Dialer issues... - Hero CDMA General

Ok, so tell me what the heck is going on here?? Why is there such a big gap between the first and second row? Yet, on the dialer after you're on a call its perfectly fine...
Weird dialer
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Fixed dialer

my guess without opening up the apk and taking out both "ones" "twos and "threes"....but my guess is that one is off center and if you locate the png that has the off center one and replace it with the correct one...all will be well.
I believe there is a set in the resource.apk or framework.apk....you might want to look there if the "off center" set is not in the HtcDialer.apk
I ran into the same issue with treves dialer....it had an off center "one" only. I recentered it and actually brought down the whole first row to make it NOT touch the top and have that gap that you are experienceing.
But seeing as how before you dial it's fine (my guess is htcdialer.apk is good), and after placeing a call it's off center (probably where the phones' png's take over)
throw me the apk and I could check out some stuff, if you haven't figured this out already

Konikub said:
my guess without opening up the apk and taking out both "ones" "twos and "threes"....but my guess is that one is off center and if you locate the png that has the off center one and replace it with the correct one...all will be well.
I believe there is a set in the resource.apk or framework.apk....you might want to look there if the "off center" set is not in the HtcDialer.apk
I ran into the same issue with treves dialer....it had an off center "one" only. I recentered it and actually brought down the whole first row to make it NOT touch the top and have that gap that you are experienceing.
But seeing as how before you dial it's fine (my guess is htcdialer.apk is good), and after placeing a call it's off center (probably where the phones' png's take over)
throw me the apk and I could check out some stuff, if you haven't figured this out already
Click to expand...
Click to collapse
Not sure what you mean by "Off Center" All the .pngs I made myself...They are all the same size. Im actually gonna try resizing them larger and check it out...

check and see how far from the bottom of the canvas the 1,2 and 3 are and how far from the top 4,5 and 6 are.
I've seen this but can't explain it. Both of the dialers I did were simple color changes of the stock dialer

nebenezer said:
check and see how far from the bottom of the canvas the 1,2 and 3 are and how far from the top 4,5 and 6 are.
I've seen this but can't explain it. Both of the dialers I did were simple color changes of the stock dialer
Click to expand...
Click to collapse
Huh? LOL Like I said earlier, I made these from scratch. In fact, if you check out the ones I ported from Godzson they do the same thing...

Yeah, my point was that when people them from scratch I would guess they use the dialer button png size and make all the buttons the same size and orientation on the canvas.
Did you notice the dialer button canvases are not actually all the same size? maybe that's the problem.
What I meant to suggest is check the stock ones and see how big a gap there is between the image and the edge of the canvas and then see how that correlates to the pngs you made. Maybe the canvas size isn't the only difference. Maybe the dialer buttons 4 down are in the middle of the canvas and 1-3 are closer to the bottom of the canvas. I don't know...
Just a thought

Related

[new release] VJBaseHue

Guys n Gals,
I've knocked together a small program further to ZeBoxx's request.
It's used to set the colour of the soft keys etc, by command line/shortcuts/launchers.
eg VJBaseHue.exe 187
will give you a nice purple colour
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On my website.
V
really a cool proggy
I am currently testing code by code...I've tried to key in 3 different conbination code...doesn't seem to work though... now am testing the color coding.
Zack, I don't understand. You mean you're trying to find the right hue code by code? The colour wheel on my website might help you, or basically load up any art program, screengrab your theme, and use the colour picker to find the colour your want. Even the standard Windows Colour Picker in MSPaint will show the hue you need.
Post some screenshots in your VGA themes thread if you have any luck :wink:
V
I think I got it now :wink:
guess I must be dreaming lol.I was looking for dark blue and not realise that hue does not come with such colors lol...
Thanks Vijay am doing some minor test wiht my themes I'll post some screen shots soon :wink:
I was looking at VJBaseHue trying to figure out how to get the two bars 100% black (still no luck) when I found something else. Modifying the SHColor value has an effect on the tray above the soft keys. Normally it is an ugly line across the today screen that forces up the scroll bar at the same time, the icons like wirelles use the space. After randomly modifying SHColor the line dissapeared and so did the scroll bar. Also the icons moved down and to the right to be in the corner taking up less space. It seems strange that a colour setting can change the whole layout of the today screen, do yo know the reason for this VJ?
I don't know offhand Odeean, I imagine it might be some kinda buffer overflow etc..
Let me know what values you use, and if I ever get the WinMob source in my hands, I'll have a look!
V
Don't worry, I can't copy/paste from my reg editors and the value is too long to be bothered reading and typing I also have not been able to repeat what happened, I only now seem to be able to make it do the opposite. When I have no tray, modifing it brings it back.

increase the size of the soft keys at the bottom

is there any way to increase it to make it finger friendly. 5-7 extra pixels should be enough be enough.
anybody has idea?
THE GRIZZ said:
anybody has idea?
Click to expand...
Click to collapse
Unfortunately no. One thing that doesn't work: messing around with the system font size. I thought that might increase the size of the bar at the bottom but it didn't work. There may well be a registry entry that would increase the font size and thus the "touchability."
THE GRIZZ said:
is there any way to increase it to make it finger friendly. 5-7 extra pixels should be enough be enough.
Click to expand...
Click to collapse
Here is a pic of a stock Asus P565:
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Idk how they do it, but you might want to look into it.
dwizzy130
the picture is exactlywhat i want i just hope this is not a photoshoped picture
Possibilities
There are several possibilities there.
I don't know the resolution of that thing, but it could be that the bars are stock, the fonts are smaller, could be that it's using a non standard today screen but infact a plugin/overlay/shell. The bars are images saved in the theme files, so it's possible that using an advanced theme editor they were able to create non standard layouts, but either way I'd hazard a guess it's not something you can just do with registry/font/file edits on the device.
through a lot of messing of my own, I have been able to acertain atleast that no one thing you change in the UI is going to stay at just that.
Changing the folder background colour for example (like I set the programs folder background to black and font to white) meant that in my mail app and many others i couldn't read the text because it also affected their font colours.
The highlights on a lot of text boxes inside apps are now black too, so unreadable text, certain sections of various windows changed, etc etc.
So, either way, it will need some theme editing or some extensive modifications to the theme layout.
THE GRIZZ said:
the picture is exactlywhat i want i just hope this is not a photoshoped picture
Click to expand...
Click to collapse
The pic is real. If you don't believe me, google asus p565.
dwizzy130
what I've come to realize, is that the icons and soft keys use the same pixel count as any other winmo phone, it's just that the pixels are smaller on our phones...lol
im bumping this in case someone knows something now

[Mod] Manila Sense 2.5 flip clock question

I have started playing with skinning parts of the Sense home screen. I have a question about the manila files that make up the flip clock. Normally the actual flip panel on both the left and right side are rendered from the same manila files,single down and single up. Is there anyway to make it so they work off of two sets of files? So that each the left and right side would have its own file sets. I want to be able to have a different picture file rendered to each side.
I take it that it would involve making two new manila files and all their dependencies. I can't say I can do that. Picture editing is easy but time consuming, actual code writing has never been my bag.
I have played with photoshop real quick to kind of show what I'm looking to do with one of my ideas. This one would involve making two more background(flip panel) files for stack up and stack down. I could make the actual(grey) background hold the flip clock frame work but then problems would arise if you were using Max Manila or a transparent background mod, etc,etc.
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So the real question is how big can the pictures be made? Currently it's slightly bigger in size then the front panel of the flip clock. Could it be made to stretch across the screen?
So 90 views so far and nobody has an ideas as to how to even start this? I mean a link in the right direction or something.
Ok lets try to narrow this down. I'm guessing I can do something with Mode 9 editor. What I do not know is the scripting and dependencies. Is that taken care of in the editor or is that something else entirely different? How do I even start to produce a manila page from scratch?
I'm not looking for anybody to produce anything for me I will try my best to do it myself. It would be nice to get some help in the right direction though. I have done some searching on the subject but what I've found so far is not helping me in the directions I need.
I have found what I need of sorts. So I know how to open a manila file to edit the scripts to move things around and possibly size. This does not answer my question as to whether I can seperate the left and right sides and produce new files.
Hey bro.
Maybe rota may know how to do what you are wanting.
He is a Manila master.
As far as I know from my modding it can not be done.
Of course I am no master.
Ya I really don't want to bug anybody. I understand how it goes, you are busy doing your own thing the last thing you want is to be bothered with somebody else troubles. Even if I could just split up the stack panels(flip clock background) and have two different images that would be enough.

New mail notification: weird image displaying

I couldn't find another thread for this problem, then again I found it hard to find words to describe the problem so I'm just gonna go ahead and post a screen shot
Anyone else come across this and/or have a fix?
Thanks!
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For some reason the picture wasn't displaying in my first post above so here it is! As you can see the new mail number in the green circle is covered by the square slider... the speech bubble was however added by me to brighten up your day.
Friendly bump
All I can say is that that's obviously not standard behaviour.
Have you installed many theme mods?
What extra software have you installed on the device? I don't recognise the 2 icons on the top right as being standard (well, not for me). I'm guessing that the horizontal stretching in the image is not representative of your device? On my HD2 the envelope is more square. Does this happen on all you email account icons? I see you have 3 accounts.
Regards.
thanks for the response guys. to start off with, the ROM i have is 2.01, and i found the download link for it buried somewhere in the 2.01 ROM thread right here in these forums. i didn't know it at the time but it was a cooked rom as the top right icon in the status is actually a task manager drop down menu that has been there since i installed the rom, as well as some other programmes that are not stock.
however to my memory this graphical anomaly shown above was not present from the beginning... yes, it happens to all of the email accounts.
In terms of theme mods i did install HDwall but then uninstalled it as i stupidly didn't realise that it didn't work properly with manila 1922 (if i recall). i made the same mistake with max manila and also uninstalled that. my biggest problems came after trying out dome bg4alltabs mods and 16/20 quicklink shortcut mods, which i should point out that i had trouble completely uninstalling, though they no longer appear in the application list. i believe that the 20 quicklinks mod graphically messed up my home screen by removing all the quicklinks (not even the outlines remained) and causing an ugly grey box to appear on the.home screen which covered part of theleft handside of the clock...?
i can't be bothered to hard reset over this at the moment... i guess one way to perhaps solve it would be if some of you guys kindly posted the relevant stock registry entries on here that are relevant to the problem or indeed relevant to those theme mods that have been uninstalled, as maybe there are still remnants of them left.
however i realise this is near impossible for any one to know the ins and outs of the registry entries that well, at least that's what i feel in my inexperience, so if not then no worries, i can only thank you for your time which i will do gladly

[Q] 480x800 Wallpaper?

I got a few wallpapers I like from Windows that I want to use to my 1 page homescreen on my android. However, it always makes me take a portion of the picture. Is there a way i can just use the entire picture since i use only 1 homescreen anyways? I use launcherpro plus.
You probably need to just resize the pic to whatever the stock resolution is, which I don't know and am trying to find out myself.
I had a similar issue in that most wallpapers for andriod that I DLed from various places seem to be too big for any version I've tried on my HD2, and the common ways to select wallpaper force you to crop out a smaller portion of the picture to use.
I assume this is due to resolution restrictions, but why is it so small on the HD2 builds when it has such a big screen? It's probably a simple fix, but I've just started using andriod & haven't had time to figure it all out.
yeah, but i don't know how to resize the picture because that means i would have to figure out what portion of the cropped size the box takes for the first screen, figure out the how to stretch my picture to contain only that portion, and then try to match it perfectly to fit the screen. I'm pretty sure that is definitely not the way to do it. haha man, this is frustrating. I'm also trying to figure out if HD2's android can be flashed with other roms so we can get modded apps, change our status bars, lockscreens, etc.. i know this is just the beginning but im too anticipated!
anyone please?
Have you tried the HDWall app? http://forum.xda-developers.com/showthread.php?t=503511
If I remember correctly, you can just edit & resize the image without having to create a .cab file for WinMo. Then, just move that image over to the phone and apply.
The thing is, i'm trying to get the wallpaper for android, not windows.
you need 960x800 wallpaper because of the way the wallpaper moves along each tab.
Just take your 480x800 wallpaper, and use photoshop (or paint.net or something) to expand the canvas to 960x800, leaving your original wallpaper in the middle.
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UGHHH
http://www.flickr.com/photos/[email protected]/4965620317/
http://www.flickr.com/photos/[email protected]/4965620373/
pictures didnt work.
YES! got it. For anyone who is wondering how to do it, resize the picture to be 1440x800. after, make the selection box as wide as you can and center the picture as best as you can. you may have to experiment a few times because you can get a strip of white from the empty border if it is not 100% centered. Because of this, i make the box SLIGHTLY smaller then maximum size.
Alright, not to be annoying, but the quality goes down by a lot when i fix the images. can this be prevented?
http://www.flickr.com/photos/[email protected]/4965715657/ - how it looks with the canvas stretch.
http://www.flickr.com/photos/[email protected]/4965715529/in/photostream - how it's suppose to look. The box can't be stretched however, which was my original problem.

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