourself why Tegra 2's fps limit is higher. Nvidia have been in the game a long time, they know how to cheat in benchmarks.
Besides you should compare benchmarks that pushes these phones, Quadrant is very flawed and afaik not even multithreaded. I managed to score 1700 with my old Legend with a 600 MHz ARMv11 CPU clocked to 786 and data2ext hack.
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quadrant standard isnt the best way to decide on the speed. Even some of our own rom devs for the s2 can cook a hack into the rom. I have already benched in the 4000's on the old lite'ning rom. Its not hard. BTW, tegra is nice and all because im an nvidia fan, but it is not better if you ask me-maybe once properly optimized it will be better for gaming, but i couldnt care less about ps1 graphics on a phone.
Rex-tc! im surprised to see you here! You tried your best to defend the atrix yet you post here!!! Coming over to the darkside i c
Wrong naming schema. Should be Galaxy S2 - Lite
rd_nest said:
Wrong naming schema. Should be Galaxy S2 - Lite
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Or HiPhone 5
Sp1tfire said:
Or HiPhone 5
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Sorry to break the myth, it already exists
It's no GS2.

Galaxy S2: Is graphics noticable crapper compared 2 iPhone 4S??

I am interested in how the graphics compare to the iphone 4S in real life. Like, is it that noticable?
I know the iPhones have optimization and all but with the Mali 400MP will i notice much difference compared 2 the iPhone 4S graphics? Iv seen all the benchmarks and i know iphone 4s is up to 2x faster then Mali 400 but will it be noticable??
It's not really noticeable, but the iPhone 4S is the first phone to have a dual-core graphics chip (gpu) so it can handle any game thrown at it. In my opinion playing games on the S2 is much more enjoyable because of the bigger screen and because of Super Amoled Plus. However if your buying a smartphone for games... then something is wrong with you haha
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actually i think the samsungs were the first 2 have a dual core gpu... and alot of people buy a smartphone for games.. its tasken over DS and PSP in market share for handheld gaming...cant argue with statistics
Technically, the A5 chip is better for graphics. However the most important factor here is that games are better on iOS. If you want to play on mobile, go iOS no questions asked. Since the GS2 screen is bigger, it's more comfortable to play, but games are late to release on Android.
freemini said:
Technically, the A5 chip is better for graphics. However the most important factor here is that games are better on iOS. If you want to play on mobile, go iOS no questions asked. Since the GS2 screen is bigger, it's more comfortable to play, but games are late to release on Android.
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yeah, i can wait for the games to release but i just want 2 know how much noticably worse the graphics will be, if at all?
and iphone 4s only ha 512mb of RAM.. will that matter?
Only 512 mb of ram will matter in the long run. Even if the games this time next year would be playable thanks to the GPU, they will lag due to the lack of RAM -- otherwise iPhone 5 wouldn't have any selling point.
As for GPU performance, despite being newer the A5 is hardly better: http://www.glbenchmark.com/compare....Apple iPhone 4S&D2=Samsung GT-i9100 Galaxy S2
The next generation A6 and Mali are most likely to double the performance.
The mali-400 use a quad-core configuration.
http://www.arm.com/products/multimedia/mali-graphics-hardware/mali-400-mp.php
peterdan1506 said:
yeah, i can wait for the games to release but i just want 2 know how much noticably worse the graphics will be, if at all?
and iphone 4s only ha 512mb of RAM.. will that matter?
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i have a iphone 4 and galaxy s2 as my main phones, i like playing games a lot and for that i use the iphone, games are smoother, better optimised , better looking ( on retina) and get updated faster if there are problems, that has a simple answer, developers have to develop for 5 hardware versions with are very similar anyway not like on android wich has hundreds of hardware versions, and games are can not be tested on all of them.
Check ShadowGun for Galaxy S2 and judge it for your self
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ephraim033 said:
Check ShadowGun for Galaxy S2 and judge it for your self
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Lol i got this yesterday - sick as f***
Bulletstorm vs gears of war.
Also Riptide GP has super graphics too!
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Shadowgun's available for ios too but I bet the developer spent an lot less time on it than the Android versions
peterdan1506 said:
I am interested in how the graphics compare to the iphone 4S in real life. Like, is it that noticable?
I know the iPhones have optimization and all but with the Mali 400MP will i notice much difference compared 2 the iPhone 4S graphics? Iv seen all the benchmarks and i know iphone 4s is up to 2x faster then Mali 400 but will it be noticable??
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Click to collapse
IMO it's very noticeable. My wife has the i4S so I've spent a good bit of time comparing. Gaming is on a whole other level with the i4S. Not sure if it's because the apps are better optimized or the gpu is just that much better. Asphalt 6, shadow gun, dead space all have a richer gameplay experience from graphics, to character control etc. Then you have games like Modern Combat 3 and Real Racing and atm there's just nothing on the android platform that's comparable.
One of the bad things for the Mali MP400(Or in that context the way it's implemented in the Galaxy S II) is its clocking mechanism(It's in no way a mechanism,I know,but I try to simplify things a lot).The GPU's clock must be 800MHz divided by an integer.So the next two options are 400MHz(800/2) and then 267MHz(800/3).So,because 400Mhz is a 50% overclocked state so to speak,Sammy had to stick with 267Mhz.If I remember well,the Tegra 2's Geforce ULP runs at 333Mhz(and still gets pretty much raped) and the overclocked to death version of the PowerVR SGX540 in the RAZR runs at 384MHz and STILL is worse.That's because we are all comparing stock handsets.My SGS2 with 400MHz GPU kicks the crap of all the aformentioned phones.
As for talks about dual-core GPU,it's a little more complex than that.GPUs are from their nature multi-core devices,but not in the way CPUs are.They use pixel shader cores,vertex shader cores and so on.In that manner,the Mali MP400 is quad-core and the GeForce ULP is octa-core.The SGX545 in the iPhone 4S is more like dual GPU.Still,we don't know how it's clocked.Plus,the SII is 6 months older.So,if we also take into consideration that last year's Desire HD with its relatively crappy(Compared to new ones) GPU plays all graphics intensive games smoothly,no,the SII won't suck for a long time.
Long post but for some it may be a worth read.
Bec07 said:
Only 512 mb of ram will matter in the long run. Even if the games this time next year would be playable thanks to the GPU, they will lag due to the lack of RAM -- otherwise iPhone 5 wouldn't have any selling point.
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Nonsense. It's a stupid little mobile phone - if twice as much RAM as a PS3 can't do it, the programmers really should find another job.
MoWa22 said:
Nonsense. It's a stupid little mobile phone - if twice as much RAM as a PS3 can't do it, the programmers really should find another job.
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You can't just talk out of your gut like that.
There's so much to consider in to account. Firstly being the PS3 has a harddrive to compensate for the ram. So that's the hardware dilemma covered.
And the second; there are more console gaming developers than there are mobile gaming developers due to mobile gaming being a new generation and developers would rather go for the easy option than spend hours and resources thinking about what they can fit on a 3.7 inch screen.
The third among many reasons; target audience for consoles are broad. You don't have 5 year olds owning a 4S. Hence momentum on gaming market for consoles is still in it's peak. And if you ask me, playing MW3 or BF3 on an iPhone would be suicidal.
danielsf said:
The mali-400 use a quad-core configuration.
http://www.arm.com/products/multimedia/mali-graphics-hardware/mali-400-mp.php
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Click to collapse
No, the Mali 400 uses 1 vertex unit and 4 pixel units. Having 4 pixel units lead it to be called quad-core (probably for marketing purposes), but it is not true quad core. Hence the reason why the iPhone 4s' true dual-core still outperforms it.
Bec07 said:
Only 512 mb of ram will matter in the long run. Even if the games this time next year would be playable thanks to the GPU, they will lag due to the lack of RAM.
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Click to collapse
PS3 has 512MB total RAM. It's not the amount that matters, it's how you use it
What I mean is, developers will be optimizing their games for what resources they have. Hence, I don't think there will be any performance problems next year.
Actually I thought that sgs2 kicked iphone 4s' ass...
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No matter what people here might say, i might get flamed for this but...
If you want to play games, get an iphone 4s, Simple as that. Specs aside (yes GPU wise the a5 is faster than mali400 anyway), iOs is much better for gaming, more games. and higher quality games. not to mention games usually arrive on ios faster than they make it to android.
/flame shield on.
you both terribly wrong ;-)
1/ the ps3 has good cpus/gpus despite the age
2/ the ps3 only runs the game and optimized for gaming (including the dev tools and the apis)
3/the phone runs a lot of other things that the ps3 doesn't even have hardware for (starting by: how do you think the phone receives calls and messages even thus ur playing a game?)
4/the phones also have a runtime on top
5/phones have non voltile memory too
and please realize that ram has nothing to do with raw power, its just a fast access memory. means the more stuff you run the more ram you need.
eventually, ram is used to compensate loading times or how much data you can process at once, but that's not always as relevent

GTA III on the S2

As some of you might have heard GTA III is coming to Android, but it isn't coming to S2 at launch, now I'm fine with this but one thing got me wondering is the reasoning:
"there are some other technical differences with the Galaxy S2 that make the development process a special case."
[cannot post source, visit rockstargames.com]
Special case? What makes the S2 a special case to develop for? Anyone have an idea?
ThatBadAssMofo said:
As some of you might have heard GTA III is coming to Android, but it isn't coming to S2 at launch, now I'm fine with this but one thing got me wondering is the reasoning:
"there are some other technical differences with the Galaxy S2 that make the development process a special case."
[cannot post source, visit rockstargames.com]
Special case? What makes the S2 a special case to develop for? Anyone have an idea?
Click to expand...
Click to collapse
Most likely they are targeting the Tegra's GPU and using the non-standard nvidia-proprietary texture compressions.
evildave_666 said:
Most likely they are targeting the Tegra's GPU and using the non-standard nvidia-proprietary texture compressions.
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Click to collapse
hope I don't get in trouble for this, here is the source I was referring to:
goo. gl/3dhmQ (remove spaces).
One of the devices it is being released on is the Galaxy R which is a variant of the S2.
The Galaxy R has tegra GPU. In Android, they are releasing it for Tegra devices first.
If you have rooted your S2, use Chainfire 3D to play it.
Frankly, I am not interested in GTA 3. I will be happy if they release Vice City.
ambar_hitman said:
The Galaxy R has tegra GPU. In Android, they are releasing it for Tegra devices first.
If you have rooted your S2, use Chainfire 3D to play it.
Frankly, I am not interested in GTA 3. I will be happy if they release Vice City.
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Click to collapse
Does Chainfire 3D affect the performance? In apps that you've tried?
Personally I am not eager to play GTA on my mobile phone when I completed it on my computer. Graphics are much better obv., and keyboard + mouse control > touchscreen.
Just my opinion.
ThatBadAssMofo said:
Does Chainfire 3D affect the performance? In apps that you've tried?
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Click to collapse
I have not tried it. But it runs good on S2.
Frankly, I hate touchscreen gaming. Not my cup of tea. I have PSP and PS3 for gaming.
Have you guys tried Super Mario 64 (emulated) on the S2?
Man, if GTA III controls anything like that I'll be more than happy.
^Which emulator is required for that? N64?
ambar_hitman said:
^Which emulator is required for that? N64?
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Yes, N64. I use one called N64oid.
i would say it will run beautifully on S2 using chainfire.. who knows it might run better on the S2 than tegra devices
and if the devs enable support for bluetooth keyboard it'll be far better..
compatibility list:
Android Phones: HTC Rezound, LG Optimus 2x, Motorola Atrix 4G, Motorola Droid X2, Motorola Photon 4G, Samsung Galaxy R, T-Mobile G2x
Android Tablets: Acer Iconia, Asus Eee Pad Transformer, Dell Streak 7, LG Optimus Pad, Motorola Xoom, Samsung Galaxy Tab 8.9 and 10.1, Sony Tablet S, Toshiba Thrive
i dont see xperia play here
Do you guys think it was a bad idea for Samsung to not put A tegra in the s2?
ThatBadAssMofo said:
Do you guys think it was a bad idea for Samsung to not put A tegra in the s2?
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NO, the exynos is FAR superior. Try playing main profile h264 on tegra-won't work, at all. Also, its just pain faster. It DOES use proprietary shaders which nvidia bribes devs to use, but if we can run those same games via EMULATION (chain fire) with no lag, obviously the exynos is the better chip. I'm quite happy with their choice (wish it was in the galaxy nexus...)
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Oh I guess I just got sucked into the hype, I mean the word tegra sounds so bad ass
Does it? I make Exynos the better word, as well a better chip. Mali's not as cool as far as words go.. there's not enough Xes in it.
For now I dream of the day they release an Exxxxxynoxxxxxs chipset.
Seriously though, if you're that bothered, you will be able to get gta 3 on your s2. Chainfire 3D will make it possible, although someone will probably have to fiddle a shader and the textures may be slightly deprecated.
compuw22c said:
NO, the exynos is FAR superior. Try playing main profile h264 on tegra-won't work, at all. Also, its just pain faster. It DOES use proprietary shaders which nvidia bribes devs to use, but if we can run those same games via EMULATION (chain fire) with no lag, obviously the exynos is the better chip. I'm quite happy with their choice (wish it was in the galaxy nexus...)
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Click to expand...
Click to collapse
FAR superior is bull****. Without Chainfire MOD you could do nothing.
And Tegra 2 plays also high profile h264 with the right player (diceplayer).
Tegra 2 is reference design for android tablets and the new galaxy tab 10.1 is also Tegra 2!
I too agree that Mali 400 is not FAR superior. Its better, but not WAY better.
both tegra 2 and exynos uses the same cortex A9.. just assume both could run gta3 with exynos chainfired..
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legion1911 said:
FAR superior is bull****. Without Chainfire MOD you could do nothing.
And Tegra 2 plays also high profile h264 with the right player (diceplayer).
Tegra 2 is reference design for android tablets and the new galaxy tab 10.1 is also Tegra 2!
Click to expand...
Click to collapse
Diceplayer does software decoding to play mkv files. This is not good as it means that the cpu is continously running as opposed to the exynos solution where it is means longer video playback time.
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i think it'll run fine through chainfire..i run shadowgun, tegra2 through chainfire 3d and its spot on. i can't see gta3 looking as good as shadowgun...i'd imagine they make a few versions. one for tegra2 devices, one for 'others'.
.

Anyone think Samsung Should use Tegra?

Hi,
One thing I havent seen many people talk about is the fact that S3/2 and the Note lack the Tegra SoC. I Kknow Samsung likes to use their own Exynos, but sometimes I hate the fact that I cant run those THD games which admittedly many are quality games. And.in some cases like Riptide and Shadowgun you do get some extra eye-candy over the regular versions. This is one area were the HTC One X wins I think....the ability to play those high quality THD versions of the game. Im also sure you can root and use chainfire, but sometimes I wish the galaxy line would use the Tegra 3 and have the widest game compatibility. For me this is the biggest downside to what for me is.the perfect phone.
Anyone feel the same?
Sent from my GT-N7000 using xda premium
I hear ya!!!
I really miss my Tegra goodness...
Many will say that by using this or using that you can make Tegra games run on non-tegra devices, and that's partially true, however true Tegra graphics are much better...
There are many shader effects missing on those non-tegra devices.
I would really love to see a Tegra based Note (even though I know that would never happen)...
Samsung does use tegra, i had a galaxy tab 10.1 and it ran like dog ****
bamboo12 said:
Samsung does use tegra, i had a galaxy tab 10.1 and it ran like dog ****
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Click to collapse
Like most tegra 2 devices. I've used moto atrix, lg g2x, acer/toshiba tablets.
They just helping wuth androids biggest problem, fragmentation. This isnt a samsung processor issue, this is up to the developer. Think 360 vs ps3.
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Tegra processors are usually on the low-end of available options.
Eg/
SGS: Exynos 3110 = 170
Droid2 : OMAP 3630 = 160
NexusOne: QSD 8250 = 130
HTC prototype: Tegra APX 650 = 100
SGS 2: Exynos 4210 = 140
Sensation XL: QSD 8255= 130
Optimus 3D: OMAP 4330 = 120
Atrix 4G: Tegra2 = 100
SGS 3: Exynos 4412 = 130
*OMAP Skipped Generation* = N/A
Optimus 4X: Tegra3 = 110
OneS: Krait S4-dual = 100
By having early and direct access to their own manufacturing facility, Samsung can develop chips that are slightly faster than the competition and produce them at lower costs.
Apple tends to strongarm the market with early business deals and access to manufacturing facilities too, though not on Samsung's scale. Fortunately for Apple, they don't need the fastest, they need "good enough" at the cheapest price. Since iOS will run faster than Android, due to better and direct optimizations, Apple's offerings can consequently be even faster than Samsung's.
Say all you want about Tegra being on the low-end side, but when it comes to gaming graphics they simply blow the competition out of the water!
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Rayan said:
Say all you want about Tegra being on the low-end side, but when it comes to gaming graphics they simply blow the competition out of the water!
Sent from my GT-N7000 using Tapatalk
Click to expand...
Click to collapse
I have not seen a side by side comparison but apart from the graphics, how many tegra games are really compelling? I have not seen a tegra game that made me wish i had a tegra device.
Sent from my GT-N7000 using XDA
I prefer Mali. So no.
Sent via carrier pigeon
Rayan said:
Say all you want about Tegra being on the low-end side, but when it comes to gaming graphics they simply blow the competition out of the water!
Sent from my GT-N7000 using Tapatalk
Click to expand...
Click to collapse
When it comes to the GPU, Nvidia are using competitive offerings.
For instance, the one in Tegra 1 (APX 650) was top-tier in its era, but not the best.
This is forgivable as they were new to the mobile market.
With the Tegra2, nVidia did offer a great chip.
It was about on-par/higher than the SGX540... but it was surpassed with the new drivers and higher clocked SGX540 from OMAP4470. And not to mention the quadcore Mali-400 (SGS2) that embarassed it.
With the Tegra3, there's nothing new.
They offer a gpu that was better than their competitors, but the competitors are rolling out their new gpu. Qualcomm with their new Adreno. Samsung with the T604. Omap with the SGX544mp4. In fact the new A5X gpu is superior to the Tegra3 gpu. Don't forget about the PS Vita either.
here's an interesting article: http://blog.laptopmag.com/tablet-chip-showdown-nvidia-tegra-3-vs-the-new-ipads-a5x
Soon, Tegra3 will be a "mid-entry" SoC, or even a "low-mid" one.
The only advantage the Tegra chips have is the TegraZone. Deeper integration of the software to the gpu, that's how nVidia levels the field.
So you are in fact incorrect. They don't blow the competition out of the water!
They fragment the competition, which I believe is wrong. I think that either nVidia must try harder (they're a friggin graphics company!!!) or that the TegraZone enhancements should be in the AOSP and give all competitors a chance to provide the best software (drivers producing, kernels processing, roms consuming) for their hardware.
With greater competition, the consumers win.
I'd rather have the better Exynos processor than some crappy Tegra games which I might show off once and then never play again...
pboesboes said:
I'd rather have the better Exynos processor than some crappy Tegra games which I might show off once and then never play again...
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Click to collapse
+1,000,000 to this!
Tegra - no thank you!
bamboo12 said:
Samsung does use tegra, i had a galaxy tab 10.1 and it ran like dog ****
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Click to collapse
That was Tegra 2. Tegra 3 on the HtC one x and Asus transformer prime flies.
So the myth that Tegra is slow has been shown by Tegra 3
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violentgoomba said:
I have not seen a side by side comparison but apart from the graphics, how many tegra games are really compelling? I have not seen a tegra game that made me wish i had a tegra device.
Sent from my GT-N7000 using XDA
Click to expand...
Click to collapse
Riptide GP...Samurai 2 THD, Shadowgun Tegra 3, Fruit Ninja THD, Bang bang racing Thd...i think are pretty good titles and offrr significant enhancements over the non thd versions.
I love my Note...but I do have to admit that a One X with the Tegra 3 has more game support and is faster.
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nvidia is a GFX Company. They'll pay for people develop stuff for their products.
Tegra 3 is inferior to the Mali 400 MP. Ask the developer to make a version of their game using all Mali 400MP Features.
Blame the developer not the GPU itself.
blue13x said:
Hi,
One thing I havent seen many people talk about is the fact that S3/2 and the Note lack the Tegra SoC. I Kknow Samsung likes to use their own Exynos, but sometimes I hate the fact that I cant run those THD games which admittedly many are quality games. And.in some cases like Riptide and Shadowgun you do get some extra eye-candy over the regular versions. This is one area were the HTC One X wins I think....the ability to play those high quality THD versions of the game. Im also sure you can root and use chainfire, but sometimes I wish the galaxy line would use the Tegra 3 and have the widest game compatibility. For me this is the biggest downside to what for me is.the perfect phone.
Anyone feel the same?
Sent from my GT-N7000 using xda premium
Click to expand...
Click to collapse
A few Samsungs run Tegras - they have piss poor performance, abysmal video decoding capability, etc. See Tab 10.1 as an example - the tegra2 in that is a POS compared to Exynos4.
NVidia is always first to up the core count but always delivers poor performance per core.
Similarly, the Exynos 4412 smokes the Tegra 3 when total system performance is taken into account.
It's kind of odd that the SoC that comes from a company whose specialty is GPUs is the worst in terms of 2D video performance (codec support) and average at best for 3D.
On top of that they use some funky texture compression format not compatible with anything else unless you use Chainfire 3D.
mdrjr said:
Tegra 3 is inferior to the Mali 400 MP. Ask the developer to make a version of their game using all Mali 400MP Features.
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Click to collapse
No. The gpu in the Tegra 3 is slightly superior to the quadcore Mali-400, not a huge stretch.
But each "generation" nVidia have been the the inferior products, especially in the graphics components (irony?). However, they offset this because they're first to market.
mdrjr said:
Blame the developer not the GPU itself.
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Click to collapse
That's exactly right.
Its about the entire offering software AND hardware optimization, not one without the other.
I rather have a 1GB RAM and Tegra2 rather than 2GB RAM and Exynos 4410... just as long as the software is optimized (for instance, lower-level API support using Qt and Mainline Linux.... compared to higher-order virtual engine running on a inferior kernel).
I think your arguments are all invalid. Especially on this forum.
Just install chainfire 3d pro and you can run all those THD games flawlessly and in real world performance mali blows tegra out of the sky.
tegra gets no love nowadays
Darfus said:
I think your arguments are all invalid. Especially on this forum.
Just install chainfire 3d pro and you can run all those THD games flawlessly and in real world performance mali blows tegra out of the sky.
Click to expand...
Click to collapse
Even though Chainfire allow us to run Tegra games, it does not do a good job emulating the shader effects present in the actual games. Games look flat and dull compared to the original.
Cheers!
Sent from my GT-N7000 using Tapatalk
Rayan said:
Even though Chainfire allow us to run Tegra games, it does not do a good job emulating the shader effects present in the actual games. Games look flat and dull compared to the original.
Cheers!
Sent from my GT-N7000 using Tapatalk
Click to expand...
Click to collapse
Plus it requires rooting. I prefer the support right out of the box.
Sent from my GT-N7000 using xda premium

Samsung Galaxy Note III LTE = SnapDragon 800

we've see in the news the South Korea only GS4 with the Snapdragon 800 beast
I hope Samsung release a 800 powered Samsung Galaxy Note III LTE in September :good:
Who else :highfive:
It's surely gonna be in the note 3.
unless there's a better one at that time
Sent from my GT-N7100
Has Note series ever used SDragon?
tuxonhtc said:
Has Note series ever used SDragon?
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Click to collapse
nope, but samsungs own 8 core (4x A15 4 4x A7) as used in the S4 i9500 does not have LTE, but the snapdragon S4 I9505 version does
tuxonhtc said:
Has Note series ever used SDragon?
Click to expand...
Click to collapse
cirian75 said:
nope, but samsungs own 8 core (4x A15 4 4x A7) as used in the S4 i9500 does not have LTE, but the snapdragon S4 I9505 version does
Click to expand...
Click to collapse
That's not entirely true, AT&T Samsung Galaxy Note I717 (not Internationa N7000) used a SnapDragon as described here:
http://forum.xda-developers.com/forumdisplay.php?f=1493
jeffs99 said:
That's not entirely true, AT&T Samsung Galaxy Note I717 (not Internationa N7000) used a SnapDragon as described here:
http://forum.xda-developers.com/forumdisplay.php?f=1493
Click to expand...
Click to collapse
ok, there has been a snapdragon dual core note.
The 3 kings of CPU the hill right now are
the LTE quad core Snapdragon's
600 as used in the LTE S4 i9505 and HTC one
800 beast as used in the South Korea only S4
and the
Non LTE Exynos 5 Octa 5410 8 core
I hope Samsung will put the 800 in the Note 3
what's wrong with Octo core?
FinancialWar said:
what's wrong with Octo core?
Click to expand...
Click to collapse
big.LITTLE architecture failure, too much over heating! the s4 i9500 comes with a lot of issues & problems related to the exynos hardware! I used to own one, came back to note 2
tbb1mb said:
big.LITTLE architecture failure, too much over heating! the s4 i9500 comes with a lot of issues & problems related to the exynos hardware! I used to own one, came back to note 2
Click to expand...
Click to collapse
My wife own a S4 (i9500) and never had a heating problem or any problem at all. Yes it's a little bit hot when the A15 kicks in for a long time but summer in Shanghai is really hot and nothing to freak out. I also sold a couple of them to people I know and none of them have issues. They all love it. I think you highly exaggerate when you say "lot of issues".
Note II/III LTE with Snapdragon 800
I am purchasing the note III that will have the Snapdragon 800!!! I Want it!
I for one would love to see a note II ( a 720p screen) & the snapdragon 800 paired together. Add a custom kernel to U.C. (& U.V. [ but not necessarily along with other performance tweaks]) to around 1.5-1.8Ghz from 2.2-2.3GHz and I believe we would have a device with a great balance of performance and even better battery life that the current Note II.
The Adreno 330 matched up with 2-3GB of ram would definitely handle the 720p resolution with amazing grace, completing task and powering down quicker than the Adreno 320 even in Multi-view. For game play and performance, I will let you use your imagination but I am not referring to Words with Friends or Angry Birds.
I do not use S-Voice. Google Now is my preferred software of choice. I like to have a snappy UI (with great graphics, it is eye pleasing) and wish for even longer battery life when undergoing long periods of heavier use ie: 2.5hr of phone calls then; watching Netflix or a 720p film/tv episode from my sd card while responding to 20-30 mssgs/emails; an hour of HD game play and then video chat before going to bed. I travel often, can you tell? Let us not forget about constantly web browsing to search for the latest updates on S800’s/platforms power draw.
Look, we cannot have everything that we want, trade-offs are inevitable. A Beast of a phone/phablet that can handle the next 2 OS upgrades is what we all are praying for. I’m saying I would love that balance and think others would too. A Snapdragon 800 clocked up to 1.72-1.78Ghz in a note II with S-Voice wake commands disabled should have a comparable UI experience, if not slightly better, compared to the current NII’s and hopefully improved battery life.
Once again, I know this is about the Note III - please no flaming I am purchasing the note III that will have the Snapdragon 800!!! I Want it!
I an thinking of (min/max increase to) 1.5-2.5days of battery life on moderate to heavy use... am i the only one thinking that could be possible using a 720p screen? ... because i do also want the Adreno 320 GPU higher off-screen capabilities for presentations & gameplay
I know,... i do want it all but who doesn't... but what do you think about the 720p idea?
New octa would be better than S800 imo.
86Dragons said:
I am purchasing the note III that will have the Snapdragon 800!!! I Want it!
I for one would love to see a note II ( a 720p screen) & the snapdragon 800 paired together. Add a custom kernel to U.C. (& U.V. [ but not necessarily along with other performance tweaks]) to around 1.5-1.8Ghz from 2.2-2.3GHz and I believe we would have a device with a great balance of performance and even better battery life that the current Note II.
The Adreno 330 matched up with 2-3GB of ram would definitely handle the 720p resolution with amazing grace, completing task and powering down quicker than the Adreno 320 even in Multi-view. For game play and performance, I will let you use your imagination but I am not referring to Words with Friends or Angry Birds.
I do not use S-Voice. Google Now is my preferred software of choice. I like to have a snappy UI (with great graphics, it is eye pleasing) and wish for even longer battery life when undergoing long periods of heavier use ie: 2.5hr of phone calls then; watching Netflix or a 720p film/tv episode from my sd card while responding to 20-30 mssgs/emails; an hour of HD game play and then video chat before going to bed. I travel often, can you tell? Let us not forget about constantly web browsing to search for the latest updates on S800’s/platforms power draw.
Look, we cannot have everything that we want, trade-offs are inevitable. A Beast of a phone/phablet that can handle the next 2 OS upgrades is what we all are praying for. I’m saying I would love that balance and think others would too. A Snapdragon 800 clocked up to 1.72-1.78Ghz in a note II with S-Voice wake commands disabled should have a comparable UI experience, if not slightly better, compared to the current NII’s and hopefully improved battery life.
Once again, I know this is about the Note III - please no flaming I am purchasing the note III that will have the Snapdragon 800!!! I Want it!
I an thinking of (min/max increase to) 1.5-2.5days of battery life on moderate to heavy use... am i the only one thinking that could be possible using a 720p screen? ... because i do also want the Adreno 320 GPU higher off-screen capabilities for presentations & gameplay
I know,... i do want it all but who doesn't... but what do you think about the 720p idea?
Click to expand...
Click to collapse
No way! We need 1080p now! Now that the s4 and HTC one are out.
Sent from my GT-N7100 using xda premium
jetbruceli said:
No way! We need 1080p now! Now that the s4 and HTC one are out.
Sent from my GT-N7100 using xda premium
Click to expand...
Click to collapse
Anything above 300ppi is wasted on normal eye from more than 10cm, from more normal 25cm, 240ppi is more than enough. I have note 2 and lenovo k900, side by side from normal distance I can see no difference in black text on white screen quality (white on black is better on Lenovo, that is true). So it would be nice, but by no means a dealbraker for me
mat9v said:
Anything above 300ppi is wasted on normal eye from more than 10cm, from more normal 25cm, 240ppi is more than enough. I have note 2 and lenovo k900, side by side from normal distance I can see no difference in black text on white screen quality (white on black is better on Lenovo, that is true). So it would be nice, but by no means a dealbraker for me
Click to expand...
Click to collapse
Who says 300 is perfect? I was at the local o2 shop and played with a s4 and was amazed at the screen. Ever since Apple started this retina display I always wanted that in our devices. With a 1080p on 5.7 inch it's gonna be just awesome to read and play on the note 3.
Seriously try out the s4 and see how well the text looks.
Sent from my GT-N7100 using xda premium
jetbruceli said:
Who says 300 is perfect? I was at the local o2 shop and played with a s4 and was amazed at the screen. Ever since Apple started this retina display I always wanted that in our devices. With a 1080p on 5.7 inch it's gonna be just awesome to read and play on the note 3.
Seriously try out the s4 and see how well the text looks.
Sent from my GT-N7100 using xda premium
Click to expand...
Click to collapse
I say it's perfect. I have both to compare as I wrote @5.5 inch 720p and 1080p are almost indistinguishable from normal use distance. You say it's not, everyone is entitled to their own opinion. Unless you put your nose almost to the screen you won't see any difference. Of course, given chance I would take FHD but to pay premium for it? No way Reading books - I do it every day on Note 2, playing games - with current GPU it would be suicide to try FHD gaming @ full details. Note 3, whatever they put in it will have to be much faster to handle FHD, the only reason I'm happy about that is because I will use MHL to play on my TV and then it will finally use full resolution. Other than that FHD on screen this size is useless, companies have limited numbers to compete with, so they up the display resolution (putting further strain on battery because higher res requires faster GPU and CPU to drive it well) or camera megapixels.
It drives my all the closer to switching to Chinese phones - 1/2 the price, almost the same hardware - you can get Note 2 lookalike (although with MTK CPU, but almost equal in speed) for about 300$, of course, no SPen, but that was only an example.
Oh, and you get FHD display that you like so much

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