accelerometer issue - A7 General

I used to have DexterMod loaded and the accelerometer was a bit jumpy, but worked fine otherwise.
I have loaded the Elocity ROM and the a7-gapps provided by bestialbub.
Now when i play games the axis' are inverted. If i want to move left to right i have to move the device up and down.
Any idea whats going on

Related

Google Maps Compass issue...

I've been telling myself for weeks that I'm not going to worry about it.
In Google Maps when I use the compass mode on Street View it responds... but very strangely. It's difficult to explain but I have to spin in circles slowly just to almost all the way around 360 degrees just to do a 180 on Maps. Obviously the trackball works on it just fine so I'm not really worried about it and it's not worth wiping and starting from scratch. So like I said... I didn't worry about it.
Since then I've tried Haykuro 5.0.1G and everything worked great. Too great in fact. The Google Maps Compass mode works perfectly. I flash back to RC33 and I have the same problems so it doesn't appear to be a hardware issue.
I'm not near metal, I've recalibrated the compass by the "Figure 8" method, all other apps (Brain Genious, Bubble, Planetarium, Sky Map) seem to work alright.
I have all caches to SD, apps to SD, auto-rotate disabled, transitions and such disabled.
And the weird thing is that I was able to go straight from RC33 to 5.0.1G without loosing any apps. I just needed to use Mybackup to restore my data (texts, phone log, etc) so I doubt that it's a problem with an existing app.
I'm thinking it might be my class 4 card with my Maps cache to SD. Maybe I'll try moving it back to see if the problem clears up. Any input anyone?

[DISCUSS] Trackpad problems!!

Is anyone else having this. In nova 2 the left trackpad work brilliantly for the move and strafe but with the right one it doesnt keep turning for the aim it just moves like a laptop trackpad and i have to keep swiping the pad to get it to move. also in star battalion it very spazmodic on if it work or not, sometimes it will turn the ship in all directions sometimes it will forget how to turn uphill etc etc. just wondering if this is game implimentation issues or if i have a faulty handset.
yh for me too in start battalion its pretty horrible and sometimes the sensitivity seems just plain random. however playing spiderman HD, Asphalt or Gun Bros the track pads work flawlessly!
im guessing it comes down to how the devs code the apps to use the trackpads.
Im having the same issues with star battalion.
Its odd that devs are having trouble getting used to real controls again.
Optimizing for touch screens must have been a huge step backwards for them as well as the gamers who used it
do you get this problem with crash bandicoot too? i noticed i had that problem with nova and another gameloft game dont think ill buy another fps from them anytime soon try a different game.

[Q] Acer Orientation Sensor

My Acer works just fine for orientation sensor games, like asphalt, need for speed, etc. However, when I use things like ilighter, ibeer, etc the orientation is very off. The application is supposed to be help in portrait mode to be considered upright. However, when I want to use the program, I actually have to hold it in landscape (a 90 degree turn counter clockwise ) to actually have the program register that it is "upright". I originally thought that this was a problem with the program, but there are a number of programs that act this way. It acts this way regardless of orientation lock on/off or any settings, and only impacts on some applications.
Is this a common issue on the tablet device due to honeycomb issues, or is it something wrong with the sensor?
Anyone having similar issues?
Thanks in advance.
This is probably due to the different Android versions we use.
I have noticed the same issue on some apps that were made for my phone running Froyo (2.2). The app works fine on my phone and it reverses every sensor on my tablet so it becomes useless. The app you're trying to use is probably not made to support the tablet hence the sensor problems.
Ive been testing this out with other things. like bubble level, flight games, labrynth, etc. ever application is off. It seems to be seeing the x and y axises as being different. x=y y=x etc.
Anyone able to try downloading ilightr or ibeer or bubble or some other setup and seeing if they have the same issue or not, please?
phoenixbennu said:
It seems to be seeing the x and y axises as being different. x=y y=x etc.
Click to expand...
Click to collapse
exactly the same here...tested with ibeer, bubble, turbofly 3d.
i don't know if it's the same problem with a 3.1 version. i've tested all the apps with 3.2

Accelerometer? (Vegacomb)

Hi guys, I'm on the latest Vegacomb, I can play Need For Speed or SpeedX using the accelerometer, however, if I try Turbofly 3D (Wipeout clone) or something like Satellites AR then the accelermoter doesn't work at all
UPDATE:
Krazy Karting - the cars just turn right
Riptide GP - even with graphics on lowest setting it takes nearly a second to respond to turning, this makes the game near impossible to play (works perfectly on highest setting on my Galaxy Nexus)
any ideas?
did turbofly work on any other rom , i have always played it with screen controls because even with a perfectly working accelerometer on all my other games it never worked on this game, and i have used all the available roms
Don't know mate, only got my vega about a day after this rom was released
i think Turbofly 3D is also having problem on dropad a8 tablet, guess the game got bug.
Krazy Karting - the cars just turn right
Riptide GP - even with graphics on lowest setting it takes nearly a second to respond to turning, this makes the game near impossible to play (works perfectly on highest setting on my Galaxy Nexus)
Sorry for late reply.
You can try how precise the accelerometer is with this app.
If you can't access it thru the market (like me) I've extracted the apk from my phone and put it on megaupload.
Sorry I can't tell you how precise it is on my unit, because the accelerometer is broken and I will send my unit back for repair in few days/weeks.
This app is monitoring only z-position (green) and it's not moving, but it should go up/down if I move my tablet around.
On my phone all positions are jumping up/down when I move my phone.
I hope that this app works for you and you can see the latency, or how good your accelerometer works on your tablet.
yani2000 said:
Sorry for late reply.
You can try how precise the accelerometer is with this app.
If you can't access it thru the market (like me) I've extracted the apk from my phone and put it on megaupload.
Sorry I can't tell you how precise it is on my unit, because the accelerometer is broken and I will send my unit back for repair in few days/weeks.
This app is monitoring only z-position (green) and it's not moving, but it should go up/down if I move my tablet around.
On my phone all positions are jumping up/down when I move my phone.
I hope that this app works for you and you can see the latency, or how good your accelerometer works on your tablet.
Click to expand...
Click to collapse
Cheers, it force closes on mine
OK, I'm back with some news.
After 1 month my tablet's accelerometer just started working on it's own again.
And here are the results of my findings:
Riptide GP v1.0.1 and v1.3:
- With G-Sensor: it just turns right
- Without G-Sensor: it just turns left
That is all in normal tablet position (landscape).
But if I turn the tablet in portrait (90-degrees left), then I can steer left/right with 1 second delays but the game is not playable anyway because the picture is turned 90-degres.
Krazy Kart Racing v1.2.7:
- With G-Sensor: reverse steering
- Without G-Sensor: perfectly normal steering, no lag whatsoever
Only the graphics was a little bit low, but it's OK.
And the "Accelerometer" app I gave you worked flawlessly!
All three positions were jumping up and down and there we no delay, everything worked snappy (with or without G-Sensor enabled).
I tried all these on stock Android v2.2!
Hope that helps, but I know you have other problems with your tablet right now.
i have the exact same problem you described in riptide with the stock 2.2 rom. how did you manage to fix it? whats this accelerometer app that you mention?
slybunda said:
i have the exact same problem you described in riptide with the stock 2.2 rom. how did you manage to fix it?
Click to expand...
Click to collapse
Sorry, but there is no fix for Riptide GP.
slybunda said:
whats this accelerometer app that you mention?
Click to expand...
Click to collapse
I mention this accelerometer app.
And the megaupload link to apk is here (because you can't install it from market).

Gyroscope issue on nexus 7

Has anyone had any issues with the gyroscope? Is there anyway to recalibrate it?
When playing games I notice it veers to the left, for example temple run on a flat surface, character is running along left wall. I guess this could be an app issue.
Anyone else experience this?
Thanks
Does it use the accelerometer at all? If so, completely close the app, hold the tablet in the perfect "Centered" position, and re-launch. This will re-calibrate the app to the accelerometer.
I get an issue in Modern Combat 3 were within about a minute of play the character ends up looking at the ceiling very annoying. Tried recalibrating in app etc. but to no avail. Anybody else experiencing this?
Similar issue, I have to hold my device completely straight up before the screen rotates. Problem with the gyroscope maybe? But when I play games like Rip Tide GP, it works perfectly, senses every single movement, no matter how slight. I'd hate to have to return it, since this unit has no other issues .
flexwong said:
Similar issue, I have to hold my device completely straight up before the screen rotates. Problem with the gyroscope maybe? But when I play games like Rip Tide GP, it works perfectly, senses every single movement, no matter how slight. I'd hate to have to return it, since this unit has no other issues .
Click to expand...
Click to collapse
I'm having the same issue!
Everything works fine except the screen rotation, which I have to hold the device completely vertical (or toward me) to make it rotates.
In games, it seems to work fine though.
I have no other issues, and would hate to return it back too.
Is there anything we can do to calibrate this?
satanicsurferz said:
I'm having the same issue!
Everything works fine except the screen rotation, which I have to hold the device completely vertical (or toward me) to make it rotates.
In games, it seems to work fine though.
I have no other issues, and would hate to return it back too.
Is there anything we can do to calibrate this?
Click to expand...
Click to collapse
Ditto here.
My case with stand sits at angle of 15-20 and when a new app is launched it fails to detect that it should be in Landscape mode?
Here's a demo of the issue:
http://www.youtube.com/watch?v=IIYzn54uN9Y
I had to recalibrate my compass to make it work right. There are instructions on youtube -- open an app that uses compass, etc. and spin it three times around on three different axes.
Don't know why, but some apps seem to have compass issues when others do not.
BaronInkjet said:
I had to recalibrate my compass to make it work right. There are instructions on youtube -- open an app that uses compass, etc. and spin it three times around on three different axes.
Don't know why, but some apps seem to have compass issues when others do not.
Click to expand...
Click to collapse
But it's not a compass issue. I downloaded a compass app for my N7, it works perfectly. Just can't get the screen to rotate unless it's held at a perfectly vertical angle.
I don't know if this is just me, but I'm so used to just kinda giving the device a little shake to point the gyro in the right direction (for landscape or portrait), so I haven't noticed anything weird.
flexwong said:
Similar issue, I have to hold my device completely straight up before the screen rotates. Problem with the gyroscope maybe? But when I play games like Rip Tide GP, it works perfectly, senses every single movement, no matter how slight. I'd hate to have to return it, since this unit has no other issues .
Click to expand...
Click to collapse
I also have this. I've gotten used to the fact that I need to just quickly hold ot vertical. On a positive, I find my phone is too sensitive, and when I lay it flat on the table it sometimes switches orientation when I don't want it to, but obviously my Nexus 7 does not have this 'issue'.
I'd say mine rotates automatically at anything beyond say 30-40' from horizontal and while very slowly tilting it to that angle. I definitely do not have to bring it to anything near 90' for this to happen. I am not sure that I'd call it not rotating at 15-20' an issue other than one of sensitivity, and if it becomes overly sensitive it has a tendency to flip at the smallest movement/vibration, which occurs in a number of phones on different roms.
if anyone else is still having this problem I figured out how to fix it. Close the app/ game, then restart with tablet flat on a table or surface. That should reset it at center.
I have been having this problem since day 1. In temple run if i hold my nexus straight he runs down the right wall, i have to hold it about 25-30 degrees to the left to center it. Other games and apps exhibit the same problem. I have yet to find a solution. I have tried all the tips suggested here and even flashed back to stock. No luck yet.
I had an issue where the gyroscope endlessly turns towards one direction. Going to erase the tablet and see if that fixes the issue. Will report soon.
--update
erase and reset resolved the issue for me
I got my new one today (already have one with bad screen) and it has this problem.
Have to hold the tab directly facing me to rotate, games veering off to the right etc.
Calibrating with compass makes everything work until I remove it, then all screwed up again.
Been on to Google for a replacement
i'm developing a 3d augmented reality app and i tried it on my nexus 7 and after a few other apps that i tried that use the gyro it looks like google swapped the x and y axis or something. so it's not really a hardware error, but more on the software side...
edit: or maybe not. but there's definitely something going on with the gyro.
edit2: on further research it seems that the timestamp of the gyroscope sensor is broken, somehow i end up always getting the same timestamp. on my other android devices (galaxy nexus and galaxy s 2) this is not the case. if this is true (and my findings are correct) then this is definitely a bug that needs to be filed to google. can some other developer confirm this?
Hi,
I just started having this problem :crying: :crying: very sad with it.
It worked perfect since I received it a few days ago, then I locked (on the top bar) to use in an app and after I unlocked it it stopped working.
The behavior/test goes as follows:
- on the home screen, click on Chrome (or any other app that is supposed to rotate freely)
- turn landscape CCW, the app turns
- turn it back to portrait, the app does not turn
- back to home screen, open the app again
- opens in portrait
- turn landscape CW, the app goes landscape but upside-down (to be viewed as if it was turned CCW)
- tries rotating the app, it doesn't ever rotate again.
I would hate having to return it, but if it stays like that, I don't have other option.
------
edit:
I've just checked for games that uses the gyro:
Temple Run: the character is always on the right-hand side of the screen.
Highway Rider: although it's possible to turn the moto left, if I center the screen it will go to the right hand side
that's it,
just gave back to Carphone Warehouse (UK) and now I have to patiently wait for them to receive a new one so I can go pick it up.
I installed this https://play.google.com/store/apps/details?id=imoblife.androidsensorbox app that left me without any questions that the accelerometer was not working horizontally on the screen (if you holding in portrait) :crying:
let's just hope that the replacement doesn't have any of the faults that we've been reading around the forum.
I found a "workaround". I installed the "Compass" application from Google Play and use the "Calibrate" option... and it solved the problem.
However, I need to re-do the same steps when I shut down and start my tablet again.
That's the best I found so far...
There is an app called GPS Status & Toolbox https://play.google.com/store/apps/details?id=com.eclipsim.gpsstatus2&feature=search_result
It has a calibration tool and I had to run it a few times but once it got things working, it did stay that way even after shutting down the Nexus 7.
It even stayed that way after removing the app altogether but after altering the DPI to try tablet mode, it knocked the gyro off again so had to reinstall the app.
Such things really are just workarounds though and I certainly wouldn't consider keeping the device and having to keep messing like that.
Fortunately, my replacement has a perfectly working gyro.

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